@SuperbattleshipYamato ANZAC-france-turn-2-complete-global-1940-game-37.tsvg
I have been using the TripleA calculator for some battles, is that okay or do you want me to stop using it?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 2 destroyers, 1 factory_minor, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Norway to Finland
2 bombers moved from United Kingdom to Finland
2 tactical_bombers moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from 54 Sea Zone to 43 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to Caroline Islands
1 bomber moved from Queensland to Caroline Islands
3 submarines moved from 30 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Finland
Americans attack with 1 armour, 2 bombers and 1 infantry
Germans defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 armour, 2 bombers and 1 infantry in Finland, round 2 : 4/4 hits, 2,00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 2 : 1/2 hits, 0,83 expected hits
1 armour owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in 43 Sea Zone
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 battleship, 1 cruiser and 2 transports
Americans roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 43 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
1 tactical_bomber owned by the Americans, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 43 Sea Zone
2 transports owned by the Japanese lost in 43 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 battleship, 1 cruiser and 2 transports
Battle in Caroline Islands
Americans attack with 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/3 hits, 0,50 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 4/6 hits, 2,50 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to Borneo
3 fighters moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Caroline Islands to New Britain
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Finland to Norway
2 fighters moved from 110 Sea Zone to Norway
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
3 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Szechwan to Yunnan
1 artillery moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Purchase Units - British
British buy 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 5 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
3 mech_infantrys moved from Northwest Persia to Rostov
1 bomber moved from Bryansk to Rostov
Combat - British
Battle in Rostov
British attack with 1 bomber and 3 mech_infantrys
Germans defend with 1 infantry
British roll dice for 1 bomber and 3 mech_infantrys in Rostov, round 2 : 0/4 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber and 3 mech_infantrys in Rostov, round 3 : 0/4 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber and 3 mech_infantrys in Rostov, round 4 : 1/4 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Rostov to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 aaGuns, 3 artilleries and 11 infantry moved from Burma to India
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
3 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
Place Units - British
2 fighters placed in United Kingdom
1 infantry and 2 mech_infantrys placed in Persia
1 fighter placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : -0,83
British : -2,50
Americans : 4,00
AA fire in Caroline Islands : : -0,50
Chinese : 0,67
Japanese : -1,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
2 bombers moved from Southern Italy to Gibraltar
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from 97 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer
Americans defend with 1 submarine
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Italians: 1 destroyer
Battle in 98 Sea Zone
Italians attack with 2 fighters
French defend with 1 destroyer
Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Gibraltar
Italians attack with 2 artilleries, 2 bombers, 1 fighter and 2 infantry
British defend with 1 harbour; Americans defend with 5 infantry and 1 mech_infantry
Italians roll dice for 2 artilleries, 2 bombers, 1 fighter and 2 infantry in Gibraltar, round 2 : 1/7 hits, 3,17 expected hits
British roll dice for 5 infantry and 1 mech_infantry in Gibraltar, round 2 : 4/6 hits, 2,00 expected hits
1 infantry owned by the Americans, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar
British win with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -11
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 1 infantry
2 bombers owned by the Italians and 1 fighter owned by the Italians retreated
Non Combat Move - Italians
2 bombers moved from Gibraltar to Southern France
1 carrier moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from 98 Sea Zone to Greece
2 infantry moved from Northern Italy to Southern France
2 artilleries moved from Normandy Bordeaux to Southern France
1 fighter moved from Gibraltar to 92 Sea Zone
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Italians collect 12 PUs (3 lost to blockades); end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -2,50
British : 2,00
French : -0,33
Americans : 0,83
Så var det italien det gik helt af helvede til for… kom til gibraltar med super odds og ramte 1 i første runde. der ramte du så 4…
Der er mange ekstrem udfald i det her spil syntes jeg.
Fint med det lidt langsomme tempo. Vi har jo ikke noget vi skal nå… Altså bortset fra VERDENS HERREDØMMET:smiling_imp: :smiling_imp: :smiling_imp:
@Maxiheimer Indrømmet - der var jeg så s… heldig. Ja, der har været mange vanvittige udfald. Heldigvis - med dette her - nogenlunde ligemeget til hver side… Jeg håber at nå runden færdig i aften og dernæst går der nok nogle dage…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Sumatra to India
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5,5,6,2,5,5,3,4,5,3,3,3,5,2,4,2,2,5,2,5,1,2
ANZAC collect 10 PUs (4 lost to blockades); end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Sumatra to India
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5,5,6,2,5,5,3,4,5,3,3,3,5,2,4,2,2,5,2,5,1,2
ANZAC collect 10 PUs (4 lost to blockades); end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Smolensk
2 bombers moved from Western Ukraine to Russia
1 fighter moved from Western Ukraine to Smolensk
16 armour, 6 artilleries, 18 infantry and 3 mech_infantrys moved from Western Ukraine to Ukraine
2 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Novgorod to Finland
2 bombers moved from Western Germany to Finland
3 bombers moved from Western Germany to Ukraine
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0,33 expected hits
Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in Ukraine
Germans attack with 18 armour, 6 artilleries, 3 bombers, 18 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 18 armour, 6 artilleries, 3 bombers, 18 infantry and 4 mech_infantrys in Ukraine, round 2 : 17/49 hits, 17,67 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 18 armour, 6 artilleries, 3 bombers, 18 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Finland
Germans attack with 1 armour and 2 bombers
Americans defend with 1 armour
Germans roll dice for 1 armour and 2 bombers in Finland, round 2 : 2/3 hits, 1,83 expected hits
Americans roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 armour owned by the Americans lost in Finland
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Americans: 1 armour
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
retreated to Smolensk
Russians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Non Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Karelia
1 artillery and 4 infantry moved from Eastern Poland to Bessarabia
3 aaGuns moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Poland to Bessarabia
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Novgorod to Eastern Poland
1 fighter moved from Smolensk to Eastern Poland
2 bombers moved from Finland to Western Germany
2 bombers moved from Russia to Eastern Poland
2 infantry moved from Denmark to Western Germany
3 bombers moved from Ukraine to Eastern Poland
Place Units - Germans
3 armour placed in Novgorod
2 armour and 4 mech_infantrys placed in Germany
2 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,33
Germans : -1,17
Americans : 0,50
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 14 PUs;
Russians buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to Western Ukraine
1 armour moved from Bryansk to Baltic States
Russians take Belarus from Germans
Russians take Baltic States from Germans
3 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
1 fighter moved from Bryansk to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Russians roll dice for 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 3/6 hits, 2,83 expected hits
Germans roll dice for 3 armour in Novgorod, round 2 : 1/3 hits, 1,50 expected hits
1 mech_infantry owned by the Russians and 3 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 3 armour
Battle in Western Ukraine
Russians attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 2 armour
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Western Ukraine, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 2 armour in Western Ukraine, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Italians: 2 armour
Non Combat Move - Russians
2 fighters moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 artillery moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Belarus
2 artilleries and 4 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Changing PUs for Russians from 25 to 21
EDIT: Adding units owned by Russians to Russia: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,50
Russians : 0,33
@Enigma Så røg jeg alligevel i… men nu sker der heller ikke mere herfra før tidligst søndag. Der skete lige en fejl i indkøbsfasen - jeg troede, at jeg havde markeret to artilleri men havde åbenbart kun købt en. OK jeg lige ændrede det i edit mode? Ellers ændrer vi det igen.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
5 tactical_bombers moved from 42 Sea Zone to Borneo
5 fighters moved from 42 Sea Zone to Borneo
1 infantry moved from Kansu to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Urals to Vologda
1 fighter and 1 tactical_bomber moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Urals to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour and 2 mech_infantrys moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
2 bombers moved from French Indo China to Kweichow
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
6 infantry and 7 mech_infantrys moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Kansu to Novosibirsk
Combat - Japanese
Battle in Kweichow
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Kweichow, round 2 : 0/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers and 1 mech_infantry in Kweichow, round 3 : 0/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 2 bombers in Kweichow, round 4 : 1/2 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 bomber remaining. Battle score for attacker is -13
Casualties for Japanese: 1 bomber and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 5 fighters, 3 infantry and 5 tactical_bombers
Americans defend with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese roll dice for 1 artillery, 5 fighters, 3 infantry and 5 tactical_bombers in Borneo, round 2 : 9/14 hits, 6,83 expected hits
UK_Pacific roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 2,17 expected hits
1 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 infantry owned by the Americans and 2 fighters owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 fighters, 1 infantry and 1 tactical_bomber
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 9 infantry, 9 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 9 infantry, 9 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 6/23 hits, 5,67 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 1 fighter, 8 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Vologda
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Japanese win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Vologda to Kansu
1 aaGun moved from Hunan to Yunnan
1 bomber moved from Kweichow to French Indo China
2 mech_infantrys moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
4 infantry moved from Japan to 6 Sea Zone
1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 destroyers and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
3 artilleries moved from Malaya to Shan State
4 fighters and 4 tactical_bombers moved from Borneo to 35 Sea Zone
1 battleship, 4 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 submarine placed in 37 Sea Zone
2 infantry placed in Malaya
1 destroyer and 1 submarine placed in 36 Sea Zone
1 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese : 1,00
UK_Pacific : -1,17
Russians : -0,33
Japanese : -1,17
Intet problem herfra:)
Som om du kan holde dig fra det lige til på søndag:yum:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
3 fighters moved from 33 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from Norway to 92 Sea Zone
1 bomber moved from Norway to 95 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in 6 Sea Zone
Americans attack with 3 fighters, 5 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Normandy Bordeaux from Italians, taking 6 Sea Zone from Japanese with 3 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in 95 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 95 Sea Zone
Americans roll dice for 1 bomber in 95 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Italians defend with 1 carrier, 1 fighter and 2 transports
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 carrier, 1 fighter and 2 transports in 92 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
1 fighter owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
Italians roll dice for 1 carrier and 2 transports in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 transport owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 40
Casualties for Italians: 1 carrier, 1 fighter and 2 transports
Non Combat Move - Americans
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from 92 Sea Zone to Gibraltar
1 bomber moved from 95 Sea Zone to Malta
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Norway to Russia
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 cruiser moved from 33 Sea Zone to 19 Sea Zone
1 cruiser moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 30 Sea Zone to 26 Sea Zone
1 bomber moved from New Britain to Wake Island
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
2 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
EDIT: Removing units owned by Americans from Eastern United States: 2 artilleries and 4 infantry
EDIT: Adding units owned by Americans to Gibraltar: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
1 artillery and 3 infantry placed in Eastern United States
1 armour, 1 fighter and 1 mech_infantry placed in Norway
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Italians : -1,00
Americans : -0,33
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 artillery moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
4 artilleries and 8 infantry moved from Szechwan to Sikang
1 fighter moved from Shensi to Sikang
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : -0,17
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
3 fighters moved from 33 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from Norway to 92 Sea Zone
1 bomber moved from Norway to 95 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in 6 Sea Zone
Americans attack with 3 fighters, 5 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Normandy Bordeaux from Italians, taking 6 Sea Zone from Japanese with 3 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in 95 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 95 Sea Zone
Americans roll dice for 1 bomber in 95 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Italians defend with 1 carrier, 1 fighter and 2 transports
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 carrier, 1 fighter and 2 transports in 92 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
1 fighter owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
Italians roll dice for 1 carrier and 2 transports in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 transport owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 40
Casualties for Italians: 1 carrier, 1 fighter and 2 transports
Non Combat Move - Americans
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from 92 Sea Zone to Gibraltar
1 bomber moved from 95 Sea Zone to Malta
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Norway to Russia
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 cruiser moved from 33 Sea Zone to 19 Sea Zone
1 cruiser moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 30 Sea Zone to 26 Sea Zone
1 bomber moved from New Britain to Wake Island
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
2 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
EDIT: Removing units owned by Americans from Eastern United States: 2 artilleries and 4 infantry
EDIT: Adding units owned by Americans to Gibraltar: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
1 artillery and 3 infantry placed in Eastern United States
1 armour, 1 fighter and 1 mech_infantry placed in Norway
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 artillery moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
4 artilleries and 8 infantry moved from Szechwan to Sikang
1 fighter moved from Shensi to Sikang
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Norway to Karelia
1 fighter moved from Norway to Karelia
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 mech_infantrys moved from Rostov to Kazakhstan
1 bomber moved from Egypt to Kazakhstan
Combat - British
Battle in Holland Belgium
Battle in Kazakhstan
British attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
British roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 3 : 2/2 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Kazakhstan
British win, taking Holland Belgium from Germans, taking Kazakhstan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Karelia
British attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Karelia, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Karelia, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Karelia
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from Karelia to Bryansk
1 bomber moved from Kazakhstan to Turkmenistan
1 fighter moved from Union of South Africa to Egypt
3 destroyers moved from 112 Sea Zone to 110 Sea Zone
Place Units - British
2 transports placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 infantry
EDIT: Removing units owned by British from Persia: 2 mech_infantrys
EDIT: Adding units owned by British to Eastern Persia: 1 infantry
EDIT: Adding units owned by British to Caucasus: 2 mech_infantrys
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 37 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0,33
Italians : -1,00
British : 0,83
Americans : -0,33
Chinese : -0,17
Japanese : 1,00
@Enigma Ja, jeg mangler stadig det store overblik over kortet på en lille computerskærm så jeg opdager stadig ting jeg har glemt i non combat når jeg skal indsætte nye enheder. Jeg håber det er OK jeg så ændrer dem i Edit mode - ellers siger du til.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
2 artilleries moved from Southern France to Normandy Bordeaux
2 fighters moved from Greece to Western Ukraine
1 bomber moved from Southern France to Western Ukraine
1 bomber moved from Southern France to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 artilleries, 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2,00 expected hits
Americans roll dice for 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1,67 expected hits
3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 2 artilleries and 1 bomber in Normandy Bordeaux, round 3 : 1/3 hits, 1,33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 2 artilleries and 1 bomber in Normandy Bordeaux, round 4 : 0/3 hits, 1,33 expected hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 artilleries and 1 bomber in Normandy Bordeaux, round 5 : 3/3 hits, 1,33 expected hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 10
Casualties for Italians: 2 infantry
Casualties for Americans: 4 infantry and 1 mech_infantry
Battle in Western Ukraine
Italians attack with 1 bomber and 2 fighters
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 bomber and 2 fighters in Western Ukraine, round 2 : 2/3 hits, 1,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Western Ukraine to Eastern Poland
1 bomber moved from Normandy Bordeaux to 95 Sea Zone
1 bomber moved from 95 Sea Zone to Southern Italy
Place Units - Italians
3 infantry placed in Southern France
3 infantry placed in Southern Italy
Italians undo move 1.
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 1,33
Americans : -1,00
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
2 fighters moved from India to Persia
1 carrier and 2 fighters moved from 33 Sea Zone to 16 Sea Zone
2 aaGuns moved from Queensland to New South Wales
2 infantry moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
2 fighters moved from India to Persia
1 carrier and 2 fighters moved from 33 Sea Zone to 16 Sea Zone
2 aaGuns moved from Queensland to New South Wales
2 infantry moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Bryansk to Western Ukraine
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
18 armour, 6 artilleries, 18 infantry and 4 mech_infantrys moved from Ukraine to Bryansk
2 mech_infantrys moved from Bessarabia to Bryansk
5 bombers and 1 fighter moved from Eastern Poland to Bryansk
2 bombers moved from Western Germany to Bryansk
1 artillery and 4 infantry moved from Bessarabia to Western Ukraine
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 armour and 4 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Holland Belgium
Combat - Germans
Battle in Bryansk
Germans attack with 18 armour, 6 artilleries, 7 bombers, 1 fighter, 18 infantry and 6 mech_infantrys
British defend with 1 fighter; ANZAC defend with 2 fighters; Russians defend with 4 aaGuns, 2 armour, 10 artilleries, 3 fighters, 34 infantry and 1 tactical_bomber
AA fire in Bryansk : 2/8 hits, 1,33 expected hits
1 bomber owned by the Germans and 1 fighter owned by the Germans lost in Bryansk
Germans roll dice for 18 armour, 6 artilleries, 6 bombers, 18 infantry and 6 mech_infantrys in Bryansk, round 2 : 22/54 hits, 20,00 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 10 artilleries, 6 fighters, 34 infantry and 1 tactical_bomber in Bryansk, round 2 : 25/53 hits, 20,17 expected hits
18 infantry owned by the Russians, 3 artilleries owned by the Germans, 18 infantry owned by the Germans, 4 aaGuns owned by the Russians and 4 mech_infantrys owned by the Germans lost in Bryansk
3 artilleries owned by the Germans, 18 armour owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Ukraine
Russians win with 2 armour, 10 artilleries, 6 fighters, 16 infantry and 1 tactical_bomber remaining. Battle score for attacker is -30
Casualties for Germans: 3 artilleries, 1 bomber, 1 fighter, 18 infantry and 4 mech_infantrys
Casualties for Russians: 4 aaGuns and 18 infantry
Battle in Holland Belgium
Germans attack with 4 infantry
British defend with 2 infantry
Germans roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits, 0,67 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 3 infantry in Holland Belgium, round 3 : 0/3 hits, 0,50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 4 : 1/3 hits, 0,50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 4 infantry
French defend with 1 fighter
Germans roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 : 2/5 hits, 1,17 expected hits
Russians roll dice for 1 fighter in Western Ukraine, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 fighter owned by the French lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for French: 1 fighter
Battle in Baltic States
Germans attack with 2 armour and 4 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 2 armour and 4 mech_infantrys in Baltic States, round 2 : 2/6 hits, 1,67 expected hits
Russians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Baltic States
3 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
6 bombers moved from Bryansk to Ukraine
Place Units - Germans
6 infantry placed in Western Germany
3 armour placed in Ukraine
1 mech_infantry placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 5 infantry
EDIT: Adding units owned by Germans to Denmark: 5 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 3,50
AA fire in Bryansk : : 0,67
British : -0,33
Russians : 4,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Belarus to Baltic States
3 armour moved from Novgorod to Baltic States
2 armour moved from Bryansk to Baltic States
3 fighters moved from Bryansk to Baltic States
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Bryansk to Baltic States
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda
Russians win, taking Vologda from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 5 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 armour and 6 mech_infantrys
Russians roll dice for 5 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 5/10 hits, 4,83 expected hits
Germans roll dice for 2 armour and 6 mech_infantrys in Baltic States, round 2 : 3/8 hits, 3,00 expected hits
1 infantry owned by the Russians, 2 armour owned by the Russians and 5 mech_infantrys owned by the Germans lost in Baltic States
Russians roll dice for 3 armour, 3 fighters and 1 tactical_bomber in Baltic States, round 3 : 6/7 hits, 3,67 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Baltic States, round 3 : 0/3 hits, 1,33 expected hits
2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 3 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Russians: 2 armour and 1 infantry
Casualties for Germans: 2 armour and 6 mech_infantrys
Non Combat Move - Russians
3 fighters moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
15 infantry moved from Bryansk to Russia
10 artilleries moved from Bryansk to Russia
Place Units - Russians
2 infantry placed in Novgorod
1 armour and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -1,67
Russians : 3,17
Japanese : 0,67