Hi,
If you dont mind I would like to call this one already, somehow I started very badly with Germany and in the pacific. Ill start a new game tomorrow. Hope you dont mind. Thanks for your patience in the matter.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Thai
2 Transports moved from 110 Sea Zone to 105 Sea Zone
1 Elite and 1 Infantry moved from Bangkok to 105 Sea Zone
1 Marine moved from Malaya to 105 Sea Zone
1 Infantry moved from Malaya to 105 Sea Zone
1 Elite, 2 Infantrys, 1 Marine and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
1 Elite, 2 Infantrys and 1 Marine moved from 110 Sea Zone to East And South Borneo
1 Infantry moved from British Borneo to East And South Borneo
1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
1 Infantry moved from Malaya to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to East And South Borneo
3 Infantrys moved from Malaya to S.Thailand
1 Infantry moved from Malaya to S.Thailand
1 Fighter moved from Malaya to S.Thailand
1 Infantry moved from Malaya to S.Thailand
Purchase Units - Thai
Thai buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in East And South Borneo
Thai attack with 1 Elite, 4 Infantrys and 1 Marine
Anzac defend with 1 Infantry
Thai roll dice for 1 Elite, 4 Infantrys and 1 Marine in East And South Borneo, round 2 : 1/6 hits, 1.50 expected hits
Dutch roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in East And South Borneo
Thai win, taking East And South Borneo from Dutch with 1 Elite, 4 Infantrys and 1 Marine remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in S.Thailand
Thai attack with 1 Fighter and 5 Infantrys
British defend with 1 Artillery and 1 Infantry
Thai roll dice for 1 Fighter and 5 Infantrys in S.Thailand, round 2 : 1/6 hits, 1.17 expected hits
British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in S.Thailand
Thai roll dice for 1 Fighter and 5 Infantrys in S.Thailand, round 3 : 0/6 hits, 1.17 expected hits
British roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Fighter and 5 Infantrys in S.Thailand, round 4 : 0/6 hits, 1.17 expected hits
British roll dice for 1 Artillery in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Fighter and 5 Infantrys in S.Thailand, round 5 : 1/6 hits, 1.17 expected hits
British roll dice for 1 Artillery in S.Thailand, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Artillery owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Thai: 1 Infantry
Non Combat Move - Thai
1 Fighter moved from S.Thailand to Malaya
Place Units - Thai
1 Elite and 5 Infantrys placed in Malaya
4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
British : -0.67
Thai : -3.17
Dutch : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Americans
2 Infantrys moved from Bahia to 32 Sea Zone
2 Infantrys and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
2 Infantrys moved from 34 Sea Zone to Rio de Oro
Americans take Rio de Oro from Italians
1 Infantry moved from Bahia to 32 Sea Zone
1 Infantry and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
1 Infantry moved from 36 Sea Zone to Mauritania
French take Mauritania from Italians
1 Artillery, 1 Infantry and 1 Tank moved from Salvador to 35 Sea Zone
1 Infantry and 2 Tanks moved from Bahia to 35 Sea Zone
2 Infantrys moved from Salvador to 35 Sea Zone
1 Artillery, 2 B.Transports, 1 Battleship, 4 Infantrys, 2 S.Submarines and 3 Tanks moved from 35 Sea Zone to 40 Sea Zone
1 Carrier, 3 Destroyers and 1 Fighter moved from 35 Sea Zone to 40 Sea Zone
1 Artillery, 4 Infantrys and 3 Tanks moved from 40 Sea Zone to Cape Town
1 Fighter moved from 40 Sea Zone to Cape Town
1 Artillery, 1 Infantry and 2 Tanks moved from N.Chile to S.Chile
1 Elite moved from Santiago to S.Chile
1 Adv.Fighter moved from 97 Sea Zone to 104 Sea Zone
1 Fighter moved from 97 Sea Zone to 104 Sea Zone
1 Bomber moved from Wake to 103 Sea Zone
2 Fighters moved from 97 Sea Zone to 103 Sea Zone
2 Fighters moved from 97 Sea Zone to 96 Sea Zone
1 Bomber moved from Midway to 96 Sea Zone
2 Adv.Fighters moved from 91 Sea Zone to 88 Sea Zone
1 Submarine moved from 33 Sea Zone to 31 Sea Zone
1 Artillery moved from N.Chile to S.Chile
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 3 B.Transports, 1 Bomber, 3 Destroyers, 5 Infantrys, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in 40 Sea Zone
Americans attack with 2 B.Transports, 1 Battleship, 1 Carrier, 3 Destroyers and 2 S.Submarines
Italians defend with 5 Transports
Americans roll dice for 2 S.Submarines in 40 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 Transport owned by the Italians lost in 40 Sea Zone
Americans roll dice for 2 B.Transports, 1 Battleship, 1 Carrier and 3 Destroyers in 40 Sea Zone, round 2 : 0/5 hits, 1.83 expected hits
Italians roll dice for 4 Transports in 40 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 2 S.Submarines in 40 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Americans roll dice for 2 B.Transports, 1 Battleship, 1 Carrier and 3 Destroyers in 40 Sea Zone, round 3 : 0/5 hits, 1.83 expected hits
Italians roll dice for 4 Transports in 40 Sea Zone, round 3 : 0/4 hits, 0.67 expected hits
Americans roll dice for 2 S.Submarines in 40 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
1 Transport owned by the Italians lost in 40 Sea Zone
Americans roll dice for 2 B.Transports, 1 Battleship, 1 Carrier and 3 Destroyers in 40 Sea Zone, round 4 : 2/5 hits, 1.83 expected hits
Italians roll dice for 3 Transports in 40 Sea Zone, round 4 : 0/3 hits, 0.50 expected hits
2 Transports owned by the Italians lost in 40 Sea Zone
Americans roll dice for 2 S.Submarines in 40 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits
1 Transport owned by the Italians lost in 40 Sea Zone
Americans win with 2 B.Transports, 1 Battleship, 1 Carrier, 3 Destroyers and 2 S.Submarines remaining. Battle score for attacker is 30
Casualties for Italians: 5 Transports
Battle in 88 Sea Zone
Americans attack with 2 Adv.Fighters
Yamamoto defend with 1 Submarine
Americans roll dice for 2 Adv.Fighters in 88 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 Submarine owned by the Yamamoto Submerged
Battle in 104 Sea Zone
Americans attack with 1 Adv.Fighter and 1 Fighter
Yamamoto defend with 1 Submarine
Americans roll dice for 1 Adv.Fighter and 1 Fighter in 104 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 Submarine owned by the Yamamoto lost in 104 Sea Zone
Americans winAmericans win with 2 Adv.Fighters remaining with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in 103 Sea Zone
Americans attack with 1 Bomber and 2 Fighters
Yamamoto defend with 1 Submarine
Americans roll dice for 1 Bomber and 2 Fighters in 103 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
1 Submarine owned by the Yamamoto lost in 103 Sea Zone
Americans win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in 96 Sea Zone
Americans attack with 1 Bomber and 2 Fighters
Yamamoto defend with 1 Submarine
Americans roll dice for 1 Bomber and 2 Fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
1 Submarine owned by the Yamamoto lost in 96 Sea Zone
Americans win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in S.Chile
Americans attack with 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks
Neutral defend with 1 Fighter and 2 Infantrys
Americans roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks in S.Chile, round 2 : 3/6 hits, 2.50 expected hits
Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 0/3 hits, 1.17 expected hits
1 Fighter owned by the Neutral and 2 Infantrys owned by the Neutral lost in S.Chile
Americans loses 0 PUs for violating S.Chiles neutrality.
Americans win, taking S.Chile from Neutral with 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 12
Casualties for Neutral: 1 Fighter and 2 Infantrys
Battle in Cape Town
Americans attack with 1 Artillery, 1 Fighter, 4 Infantrys and 3 Tanks
Italians defend with 1 Factory, 1 Infantry and 5 Tanks
Americans roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 3 Tanks in Cape Town, round 2 : 5/9 hits, 3.00 expected hits
Italians roll dice for 1 Infantry and 5 Tanks in Cape Town, round 2 : 2/6 hits, 2.83 expected hits
4 Tanks owned by the Italians, 2 Infantrys owned by the Americans and 1 Infantry owned by the Italians lost in Cape Town
Americans roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 3 Tanks in Cape Town, round 3 : 3/7 hits, 2.67 expected hits
Italians roll dice for 1 Tank in Cape Town, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Italians and 1 Infantry owned by the Americans lost in Cape Town
Americans win, taking Cape Town from Italians with 1 Artillery, 1 Fighter, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 21
Casualties for Americans: 3 Infantrys
Casualties for Italians: 1 Infantry and 5 Tanks
Non Combat Move - Americans
1 Fighter moved from Cape Town to 40 Sea Zone
1 Destroyer and 1 Submarine moved from 13 Sea Zone to 32 Sea Zone
1 Submarine moved from 97 Sea Zone to 103 Sea Zone
1 Submarine moved from 97 Sea Zone to 95 Sea Zone
2 Fighters moved from 103 Sea Zone to 96 Sea Zone
2 Adv.Fighters moved from 88 Sea Zone to 96 Sea Zone
2 Artillerys, 3 Infantrys and 1 Tank moved from Midway to 97 Sea Zone
2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 97 Sea Zone to 96 Sea Zone
3 Carriers moved from 97 Sea Zone to 96 Sea Zone
1 Carrier and 1 Submarine moved from 91 Sea Zone to 96 Sea Zone
6 Infantrys moved from Midway to 97 Sea Zone
2 B.Transports and 5 Infantrys moved from 97 Sea Zone to 96 Sea Zone
2 Battleships, 1 Cruiser, 6 Destroyers and 1 Infantry moved from 97 Sea Zone to 96 Sea Zone
2 Artillerys, 9 Infantrys and 1 Tank moved from 96 Sea Zone to Kwajalein
1 Marine moved from San Francisco to 83 Sea Zone
1 Marine and 1 S.Submarine moved from 83 Sea Zone to 91 Sea Zone
1 Marine moved from 91 Sea Zone to Pearl Harbor
4 Infantrys moved from San Francisco to 83 Sea Zone
1 B.Transport, 2 Destroyers, 4 Infantrys and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
1 Bomber moved from 103 Sea Zone to Johnston
1 Adv.Fighter and 1 Fighter moved from 104 Sea Zone to 96 Sea Zone
1 Bomber moved from 96 Sea Zone to Johnston
4 Infantrys moved from 91 Sea Zone to Johnston
Place Units - Americans
2 Submarines placed in 91 Sea Zone
1 Bomber placed in Pearl Harbor
2 B.Transports placed in 125 Sea Zone
1 Infantry placed in Santiago
1 Adv.Fighter and 1 Infantry placed in Salvador
1 B.Transport and 1 Destroyer placed in 26 Sea Zone
1 Infantry placed in South Atlantic USA
2 Infantrys placed in South Central USA
Americans undo move 8.
1 Infantry placed in South Central USA
1 Infantry placed in San Francisco
2 Destroyers and 1 S.Submarine placed in 83 Sea Zone
Turn Complete - Americans
Americans collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
Neutral : -1.17
Italians : -1.17
Americans : -2.17
Territory Summary for Americans :
Mauritania : 1 Infantry
Kwajalein : 1 flag, 2 Artillerys, 10 Infantrys and 1 Tank
Jaluit : 1 flag, 1 Infantry
Suriname : 1 AAGun
New Caledonia : 1 Infantry
Washington : 1 AAGun and 1 Factory
San Francisco : 1 AAGun, 1 Factory and 1 Infantry
Pearl Harbor : 1 AAGun, 1 Bomber, 1 Factory, 3 Infantrys and 1 Marine
South Central USA : 1 AAGun, 1 Factory and 1 Infantry
Wake : 1 Artillery and 1 Infantry
Johnston : 2 Bombers and 4 Infantrys
Mindoro : 1 Artillery and 1 Infantry
Kermandec : 1 Infantry
Attu : 1 Artillery and 1 Infantry
South Atlantic USA : 1 Factory and 4 Infantrys
Cape Town : 1 Artillery, 1 Infantry and 3 Tanks
Bahia : 1 flag
W.Mexico : 1 flag
Bolivia : 1 flag
Salvador : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory and 3 Infantrys
Peru : 1 flag
Central America : 1 flag
Rio de Oro : 1 flag, 2 Infantrys
S.Chile : 1 flag, 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks
E.Mexico : 1 flag
N.Chile : 1 flag
Santiago : 1 flag, 1 AAGun, 1 Factory and 1 Infantry
31 Sea Zone : 1 Submarine
36 Sea Zone : 1 Transport
26 Sea Zone : 1 B.Transport and 1 Destroyer
32 Sea Zone : 1 Destroyer and 1 Submarine
91 Sea Zone : 1 B.Transport, 2 Destroyers, 1 S.Submarine and 3 Submarines
125 Sea Zone : 2 B.Transports
71 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
83 Sea Zone : 2 Destroyers and 1 S.Submarine
40 Sea Zone : 2 B.Transports, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 2 S.Submarines
103 Sea Zone : 1 Submarine
95 Sea Zone : 1 Submarine
34 Sea Zone : 1 Transport
96 Sea Zone : 3 Adv.Fighters, 2 B.Transports, 2 Battleships, 4 Carriers, 1 Cruiser, 6 Destroyers, 5 Fighters, 1 Submarine and 3 Transports
Production/PUs Summary :
Germans : 108 / 117
Russians : 105 / 109
Italians : 71 / 79
French : 11 / 12
Yamamoto : 68 / 68
Chinese : 29 / 29
Hisaichi : 61 / 64
British : 97 / 97
Anzac : 36 / 36
Dutch : 23 / 25
Finns : 12 / 12
Romanians : 18 / 18
Thai : 21 / 21
Americans : 111 / 111
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Germans
2 HeavyTanks and 2 Tanks moved from Warsaw to Vinnytsia
2 Transports moved from 24 Sea Zone to 23 Sea Zone
4 Infantrys moved from Pomerania to 23 Sea Zone
4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
4 Infantrys moved from 24 Sea Zone to East Prussia
1 Transport moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Pomerania to 23 Sea Zone
2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Latvia
Germans take Latvia from Russians
2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Elite and 3 Infantrys moved from Pomerania to 23 Sea Zone
1 Elite, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Elite and 3 Infantrys moved from 24 Sea Zone to Vyborg
1 Stuka moved from Helsinki to Vyborg
1 Stuka moved from Helsinki to N.Karelia
2 Infantrys moved from Lapland to N.Karelia
2 Infantrys moved from Lapland to Murmansk
1 Adv.Fighter moved from Oulu to Murmansk
5 Infantrys moved from Bohemia to Krakow
3 Mech.Infs and 8 Tanks moved from La Mancha to Madrid
2 Infantrys moved from Paris to Normandy
2 Infantrys moved from Picardy to Belgium
4 Infantrys moved from Rhine to Netherlands
1 Tank moved from Belgium to Bavaria
3 Tanks moved from Netherlands to Hamburg
1 Tank moved from Netherlands to Bavaria
1 Destroyer, 5 Submarines and 2 Transports moved from 41 Sea Zone to 31 Sea Zone
1 Infantry moved from Mersa Matruh to Lower Egypt
1 Tank moved from Italian East Africa to Lower Egypt
1 Mech.Inf moved from Bohemia to Bulgaria
Romanians take Bulgaria from Russians
4 Mech.Infs moved from Bohemia to Vinnytsia
Purchase Units - Germans
Germans buy 6 HeavyTanks, 12 Infantrys, 6 T.Boats and 3 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Lower Egypt
Germans attack with 1 Infantry and 1 Tank
British defend with 1 Tank
Germans roll dice for 1 Infantry and 1 Tank in Lower Egypt, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Tank in Lower Egypt, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in Lower Egypt
Germans win, taking Lower Egypt from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for British: 1 Tank
Battle in Vyborg
Germans attack with 1 Elite, 3 Infantrys and 1 Stuka
Russians defend with 3 Infantrys
Germans roll dice for 1 Battleship in Vyborg, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 Elite, 3 Infantrys and 1 Stuka in Vyborg, round 2 : 3/5 hits, 1.50 expected hits
Russians roll dice for 3 Infantrys in Vyborg, round 2 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 Elite, 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 6
Casualties for Russians: 3 Infantrys
Battle in 31 Sea Zone
Germans attack with 1 Destroyer, 5 Submarines and 2 Transports
Americans defend with 1 Submarine
Germans roll dice for 5 Submarines in 31 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Americans roll dice for 1 Submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Americans lost in 31 Sea Zone
Germans win with 1 Destroyer, 5 Submarines and 2 Transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in East Prussia
Germans attack with 4 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 4 Infantrys in East Prussia, round 2 : 0/4 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in East Prussia
Germans roll dice for 3 Infantrys in East Prussia, round 3 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in East Prussia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in East Prussia
Germans roll dice for 2 Infantrys in East Prussia, round 4 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in East Prussia, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in East Prussia
Germans win, taking East Prussia from Russians with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Germans: 3 Infantrys
Casualties for Russians: 1 Infantry
Battle in Madrid
Germans attack with 3 Mech.Infs and 8 Tanks
Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks
Germans roll dice for 3 Mech.Infs and 8 Tanks in Madrid, round 2 : 8/11 hits, 5.00 expected hits
Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 4/6 hits, 2.50 expected hits
3 Tanks owned by the Neutral, 3 Infantrys owned by the Neutral, 3 Mech.Infs owned by the Germans and 1 Tank owned by the Germans lost in Madrid
Germans loses 0 PUs for violating Madrids neutrality.
Germans win, taking Madrid from Neutral with 7 Tanks remaining. Battle score for attacker is -2
Casualties for Germans: 3 Mech.Infs and 1 Tank
Casualties for Neutral: 3 Infantrys and 3 Tanks
Battle in N.Karelia
Germans attack with 2 Infantrys and 1 Stuka
Russians defend with 2 Infantrys
Germans roll dice for 2 Infantrys and 1 Stuka in N.Karelia, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 2 Infantrys in N.Karelia, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in N.Karelia
Germans win, taking N.Karelia from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Murmansk
Germans attack with 1 Adv.Fighter and 2 Infantrys
Russians defend with 2 Infantrys
Germans roll dice for 1 Adv.Fighter and 2 Infantrys in Murmansk, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 Infantrys in Murmansk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Adv.Fighter and 2 Infantrys in Murmansk, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 Infantrys in Murmansk, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans lost in Murmansk
retreated to Murmansk
Russians win with 2 Infantrys remaining. Battle score for attacker is -4
Casualties for Germans: 2 Infantrys
Non Combat Move - Germans
1 Adv.Fighter moved from Murmansk to Oulu
1 Stuka moved from N.Karelia to Oulu
1 Stuka moved from Vyborg to Oulu
Place Units - Germans
4 HeavyTanks placed in Vinnytsia
2 HeavyTanks and 2 Tanks placed in Warsaw
4 Infantrys and 1 Tank placed in Bohemia
6 T.Boats placed in 22 Sea Zone
4 Infantrys placed in Paris
4 Infantrys placed in Rhine
Turn Complete - Germans
Germans collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Germans : 2.33
Neutral : 1.50
British : -0.50
Americans : -0.33
Russians : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Russians
1 Tank moved from Donetsk to Odessa
Russians take Odessa from Romanians
1 Tank moved from Odessa to E.Romania
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Artillery and 1 Elite moved from 53 Sea Zone to E.Romania
1 Mot.Inf moved from Kiev to Donetsk
1 Mot.Inf moved from Donetsk to E.Romania
1 Infantry moved from Lithuania to East Prussia
1 Bomber moved from Kursk to East Prussia
2 Artillerys and 6 Infantrys moved from Leningrad to Latvia
1 Infantry moved from Murmansk to Lapland
Russians take Lapland from Finns
2 Infantrys moved from Leningrad to Latvia
2 Tanks moved from Leningrad to Latvia
3 Artillerys, 1 Elite and 2 Infantrys moved from Donetsk to Vinnytsia
3 Artillerys and 9 Infantrys moved from Kiev to Vinnytsia
3 Mot.Infs moved from Kiev to Vinnytsia
1 HeavyTank and 4 Tanks moved from Kiev to Vinnytsia
3 Infantrys moved from Kiev to Vinnytsia
2 HeavyTanks moved from Kursk to Vinnytsia
1 Adv.Fighter moved from Kursk to Vinnytsia
2 Fighters moved from Kursk to Vinnytsia
2 Tanks moved from Minsk to Vinnytsia
1 Infantry moved from S.Buryat Mongolia to Chita
3 Artillerys, 1 Fighter, 18 Infantrys, 1 Mot.Inf and 5 Tanks moved from N.Buryat Mongolia to Chita
1 Bomber moved from Olyokminsk to Chita
1 Tank moved from Olyokminsk to Chita
1 Mech.Rocket and 1 Mot.Inf moved from Irkutsk to Chita
1 Tank moved from N.Buryat Mongolia to Chita
2 Artillerys and 5 Infantrys moved from S.Karelia to Vyborg
1 Tank moved from Leningrad to Vyborg
Purchase Units - Russians
Russians buy 4 Artillerys, 1 Elite, 2 HeavyTanks, 28 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vyborg
Russians attack with 2 Artillerys, 5 Infantrys and 1 Tank
Germans defend with 1 Elite and 3 Infantrys
Russians roll dice for 2 Artillerys, 5 Infantrys and 1 Tank in Vyborg, round 2 : 3/8 hits, 2.33 expected hits
Finns roll dice for 1 Elite and 3 Infantrys in Vyborg, round 2 : 0/4 hits, 1.33 expected hits
3 Infantrys owned by the Germans lost in Vyborg
Russians roll dice for 2 Artillerys, 5 Infantrys and 1 Tank in Vyborg, round 3 : 2/8 hits, 2.33 expected hits
Finns roll dice for 1 Elite in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Finns with 2 Artillerys, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 9
Casualties for Germans: 1 Elite and 3 Infantrys
Battle in East Prussia
Russians attack with 1 Bomber and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Bomber and 1 Infantry in East Prussia, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in East Prussia
Russians win, taking East Prussia from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in E.Romania
Russians attack with 1 Artillery, 1 Elite, 1 Mot.Inf and 1 Tank
Romanians defend with 1 AAGun, 1 Elite and 1 Infantry
Russians roll dice for 1 Artillery, 1 Elite, 1 Mot.Inf and 1 Tank in E.Romania, round 2 : 0/4 hits, 1.50 expected hits
Romanians roll dice for 1 Elite and 1 Infantry in E.Romania, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery, 1 Elite, 1 Mot.Inf and 1 Tank in E.Romania, round 3 : 3/4 hits, 1.50 expected hits
Romanians roll dice for 1 Elite and 1 Infantry in E.Romania, round 3 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Romanians and 1 Infantry owned by the Romanians lost in E.Romania
Russians win, taking E.Romania from Romanians with 1 Artillery, 1 Elite, 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is 5
Casualties for Romanians: 1 Elite and 1 Infantry
Battle in Latvia
Russians attack with 2 Artillerys, 8 Infantrys and 2 Tanks
Germans defend with 2 Infantrys
Russians roll dice for 2 Artillerys, 8 Infantrys and 2 Tanks in Latvia, round 2 : 2/12 hits, 3.33 expected hits
Germans roll dice for 2 Infantrys in Latvia, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 2 Artillerys, 8 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Battle in Chita
Russians attack with 3 Artillerys, 1 Bomber, 1 Fighter, 19 Infantrys, 1 Mech.Rocket, 2 Mot.Infs and 7 Tanks
Hisaichi defend with 3 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Fighter, 15 Infantrys, 1 Mech.Inf and 4 Tanks
Russians roll dice for 3 Artillerys, 1 Bomber, 1 Fighter, 19 Infantrys, 1 Mech.Rocket, 2 Mot.Infs and 7 Tanks in Chita, round 2 : 10/34 hits, 10.17 expected hits
Units damaged: 1 Bunker owned by the Hisaichi
Hisaichi roll dice for 3 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Fighter, 15 Infantrys, 1 Mech.Inf and 4 Tanks in Chita, round 2 : 12/27 hits, 9.50 expected hits
3 ArmoredCars owned by the Hisaichi, 12 Infantrys owned by the Russians and 6 Infantrys owned by the Hisaichi lost in Chita
Russians roll dice for 3 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys, 1 Mech.Rocket, 2 Mot.Infs and 7 Tanks in Chita, round 3 : 6/22 hits, 8.17 expected hits
Hisaichi roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 9 Infantrys, 1 Mech.Inf and 4 Tanks in Chita, round 3 : 7/18 hits, 7.00 expected hits
7 Infantrys owned by the Russians and 6 Infantrys owned by the Hisaichi lost in Chita
Russians roll dice for 3 Artillerys, 1 Bomber, 1 Fighter, 1 Mech.Rocket, 2 Mot.Infs and 7 Tanks in Chita, round 4 : 5/15 hits, 6.33 expected hits
Hisaichi roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 3 Infantrys, 1 Mech.Inf and 4 Tanks in Chita, round 4 : 3/12 hits, 5.00 expected hits
1 Artillery owned by the Russians, 2 Mot.Infs owned by the Russians, 3 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Chita
Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 1 Mech.Rocket and 7 Tanks in Chita, round 5 : 7/12 hits, 5.67 expected hits
Hisaichi roll dice for 1 Bunker, 1 Fighter, 1 Mech.Inf and 4 Tanks in Chita, round 5 : 2/7 hits, 3.33 expected hits
4 Tanks owned by the Hisaichi, 1 Bunker owned by the Hisaichi, 2 Artillerys owned by the Russians, 1 Fighter owned by the Hisaichi and 1 Mech.Inf owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Bomber, 1 Fighter, 1 Mech.Rocket and 7 Tanks remaining. Battle score for attacker is 30
Casualties for Russians: 3 Artillerys, 19 Infantrys and 2 Mot.Infs
Casualties for Hisaichi: 3 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Fighter, 15 Infantrys, 1 Mech.Inf and 4 Tanks
Battle in Vinnytsia
Russians attack with 1 Adv.Fighter, 6 Artillerys, 1 Elite, 2 Fighters, 3 HeavyTanks, 14 Infantrys, 3 Mot.Infs and 6 Tanks
Germans defend with 1 Factory, 6 HeavyTanks, 4 Mech.Infs and 2 Tanks; Romanians defend with 1 ArmoredCar, 1 Elite and 1 Tank
Russians roll dice for 1 Adv.Fighter, 6 Artillerys, 1 Elite, 2 Fighters, 3 HeavyTanks, 14 Infantrys, 3 Mot.Infs and 6 Tanks in Vinnytsia, round 2 : 15/36 hits, 12.33 expected hits
Germans roll dice for 1 ArmoredCar, 1 Elite, 6 HeavyTanks, 4 Mech.Infs and 3 Tanks in Vinnytsia, round 2 : 5/15 hits, 7.33 expected hits
1 ArmoredCar owned by the Romanians, 6 HeavyTanks owned by the Germans, 5 Infantrys owned by the Russians, 1 Elite owned by the Romanians, 1 Tank owned by the Romanians, 4 Mech.Infs owned by the Germans and 2 Tanks owned by the Germans lost in Vinnytsia
Russians win, taking Vinnytsia from Germans with 1 Adv.Fighter, 6 Artillerys, 1 Elite, 2 Fighters, 3 HeavyTanks, 9 Infantrys, 3 Mot.Infs and 6 Tanks remaining. Battle score for attacker is 78
Casualties for Russians: 5 Infantrys
Casualties for Romanians: 1 ArmoredCar, 1 Elite and 1 Tank
Casualties for Germans: 6 HeavyTanks, 4 Mech.Infs and 2 Tanks
Non Combat Move - Russians
1 Adv.Fighter moved from Vinnytsia to Kursk
2 Fighters moved from Vinnytsia to Kursk
1 Infantry moved from Minsk to Lithuania
1 Bomber moved from East Prussia to Kursk
1 Infantry moved from Kursk to Minsk
6 Infantrys moved from Kursk to Kiev
4 Infantrys moved from Tula to Kursk
4 Infantrys moved from Yaroslavl to Kursk
1 HeavyTank moved from Moscow to Kursk
1 Artillery moved from Moscow to Yaroslavl
8 Infantrys moved from Moscow to Yaroslavl
1 Artillery and 6 Infantrys moved from Rostov to Donetsk
1 Tank moved from Stalingrad to Donetsk
1 Infantry moved from Crimea to Donetsk
3 Infantrys moved from Georgia to Rostov
3 Infantrys moved from Stalingrad to Rostov
1 Artillery moved from Stalingrad to Rostov
1 Artillery and 3 Infantrys moved from Arkhangelsk to S.Karelia
1 Mot.Inf moved from Gorky to S.Karelia
1 Mot.Inf moved from Gorky to Kiev
2 Infantrys moved from Astrakhan to Georgia
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from Tashkent to Chimkent
2 Infantrys moved from 126 Sea Zone to Astrakhan
1 Bomber and 1 Fighter moved from Chita to Olyokminsk
1 Infantry moved from Olyokminsk to Yakutsk
1 Artillery and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from Irkutsk to N.Buryat Mongolia
1 Infantry moved from Krasnoyarsk to Irkutsk
1 Infantry moved from Novosibirsk to Krasnoyarsk
2 Mot.Infs moved from Sverdlovsk to Irkutsk
2 Infantrys moved from Sverdlovsk to Novosibirsk
1 Mech.Rocket moved from Sverdlovsk to Irkutsk
1 Infantry moved from Khatanga to Bulun
1 Artillery and 3 Infantrys moved from Evenkia to Olyokminsk
1 Tank moved from Sibirsky to Olyokminsk
1 Infantry moved from Sibirsky to Khatanga
1 Artillery and 3 Infantrys moved from Sibirsky to Evenkia
Place Units - Russians
1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
2 Infantrys placed in Tashkent
1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
1 Artillery, 1 Elite and 1 Infantry placed in Georgia
1 Artillery, 1 HeavyTank and 2 Infantrys placed in Leningrad
4 Infantrys placed in Arkhangelsk
1 HeavyTank and 9 Infantrys placed in Moscow
3 Infantrys and 2 Mech.Infs placed in Sverdlovsk
Turn Complete - Russians
Russians collect 115 PUs; end with 115 PUs
Combat Hit Differential Summary :
Germans : -3.33
Romanians : -1.33
Hisaichi : -0.83
Finns : -1.67
Russians : 0.50
Territory Summary for Russians :
East Prussia : 1 flag, 1 Infantry
Vladivostok : 1 Bunker
Irkutsk : 1 Infantry, 1 Mech.Rocket and 2 Mot.Infs
Evenkia : 1 Artillery and 3 Infantrys
Novosibirsk : 2 Infantrys
Lithuania : 1 Infantry
Arkhangelsk : 1 AAGun, 1 Factory and 4 Infantrys
Donetsk : 1 Artillery, 7 Infantrys and 1 Tank
Olyokminsk : 1 Artillery, 1 Bomber, 1 Fighter, 3 Infantrys and 1 Tank
Astrakhan : 2 Infantrys
Chita : 1 Mech.Rocket and 7 Tanks
Kiev : 6 Infantrys and 1 Mot.Inf
Krasnoyarsk : 1 Infantry
Vinnytsia : 6 Artillerys, 1 Elite, 1 Factory, 3 HeavyTanks, 9 Infantrys, 3 Mot.Infs and 6 Tanks
Stalingrad : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
Moscow : 1 Factory, 1 HeavyTank and 9 Infantrys
Kursk : 1 AAGun, 1 Adv.Fighter, 1 Bomber, 2 Fighters, 1 HeavyTank and 8 Infantrys
Zhigansk : 1 Infantry
Khatanga : 1 Infantry
Yakutsk : 1 Infantry
Kamchatka : 1 Bunker
Latvia : 2 Artillerys, 8 Infantrys and 2 Tanks
Leningrad : 1 AAGun, 2 Artillerys, 2 Bunkers, 1 Factory, 1 HeavyTank, 10 Infantrys and 1 Tank
Tashkent : 1 AAGun, 1 Factory and 2 Infantrys
Sverdlovsk : 1 AAGun, 1 Factory, 3 Infantrys and 2 Mech.Infs
Bulun : 1 Infantry
Estonia : 1 Infantry
N.Sakhalin : 1 Bunker
Sibirsky : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
Georgia : 1 AAGun, 1 Artillery, 1 Elite, 1 Factory and 3 Infantrys
Chimkent : 2 Infantrys
Murmansk : 1 Infantry
Rostov : 1 Artillery and 6 Infantrys
N.Buryat Mongolia : 1 AAGun, 1 Artillery, 1 Bunker and 3 Infantrys
Yaroslavl : 1 Artillery and 8 Infantrys
Khabarovsk : 1 Bunker
S.Karelia : 1 Artillery, 3 Infantrys and 1 Mot.Inf
Minsk : 1 Infantry
Lapland : 1 flag, 1 Infantry
Vyborg : 1 flag, 2 Artillerys, 5 Infantrys and 1 Tank
E.Romania : 1 flag, 1 AAGun, 1 Artillery, 1 Elite, 1 Mot.Inf and 1 Tank
Azerbaijan : 1 flag
Khobdo : 1 flag
53 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
126 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 111 / 119
Russians : 115 / 115
Italians : 71 / 79
French : 11 / 12
Yamamoto : 68 / 68
Chinese : 29 / 29
Hisaichi : 58 / 64
British : 96 / 97
Anzac : 36 / 36
Dutch : 23 / 25
Finns : 10 / 12
Romanians : 16 / 18
Thai : 21 / 21
Americans : 111 / 111
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Italians
1 Submarine moved from 48 Sea Zone to 51 Sea Zone
4 Fighters moved from 48 Sea Zone to 51 Sea Zone
1 Fighter moved from Mersa Matruh to 51 Sea Zone
1 Artillery, 1 Elite and 4 Infantrys moved from W.Morocco to Mauritania
2 HeavyTanks, 4 Mech.Infs and 2 Tanks moved from E.Morocco to Mauritania
1 Mech.Inf moved from Nigeria to Equatoria
1 Infantry and 1 Tank moved from Darfur to Equatoria
1 HeavyTank, 6 Infantrys and 1 Tank moved from Mersa Matruh to Lower Egypt
1 HeavyTank and 1 Tank moved from Hun to Mersa Matruh
1 Elite moved from Hun to Kufra
1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
2 Transports moved from 48 Sea Zone to 47 Sea Zone
4 Infantrys moved from Tunis to 47 Sea Zone
1 Destroyer, 1 Infantry, 2 Submarines and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
4 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
5 Infantrys moved from 48 Sea Zone to Tobruk
Purchase Units - Italians
Italians buy 6 ArmoredCars, 1 Carrier, 1 Fighter, 1 HeavyTank, 4 Infantrys, 1 Mech.Inf, 1 S.Submarine and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in Equatoria
Italians attack with 1 Infantry, 1 Mech.Inf and 1 Tank
British defend with 1 Infantry
Italians roll dice for 1 Infantry, 1 Mech.Inf and 1 Tank in Equatoria, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 Infantry in Equatoria, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Equatoria
Italians win, taking Equatoria from British with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Battle in Mauritania
Italians attack with 1 Artillery, 1 Elite, 2 HeavyTanks, 4 Infantrys, 4 Mech.Infs and 2 Tanks
Americans defend with 1 Infantry
Italians roll dice for 1 Artillery, 1 Elite, 2 HeavyTanks, 4 Infantrys, 4 Mech.Infs and 2 Tanks in Mauritania, round 2 : 5/14 hits, 5.83 expected hits
French roll dice for 1 Infantry in Mauritania, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Italians lost in Mauritania
Italians win, taking Mauritania from French with 1 Artillery, 1 Elite, 2 HeavyTanks, 3 Infantrys, 4 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for Americans: 1 Infantry
Non Combat Move - Italians
1 AAGun moved from Italian East Africa to Equatoria
5 Fighters moved from 51 Sea Zone to 48 Sea Zone
1 Fighter moved from 48 Sea Zone to Tobruk
1 Destroyer moved from 51 Sea Zone to 48 Sea Zone
Place Units - Italians
1 Carrier and 1 S.Submarine placed in 46 Sea Zone
1 Fighter placed in 46 Sea Zone
1 HeavyTank, 1 Mech.Inf and 1 Tank placed in Hun
4 ArmoredCars placed in Tunis
2 ArmoredCars and 2 Infantrys placed in E.Morocco
2 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
Italians : -1.00
British : 0.67
French : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Purchase Units - French
French buy 2 Artillerys and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - French
2 Infantrys moved from Iceland to 4 Sea Zone
2 Infantrys and 1 Transport moved from 4 Sea Zone to 6 Sea Zone
2 Infantrys moved from 6 Sea Zone to Murmansk
1 Fighter moved from Leningrad to Murmansk
1 Elite moved from Syria to Palestine
1 Elite and 1 Infantry moved from Churchill to 1 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone
1 Elite and 1 Infantry moved from 2 Sea Zone to Greenland
Place Units - French
1 Artillery placed in Churchill
1 Artillery and 1 Tank placed in Syria
Turn Complete - French
French collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Territory Summary for French :
Murmansk : 1 Fighter and 2 Infantrys
Corsica : 1 Infantry
Churchill : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
Syria : 1 AAGun, 1 Artillery, 1 Factory and 4 Tanks
French Guiana : 1 Infantry
Madagascar : 1 Infantry
Cairo : 1 Adv.Fighter
Palestine : 2 Elites and 2 Infantrys
Greenland : 1 flag, 1 Elite and 1 Infantry
11 Sea Zone : 1 Destroyer
3 Sea Zone : 1 Transport
2 Sea Zone : 1 Transport
6 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 111 / 119
Russians : 115 / 115
Italians : 73 / 73
French : 10 / 10
Yamamoto : 68 / 68
Chinese : 29 / 29
Hisaichi : 58 / 64
British : 95 / 97
Anzac : 36 / 36
Dutch : 23 / 25
Finns : 10 / 12
Romanians : 16 / 18
Thai : 21 / 21
Americans : 111 / 111
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Yamamoto
1 Submarine moved from 102 Sea Zone to 103 Sea Zone
3 Fighters moved from 102 Sea Zone to 103 Sea Zone
1 Submarine moved from 102 Sea Zone to 95 Sea Zone
3 Fighters moved from 102 Sea Zone to 95 Sea Zone
1 Adv.Fighter and 2 Fighters moved from Malaya to 111 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 Destroyer, 1 Elite, 1 Factory, 2 Infantrys, 1 Marine, 2 S.Submarines and 2 Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 95 Sea Zone
Yamamoto attack with 3 Fighters and 1 Submarine
Americans defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in 95 Sea Zone
Yamamoto win with 3 Fighters remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 Submarine
Battle in 103 Sea Zone
Yamamoto attack with 3 Fighters and 1 Submarine
Americans defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Americans lost in 103 Sea Zone
Yamamoto win with 3 Fighters and 1 Submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in 111 Sea Zone
Yamamoto attack with 1 Adv.Fighter and 2 Fighters
Anzac defend with 1 T.Boat
Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 111 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
Anzac roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 111 Sea Zone, round 3 : 0/3 hits, 1.17 expected hits
Anzac roll dice for 1 T.Boat in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 111 Sea Zone, round 4 : 2/3 hits, 1.17 expected hits
Anzac roll dice for 1 T.Boat in 111 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Anzac lost in 111 Sea Zone
Yamamoto win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 6
Casualties for Anzac: 1 T.Boat
Non Combat Move - Yamamoto
1 Fighter moved from 111 Sea Zone to 110 Sea Zone
1 Adv.Fighter moved from 111 Sea Zone to 110 Sea Zone
1 Fighter moved from 111 Sea Zone to Davao
1 Elite, 1 Infantry and 2 Marines moved from Mindanao to Panay
1 AAGun, 3 Infantrys and 1 Marine moved from Davao to Mindanao
1 Transport moved from 75 Sea Zone to 84 Sea Zone
3 ArmoredCars moved from Chubu to 84 Sea Zone
3 ArmoredCars, 1 T.Boat and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
3 ArmoredCars moved from 92 Sea Zone to Kwangsi
1 T.Boat moved from 75 Sea Zone to 84 Sea Zone
1 ArmoredCar moved from Chubu to 84 Sea Zone
1 ArmoredCar moved from 84 Sea Zone to Kiangsi
3 Fighters moved from 95 Sea Zone to 102 Sea Zone
1 Submarine moved from 102 Sea Zone to 95 Sea Zone
3 Fighters moved from 103 Sea Zone to 102 Sea Zone
2 Destroyers and 3 S.Submarines moved from 85 Sea Zone to 102 Sea Zone
Place Units - Yamamoto
1 Factory placed in Kwangsi
1 Destroyer, 2 S.Submarines and 2 Submarines placed in 85 Sea Zone
1 Elite, 2 Infantrys and 1 Marine placed in Davao
Turn Complete - Yamamoto
Yamamoto collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Yamamoto : -0.17
Americans : 0.33
Anzac : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Chinese
1 Artillery moved from Suiyuan to Chahar
1 Infantry moved from Shansi to Chahar
1 Artillery and 1 Marine moved from Hupeh to Kweichow
1 Infantry moved from Shansi to Anhwei
1 Adv.Fighter moved from Shensi to Anhwei
1 Infantry moved from Hupeh to Anhwei
1 Fighter moved from Shensi to Chahar
1 Artillery and 1 Tank moved from Hupeh to Hunan
Purchase Units - Chinese
Chinese buy 2 Artillerys, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 Artillery and 1 Marine
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Marine in Kweichow, round 2 : 1/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Hisaichi with 1 Marine remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Artillery
Casualties for Hisaichi: 1 Infantry
Battle in Anhwei
Chinese attack with 1 Adv.Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Anhwei, round 2 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Chahar
Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Chahar, round 2 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Hunan
Chinese attack with 1 Artillery and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Tank in Hunan, round 2 : 1/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Hunan
Chinese win, taking Hunan from Hisaichi with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Chahar to Hupeh
1 Adv.Fighter moved from Anhwei to Hupeh
1 Infantry moved from Shensi to Shansi
1 AAGun, 1 Artillery, 1 Marine and 2 Tanks moved from Shensi to Hupeh
1 Infantry moved from Szechwan to Hupeh
1 Tank moved from Suiyuan to Hupeh
1 Artillery moved from Ningsia to Suiyuan
2 Infantrys moved from Ningsia to Shensi
1 Artillery, 1 Infantry and 1 Marine moved from Lanchow to Shensi
1 Artillery, 1 Elite and 1 Infantry moved from E.Qinghai to Ningsia
1 Artillery, 1 Elite and 1 Infantry moved from E.Qinghai to Lanchow
2 Tanks moved from Gobi Altai to Shensi
2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
2 Infantrys moved from E.Sinkiang to Gobi Altai
2 Infantrys moved from Urumqi to E.Sinkiang
2 Tanks moved from Urumqi to Gobi Altai
3 Tanks moved from Hupeh to Kweichow
Place Units - Chinese
2 Artillerys and 4 Infantrys placed in Hsining
2 Infantrys and 2 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Hisaichi : 1.67
Chinese : 0.33
Territory Summary for Chinese :
Shansi : 1 Infantry
Kweichow : 1 Marine and 3 Tanks
Suiyuan : 1 Artillery and 1 Marine
E.Qinghai : 2 Artillerys and 4 Infantrys
Hupeh : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Fighter, 1 Infantry, 1 Marine, 1 Mech.Inf and 4 Tanks
E.Sinkiang : 2 Infantrys
Urumqi : 1 Factory, 2 Infantrys and 2 Tanks
Lanchow : 1 Artillery, 1 Elite and 1 Infantry
Shensi : 1 Artillery, 3 Infantrys, 1 Marine and 2 Tanks
Ningsia : 1 Artillery, 1 Elite and 1 Infantry
Chahar : 1 Artillery
Hunan : 1 Artillery and 1 Tank
Anhwei : 1 Infantry
Hsining : 1 AAGun, 2 Artillerys, 1 Factory and 4 Infantrys
Gobi Altai : 1 flag, 2 Infantrys and 2 Tanks
Production/PUs Summary :
Germans : 111 / 119
Russians : 115 / 115
Italians : 73 / 73
French : 10 / 10
Yamamoto : 68 / 68
Chinese : 35 / 35
Hisaichi : 52 / 64
British : 95 / 97
Anzac : 36 / 36
Dutch : 23 / 25
Finns : 10 / 12
Romanians : 16 / 18
Thai : 21 / 21
Americans : 111 / 111
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Hisaichi
1 Artillery, 1 Elite and 1 Infantry moved from Ayan to Chita
1 Artillery, 1 Elite and 1 Infantry moved from Hulunbuir to Chita
1 Elite moved from Shantung to Chahar
1 Artillery moved from Shantung to Chahar
1 Infantry moved from Shantung to Shansi
1 Artillery moved from Shantung to Shansi
1 ArmoredCar moved from Shanghai to Anhwei
1 Artillery moved from Shantung to Anhwei
1 ArmoredCar moved from Shanghai to Hunan
1 Artillery moved from Kwangtung to Hunan
1 Tank moved from Shanghai to Hunan
2 Transports moved from 75 Sea Zone to 84 Sea Zone
4 Infantrys moved from Changchun to 84 Sea Zone
1 Infantry moved from Kirin to Heilungchiang
4 Infantrys moved from 84 Sea Zone to Peking
2 Artillerys and 2 Marines moved from Banjarmasin to 110 Sea Zone
2 Artillerys and 2 Marines moved from 110 Sea Zone to Lombok
2 ArmoredCars moved from Hong Kong to 92 Sea Zone
2 Infantrys moved from Hong Kong to 92 Sea Zone
2 ArmoredCars, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
2 ArmoredCars and 2 Infantrys moved from 110 Sea Zone to Lombok
2 Infantrys moved from S.French Indochina to N.Thailand
1 Bomber moved from Bangkok to N.Thailand
1 Tank moved from Shantung to Hunan
Purchase Units - Hisaichi
Hisaichi buy 4 ArmoredCars, 4 Artillerys and 4 Tanks; Remaining resources: 16 PUs;
Combat - Hisaichi
Battle in Lombok
Hisaichi attack with 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 2 Marines
Anzac defend with 2 Artillerys, 1 Elite and 1 Infantry; Dutch defend with 1 Bunker
Hisaichi roll dice for 1 Battleship and 1 Cruiser in Lombok, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the Dutch
Hisaichi roll dice for 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 2 Marines in Lombok, round 2 : 2/8 hits, 3.00 expected hits
Dutch roll dice for 2 Artillerys, 1 Bunker, 1 Elite and 1 Infantry in Lombok, round 2 : 3/5 hits, 1.83 expected hits
1 Infantry owned by the Anzac, 1 ArmoredCar owned by the Hisaichi, 1 Elite owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Lombok
Hisaichi roll dice for 1 ArmoredCar, 2 Artillerys and 2 Marines in Lombok, round 3 : 3/5 hits, 2.33 expected hits
Dutch roll dice for 2 Artillerys and 1 Bunker in Lombok, round 3 : 2/3 hits, 1.17 expected hits
2 Artillerys owned by the Anzac, 1 ArmoredCar owned by the Hisaichi, 1 Bunker owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Lombok
Hisaichi win, taking Lombok from Dutch with 1 Artillery and 2 Marines remaining. Battle score for attacker is 3
Casualties for Hisaichi: 2 ArmoredCars, 1 Artillery and 2 Infantrys
Casualties for Anzac: 2 Artillerys, 1 Elite and 1 Infantry
Casualties for Dutch: 1 Bunker
Battle in Anhwei
Hisaichi attack with 1 ArmoredCar and 1 Artillery
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Anhwei, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Chahar
Hisaichi attack with 1 Artillery and 1 Elite
Chinese defend with 1 Artillery
Hisaichi roll dice for 1 Artillery and 1 Elite in Chahar, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 Artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Chahar, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 Artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in Hunan
Hisaichi attack with 1 ArmoredCar, 1 Artillery and 2 Tanks
Chinese defend with 1 Artillery and 1 Tank
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 2 Tanks in Hunan, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 Artillery and 1 Tank in Hunan, round 2 : 1/2 hits, 0.83 expected hits
1 ArmoredCar owned by the Hisaichi, 1 Tank owned by the Chinese and 1 Artillery owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Chinese: 1 Artillery and 1 Tank
Battle in Shansi
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Hisaichi roll dice for 1 Artillery in Shansi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery in Shansi, round 5 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in N.Thailand
Hisaichi attack with 1 Bomber and 2 Infantrys
British defend with 1 Infantry
Hisaichi roll dice for 1 Bomber and 2 Infantrys in N.Thailand, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Bomber and 2 Infantrys in N.Thailand, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in N.Thailand
Hisaichi win, taking N.Thailand from British with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Chita
Hisaichi attack with 2 Artillerys, 2 Elites and 2 Infantrys
Russians defend with 1 Mech.Rocket and 7 Tanks
Hisaichi roll dice for 2 Artillerys, 2 Elites and 2 Infantrys in Chita, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 Mech.Rocket and 7 Tanks in Chita, round 2 : 2/8 hits, 3.67 expected hits
1 Mech.Rocket owned by the Russians, 1 Tank owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Chita
Hisaichi roll dice for 2 Artillerys and 2 Elites in Chita, round 3 : 0/4 hits, 1.67 expected hits
Russians roll dice for 6 Tanks in Chita, round 3 : 4/6 hits, 3.00 expected hits
2 Elites owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Chita
Russians win with 6 Tanks remaining. Battle score for attacker is -7
Casualties for Hisaichi: 2 Artillerys, 2 Elites and 2 Infantrys
Casualties for Russians: 1 Mech.Rocket and 1 Tank
Non Combat Move - Hisaichi
1 Bomber moved from N.Thailand to Peking
Place Units - Hisaichi
3 Tanks placed in Hulunbuir
4 ArmoredCars placed in Banjarmasin
2 Artillerys and 1 Tank placed in Shantung
2 Artillerys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 59 PUs; end with 75 PUs
Combat Hit Differential Summary :
Hisaichi : -4.83
British : -0.67
Chinese : -1.50
Russians : -0.67
Dutch : 2.00
@dawgoneit looks like i might have messed this one up. we’ll see.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - British
1 Infantry moved from Oslo to Stockholm
British take Stockholm from Germans
1 Infantry moved from Middle Norrland to Upper Norrland
British take Upper Norrland from Germans
1 T.Boat moved from 57 Sea Zone to 58 Sea Zone
1 Infantry moved from W.Iran to 58 Sea Zone
1 Infantry moved from 58 Sea Zone to Italian East Africa
British take Italian East Africa from Italians
1 Artillery and 2 Elites moved from Rajputana to 59 Sea Zone
1 Infantry moved from Bombay to 59 Sea Zone
1 Cruiser moved from 57 Sea Zone to 58 Sea Zone
1 Elite moved from W.Iran to 58 Sea Zone
1 Mot.Inf moved from W.Iran to Lower Egypt
2 Elites moved from Palestine to Lower Egypt
1 Cruiser and 1 Elite moved from 58 Sea Zone to 57 Sea Zone
1 Artillery, 2 Elites, 1 Infantry and 2 Transports moved from 59 Sea Zone to 57 Sea Zone
1 Artillery, 3 Elites and 1 Infantry moved from 57 Sea Zone to Lower Egypt
1 Infantry moved from Cairo to 56 Sea Zone
1 Infantry and 1 T.Boat moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Greece
1 Submarine moved from 56 Sea Zone to 51 Sea Zone
1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
2 Infantrys moved from Cairo to 56 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
3 Infantrys moved from 56 Sea Zone to Lower Egypt
1 Fighter moved from 56 Sea Zone to 51 Sea Zone
3 Fighters moved from 56 Sea Zone to Lower Egypt
1 Infantry moved from Yunnan to N.Thailand
1 ArmoredCar and 1 Tank moved from Yunnan to N.Thailand
1 Adv.Fighter moved from Assam to N.Thailand
2 Infantrys moved from Alaska to 71 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
2 Infantrys moved from 72 Sea Zone to Koryakia
Russians take Koryakia from Yamamoto
1 Submarine moved from 71 Sea Zone to 76 Sea Zone
1 ArmoredCar moved from Yunnan to N.Thailand
Purchase Units - British
British buy 4 Artillerys, 1 Bunker, 20 Infantrys, 2 T.Boats and 5 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in 51 Sea Zone
British attack with 1 Destroyer, 1 Fighter, 1 Submarine and 1 T.Boat
Italians defend with 1 Submarine
British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer, 1 Fighter and 1 T.Boat in 51 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 Submarine owned by the Italians lost in 51 Sea Zone
British win with 1 Destroyer, 1 Fighter, 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 7
Casualties for Italians: 1 Submarine
Battle in Greece
Battle in N.Thailand
British attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 1 Tank
Hisaichi defend with 2 Infantrys
British roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 1 Tank in N.Thailand, round 2 : 1/5 hits, 1.83 expected hits
Thai roll dice for 2 Infantrys in N.Thailand, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in N.Thailand
British roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 1 Tank in N.Thailand, round 3 : 3/5 hits, 1.83 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in N.Thailand
British win, taking Greece from Italians, taking N.Thailand from Thai with 1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Battle in Lower Egypt
British attack with 1 Artillery, 5 Elites, 3 Fighters, 4 Infantrys and 1 Mot.Inf
Germans defend with 1 Infantry and 1 Tank; Italians defend with 1 HeavyTank, 6 Infantrys and 1 Tank
British roll dice for 1 Battleship and 3 Cruisers in Lower Egypt, round 2 : 1/4 hits, 2.17 expected hits
1 Infantry owned by the Germans lost in Lower Egypt
British roll dice for 1 Artillery, 5 Elites, 3 Fighters, 4 Infantrys and 1 Mot.Inf in Lower Egypt, round 2 : 2/14 hits, 4.00 expected hits
Germans roll dice for 1 HeavyTank, 6 Infantrys and 2 Tanks in Lower Egypt, round 2 : 3/9 hits, 3.67 expected hits
2 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Lower Egypt
British roll dice for 1 Artillery, 5 Elites, 3 Fighters, 1 Infantry and 1 Mot.Inf in Lower Egypt, round 3 : 3/11 hits, 3.50 expected hits
Germans roll dice for 1 HeavyTank, 4 Infantrys and 2 Tanks in Lower Egypt, round 3 : 5/7 hits, 3.00 expected hits
3 Elites owned by the British, 1 Mot.Inf owned by the British, 3 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
British roll dice for 1 Artillery, 2 Elites and 3 Fighters in Lower Egypt, round 4 : 2/6 hits, 2.17 expected hits
Germans roll dice for 1 HeavyTank, 1 Infantry and 2 Tanks in Lower Egypt, round 4 : 1/4 hits, 2.00 expected hits
1 Elite owned by the British, 1 Infantry owned by the Italians and 1 Tank owned by the Germans lost in Lower Egypt
British roll dice for 1 Artillery, 1 Elite and 3 Fighters in Lower Egypt, round 5 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 HeavyTank and 1 Tank in Lower Egypt, round 5 : 2/2 hits, 1.17 expected hits
1 HeavyTank owned by the Italians, 1 Fighter owned by the British, 1 Tank owned by the Italians and 1 Artillery owned by the British lost in Lower Egypt
British win, taking Lower Egypt from Germans with 1 Elite and 2 Fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 Infantry and 1 Tank
Casualties for British: 1 Artillery, 4 Elites, 1 Fighter, 4 Infantrys and 1 Mot.Inf
Casualties for Italians: 1 HeavyTank, 6 Infantrys and 1 Tank
Non Combat Move - British
2 Fighters moved from Lower Egypt to 56 Sea Zone
1 Fighter moved from 51 Sea Zone to 56 Sea Zone
1 Artillery and 1 Infantry moved from Iraq to Palestine
3 Infantrys moved from Assam to Burma
1 Mot.Inf moved from Assam to Burma
1 Adv.Fighter moved from N.Thailand to Assam
1 ArmoredCar moved from Calcutta to Yunnan
1 Elite and 1 Infantry moved from Bihar to Assam
2 Artillerys and 3 Infantrys moved from Hyderabad to Calcutta
1 Tank moved from Delhi to Assam
2 Artillerys and 2 Infantrys moved from Delhi to Bihar
1 Mot.Inf moved from Madras to Assam
2 Infantrys moved from Madras to Hyderabad
1 Infantry moved from Manchester to 11 Sea Zone
1 Infantry and 1 T.Boat moved from 11 Sea Zone to 12 Sea Zone
1 Infantry moved from 12 Sea Zone to Oslo
1 Destroyer moved from 21 Sea Zone to 11 Sea Zone
1 T.Boat moved from 12 Sea Zone to 21 Sea Zone
Place Units - British
1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
1 Artillery and 3 Infantrys placed in Madras
2 Tanks placed in Bombay
1 Artillery and 2 Infantrys placed in W.Iran
1 Artillery, 4 Infantrys and 1 Tank placed in Cairo
2 T.Boats placed in 11 Sea Zone
4 Infantrys placed in Wales
3 Infantrys and 1 Tank placed in London
1 Bunker placed in Cairo
1 Infantry placed in Madras
Turn Complete - British
British collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : 1.17
British : -3.67
Italians : -0.33
Thai : -1.00
Territory Summary for British :
London : 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
British Guiana : 1 Infantry
Koryakia : 2 Infantrys
Italian East Africa : 1 flag, 1 Infantry
Yunnan : 1 ArmoredCar and 1 Tank
Assam : 1 AAGun, 1 Adv.Fighter, 1 Elite, 1 Infantry, 1 Mot.Inf and 1 Tank
Vancouver : 1 AAGun, 1 Factory and 1 Infantry
Burma : 3 Infantrys and 1 Mot.Inf
Bombay : 1 AAGun, 1 Factory and 2 Tanks
Dover : 2 Infantrys
Hyderabad : 2 Infantrys
Wales : 1 AAGun, 1 Factory, 5 Infantrys and 1 Tank
Calcutta : 2 Artillerys and 3 Infantrys
Fiji : 1 Artillery and 1 Infantry
Manchester : 1 AAGun, 1 Bomber, 1 Factory, 3 Infantrys and 3 Tanks
Kenya : 1 Infantry
Madras : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys
Montreal : 1 AAGun, 1 Factory and 1 Infantry
Delhi : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
Malta : 3 Bunkers
Bihar : 2 Artillerys and 2 Infantrys
Nauru : 1 Infantry
Tarawa : 1 Infantry
Cairo : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 6 Infantrys and 2 Tanks
Palestine : 1 Artillery and 1 Infantry
Lower Egypt : 1 Elite
Gibraltar : 1 Bunker and 2 Infantrys
Sumatra : 1 Artillery and 1 Infantry
N.Thailand : 1 flag, 2 ArmoredCars, 1 Infantry and 1 Tank
Attu : 1 Adv.Fighter and 2 Infantrys
Cape Town : 1 Factory
Dublin : 1 flag
Crete : 1 flag, 1 AAGun
Stockholm : 1 flag, 1 Infantry
Upper Norrland : 1 flag, 1 Infantry
Oslo : 1 flag, 1 Infantry
Middle Norrland : 1 flag
E.Iran : 1 flag
Iceland : 1 flag
W.Iran : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
Greece : 1 flag, 1 Infantry
Munster : 1 flag
21 Sea Zone : 1 T.Boat
12 Sea Zone : 1 T.Boat
11 Sea Zone : 1 Battleship, 2 Carriers, 1 Cruiser, 5 Destroyers, 4 Fighters, 5 Submarines, 2 T.Boats and 3 Transports
56 Sea Zone : 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer, 3 Fighters and 3 Transports
51 Sea Zone : 1 Destroyer, 1 Submarine and 1 T.Boat
58 Sea Zone : 1 T.Boat
57 Sea Zone : 1 Cruiser and 2 Transports
72 Sea Zone : 1 Destroyer and 1 Transport
76 Sea Zone : 1 Submarine
Production/PUs Summary :
Germans : 106 / 119
Russians : 116 / 115
Italians : 66 / 73
French : 10 / 10
Yamamoto : 67 / 68
Chinese : 29 / 35
Hisaichi : 59 / 75
British : 107 / 107
Anzac : 36 / 36
Dutch : 22 / 25
Finns : 10 / 12
Romanians : 16 / 18
Thai : 21 / 21
Americans : 111 / 111
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Anzac
1 L.Fighter moved from West Papua to 103 Sea Zone
2 Transports moved from 67 Sea Zone to 113 Sea Zone
1 Artillery and 3 Infantrys moved from West Papua to 113 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
1 Artillery and 3 Infantrys moved from 67 Sea Zone to Lombok
2 Adv.Fighters moved from 67 Sea Zone to Lombok
2 Fighters moved from 67 Sea Zone to Lombok
2 Infantrys moved from Western Australia to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Lombok
1 Infantry moved from Western Australia to 67 Sea Zone
1 Infantry and 1 T.Boat moved from 67 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Palawan
Americans take Palawan from Thai
Purchase Units - Anzac
Anzac buy 2 Artillerys, 9 Infantrys, 1 T.Boat and 1 Tank; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 103 Sea Zone
Anzac attack with 1 L.Fighter
Yamamoto defend with 1 Submarine
Anzac roll dice for 1 L.Fighter in 103 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 Submarine owned by the Yamamoto Submerged
Battle in Lombok
Anzac attack with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 5 Infantrys
Hisaichi defend with 1 Artillery and 2 Marines
Anzac roll dice for 2 Cruisers in Lombok, round 2 : 1/2 hits, 1.00 expected hits
1 Artillery owned by the Hisaichi lost in Lombok
Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 2 Fighters and 5 Infantrys in Lombok, round 2 : 2/10 hits, 3.00 expected hits
Hisaichi roll dice for 2 Marines in Lombok, round 2 : 0/2 hits, 0.67 expected hits
2 Marines owned by the Hisaichi lost in Lombok
Anzac winAnzac win with 1 L.Fighter remaining, taking Lombok from Hisaichi with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 12
Casualties for Hisaichi: 1 Artillery and 2 Marines
Non Combat Move - Anzac
2 Fighters moved from Lombok to 67 Sea Zone
2 Adv.Fighters moved from Lombok to 67 Sea Zone
2 Infantrys moved from Western Australia to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Java
2 Artillerys and 1 Elite moved from Northern Territory to Western Australia
1 Artillery moved from Townsville to Northern Territory
1 Infantry moved from Townsville to Northern Territory
1 Elite moved from Townsville to Northern Territory
1 Submarine moved from 123 Sea Zone to 120 Sea Zone
1 L.Fighter moved from 103 Sea Zone to West Papua
Place Units - Anzac
1 T.Boat placed in 114 Sea Zone
1 Infantry and 1 Tank placed in Port Moresby
2 Infantrys placed in Wellington
3 Infantrys placed in Broome
1 Artillery and 2 Infantrys placed in Townsville
1 Artillery and 1 Infantry placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Hisaichi : -0.67
Anzac : -1.50
Territory Summary for Anzac :
Western Australia : 2 Artillerys and 1 Elite
West Papua : 1 AAGun, 3 Infantrys and 1 L.Fighter
Port Moresby : 1 Factory, 3 Infantrys and 1 Tank
Wellington : 1 AAGun, 1 Factory and 2 Infantrys
Broome : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory and 3 Infantrys
Northern Territory : 1 Artillery, 1 Elite and 1 Infantry
New Britain : 1 Infantry
Canberra : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory and 2 Infantrys
Townsville : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory and 2 Infantrys
Guadalcanal : 1 Infantry
New Ireland : 1 Artillery
Hollandia : 1 Infantry
Soembawa : 1 Infantry
Sumatra : 7 Infantrys and 2 Tanks
Lombok : 1 Artillery and 5 Infantrys
Java : 2 Artillerys, 6 Infantrys and 1 Tank
Palawan : 1 Infantry
111 Sea Zone : 1 T.Boat
120 Sea Zone : 1 Submarine
114 Sea Zone : 1 T.Boat
67 Sea Zone : 2 Adv.Fighters, 2 Carriers, 2 Cruisers, 2 Destroyers, 2 Fighters, 1 Submarine and 3 Transports
Production/PUs Summary :
Germans : 106 / 119
Russians : 116 / 115
Italians : 66 / 73
French : 10 / 10
Yamamoto : 67 / 68
Chinese : 29 / 35
Hisaichi : 58 / 75
British : 107 / 107
Anzac : 36 / 36
Dutch : 23 / 25
Finns : 10 / 12
Romanians : 16 / 18
Thai : 20 / 21
Americans : 112 / 111
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Dutch
2 ArmoredCars and 3 Tanks moved from Rio De Janeiro to Argentina
Purchase Units - Dutch
Dutch buy 3 Bunkers, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Argentina
Dutch attack with 2 ArmoredCars and 3 Tanks
Neutral defend with 3 Infantrys
Dutch roll dice for 2 ArmoredCars and 3 Tanks in Argentina, round 2 : 2/5 hits, 2.17 expected hits
Neutral roll dice for 3 Infantrys in Argentina, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Argentina
Dutch roll dice for 2 ArmoredCars and 3 Tanks in Argentina, round 3 : 2/5 hits, 2.17 expected hits
Neutral roll dice for 1 Infantry in Argentina, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Argentina
Dutch loses 0 PUs for violating Argentinas neutrality.
Dutch win, taking Argentina from Neutral with 2 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Lombok
1 Bunker placed in Java
1 Bunker placed in Flores
1 Elite and 2 Infantrys placed in Suriname
Turn Complete - Dutch
Dutch collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Neutral : -1.33
Dutch : -0.33
Territory Summary for Dutch :
West Papua : 1 Artillery, 1 Infantry and 1 Tank
Jilolo : 1 Infantry
Timor : 1 Infantry
Flores : 1 Bunker
Lombok : 1 Bunker
Suriname : 2 ArmoredCars, 1 Bunker, 1 Elite, 1 Factory and 3 Infantrys
Celebes : 1 Infantry
Tanimbar : 1 Infantry
Merauke : 1 Infantry
Java : 3 Bunkers
Rio De Janeiro : 1 flag
Amazon : 1 flag, 1 Infantry
Argentina : 1 flag, 2 ArmoredCars and 3 Tanks
Venezuela : 1 flag
67 Sea Zone : 1 Destroyer
Production/PUs Summary :
Germans : 106 / 119
Russians : 116 / 115
Italians : 66 / 73
French : 10 / 10
Yamamoto : 67 / 68
Chinese : 29 / 35
Hisaichi : 58 / 75
British : 107 / 107
Anzac : 36 / 36
Dutch : 25 / 25
Finns : 10 / 12
Romanians : 16 / 18
Thai : 20 / 21
Americans : 112 / 111
yeah…you may have messed up. Germany is buying ships and attacking Spain instead of pressuring Russia. They may be able to put together an offensive still, but they would have to make some optimal moves.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Finns
3 Infantrys moved from Tampere to Oulu
2 Infantrys moved from Kotka to Oulu
2 Infantrys moved from Helsinki to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Middle Norrland
Finns take Middle Norrland from British
3 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Non Combat Move - Finns
Place Units - Finns
6 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Romanians
4 Infantrys moved from Bucharest to E.Romania
2 ArmoredCars, 1 Infantry and 1 Tank moved from Hungary to E.Romania
Purchase Units - Romanians
Romanians buy 2 Elites and 6 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in E.Romania
Romanians attack with 2 ArmoredCars, 5 Infantrys and 1 Tank
Russians defend with 1 AAGun, 1 Artillery, 1 Elite, 1 Mot.Inf and 1 Tank
Romanians roll dice for 2 ArmoredCars, 5 Infantrys and 1 Tank in E.Romania, round 2 : 1/8 hits, 2.00 expected hits
Russians roll dice for 1 Artillery, 1 Elite, 1 Mot.Inf and 1 Tank in E.Romania, round 2 : 2/4 hits, 1.67 expected hits
1 Elite owned by the Russians and 2 Infantrys owned by the Romanians lost in E.Romania
Romanians roll dice for 2 ArmoredCars, 3 Infantrys and 1 Tank in E.Romania, round 3 : 2/6 hits, 1.67 expected hits
Russians roll dice for 1 Artillery, 1 Mot.Inf and 1 Tank in E.Romania, round 3 : 2/3 hits, 1.33 expected hits
1 Artillery owned by the Russians, 1 Mot.Inf owned by the Russians and 2 Infantrys owned by the Romanians lost in E.Romania
Romanians roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in E.Romania, round 4 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 Tank in E.Romania, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Romanians and 1 Tank owned by the Russians lost in E.Romania
Romanians win, taking E.Romania from Russians with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 7
Casualties for Romanians: 5 Infantrys
Casualties for Russians: 1 Artillery, 1 Elite, 1 Mot.Inf and 1 Tank
Non Combat Move - Romanians
Place Units - Romanians
2 Elites and 2 Infantrys placed in Bucharest
4 Infantrys placed in Hungary
Turn Complete - Romanians
Romanians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians : 0.00
Russians : 1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Thai
1 Elite and 1 Marine moved from East And South Borneo to 110 Sea Zone
1 Elite and 1 Marine moved from 110 Sea Zone to Malaya
4 Infantrys moved from Bangkok to S.Thailand
4 Infantrys moved from Malaya to S.Thailand
Purchase Units - Thai
Thai buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Thai
1 Fighter moved from Malaya to S.Thailand
Place Units - Thai
1 Elite and 5 Infantrys placed in Malaya
4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Americans
1 unit repaired.
2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks moved from S.Chile to 125 Sea Zone
2 Artillerys, 2 B.Transports, 1 Elite, 1 Infantry and 2 Tanks moved from 125 Sea Zone to 40 Sea Zone
2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks moved from 40 Sea Zone to Angola
1 Artillery, 1 Infantry and 1 Tank moved from Cape Town to 40 Sea Zone
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 40 Sea Zone to 38 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from 38 Sea Zone to French Equatorial Africa
French take French Equatorial Africa from Italians
1 Transport moved from 36 Sea Zone to 35 Sea Zone
1 Artillery and 1 Infantry moved from Salvador to 35 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
1 Artillery and 1 Infantry moved from 36 Sea Zone to Gold Coast
British take Gold Coast from Italians
1 S.Submarine moved from 40 Sea Zone to 35 Sea Zone
1 Infantry moved from Salvador to 35 Sea Zone
1 Infantry and 1 S.Submarine moved from 35 Sea Zone to 36 Sea Zone
1 Infantry moved from 36 Sea Zone to French Sudan
French take French Sudan from Italians
1 S.Submarine moved from 40 Sea Zone to 35 Sea Zone
1 S.Submarine moved from 35 Sea Zone to 36 Sea Zone
1 Fighter moved from 40 Sea Zone to Angola
2 Adv.Fighters moved from 96 Sea Zone to 103 Sea Zone
2 Fighters moved from 96 Sea Zone to 95 Sea Zone
2 Fighters moved from 96 Sea Zone to 88 Sea Zone
1 Fighter moved from 96 Sea Zone to 88 Sea Zone
1 Adv.Fighter moved from 96 Sea Zone to 95 Sea Zone
1 Bomber moved from Johnston to 88 Sea Zone
1 Bomber moved from Pearl Harbor to 88 Sea Zone
1 Bomber moved from Johnston to 103 Sea Zone
Purchase Units - Americans
Americans buy 2 Artillerys, 1 B.Transport, 3 Destroyers, 11 Infantrys, 1 S.Submarine, 4 Submarines, 1 Tank and 1 Transport; Remaining resources: 1 PUs;
Combat - Americans
Battle in 88 Sea Zone
Americans attack with 2 Bombers and 3 Fighters
Yamamoto defend with 1 Submarine
Americans roll dice for 2 Bombers and 3 Fighters in 88 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
1 Submarine owned by the Yamamoto lost in 88 Sea Zone
Americans win with 2 Bombers and 3 Fighters remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in 95 Sea Zone
Americans attack with 1 Adv.Fighter and 2 Fighters
Yamamoto defend with 1 Submarine
Americans roll dice for 1 Adv.Fighter and 2 Fighters in 95 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
1 Submarine owned by the Yamamoto Submerged
Battle in 103 Sea Zone
Americans attack with 2 Adv.Fighters and 1 Bomber
Yamamoto defend with 1 Submarine
Americans roll dice for 2 Adv.Fighters and 1 Bomber in 103 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 Submarine owned by the Yamamoto lost in 103 Sea Zone
Americans winAmericans win with 1 Adv.Fighter and 2 Fighters remaining with 2 Adv.Fighters and 1 Bomber remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in Angola
Americans attack with 2 Artillerys, 1 Elite, 1 Fighter, 1 Infantry and 2 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 1 Infantry and 2 Tanks in Angola, round 2 : 3/7 hits, 2.83 expected hits
Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Angola
Americans loses 0 PUs for violating Angolas neutrality.
Americans win, taking Angola from Neutral with 2 Artillerys, 1 Elite, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Americans
1 Battleship, 1 Carrier and 3 Destroyers moved from 40 Sea Zone to 36 Sea Zone
1 Fighter moved from Angola to 36 Sea Zone
1 B.Transport moved from 40 Sea Zone to 35 Sea Zone
1 Adv.Fighter moved from Salvador to 36 Sea Zone
1 Transport moved from 34 Sea Zone to 35 Sea Zone
1 Destroyer and 1 Submarine moved from 32 Sea Zone to 36 Sea Zone
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport, 1 Destroyer and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
4 Infantrys moved from 32 Sea Zone to Bahia
2 Artillerys, 3 Infantrys and 1 Tank moved from Kwajalein to 96 Sea Zone
4 Infantrys moved from Kwajalein to 96 Sea Zone
3 Infantrys moved from Kwajalein to 96 Sea Zone
1 Infantry moved from Jaluit to 96 Sea Zone
2 Artillerys, 2 B.Transports, 2 Battleships, 4 Carriers, 1 Cruiser, 6 Destroyers, 11 Infantrys, 1 Submarine, 1 Tank and 3 Transports moved from 96 Sea Zone to 97 Sea Zone
2 Adv.Fighters moved from 103 Sea Zone to 97 Sea Zone
1 Adv.Fighter and 2 Fighters moved from 95 Sea Zone to 97 Sea Zone
1 Bomber moved from 103 Sea Zone to Midway
2 Bombers moved from 88 Sea Zone to Midway
3 Fighters moved from 88 Sea Zone to 97 Sea Zone
2 Artillerys, 11 Infantrys and 1 Tank moved from 97 Sea Zone to Midway
1 Marine moved from Pearl Harbor to 91 Sea Zone
1 Marine and 1 S.Submarine moved from 91 Sea Zone to 97 Sea Zone
1 Marine moved from 97 Sea Zone to Johnston
1 B.Transport, 1 Destroyer and 3 Submarines moved from 91 Sea Zone to 97 Sea Zone
1 Destroyer moved from 91 Sea Zone to 97 Sea Zone
1 Infantry moved from San Francisco to 83 Sea Zone
1 Infantry and 1 S.Submarine moved from 83 Sea Zone to 97 Sea Zone
1 Infantry moved from 97 Sea Zone to Johnston
2 Destroyers moved from 83 Sea Zone to 91 Sea Zone
1 Artillery and 1 Infantry moved from Attu to 71 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
Place Units - Americans
1 Artillery and 1 Tank placed in Salvador
Turning on Edit Mode
EDIT: Removing units owned by Americans from South Central USA: 1 Infantry
EDIT: Adding units owned by Americans to South Atlantic USA: 1 Infantry
EDIT: Turning off Edit Mode
3 Infantrys placed in South Atlantic USA
1 B.Transport placed in 13 Sea Zone
4 Infantrys placed in Washington
1 Infantry placed in South Central USA
1 Artillery and 1 Infantry placed in San Francisco
1 Destroyer and 1 Transport placed in 83 Sea Zone
1 S.Submarine placed in 83 Sea Zone
1 Infantry placed in San Francisco
3 Submarines placed in 91 Sea Zone
1 Destroyer and 1 Submarine placed in 83 Sea Zone
1 Destroyer placed in 13 Sea Zone
1 Infantry placed in Washington
Turn Complete - Americans
Americans collect 113 PUs; end with 114 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Americans : -0.00
Territory Summary for Americans :
Koryakia : 1 Artillery and 1 Infantry
French Equatorial Africa : 1 Artillery, 1 Infantry and 1 Tank
French Sudan : 1 Infantry
Kwajalein : 1 flag
Jaluit : 1 flag
Gold Coast : 1 Artillery and 1 Infantry
Suriname : 1 AAGun
New Caledonia : 1 Infantry
Washington : 1 AAGun, 1 Factory and 5 Infantrys
San Francisco : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
Pearl Harbor : 1 AAGun, 1 Factory and 3 Infantrys
South Central USA : 1 AAGun, 1 Factory and 1 Infantry
Wake : 1 Artillery and 1 Infantry
Johnston : 5 Infantrys and 1 Marine
Mindoro : 1 Artillery and 1 Infantry
Midway : 2 Artillerys, 3 Bombers, 11 Infantrys and 1 Tank
Kermandec : 1 Infantry
South Atlantic USA : 1 Factory and 4 Infantrys
Cape Town : 2 Tanks
Bahia : 1 flag, 4 Infantrys
W.Mexico : 1 flag
Bolivia : 1 flag
Salvador : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 1 Infantry and 1 Tank
Peru : 1 flag
Central America : 1 flag
Rio de Oro : 1 flag, 2 Infantrys
S.Chile : 1 flag
Angola : 1 flag, 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks
E.Mexico : 1 flag
N.Chile : 1 flag
Santiago : 1 flag, 1 AAGun, 1 Factory and 1 Infantry
35 Sea Zone : 1 B.Transport and 1 Transport
36 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 4 Destroyers, 1 Fighter, 2 S.Submarines, 1 Submarine and 1 Transport
13 Sea Zone : 1 B.Transport and 1 Destroyer
32 Sea Zone : 1 B.Transport and 1 Destroyer
91 Sea Zone : 2 Destroyers and 3 Submarines
83 Sea Zone : 2 Destroyers, 1 S.Submarine, 1 Submarine and 1 Transport
38 Sea Zone : 1 B.Transport
40 Sea Zone : 2 B.Transports
97 Sea Zone : 3 Adv.Fighters, 3 B.Transports, 2 Battleships, 4 Carriers, 1 Cruiser, 8 Destroyers, 5 Fighters, 2 S.Submarines, 4 Submarines and 3 Transports
72 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
Production/PUs Summary :
Germans : 106 / 119
Russians : 113 / 115
Italians : 61 / 73
French : 14 / 10
Yamamoto : 67 / 68
Chinese : 29 / 35
Hisaichi : 58 / 75
British : 105 / 107
Anzac : 36 / 36
Dutch : 25 / 25
Finns : 13 / 13
Romanians : 19 / 19
Thai : 20 / 20
Americans : 113 / 114
@captainwalker I’d like a reset please. I messed up a lot this game. I tried to do to much all at 1 time and killed my self off. and some bad ideas also.
Well anyways reset?
yeah…we can start another. Let me know when it’s ready.