19L Giallo (Allies +2) vs Shin_Ji BM

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Place Units - ANZAC
            2 fighters placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,4,3,2,4,6,5,2,2,3,1
            ANZAC collect 14 PUs (1 lost to blockades); end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 39 Sea Zone to 41 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 carriers and 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            6 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
            6 artilleries, 1 destroyer, 6 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
            6 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Western Germany to 110 Sea Zone
            2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
            2 fighters and 2 tactical_bombers moved from Northern Italy to United Kingdom
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    Scramble the French fighter?

  • '21 '20 '19 '18 '17 '16

    @Shin-Ji said in 19L Giallo (Allies +2) vs Shin_Ji BM:

    Scramble the French fighter?

    yes please

  • '15

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 carriers and 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            6 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
            6 artilleries, 1 destroyer, 6 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
            6 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Western Germany to 110 Sea Zone
            2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
            2 fighters and 2 tactical_bombers moved from Northern Italy to United Kingdom
    
        Combat - Germans
            British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
            British scrambles to create a battle in territory 110 Sea Zone
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 1 destroyer and 6 transports
                French defend with 1 fighter
                    Germans roll dice for 1 bomber, 1 destroyer and 6 transports in 110 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    French roll dice for 1 fighter in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber, 1 destroyer and 6 transports in 110 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Germans and 1 fighter owned by the French lost in 110 Sea Zone
                Germans win with 1 destroyer and 6 transports remaining. Battle score for attacker is -2
                Casualties for Germans: 1 bomber
                Casualties for French: 1 fighter
            Battle in United Kingdom
                Germans attack with 6 artilleries, 2 bombers, 5 fighters, 6 infantry and 5 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry; French defend with 2 infantry
                    AA fire in United Kingdom : 2/12 hits, 2.00 expected hits
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
                    Germans roll dice for 6 artilleries, 2 bombers, 4 fighters, 6 infantry and 4 tactical_bombers in United Kingdom, round 2 : 6/22 hits, 10.00 expected hits
                    British roll dice for 5 aaGuns, 1 bomber, 15 infantry and 1 mech_infantry in United Kingdom, round 2 : 6/17 hits, 5.50 expected hits
                    5 aaGuns owned by the British, 6 infantry owned by the Germans and 1 bomber owned by the British lost in United Kingdom
                    Germans roll dice for 6 artilleries, 2 bombers, 4 fighters and 4 tactical_bombers in United Kingdom, round 3 : 5/16 hits, 8.00 expected hits
                    British roll dice for 15 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/16 hits, 5.33 expected hits
                    4 artilleries owned by the Germans, 2 infantry owned by the French and 3 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 2 artilleries, 2 bombers, 4 fighters and 4 tactical_bombers in United Kingdom, round 4 : 7/12 hits, 6.67 expected hits
                    British roll dice for 10 infantry and 1 mech_infantry in United Kingdom, round 4 : 3/11 hits, 3.67 expected hits
                    1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 7 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers in United Kingdom, round 5 : 8/9 hits, 5.17 expected hits
                    British roll dice for 3 infantry and 1 mech_infantry in United Kingdom, round 5 : 2/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the British, 2 tactical_bombers owned by the Germans and 3 infantry owned by the British lost in United Kingdom
                Germans captures 31PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -16
                Casualties for Germans: 5 artilleries, 2 fighters, 6 infantry and 4 tactical_bombers
                Casualties for British: 5 aaGuns, 1 bomber, 13 infantry and 1 mech_infantry
                Casualties for French: 2 infantry
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 bombers moved from United Kingdom to Western Germany
            3 fighters moved from United Kingdom to 110 Sea Zone
            1 tactical_bomber moved from United Kingdom to 110 Sea Zone
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery moved from Malta to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            1 artillery moved from 92 Sea Zone to Algeria
            5 aaGuns, 5 armour, 13 artilleries and 14 infantry moved from Eastern Poland to Belarus
            8 infantry moved from Novgorod to Belarus
            5 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
    
        Place Units - Germans
            2 carriers placed in 110 Sea Zone
            1 infantry placed in Normandy Bordeaux
            9 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
            Germans collect 50 PUs (2 lost to blockades); end with 82 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.83
    British : -0.83
    French : -0.33
    AA fire in United Kingdom : : 0.00
    

    Savegame

  • '15

    Wow, my dice were garbage, but they still got the job done. I was sweating when the first round missed on the sea battle.

  • '15

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 carriers and 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            6 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
            6 artilleries, 1 destroyer, 6 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
            6 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Western Germany to 110 Sea Zone
            2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
            2 fighters and 2 tactical_bombers moved from Northern Italy to United Kingdom
    
        Combat - Germans
            British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
            British scrambles to create a battle in territory 110 Sea Zone
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 1 destroyer and 6 transports
                French defend with 1 fighter
                    Germans roll dice for 1 bomber, 1 destroyer and 6 transports in 110 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    French roll dice for 1 fighter in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber, 1 destroyer and 6 transports in 110 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Germans and 1 fighter owned by the French lost in 110 Sea Zone
                Germans win with 1 destroyer and 6 transports remaining. Battle score for attacker is -2
                Casualties for Germans: 1 bomber
                Casualties for French: 1 fighter
            Battle in United Kingdom
                Germans attack with 6 artilleries, 2 bombers, 5 fighters, 6 infantry and 5 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry; French defend with 2 infantry
                    AA fire in United Kingdom : 2/12 hits, 2.00 expected hits
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
                    Germans roll dice for 6 artilleries, 2 bombers, 4 fighters, 6 infantry and 4 tactical_bombers in United Kingdom, round 2 : 6/22 hits, 10.00 expected hits
                    British roll dice for 5 aaGuns, 1 bomber, 15 infantry and 1 mech_infantry in United Kingdom, round 2 : 6/17 hits, 5.50 expected hits
                    5 aaGuns owned by the British, 6 infantry owned by the Germans and 1 bomber owned by the British lost in United Kingdom
                    Germans roll dice for 6 artilleries, 2 bombers, 4 fighters and 4 tactical_bombers in United Kingdom, round 3 : 5/16 hits, 8.00 expected hits
                    British roll dice for 15 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/16 hits, 5.33 expected hits
                    4 artilleries owned by the Germans, 2 infantry owned by the French and 3 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 2 artilleries, 2 bombers, 4 fighters and 4 tactical_bombers in United Kingdom, round 4 : 7/12 hits, 6.67 expected hits
                    British roll dice for 10 infantry and 1 mech_infantry in United Kingdom, round 4 : 3/11 hits, 3.67 expected hits
                    1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 7 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers in United Kingdom, round 5 : 8/9 hits, 5.17 expected hits
                    British roll dice for 3 infantry and 1 mech_infantry in United Kingdom, round 5 : 2/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the British, 2 tactical_bombers owned by the Germans and 3 infantry owned by the British lost in United Kingdom
                Germans captures 31PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -16
                Casualties for Germans: 5 artilleries, 2 fighters, 6 infantry and 4 tactical_bombers
                Casualties for British: 5 aaGuns, 1 bomber, 13 infantry and 1 mech_infantry
                Casualties for French: 2 infantry
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 bombers moved from United Kingdom to Western Germany
            3 fighters moved from United Kingdom to 110 Sea Zone
            1 tactical_bomber moved from United Kingdom to 110 Sea Zone
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery moved from Malta to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            1 artillery moved from 92 Sea Zone to Algeria
            5 aaGuns, 5 armour, 13 artilleries and 14 infantry moved from Eastern Poland to Belarus
            8 infantry moved from Novgorod to Belarus
            5 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
    
        Place Units - Germans
            2 carriers placed in 110 Sea Zone
            1 infantry placed in Normandy Bordeaux
            9 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
            Germans collect 50 PUs (2 lost to blockades); end with 82 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 99 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 82 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 71 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -4.83
    British : -0.83
    French : -0.33
    AA fire in United Kingdom : : 0.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 7 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            8 artilleries and 11 infantry moved from Ukraine to Bryansk
            2 artilleries and 8 infantry moved from Russia to Bryansk
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Vologda to Smolensk
            6 infantry moved from Novosibirsk to Samara
            12 infantry moved from Timguska to Novosibirsk
            3 infantry moved from Kansu to Shensi
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
    
        Combat - Russians
            Battle in 110 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 6 transports
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
    

    Combat Hit Differential Summary :

    Russians : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    my sub hit in 110

  • '15

    I’ll take the hit on the destroyer.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 7 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            8 artilleries and 11 infantry moved from Ukraine to Bryansk
            2 artilleries and 8 infantry moved from Russia to Bryansk
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Vologda to Smolensk
            6 infantry moved from Novosibirsk to Samara
            12 infantry moved from Timguska to Novosibirsk
            3 infantry moved from Kansu to Shensi
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
    
        Combat - Russians
            Battle in 110 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 6 transports
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 6 transports in 110 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 110 Sea Zone
                Germans win with 2 carriers, 3 fighters, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 2
                Casualties for Russians: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Russians
            2 aaGuns moved from Timguska to Novosibirsk
    
        Place Units - Russians
            7 armour and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,50
    Russians : 0,67
    

    Savegame

  • '15

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 11:06:29 AM
    Savegame

  • '15

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Sakha to Soviet Far East
                  Japanese take Siberia from Russians
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Kweichow
            1 artillery moved from Anhwe to Hunan
            3 infantry moved from Shantung to Anhwe
            1 infantry moved from Suiyuyan to Shensi
            1 mech_infantry moved from Hopei to Shensi
            1 mech_infantry moved from Hunan to Hopei
            1 mech_infantry moved from Hunan to Shensi
            1 bomber moved from Kweichow to Shensi
            1 tactical_bomber moved from Kweichow to Shensi
            1 fighter moved from French Indo China to Shensi
            1 tactical_bomber moved from French Indo China to Shensi
            1 infantry moved from French Indo China to Siam
                  Japanese take Siam from ANZAC
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            2 fighters moved from Japan to Aleutian Islands
            2 carriers and 1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 fighter moved from 37 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
            2 fighters moved from 37 Sea Zone to 38 Sea Zone
            4 fighters moved from Philippines to Java
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 artillery moved from 21 Sea Zone to Guam
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            2 battleships, 2 carriers and 2 cruisers moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 21 Sea Zone to 34 Sea Zone
            1 fighter moved from Philippines to 21 Sea Zone
            1 tactical_bomber moved from Philippines to Guam
            1 fighter moved from 21 Sea Zone to Guam
            1 fighter moved from Japan to 21 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            1 artillery moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 2 carriers, 1 fighter and 2 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 2 carriers, 1 fighter and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Java
                Japanese attack with 1 artillery, 4 fighters and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Java, round 2 : 2/6 hits, 2.67 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Guam
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 armour and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Guam, round 2 : 2/6 hits, 2.17 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Guam, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 1 armour and 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                French defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 41 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in 38 Sea Zone
                Japanese attack with 2 fighters
                British defend with 1 destroyer
                    Japanese roll dice for 2 fighters in 38 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 38 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 destroyer
            Battle in Shensi
                Japanese attack with 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 2 infantry; Russians defend with 3 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 4/8 hits, 3.00 expected hits
                    Chinese roll dice for 5 infantry in Shensi, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Shensi, round 3 : 3/7 hits, 2.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Shensi to French Indo China
            1 fighter moved from Shensi to Kweichow
            1 tactical_bomber moved from Shensi to Kweichow
            1 bomber moved from Shensi to French Indo China
            1 aaGun moved from Jehol to Anhwe
            1 fighter moved from 21 Sea Zone to 6 Sea Zone
            1 fighter moved from Guam to 21 Sea Zone
            1 tactical_bomber moved from Guam to 21 Sea Zone
            4 fighters moved from Java to 42 Sea Zone
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
            1 fighter moved from 38 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            3 infantry placed in Shantung
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    French : -0.33
    Americans : -1.00
    ANZAC : 0.33
    Chinese : -1.33
    Japanese : 2.83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 fighters and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 109 Sea Zone
            2 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
            1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            2 fighters moved from Eastern United States to 110 Sea Zone
            1 battleship, 5 carriers, 4 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Philippines
            Battle in United Kingdom
                Americans attack with 2 infantry and 2 mech_infantrys
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 2 infantry and 2 mech_infantrys in United Kingdom, round 2 : 1/4 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in United Kingdom, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom
                Americans win, taking Philippines from Japanese, taking United Kingdom from Germans with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in 110 Sea Zone
                Americans attack with 1 carrier, 2 destroyers and 4 fighters
                Germans defend with 2 carriers, 3 fighters, 1 tactical_bomber and 6 transports
                    Americans roll dice for 1 carrier, 2 destroyers and 4 fighters in 110 Sea Zone, round 2 : 2/6 hits, 2,67 expected hits
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Americans : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    2 hits in 110

  • '15

    tilt 2carriers

  • '21 '20 '19 '18 '17 '16

    3 more…

  • '15

    kill the carriers and the Tac

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 fighters and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 109 Sea Zone
            2 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
            1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            2 fighters moved from Eastern United States to 110 Sea Zone
            1 battleship, 5 carriers, 4 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Philippines
            Battle in United Kingdom
                Americans attack with 2 infantry and 2 mech_infantrys
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 2 infantry and 2 mech_infantrys in United Kingdom, round 2 : 1/4 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in United Kingdom, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom
                Americans win, taking Philippines from Japanese, taking United Kingdom from Germans with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in 110 Sea Zone
                Americans attack with 1 carrier, 2 destroyers and 4 fighters
                Germans defend with 2 carriers, 3 fighters, 1 tactical_bomber and 6 transports
                    Americans roll dice for 1 carrier, 2 destroyers and 4 fighters in 110 Sea Zone, round 2 : 2/6 hits, 2,67 expected hits
                Units damaged: 2 carriers owned by the Germans
                    Germans roll dice for 2 carriers, 3 fighters, 1 tactical_bomber and 6 transports in 110 Sea Zone, round 2 : 1/6 hits, 3,17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier, 2 destroyers and 4 fighters in 110 Sea Zone, round 3 : 3/6 hits, 2,67 expected hits
                    Germans roll dice for 2 carriers, 3 fighters, 1 tactical_bomber and 6 transports in 110 Sea Zone, round 3 : 3/6 hits, 3,17 expected hits
                    2 destroyers owned by the Americans, 2 carriers owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                    Americans roll dice for 4 fighters in 110 Sea Zone, round 4 : 1/4 hits, 2,00 expected hits
                    Germans roll dice for 3 fighters and 6 transports in 110 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits
                    1 fighter owned by the Germans and 2 fighters owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 2 fighters in 110 Sea Zone, round 5 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 2 fighters and 6 transports in 110 Sea Zone, round 5 : 1/2 hits, 1,33 expected hits
                    1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 1 fighter in 110 Sea Zone, round 6 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 fighter and 6 transports in 110 Sea Zone, round 6 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 fighter in 110 Sea Zone, round 7 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 fighter and 6 transports in 110 Sea Zone, round 7 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 110 Sea Zone
                Germans win with 6 transports remaining. Battle score for attacker is 1
                Casualties for Americans: 1 carrier, 2 destroyers and 4 fighters
                Casualties for Germans: 2 carriers, 3 fighters and 1 tactical_bomber
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 5 carriers, 4 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber; ANZAC loiter and taunt
                Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transport
                    Americans roll dice for 1 battleship, 5 carriers, 4 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 9/12 hits, 6,00 expected hits
    

    Combat Hit Differential Summary :

    Germans : -2,33
    Americans : 2,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    9 hits in 42

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