the ipcs didnt come out to 30 bc i forgot to take romania - god im dumb.
fixed in this file. please proceed.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Saruman
Combat Move - Saruman
2 urukhais moved from Dol Goldur to Rhovanion
1 urukhai moved from Dol Goldur to W. Mirkwood
1 urukhai moved from Dol Goldur to Gladden
Combat - Saruman
Battle in Gladden
Saruman attack with 1 urukhai
Elves defend with 1 hunters
Saruman roll dice for 1 urukhai in Gladden, round 2 : 1/1 hits, 0.33 expected hits
Elves roll dice for 1 hunters in Gladden, round 2 : 0/1 hits, 0.50 expected hits
1 hunters owned by the Elves lost in Gladden
Saruman win, taking Gladden from Elves with 1 urukhai remaining. Battle score for attacker is 4
Casualties for Elves: 1 hunters
Battle in W. Mirkwood
Saruman attack with 1 urukhai
Elves defend with 1 hunters
Saruman roll dice for 1 urukhai in W. Mirkwood, round 2 : 0/1 hits, 0.33 expected hits
Elves roll dice for 1 hunters in W. Mirkwood, round 2 : 1/1 hits, 0.50 expected hits
1 urukhai owned by the Saruman lost in W. Mirkwood
Elves win with 1 hunters remaining. Battle score for attacker is -5
Casualties for Saruman: 1 urukhai
Battle in Rhovanion
Saruman attack with 2 urukhais
Dale defend with 1 lightCavalry
Saruman roll dice for 2 urukhais in Rhovanion, round 2 : 1/2 hits, 0.67 expected hits
Dale roll dice for 1 lightCavalry in Rhovanion, round 2 : 1/1 hits, 0.17 expected hits
1 lightCavalry owned by the Dale and 1 urukhai owned by the Saruman lost in Rhovanion
Saruman win, taking Rhovanion from Dale with 1 urukhai remaining. Battle score for attacker is -1
Casualties for Saruman: 1 urukhai
Casualties for Dale: 1 lightCavalry
Non Combat Move - Saruman
Turn Complete - Saruman
Combat Hit Differential Summary :
Saruman : 0.67
Elves : 0.00
Dale : 0.83
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Freefolk
Freefolk buy 2 catapults, 5 hobbitss and 2 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Freefolk
Freefolk loses 0 PUs for violating Enedwaith Coasts neutrality.
1 lightCavalry moved from Lond Daer to Enedwaith Coast
Freefolk take Enedwaith Coast from Neutral
1 archers and 2 spearInfantrys moved from Tharbad to N. Enedwaith
1 archers, 2 catapults and 3 spearInfantrys moved from Cardolan to Eregion
1 archers, 1 catapult and 1 hobbits moved from S. Downs to Cardolan
1 catapult and 2 hobbitss moved from Bree to S. Downs
1 hobbits moved from Minhiriath to N. Enedwaith
1 catapult and 1 hobbits moved from Shire to S. Downs
1 hobbits moved from Breelands to S. Downs
1 hobbits moved from Fornost to Breelands
1 catapult and 1 hobbits moved from Hobbiton to Shire
Combat - Freefolk
Non Combat Move - Freefolk
Place Units - Freefolk
1 catapult and 1 spearInfantry placed in Tharbad
3 hobbitss placed in Bree
2 hobbitss placed in Hobbiton
1 catapult and 1 spearInfantry placed in Fornost
Turn Complete - Freefolk
Freefolk collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Mordor
Mordor buy 9 orcss and 1 siegeTower; Remaining resources: 0 PUs;
Combat Move - Mordor
1 orcs moved from E. Osg. to W. Osg.
Mordor take W. Osg. from Gondor
2 siegeTowers moved from N. Ithilien to E. Osg.
2 orcss moved from N. Ithilien to E. Osg.
1 siegeTower moved from Minas Morgul to N. Ithilien
1 orcs and 1 siegeTower moved from S. Mirkwood to W. Mirkwood
1 orcs and 1 siegeTower moved from Dol Goldur to S. Mirkwood
Combat - Mordor
Battle in W. Mirkwood
Mordor attack with 1 orcs and 1 siegeTower
Elves defend with 1 hunters
Mordor roll dice for 1 orcs and 1 siegeTower in W. Mirkwood, round 2 : 1/2 hits, 0.67 expected hits
Elves roll dice for 1 hunters in W. Mirkwood, round 2 : 1/1 hits, 0.50 expected hits
1 hunters owned by the Elves and 1 orcs owned by the Mordor lost in W. Mirkwood
Mordor win, taking W. Mirkwood from Elves with 1 siegeTower remaining. Battle score for attacker is 1
Casualties for Mordor: 1 orcs
Casualties for Elves: 1 hunters
Non Combat Move - Mordor
Place Units - Mordor
2 orcss placed in E. Osg.
Turning on Edit Mode
EDIT: Removing units owned by Mordor from Minas Morgul: 2 orcss
EDIT: Adding units owned by Mordor to N. Ithilien: 2 orcss
EDIT: Turning off Edit Mode
1 orcs and 1 siegeTower placed in Dol Goldur
5 orcss placed in Minas Morgul
1 orcs placed in Udun
Turn Complete - Mordor
Mordor collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Mordor : 0.33
Elves : 0.50
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Rohan
Rohan buy 13 spearInfantrys; Remaining resources: 1 PUs;
Combat Move - Rohan
2 heavyCavalrys moved from Helms Deep to E. Emnet
1 heavyCavalry and 2 spearInfantrys moved from Helms Deep to Westfold
Combat - Rohan
Battle in E. Emnet
Rohan attack with 2 heavyCavalrys
Goblins defend with 1 shooters
Rohan roll dice for 2 heavyCavalrys in E. Emnet, round 2 : 1/2 hits, 1.00 expected hits
Goblins roll dice for 1 shooters in E. Emnet, round 2 : 0/1 hits, 0.33 expected hits
1 shooters owned by the Goblins lost in E. Emnet
Rohan win, taking E. Emnet from Goblins with 2 heavyCavalrys remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shooters
Battle in Westfold
Rohan attack with 1 heavyCavalry and 2 spearInfantrys
Goblins defend with 1 shooters
Rohan roll dice for 1 heavyCavalry and 2 spearInfantrys in Westfold, round 2 : 1/3 hits, 0.83 expected hits
Goblins roll dice for 1 shooters in Westfold, round 2 : 0/1 hits, 0.33 expected hits
1 shooters owned by the Goblins lost in Westfold
Rohan win, taking Westfold from Goblins with 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shooters
Non Combat Move - Rohan
Place Units - Rohan
10 spearInfantrys placed in Isengard
3 spearInfantrys placed in Eastfold
Turn Complete - Rohan
Rohan collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Goblins : -0.67
Rohan : 0.17
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Goblins
Goblins buy 5 shooterss, 6 stabberss and 1 wargs; Remaining resources: 0 PUs;
Combat Move - Goblins
1 shooters moved from Celebran to Wold
1 shooters moved from S. Caves to Celebran
2 batss and 3 trollss moved from Fangorn to Drimrill Dale
1 trolls and 1 wargs moved from Moria to Drimrill Dale
3 shooterss moved from Moria to Drimrill Dale
Combat - Goblins
Battle in Drimrill Dale
Goblins attack with 2 batss, 3 shooterss, 4 trollss and 1 wargs
Elves defend with 1 hunters and 1 wizard
Goblins roll dice for 2 batss, 3 shooterss, 4 trollss and 1 wargs in Drimrill Dale, round 2 : 4/7 hits, 3.50 expected hits
Elves roll dice for 1 hunters and 1 wizard in Drimrill Dale, round 2 : 1/2 hits, 1.17 expected hits
1 hunters owned by the Elves, 1 shooters owned by the Goblins and 1 wizard owned by the Elves lost in Drimrill Dale
Goblins win, taking Drimrill Dale from Elves with 2 batss, 2 shooterss, 4 trollss and 1 wargs remaining. Battle score for attacker is 10
Casualties for Goblins: 1 shooters
Casualties for Elves: 1 hunters and 1 wizard
Non Combat Move - Goblins
2 batss moved from Drimrill Dale to Moria
Place Units - Goblins
1 shooters and 1 stabbers placed in S. Caves
2 shooterss and 2 stabberss placed in Lorien
2 shooterss, 3 stabberss and 1 wargs placed in Moria
Turn Complete - Goblins
Goblins collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Goblins : 0.50
Elves : -0.17
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Elves
Elves buy 7 hunterss; Remaining resources: 2 PUs;
Combat Move - Elves
1 hunters moved from Rhun to S. E. Rhovanion
Elves take S. E. Rhovanion from Rhun
5 hunterss moved from Rhun to Rhovanion
1 ents and 2 hunterss moved from N. Mirkwood to W. Mirkwood
1 hobbits moved from High Mirkwood to N. Mirkwood
2 hunterss moved from High Mirkwood to Gladden
1 hunters and 1 wizard moved from Anduin West Bank to Drimrill Dale
2 hunterss moved from N. Caves to Drimrill Dale
1 hunters moved from Eregion to Drimrill Dale
1 hobbits moved from Rivendell to Eregion
Combat - Elves
Battle in Drimrill Dale
Elves attack with 4 hunterss and 1 wizard
Goblins defend with 2 shooterss, 4 trollss and 1 wargs
Elves roll dice for 4 hunterss and 1 wizard in Drimrill Dale, round 2 : 2/5 hits, 2.00 expected hits
Goblins roll dice for 2 shooterss, 4 trollss and 1 wargs in Drimrill Dale, round 2 : 3/7 hits, 2.83 expected hits
1 wargs owned by the Goblins, 1 shooters owned by the Goblins and 3 hunterss owned by the Elves lost in Drimrill Dale
Elves roll dice for 1 hunters and 1 wizard in Drimrill Dale, round 3 : 1/2 hits, 1.00 expected hits
Goblins roll dice for 1 shooters and 4 trollss in Drimrill Dale, round 3 : 5/5 hits, 2.33 expected hits
1 shooters owned by the Goblins, 1 hunters owned by the Elves and 1 wizard owned by the Elves lost in Drimrill Dale
Goblins win with 4 trollss remaining. Battle score for attacker is -15
Casualties for Elves: 4 hunterss and 1 wizard
Casualties for Goblins: 2 shooterss and 1 wargs
Battle in Rhovanion
Elves attack with 5 hunterss
Saruman defend with 1 urukhai
Elves roll dice for 5 hunterss in Rhovanion, round 2 : 4/5 hits, 1.67 expected hits
Saruman roll dice for 1 urukhai in Rhovanion, round 2 : 0/1 hits, 0.33 expected hits
1 urukhai owned by the Saruman lost in Rhovanion
Elves win, taking Rhovanion from Saruman with 5 hunterss remaining. Battle score for attacker is 5
Casualties for Saruman: 1 urukhai
Battle in W. Mirkwood
Elves attack with 1 ents and 2 hunterss
Mordor defend with 1 siegeTower
Elves roll dice for 1 ents and 2 hunterss in W. Mirkwood, round 2 : 2/3 hits, 1.17 expected hits
Mordor roll dice for 1 siegeTower in W. Mirkwood, round 2 : 0/1 hits, 0.17 expected hits
1 siegeTower owned by the Mordor lost in W. Mirkwood
Elves win, taking W. Mirkwood from Mordor with 1 ents and 2 hunterss remaining. Battle score for attacker is 4
Casualties for Mordor: 1 siegeTower
Battle in Gladden
Elves attack with 2 hunterss
Saruman defend with 1 urukhai
Elves roll dice for 2 hunterss in Gladden, round 2 : 1/2 hits, 0.67 expected hits
Saruman roll dice for 1 urukhai in Gladden, round 2 : 0/1 hits, 0.33 expected hits
1 urukhai owned by the Saruman lost in Gladden
Elves win, taking Gladden from Saruman with 2 hunterss remaining. Battle score for attacker is 5
Casualties for Saruman: 1 urukhai
Non Combat Move - Elves
Place Units - Elves
2 hunterss placed in N. Caves
3 hunterss placed in High Mirkwood
2 hunterss placed in Rivendell
Turn Complete - Elves
Elves collect 32 PUs; end with 34 PUs
Combat Hit Differential Summary :
Goblins : 2.83
Saruman : -0.67
Mordor : -0.17
Elves : 3.50
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Haradrim
Haradrim buy 2 corsairss, 1 galleon and 1 spearInfantry; Remaining resources: 0 PUs;
Combat Move - Haradrim
3 caravels, 8 galleons and 3 rafts moved from Bay of Harad to Harad Sea Coast
1 corsairs and 1 spearInfantry moved from City of Corsairs to Umbar
1 corsairs and 2 spearInfantrys moved from Umbar to Debatable Land
1 spearInfantry moved from Debatable Land to S. Ithilien
4 corsairss, 1 oliphant and 4 spearInfantrys moved from E. Osg. to N. Ithilien
3 corsairss and 3 spearInfantrys moved from S. Ithilien to N. Ithilien
Non Combat Move - Haradrim
Place Units - Haradrim
1 galleon placed in Bay of Harad
2 corsairss and 1 spearInfantry placed in City of Corsairs
Turn Complete - Haradrim
Haradrim collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Gondor
Gondor buy 1 galleon, 3 spearInfantrys and 3 towerGuards; Remaining resources: 0 PUs;
Combat Move - Gondor
1 spearInfantry moved from Lossarnach to W. Osg.
1 heavyCavalry moved from Anorien to W. Osg.
1 undead moved from Lossarnach to W. Osg.
9 undeads moved from Lossarnach to Anorien
8 spearInfantrys moved from Minas Tirith to Anorien
1 heavyCavalry moved from Anorien to Wold
Combat - Gondor
Battle in Wold
Gondor attack with 1 heavyCavalry
Goblins defend with 1 shooters
Gondor roll dice for 1 heavyCavalry in Wold, round 2 : 1/1 hits, 0.50 expected hits
Goblins roll dice for 1 shooters in Wold, round 2 : 0/1 hits, 0.33 expected hits
1 shooters owned by the Goblins lost in Wold
Gondor win, taking Wold from Goblins with 1 heavyCavalry remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shooters
Battle in W. Osg.
Gondor attack with 1 heavyCavalry, 1 spearInfantry and 1 undead
Mordor defend with 1 castle and 1 orcs
Gondor roll dice for 1 heavyCavalry, 1 spearInfantry and 1 undead in W. Osg., round 2 : 1/3 hits, 0.83 expected hits
Mordor roll dice for 1 orcs in W. Osg., round 2 : 1/1 hits, 0.17 expected hits
1 undead owned by the Gondor and 1 orcs owned by the Mordor lost in W. Osg.
Gondor win, taking W. Osg. from Mordor with 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is 1
Casualties for Gondor: 1 undead
Casualties for Mordor: 1 orcs
Non Combat Move - Gondor
Place Units - Gondor
3 spearInfantrys and 3 towerGuards placed in Minas Tirith
1 galleon placed in Anfalas Coast
Turning on Edit Mode
EDIT: Removing units owned by Gondor from S. E. Central Sea Zone: 2 caravels and 9 galleons
EDIT: Adding units owned by Gondor to N. E. Central Sea Zone: 2 caravels and 9 galleons
EDIT: Turning off Edit Mode
Turn Complete - Gondor
Gondor collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Goblins : -0.33
Mordor : 0.83
Gondor : 0.67
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Turn Complete - Rhun
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Dale
Dale buy 2 heavyCavalrys; Remaining resources: 1 PUs;
Combat Move - Dale
1 heavyCavalry and 1 lightCavalry moved from Lake Town to W. Mirkwood
1 lightCavalry moved from E. Rhovanion to S. Rhun
Dale take S. Rhun from Rhun
1 lightCavalry moved from S. Rhun to S. Rhovanion
Dale take S. Rhovanion from Rhun
Combat - Dale
Non Combat Move - Dale
Place Units - Dale
2 heavyCavalrys placed in Lake Town
Turn Complete - Dale
Dale collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Khand
Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs;
Combat Move - Khand
3 raiderss, 2 warWolvess and 1 xbowInfantry moved from S. Ithilien to N. Ithilien
1 xbowInfantry moved from Harad Road to S. Ithilien
1 raiderCavalry and 2 warWolvess moved from Khand to S. Ithilien
1 raiderCavalry moved from S. Ithilien to N. Ithilien
Non Combat Move - Khand
Place Units - Khand
2 warWolvess and 1 xbowInfantry placed in Khand
Turn Complete - Khand
Khand collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Dwarves
Dwarves buy 2 axeInfantrys, 1 mortar and 1 phalanx; Remaining resources: 0 PUs;
Combat Move - Dwarves
1 axeInfantry, 1 berzerkers and 1 phalanx moved from Rhun to Celduin
1 berzerkers and 2 cannons moved from E. Mirkwood to W. Mirkwood
2 axeInfantrys and 1 phalanx moved from N. Dale to E. Mirkwood
1 berzerkers and 1 mortar moved from Lonely Mtn. to Lake Town
Non Combat Move - Dwarves
Place Units - Dwarves
1 mortar and 1 phalanx placed in Celduin
2 axeInfantrys placed in Lonely Mtn.
Turn Complete - Dwarves
Dwarves collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Freefolk
Freefolk buy 1 archers, 1 catapult and 4 lightCavalrys; Remaining resources: 0 PUs;
Combat Move - Freefolk
Freefolk loses 0 PUs for violating Enedwaiths neutrality.
1 lightCavalry moved from Enedwaith Coast to Enedwaith
Freefolk take Enedwaith from Neutral
1 archers, 1 hobbits and 2 spearInfantrys moved from N. Enedwaith to N. Dunland
1 catapult and 1 spearInfantry moved from Tharbad to Eregion
1 archers, 2 catapults and 3 spearInfantrys moved from Eregion to N. Dunland
1 archers, 1 catapult and 1 hobbits moved from Cardolan to Eregion
2 catapults and 4 hobbitss moved from S. Downs to Cardolan
1 catapult and 1 hobbits moved from Shire to Minhiriath
3 hobbitss moved from Bree to S. Downs
1 hobbits moved from Breelands to S. Downs
1 catapult and 1 spearInfantry moved from Fornost to Breelands
2 hobbitss moved from Hobbiton to Shire
Combat - Freefolk
Battle in N. Dunland
Freefolk attack with 2 archerss, 2 catapults, 1 hobbits and 5 spearInfantrys
Neutral defend with 1 spearInfantry
Freefolk roll dice for 2 archerss, 2 catapults, 1 hobbits and 5 spearInfantrys in N. Dunland, round 2 : 0/10 hits, 2.50 expected hits
Neutral roll dice for 1 spearInfantry in N. Dunland, round 2 : 1/1 hits, 0.33 expected hits
1 hobbits owned by the Freefolk lost in N. Dunland
Freefolk roll dice for 2 archerss, 2 catapults and 5 spearInfantrys in N. Dunland, round 3 : 4/9 hits, 2.50 expected hits
Neutral roll dice for 1 spearInfantry in N. Dunland, round 3 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Neutral lost in N. Dunland
Freefolk loses 0 PUs for violating N. Dunlands neutrality.
Freefolk win, taking N. Dunland from Neutral with 2 archerss, 2 catapults and 5 spearInfantrys remaining. Battle score for attacker is 1
Casualties for Freefolk: 1 hobbits
Casualties for Neutral: 1 spearInfantry
Non Combat Move - Freefolk
Place Units - Freefolk
2 lightCavalrys placed in Tharbad
2 lightCavalrys placed in Lond Daer
1 archers and 1 catapult placed in Bree
Turn Complete - Freefolk
Freefolk collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Neutral : 0.33
Freefolk : -1.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Mordor
Mordor buy 6 orcss, 1 siegeTower and 1 trolls; Remaining resources: 0 PUs;
Combat Move - Mordor
1 orcs moved from Udun to Dagorlad
5 orcss moved from Minas Morgul to N. Ithilien
1 siegeTower moved from E. Osg. to W. Osg.
1 orcs moved from E. Osg. to W. Osg.
1 orcs moved from E. Osg. to W. Osg.
1 siegeTower moved from E. Osg. to W. Osg.
1 siegeTower moved from S. Mirkwood to Dol Goldur
Combat - Mordor
Battle in W. Osg.
Mordor attack with 2 orcss and 2 siegeTowers
Gondor defend with 1 castle, 1 heavyCavalry and 1 spearInfantry
Mordor roll dice for 2 orcss and 2 siegeTowers in W. Osg., round 2 : 1/4 hits, 1.33 expected hits
Gondor roll dice for 1 heavyCavalry and 1 spearInfantry in W. Osg., round 2 : 1/2 hits, 0.67 expected hits
1 spearInfantry owned by the Gondor and 1 orcs owned by the Mordor lost in W. Osg.
Mordor roll dice for 1 orcs and 2 siegeTowers in W. Osg., round 3 : 0/3 hits, 1.00 expected hits
Gondor roll dice for 1 heavyCavalry in W. Osg., round 3 : 0/1 hits, 0.33 expected hits
Mordor roll dice for 1 orcs and 2 siegeTowers in W. Osg., round 4 : 1/3 hits, 1.00 expected hits
Gondor roll dice for 1 heavyCavalry in W. Osg., round 4 : 1/1 hits, 0.33 expected hits
1 heavyCavalry owned by the Gondor and 1 orcs owned by the Mordor lost in W. Osg.
Mordor win, taking W. Osg. from Gondor with 2 siegeTowers remaining. Battle score for attacker is 2
Casualties for Mordor: 2 orcss
Casualties for Gondor: 1 heavyCavalry and 1 spearInfantry
Non Combat Move - Mordor
Place Units - Mordor
4 orcss placed in Dol Goldur
2 orcss placed in E. Osg.
1 siegeTower and 1 trolls placed in Minas Morgul
Mordor undo move 3.
Mordor undo move 2.
1 orcs and 1 siegeTower placed in E. Osg.
1 orcs and 1 trolls placed in Minas Morgul
Turn Complete - Mordor
Mordor collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Mordor : -1.33
Gondor : 0.67
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Rohan
Rohan buy 3 spearInfantrys and 5 trebuches; Remaining resources: 0 PUs;
Combat Move - Rohan
1 heavyCavalry moved from Isengard to Adorn
2 spearInfantrys moved from Westfold to Adorn
4 spearInfantrys moved from Isengard to S. Dunland
8 spearInfantrys moved from Isengard to Fangorn
Elves take Fangorn from Saruman
1 heavyCavalry moved from E. Emnet to Anduin East Bank
Rohan take Anduin East Bank from Goblins
1 heavyCavalry moved from E. Emnet to Celebran
1 heavyCavalry moved from Westfold to Anorien
3 spearInfantrys moved from Eastfold to Anorien
Combat - Rohan
Battle in Celebran
Rohan attack with 1 heavyCavalry
Goblins defend with 1 shooters
Rohan roll dice for 1 heavyCavalry in Celebran, round 2 : 1/1 hits, 0.50 expected hits
Goblins roll dice for 1 shooters in Celebran, round 2 : 0/1 hits, 0.33 expected hits
1 shooters owned by the Goblins lost in Celebran
Rohan win, taking Celebran from Goblins with 1 heavyCavalry remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shooters
Battle in Adorn
Rohan attack with 1 heavyCavalry and 2 spearInfantrys
Neutral defend with 1 spearInfantry
Rohan roll dice for 1 heavyCavalry and 2 spearInfantrys in Adorn, round 2 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 spearInfantry in Adorn, round 2 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Neutral lost in Adorn
Rohan loses 0 PUs for violating Adorns neutrality.
Rohan win, taking Adorn from Neutral with 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Battle in S. Dunland
Rohan attack with 4 spearInfantrys
Neutral defend with 1 spearInfantry
Rohan roll dice for 4 spearInfantrys in S. Dunland, round 2 : 2/4 hits, 0.67 expected hits
Neutral roll dice for 1 spearInfantry in S. Dunland, round 2 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Neutral lost in S. Dunland
Rohan loses 0 PUs for violating S. Dunlands neutrality.
Rohan win, taking S. Dunland from Neutral with 4 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Non Combat Move - Rohan
Place Units - Rohan
2 trebuches placed in Eastfold
3 spearInfantrys and 3 trebuches placed in Isengard
Turn Complete - Rohan
Rohan collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Goblins : -0.33
Neutral : -0.67
Rohan : 2.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Goblins
Goblins buy 3 shooterss, 3 stabberss and 1 wargs; Remaining resources: 0 PUs;
Combat Move - Goblins
2 shooterss and 2 stabberss moved from Lorien to Celebran
2 batss moved from Moria to Celebran
Combat - Goblins
Battle in Celebran
Goblins attack with 2 batss, 2 shooterss and 2 stabberss
Rohan defend with 1 heavyCavalry
Goblins roll dice for 2 batss, 2 shooterss and 2 stabberss in Celebran, round 2 : 1/4 hits, 1.33 expected hits
Rohan roll dice for 1 heavyCavalry in Celebran, round 2 : 0/1 hits, 0.33 expected hits
1 heavyCavalry owned by the Rohan lost in Celebran
Goblins win, taking Celebran from Rohan with 2 batss, 2 shooterss and 2 stabberss remaining. Battle score for attacker is 5
Casualties for Rohan: 1 heavyCavalry
Non Combat Move - Goblins
2 batss moved from Celebran to S. Caves
1 wargs moved from Moria to S. Caves
4 trollss moved from Drimrill Dale to S. Caves
Place Units - Goblins
1 shooters and 1 stabbers placed in Lorien
1 shooters and 1 stabbers placed in S. Caves
1 shooters, 1 stabbers and 1 wargs placed in Moria
Turn Complete - Goblins
Goblins collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Goblins : -0.33
Rohan : -0.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Elves
Elves buy 8 hobbitss and 4 hunterss; Remaining resources: 2 PUs;
Combat Move - Elves
Elves loses 0 PUs for violating N. Brown Landss neutrality.
1 hunters moved from S. E. Rhovanion to S. Mirkwood
4 hunterss moved from Rhovanion to S. Mirkwood
1 hunters moved from Rhovanion to N. Brown Lands
Elves take N. Brown Lands from Neutral
1 ents and 2 hunterss moved from W. Mirkwood to S. Mirkwood
2 hunterss moved from Gladden to Drimrill Dale
Elves take Drimrill Dale from Goblins
2 hunterss moved from Drimrill Dale to Celebran
2 hunterss moved from N. Caves to Celebran
2 hunterss moved from Rivendell to N. Caves
1 hobbits moved from N. Mirkwood to W. Mirkwood
3 hunterss moved from High Mirkwood to W. Mirkwood
Combat - Elves
Battle in S. Mirkwood
Elves attack with 1 ents and 7 hunterss
Mordor defend with 1 orcs
Elves roll dice for 1 ents and 7 hunterss in S. Mirkwood, round 2 : 4/8 hits, 2.83 expected hits
Mordor roll dice for 1 orcs in S. Mirkwood, round 2 : 0/1 hits, 0.17 expected hits
1 orcs owned by the Mordor lost in S. Mirkwood
Elves win, taking S. Mirkwood from Mordor with 1 ents and 7 hunterss remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Battle in Celebran
Elves attack with 4 hunterss
Goblins defend with 2 shooterss and 2 stabberss
Elves roll dice for 4 hunterss in Celebran, round 2 : 1/4 hits, 1.33 expected hits
Goblins roll dice for 2 shooterss and 2 stabberss in Celebran, round 2 : 2/4 hits, 1.00 expected hits
2 hunterss owned by the Elves and 1 stabbers owned by the Goblins lost in Celebran
Elves roll dice for 2 hunterss in Celebran, round 3 : 1/2 hits, 0.67 expected hits
Goblins roll dice for 2 shooterss and 1 stabbers in Celebran, round 3 : 1/3 hits, 0.83 expected hits
1 hunters owned by the Elves and 1 stabbers owned by the Goblins lost in Celebran
Elves roll dice for 1 hunters in Celebran, round 4 : 0/1 hits, 0.33 expected hits
Goblins roll dice for 2 shooterss in Celebran, round 4 : 0/2 hits, 0.67 expected hits
Elves roll dice for 1 hunters in Celebran, round 5 : 0/1 hits, 0.33 expected hits
Goblins roll dice for 2 shooterss in Celebran, round 5 : 0/2 hits, 0.67 expected hits
1 hunters retreated to Drimrill Dale
Goblins win with 2 shooterss remaining. Battle score for attacker is -8
Casualties for Elves: 3 hunterss
Casualties for Goblins: 2 stabberss
Non Combat Move - Elves
Place Units - Elves
2 hunterss placed in N. Caves
8 hobbitss placed in Rivendell
2 hunterss placed in Rhun
Turn Complete - Elves
Elves collect 36 PUs; end with 38 PUs
Combat Hit Differential Summary :
Goblins : -0.17
Mordor : -0.17
Elves : 0.50
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Haradrim
Haradrim buy 1 caravel, 2 corsairss and 2 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Haradrim
3 caravels, 8 galleons and 3 rafts moved from Harad Sea Coast to Umbar Peninsula Coast
1 galleon moved from Bay of Harad to Umbar Peninsula Coast
2 corsairss and 1 spearInfantry moved from City of Corsairs to Umbar
1 corsairs and 1 spearInfantry moved from Umbar to Debatable Land
1 corsairs and 2 spearInfantrys moved from Debatable Land to S. Ithilien
1 spearInfantry moved from S. Ithilien to N. Ithilien
1 corsairs and 1 spearInfantry moved from N. Ithilien to Dagorlad
Non Combat Move - Haradrim
Place Units - Haradrim
1 caravel placed in Bay of Harad
2 corsairss and 2 spearInfantrys placed in City of Corsairs
Turn Complete - Haradrim
Haradrim collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Gondor
Gondor buy 1 galleon, 5 spearInfantrys and 1 trebuche; Remaining resources: 1 PUs;
Combat Move - Gondor
3 spearInfantrys and 3 towerGuards moved from Minas Tirith to Anorien
1 spearInfantry and 2 undeads moved from Anorien to W. Osg.
2 caravels and 9 galleons moved from N. E. Central Sea Zone to Anfalas Coast
Combat - Gondor
Battle in W. Osg.
Gondor attack with 1 spearInfantry and 2 undeads
Mordor defend with 1 castle and 2 siegeTowers
Gondor roll dice for 1 spearInfantry and 2 undeads in W. Osg., round 2 : 0/3 hits, 0.50 expected hits
Mordor roll dice for 2 siegeTowers in W. Osg., round 2 : 0/2 hits, 0.33 expected hits
Gondor roll dice for 1 spearInfantry and 2 undeads in W. Osg., round 3 : 0/3 hits, 0.50 expected hits
Mordor roll dice for 2 siegeTowers in W. Osg., round 3 : 0/2 hits, 0.33 expected hits
Gondor roll dice for 1 spearInfantry and 2 undeads in W. Osg., round 4 : 1/3 hits, 0.50 expected hits
Mordor roll dice for 2 siegeTowers in W. Osg., round 4 : 0/2 hits, 0.33 expected hits
1 siegeTower owned by the Mordor lost in W. Osg.
Gondor roll dice for 1 spearInfantry and 2 undeads in W. Osg., round 5 : 1/3 hits, 0.50 expected hits
Mordor roll dice for 1 siegeTower in W. Osg., round 5 : 1/1 hits, 0.17 expected hits
1 undead owned by the Gondor and 1 siegeTower owned by the Mordor lost in W. Osg.
Gondor win, taking W. Osg. from Mordor with 1 spearInfantry and 1 undead remaining. Battle score for attacker is 6
Casualties for Mordor: 2 siegeTowers
Casualties for Gondor: 1 undead
Non Combat Move - Gondor
Place Units - Gondor
1 galleon placed in Anfalas Coast
5 spearInfantrys and 1 trebuche placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Mordor : -0.17
Gondor : 0.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Dale
Dale buy 3 heavyCavalrys; Remaining resources: 0 PUs;
Combat Move - Dale
2 heavyCavalrys moved from Lake Town to W. Mirkwood
1 heavyCavalry and 1 lightCavalry moved from W. Mirkwood to Drimrill Dale
1 lightCavalry moved from S. Rhovanion to Drimrill Dale
Non Combat Move - Dale
Place Units - Dale
3 heavyCavalrys placed in Lake Town
Turn Complete - Dale
Dale collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :