@BobbaRossa
even without a sacrifice, it changes the pressure dynamic, because the allies have to spread enough to prevent a one board win, as opposed to being able to full tilt crush one side and let the other grow then turn around with an income advantage to kill the other.
Dawgoneit (Allies+20) vs Simon33 (Axis) BM3
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Intercept in Moscow?
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@simon33 no
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 10 artilleries and 16 infantry moved from Eastern Poland to Belarus 1 armour and 3 mech_infantrys moved from Bessarabia to Ukraine 3 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 3 bombers moved from Novgorod to Russia 1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk 1 infantry moved from Archangel to Smolensk 3 artilleries and 2 infantry moved from Archangel to Belarus 1 mech_infantry moved from Eastern Poland to Bryansk Purchase Units - Germans Germans buy 1 destroyer, 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Air Battle in Russia Germans attacks with 3 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 5,7 and causes: 12 damage to unit: factory_major Bombing raid in Russia causes 12 damage total. Battle in Bryansk Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 4 armour and 4 mech_infantrys Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 4 armour and 4 mech_infantrys in Ukraine, round 2 : 2/8 hits, 2.67 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery Battle in Belarus Germans attack with 13 artilleries and 18 infantry Russians defend with 1 infantry Germans roll dice for 13 artilleries and 18 infantry in Belarus, round 2 : 11/31 hits, 9.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 13 artilleries and 17 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 aaGun and 3 mech_infantrys moved from Novgorod to Archangel 2 aaGuns moved from Eastern Poland to Belarus 3 mech_infantrys moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Poland to Belarus 1 armour and 3 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Western Germany to Poland 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine 2 bombers moved from Russia to Novgorod 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 armour moved from Novgorod to Belarus Place Units - Germans 3 mech_infantrys placed in Novgorod 1 destroyer placed in 113 Sea Zone 1 fighter and 4 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0.50 Germans : 1.17 Russians : 1.67 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Russians 2 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk Purchase Units - Russians Russians repair damage of 11x factory_major; Remaining resources: 27 PUs; Russians buy 9 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda Place Units - Russians 8 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : -0.83 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Japanese 1 unit repaired. 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry moved from Burma to India 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 3 artilleries and 3 infantry moved from 39 Sea Zone to India 1 tactical_bomber moved from French Indo China to 39 Sea Zone 2 bombers, 2 fighters and 3 tactical_bombers moved from French Indo China to India 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Korea to Amur 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Amur 1 fighter moved from Java to 39 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in India Japanese attack with 1 armour, 7 artilleries, 2 bombers, 2 fighters, 12 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 3 aaGuns, 3 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 2/7 hits, 1.17 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 1 fighter, 12 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 9/26 hits, 9.33 expected hits UK_Pacific roll dice for 3 aaGuns, 3 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber in India, round 2 : 6/18 hits, 6.83 expected hits 6 infantry owned by the Japanese, 3 aaGuns owned by the British and 7 infantry owned by the British lost in India Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 1 fighter, 6 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 3 : 7/20 hits, 8.33 expected hits UK_Pacific roll dice for 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in India, round 3 : 4/11 hits, 4.50 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 artilleries owned by the British and 5 infantry owned by the British lost in India Japanese roll dice for 1 armour, 6 artilleries, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 4 : 8/16 hits, 7.00 expected hits UK_Pacific roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in India, round 4 : 4/4 hits, 2.17 expected hits 1 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 tactical_bomber owned by the British, 1 artillery owned by the British and 2 fighters owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 3 artilleries, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Japanese: 4 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber Casualties for British: 3 aaGuns, 3 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber Battle in Amur Japanese attack with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Amur, round 2 : 4/7 hits, 3.17 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Amur to 6 Sea Zone 1 infantry moved from Anhwe to Chahar 1 artillery and 5 infantry moved from Jehol to Manchuria 1 artillery and 1 infantry moved from Anhwe to Hunan 1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 aaGun, 1 artillery and 2 infantry moved from Yunnan to Hunan 1 infantry moved from Shan State to Yunnan 1 artillery and 1 infantry moved from Shan State to Burma 2 fighters moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 36 Sea Zone to 6 Sea Zone 2 bombers, 1 fighter and 2 tactical_bombers moved from India to Burma 2 bombers moved from Burma to French Indo China 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 2 artilleries and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
UK_Pacific : 0.50 AA fire in India : : 0.83 Russians : -0.33 Japanese : 0.50 -
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 5 bombers moved from Western United States to 6 Sea Zone 7 bombers and 3 fighters moved from Midway to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 4 submarines moved from 25 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone Purchase Units - Americans Americans buy 4 bombers and 3 fighters; Remaining resources: 0 PUs; Combat - AmericansCombat Hit Differential Summary :
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@simon33 scramble in sz6?
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Full scramble.
You’re sure you want to make that attack?
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TripleA Manual Gamesave Post: Chinese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - ChineseCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Politics - BritishCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 5 bombers moved from Western United States to 6 Sea Zone 7 bombers and 3 fighters moved from Midway to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 4 submarines moved from 25 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone Purchase Units - Americans Americans buy 4 bombers and 3 fighters; Remaining resources: 0 PUs; Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 6 Sea Zone Americans attack with 12 bombers, 4 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 5 submarines, 3 tactical_bombers and 1 transport 5 submarines owned by the Japanese Submerged Americans roll dice for 12 bombers, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 12/17 hits, 10.67 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 8/17 hits, 8.67 expected hits 2 tactical_bombers owned by the Japanese, 3 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 destroyers owned by the Japanese, 4 fighters owned by the Americans and 3 bombers owned by the Americans lost in 6 Sea Zone Americans roll dice for 9 bombers in 6 Sea Zone, round 3 : 7/9 hits, 6.00 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 6 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 5/9 hits, 5.67 expected hits 1 tactical_bomber owned by the Japanese, 5 fighters owned by the Japanese, 5 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 4 bombers in 6 Sea Zone, round 4 : 4/4 hits, 2.67 expected hits Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 6 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 2 bombers owned by the Americans lost in 6 Sea Zone Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 2 bombers remaining. Battle score for attacker is 33 Casualties for Americans: 10 bombers, 4 fighters and 1 tactical_bomber Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 3 tactical_bombers and 1 transport Battle in 16 Sea Zone Americans attack with 1 destroyer and 4 submarines Japanese defend with 1 destroyer Americans roll dice for 4 submarines in 16 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 4 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 bombers moved from 6 Sea Zone to Soviet Far East 4 infantry, 1 marine and 1 mech_infantry moved from Midway to 25 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 artillery, 2 battleships, 1 carrier, 2 cruisers, 4 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 25 Sea Zone to 16 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 aaGuns and 1 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 1 aaGun moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from Algeria to Morocco 1 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 mech_infantry moved from Tunisia to Libya 2 aaGuns moved from Western United States to Central United States 1 destroyer moved from 91 Sea Zone to 112 Sea Zone Place Units - Americans 4 bombers and 3 fighters placed in Western United States Americans undo move 1. 2 fighters placed in Western United States 2 bombers placed in Western United States 2 bombers and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Combat Move - Chinese 1 fighter and 21 infantry moved from Szechwan to Yunnan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 21 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 21 infantry in Yunnan, round 2 : 3/22 hits, 4.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 21 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Combat Move - British 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 2 infantry moved from West India to Eastern Persia 5 armour moved from Persia to Eastern Persia 1 mech_infantry moved from Persia to Eastern Persia 1 cruiser and 2 transports moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 2 armour and 2 mech_infantrys moved from Egypt to Iraq 2 infantry moved from Rhodesia to Belgian Congo 1 armour, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia 1 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 2 infantry moved from Brazil to French Guiana 1 mech_infantry moved from Morocco to Tunisia 2 artilleries moved from Algeria to Tunisia Purchase Units - British British buy 1 destroyer, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - British Battle in French West Africa British attack with 1 artillery and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 0/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in French West Africa, round 3 : 2/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in French West Africa British win, taking French West Africa from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 2 infantry moved from 81 Sea Zone to Trans-Jordan 2 fighters moved from Eastern Persia to Persia 1 fighter moved from Persia to Iraq 1 artillery moved from Persia to Iraq 1 fighter moved from Iraq to Persia 1 destroyer moved from 80 Sea Zone to 79 Sea Zone Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 cruiser EDIT: Adding units owned by British to 78 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom 3 infantry placed in Persia 3 infantry placed in Egypt 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 39 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
British : 0.67 Americans : 4.33 Chinese : -1.00 Neutral_Axis : 0.33 Japanese : -1.33 -
@simon33 said in Dawgoneit (Allies+20) vs Simon33 (Axis) BM3:
Full scramble.
You’re sure you want to make that attack?
sure do.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Italians 1 artillery and 2 infantry moved from Western Ukraine to Bryansk 2 armour moved from Western Ukraine to Rostov 1 bomber moved from Southern Italy to Rostov 3 fighters moved from Southern Italy to 99 Sea Zone Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in 99 Sea Zone Italians attack with 3 fighters French defend with 1 destroyer Italians roll dice for 3 fighters in 99 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 99 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Bryansk Italians attack with 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 : 3/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Ukraine 1 mech_infantry moved from Southern Italy to Yugoslavia 1 mech_infantry moved from Southern Italy to Western Germany 3 fighters moved from 99 Sea Zone to Southern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : 2.00 French : -0.33 Russians : 1.33 -
@dawgoneit said in Dawgoneit (Allies+20) vs Simon33 (Axis) BM3:
@simon33 said in Dawgoneit (Allies+20) vs Simon33 (Axis) BM3:
Full scramble.
You’re sure you want to make that attack?
sure do.
28% but it worked. Bummer.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 54 Sea Zone to 43 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 62 Sea Zone to 34 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery moved from Queensland to Northern Territory 1 infantry moved from South Australia to Northern Territory 1 infantry moved from South Australia to Western Australia 2 infantry moved from Egypt to Trans-Jordan Purchase Units - ANZAC ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs; Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Research Technology - Germans Combat Move - Germans 1 fighter moved from Western Ukraine to Russia 2 bombers moved from Novgorod to Russia 1 mech_infantry moved from Archangel to Vologda 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to 112 Sea Zone 1 submarine moved from 124 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk 1 infantry moved from Belarus to Smolensk 1 tactical_bomber moved from Western Ukraine to Caucasus 1 mech_infantry moved from Belarus to Tambov Germans take Tambov from Russians 2 mech_infantrys moved from Ukraine to Caucasus 4 armour and 4 mech_infantrys moved from Ukraine to Volgograd 1 tactical_bomber moved from Novgorod to Vologda 1 tactical_bomber moved from Novgorod to Vologda Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 bomber and 5 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 3 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Russia causes 3 damage total. Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery and 1 fighter Americans defend with 1 infantry Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Volgograd Germans attack with 4 armour and 4 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 4 armour and 4 mech_infantrys in Volgograd, round 2 : 2/8 hits, 2.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in 112 Sea Zone Germans attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 112 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 112 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk retreated to Smolensk Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Vologda Germans attack with 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 tactical_bomber moved from Caucasus to Rostov 1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine 2 aaGuns, 1 armour, 13 artilleries, 16 infantry and 2 mech_infantrys moved from Belarus to Bryansk 1 bomber and 1 fighter moved from Russia to Bryansk 1 armour and 5 mech_infantrys moved from Novgorod to Bryansk 1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk 5 mech_infantrys moved from Archangel to Bryansk 1 aaGun moved from Archangel to Belarus 1 artillery and 1 infantry moved from Novgorod to Belarus 3 mech_infantrys moved from Poland to Belarus 1 transport moved from 115 Sea Zone to 113 Sea Zone 3 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Bryansk to Rostov 2 tactical_bombers moved from Vologda to Bryansk 1 fighter moved from 112 Sea Zone to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 4 mech_infantrys moved from Western Germany to Poland Place Units - Germans 3 armour placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 1 artillery placed in France 1 bomber and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0.67 Germans : -1.50 Americans : -1.00 Russians : 0.67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 2 infantry moved from Russia to Vologda 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Vologda 1 mech_infantry moved from Russia to Kazakhstan 1 infantry moved from Siberia to Sakha 1 infantry moved from Soviet Far East to Siberia 3 infantry moved from Soviet Far East to Siberia 2 infantry moved from Soviet Far East to Siberia 1 infantry moved from Soviet Far East to Siberia 1 infantry moved from Soviet Far East to Siberia 2 infantry moved from Soviet Far East to Siberia 1 submarine moved from 105 Sea Zone to 110 Sea Zone Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 29 PUs; Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Tambov Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Vologda to Russia Place Units - Russians 1 artillery, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : 0.33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Japanese 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Burma to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 bomber moved from French Indo China to Malaya 1 fighter and 1 tactical_bomber moved from Burma to Malaya 1 bomber moved from French Indo China to Malaya 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 armour and 2 infantry moved from Amur to Buryatia 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 destroyer, 3 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/6 hits, 3.17 expected hits ANZAC roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from ANZAC with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Buryatia Japanese attack with 1 armour and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Buryatia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 artillery and 5 infantry moved from Manchuria to Jehol 1 artillery and 1 infantry moved from Korea to Manchuria 1 transport moved from 5 Sea Zone to 19 Sea Zone 5 submarines moved from 6 Sea Zone to 20 Sea Zone 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 39 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Burma to French Indo China 1 aaGun, 2 artilleries and 3 infantry moved from Hunan to Anhwe 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Kiangsu to Hopei 1 armour and 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China 2 bombers moved from Malaya to French Indo China Place Units - Japanese 1 artillery and 2 infantry placed in India 2 infantry and 1 mech_infantry placed in Kiangsu 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 destroyer placed in 6 Sea Zone 1 artillery, 3 fighters and 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5 Japanese collect 64 PUs (3 lost to blockades); end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
ANZAC : -0.33 Russians : -0.33 Japanese : -1.00 -
TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Americans 1 artillery, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 infantry, 1 marine, 1 mech_infantry, 4 submarines and 3 transports moved from 16 Sea Zone to 5 Sea Zone 1 artillery, 4 infantry, 1 marine and 1 mech_infantry moved from 5 Sea Zone to Amur 2 bombers moved from Western United States to Siberia 2 bombers moved from Soviet Far East to Siberia 1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone 2 fighters moved from Western United States to 5 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone 2 bombers moved from Eastern United States to Soviet Far East 1 fighter moved from Eastern United States to Morocco 1 armour moved from Syria to Northwest Persia 1 mech_infantry moved from Libya to Alexandria 1 infantry moved from Tunisia to Libya Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat - AmericansCombat Hit Differential Summary :
-
@simon33 scramble in sz6?





