@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
19L Patryn Axis -VS- dawgoneit Allies +22
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 12 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to 127 Sea Zone 2 infantry and 1 transport moved from 127 Sea Zone to 126 Sea Zone 2 infantry moved from 126 Sea Zone to Norway 1 submarine moved from 125 Sea Zone to 112 Sea Zone 16 armour, 8 artilleries, 24 infantry and 20 mech_infantrys moved from Bryansk to Russia 4 bombers, 3 fighters and 4 tactical_bombers moved from Belarus to Russia 3 infantry moved from Western Germany to Denmark 3 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 1 armour and 1 mech_infantry moved from Bryansk to Russia 1 bomber moved from Western Germany to 105 Sea Zone 1 bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Belarus to 112 Sea Zone 1 bomber moved from Belarus to Norway Combat - Germans Battle in 110 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 110 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 112 Sea Zone Germans attack with 1 bomber and 1 submarine French defend with 1 destroyer; Americans defend with 2 transports Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber in 112 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 112 Sea Zone 2 transports owned by the Americans lost in 112 Sea Zone Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 22 Casualties for French: 1 destroyer Casualties for Americans: 2 transports Battle in 105 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport; Russians defend with 1 submarine 1 submarine owned by the Russians Submerged 1 transport owned by the Americans lost in 105 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Holland Belgium Germans attack with 4 infantry Americans defend with 1 infantry Germans roll dice for 4 infantry in Holland Belgium, round 2 : 0/4 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 3 infantry in Holland Belgium, round 3 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 4 : 1/3 hits, 0.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Americans: 1 infantry Battle in Norway Germans attack with 1 bomber and 2 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Norway, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Denmark Germans attack with 4 infantry Americans defend with 1 mech_infantry Germans roll dice for 4 infantry in Denmark, round 2 : 2/4 hits, 0.67 expected hits Americans roll dice for 1 mech_infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 4 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Russia Germans attack with 17 armour, 8 artilleries, 4 bombers, 3 fighters, 24 infantry, 21 mech_infantrys and 4 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 8 armour, 2 artilleries, 1 factory_major, 3 fighters, 34 infantry, 2 mech_infantrys and 1 tactical_bomber AA fire in Russia : 1/6 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 17 armour, 8 artilleries, 4 bombers, 2 fighters, 24 infantry, 21 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 24/80 hits, 26.33 expected hits Russians roll dice for 2 aaGuns, 8 armour, 2 artilleries, 3 fighters, 34 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 21/50 hits, 19.17 expected hits 22 infantry owned by the Russians, 21 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia Germans roll dice for 17 armour, 8 artilleries, 4 bombers, 2 fighters, 3 infantry, 21 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 21/59 hits, 22.83 expected hits Russians roll dice for 8 armour, 2 artilleries, 3 fighters, 12 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 13/28 hits, 11.83 expected hits 2 mech_infantrys owned by the Russians, 12 infantry owned by the Russians, 5 armour owned by the Russians, 2 artilleries owned by the Russians, 8 artilleries owned by the Germans, 3 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 17 armour, 4 bombers, 2 fighters, 19 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 14/46 hits, 18.00 expected hits Russians roll dice for 3 armour, 3 fighters and 1 tactical_bomber in Russia, round 4 : 2/7 hits, 4.00 expected hits 1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians, 3 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia Germans captures 27PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 17 armour, 4 bombers, 2 fighters, 17 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 87 Casualties for Germans: 8 artilleries, 1 fighter, 24 infantry and 4 mech_infantrys Casualties for Russians: 2 aaGuns, 8 armour, 2 artilleries, 3 fighters, 34 infantry, 2 mech_infantrys and 1 tactical_bomber Non Combat Move - Germans 1 aaGun moved from Bryansk to Russia 2 fighters and 4 tactical_bombers moved from Russia to Bryansk 4 bombers moved from Russia to Novgorod 1 bomber moved from 112 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 105 Sea Zone to Western Germany 1 bomber moved from Norway to Western Germany 2 infantry moved from Belarus to Bryansk 2 mech_infantrys moved from Novgorod to Bryansk Place Units - Germans 1 armour and 2 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 3 infantry placed in France 9 infantry placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 82 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUsCombat Hit Differential Summary :
Germans : -5.83 AA fire in Russia : : 0.00 Americans : 0.67 Russians : 1.00 -
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - JapaneseCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 2 bombers, 1 destroyer, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 bombers moved from Japan to 25 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone 1 bomber moved from Japan to 6 Sea Zone 1 bomber moved from Shan State to Jehol 2 infantry moved from Anhwe to Jehol 1 infantry moved from Timguska to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Novosibirsk to Timguska 1 artillery and 4 infantry moved from Anhwe to Kiangsu 2 fighters and 3 tactical_bombers moved from Shan State to Malaya 3 infantry moved from Shan State to Burma 1 bomber and 1 tactical_bomber moved from Shan State to Burma 1 submarine moved from 35 Sea Zone to 19 Sea Zone 2 artilleries and 2 infantry moved from Shan State to Malaya 1 artillery and 1 infantry moved from Anhwe to Shantung 1 infantry moved from Anhwe to Shantung 1 artillery moved from Anhwe to Kiangsu 1 bomber moved from 6 Sea Zone to Kiangsu Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 submarine Americans defend with 2 transports 2 transports owned by the Americans lost in 19 Sea Zone Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 6 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 2 submarines Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for Americans: 2 submarines Battle in 25 Sea Zone Japanese attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Kiangsu Japanese attack with 2 artilleries, 1 bomber and 4 infantry Americans defend with 1 armour and 1 artillery; Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 1 bomber and 4 infantry in Kiangsu, round 2 : 4/7 hits, 2.33 expected hits Chinese roll dice for 1 armour, 1 artillery and 1 infantry in Kiangsu, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour and 1 artillery Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Jehol, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 artillery and 2 infantry Russians defend with 1 armour Japanese roll dice for 1 artillery and 2 infantry in Shantung, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 armour in Shantung, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Burma Japanese attack with 1 bomber, 3 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 1.67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma Japanese roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Burma, round 3 : 1/5 hits, 1.67 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Malaya Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers British defend with 3 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers in Malaya, round 2 : 5/9 hits, 4.17 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Non Combat Move - Japanese 2 infantry moved from Kwangsi to Yunnan 2 fighters and 3 tactical_bombers moved from Malaya to French Indo China 1 bomber and 1 tactical_bomber moved from Burma to French Indo China 2 bombers moved from 25 Sea Zone to Japan 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 bomber moved from Kiangsu to Japan 2 artilleries and 8 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 8 infantry and 7 transports moved from 35 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 artilleries and 12 infantry moved from 6 Sea Zone to Korea 2 battleships, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 bomber moved from Jehol to Anhwe 1 mech_infantry moved from Szechwan to Anhwe Place Units - Japanese 1 factory_minor placed in French Indo China 2 artilleries, 2 bombers and 5 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans : 1.33 Chinese : -1.00 UK_Pacific : -2.00 Japanese : 1.67 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Americans converts factory_major into different units 1 infantry moved from Southern France to Northern Italy Americans take Northern Italy from Italians 4 bombers moved from Tunisia to France Combat - Americans Battle in France Americans attack with 4 bombers Germans defend with 1 airfield, 1 factory_minor and 4 infantry Americans roll dice for 4 bombers in France, round 2 : 4/4 hits, 2.67 expected hits Germans roll dice for 4 infantry in France, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Germans and 1 bomber owned by the Americans lost in France Americans win with 3 bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 bomber Casualties for Germans: 4 infantry Non Combat Move - Americans 3 bombers moved from France to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 91 Sea Zone to 92 Sea Zone 2 mech_infantrys moved from Gibraltar to 92 Sea Zone 2 mech_infantrys moved from 92 Sea Zone to Algeria 4 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 2 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Northern Territory to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 1 infantry placed in Normandy Bordeaux 2 fighters placed in Normandy Bordeaux 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : -0.33 Americans : 1.33 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Americans converts factory_major into different units 1 infantry moved from Southern France to Northern Italy Americans take Northern Italy from Italians 4 bombers moved from Tunisia to France Combat - Americans Battle in France Americans attack with 4 bombers Germans defend with 1 airfield, 1 factory_minor and 4 infantry Americans roll dice for 4 bombers in France, round 2 : 4/4 hits, 2.67 expected hits Germans roll dice for 4 infantry in France, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Germans and 1 bomber owned by the Americans lost in France Americans win with 3 bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 bomber Casualties for Germans: 4 infantry Non Combat Move - Americans 3 bombers moved from France to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 91 Sea Zone to 92 Sea Zone 2 mech_infantrys moved from Gibraltar to 92 Sea Zone 2 mech_infantrys moved from 92 Sea Zone to Algeria 4 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 2 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Northern Territory to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 1 infantry placed in Normandy Bordeaux 2 fighters placed in Normandy Bordeaux 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Morocco: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.33 Americans : 1.33 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Americans converts factory_major into different units 1 infantry moved from Southern France to Northern Italy Americans take Northern Italy from Italians 4 bombers moved from Tunisia to France Combat - Americans Battle in France Americans attack with 4 bombers Germans defend with 1 airfield, 1 factory_minor and 4 infantry Americans roll dice for 4 bombers in France, round 2 : 4/4 hits, 2.67 expected hits Germans roll dice for 4 infantry in France, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Germans and 1 bomber owned by the Americans lost in France Americans win with 3 bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 bomber Casualties for Germans: 4 infantry Non Combat Move - Americans 3 bombers moved from France to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 91 Sea Zone to 92 Sea Zone 2 mech_infantrys moved from Gibraltar to 92 Sea Zone 2 mech_infantrys moved from 92 Sea Zone to Algeria 4 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 2 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Northern Territory to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 1 infantry placed in Normandy Bordeaux 2 fighters placed in Normandy Bordeaux 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Morocco: 2 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 airfield, 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Tunisia to Holland Belgium 1 armour moved from Greece to Albania British take Albania from Italians 1 armour moved from Albania to Yugoslavia British take Yugoslavia from Germans 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 2 infantry moved from Caucasus to Rostov 1 mech_infantry moved from Northwest Persia to Rostov 2 fighters and 1 tactical_bomber moved from Egypt to Gibraltar 1 artillery and 2 infantry moved from India to Burma 2 armour, 4 artilleries, 15 infantry and 1 mech_infantry moved from India to Burma 1 armour moved from Northwest Persia to Kazakhstan 1 battleship moved from 54 Sea Zone to 33 Sea Zone Combat - British Battle in Kazakhstan British attack with 1 armour Japanese defend with 1 infantry British roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Kazakhstan, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan British win, taking Kazakhstan from Japanese with 1 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Burma British attack with 2 armour, 5 artilleries, 17 infantry and 1 mech_infantry Japanese defend with 3 infantry British roll dice for 2 armour, 5 artilleries, 17 infantry and 1 mech_infantry in Burma, round 2 : 4/25 hits, 6.50 expected hits Japanese roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 armour, 5 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 3 infantry Battle in Rostov British attack with 2 infantry and 1 mech_infantry Germans defend with 1 infantry British roll dice for 2 infantry and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov British win, taking Rostov from Germans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Holland Belgium British attack with 1 bomber Germans defend with 2 infantry British roll dice for 1 bomber in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium British roll dice for 1 bomber in Holland Belgium, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 1 bomber moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Alexandria to Egypt 1 armour moved from Egypt to Trans-Jordan 1 armour and 1 artillery moved from Trans-Jordan to Iraq 3 artilleries, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia Place Units - British 1 airfield placed in Gibraltar 2 armour and 1 infantry placed in Iraq 1 artillery and 2 infantry placed in Egypt Turn Complete - British British collect 42 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : -1.67 British : -1.83 Americans : 1.33 Japanese : -1.00 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 3 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Romania to Bulgaria 3 infantry moved from Romania to Yugoslavia 1 artillery moved from Romania to Yugoslavia 1 bomber moved from Novgorod to Bulgaria 3 fighters moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 3 fighters and 2 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Yugoslavia Italians attack with 1 artillery and 3 infantry British defend with 1 armour Italians roll dice for 1 artillery and 3 infantry in Yugoslavia, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 armour in Yugoslavia, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery and 3 infantry in Yugoslavia, round 3 : 1/4 hits, 1.00 expected hits British roll dice for 1 armour in Yugoslavia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Yugoslavia Italians win, taking Yugoslavia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 1 armour Battle in Bulgaria Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Bulgaria Italians win, taking Bulgaria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 aaGun moved from Romania to Yugoslavia 1 bomber moved from Bulgaria to Southern Italy 3 fighters moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : -1.67 British : -0.33 Americans : -0.33 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 armour moved from New South Wales to 62 Sea Zone 1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from Queensland to 33 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 33 Sea Zone to Caroline Islands Non Combat Move - ANZAC 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 2 artilleries placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 armour moved from New South Wales to 62 Sea Zone 1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from Queensland to 33 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 33 Sea Zone to Caroline Islands Non Combat Move - ANZAC 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 2 artilleries placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Tunisia to Libya 1 infantry moved from Alexandria to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 31 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 91 Sea Zone 1 bomber moved from Western Germany to 105 Sea Zone 2 armour and 2 mech_infantrys moved from Russia to Samara 2 armour and 2 mech_infantrys moved from Russia to Vologda 1 armour and 2 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Tambov 2 armour moved from Russia to Tambov 5 armour and 4 mech_infantrys moved from Russia to Rostov 1 mech_infantry moved from Russia to Tambov Combat - Germans Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in 91 Sea Zone Germans attack with 1 submarine British defend with 2 fighters and 1 tactical_bomber; Americans defend with 1 transport Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Americans lost in 91 Sea Zone 1 submarine owned by the Germans retreated to 104 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 105 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport; Russians defend with 1 submarine 1 submarine owned by the Russians Submerged 1 transport owned by the Americans lost in 105 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Tambov Germans attack with 2 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 6 armour, 1 infantry and 6 mech_infantrys British defend with 2 infantry and 1 mech_infantry Germans roll dice for 6 armour, 1 infantry and 6 mech_infantrys in Rostov, round 2 : 5/13 hits, 4.17 expected hits British roll dice for 2 infantry and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Rostov Germans win, taking Rostov from British with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for British: 2 infantry and 1 mech_infantry Battle in Samara Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Samara, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Vologda, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Non Combat Move - Germans 1 transport moved from 126 Sea Zone to 127 Sea Zone 1 infantry moved from Norway to Finland 10 infantry moved from Western Germany to France 4 infantry moved from Denmark to Western Germany 1 bomber moved from 105 Sea Zone to Western Germany 4 bombers moved from Novgorod to Western Germany 4 tactical_bombers moved from Bryansk to Germany 2 fighters moved from Bryansk to Germany 2 aaGuns moved from Bryansk to Rostov 6 armour moved from Russia to Rostov 8 mech_infantrys moved from Russia to Rostov 2 mech_infantrys moved from Bryansk to Rostov 3 mech_infantrys moved from Novgorod to Bryansk Place Units - Germans 3 infantry placed in France 3 infantry placed in Russia 2 infantry and 1 mech_infantry placed in Novgorod 3 infantry placed in Ukraine 10 infantry placed in Western Germany 10 infantry placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : 1.50 British : 0.00 Russians : -1.00 -
Wasn’t sure if you wanted to scramble into SZ 91 since it was only a sub. If you don’t scramble, the sub is stuck in 91 instead of retreating to 104 so feel free to edit it in there if you prefer.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Combat Move - Russians 2 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Volgograd to Caucasus Combat - Russians Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 carriers, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 19 Sea Zone to 16 Sea Zone Japanese take 6 Sea Zone from Americans 2 bombers moved from Japan to 16 Sea Zone 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 infantry moved from Yenisey to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians Combat - Japanese Battle in 16 Sea Zone Japanese attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 artilleries and 5 infantry moved from Japan to 6 Sea Zone 2 artilleries and 5 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Jehol to Shantung 1 infantry moved from Yunnan to French Indo China 1 artillery and 3 infantry moved from Shan State to Siam 1 infantry moved from Malaya to Shan State 1 mech_infantry moved from Anhwe to Kwangsi 2 artilleries and 3 infantry moved from Kiangsu to Shantung 1 aaGun moved from Anhwe to Shantung 1 bomber moved from Anhwe to French Indo China 3 fighters moved from Philippines to 6 Sea Zone 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 2 bombers moved from 16 Sea Zone to Japan Place Units - Japanese 2 carriers and 3 submarines placed in 6 Sea Zone 3 infantry placed in French Indo China 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2 Japanese collect 63 PUs (4 lost to blockades); end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Americans : 0.67 Japanese : 0.67 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 bombers moved from Normandy Bordeaux to Northern Italy 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 bomber moved from Normandy Bordeaux to Northern Italy 2 fighters moved from Normandy Bordeaux to 104 Sea Zone 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone Americans take 44 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 43 Sea Zone Americans take 35 Sea Zone from Japanese Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/2 hits, 0.33 expected hits Bombing raid in Northern Italy rolls: 5,5 and causes: 3 damage to unit: factory_minor Bombing raid in Northern Italy causes 3 damage total. Battle in Northern Italy Americans attack with 1 bomber and 1 mech_infantry Italians defend with 1 factory_minor and 2 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Northern Italy, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans roll dice for 1 bomber and 1 mech_infantry in Northern Italy, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 mech_infantry in Northern Italy, round 4 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Northern Italy Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 2 infantry Casualties for Americans: 1 mech_infantry Battle in 104 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters moved from 104 Sea Zone to Gibraltar 2 carriers, 1 cruiser and 4 fighters moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 armour moved from Tunisia to 94 Sea Zone 1 mech_infantry moved from Tunisia to Tobruk 2 mech_infantrys moved from Algeria to Libya 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 3 bombers moved from Northern Italy to Libya 1 armour, 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Syria 3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Morocco to Algeria 1 infantry moved from Normandy Bordeaux to Southern France 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 30 Sea Zone 2 fighters moved from 26 Sea Zone to 30 Sea Zone Place Units - Americans 2 artilleries placed in Western United States 2 transports placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : -0.17 Italians : -0.33 Americans : -0.83 AA fire in Northern Italy : : -0.33 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 bombers moved from Normandy Bordeaux to Northern Italy 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 bomber moved from Normandy Bordeaux to Northern Italy 2 fighters moved from Normandy Bordeaux to 104 Sea Zone 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone Americans take 44 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 43 Sea Zone Americans take 35 Sea Zone from Japanese Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/2 hits, 0.33 expected hits Bombing raid in Northern Italy rolls: 5,5 and causes: 3 damage to unit: factory_minor Bombing raid in Northern Italy causes 3 damage total. Battle in Northern Italy Americans attack with 1 bomber and 1 mech_infantry Italians defend with 1 factory_minor and 2 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Northern Italy, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans roll dice for 1 bomber and 1 mech_infantry in Northern Italy, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 mech_infantry in Northern Italy, round 4 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Northern Italy Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 2 infantry Casualties for Americans: 1 mech_infantry Battle in 104 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters moved from 104 Sea Zone to Gibraltar 2 carriers, 1 cruiser and 4 fighters moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 armour moved from Tunisia to 94 Sea Zone 1 mech_infantry moved from Tunisia to Tobruk 2 mech_infantrys moved from Algeria to Libya 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 3 bombers moved from Northern Italy to Libya 1 armour, 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Syria 3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Morocco to Algeria 1 infantry moved from Normandy Bordeaux to Southern France 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 30 Sea Zone 2 fighters moved from 26 Sea Zone to 30 Sea Zone Place Units - Americans 2 artilleries placed in Western United States 2 transports placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 3 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Normandy Bordeaux to Bulgaria 1 infantry and 1 mech_infantry moved from Greece to Bulgaria 3 armour, 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 fighters moved from Gibraltar to Egypt 2 armour, 5 artilleries, 16 infantry and 1 mech_infantry moved from Burma to Yunnan Combat - British Battle in Bulgaria British attack with 1 bomber, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Bulgaria British win, taking Bulgaria from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Yunnan British attack with 2 armour, 5 artilleries, 16 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 2 armour, 5 artilleries, 16 infantry and 1 mech_infantry in Yunnan, round 2 : 6/24 hits, 6.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 armour, 5 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 infantry moved from India to Burma 3 aaGuns moved from India to Burma 1 bomber moved from Bulgaria to Greece Place Units - British 3 destroyers placed in 98 Sea Zone 3 infantry placed in Iraq British undo move 2. 1 armour and 2 infantry placed in Iraq 1 infantry and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : -0.17 Italians : 0.33 British : -0.33 Americans : -0.83 AA fire in Northern Italy : : -0.33 Japanese : -0.33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Albania Italians take Albania from British 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria 1 bomber moved from Southern Italy to Bulgaria 3 fighters moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 3 fighters British defend with 1 bomber Italians roll dice for 3 fighters in Greece, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 bomber in Greece, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the British lost in Greece Italians win with 3 fighters remaining. Battle score for attacker is 12 Casualties for British: 1 bomber Battle in Bulgaria Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bulgaria, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Bulgaria Italians win, taking Bulgaria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 3 fighters moved from Greece to Southern Italy 1 bomber moved from Bulgaria to Southern Italy 1 aaGun moved from Yugoslavia to Bulgaria Place Units - Italians 1 bomber and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians : 0.17 British : -0.50 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 42 Sea Zone to 41 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone 1 artillery moved from New South Wales to Queensland Combat - ANZAC Battle in Java ANZAC attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 artillery and 3 infantry ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Java, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Java, round 4 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 armour and 1 artillery in Java, round 5 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery and 3 infantry Casualties for ANZAC: 1 artillery and 2 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
ANZAC : -0.67 Japanese : -0.33 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 42 Sea Zone to 41 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone 1 artillery moved from New South Wales to Queensland Combat - ANZAC Battle in Java ANZAC attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 artillery and 3 infantry ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Java, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Java, round 4 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 armour and 1 artillery in Java, round 5 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery and 3 infantry Casualties for ANZAC: 1 artillery and 2 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 2 infantry moved from Libya to Tobruk 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Iraq to Northwest Persia Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.67 Japanese : -0.33





