@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 4 fighters and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 bombers moved from United Kingdom to Western Germany
1 submarine moved from 33 Sea Zone to 18 Sea Zone
Americans take 22 Sea Zone from Japanese
17 fighters and 1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 2/2 hits, 0,33 expected hits
2 bombers killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in 18 Sea Zone
Americans attack with 17 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 17 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/18 hits, 9,17 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 17 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
17 fighters and 1 tactical_bomber moved from 18 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 bomber moved from West India to Iraq
4 artilleries moved from Tobruk to 96 Sea Zone
2 mech_infantrys moved from Tobruk to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
2 infantry moved from Libya to 96 Sea Zone
3 infantry moved from Tobruk to 96 Sea Zone
3 infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 marine moved from Tobruk to 96 Sea Zone
5 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 9 infantry, 1 marine, 2 mech_infantrys and 8 transports moved from 96 Sea Zone to 81 Sea Zone
5 artilleries, 9 infantry, 1 marine and 2 mech_infantrys moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from Tobruk to Alexandria
2 fighters moved from 81 Sea Zone to Iraq
1 fighter moved from Egypt to Iraq
Place Units - Americans
2 fighters placed in Eastern United States
2 artilleries, 2 fighters and 2 infantry placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
AA fire in Western Germany : : 1,67
Americans : -7,50
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 4 fighters and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 bombers moved from United Kingdom to Western Germany
1 submarine moved from 33 Sea Zone to 18 Sea Zone
Americans take 22 Sea Zone from Japanese
17 fighters and 1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 2/2 hits, 0,33 expected hits
2 bombers killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in 18 Sea Zone
Americans attack with 17 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 17 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/18 hits, 9,17 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 17 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
17 fighters and 1 tactical_bomber moved from 18 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 bomber moved from West India to Iraq
4 artilleries moved from Tobruk to 96 Sea Zone
2 mech_infantrys moved from Tobruk to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
2 infantry moved from Libya to 96 Sea Zone
3 infantry moved from Tobruk to 96 Sea Zone
3 infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 marine moved from Tobruk to 96 Sea Zone
5 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 9 infantry, 1 marine, 2 mech_infantrys and 8 transports moved from 96 Sea Zone to 81 Sea Zone
5 artilleries, 9 infantry, 1 marine and 2 mech_infantrys moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from Tobruk to Alexandria
2 fighters moved from 81 Sea Zone to Iraq
1 fighter moved from Egypt to Iraq
Place Units - Americans
2 fighters placed in Eastern United States
2 artilleries, 2 fighters and 2 infantry placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 1 armour, 1 artillery, 1 carrier, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 bomber moved from India to Burma
1 tactical_bomber moved from India to Burma
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Western Germany
Combat - British
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 bomber, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber and 1 tactical_bomber moved from Burma to India
2 mech_infantrys moved from West India to Persia
1 armour and 7 mech_infantrys moved from West India to Eastern Persia
1 bomber moved from India to Iraq
6 fighters moved from India to Iraq
3 infantry moved from Saudi Arabia to Iraq
1 aaGun, 1 armour, 5 artilleries, 2 fighters, 11 infantry and 3 mech_infantrys moved from Turkey to Iraq
1 infantry moved from Turkey to Northwest Persia
4 mech_infantrys moved from Egypt to Iraq
1 aaGun moved from Tobruk to 96 Sea Zone
1 aaGun, 1 carrier, 2 fighters and 2 transports moved from 96 Sea Zone to 81 Sea Zone
2 fighters moved from 81 Sea Zone to Iraq
1 aaGun moved from 81 Sea Zone to Egypt
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
4 fighters moved from Holland Belgium to 110 Sea Zone
Place Units - British
1 carrier placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 armour, 1 fighter and 1 infantry placed in Iraq
1 artillery and 2 infantry placed in Saudi Arabia
1 infantry placed in Egypt
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 fighter
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Removing units owned by British from Iraq: 1 infantry
EDIT: Adding units owned by British to Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0,33
British : 0,33
AA fire in Western Germany : : 1,50
Americans : -7,50
Japanese : 1,33
@oysteilo said in 18 League TITLE PLAYOFF QUARTER FINAL Oysteilo (Allies + 6) vs JuanSpain G40 BM3:
Strategic bombing raid in Western Germany
AA fire in Western Germany : 2/2 hits, 0,33 expected hits
2 bombers killed by AA
dont see that very often
@oysteilo at last my AA or inf did a hit vs your bombers! Round 15!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 aaGun moved from Rostov to Bryansk
2 mech_infantrys moved from Rostov to Bryansk
4 armour moved from Rostov to Bryansk
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,5,1,1,3,4,2,1,3,2,6,6
Italians collect 5 PUs (9 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Hold on, I will do one combat and redo.
@JuanSpain My 2 Italy bombers will go vs the Moscow factory. No intercept avaiblable for tacticals right?
yes, tacs cannot intercept.
@JDOW Thx
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 bombers moved from Southern Italy to Russia
Combat - Italians
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0,33 expected hits
Bombing raid in Russia rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Non Combat Move - Italians
2 bombers moved from Russia to Bryansk
1 aaGun moved from Rostov to Bryansk
2 mech_infantrys moved from Rostov to Bryansk
4 armour moved from Rostov to Bryansk
1 armour moved from Western Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,1,2,5,3,2,1,2,1,3,2,6
Italians collect 5 PUs (9 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,33
All Italy income was blocked again so no edits were needed.
Finished now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
4 fighters moved from 33 Sea Zone to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 17 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
ANZAC win, taking 17 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
4 fighters moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from Egypt to Iraq
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 1,00
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
4 fighters moved from 33 Sea Zone to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 17 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
ANZAC win, taking 17 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
4 fighters moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from Egypt to Iraq
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 2 fighters
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Egypt to Iraq
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Tunisia: 3 infantry
EDIT: Adding units owned by French to Algeria: 1 infantry
EDIT: Adding units owned by French to Libya: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 1,00
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
15 artilleries and 3 infantry moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Bulgaria to Albania
Italians take Albania from British
1 bomber moved from Rostov to Volgograd
2 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Tambov
1 bomber moved from Western Germany to Tambov
1 bomber moved from Western Germany to Russia
1 tactical_bomber moved from Rostov to Russia
4 bombers moved from Western Germany to Holland Belgium
1 bomber moved from French Indo China to 42 Sea Zone
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0,17 expected hits
AA fire in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 6 and causes: 5 damage to unit: factory_major
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Russia causes 10 damage total. Damaged units is as follows: factory_major = 5, airfield = 5
Battle in 42 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Volgograd
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 15 artilleries, 4 bombers, 3 infantry and 1 mech_infantry
British defend with 2 infantry
Germans roll dice for 15 artilleries, 4 bombers, 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 11/23 hits, 9,00 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 15 artilleries, 4 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
4 bombers moved from Holland Belgium to Southern Italy
1 bomber moved from Volgograd to Southern Italy
15 artilleries and 15 infantry moved from Gibraltar to Spain
1 fighter moved from Rostov to Southern Italy
4 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Caucasus
1 aaGun moved from Rostov to Volgograd
4 artilleries and 5 infantry moved from Rostov to Bryansk
15 armour and 38 mech_infantrys moved from Caucasus to Rostov
13 mech_infantrys moved from Ukraine to Rostov
3 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
18 mech_infantrys moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Russia to Rostov
1 bomber moved from Tambov to Rostov
1 bomber moved from Russia to Bryansk
1 bomber moved from 42 Sea Zone to French Indo China
2 mech_infantrys moved from Western Germany to Southern Italy
2 mech_infantrys moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 infantry placed in Novgorod
6 bombers placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1,4,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4,6,5
Germans collect 55 PUs (7 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,33
Germans : 2,17
British : 0,33
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
15 artilleries and 3 infantry moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Bulgaria to Albania
Italians take Albania from British
1 bomber moved from Rostov to Volgograd
2 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Tambov
1 bomber moved from Western Germany to Tambov
1 bomber moved from Western Germany to Russia
1 tactical_bomber moved from Rostov to Russia
4 bombers moved from Western Germany to Holland Belgium
1 bomber moved from French Indo China to 42 Sea Zone
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0,17 expected hits
AA fire in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 6 and causes: 5 damage to unit: factory_major
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Russia causes 10 damage total. Damaged units is as follows: factory_major = 5, airfield = 5
Battle in 42 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Volgograd
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 15 artilleries, 4 bombers, 3 infantry and 1 mech_infantry
British defend with 2 infantry
Germans roll dice for 15 artilleries, 4 bombers, 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 11/23 hits, 9,00 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 15 artilleries, 4 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
4 bombers moved from Holland Belgium to Southern Italy
1 bomber moved from Volgograd to Southern Italy
15 artilleries and 15 infantry moved from Gibraltar to Spain
1 fighter moved from Rostov to Southern Italy
4 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Caucasus
1 aaGun moved from Rostov to Volgograd
4 artilleries and 5 infantry moved from Rostov to Bryansk
15 armour and 38 mech_infantrys moved from Caucasus to Rostov
13 mech_infantrys moved from Ukraine to Rostov
3 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
18 mech_infantrys moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Russia to Rostov
1 bomber moved from Tambov to Rostov
1 bomber moved from Russia to Bryansk
1 bomber moved from 42 Sea Zone to French Indo China
2 mech_infantrys moved from Western Germany to Southern Italy
2 mech_infantrys moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 infantry placed in Novgorod
6 bombers placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1,4,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4,6,5
Germans collect 55 PUs (7 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 aaGun
EDIT: Adding units owned by Germans to Caucasus: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : -0,33
Germans : 2,17
British : 0,33
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 8 PUs;
Russians buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
2 fighters moved from Iraq to Volgograd
1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Vologda to Archangel
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 factory_minor and 2 infantry
AA fire in Volgograd : 0/3 hits, 0,50 expected hits
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/6 hits, 2,17 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/6 hits, 2,17 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 2 infantry
Battle in Archangel
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns, 5 artilleries and 50 infantry moved from Samara to Russia
1 infantry moved from Novosibirsk to Kazakhstan
8 infantry moved from Vologda to Russia
2 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Russia to Tambov
Place Units - Russians
2 artilleries placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Urals: 3 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Russia: 3 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2,00
AA fire in Volgograd : : -0,50
Russians : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 5 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Yunnan to Burma
3 fighters and 3 tactical_bombers moved from French Indo China to Burma
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Timguska to Urals
2 bombers moved from Shensi to Urals
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
Combat - Japanese
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Urals
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Urals, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Urals, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Urals
Japanese roll dice for 2 bombers and 1 infantry in Urals, round 3 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 artillery in Urals, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 4/8 hits, 3,83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
5 tactical_bombers moved from 35 Sea Zone to French Indo China
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Anhwe
1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Shensi to Chahar
1 mech_infantry moved from Shensi to Kweichow
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Sikang to Szechwan
1 mech_infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
3 fighters and 3 tactical_bombers moved from Burma to French Indo China
6 fighters moved from Japan to 35 Sea Zone
2 bombers moved from Urals to Yakut S.S.R.
4 infantry moved from Yenisey to Timguska
Place Units - Japanese
2 armour and 1 bomber placed in French Indo China
3 infantry placed in Kwangtung
5 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
ANZAC : 0,33
UK_Pacific : -0,33
Russians : 0,00
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 5 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
2 artilleries moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Eastern United States to 110 Sea Zone
5 artilleries, 9 infantry, 1 marine and 2 mech_infantrys moved from Trans-Jordan to Iraq
4 transports moved from 81 Sea Zone to 80 Sea Zone
4 transports moved from 81 Sea Zone to 71 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Alexandria to Egypt
1 bomber moved from Iraq to India
1 infantry moved from Morocco to Algeria
Place Units - Americans
2 carriers and 1 submarine placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : -1,67
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 5 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
2 artilleries moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Eastern United States to 110 Sea Zone
5 artilleries, 9 infantry, 1 marine and 2 mech_infantrys moved from Trans-Jordan to Iraq
4 transports moved from 81 Sea Zone to 80 Sea Zone
4 transports moved from 81 Sea Zone to 71 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Alexandria to Egypt
1 bomber moved from Iraq to India
1 infantry moved from Morocco to Algeria
Place Units - Americans
2 carriers and 1 submarine placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from India to Burma
1 bomber moved from Iraq to Burma
1 tactical_bomber moved from India to Burma
2 infantry moved from Northwest Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 fighter moved from Iraq to Caucasus
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
Battle in Burma
British attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2,00 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Normandy Bordeaux from Germans, taking Burma from Japanese with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Caucasus
British attack with 1 armour, 1 fighter and 2 infantry
Germans defend with 1 aaGun and 1 infantry
AA fire in Caucasus : 1/1 hits, 0,17 expected hits
1 fighter owned by the British lost in Caucasus
British roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour and 2 infantry in Caucasus, round 3 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Germans: 1 aaGun and 1 infantry
Non Combat Move - British
1 bomber and 1 tactical_bomber moved from Burma to India
1 carrier and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 2 infantry moved from Saudi Arabia to Iraq
1 fighter moved from Iraq to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
3 fighters moved from Iraq to Russia
1 aaGun moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Turkey to Greece
1 infantry moved from Iraq to Turkey
Place Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Saudi Arabia
British undo move 2.
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0,67
British : 0,33
Americans : -1,67
Japanese : -1,00
AA fire in Caucasus : : 0,83
@oysteilo Hi! Out for holidays. Will be back to the game at fast pace on the 22nd. Happy Easter!