TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5 Germans Reinforcements - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Sumatra to India
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5,5,6,2,5,5,3,4,5,3,3,3,5,2,4,2,2,5,2,5,1,2
ANZAC collect 10 PUs (4 lost to blockades); end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Sumatra to India
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5,5,6,2,5,5,3,4,5,3,3,3,5,2,4,2,2,5,2,5,1,2
ANZAC collect 10 PUs (4 lost to blockades); end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Smolensk
2 bombers moved from Western Ukraine to Russia
1 fighter moved from Western Ukraine to Smolensk
16 armour, 6 artilleries, 18 infantry and 3 mech_infantrys moved from Western Ukraine to Ukraine
2 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Novgorod to Finland
2 bombers moved from Western Germany to Finland
3 bombers moved from Western Germany to Ukraine
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0,33 expected hits
Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in Ukraine
Germans attack with 18 armour, 6 artilleries, 3 bombers, 18 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 18 armour, 6 artilleries, 3 bombers, 18 infantry and 4 mech_infantrys in Ukraine, round 2 : 17/49 hits, 17,67 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 18 armour, 6 artilleries, 3 bombers, 18 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Finland
Germans attack with 1 armour and 2 bombers
Americans defend with 1 armour
Germans roll dice for 1 armour and 2 bombers in Finland, round 2 : 2/3 hits, 1,83 expected hits
Americans roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 armour owned by the Americans lost in Finland
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Americans: 1 armour
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
retreated to Smolensk
Russians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Non Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Karelia
1 artillery and 4 infantry moved from Eastern Poland to Bessarabia
3 aaGuns moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Poland to Bessarabia
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Novgorod to Eastern Poland
1 fighter moved from Smolensk to Eastern Poland
2 bombers moved from Finland to Western Germany
2 bombers moved from Russia to Eastern Poland
2 infantry moved from Denmark to Western Germany
3 bombers moved from Ukraine to Eastern Poland
Place Units - Germans
3 armour placed in Novgorod
2 armour and 4 mech_infantrys placed in Germany
2 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,33
Germans : -1,17
Americans : 0,50
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 14 PUs;
Russians buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to Western Ukraine
1 armour moved from Bryansk to Baltic States
Russians take Belarus from Germans
Russians take Baltic States from Germans
3 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
1 fighter moved from Bryansk to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Russians roll dice for 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 3/6 hits, 2,83 expected hits
Germans roll dice for 3 armour in Novgorod, round 2 : 1/3 hits, 1,50 expected hits
1 mech_infantry owned by the Russians and 3 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 3 armour
Battle in Western Ukraine
Russians attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 2 armour
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Western Ukraine, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 2 armour in Western Ukraine, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Italians: 2 armour
Non Combat Move - Russians
2 fighters moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 artillery moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Belarus
2 artilleries and 4 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Changing PUs for Russians from 25 to 21
EDIT: Adding units owned by Russians to Russia: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,50
Russians : 0,33
@Enigma Så røg jeg alligevel i… men nu sker der heller ikke mere herfra før tidligst søndag. Der skete lige en fejl i indkøbsfasen - jeg troede, at jeg havde markeret to artilleri men havde åbenbart kun købt en. OK jeg lige ændrede det i edit mode? Ellers ændrer vi det igen.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
5 tactical_bombers moved from 42 Sea Zone to Borneo
5 fighters moved from 42 Sea Zone to Borneo
1 infantry moved from Kansu to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Urals to Vologda
1 fighter and 1 tactical_bomber moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Urals to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour and 2 mech_infantrys moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
2 bombers moved from French Indo China to Kweichow
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
6 infantry and 7 mech_infantrys moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Kansu to Novosibirsk
Combat - Japanese
Battle in Kweichow
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Kweichow, round 2 : 0/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers and 1 mech_infantry in Kweichow, round 3 : 0/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 2 bombers in Kweichow, round 4 : 1/2 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 bomber remaining. Battle score for attacker is -13
Casualties for Japanese: 1 bomber and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 5 fighters, 3 infantry and 5 tactical_bombers
Americans defend with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese roll dice for 1 artillery, 5 fighters, 3 infantry and 5 tactical_bombers in Borneo, round 2 : 9/14 hits, 6,83 expected hits
UK_Pacific roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 2,17 expected hits
1 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 infantry owned by the Americans and 2 fighters owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 fighters, 1 infantry and 1 tactical_bomber
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 9 infantry, 9 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 9 infantry, 9 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 6/23 hits, 5,67 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 1 fighter, 8 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Vologda
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Japanese win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Vologda to Kansu
1 aaGun moved from Hunan to Yunnan
1 bomber moved from Kweichow to French Indo China
2 mech_infantrys moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
4 infantry moved from Japan to 6 Sea Zone
1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 destroyers and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
3 artilleries moved from Malaya to Shan State
4 fighters and 4 tactical_bombers moved from Borneo to 35 Sea Zone
1 battleship, 4 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 submarine placed in 37 Sea Zone
2 infantry placed in Malaya
1 destroyer and 1 submarine placed in 36 Sea Zone
1 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese : 1,00
UK_Pacific : -1,17
Russians : -0,33
Japanese : -1,17
Intet problem herfra:)
Som om du kan holde dig fra det lige til på søndag:yum:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
3 fighters moved from 33 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from Norway to 92 Sea Zone
1 bomber moved from Norway to 95 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in 6 Sea Zone
Americans attack with 3 fighters, 5 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Normandy Bordeaux from Italians, taking 6 Sea Zone from Japanese with 3 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in 95 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 95 Sea Zone
Americans roll dice for 1 bomber in 95 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Italians defend with 1 carrier, 1 fighter and 2 transports
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 carrier, 1 fighter and 2 transports in 92 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
1 fighter owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
Italians roll dice for 1 carrier and 2 transports in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 transport owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 40
Casualties for Italians: 1 carrier, 1 fighter and 2 transports
Non Combat Move - Americans
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from 92 Sea Zone to Gibraltar
1 bomber moved from 95 Sea Zone to Malta
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Norway to Russia
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 cruiser moved from 33 Sea Zone to 19 Sea Zone
1 cruiser moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 30 Sea Zone to 26 Sea Zone
1 bomber moved from New Britain to Wake Island
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
2 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
EDIT: Removing units owned by Americans from Eastern United States: 2 artilleries and 4 infantry
EDIT: Adding units owned by Americans to Gibraltar: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
1 artillery and 3 infantry placed in Eastern United States
1 armour, 1 fighter and 1 mech_infantry placed in Norway
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Italians : -1,00
Americans : -0,33
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 artillery moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
4 artilleries and 8 infantry moved from Szechwan to Sikang
1 fighter moved from Shensi to Sikang
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : -0,17
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
3 fighters moved from 33 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from Norway to 92 Sea Zone
1 bomber moved from Norway to 95 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in 6 Sea Zone
Americans attack with 3 fighters, 5 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Normandy Bordeaux from Italians, taking 6 Sea Zone from Japanese with 3 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in 95 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 95 Sea Zone
Americans roll dice for 1 bomber in 95 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Italians defend with 1 carrier, 1 fighter and 2 transports
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 carrier, 1 fighter and 2 transports in 92 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
1 fighter owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
Italians roll dice for 1 carrier and 2 transports in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 transport owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 40
Casualties for Italians: 1 carrier, 1 fighter and 2 transports
Non Combat Move - Americans
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from 92 Sea Zone to Gibraltar
1 bomber moved from 95 Sea Zone to Malta
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Norway to Russia
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 cruiser moved from 33 Sea Zone to 19 Sea Zone
1 cruiser moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 30 Sea Zone to 26 Sea Zone
1 bomber moved from New Britain to Wake Island
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
2 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
EDIT: Removing units owned by Americans from Eastern United States: 2 artilleries and 4 infantry
EDIT: Adding units owned by Americans to Gibraltar: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
1 artillery and 3 infantry placed in Eastern United States
1 armour, 1 fighter and 1 mech_infantry placed in Norway
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 artillery moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
4 artilleries and 8 infantry moved from Szechwan to Sikang
1 fighter moved from Shensi to Sikang
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Norway to Karelia
1 fighter moved from Norway to Karelia
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 mech_infantrys moved from Rostov to Kazakhstan
1 bomber moved from Egypt to Kazakhstan
Combat - British
Battle in Holland Belgium
Battle in Kazakhstan
British attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
British roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 3 : 2/2 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Kazakhstan
British win, taking Holland Belgium from Germans, taking Kazakhstan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Karelia
British attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Karelia, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Karelia, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Karelia
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from Karelia to Bryansk
1 bomber moved from Kazakhstan to Turkmenistan
1 fighter moved from Union of South Africa to Egypt
3 destroyers moved from 112 Sea Zone to 110 Sea Zone
Place Units - British
2 transports placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 infantry
EDIT: Removing units owned by British from Persia: 2 mech_infantrys
EDIT: Adding units owned by British to Eastern Persia: 1 infantry
EDIT: Adding units owned by British to Caucasus: 2 mech_infantrys
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 37 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0,33
Italians : -1,00
British : 0,83
Americans : -0,33
Chinese : -0,17
Japanese : 1,00
@Enigma Ja, jeg mangler stadig det store overblik over kortet på en lille computerskærm så jeg opdager stadig ting jeg har glemt i non combat når jeg skal indsætte nye enheder. Jeg håber det er OK jeg så ændrer dem i Edit mode - ellers siger du til.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
2 artilleries moved from Southern France to Normandy Bordeaux
2 fighters moved from Greece to Western Ukraine
1 bomber moved from Southern France to Western Ukraine
1 bomber moved from Southern France to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 artilleries, 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2,00 expected hits
Americans roll dice for 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1,67 expected hits
3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 2 artilleries and 1 bomber in Normandy Bordeaux, round 3 : 1/3 hits, 1,33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 2 artilleries and 1 bomber in Normandy Bordeaux, round 4 : 0/3 hits, 1,33 expected hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 artilleries and 1 bomber in Normandy Bordeaux, round 5 : 3/3 hits, 1,33 expected hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 10
Casualties for Italians: 2 infantry
Casualties for Americans: 4 infantry and 1 mech_infantry
Battle in Western Ukraine
Italians attack with 1 bomber and 2 fighters
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 bomber and 2 fighters in Western Ukraine, round 2 : 2/3 hits, 1,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Western Ukraine to Eastern Poland
1 bomber moved from Normandy Bordeaux to 95 Sea Zone
1 bomber moved from 95 Sea Zone to Southern Italy
Place Units - Italians
3 infantry placed in Southern France
3 infantry placed in Southern Italy
Italians undo move 1.
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 1,33
Americans : -1,00
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
2 fighters moved from India to Persia
1 carrier and 2 fighters moved from 33 Sea Zone to 16 Sea Zone
2 aaGuns moved from Queensland to New South Wales
2 infantry moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
2 fighters moved from India to Persia
1 carrier and 2 fighters moved from 33 Sea Zone to 16 Sea Zone
2 aaGuns moved from Queensland to New South Wales
2 infantry moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Bryansk to Western Ukraine
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
18 armour, 6 artilleries, 18 infantry and 4 mech_infantrys moved from Ukraine to Bryansk
2 mech_infantrys moved from Bessarabia to Bryansk
5 bombers and 1 fighter moved from Eastern Poland to Bryansk
2 bombers moved from Western Germany to Bryansk
1 artillery and 4 infantry moved from Bessarabia to Western Ukraine
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 armour and 4 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Holland Belgium
Combat - Germans
Battle in Bryansk
Germans attack with 18 armour, 6 artilleries, 7 bombers, 1 fighter, 18 infantry and 6 mech_infantrys
British defend with 1 fighter; ANZAC defend with 2 fighters; Russians defend with 4 aaGuns, 2 armour, 10 artilleries, 3 fighters, 34 infantry and 1 tactical_bomber
AA fire in Bryansk : 2/8 hits, 1,33 expected hits
1 bomber owned by the Germans and 1 fighter owned by the Germans lost in Bryansk
Germans roll dice for 18 armour, 6 artilleries, 6 bombers, 18 infantry and 6 mech_infantrys in Bryansk, round 2 : 22/54 hits, 20,00 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 10 artilleries, 6 fighters, 34 infantry and 1 tactical_bomber in Bryansk, round 2 : 25/53 hits, 20,17 expected hits
18 infantry owned by the Russians, 3 artilleries owned by the Germans, 18 infantry owned by the Germans, 4 aaGuns owned by the Russians and 4 mech_infantrys owned by the Germans lost in Bryansk
3 artilleries owned by the Germans, 18 armour owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Ukraine
Russians win with 2 armour, 10 artilleries, 6 fighters, 16 infantry and 1 tactical_bomber remaining. Battle score for attacker is -30
Casualties for Germans: 3 artilleries, 1 bomber, 1 fighter, 18 infantry and 4 mech_infantrys
Casualties for Russians: 4 aaGuns and 18 infantry
Battle in Holland Belgium
Germans attack with 4 infantry
British defend with 2 infantry
Germans roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits, 0,67 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 3 infantry in Holland Belgium, round 3 : 0/3 hits, 0,50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 4 : 1/3 hits, 0,50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 4 infantry
French defend with 1 fighter
Germans roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 : 2/5 hits, 1,17 expected hits
Russians roll dice for 1 fighter in Western Ukraine, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 fighter owned by the French lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for French: 1 fighter
Battle in Baltic States
Germans attack with 2 armour and 4 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 2 armour and 4 mech_infantrys in Baltic States, round 2 : 2/6 hits, 1,67 expected hits
Russians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Baltic States
3 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
6 bombers moved from Bryansk to Ukraine
Place Units - Germans
6 infantry placed in Western Germany
3 armour placed in Ukraine
1 mech_infantry placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 5 infantry
EDIT: Adding units owned by Germans to Denmark: 5 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 3,50
AA fire in Bryansk : : 0,67
British : -0,33
Russians : 4,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Belarus to Baltic States
3 armour moved from Novgorod to Baltic States
2 armour moved from Bryansk to Baltic States
3 fighters moved from Bryansk to Baltic States
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Bryansk to Baltic States
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda
Russians win, taking Vologda from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 5 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 armour and 6 mech_infantrys
Russians roll dice for 5 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 5/10 hits, 4,83 expected hits
Germans roll dice for 2 armour and 6 mech_infantrys in Baltic States, round 2 : 3/8 hits, 3,00 expected hits
1 infantry owned by the Russians, 2 armour owned by the Russians and 5 mech_infantrys owned by the Germans lost in Baltic States
Russians roll dice for 3 armour, 3 fighters and 1 tactical_bomber in Baltic States, round 3 : 6/7 hits, 3,67 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Baltic States, round 3 : 0/3 hits, 1,33 expected hits
2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 3 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Russians: 2 armour and 1 infantry
Casualties for Germans: 2 armour and 6 mech_infantrys
Non Combat Move - Russians
3 fighters moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
15 infantry moved from Bryansk to Russia
10 artilleries moved from Bryansk to Russia
Place Units - Russians
2 infantry placed in Novgorod
1 armour and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -1,67
Russians : 3,17
Japanese : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 destroyers, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 2 infantry moved from Borneo to 43 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Philippines to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 cruiser moved from 35 Sea Zone to 41 Sea Zone
1 bomber moved from French Indo China to India
2 artilleries moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour, 2 artilleries, 8 infantry and 9 mech_infantrys moved from Yunnan to Burma
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Tsinghai to Shensi
1 fighter and 1 tactical_bomber moved from Kansu to Shensi
1 mech_infantry moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Hunan to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 artillery and 1 infantry moved from Novosibirsk to Vologda
1 mech_infantry moved from Hunan to Burma
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
Combat - Japanese
Air Battle in India
Combat Hit Differential Summary :
Vil du scramble i indien? og vil du submerge ved japan?
@Maxiheimer Tror sgu jeg kom til at rulle… :-( Jeg ville fjerne intercepte-skiltet så jeg kunne se ordentligt. Nå, ville egentlig intercepte, men er der slået så er der jo ikke noget at gøre ved det. Jeg submerger Ved Japan.
Lige meget om du fik slået. jeg kører det bare igen.