TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - GermansCombat Hit Differential Summary :
@Enigma Jeg synes det er ulogisk, at man skal tage stilling til interception før man ved præcis, hvad der bombes.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Holland Belgium
1 bomber moved from Greece to Holland Belgium
1 artillery and 1 infantry moved from France to Holland Belgium
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Holland Belgium
Italians attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 armour and 1 infantry
Italians roll dice for 1 artillery, 2 bombers and 1 infantry in Holland Belgium, round 2 : 4/4 hits, 2,00 expected hits
British roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Holland Belgium
Italians win, taking 97 Sea Zone from British, taking Holland Belgium from British with 1 artillery and 2 bombers remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 infantry
Non Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
1 bomber moved from Holland Belgium to Western Germany
2 armour moved from Bessarabia to Western Ukraine
Place Units - Italians
2 destroyers placed in 97 Sea Zone
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 2,00
British : 0,17
Ja enig. Det kan have stor indflydelse på lysten til at intercepte.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
2 fighters moved from India to Caucasus
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
2 fighters moved from India to Caucasus
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Malta to Caucasus
3 infantry moved from Algeria to Morocco
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 81 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
1 battleship, 1 carrier, 1 cruiser, 1 submarine, 1 tactical_bomber and 1 transport moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 bomber and 1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Poland to 110 Sea Zone
5 bombers moved from Eastern Poland to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
3 infantry moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
2 infantry moved from Eastern Poland to Belarus
1 artillery moved from Baltic States to Belarus
1 infantry moved from Baltic States to Novgorod
3 infantry moved from Eastern Poland to Belarus
6 armour moved from Western Ukraine to Ukraine
3 infantry moved from Western Ukraine to Ukraine
4 infantry moved from Western Ukraine to Ukraine
4 infantry moved from Eastern Poland to Belarus
2 armour moved from Eastern Poland to Belarus
Combat - Germans
Combat Hit Differential Summary :
hvad siger du til scramble?
@Maxiheimer Der scrambles med alt hvad remme og tøj kan holde :-)
@Enigma Og så venter man på at få sin dom pr. email :skull_and_crossbones:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
1 battleship, 1 carrier, 1 cruiser, 1 submarine, 1 tactical_bomber and 1 transport moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 bomber and 1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Poland to 110 Sea Zone
5 bombers moved from Eastern Poland to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
3 infantry moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
2 infantry moved from Eastern Poland to Belarus
1 artillery moved from Baltic States to Belarus
1 infantry moved from Baltic States to Novgorod
3 infantry moved from Eastern Poland to Belarus
6 armour moved from Western Ukraine to Ukraine
3 infantry moved from Western Ukraine to Ukraine
4 infantry moved from Western Ukraine to Ukraine
4 infantry moved from Eastern Poland to Belarus
2 armour moved from Eastern Poland to Belarus
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Novgorod
Germans attack with 1 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 1/6 hits, 1,83 expected hits
Russians roll dice for 2 armour in Novgorod, round 2 : 2/2 hits, 1,00 expected hits
1 armour owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 2 armour
Battle in Ukraine
Germans attack with 6 armour and 10 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 6 armour and 10 infantry in Ukraine, round 2 : 5/16 hits, 4,67 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 6 armour and 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 armour, 1 artillery and 9 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 armour, 1 artillery and 9 infantry in Belarus, round 2 : 5/12 hits, 3,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 6 bombers, 1 carrier, 1 cruiser, 2 fighters, 2 submarines, 3 tactical_bombers and 1 transport
British defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport; French defend with 1 cruiser; Americans defend with 1 fighter
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 battleship, 6 bombers, 1 carrier, 1 cruiser, 2 fighters, 3 tactical_bombers and 1 transport in 110 Sea Zone, round 2 : 8/13 hits, 8,00 expected hits
Units damaged: 2 battleships owned by the British
British roll dice for 2 battleships, 1 carrier, 3 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 7/12 hits, 6,67 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the British, 1 cruiser owned by the French, 2 submarines owned by the Germans, 2 cruisers owned by the British, 1 carrier owned by the Germans, 1 cruiser owned by the Germans and 1 carrier owned by the British lost in 110 Sea Zone
Germans roll dice for 6 bombers, 2 fighters, 3 tactical_bombers and 1 transport in 110 Sea Zone, round 3 : 6/11 hits, 6,83 expected hits
British roll dice for 2 battleships, 4 fighters, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 3 : 4/7 hits, 4,50 expected hits
1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the Americans, 3 tactical_bombers owned by the Germans, 1 battleship owned by the British and 3 fighters owned by the British lost in 110 Sea Zone
Germans roll dice for 6 bombers, 1 fighter and 1 transport in 110 Sea Zone, round 4 : 3/7 hits, 4,50 expected hits
British roll dice for 1 battleship and 1 transport in 110 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
1 transport owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 6 bombers, 1 fighter and 1 transport remaining. Battle score for attacker is 55
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 3 tactical_bombers
Casualties for British: 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
Casualties for French: 1 cruiser
Casualties for Americans: 1 fighter
Non Combat Move - Germans
1 bomber moved from 110 Sea Zone to Western Germany
5 bombers moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun and 3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
3 mech_infantrys moved from Germany to Holland Belgium
1 infantry moved from Poland to Eastern Poland
3 armour moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Ukraine to Ukraine
5 armour moved from Western Ukraine to Ukraine
5 infantry moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Novgorod to Eastern Poland
1 fighter moved from Holland Belgium to Western Germany
Place Units - Germans
1 bomber and 2 infantry placed in Western Germany
1 mech_infantry placed in Western Germany
2 armour and 3 mech_infantrys placed in Germany
2 submarines placed in 113 Sea Zone
Germans undo move 3.
2 mech_infantrys placed in Western Germany
2 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -2,00
British : -0,83
Russians : 1,17
Tja jeg vandt… og meget statistisk korrekt. Ved ikke om det var det rigtige at gøre, men det forsinker måske D-dag en smule
@Maxiheimer Ja, det gik vist som det burde. Jeg var selv meget i tvivl, men følte Rusland havde brug for et offer fra alliancens side - selvom det blev dyrt.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Combat - Russians
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 110 Sea Zone
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Russians
4 aaGuns, 6 armour, 9 artilleries, 2 fighters, 32 infantry and 1 mech_infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
3 infantry moved from Timguska to Novosibirsk
2 infantry moved from Olgiy to Timguska
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 8 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Dzavhan to Timguska
Japanese take Olgiy from Russians
1 fighter and 1 tactical_bomber moved from Hopei to Timguska
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 34 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from French Indo China to Shan State
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 transport moved from 42 Sea Zone to 41 Sea Zone
3 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 mech_infantry moved from 44 Sea Zone to Celebes
Combat - Japanese
Battle in Timguska
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Timguska, round 2 : 3/3 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Timguska, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Americans defend with 1 transport; ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 44 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Japanese, 1 transport owned by the Americans and 1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Celebes, round 2 : 1/5 hits, 1,17 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Celebes, round 3 : 2/3 hits, 0,83 expected hits
Americans roll dice for 1 mech_infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Yunnan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Shan State
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2,83 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Non Combat Move - Japanese
2 mech_infantrys moved from Kiangsu to Hunan
2 bombers, 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 battleship, 2 carriers and 1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Timguska to Yenisey
1 artillery and 4 infantry moved from Dzavhan to Olgiy
1 aaGun moved from Chahar to Anhwe
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Sumatra to 41 Sea Zone
1 infantry moved from Amur to Manchuria
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
2 infantry placed in Japan
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 artillery and 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 3,50
Chinese : 0,67
UK_Pacific : -1,00
Russians : -0,67
Japanese : 3,33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 fighters and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
2 bombers moved from United Kingdom to 112 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Combat Hit Differential Summary :
@Enigma Scrambler du i 112?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 fighters and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
2 bombers moved from United Kingdom to 112 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Combat Hit Differential Summary :
@Enigma Jeg ændrede lige mening - kun landgang i Norge fra ét fragtskib. Men samme spørgsmål - skal der scrambles?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 mech_infantry moved from 112 Sea Zone to Denmark
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to 112 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
Combat - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 mech_infantry moved from 112 Sea Zone to Denmark
2 bombers moved from United Kingdom to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
Combat - Americans
Battle in Borneo
Battle in Normandy Bordeaux
Battle in Norway
Battle in Sumatra
Battle in Denmark
Non Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
2 infantry moved from Brazil to British Guiana
2 bombers moved from 112 Sea Zone to United Kingdom
1 carrier moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
1 fighter moved from 54 Sea Zone to Queensland
2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 30 Sea Zone
Place Units - Americans
1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :