Hi,
Did some edit to the purchase, I later realised that you want a different OOL, like last time. GL HF
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Northern Italy to 92 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour and 2 infantry moved from Albania to Greece
1 armour moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Greece
Italians attack with 2 armour, 1 artillery and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 armour, 1 artillery and 4 infantry in Greece, round 2 : 2/1 hits, 2.17 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/1 hits, 1.33 expected hits
2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour, 1 artillery and 2 infantry in Greece, round 3 : 2/1 hits, 1.83 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Yugoslavia
Italians attack with 1 artillery and 1 infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.67 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.67 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 4 : 1/1 hits, 0.67 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/1 hits, 0.67 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/1 hits, 1.67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport; Americans defend with 1 fighter
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 3/1 hits, 3.67 expected hits
British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 4/1 hits, 4.17 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 fighter owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 92 Sea Zone
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 fighter in 92 Sea Zone, round 3 : 3/1 hits, 2.83 expected hits
British roll dice for 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 3 : 3/1 hits, 3.50 expected hits
1 tactical_bomber owned by the British, 2 cruisers owned by the Italians, 2 cruisers owned by the British and 1 fighter owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 battleship and 1 bomber in 92 Sea Zone, round 4 : 2/1 hits, 1.33 expected hits
British roll dice for 3 fighters and 1 transport in 92 Sea Zone, round 4 : 2/0 hits, 2.00 expected hits
1 bomber owned by the Italians, 1 fighter owned by the Americans, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
British win with 1 fighter and 1 transport remaining. Battle score for attacker is -11
Casualties for Italians: 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 fighter
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 16 PUs (1 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.50
British : -0.00
French : -0.33
Neutral_Allies : -1.00
Only 1 fighter survived, so edit it if you wanted it to be American instead of British.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from Queensland to New South Wales
2 aaGuns and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Morocco to Algeria
1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from Queensland to New South Wales
2 aaGuns and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Morocco to Algeria
1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
The casualties you chose are fine, thanks! Very interesting to see the results of the Italian battle – the British fleet is dead, but so is the Italian fleet and Italian air force, only the Italian transports survived. I don’t think I can send any more reinforcements to Gibraltar on turn 1 without losing London, so maybe Germany invading Southern France on G1 with enough force to stop a British take-back on UK1 means the Gibraltar Stack is a losing play? Time will tell.
@Argothair Yeah, I was thinking about that. Of course, not everyone would sacrifice Italy’s fleet/air force to do that, either.
It does mean that Germany not taking S. France means the UK fleet stack is pretty good move.
And if Italy doesn’t buy a destroyer, France can sink the transports, too, unless Germany drops 3 planes on S. Italy.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 10 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
4 bombers moved from Western Germany to 91 Sea Zone
2 mech_infantrys moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
2 infantry moved from Poland to Baltic States
3 artilleries and 11 infantry moved from Poland to Eastern Poland
2 artilleries moved from Slovakia Hungary to Eastern Poland
3 armour and 9 infantry moved from Romania to Eastern Poland
1 armour moved from Bulgaria to Eastern Poland
1 fighter and 1 tactical_bomber moved from Holland Belgium to Norway
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Holland Belgium to 114 Sea Zone
1 fighter moved from Southern Italy to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
Scramble options at Gibraltor again. 4 German bombers incoming.
Sure, I’ll scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 10 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
4 bombers moved from Western Germany to 91 Sea Zone
2 mech_infantrys moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
2 infantry moved from Poland to Baltic States
3 artilleries and 11 infantry moved from Poland to Eastern Poland
2 artilleries moved from Slovakia Hungary to Eastern Poland
3 armour and 9 infantry moved from Romania to Eastern Poland
1 armour moved from Bulgaria to Eastern Poland
1 fighter and 1 tactical_bomber moved from Holland Belgium to Norway
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Holland Belgium to 114 Sea Zone
1 fighter moved from Southern Italy to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
Combat - Germans
Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 125 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
1 transport owned by the British lost in 125 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 2 fighters and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 91 Sea Zone
Germans attack with 4 bombers
British defend with 1 fighter; French defend with 1 cruiser and 1 destroyer; Americans defend with 1 cruiser and 1 transport
Germans roll dice for 4 bombers in 91 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits
Americans roll dice for 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
1 destroyer owned by the French, 1 cruiser owned by the Americans, 1 cruiser owned by the French and 2 bombers owned by the Germans lost in 91 Sea Zone
Germans roll dice for 2 bombers in 91 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits
Americans roll dice for 1 fighter and 1 transport in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 13
Casualties for Germans: 3 bombers
Casualties for Americans: 1 cruiser and 1 transport
Casualties for French: 1 cruiser and 1 destroyer
Casualties for British: 1 fighter
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/1 hits, 1.50 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Norway
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Norway, round 2 : 1/1 hits, 1.50 expected hits
British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/1 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 4 armour, 5 artilleries and 20 infantry
Russians defend with 1 infantry
Germans roll dice for 4 armour, 5 artilleries and 20 infantry in Eastern Poland, round 2 : 8/1 hits, 7.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 4 armour, 5 artilleries and 19 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from 125 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from Norway to Finland
3 aaGuns moved from Germany to Slovakia Hungary
3 aaGuns moved from Holland Belgium to Western Germany
2 artilleries moved from France to Western Germany
3 armour moved from France to Germany
1 bomber moved from 91 Sea Zone to Southern France
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Germany
1 fighter moved from 114 Sea Zone to Germany
1 fighter moved from Baltic States to Finland
1 tactical_bomber moved from Baltic States to Germany
4 infantry moved from Bulgaria to Romania
Place Units - Germans
10 mech_infantrys placed in Germany
1 bomber placed in Western Germany
1 destroyer placed in 113 Sea Zone
1 submarine placed in 93 Sea Zone
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -0.50
British : -0.33
French : 0.33
Americans : 0.33
Russians : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 artillery and 11 infantry moved from Karelia to Finland
2 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Novgorod to Finland
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 armour moved from Belarus to Baltic States
1 mech_infantry moved from Belarus to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
1 armour moved from Bryansk to Novgorod
1 infantry moved from Bryansk to Belarus
1 artillery and 4 infantry moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
3 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Rostov to Bryansk
Combat - Russians
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Finland
Russians attack with 1 artillery, 2 fighters, 11 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 fighters, 7 infantry and 2 tactical_bombers
Russians roll dice for 1 artillery, 2 fighters, 11 infantry, 3 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 5/1 hits, 4.50 expected hits
Germans roll dice for 2 fighters, 7 infantry and 2 tactical_bombers in Finland, round 2 : 4/1 hits, 4.67 expected hits
4 infantry owned by the Russians and 5 infantry owned by the Germans lost in Finland
Russians roll dice for 1 artillery, 2 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in Finland, round 3 : 4/1 hits, 3.83 expected hits
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Finland, round 3 : 3/0 hits, 3.00 expected hits
3 infantry owned by the Russians, 2 infantry owned by the Germans and 2 tactical_bombers owned by the Germans lost in Finland
Russians roll dice for 1 artillery, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Finland, round 4 : 4/1 hits, 3.33 expected hits
Germans roll dice for 2 fighters in Finland, round 4 : 2/1 hits, 1.33 expected hits
2 infantry owned by the Russians and 2 fighters owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for Russians: 9 infantry
Casualties for Germans: 2 fighters, 7 infantry and 2 tactical_bombers
Battle in Baltic States
Russians attack with 1 armour and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 3 infantry in Baltic States, round 2 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Finland to Novgorod
2 fighters moved from Finland to Novgorod
1 aaGun moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun and 8 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : 1.00
@weddingsinger ouch! and sweet! that’s the kind of losing I can get behind! bombers, yummy.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Borneo to 43 Sea Zone
2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 submarines moved from 35 Sea Zone to 37 Sea Zone
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Kwangsi to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
2 fighters moved from Kwangsi to 36 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Borneo to 43 Sea Zone
2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 submarines moved from 35 Sea Zone to 37 Sea Zone
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Kwangsi to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
2 fighters moved from Kwangsi to 36 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.33 expected hits
Bombing raid in India rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.
Battle in Java
Battle in Sumatra
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch with 2 fighters remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 armour, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 2 transports
British defend with 1 cruiser and 1 transport
Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 36 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits
British roll dice for 1 cruiser and 1 transport in 36 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the British, 1 cruiser owned by the British and 1 destroyer owned by the Japanese lost in 36 Sea Zone
Japanese win with 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 11
Casualties for Japanese: 1 destroyer
Casualties for British: 1 cruiser and 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Suiyuyan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/1 hits, 1.83 expected hits
UK_Pacific roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Chahar to Hunan
1 artillery and 2 infantry moved from Anhwe to Hunan
1 carrier moved from 43 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from 45 Sea Zone to 44 Sea Zone
1 battleship and 1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 battleship and 1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 bombers moved from India to Kwangsi
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 factory_minor placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
British : 1.17
Chinese : 0.33
UK_Pacific : -0.33
AA fire in India : : -0.33
Japanese : 0.17
Ugh, yeah, stupid Finland… didn’t figure in the Russian planes for some reason.
It happens. Keep your chin up!
We all need at least one staff officer!
Sorry, I almost asked, but I figured you were probably just trying to lure my Russian infantry too far west or something – did you want to roll it back to G2 and redo your noncombat?
@Argothair I’m not picky. I’ll suffer the consequences of my carlessness this time, lol