Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 6 infantry, 4 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 31 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Wake Island to 30 Sea Zone
1 fighter moved from Wake Island to 30 Sea Zone
1 bomber moved from Wake Island to 30 Sea Zone
4 fighters moved from 26 Sea Zone to 30 Sea Zone
4 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
1 armour moved from Yunnan to Burma
1 mech_infantry moved from Szechwan to Burma
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Hunan to Burma
1 tactical_bomber moved from Yunnan to Burma
3 fighters and 2 tactical_bombers moved from Yunnan to India
1 tactical_bomber moved from 38 Sea Zone to India
1 fighter moved from 38 Sea Zone to India
1 battleship moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 78 Sea Zone to 41 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
Combat - Japanese
Battle in India
Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 3 tactical_bombers
British defend with 3 aaGuns, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 2/7 hits, 1.17 expected hits
2 fighters owned by the Japanese lost in India
Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers in India, round 2 : 4/9 hits, 4.17 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 0/6 hits, 2.50 expected hits
3 aaGuns owned by the British and 1 infantry owned by the British lost in India
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers in India, round 3 : 4/9 hits, 4.17 expected hits
UK_Pacific roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 3 : 3/5 hits, 2.17 expected hits
2 tactical_bombers owned by the Japanese, 1 infantry owned by the Japanese, 1 tactical_bomber owned by the British, 1 artillery owned by the British and 2 infantry owned by the British lost in India
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in India, round 4 : 1/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 fighter in India, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in India
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 fighters, 1 infantry and 2 tactical_bombers
Casualties for British: 3 aaGuns, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Battle in Burma
Japanese attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 2 infantry
Japanese roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 1.67 expected hits
UK_Pacific roll dice for 1 armour and 2 infantry in Burma, round 2 : 1/3 hits, 1.17 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 armour in Burma, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 armour and 2 infantry
Battle in 30 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 5 fighters and 5 tactical_bombers
Americans defend with 1 submarine; ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 destroyer, 5 fighters and 5 tactical_bombers in 30 Sea Zone, round 2 : 6/12 hits, 6.83 expected hits
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 30 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 submarine
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 fighter moved from 30 Sea Zone to Hawaiian Islands
1 fighter moved from 30 Sea Zone to Hawaiian Islands
1 fighter moved from 30 Sea Zone to Hawaiian Islands
1 bomber moved from 30 Sea Zone to Hawaiian Islands
2 fighters moved from 30 Sea Zone to 26 Sea Zone
5 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 artillery and 1 transport moved from 30 Sea Zone to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 fighter moved from India to Shan State
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Anhwe to Szechwan
1 infantry moved from Jehol to Chahar
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Kwangtung to Hunan
1 artillery moved from Jehol to Anhwe
1 armour moved from Hopei to Kweichow
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Anhwe
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Korea
1 tactical_bomber moved from Burma to Shan State
Place Units - Japanese
2 destroyers, 2 submarines and 2 transports placed in 6 Sea Zone
2 infantry placed in Japan
1 artillery and 2 infantry placed in Manchuria
1 artillery and 2 infantry placed in Malaya
3 mech_infantrys placed in French Indo China
1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 69 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans : -0.50
UK_Pacific : -2.00
AA fire in India : : 0.83
Japanese : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 8 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 8 artilleries, 12 infantry and 2 mech_infantrys moved from Eire to 109 Sea Zone
1 armour, 8 artilleries, 12 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
4 fighters moved from 109 Sea Zone to United Kingdom
7 bombers and 1 fighter moved from Eire to United Kingdom
Combat - Americans
Battle in United Kingdom
Americans attack with 1 armour, 8 artilleries, 7 bombers, 5 fighters, 12 infantry and 2 mech_infantrys
Germans defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 25 infantry
AA fire in United Kingdom : 1/9 hits, 1.50 expected hits
1 fighter owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 8 artilleries, 7 bombers, 4 fighters, 12 infantry and 2 mech_infantrys in United Kingdom, round 2 : 13/34 hits, 13.50 expected hits
Germans roll dice for 3 aaGuns, 2 artilleries and 25 infantry in United Kingdom, round 2 : 6/27 hits, 9.00 expected hits
3 aaGuns owned by the Germans, 10 infantry owned by the Germans and 6 infantry owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 8 artilleries, 7 bombers, 4 fighters, 6 infantry and 2 mech_infantrys in United Kingdom, round 3 : 12/28 hits, 12.50 expected hits
Germans roll dice for 2 artilleries and 15 infantry in United Kingdom, round 3 : 6/17 hits, 5.67 expected hits
12 infantry owned by the Germans and 6 infantry owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 8 artilleries, 7 bombers, 4 fighters and 2 mech_infantrys in United Kingdom, round 4 : 11/22 hits, 10.50 expected hits
Germans roll dice for 2 artilleries and 3 infantry in United Kingdom, round 4 : 3/5 hits, 1.67 expected hits
2 artilleries owned by the Germans, 3 infantry owned by the Germans and 3 bombers owned by the Americans lost in United Kingdom
Americans win, taking United Kingdom from Germans with 1 armour, 8 artilleries, 4 bombers, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Americans: 3 bombers, 1 fighter and 12 infantry
Casualties for Germans: 3 aaGuns, 2 artilleries and 25 infantry
Non Combat Move - Americans
4 bombers moved from United Kingdom to Eire
3 fighters moved from United Kingdom to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
Place Units - Americans
8 destroyers placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -1.33
Americans : -0.50
AA fire in United Kingdom : : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 8 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 8 artilleries, 12 infantry and 2 mech_infantrys moved from Eire to 109 Sea Zone
1 armour, 8 artilleries, 12 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
4 fighters moved from 109 Sea Zone to United Kingdom
7 bombers and 1 fighter moved from Eire to United Kingdom
Combat - Americans
Battle in United Kingdom
Americans attack with 1 armour, 8 artilleries, 7 bombers, 5 fighters, 12 infantry and 2 mech_infantrys
Germans defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 25 infantry
AA fire in United Kingdom : 1/9 hits, 1.50 expected hits
1 fighter owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 8 artilleries, 7 bombers, 4 fighters, 12 infantry and 2 mech_infantrys in United Kingdom, round 2 : 13/34 hits, 13.50 expected hits
Germans roll dice for 3 aaGuns, 2 artilleries and 25 infantry in United Kingdom, round 2 : 6/27 hits, 9.00 expected hits
3 aaGuns owned by the Germans, 10 infantry owned by the Germans and 6 infantry owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 8 artilleries, 7 bombers, 4 fighters, 6 infantry and 2 mech_infantrys in United Kingdom, round 3 : 12/28 hits, 12.50 expected hits
Germans roll dice for 2 artilleries and 15 infantry in United Kingdom, round 3 : 6/17 hits, 5.67 expected hits
12 infantry owned by the Germans and 6 infantry owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 8 artilleries, 7 bombers, 4 fighters and 2 mech_infantrys in United Kingdom, round 4 : 11/22 hits, 10.50 expected hits
Germans roll dice for 2 artilleries and 3 infantry in United Kingdom, round 4 : 3/5 hits, 1.67 expected hits
2 artilleries owned by the Germans, 3 infantry owned by the Germans and 3 bombers owned by the Americans lost in United Kingdom
Americans win, taking United Kingdom from Germans with 1 armour, 8 artilleries, 4 bombers, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Americans: 3 bombers, 1 fighter and 12 infantry
Casualties for Germans: 3 aaGuns, 2 artilleries and 25 infantry
Non Combat Move - Americans
4 bombers moved from United Kingdom to Eire
3 fighters moved from United Kingdom to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
Place Units - Americans
8 destroyers placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Combat Move - British
1 armour moved from 109 Sea Zone to Scotland
1 infantry moved from 109 Sea Zone to Scotland
2 fighters moved from 109 Sea Zone to Scotland
Combat - British
Battle in Scotland
British attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 armour, 2 fighters and 1 infantry in Scotland, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
2 fighters moved from Scotland to 109 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.00
British : 1.17
Americans : -0.50
AA fire in United Kingdom : : -0.50
@dawgoneit your win. i have posted it.
again i am sorry for my outburst last night.
All right, good game! Thank you for playing. :-)
Sorry about my whining last night.
@Argothair would you like to play another game in a different forum?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 bombers moved from Japan to 37 Sea Zone
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Formosa to 37 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 destroyer moved from 33 Sea Zone to 62 Sea Zone
1 carrier moved from 33 Sea Zone to 62 Sea Zone
1 infantry moved from Kwangsi to Hunan
1 artillery and 3 infantry moved from Shantung to Anhwe
1 artillery moved from Kiangsu to Kiangsi
3 infantry moved from Kiangsu to Kiangsi
6 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 fighter moved from 33 Sea Zone to Philippines
1 tactical_bomber moved from 33 Sea Zone to Philippines
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 battleship moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Kwangsi to French Indo China
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 fighter moved from Okinawa to Kwangtung
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to Kwangtung
1 tactical_bomber moved from 6 Sea Zone to Kwangtung
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to Jehol
1 fighter moved from Korea to Jehol
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Japan to 35 Sea Zone
Combat Hit Differential Summary :
@dawgoneit sorry about that. wrong thread
@dawgoneit Sure, I’d take the Allies in World at War 1939, low luck, or either side in the Ur-Quan Wars (Starcon) with any reasonable settings.
@Argothair Haven’t played either. Sounds like a blast. We can play both if you want. No hurry with the turns. I no things can get busy at times. I’ll set up the 1939 one and you can set up the other. (That’s if you want to play both). I’m good either way. It might be a while. Family things to do.
Great – go ahead and set up the 1939 World at War, and maybe we’ll play Ur-Quan another day. I’d rather not play two at once. And, yeah, no hurry on the turns. :)
@Argothair witch one is the 1939 w.a.w ?
if you want get it started and i can go from there.