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sz93: keep dd or cruiser?
Bringing your bombers back into China makes you a more offensive threat. If you had done that several turns ago, it would have made it very difficult for the allies. That single infantry in Kiangsi beat back the Chinese & Brits. So I didn’t risk losing an ANZ plane, hoping that the infantry in Hong Kong would score a hit. Now the Americans must recapture Hong Kong, since the Chinese and Brits are not well positioned.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 5 fighters, 2 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
3 bombers moved from Tobruk to Southern Italy
1 bomber moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from Iraq to Northwest Persia
1 tactical_bomber moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
3 fighters and 1 submarine moved from 35 Sea Zone to 19 Sea Zone
3 fighters moved from 35 Sea Zone to Kwangtung
Intercept 3 Italian fighters? Against 3 USA bombers strat bomb S. Italy.
@FMErwinRommel Yes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 5 fighters, 2 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
3 bombers moved from Tobruk to Southern Italy
1 bomber moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from Iraq to Northwest Persia
1 tactical_bomber moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
3 fighters and 1 submarine moved from 35 Sea Zone to 19 Sea Zone
3 fighters moved from 35 Sea Zone to Kwangtung
Combat - Americans
Americans creates battle in territory 44 Sea Zone
Americans creates battle in territory 97 Sea Zone
Air Battle in Southern Italy
Americans attacks with 3 units heading to Southern Italy
Italians launches 3 interceptors out of Southern Italy
Attackers Fire, : 1/3 hits, 0.50 expected hits
Defenders Fire, : 2/3 hits, 0.50 expected hits
2 bombers owned by the Americans lost in Southern Italy
1 fighter owned by the Italians lost in Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Normandy Bordeaux causes 0 damage total.
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in Kwangtung
Americans attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Kwangtung, round 2 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
Americans attack with 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Americans roll dice for 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Northwest Persia
Americans win, taking Northwest Persia from Italians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 19 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 19 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
3 fighters moved from 19 Sea Zone to 35 Sea Zone
3 fighters moved from Kwangtung to 35 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 tactical_bomber moved from Northwest Persia to Iraq
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Caroline Islands to Philippines
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Southern Italy to Tobruk
2 transports moved from 87 Sea Zone to 89 Sea Zone
2 destroyers moved from 90 Sea Zone to 91 Sea Zone
2 transports moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 119 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 123 Sea Zone to 124 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 carrier moved from 92 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from 92 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 92 Sea Zone
4 submarines moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from French West Africa to French Equatorial Africa
1 fighter moved from Midway to Caroline Islands
Place Units - Americans
2 submarines placed in 10 Sea Zone
2 artilleries, 4 fighters and 2 infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Defenders Fire, : : 1.50
Italians : -0.33
AA fire in Southern Italy : : -0.17
Americans : 0.33
AA fire in Normandy Bordeaux : : 0.83
Attackers Fire, : : 0.50
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Chahar
1 fighter moved from Kweichow to Chahar
1 artillery and 1 infantry moved from Hunan to Kiangsi
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kweichow
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Kweichow
Place Units - Chinese
1 artillery placed in Kansu
2 artilleries placed in Hunan
1 artillery placed in Kweichow
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese : 1.00
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 5 fighters, 2 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
3 bombers moved from Tobruk to Southern Italy
1 bomber moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from Iraq to Northwest Persia
1 tactical_bomber moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
3 fighters and 1 submarine moved from 35 Sea Zone to 19 Sea Zone
3 fighters moved from 35 Sea Zone to Kwangtung
Combat - Americans
Americans creates battle in territory 44 Sea Zone
Americans creates battle in territory 97 Sea Zone
Air Battle in Southern Italy
Americans attacks with 3 units heading to Southern Italy
Italians launches 3 interceptors out of Southern Italy
Attackers Fire, : 1/3 hits, 0.50 expected hits
Defenders Fire, : 2/3 hits, 0.50 expected hits
2 bombers owned by the Americans lost in Southern Italy
1 fighter owned by the Italians lost in Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Normandy Bordeaux causes 0 damage total.
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in Kwangtung
Americans attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Kwangtung, round 2 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
Americans attack with 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Americans roll dice for 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Northwest Persia
Americans win, taking Northwest Persia from Italians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 19 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 19 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
3 fighters moved from 19 Sea Zone to 35 Sea Zone
3 fighters moved from Kwangtung to 35 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 tactical_bomber moved from Northwest Persia to Iraq
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Caroline Islands to Philippines
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Southern Italy to Tobruk
2 transports moved from 87 Sea Zone to 89 Sea Zone
2 destroyers moved from 90 Sea Zone to 91 Sea Zone
2 transports moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 119 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 123 Sea Zone to 124 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 carrier moved from 92 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from 92 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 92 Sea Zone
4 submarines moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from French West Africa to French Equatorial Africa
1 fighter moved from Midway to Caroline Islands
Place Units - Americans
2 submarines placed in 10 Sea Zone
2 artilleries, 4 fighters and 2 infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Chahar
1 fighter moved from Kweichow to Chahar
1 artillery and 1 infantry moved from Hunan to Kiangsi
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kweichow
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Kweichow
Place Units - Chinese
1 artillery placed in Kansu
2 artilleries placed in Hunan
1 artillery placed in Kweichow
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Purchase Units - British
British repair damage of 9x factory_major; Remaining resources: 33 PUs;
British buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Iraq to Caucasus
British take Caucasus from Italians
1 fighter and 1 tactical_bomber moved from Dzavhan to Anhwe
1 artillery and 1 infantry moved from Hunan to Anhwe
2 mech_infantrys moved from Eastern Persia to Turkmenistan
2 fighters and 1 tactical_bomber moved from Persia to Turkmenistan
Combat - British
British creates battle in territory 97 Sea Zone
Battle in Turkmenistan
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Turkmenistan, round 2 : 0/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Turkmenistan, round 3 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Turkmenistan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Turkmenistan
British win, taking Turkmenistan from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Anhwe
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
2 infantry moved from Yunnan to Hunan
4 artilleries and 5 infantry moved from India to West India
1 aaGun, 4 armour, 4 artilleries, 4 fighters, 4 infantry and 7 mech_infantrys moved from Iraq to Northwest Persia
2 fighters and 1 tactical_bomber moved from Turkmenistan to Northwest Persia
1 aaGun, 4 armour, 8 artilleries, 4 infantry and 1 mech_infantry moved from Persia to Northwest Persia
1 aaGun moved from Eastern Persia to Persia
1 armour and 4 mech_infantrys moved from Eastern Persia to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 battleship and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 armour and 1 mech_infantry moved from Dzavhan to Kansu
Place Units - British
3 artilleries placed in United Kingdom
3 infantry placed in Iraq
3 artilleries placed in Persia
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
4 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 4 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.33
Defenders Fire, : : 1.50
Italians : -0.33
British : 0.17
AA fire in Southern Italy : : -0.17
Americans : 0.33
AA fire in Normandy Bordeaux : : 0.83
Chinese : 1.00
Attackers Fire, : : 0.50
Japanese : 0.00
Strat bombing curse is back. I sent 3 bombers, knowing you would intercept with 3 fighters, even odds. U.S. can afford to gamble. Italy has limited income to repair damage and odds of taking hit were 1/2 hit. But you gave 2 hits, 4 times expected, and I gave only one. Plus single bomber in Normandy was hit by AA. So I lost 3 bombers and only gave 6 damage & shot down 1 fighter; -20 TUV.
@FMErwinRommel said in Desert Admiral (Axis) vs FMRommel (Allies+16):
Strat bombing curse is back. I sent 3 bombers, knowing you would intercept with 3 fighters, even odds. U.S. can afford to gamble. Italy has limited income to repair damage and odds of taking hit were 1/2 hit. But you gave 2 hits, 4 times expected, and I gave only one. Plus single bomber in Normandy was hit by AA. So I lost 3 bombers and only gave 6 damage & shot down 1 fighter; -20 TUV.
Its been quite a while in this game or team game that I shot down a bomber, meanwhile I’ve had several.
Test summary from TripleA, engine version: 1.9, time: 7:29:25 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 6 PUs;
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Bulgaria to Bessarabia
1 fighter moved from Rostov to Southern Italy
1 mech_infantry moved from Southern Italy to Yugoslavia
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,6,6,6,2,3
Italians collect 9 PUs (9 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Kansu to Shantung
3 fighters moved from Kweichow to Shantung
1 bomber and 2 fighters moved from Hunan to Kiangsu
1 fighter moved from Kweichow to Kiangsu
Intercept? ANZ bombing Japan I.C.'s in Shant & Kiang with 1 bomber & 3 fighters each. You can intercept with 3 fighters in Shant and 2 in Kiang.
Test summary from TripleA, engine version: 1.9, time: 6:45:39 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Kansu to Shantung
3 fighters moved from Kweichow to Shantung
1 bomber and 2 fighters moved from Hunan to Kiangsu
1 fighter moved from Kweichow to Kiangsu
Combat - ANZAC
Air Battle in Kiangsu
ANZAC attacks with 4 units heading to Kiangsu
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Shantung
ANZAC attacks with 4 units heading to Shantung
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits, 0.17 expected hits
Bombing raid in Kiangsu rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Kiangsu causes 4 damage total.
Strategic bombing raid in Shantung
AA fire in Shantung : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Shantung causes 0 damage total.
Cleaning up after air battles
Non Combat Move - ANZAC
1 fighter moved from Queensland to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 bomber moved from Queensland to Hunan
1 bomber moved from Kiangsu to Kweichow
2 infantry moved from 37 Sea Zone to Shan State
1 aaGun and 1 infantry moved from Shan State to Yunnan
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
3 fighters moved from Shantung to Kweichow
2 fighters moved from Kiangsu to Hunan
1 fighter moved from Kiangsu to Kweichow
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
AA fire in Shantung : : 0.83
AA fire in Kiangsu : : -0.17
Well now you can say you shot down another bomber. Again, 50% casualty rate and low dice damage. But I built replacements.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Kansu to Shantung
3 fighters moved from Kweichow to Shantung
1 bomber and 2 fighters moved from Hunan to Kiangsu
1 fighter moved from Kweichow to Kiangsu
Combat - ANZAC
Air Battle in Kiangsu
ANZAC attacks with 4 units heading to Kiangsu
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Shantung
ANZAC attacks with 4 units heading to Shantung
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits, 0.17 expected hits
Bombing raid in Kiangsu rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Kiangsu causes 4 damage total.
Strategic bombing raid in Shantung
AA fire in Shantung : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Shantung causes 0 damage total.
Cleaning up after air battles
Non Combat Move - ANZAC
1 fighter moved from Queensland to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 bomber moved from Queensland to Hunan
1 bomber moved from Kiangsu to Kweichow
2 infantry moved from 37 Sea Zone to Shan State
1 aaGun and 1 infantry moved from Shan State to Yunnan
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
3 fighters moved from Shantung to Kweichow
2 fighters moved from Kiangsu to Hunan
1 fighter moved from Kiangsu to Kweichow
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Move - French
2 infantry moved from Iraq to Northwest Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
AA fire in Shantung : : 0.83
AA fire in Kiangsu : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Rostov to Caucasus
4 bombers moved from Western Germany to Caucasus
1 infantry moved from Yakut S.S.R. to Dzavhan
Germans take Dzavhan from Russians
1 infantry moved from Olgiy to Tsagaan Olom
Germans take Tsagaan Olom from Russians
1 infantry moved from Timguska to Olgiy
1 infantry moved from Novosibirsk to Timguska
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Volgograd to Kazakhstan
5 tactical_bombers moved from Volgograd to Turkmenistan
1 mech_infantry moved from Sikang to Turkmenistan
1 submarine moved from 113 Sea Zone to 115 Sea Zone
4 destroyers moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
2 carriers moved from 113 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 2 carriers, 4 destroyers, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 carriers, 4 destroyers and 1 tactical_bomber in 115 Sea Zone, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 2 carriers, 4 destroyers, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Turkmenistan
Germans attack with 1 mech_infantry and 5 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 1 mech_infantry and 5 tactical_bombers in Turkmenistan, round 2 : 3/6 hits, 2.67 expected hits
British roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Turkmenistan
Germans win, taking Turkmenistan from British with 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Caucasus
Germans attack with 4 bombers and 3 infantry
British defend with 1 mech_infantry
Germans roll dice for 4 bombers and 3 infantry in Caucasus, round 2 : 4/7 hits, 3.17 expected hits
British roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from British with 4 bombers and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 infantry moved from Volgograd to Caucasus
8 transports moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Holland Belgium to Western Germany
2 fighters moved from 113 Sea Zone to Southern Italy
1 fighter moved from Western Germany to Southern Italy
3 artilleries and 2 infantry moved from Holland Belgium to Western Germany
4 bombers moved from Caucasus to Volgograd
2 armour and 4 mech_infantrys moved from Novosibirsk to Volgograd
1 infantry moved from Volgograd to Caucasus
5 tactical_bombers moved from Turkmenistan to Volgograd
Place Units - Germans
3 artilleries placed in Volgograd
3 armour placed in Ukraine
3 armour placed in Russia
3 fighters placed in Novgorod
1 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,5,4,2,4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 64 PUs (4 lost to blockades); end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : 2.00
British : 0.33
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Combat Move - Russians
Non Combat Move - Russians
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
Turn Complete - Russians
Combat Hit Differential Summary :
I couldn’t figure what to do with the Russian army. It has no offense and the Germans are spread out. The British Expeditionary force in Siberia has retreated to the protection of the Russian army. The Chinese can’t move outside their borders.