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Whackamatt Good -vs- dawgoneit Evil L.O.R. #2
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TripleA Turn Summary: Gondor round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Gondor Gondor buy 8 trebuches; Remaining resources: 0 PUs; Combat Move - Gondor 4 towerGuards moved from Anorien to Eastfold 5 trebuches moved from Anorien to W. Osg. 4 spearInfantrys moved from Anorien to W. Osg. 5 heavyCavalrys moved from Anorien to Eastfold 10 undeads moved from Lamedon to Lebennin 2 heavyCavalrys moved from Lebennin to Minas Tirith 1 spearInfantry moved from Belfalas to Lebennin 2 galleons moved from Morthond to S. E. Central Sea Zone 2 caravels and 7 galleons moved from S. Gondor Coast to S. E. Central Sea Zone Non Combat Move - Gondor Place Units - Gondor 2 trebuches placed in W. Osg. 6 trebuches placed in Minas Tirith Turn Complete - Gondor Gondor collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Move Summary: Rhun round 2
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Combat Move - Rhun Rhun loses 0 PUs for violating E. Rhovanions neutrality. 2 warChariots moved from S. Rhovanion to E. Rhovanion Rhun take E. Rhovanion from Neutral 3 chariotArcherss and 2 spearInfantrys moved from S. E. Rhovanion to E. Rhovanion -
TripleA Turn Summary: Rhun round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Combat Move - Rhun Rhun loses 0 PUs for violating E. Rhovanions neutrality. 2 warChariots moved from S. Rhovanion to E. Rhovanion Rhun take E. Rhovanion from Neutral 3 chariotArcherss and 2 spearInfantrys moved from S. E. Rhovanion to E. Rhovanion Combat - Rhun Non Combat Move - Rhun Turn Complete - RhunCombat Hit Differential Summary :
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TripleA Turn Summary: Dale round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Dale Dale buy 2 lightCavalrys; Remaining resources: 0 PUs; Combat Move - Dale 2 lightCavalrys moved from Lake Town to Celduin Combat - Dale Battle in Celduin Dale attack with 2 lightCavalrys Neutral defend with 1 spearInfantry Dale roll dice for 2 lightCavalrys in Celduin, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 spearInfantry in Celduin, round 2 : 1/1 hits, 0.33 expected hits 1 lightCavalry owned by the Dale lost in Celduin Dale roll dice for 1 lightCavalry in Celduin, round 3 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 spearInfantry in Celduin, round 3 : 1/1 hits, 0.33 expected hits 1 lightCavalry owned by the Dale lost in Celduin Neutral win with 1 spearInfantry remaining. Battle score for attacker is -8 Casualties for Dale: 2 lightCavalrys Non Combat Move - Dale Place Units - Dale 2 lightCavalrys placed in Lake Town Turn Complete - Dale Dale collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Neutral : 1.33 Dale : -1.00 -
TripleA Turn Summary: Khand round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Khand Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs; Combat Move - Khand 1 warWolves moved from S. Ithilien to N. Ithilien 1 warWolves moved from N. Ithilien to Anorien 1 raiderCavalry moved from S. Ithilien to N. Ithilien 1 raiderCavalry moved from N. Ithilien to Anorien 1 raiderCavalry moved from S. Ithilien to E. Osg. 4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien 3 raiderss, 2 warWolvess and 1 xbowInfantry moved from Khand to Harad Road 2 warWolvess moved from Harad Road to S. Ithilien Combat - Khand Battle in Anorien Khand attack with 1 raiderCavalry and 1 warWolves Gondor defend with 1 spearInfantry Khand roll dice for 1 raiderCavalry and 1 warWolves in Anorien, round 2 : 1/2 hits, 0.67 expected hits Gondor roll dice for 1 spearInfantry in Anorien, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor lost in Anorien Khand win, taking Anorien from Gondor with 1 raiderCavalry and 1 warWolves remaining. Battle score for attacker is 3 Casualties for Gondor: 1 spearInfantry Non Combat Move - Khand Place Units - Khand 2 warWolvess and 1 xbowInfantry placed in Khand Turn Complete - Khand Khand collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Gondor : -0.33 Khand : 0.33 -
TripleA Turn Summary: Dwarves round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Dwarves Dwarves buy 2 axeInfantrys and 1 phalanx; Remaining resources: 3 PUs; Combat Move - Dwarves 1 axeInfantry, 1 berzerkers and 1 phalanx moved from Iron Hills to N. Rhun 2 berzerkerss, 2 cannons and 1 phalanx moved from N. Dale to Celduin Combat - Dwarves Battle in Celduin Dwarves attack with 2 berzerkerss, 2 cannons and 1 phalanx Neutral defend with 1 spearInfantry Dwarves roll dice for 2 berzerkerss, 2 cannons and 1 phalanx in Celduin, round 2 : 5/5 hits, 2.67 expected hits Neutral roll dice for 1 spearInfantry in Celduin, round 2 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral and 1 phalanx owned by the Dwarves lost in Celduin Dwarves loses 0 PUs for violating Celduins neutrality. Dwarves win, taking Celduin from Neutral with 2 berzerkerss and 2 cannons remaining. Battle score for attacker is -3 Casualties for Dwarves: 1 phalanx Casualties for Neutral: 1 spearInfantry Non Combat Move - Dwarves Place Units - Dwarves 2 axeInfantrys and 1 phalanx placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 18 PUs; end with 21 PUsCombat Hit Differential Summary :
Neutral : 0.67 Dwarves : 2.33 -
TripleA Turn Summary: Saruman round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Saruman Saruman buy 1 trolls and 2 urukhais; Remaining resources: 0 PUs; Place Units - Saruman 1 trolls and 2 urukhais placed in Isengard Turn Complete - Saruman Saruman collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Freefolk Freefolk buy 2 catapults and 4 hobbitss; Remaining resources: 2 PUs; Combat Move - Freefolk 3 hobbitss moved from Minhiriath to Lond Daer 1 lightCavalry moved from Cardolan to Lond Daer 2 archerss and 2 spearInfantrys moved from Cardolan to Tharbad 1 archers and 1 spearInfantry moved from N. Enedwaith to Lond Daer 1 hobbits moved from N. Enedwaith to Tharbad 1 archers, 2 catapults and 3 spearInfantrys moved from S. Downs to Cardolan 1 archers, 1 catapult and 1 hobbits moved from Bree to S. Downs 1 hobbits moved from Shire to Minhiriath 1 catapult and 1 hobbits moved from Hobbiton to Shire 1 hobbits moved from Fornost to Breelands Combat - Freefolk Battle in Tharbad Freefolk attack with 2 archerss, 1 hobbits and 2 spearInfantrys Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys Freefolk roll dice for 2 archerss, 1 hobbits and 2 spearInfantrys in Tharbad, round 2 : 4/5 hits, 1.00 expected hits Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 2 : 1/6 hits, 1.50 expected hits 1 hobbits owned by the Freefolk, 1 spearInfantry owned by the Neutral and 3 fortificationss owned by the Neutral lost in Tharbad Freefolk roll dice for 2 archerss and 2 spearInfantrys in Tharbad, round 3 : 0/4 hits, 1.00 expected hits Neutral roll dice for 2 spearInfantrys in Tharbad, round 3 : 0/2 hits, 0.67 expected hits Freefolk roll dice for 2 archerss and 2 spearInfantrys in Tharbad, round 4 : 1/4 hits, 1.00 expected hits Neutral roll dice for 2 spearInfantrys in Tharbad, round 4 : 1/2 hits, 0.67 expected hits 1 archers owned by the Freefolk and 1 spearInfantry owned by the Neutral lost in Tharbad Freefolk roll dice for 1 archers and 2 spearInfantrys in Tharbad, round 5 : 2/3 hits, 0.67 expected hits Neutral roll dice for 1 spearInfantry in Tharbad, round 5 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Tharbad Freefolk loses 0 PUs for violating Tharbads neutrality. Freefolk win, taking Tharbad from Neutral with 1 archers and 2 spearInfantrys remaining. Battle score for attacker is 10 Casualties for Freefolk: 1 archers and 1 hobbits Casualties for Neutral: 3 fortificationss and 3 spearInfantrys Battle in Lond Daer Freefolk attack with 1 archers, 3 hobbitss, 1 lightCavalry and 1 spearInfantry Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys Freefolk roll dice for 1 archers, 3 hobbitss, 1 lightCavalry and 1 spearInfantry in Lond Daer, round 2 : 0/4 hits, 0.83 expected hits Neutral roll dice for 2 fortificationss and 2 spearInfantrys in Lond Daer, round 2 : 1/4 hits, 1.00 expected hits 1 hobbits owned by the Freefolk lost in Lond Daer Freefolk roll dice for 1 archers, 2 hobbitss, 1 lightCavalry and 1 spearInfantry in Lond Daer, round 3 : 1/4 hits, 0.83 expected hits Neutral roll dice for 2 fortificationss and 2 spearInfantrys in Lond Daer, round 3 : 1/4 hits, 1.00 expected hits 1 hobbits owned by the Freefolk and 1 fortifications owned by the Neutral lost in Lond Daer Freefolk roll dice for 1 archers, 1 hobbits, 1 lightCavalry and 1 spearInfantry in Lond Daer, round 4 : 0/4 hits, 0.83 expected hits Neutral roll dice for 1 fortifications and 2 spearInfantrys in Lond Daer, round 4 : 0/3 hits, 0.83 expected hits Freefolk roll dice for 1 archers, 1 hobbits, 1 lightCavalry and 1 spearInfantry in Lond Daer, round 5 : 0/4 hits, 0.83 expected hits Neutral roll dice for 1 fortifications and 2 spearInfantrys in Lond Daer, round 5 : 1/3 hits, 0.83 expected hits 1 hobbits owned by the Freefolk lost in Lond Daer Freefolk roll dice for 1 archers, 1 lightCavalry and 1 spearInfantry in Lond Daer, round 6 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 fortifications and 2 spearInfantrys in Lond Daer, round 6 : 0/3 hits, 0.83 expected hits Freefolk roll dice for 1 archers, 1 lightCavalry and 1 spearInfantry in Lond Daer, round 7 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 fortifications and 2 spearInfantrys in Lond Daer, round 7 : 0/3 hits, 0.83 expected hits Freefolk roll dice for 1 archers, 1 lightCavalry and 1 spearInfantry in Lond Daer, round 8 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 fortifications and 2 spearInfantrys in Lond Daer, round 8 : 0/3 hits, 0.83 expected hits 1 fortifications owned by the Neutral lost in Lond Daer Freefolk roll dice for 1 archers, 1 lightCavalry and 1 spearInfantry in Lond Daer, round 9 : 1/3 hits, 0.83 expected hits Neutral roll dice for 2 spearInfantrys in Lond Daer, round 9 : 1/2 hits, 0.67 expected hits 1 archers owned by the Freefolk and 1 spearInfantry owned by the Neutral lost in Lond Daer Freefolk roll dice for 1 lightCavalry and 1 spearInfantry in Lond Daer, round 10 : 1/2 hits, 0.50 expected hits Neutral roll dice for 1 spearInfantry in Lond Daer, round 10 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral and 1 spearInfantry owned by the Freefolk lost in Lond Daer Freefolk loses 0 PUs for violating Lond Daers neutrality. Freefolk win, taking Lond Daer from Neutral with 1 lightCavalry remaining. Battle score for attacker is -2 Casualties for Freefolk: 1 archers, 3 hobbitss and 1 spearInfantry Casualties for Neutral: 2 fortificationss and 2 spearInfantrys Non Combat Move - Freefolk Place Units - Freefolk 1 catapult and 2 hobbitss placed in Bree 1 catapult and 1 hobbits placed in Hobbiton 1 hobbits placed in Fornost Turn Complete - Freefolk Freefolk collect 22 PUs; end with 24 PUsCombat Hit Differential Summary :
Neutral : -3.33 Freefolk : 0.17 -
TripleA Turn Summary: Mordor round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Mordor Mordor buy 3 orcss, 3 siegeTowers and 1 trolls; Remaining resources: 0 PUs; Combat Move - Mordor 3 nazguls, 17 orcss, 8 siegeTowers and 4 trollss moved from N. Ithilien to Anorien 1 trolls moved from Minas Morgul to Anorien 2 siegeTowers moved from Minas Morgul to N. Ithilien 1 nazgul moved from Anorien to E. Emnet 1 nazgul moved from E. Emnet to Anorien 2 orcss moved from Minas Morgul to N. Ithilien 1 orcs moved from Gladden to Anduin West Bank Mordor take Anduin West Bank from Elves 1 trolls moved from Gladden to Carrock Mordor take Carrock from Elves 1 trolls moved from Carrock to N. Mirkwood Mordor take N. Mirkwood from Elves 1 siegeTower moved from Gladden to S. Mirkwood 1 trolls moved from Gladden to E. Mirkwood Mordor take E. Mirkwood from Elves 1 orcs moved from Dol Goldur to S. Mirkwood Combat - Mordor Non Combat Move - Mordor Place Units - Mordor 1 orcs and 1 siegeTower placed in Dol Goldur 1 siegeTower and 1 trolls placed in E. Osg. 2 orcss and 1 siegeTower placed in Minas Morgul Turn Complete - Mordor Mordor collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Rohan round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Rohan Rohan buy 2 fortificationss, 2 spearInfantrys and 2 towers; Remaining resources: 0 PUs; Combat Move - Rohan 7 spearInfantrys and 2 trebuches moved from Westfold to Isengard 1 heavyCavalry moved from Helms Deep to Isengard Combat - Rohan Battle in Isengard Rohan attack with 1 heavyCavalry, 7 spearInfantrys and 2 trebuches Saruman defend with 1 castle, 1 trolls, 4 urukhais and 1 wizard Rohan roll dice for 1 heavyCavalry, 7 spearInfantrys and 2 trebuches in Isengard, round 2 : 4/10 hits, 3.00 expected hits Saruman roll dice for 1 trolls, 4 urukhais and 1 wizard in Isengard, round 2 : 3/6 hits, 2.50 expected hits 4 urukhais owned by the Saruman and 3 spearInfantrys owned by the Rohan lost in Isengard Rohan roll dice for 1 heavyCavalry, 4 spearInfantrys and 2 trebuches in Isengard, round 3 : 5/7 hits, 2.50 expected hits Saruman roll dice for 1 trolls and 1 wizard in Isengard, round 3 : 1/2 hits, 1.17 expected hits 1 trolls owned by the Saruman, 1 spearInfantry owned by the Rohan and 1 wizard owned by the Saruman lost in Isengard Rohan captures 12PUs while taking Saruman capital Rohan win, taking Isengard from Saruman with 1 heavyCavalry, 3 spearInfantrys and 2 trebuches remaining. Battle score for attacker is 22 Casualties for Rohan: 4 spearInfantrys Casualties for Saruman: 1 trolls, 4 urukhais and 1 wizard Non Combat Move - Rohan Place Units - Rohan 2 fortificationss and 2 towers placed in Eastfold 2 spearInfantrys placed in Helms Deep Turn Complete - Rohan Rohan collect 28 PUs; end with 40 PUsCombat Hit Differential Summary :
Saruman : 0.33 Rohan : 3.50 -
TripleA Turn Summary: Goblins round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Goblins Goblins buy 5 shooterss, 1 trolls and 1 wargs; Remaining resources: 0 PUs; Combat Move - Goblins 1 shooters moved from Fangorn to Westfold Goblins take Westfold from Rohan 1 shooters moved from Wold to E. Emnet Goblins take E. Emnet from Rohan 6 wargss moved from Lorien to Isengard 1 wargs moved from Moria to Isengard 2 batss moved from Moria to Isengard 1 shooters moved from Anduin East Bank to Celebran 3 trollss moved from Lorien to Fangorn 1 stabbers moved from Moria to Eregion 2 shooterss moved from Moria to Eregion 1 shooters moved from Moria to Drimrill Dale Combat - Goblins Battle in Eregion Goblins attack with 2 shooterss and 1 stabbers Elves defend with 1 hobbits Goblins roll dice for 2 shooterss and 1 stabbers in Eregion, round 2 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 hobbits in Eregion, round 2 : 0/1 hits, 0.17 expected hits Goblins roll dice for 2 shooterss and 1 stabbers in Eregion, round 3 : 1/1 hits, 0.33 expected hits Elves roll dice for 1 hobbits in Eregion, round 3 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Elves lost in Eregion Goblins win, taking Eregion from Elves with 2 shooterss and 1 stabbers remaining. Battle score for attacker is 2 Casualties for Elves: 1 hobbits Battle in Isengard Goblins attack with 2 batss and 7 wargss Rohan defend with 1 castle, 1 heavyCavalry, 3 spearInfantrys and 2 trebuches Goblins roll dice for 2 batss and 7 wargss in Isengard, round 2 : 2/9 hits, 3.00 expected hits Rohan roll dice for 1 heavyCavalry, 3 spearInfantrys and 2 trebuches in Isengard, round 2 : 3/6 hits, 1.67 expected hits 3 wargss owned by the Goblins and 2 trebuches owned by the Rohan lost in Isengard Goblins roll dice for 2 batss and 4 wargss in Isengard, round 3 : 1/6 hits, 2.00 expected hits Rohan roll dice for 1 heavyCavalry and 3 spearInfantrys in Isengard, round 3 : 3/4 hits, 1.33 expected hits 3 wargss owned by the Goblins and 1 spearInfantry owned by the Rohan lost in Isengard Goblins roll dice for 2 batss and 1 wargs in Isengard, round 4 : 0/3 hits, 1.00 expected hits Rohan roll dice for 1 heavyCavalry and 2 spearInfantrys in Isengard, round 4 : 1/3 hits, 1.00 expected hits 1 wargs owned by the Goblins lost in Isengard retreated to Isengard Rohan win with 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is -24 Casualties for Goblins: 7 wargss Casualties for Rohan: 1 spearInfantry and 2 trebuches Non Combat Move - Goblins 2 batss moved from Isengard to Fangorn Place Units - Goblins 5 shooterss, 1 trolls and 1 wargs placed in Moria Turn Complete - Goblins Goblins collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Goblins : -2.67 Elves : -0.33 Rohan : 3.00 -
TripleA Turn Summary: Elves round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Elves Elves buy 2 hobbitss and 10 hunterss; Remaining resources: 0 PUs; Combat Move - Elves 7 hobbitss and 1 hunters moved from Rivendell to Eregion 1 hunters moved from N. Caves to Drimrill Dale 1 hunters moved from N. Caves to Anduin West Bank 1 wizard moved from N. Caves to Drimrill Dale 1 wizard moved from N. Caves to Anduin West Bank 1 hunters moved from N. Caves to Drimrill Dale 1 hunters moved from High Mirkwood to Carrock Elves take Carrock from Mordor 1 hunters moved from Carrock to Gladden Elves take Gladden from Mordor 2 hunterss moved from High Mirkwood to N. Mirkwood 1 ents moved from N. Dale to N. Mirkwood 1 hunters moved from High Mirkwood to W. Mirkwood Elves take W. Mirkwood from Mordor 2 eagless moved from S. Dale to E. Rhovanion 1 hunters and 2 wizards moved from Rhun to E. Rhovanion Combat - Elves Battle in Drimrill Dale Elves attack with 2 hunterss and 1 wizard Goblins defend with 1 shooters Elves roll dice for 2 hunterss and 1 wizard in Drimrill Dale, round 2 : 2/3 hits, 1.33 expected hits Goblins roll dice for 1 shooters in Drimrill Dale, round 2 : 1/1 hits, 0.33 expected hits 1 shooters owned by the Goblins and 1 hunters owned by the Elves lost in Drimrill Dale Elves win, taking Drimrill Dale from Goblins with 1 hunters and 1 wizard remaining. Battle score for attacker is -2 Casualties for Elves: 1 hunters Casualties for Goblins: 1 shooters Battle in Anduin West Bank Elves attack with 1 hunters and 1 wizard Mordor defend with 1 orcs Elves roll dice for 1 hunters and 1 wizard in Anduin West Bank, round 2 : 2/2 hits, 1.00 expected hits Mordor roll dice for 1 orcs in Anduin West Bank, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in Anduin West Bank Elves win, taking Anduin West Bank from Mordor with 1 hunters and 1 wizard remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Battle in Eregion Elves attack with 7 hobbitss and 1 hunters Goblins defend with 2 shooterss and 1 stabbers Elves roll dice for 7 hobbitss and 1 hunters in Eregion, round 2 : 0/2 hits, 0.50 expected hits Goblins roll dice for 2 shooterss and 1 stabbers in Eregion, round 2 : 1/3 hits, 0.83 expected hits 1 hobbits owned by the Elves lost in Eregion Elves roll dice for 6 hobbitss and 1 hunters in Eregion, round 3 : 0/2 hits, 0.50 expected hits Goblins roll dice for 2 shooterss and 1 stabbers in Eregion, round 3 : 1/3 hits, 0.83 expected hits 1 hobbits owned by the Elves lost in Eregion Elves roll dice for 5 hobbitss and 1 hunters in Eregion, round 4 : 0/2 hits, 0.50 expected hits Goblins roll dice for 2 shooterss and 1 stabbers in Eregion, round 4 : 1/3 hits, 0.83 expected hits 1 hobbits owned by the Elves lost in Eregion Elves roll dice for 4 hobbitss and 1 hunters in Eregion, round 5 : 1/2 hits, 0.50 expected hits Goblins roll dice for 2 shooterss and 1 stabbers in Eregion, round 5 : 0/3 hits, 0.83 expected hits 1 stabbers owned by the Goblins lost in Eregion Elves roll dice for 4 hobbitss and 1 hunters in Eregion, round 6 : 1/2 hits, 0.50 expected hits Goblins roll dice for 2 shooterss in Eregion, round 6 : 2/2 hits, 0.67 expected hits 1 shooters owned by the Goblins and 2 hobbitss owned by the Elves lost in Eregion Elves roll dice for 2 hobbitss and 1 hunters in Eregion, round 7 : 0/2 hits, 0.50 expected hits Goblins roll dice for 1 shooters in Eregion, round 7 : 0/1 hits, 0.33 expected hits Elves roll dice for 2 hobbitss and 1 hunters in Eregion, round 8 : 0/2 hits, 0.50 expected hits Goblins roll dice for 1 shooters in Eregion, round 8 : 0/1 hits, 0.33 expected hits Elves roll dice for 2 hobbitss and 1 hunters in Eregion, round 9 : 1/2 hits, 0.50 expected hits Goblins roll dice for 1 shooters in Eregion, round 9 : 0/1 hits, 0.33 expected hits 1 shooters owned by the Goblins lost in Eregion Elves win, taking Eregion from Goblins with 2 hobbitss and 1 hunters remaining. Battle score for attacker is -4 Casualties for Elves: 5 hobbitss Casualties for Goblins: 2 shooterss and 1 stabbers Battle in N. Mirkwood Elves attack with 1 ents and 2 hunterss Mordor defend with 1 trolls Elves roll dice for 1 ents and 2 hunterss in N. Mirkwood, round 2 : 1/3 hits, 1.17 expected hits Mordor roll dice for 1 trolls in N. Mirkwood, round 2 : 0/1 hits, 0.50 expected hits 1 trolls owned by the Mordor lost in N. Mirkwood Elves win, taking N. Mirkwood from Mordor with 1 ents and 2 hunterss remaining. Battle score for attacker is 6 Casualties for Mordor: 1 trolls Battle in E. Rhovanion Elves attack with 2 eagless, 1 hunters and 2 wizards Rhun defend with 3 chariotArcherss, 2 spearInfantrys and 2 warChariots Elves roll dice for 2 eagless, 1 hunters and 2 wizards in E. Rhovanion, round 2 : 3/5 hits, 2.33 expected hits Rhun roll dice for 3 chariotArcherss, 2 spearInfantrys and 2 warChariots in E. Rhovanion, round 2 : 5/7 hits, 2.00 expected hits 1 spearInfantry owned by the Rhun, 1 hunters owned by the Elves, 2 wizards owned by the Elves, 2 eagless owned by the Elves and 2 warChariots owned by the Rhun lost in E. Rhovanion Rhun win with 3 chariotArcherss and 1 spearInfantry remaining. Battle score for attacker is -17 Casualties for Elves: 2 eagless, 1 hunters and 2 wizards Casualties for Rhun: 1 spearInfantry and 2 warChariots Non Combat Move - Elves Place Units - Elves 6 hunterss placed in Rhun 2 hunterss placed in N. Caves 1 hobbits and 2 hunterss placed in High Mirkwood 1 hobbits placed in Rivendell Turn Complete - Elves Elves collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Goblins : 0.67 Mordor : -0.67 Elves : 1.17 Rhun : 3.00 -
TripleA Turn Summary: Haradrim round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Haradrim Haradrim buy 1 corsairs, 1 galleon, 2 rafts and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Haradrim 3 caravels and 6 galleons moved from Umbar Peninsula Coast to Bay of Harad 1 raft moved from Harad Sea Coast to Bay of Harad 1 corsairs and 2 spearInfantrys moved from City of Corsairs to Umbar 1 spearInfantry moved from Umbar to Debatable Land 3 corsairss, 1 oliphant and 3 spearInfantrys moved from Debatable Land to S. Ithilien 1 oliphant and 1 spearInfantry moved from S. Ithilien to E. Osg. 2 oliphants moved from N. Ithilien to Anorien 1 spearInfantry moved from N. Ithilien to Anorien 1 oliphant moved from Dagorlad to Anorien Non Combat Move - Haradrim Place Units - Haradrim 1 galleon and 2 rafts placed in Bay of Harad 1 corsairs and 1 spearInfantry placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Gondor round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Gondor Gondor buy 2 fortificationss and 8 spearInfantrys; Remaining resources: 1 PUs; Combat Move - Gondor 7 spearInfantrys, 2 towerGuards and 7 trebuches moved from W. Osg. to Anorien 2 heavyCavalrys, 1 towerGuard and 9 trebuches moved from Minas Tirith to Anorien 5 heavyCavalrys and 4 towerGuards moved from Eastfold to Anorien 1 spearInfantry and 10 undeads moved from Lebennin to Lossarnach Combat - Gondor Battle in Anorien Gondor attack with 7 heavyCavalrys, 7 spearInfantrys, 7 towerGuards and 16 trebuches Mordor defend with 3 nazguls, 17 orcss, 8 siegeTowers and 5 trollss; Haradrim defend with 3 oliphants and 1 spearInfantry; Khand defend with 1 raiderCavalry and 1 warWolves Gondor roll dice for 7 heavyCavalrys, 7 spearInfantrys, 7 towerGuards and 16 trebuches in Anorien, round 2 : 16/37 hits, 17.33 expected hits Units damaged: 3 nazguls owned by the Mordor and 3 oliphants owned by the Haradrim Khand roll dice for 3 nazguls, 3 oliphants, 17 orcss, 1 raiderCavalry, 8 siegeTowers, 1 spearInfantry, 5 trollss and 1 warWolves in Anorien, round 2 : 13/39 hits, 9.83 expected hits 6 trebuches owned by the Gondor, 7 spearInfantrys owned by the Gondor and 10 orcss owned by the Mordor lost in Anorien Gondor roll dice for 7 heavyCavalrys, 7 towerGuards and 10 trebuches in Anorien, round 3 : 9/24 hits, 12.00 expected hits Khand roll dice for 3 nazguls, 3 oliphants, 7 orcss, 1 raiderCavalry, 8 siegeTowers, 1 spearInfantry, 5 trollss and 1 warWolves in Anorien, round 3 : 7/29 hits, 8.17 expected hits 7 trebuches owned by the Gondor, 1 siegeTower owned by the Mordor, 1 warWolves owned by the Khand and 7 orcss owned by the Mordor lost in Anorien Gondor roll dice for 7 heavyCavalrys, 7 towerGuards and 3 trebuches in Anorien, round 4 : 14/17 hits, 7.83 expected hits Khand roll dice for 3 nazguls, 3 oliphants, 1 raiderCavalry, 7 siegeTowers, 1 spearInfantry and 5 trollss in Anorien, round 4 : 8/20 hits, 6.67 expected hits 6 towerGuards owned by the Gondor, 2 trebuches owned by the Gondor, 1 spearInfantry owned by the Haradrim, 2 trollss owned by the Mordor, 7 siegeTowers owned by the Mordor, 3 oliphants owned by the Haradrim and 1 raiderCavalry owned by the Khand lost in Anorien Gondor roll dice for 7 heavyCavalrys, 1 towerGuard and 1 trebuche in Anorien, round 5 : 5/9 hits, 4.50 expected hits Khand roll dice for 3 nazguls and 3 trollss in Anorien, round 5 : 2/6 hits, 3.00 expected hits 1 towerGuard owned by the Gondor, 2 nazguls owned by the Mordor, 1 trebuche owned by the Gondor and 3 trollss owned by the Mordor lost in Anorien Gondor roll dice for 7 heavyCavalrys in Anorien, round 6 : 3/7 hits, 3.50 expected hits Khand roll dice for 1 nazgul in Anorien, round 6 : 0/1 hits, 0.50 expected hits 1 nazgul owned by the Mordor lost in Anorien Gondor win, taking Anorien from Khand with 7 heavyCavalrys remaining. Battle score for attacker is 128 Casualties for Gondor: 7 spearInfantrys, 7 towerGuards and 16 trebuches Casualties for Mordor: 3 nazguls, 17 orcss, 8 siegeTowers and 5 trollss Casualties for Khand: 1 raiderCavalry and 1 warWolves Casualties for Haradrim: 3 oliphants and 1 spearInfantry Non Combat Move - Gondor Place Units - Gondor 2 fortificationss and 8 spearInfantrys placed in Minas Tirith Turn Complete - Gondor Gondor collect 28 PUs; end with 29 PUsCombat Hit Differential Summary :
Gondor : 1.83 Khand : 1.83 -
TripleA Turn Summary: Rhun round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Combat Move - Rhun 3 chariotArcherss and 1 spearInfantry moved from E. Rhovanion to Rhun Combat - Rhun Battle in Rhun Rhun attack with 3 chariotArcherss and 1 spearInfantry Elves defend with 1 castle and 6 hunterss Rhun roll dice for 3 chariotArcherss and 1 spearInfantry in Rhun, round 2 : 0/4 hits, 1.33 expected hits Elves roll dice for 6 hunterss in Rhun, round 2 : 2/6 hits, 3.00 expected hits 1 spearInfantry owned by the Rhun and 1 chariotArchers owned by the Rhun lost in Rhun Rhun roll dice for 2 chariotArcherss in Rhun, round 3 : 0/2 hits, 0.67 expected hits Elves roll dice for 6 hunterss in Rhun, round 3 : 2/6 hits, 3.00 expected hits 2 chariotArcherss owned by the Rhun lost in Rhun Elves win with 6 hunterss remaining. Battle score for attacker is -18 Casualties for Rhun: 3 chariotArcherss and 1 spearInfantry Non Combat Move - Rhun Turn Complete - RhunCombat Hit Differential Summary :
Elves : -2.00 Rhun : -2.00 -
@Whackamatt how lucky can you get!
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TripleA Turn Summary: Dale round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Dale Dale buy 1 heavyCavalry and 1 lightCavalry; Remaining resources: 0 PUs; Combat Move - Dale 1 lightCavalry moved from Lake Town to E. Rhovanion Dale take E. Rhovanion from Rhun 1 lightCavalry moved from Lake Town to Rhovanion Dale take Rhovanion from Goblins Combat - Dale Non Combat Move - Dale Place Units - Dale 1 heavyCavalry and 1 lightCavalry placed in Lake Town Turn Complete - Dale Dale collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Khand round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Khand Khand buy 1 raiderCavalry and 2 warWolvess; Remaining resources: 0 PUs; Combat Move - Khand 4 raiderss, 2 warWolvess and 2 xbowInfantrys moved from S. Ithilien to N. Ithilien 1 raiderCavalry moved from E. Osg. to N. Ithilien 3 raiderss and 1 xbowInfantry moved from Harad Road to S. Ithilien 2 warWolvess and 1 xbowInfantry moved from Khand to Harad Road 2 warWolvess moved from Harad Road to S. Ithilien Combat - Khand Non Combat Move - Khand Place Units - Khand 1 raiderCavalry and 2 warWolvess placed in Khand Turn Complete - Khand Khand collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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0 hits! That was unlucky
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TripleA Turn Summary: Dwarves round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Dwarves Dwarves buy 1 berzerkers, 1 castle and 1 mortar; Remaining resources: 2 PUs; Combat Move - Dwarves 2 berzerkerss and 2 cannons moved from Celduin to E. Mirkwood 2 axeInfantrys and 1 phalanx moved from Lonely Mtn. to N. Dale 1 axeInfantry, 1 berzerkers and 1 phalanx moved from N. Rhun to Rhun Combat - Dwarves Battle in E. Mirkwood Dwarves attack with 2 berzerkerss and 2 cannons Mordor defend with 1 trolls Dwarves roll dice for 2 berzerkerss and 2 cannons in E. Mirkwood, round 2 : 2/4 hits, 2.33 expected hits Mordor roll dice for 1 trolls in E. Mirkwood, round 2 : 1/1 hits, 0.50 expected hits 1 trolls owned by the Mordor and 1 berzerkers owned by the Dwarves lost in E. Mirkwood Dwarves win, taking E. Mirkwood from Mordor with 1 berzerkers and 2 cannons remaining. Battle score for attacker is 1 Casualties for Dwarves: 1 berzerkers Casualties for Mordor: 1 trolls Non Combat Move - Dwarves Place Units - Dwarves 1 castle placed in Celduin 1 berzerkers and 1 mortar placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 18 PUs; end with 20 PUsCombat Hit Differential Summary :
Mordor : 0.50 Dwarves : -0.33





