@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
2 transports moved from 99 Sea Zone to 96 Sea Zone
1 armour and 1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 mech_infantry moved from Libya to Tobruk
1 armour, 1 artillery and 2 transports moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to Southern France
1 cruiser moved from 99 Sea Zone to 95 Sea Zone
2 fighters moved from Greece to Northern Italy
Combat - Italians
Battle in Tobruk
Italians attack with 1 artillery and 1 mech_infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 artillery and 1 mech_infantry in Tobruk, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Tobruk, round 3 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Tobruk, round 4 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Tobruk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Tobruk
Italians win, taking Tobruk from ANZAC with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
1 armour and 1 artillery moved from 95 Sea Zone to Northern Italy
Place Units - Italians
1 airfield and 1 fighter placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -1.00
ANZAC : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
3 infantry moved from Poland to Baltic States
1 bomber, 1 fighter and 1 tactical_bomber moved from Poland to Baltic States
4 armour, 10 artilleries, 10 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Slovakia Hungary to Bessarabia
1 tactical_bomber moved from Romania to Bessarabia
1 fighter moved from Slovakia Hungary to Southern Italy
1 tactical_bomber moved from Southern Italy to Bessarabia
1 bomber moved from Slovakia Hungary to Baltic States
3 armour, 2 artilleries and 4 infantry moved from Romania to Eastern Poland
2 armour, 3 artilleries, 11 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
5 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 14 armour, 15 artilleries, 25 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 14 armour, 15 artilleries, 25 infantry and 8 mech_infantrys in Eastern Poland, round 2 : 20/62 hits, 20.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 14 armour, 15 artilleries, 25 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/7 hits, 3.00 expected hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 3/6 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Bessarabia
Germans attack with 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 3 tactical_bombers in Bessarabia, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Bessarabia to Poland
2 bombers moved from Baltic States to Poland
1 tactical_bomber moved from Baltic States to Poland
1 fighter moved from Baltic States to Poland
1 tactical_bomber moved from Bessarabia to Romania
1 aaGun moved from Slovakia Hungary to Poland
1 aaGun, 2 artilleries and 2 infantry moved from Western Germany to France
3 infantry moved from Bulgaria to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from France to Western Germany
1 aaGun moved from France to Western Germany
Place Units - Germans
5 infantry placed in Western Germany
2 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
9 infantry moved from Karelia to Finland
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
2 fighters moved from Novgorod to Baltic States
1 armour and 1 mech_infantry moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Finland
1 armour moved from Novgorod to Finland
Combat - Russians
Battle in Finland
Russians attack with 2 armour, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 5 infantry
Russians roll dice for 2 armour, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 4/13 hits, 3.33 expected hits
Germans roll dice for 5 infantry in Finland, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Finland
Russians roll dice for 2 armour, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 3 : 3/10 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 armour, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Germans: 5 infantry
Battle in Baltic States
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 2 fighters and 1 infantry in Baltic States, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Baltic States to Bryansk
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Novgorod to Finland
1 tactical_bomber moved from Finland to Nenetsia
2 infantry moved from Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Novgorod to Vologda
1 tactical_bomber moved from Nenetsia to Vologda
2 aaGuns and 8 infantry moved from Korea to Amur
2 infantry moved from Buryatia to Amur
6 infantry moved from Timguska to Novosibirsk
2 infantry moved from Yenisey to Timguska
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 fighter
EDIT: Changing ownership of Baltic States from Germans to Russians
EDIT: Adding units owned by Russians to Baltic States: 1 infantry
EDIT: Turning off Edit Mode
10 artilleries placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,1,5,2,3,6,6,2,5,5,1,1,4
Russians collect 38 PUs (3 lost to blockades); end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 2.33
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries, 3 infantry and 1 marine moved from Malaya to Shan State
1 artillery moved from Siam to Shan State
1 infantry moved from French Indo China to Shan State
2 infantry moved from Yunnan to Burma
2 fighters and 1 tactical_bomber moved from Hunan to Burma
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Kweichow to Shensi
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Yunnan to Hunan
1 infantry moved from Kwangtung to Kiangsi
2 infantry moved from Kwangtung to Kwangsi
1 submarine moved from 45 Sea Zone to 34 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 battleships, 2 carriers, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
5 transports moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Kiangsu to Shantung
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 3 artilleries, 4 infantry and 1 marine
British defend with 1 mech_infantry
Japanese roll dice for 3 artilleries, 4 infantry and 1 marine in Shan State, round 2 : 1/8 hits, 2.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 : 3/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
2 bombers moved from Japan to Philippines
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Kwangtung
Japanese undo move 2.
1 infantry and 2 mech_infantrys placed in Kwangtung
1 destroyer and 2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
UK_Pacific : 0.00
Japanese : -2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 2 bombers, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 mech_infantry moved from Algeria to Tunisia
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber moved from Novgorod to Norway
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
Combat - Americans
Battle in Marianas
Battle in 16 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in 16 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 cruiser in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in 16 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 cruiser in 16 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 16 Sea Zone
Americans win, taking Marianas from Japanese with 2 bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser
Battle in Norway
Americans attack with 1 armour, 1 bomber, 2 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 armour and 3 infantry
Americans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 armour, 1 bomber, 2 infantry, 1 marine and 1 mech_infantry in Norway, round 2 : 3/6 hits, 2.00 expected hits
Germans roll dice for 1 armour and 3 infantry in Norway, round 2 : 2/4 hits, 1.50 expected hits
3 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 1 armour, 1 bomber, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Americans: 2 infantry
Casualties for Germans: 1 armour and 3 infantry
Non Combat Move - Americans
1 bomber moved from Norway to United Kingdom
2 bombers moved from 16 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 bombers placed in Western United States
1 battleship, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : 0.50
Americans : -0.50
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Chahar to Anhwe
1 artillery and 4 infantry moved from Chahar to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 4 infantry in Hopei, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 1.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 2 bombers, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 mech_infantry moved from Algeria to Tunisia
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber moved from Novgorod to Norway
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
Combat - Americans
Battle in Marianas
Battle in 16 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in 16 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 cruiser in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in 16 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 cruiser in 16 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 16 Sea Zone
Americans win, taking Marianas from Japanese with 2 bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser
Battle in Norway
Americans attack with 1 armour, 1 bomber, 2 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 armour and 3 infantry
Americans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 armour, 1 bomber, 2 infantry, 1 marine and 1 mech_infantry in Norway, round 2 : 3/6 hits, 2.00 expected hits
Germans roll dice for 1 armour and 3 infantry in Norway, round 2 : 2/4 hits, 1.50 expected hits
3 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 1 armour, 1 bomber, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Americans: 2 infantry
Casualties for Germans: 1 armour and 3 infantry
Non Combat Move - Americans
1 bomber moved from Norway to United Kingdom
2 bombers moved from 16 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 bombers placed in Western United States
1 battleship, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Chahar to Anhwe
1 artillery and 4 infantry moved from Chahar to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 4 infantry in Hopei, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
1 armour and 1 mech_infantry moved from Persia to Iraq
1 fighter moved from Egypt to Iraq
1 fighter moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Iraq
British attack with 2 armour, 2 fighters, 3 infantry and 3 mech_infantrys
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 2 armour, 2 fighters, 3 infantry and 3 mech_infantrys in Iraq, round 2 : 3/10 hits, 3.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 armour, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
2 fighters moved from Nigeria to Egypt
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Egypt to Alexandria
2 fighters moved from Iraq to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 cruiser and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
Place Units - British
1 airfield placed in Egypt
1 submarine placed in 98 Sea Zone
1 fighter and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.50
British : 2.50
Americans : -0.50
Chinese : 1.33
Neutral_Axis : 1.00
Japanese : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 destroyers and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Northern Italy to 112 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 112 Sea Zone
Combat - Italians
Battle in 112 Sea Zone
Italians attack with 1 bomber and 4 fighters
British defend with 1 cruiser and 2 destroyers; Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
Italians roll dice for 1 bomber and 4 fighters in 112 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Combat Hit Differential Summary :
Italians : 0.33
@wizmark 3 hits in sz112 ool please
@dawgoneit 1 hit carrier, 1 hit bb, 1 uk destroyer please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 destroyers and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Northern Italy to 112 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 112 Sea Zone
Combat - Italians
Battle in 112 Sea Zone
Italians attack with 1 bomber and 4 fighters
British defend with 1 cruiser and 2 destroyers; Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
Italians roll dice for 1 bomber and 4 fighters in 112 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 112 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits
1 destroyer owned by the British and 3 fighters owned by the Italians lost in 112 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 112 Sea Zone, round 3 : 3/7 hits, 3.50 expected hits
1 destroyer owned by the British, 1 bomber owned by the Italians and 1 fighter owned by the Italians lost in 112 Sea Zone
Americans win with 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -36
Casualties for Italians: 1 bomber and 4 fighters
Casualties for British: 2 destroyers
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans forced to land in Norway
Non Combat Move - Italians
Place Units - Italians
2 destroyers placed in 95 Sea Zone
1 marine placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.17
Americans : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 3 fighters and 5 infantry moved from South Australia to Queensland
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 3 fighters and 5 infantry moved from South Australia to Queensland
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Romania to Ukraine
14 armour, 13 artilleries, 21 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
2 bombers, 1 fighter and 2 tactical_bombers moved from Poland to 112 Sea Zone
1 tactical_bomber moved from Poland to 112 Sea Zone
1 fighter moved from Greece to 112 Sea Zone
2 fighters moved from Southern Italy to 112 Sea Zone
2 armour and 7 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Romania to Bessarabia
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 14 armour, 13 artilleries, 21 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 14 armour, 13 artilleries, 21 infantry and 7 mech_infantrys in Western Ukraine, round 2 : 16/55 hits, 18.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 14 armour, 13 artilleries, 21 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 2 bombers, 4 fighters and 3 tactical_bombers
British defend with 1 cruiser; Americans defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports
Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 3/9 hits, 5.33 expected hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers and 2 transports in 112 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
1 cruiser owned by the Americans, 1 cruiser owned by the British, 2 fighters owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 3/6 hits, 3.67 expected hits
Americans roll dice for 1 battleship and 2 transports in 112 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
2 transports owned by the Americans and 1 battleship owned by the Americans lost in 112 Sea Zone
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser and 2 transports
Casualties for British: 1 cruiser
Non Combat Move - Germans
2 bombers, 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Western Germany
3 infantry moved from Western Germany to France
3 infantry moved from Western Germany to Germany
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
1 tactical_bomber moved from Ukraine to Eastern Poland
Place Units - Germans
6 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -5.00
Americans : 0.33
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Vologda to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Belarus
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
2 armour, 6 infantry and 2 mech_infantrys moved from Finland to Karelia
6 infantry moved from Novosibirsk to Samara
2 infantry moved from Timguska to Novosibirsk
3 armour moved from Russia to Vologda
4 aaGuns, 4 artilleries and 24 infantry moved from Bryansk to Tambov
10 artilleries moved from Russia to Tambov
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Belarus to Russia
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 10 infantry
EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 10 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Novgorod
3 armour, 1 fighter and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,4,5,1,1,4,4,3,2,6,4,4,6
Russians collect 35 PUs (3 lost to blockades); end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 3 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
7 infantry moved from Manchuria to Jehol
1 infantry moved from Shantung to Anhwe
1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe
1 artillery moved from Kweichow to Shensi
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Suiyuyan to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Yunnan to Szechwan
1 mech_infantry moved from Szechwan to Sikang
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Yunnan
2 infantry moved from Shan State to Burma
2 fighters moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
2 transports moved from 36 Sea Zone to 20 Sea Zone
2 mech_infantrys moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to Burma
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
2 bombers moved from Philippines to Yunnan
2 artilleries moved from Shan State to Yunnan
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Iwo Jima
Battle in Korea
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win, taking Iwo Jima from Americans, taking Korea from Russians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Anhwe
Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Anhwe, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Anhwe, round 3 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 armour and 2 mech_infantrys in Anhwe, round 4 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 armour and 2 mech_infantrys in Anhwe, round 5 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.17 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Jehol
Japanese attack with 1 artillery and 8 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 8 infantry in Jehol, round 2 : 1/9 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
2 infantry and 2 mech_infantrys moved from 37 Sea Zone to Shan State
1 infantry moved from Shan State to Yunnan
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 armour placed in Kiangsu
3 mech_infantrys placed in Kwangtung
3 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Chinese : 0.33
UK_Pacific : 0.33
Japanese : -2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 2 bombers, 1 carrier, 1 factory_minor, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 17 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
2 bombers moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in 16 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 cruiser, 2 destroyers and 2 transports
Americans roll dice for 1 bomber in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 cruiser, 2 destroyers and 2 transports in 95 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
1 bomber owned by the Americans lost in 95 Sea Zone
Italians win with 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Non Combat Move - Americans
1 armour and 1 mech_infantry moved from Norway to Finland
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Hawaiian Islands to Queensland
1 bomber moved from 17 Sea Zone to Midway
2 bombers moved from 16 Sea Zone to Hawaiian Islands
2 bombers moved from Western United States to Hawaiian Islands
2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
2 bombers, 1 infantry and 1 marine placed in Western United States
1 transport placed in 10 Sea Zone
1 carrier and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Italians : -0.17
Americans : -1.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 2 bombers, 1 carrier, 1 factory_minor, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 17 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
2 bombers moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in 16 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 cruiser, 2 destroyers and 2 transports
Americans roll dice for 1 bomber in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 cruiser, 2 destroyers and 2 transports in 95 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
1 bomber owned by the Americans lost in 95 Sea Zone
Italians win with 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Non Combat Move - Americans
1 armour and 1 mech_infantry moved from Norway to Finland
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Hawaiian Islands to Queensland
1 bomber moved from 17 Sea Zone to Midway
2 bombers moved from 16 Sea Zone to Hawaiian Islands
2 bombers moved from Western United States to Hawaiian Islands
2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
2 bombers, 1 infantry and 1 marine placed in Western United States
1 transport placed in 10 Sea Zone
1 carrier and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 6 infantry moved from Hopei to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 6 infantry in Shensi, round 2 : 2/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer and 1 submarine moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from Egypt to 95 Sea Zone
1 fighter moved from Egypt to 95 Sea Zone
3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in 95 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 submarine
Italians defend with 1 cruiser, 2 destroyers and 2 transports
British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 cruiser, 2 destroyers and 2 transports in 95 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
2 destroyers owned by the Italians, 1 cruiser owned by the Italians and 1 submarine owned by the British lost in 95 Sea Zone
2 transports owned by the Italians lost in 95 Sea Zone
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 36
Casualties for British: 1 submarine
Casualties for Italians: 1 cruiser, 2 destroyers and 2 transports
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 artillery, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Egypt to Persia
3 fighters moved from 95 Sea Zone to Algeria
1 armour and 1 infantry moved from Morocco to Algeria
1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour and 2 mech_infantrys moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Iraq to Egypt
Place Units - British
2 submarines placed in 98 Sea Zone
1 armour, 1 fighter and 1 mech_infantry placed in Persia
1 mech_infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : -0.33
British : 0.67
Americans : -1.33
Chinese : 0.50
Japanese : 0.67