captain walker (allies) vs dawgoneit (axis) W.A.W.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Yamamoto round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Yamamoto
            1 Submarine moved from 102 Sea Zone to 103 Sea Zone
            3 Fighters moved from 102 Sea Zone to 103 Sea Zone
            1 Submarine moved from 102 Sea Zone to 95 Sea Zone
            3 Fighters moved from 102 Sea Zone to 95 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from Malaya to 111 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Destroyer, 1 Elite, 1 Factory, 2 Infantrys, 1 Marine, 2 S.Submarines and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 95 Sea Zone
                Yamamoto attack with 3 Fighters and 1 Submarine
                Americans defend with 1 Submarine
                    Yamamoto roll dice for 1 Submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in 95 Sea Zone
                Yamamoto win with 3 Fighters remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Submarine
                Casualties for Americans: 1 Submarine
            Battle in 103 Sea Zone
                Yamamoto attack with 3 Fighters and 1 Submarine
                Americans defend with 1 Submarine
                    Yamamoto roll dice for 1 Submarine in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Americans lost in 103 Sea Zone
                Yamamoto win with 3 Fighters and 1 Submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
            Battle in 111 Sea Zone
                Yamamoto attack with 1 Adv.Fighter and 2 Fighters
                Anzac defend with 1 T.Boat
                    Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 111 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                    Anzac roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 111 Sea Zone, round 3 : 0/3 hits, 1.17 expected hits
                    Anzac roll dice for 1 T.Boat in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 111 Sea Zone, round 4 : 2/3 hits, 1.17 expected hits
                    Anzac roll dice for 1 T.Boat in 111 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Anzac lost in 111 Sea Zone
                Yamamoto win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 6
                Casualties for Anzac: 1 T.Boat
    
        Non Combat Move - Yamamoto
            1 Fighter moved from 111 Sea Zone to 110 Sea Zone
            1 Adv.Fighter moved from 111 Sea Zone to 110 Sea Zone
            1 Fighter moved from 111 Sea Zone to Davao
            1 Elite, 1 Infantry and 2 Marines moved from Mindanao to Panay
            1 AAGun, 3 Infantrys and 1 Marine moved from Davao to Mindanao
            1 Transport moved from 75 Sea Zone to 84 Sea Zone
            3 ArmoredCars moved from Chubu to 84 Sea Zone
            3 ArmoredCars, 1 T.Boat and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            3 ArmoredCars moved from 92 Sea Zone to Kwangsi
            1 T.Boat moved from 75 Sea Zone to 84 Sea Zone
            1 ArmoredCar moved from Chubu to 84 Sea Zone
            1 ArmoredCar moved from 84 Sea Zone to Kiangsi
            3 Fighters moved from 95 Sea Zone to 102 Sea Zone
            1 Submarine moved from 102 Sea Zone to 95 Sea Zone
            3 Fighters moved from 103 Sea Zone to 102 Sea Zone
            2 Destroyers and 3 S.Submarines moved from 85 Sea Zone to 102 Sea Zone
    
        Place Units - Yamamoto
            1 Factory placed in Kwangsi
            1 Destroyer, 2 S.Submarines and 2 Submarines placed in 85 Sea Zone
            1 Elite, 2 Infantrys and 1 Marine placed in Davao
    
        Turn Complete - Yamamoto
            Yamamoto collect 68 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -0.17
    Americans : 0.33
    Anzac : -0.50
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Chinese
            1 Artillery moved from Suiyuan to Chahar
            1 Infantry moved from Shansi to Chahar
            1 Artillery and 1 Marine moved from Hupeh to Kweichow
            1 Infantry moved from Shansi to Anhwei
            1 Adv.Fighter moved from Shensi to Anhwei
            1 Infantry moved from Hupeh to Anhwei
            1 Fighter moved from Shensi to Chahar
            1 Artillery and 1 Tank moved from Hupeh to Hunan
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 Artillery and 1 Marine
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 1 Marine in Kweichow, round 2 : 1/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Hisaichi with 1 Marine remaining. Battle score for attacker is -2
                Casualties for Chinese: 1 Artillery
                Casualties for Hisaichi: 1 Infantry
            Battle in Anhwei
                Chinese attack with 1 Adv.Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Anhwei, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Chahar
                Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Chahar, round 2 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Hunan
                Chinese attack with 1 Artillery and 1 Tank
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 1 Tank in Hunan, round 2 : 1/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Hunan
                Chinese win, taking Hunan from Hisaichi with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Chahar to Hupeh
            1 Adv.Fighter moved from Anhwei to Hupeh
            1 Infantry moved from Shensi to Shansi
            1 AAGun, 1 Artillery, 1 Marine and 2 Tanks moved from Shensi to Hupeh
            1 Infantry moved from Szechwan to Hupeh
            1 Tank moved from Suiyuan to Hupeh
            1 Artillery moved from Ningsia to Suiyuan
            2 Infantrys moved from Ningsia to Shensi
            1 Artillery, 1 Infantry and 1 Marine moved from Lanchow to Shensi
            1 Artillery, 1 Elite and 1 Infantry moved from E.Qinghai to Ningsia
            1 Artillery, 1 Elite and 1 Infantry moved from E.Qinghai to Lanchow
            2 Tanks moved from Gobi Altai to Shensi
            2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
            2 Infantrys moved from E.Sinkiang to Gobi Altai
            2 Infantrys moved from Urumqi to E.Sinkiang
            2 Tanks moved from Urumqi to Gobi Altai
            3 Tanks moved from Hupeh to Kweichow
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            2 Infantrys and 2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.67
    Chinese : 0.33
    

    Territory Summary for Chinese :

    Shansi : 1 Infantry
    Kweichow : 1 Marine and 3 Tanks
    Suiyuan : 1 Artillery and 1 Marine
    E.Qinghai : 2 Artillerys and 4 Infantrys
    Hupeh : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Fighter, 1 Infantry, 1 Marine, 1 Mech.Inf and 4 Tanks
    E.Sinkiang : 2 Infantrys
    Urumqi : 1 Factory, 2 Infantrys and 2 Tanks
    Lanchow : 1 Artillery, 1 Elite and 1 Infantry
    Shensi : 1 Artillery, 3 Infantrys, 1 Marine and 2 Tanks
    Ningsia : 1 Artillery, 1 Elite and 1 Infantry
    Chahar : 1 Artillery
    Hunan : 1 Artillery and 1 Tank
    Anhwei : 1 Infantry
    Hsining : 1 AAGun, 2 Artillerys, 1 Factory and 4 Infantrys
    Gobi Altai : 1 flag, 2 Infantrys and 2 Tanks
    

    Production/PUs Summary :

    Germans : 111 / 119
    Russians : 115 / 115
    Italians : 73 / 73
    French : 10 / 10
    Yamamoto : 68 / 68
    Chinese : 35 / 35
    Hisaichi : 52 / 64
    British : 95 / 97
    Anzac : 36 / 36
    Dutch : 23 / 25
    Finns : 10 / 12
    Romanians : 16 / 18
    Thai : 21 / 21
    Americans : 111 / 111
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Hisaichi round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Hisaichi
            1 Artillery, 1 Elite and 1 Infantry moved from Ayan to Chita
            1 Artillery, 1 Elite and 1 Infantry moved from Hulunbuir to Chita
            1 Elite moved from Shantung to Chahar
            1 Artillery moved from Shantung to Chahar
            1 Infantry moved from Shantung to Shansi
            1 Artillery moved from Shantung to Shansi
            1 ArmoredCar moved from Shanghai to Anhwei
            1 Artillery moved from Shantung to Anhwei
            1 ArmoredCar moved from Shanghai to Hunan
            1 Artillery moved from Kwangtung to Hunan
            1 Tank moved from Shanghai to Hunan
            2 Transports moved from 75 Sea Zone to 84 Sea Zone
            4 Infantrys moved from Changchun to 84 Sea Zone
            1 Infantry moved from Kirin to Heilungchiang
            4 Infantrys moved from 84 Sea Zone to Peking
            2 Artillerys and 2 Marines moved from Banjarmasin to 110 Sea Zone
            2 Artillerys and 2 Marines moved from 110 Sea Zone to Lombok
            2 ArmoredCars moved from Hong Kong to 92 Sea Zone
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 ArmoredCars, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
            2 ArmoredCars and 2 Infantrys moved from 110 Sea Zone to Lombok
            2 Infantrys moved from S.French Indochina to N.Thailand
            1 Bomber moved from Bangkok to N.Thailand
            1 Tank moved from Shantung to Hunan
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 ArmoredCars, 4 Artillerys and 4 Tanks; Remaining resources: 16 PUs; 
    
        Combat - Hisaichi
            Battle in Lombok
                Hisaichi attack with 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 2 Marines
                Anzac defend with 2 Artillerys, 1 Elite and 1 Infantry; Dutch defend with 1 Bunker
                    Hisaichi roll dice for 1 Battleship and 1 Cruiser in Lombok, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Hisaichi roll dice for 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 2 Marines in Lombok, round 2 : 2/8 hits, 3.00 expected hits
                    Dutch roll dice for 2 Artillerys, 1 Bunker, 1 Elite and 1 Infantry in Lombok, round 2 : 3/5 hits, 1.83 expected hits
                    1 Infantry owned by the Anzac, 1 ArmoredCar owned by the Hisaichi, 1 Elite owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Lombok
                    Hisaichi roll dice for 1 ArmoredCar, 2 Artillerys and 2 Marines in Lombok, round 3 : 3/5 hits, 2.33 expected hits
                    Dutch roll dice for 2 Artillerys and 1 Bunker in Lombok, round 3 : 2/3 hits, 1.17 expected hits
                    2 Artillerys owned by the Anzac, 1 ArmoredCar owned by the Hisaichi, 1 Bunker owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Lombok
                Hisaichi win, taking Lombok from Dutch with 1 Artillery and 2 Marines remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 2 ArmoredCars, 1 Artillery and 2 Infantrys
                Casualties for Anzac: 2 Artillerys, 1 Elite and 1 Infantry
                Casualties for Dutch: 1 Bunker
            Battle in Anhwei
                Hisaichi attack with 1 ArmoredCar and 1 Artillery
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Anhwei, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Chahar
                Hisaichi attack with 1 Artillery and 1 Elite
                Chinese defend with 1 Artillery
                    Hisaichi roll dice for 1 Artillery and 1 Elite in Chahar, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Elite in Chahar, round 3 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Artillery
            Battle in Hunan
                Hisaichi attack with 1 ArmoredCar, 1 Artillery and 2 Tanks
                Chinese defend with 1 Artillery and 1 Tank
                    Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 2 Tanks in Hunan, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 Artillery and 1 Tank in Hunan, round 2 : 1/2 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Hisaichi, 1 Tank owned by the Chinese and 1 Artillery owned by the Chinese lost in Hunan
                Hisaichi win, taking Hunan from Chinese with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 ArmoredCar
                Casualties for Chinese: 1 Artillery and 1 Tank
            Battle in Shansi
                Hisaichi attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                    Hisaichi roll dice for 1 Artillery in Shansi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery in Shansi, round 5 : 1/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in N.Thailand
                Hisaichi attack with 1 Bomber and 2 Infantrys
                British defend with 1 Infantry
                    Hisaichi roll dice for 1 Bomber and 2 Infantrys in N.Thailand, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Bomber and 2 Infantrys in N.Thailand, round 3 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in N.Thailand
                Hisaichi win, taking N.Thailand from British with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Chita
                Hisaichi attack with 2 Artillerys, 2 Elites and 2 Infantrys
                Russians defend with 1 Mech.Rocket and 7 Tanks
                    Hisaichi roll dice for 2 Artillerys, 2 Elites and 2 Infantrys in Chita, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 1 Mech.Rocket and 7 Tanks in Chita, round 2 : 2/8 hits, 3.67 expected hits
                1 Mech.Rocket owned by the Russians, 1 Tank owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Chita
                    Hisaichi roll dice for 2 Artillerys and 2 Elites in Chita, round 3 : 0/4 hits, 1.67 expected hits
                    Russians roll dice for 6 Tanks in Chita, round 3 : 4/6 hits, 3.00 expected hits
                    2 Elites owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Chita
                Russians win with 6 Tanks remaining. Battle score for attacker is -7
                Casualties for Hisaichi: 2 Artillerys, 2 Elites and 2 Infantrys
                Casualties for Russians: 1 Mech.Rocket and 1 Tank
    
        Non Combat Move - Hisaichi
            1 Bomber moved from N.Thailand to Peking
    
        Place Units - Hisaichi
            3 Tanks placed in Hulunbuir
            4 ArmoredCars placed in Banjarmasin
            2 Artillerys and 1 Tank placed in Shantung
            2 Artillerys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 59 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -4.83
    British : -0.67
    Chinese : -1.50
    Russians : -0.67
    Dutch : 2.00
    

    Savegame


  • @dawgoneit looks like i might have messed this one up. we’ll see.

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - British
            1 Infantry moved from Oslo to Stockholm
                  British take Stockholm from Germans
            1 Infantry moved from Middle Norrland to Upper Norrland
                  British take Upper Norrland from Germans
            1 T.Boat moved from 57 Sea Zone to 58 Sea Zone
            1 Infantry moved from W.Iran to 58 Sea Zone
            1 Infantry moved from 58 Sea Zone to Italian East Africa
                  British take Italian East Africa from Italians
            1 Artillery and 2 Elites moved from Rajputana to 59 Sea Zone
            1 Infantry moved from Bombay to 59 Sea Zone
            1 Cruiser moved from 57 Sea Zone to 58 Sea Zone
            1 Elite moved from W.Iran to 58 Sea Zone
            1 Mot.Inf moved from W.Iran to Lower Egypt
            2 Elites moved from Palestine to Lower Egypt
            1 Cruiser and 1 Elite moved from 58 Sea Zone to 57 Sea Zone
            1 Artillery, 2 Elites, 1 Infantry and 2 Transports moved from 59 Sea Zone to 57 Sea Zone
            1 Artillery, 3 Elites and 1 Infantry moved from 57 Sea Zone to Lower Egypt
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Infantry and 1 T.Boat moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Greece
            1 Submarine moved from 56 Sea Zone to 51 Sea Zone
            1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
            2 Infantrys moved from Cairo to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            3 Infantrys moved from 56 Sea Zone to Lower Egypt
            1 Fighter moved from 56 Sea Zone to 51 Sea Zone
            3 Fighters moved from 56 Sea Zone to Lower Egypt
            1 Infantry moved from Yunnan to N.Thailand
            1 ArmoredCar and 1 Tank moved from Yunnan to N.Thailand
            1 Adv.Fighter moved from Assam to N.Thailand
            2 Infantrys moved from Alaska to 71 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 Infantrys moved from 72 Sea Zone to Koryakia
                  Russians take Koryakia from Yamamoto
            1 Submarine moved from 71 Sea Zone to 76 Sea Zone
            1 ArmoredCar moved from Yunnan to N.Thailand
    
        Purchase Units - British
            British buy 4 Artillerys, 1 Bunker, 20 Infantrys, 2 T.Boats and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 51 Sea Zone
                British attack with 1 Destroyer, 1 Fighter, 1 Submarine and 1 T.Boat
                Italians defend with 1 Submarine
                    British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer, 1 Fighter and 1 T.Boat in 51 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 Submarine owned by the Italians lost in 51 Sea Zone
                British win with 1 Destroyer, 1 Fighter, 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 7
                Casualties for Italians: 1 Submarine
            Battle in Greece
            Battle in N.Thailand
                British attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 1 Tank
                Hisaichi defend with 2 Infantrys
                    British roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 1 Tank in N.Thailand, round 2 : 1/5 hits, 1.83 expected hits
                    Thai roll dice for 2 Infantrys in N.Thailand, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in N.Thailand
                    British roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 1 Tank in N.Thailand, round 3 : 3/5 hits, 1.83 expected hits
                    Thai roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in N.Thailand
                British win, taking Greece from Italians, taking N.Thailand from Thai with 1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
            Battle in Lower Egypt
                British attack with 1 Artillery, 5 Elites, 3 Fighters, 4 Infantrys and 1 Mot.Inf
                Germans defend with 1 Infantry and 1 Tank; Italians defend with 1 HeavyTank, 6 Infantrys and 1 Tank
                    British roll dice for 1 Battleship and 3 Cruisers in Lower Egypt, round 2 : 1/4 hits, 2.17 expected hits
                    1 Infantry owned by the Germans lost in Lower Egypt
                    British roll dice for 1 Artillery, 5 Elites, 3 Fighters, 4 Infantrys and 1 Mot.Inf in Lower Egypt, round 2 : 2/14 hits, 4.00 expected hits
                    Germans roll dice for 1 HeavyTank, 6 Infantrys and 2 Tanks in Lower Egypt, round 2 : 3/9 hits, 3.67 expected hits
                    2 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Lower Egypt
                    British roll dice for 1 Artillery, 5 Elites, 3 Fighters, 1 Infantry and 1 Mot.Inf in Lower Egypt, round 3 : 3/11 hits, 3.50 expected hits
                    Germans roll dice for 1 HeavyTank, 4 Infantrys and 2 Tanks in Lower Egypt, round 3 : 5/7 hits, 3.00 expected hits
                    3 Elites owned by the British, 1 Mot.Inf owned by the British, 3 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
                    British roll dice for 1 Artillery, 2 Elites and 3 Fighters in Lower Egypt, round 4 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 1 HeavyTank, 1 Infantry and 2 Tanks in Lower Egypt, round 4 : 1/4 hits, 2.00 expected hits
                    1 Elite owned by the British, 1 Infantry owned by the Italians and 1 Tank owned by the Germans lost in Lower Egypt
                    British roll dice for 1 Artillery, 1 Elite and 3 Fighters in Lower Egypt, round 5 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 HeavyTank and 1 Tank in Lower Egypt, round 5 : 2/2 hits, 1.17 expected hits
                    1 HeavyTank owned by the Italians, 1 Fighter owned by the British, 1 Tank owned by the Italians and 1 Artillery owned by the British lost in Lower Egypt
                British win, taking Lower Egypt from Germans with 1 Elite and 2 Fighters remaining. Battle score for attacker is -6
                Casualties for Germans: 1 Infantry and 1 Tank
                Casualties for British: 1 Artillery, 4 Elites, 1 Fighter, 4 Infantrys and 1 Mot.Inf
                Casualties for Italians: 1 HeavyTank, 6 Infantrys and 1 Tank
    
        Non Combat Move - British
            2 Fighters moved from Lower Egypt to 56 Sea Zone
            1 Fighter moved from 51 Sea Zone to 56 Sea Zone
            1 Artillery and 1 Infantry moved from Iraq to Palestine
            3 Infantrys moved from Assam to Burma
            1 Mot.Inf moved from Assam to Burma
            1 Adv.Fighter moved from N.Thailand to Assam
            1 ArmoredCar moved from Calcutta to Yunnan
            1 Elite and 1 Infantry moved from Bihar to Assam
            2 Artillerys and 3 Infantrys moved from Hyderabad to Calcutta
            1 Tank moved from Delhi to Assam
            2 Artillerys and 2 Infantrys moved from Delhi to Bihar
            1 Mot.Inf moved from Madras to Assam
            2 Infantrys moved from Madras to Hyderabad
            1 Infantry moved from Manchester to 11 Sea Zone
            1 Infantry and 1 T.Boat moved from 11 Sea Zone to 12 Sea Zone
            1 Infantry moved from 12 Sea Zone to Oslo
            1 Destroyer moved from 21 Sea Zone to 11 Sea Zone
            1 T.Boat moved from 12 Sea Zone to 21 Sea Zone
    
        Place Units - British
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            1 Artillery and 3 Infantrys placed in Madras
            2 Tanks placed in Bombay
            1 Artillery and 2 Infantrys placed in W.Iran
            1 Artillery, 4 Infantrys and 1 Tank placed in Cairo
            2 T.Boats placed in 11 Sea Zone
            4 Infantrys placed in Wales
            3 Infantrys and 1 Tank placed in London
            1 Bunker placed in Cairo
            1 Infantry placed in Madras
    
        Turn Complete - British
            British collect 107 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    British : -3.67
    Italians : -0.33
    Thai : -1.00
    

    Territory Summary for British :

    London : 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
    British Guiana : 1 Infantry
    Koryakia : 2 Infantrys
    Italian East Africa : 1 flag, 1 Infantry
    Yunnan : 1 ArmoredCar and 1 Tank
    Assam : 1 AAGun, 1 Adv.Fighter, 1 Elite, 1 Infantry, 1 Mot.Inf and 1 Tank
    Vancouver : 1 AAGun, 1 Factory and 1 Infantry
    Burma : 3 Infantrys and 1 Mot.Inf
    Bombay : 1 AAGun, 1 Factory and 2 Tanks
    Dover : 2 Infantrys
    Hyderabad : 2 Infantrys
    Wales : 1 AAGun, 1 Factory, 5 Infantrys and 1 Tank
    Calcutta : 2 Artillerys and 3 Infantrys
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 1 Bomber, 1 Factory, 3 Infantrys and 3 Tanks
    Kenya : 1 Infantry
    Madras : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys
    Montreal : 1 AAGun, 1 Factory and 1 Infantry
    Delhi : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Malta : 3 Bunkers
    Bihar : 2 Artillerys and 2 Infantrys
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 6 Infantrys and 2 Tanks
    Palestine : 1 Artillery and 1 Infantry
    Lower Egypt : 1 Elite
    Gibraltar : 1 Bunker and 2 Infantrys
    Sumatra : 1 Artillery and 1 Infantry
    N.Thailand : 1 flag, 2 ArmoredCars, 1 Infantry and 1 Tank
    Attu : 1 Adv.Fighter and 2 Infantrys
    Cape Town : 1 Factory
    Dublin : 1 flag
    Crete : 1 flag, 1 AAGun
    Stockholm : 1 flag, 1 Infantry
    Upper Norrland : 1 flag, 1 Infantry
    Oslo : 1 flag, 1 Infantry
    Middle Norrland : 1 flag
    E.Iran : 1 flag
    Iceland : 1 flag
    W.Iran : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
    Greece : 1 flag, 1 Infantry
    Munster : 1 flag
    21 Sea Zone : 1 T.Boat
    12 Sea Zone : 1 T.Boat
    11 Sea Zone : 1 Battleship, 2 Carriers, 1 Cruiser, 5 Destroyers, 4 Fighters, 5 Submarines, 2 T.Boats and 3 Transports
    56 Sea Zone : 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer, 3 Fighters and 3 Transports
    51 Sea Zone : 1 Destroyer, 1 Submarine and 1 T.Boat
    58 Sea Zone : 1 T.Boat
    57 Sea Zone : 1 Cruiser and 2 Transports
    72 Sea Zone : 1 Destroyer and 1 Transport
    76 Sea Zone : 1 Submarine
    

    Production/PUs Summary :

    Germans : 106 / 119
    Russians : 116 / 115
    Italians : 66 / 73
    French : 10 / 10
    Yamamoto : 67 / 68
    Chinese : 29 / 35
    Hisaichi : 59 / 75
    British : 107 / 107
    Anzac : 36 / 36
    Dutch : 22 / 25
    Finns : 10 / 12
    Romanians : 16 / 18
    Thai : 21 / 21
    Americans : 111 / 111
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Anzac round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Anzac
            1 L.Fighter moved from West Papua to 103 Sea Zone
            2 Transports moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery and 3 Infantrys moved from West Papua to 113 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 3 Infantrys moved from 67 Sea Zone to Lombok
            2 Adv.Fighters moved from 67 Sea Zone to Lombok
            2 Fighters moved from 67 Sea Zone to Lombok
            2 Infantrys moved from Western Australia to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Lombok
            1 Infantry moved from Western Australia to 67 Sea Zone
            1 Infantry and 1 T.Boat moved from 67 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Palawan
                  Americans take Palawan from Thai
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 9 Infantrys, 1 T.Boat and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 103 Sea Zone
                Anzac attack with 1 L.Fighter
                Yamamoto defend with 1 Submarine
                    Anzac roll dice for 1 L.Fighter in 103 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                1 Submarine owned by the Yamamoto Submerged
            Battle in Lombok
                Anzac attack with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 5 Infantrys
                Hisaichi defend with 1 Artillery and 2 Marines
                    Anzac roll dice for 2 Cruisers in Lombok, round 2 : 1/2 hits, 1.00 expected hits
                    1 Artillery owned by the Hisaichi lost in Lombok
                    Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 2 Fighters and 5 Infantrys in Lombok, round 2 : 2/10 hits, 3.00 expected hits
                    Hisaichi roll dice for 2 Marines in Lombok, round 2 : 0/2 hits, 0.67 expected hits
                    2 Marines owned by the Hisaichi lost in Lombok
                Anzac winAnzac win with 1 L.Fighter remaining, taking Lombok from Hisaichi with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 12
                Casualties for Hisaichi: 1 Artillery and 2 Marines
    
        Non Combat Move - Anzac
            2 Fighters moved from Lombok to 67 Sea Zone
            2 Adv.Fighters moved from Lombok to 67 Sea Zone
            2 Infantrys moved from Western Australia to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Java
            2 Artillerys and 1 Elite moved from Northern Territory to Western Australia
            1 Artillery moved from Townsville to Northern Territory
            1 Infantry moved from Townsville to Northern Territory
            1 Elite moved from Townsville to Northern Territory
            1 Submarine moved from 123 Sea Zone to 120 Sea Zone
            1 L.Fighter moved from 103 Sea Zone to West Papua
    
        Place Units - Anzac
            1 T.Boat placed in 114 Sea Zone
            1 Infantry and 1 Tank placed in Port Moresby
            2 Infantrys placed in Wellington
            3 Infantrys placed in Broome
            1 Artillery and 2 Infantrys placed in Townsville
            1 Artillery and 1 Infantry placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.67
    Anzac : -1.50
    

    Territory Summary for Anzac :

    Western Australia : 2 Artillerys and 1 Elite
    West Papua : 1 AAGun, 3 Infantrys and 1 L.Fighter
    Port Moresby : 1 Factory, 3 Infantrys and 1 Tank
    Wellington : 1 AAGun, 1 Factory and 2 Infantrys
    Broome : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory and 3 Infantrys
    Northern Territory : 1 Artillery, 1 Elite and 1 Infantry
    New Britain : 1 Infantry
    Canberra : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory and 2 Infantrys
    Townsville : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory and 2 Infantrys
    Guadalcanal : 1 Infantry
    New Ireland : 1 Artillery
    Hollandia : 1 Infantry
    Soembawa : 1 Infantry
    Sumatra : 7 Infantrys and 2 Tanks
    Lombok : 1 Artillery and 5 Infantrys
    Java : 2 Artillerys, 6 Infantrys and 1 Tank
    Palawan : 1 Infantry
    111 Sea Zone : 1 T.Boat
    120 Sea Zone : 1 Submarine
    114 Sea Zone : 1 T.Boat
    67 Sea Zone : 2 Adv.Fighters, 2 Carriers, 2 Cruisers, 2 Destroyers, 2 Fighters, 1 Submarine and 3 Transports
    

    Production/PUs Summary :

    Germans : 106 / 119
    Russians : 116 / 115
    Italians : 66 / 73
    French : 10 / 10
    Yamamoto : 67 / 68
    Chinese : 29 / 35
    Hisaichi : 58 / 75
    British : 107 / 107
    Anzac : 36 / 36
    Dutch : 23 / 25
    Finns : 10 / 12
    Romanians : 16 / 18
    Thai : 20 / 21
    Americans : 112 / 111
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Dutch round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Dutch
            2 ArmoredCars and 3 Tanks moved from Rio De Janeiro to Argentina
    
        Purchase Units - Dutch
            Dutch buy 3 Bunkers, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Argentina
                Dutch attack with 2 ArmoredCars and 3 Tanks
                Neutral defend with 3 Infantrys
                    Dutch roll dice for 2 ArmoredCars and 3 Tanks in Argentina, round 2 : 2/5 hits, 2.17 expected hits
                    Neutral roll dice for 3 Infantrys in Argentina, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Argentina
                    Dutch roll dice for 2 ArmoredCars and 3 Tanks in Argentina, round 3 : 2/5 hits, 2.17 expected hits
                    Neutral roll dice for 1 Infantry in Argentina, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Argentina
                Dutch loses 0 PUs for violating Argentinas neutrality.
                Dutch win, taking Argentina from Neutral with 2 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Bunker placed in Lombok
            1 Bunker placed in Java
            1 Bunker placed in Flores
            1 Elite and 2 Infantrys placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.33
    Dutch : -0.33
    

    Territory Summary for Dutch :

    West Papua : 1 Artillery, 1 Infantry and 1 Tank
    Jilolo : 1 Infantry
    Timor : 1 Infantry
    Flores : 1 Bunker
    Lombok : 1 Bunker
    Suriname : 2 ArmoredCars, 1 Bunker, 1 Elite, 1 Factory and 3 Infantrys
    Celebes : 1 Infantry
    Tanimbar : 1 Infantry
    Merauke : 1 Infantry
    Java : 3 Bunkers
    Rio De Janeiro : 1 flag
    Amazon : 1 flag, 1 Infantry
    Argentina : 1 flag, 2 ArmoredCars and 3 Tanks
    Venezuela : 1 flag
    67 Sea Zone : 1 Destroyer
    

    Production/PUs Summary :

    Germans : 106 / 119
    Russians : 116 / 115
    Italians : 66 / 73
    French : 10 / 10
    Yamamoto : 67 / 68
    Chinese : 29 / 35
    Hisaichi : 58 / 75
    British : 107 / 107
    Anzac : 36 / 36
    Dutch : 25 / 25
    Finns : 10 / 12
    Romanians : 16 / 18
    Thai : 20 / 21
    Americans : 112 / 111
    

    Savegame

  • 23 21 20 19 17 16 15 13

    yeah…you may have messed up. Germany is buying ships and attacking Spain instead of pressuring Russia. They may be able to put together an offensive still, but they would have to make some optimal moves.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Finns round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Finns
            3 Infantrys moved from Tampere to Oulu
            2 Infantrys moved from Kotka to Oulu
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Middle Norrland
                  Finns take Middle Norrland from British
            3 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
    
        Place Units - Finns
            6 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Romanians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Romanians
            4 Infantrys moved from Bucharest to E.Romania
            2 ArmoredCars, 1 Infantry and 1 Tank moved from Hungary to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 2 Elites and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in E.Romania
                Romanians attack with 2 ArmoredCars, 5 Infantrys and 1 Tank
                Russians defend with 1 AAGun, 1 Artillery, 1 Elite, 1 Mot.Inf and 1 Tank
                    Romanians roll dice for 2 ArmoredCars, 5 Infantrys and 1 Tank in E.Romania, round 2 : 1/8 hits, 2.00 expected hits
                    Russians roll dice for 1 Artillery, 1 Elite, 1 Mot.Inf and 1 Tank in E.Romania, round 2 : 2/4 hits, 1.67 expected hits
                    1 Elite owned by the Russians and 2 Infantrys owned by the Romanians lost in E.Romania
                    Romanians roll dice for 2 ArmoredCars, 3 Infantrys and 1 Tank in E.Romania, round 3 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery, 1 Mot.Inf and 1 Tank in E.Romania, round 3 : 2/3 hits, 1.33 expected hits
                    1 Artillery owned by the Russians, 1 Mot.Inf owned by the Russians and 2 Infantrys owned by the Romanians lost in E.Romania
                    Romanians roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in E.Romania, round 4 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Tank in E.Romania, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Romanians and 1 Tank owned by the Russians lost in E.Romania
                Romanians win, taking E.Romania from Russians with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Romanians: 5 Infantrys
                Casualties for Russians: 1 Artillery, 1 Elite, 1 Mot.Inf and 1 Tank
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            2 Elites and 2 Infantrys placed in Bucharest
            4 Infantrys placed in Hungary
    
        Turn Complete - Romanians
            Romanians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.00
    Russians : 1.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Thai round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Thai
            1 Elite and 1 Marine moved from East And South Borneo to 110 Sea Zone
            1 Elite and 1 Marine moved from 110 Sea Zone to Malaya
            4 Infantrys moved from Bangkok to S.Thailand
            4 Infantrys moved from Malaya to S.Thailand
    
        Purchase Units - Thai
            Thai buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Thai
            1 Fighter moved from Malaya to S.Thailand
    
        Place Units - Thai
            1 Elite and 5 Infantrys placed in Malaya
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Americans
            1 unit repaired.
            2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks moved from S.Chile to 125 Sea Zone
            2 Artillerys, 2 B.Transports, 1 Elite, 1 Infantry and 2 Tanks moved from 125 Sea Zone to 40 Sea Zone
            2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks moved from 40 Sea Zone to Angola
            1 Artillery, 1 Infantry and 1 Tank moved from Cape Town to 40 Sea Zone
            1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 40 Sea Zone to 38 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from 38 Sea Zone to French Equatorial Africa
                  French take French Equatorial Africa from Italians
            1 Transport moved from 36 Sea Zone to 35 Sea Zone
            1 Artillery and 1 Infantry moved from Salvador to 35 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
            1 Artillery and 1 Infantry moved from 36 Sea Zone to Gold Coast
                  British take Gold Coast from Italians
            1 S.Submarine moved from 40 Sea Zone to 35 Sea Zone
            1 Infantry moved from Salvador to 35 Sea Zone
            1 Infantry and 1 S.Submarine moved from 35 Sea Zone to 36 Sea Zone
            1 Infantry moved from 36 Sea Zone to French Sudan
                  French take French Sudan from Italians
            1 S.Submarine moved from 40 Sea Zone to 35 Sea Zone
            1 S.Submarine moved from 35 Sea Zone to 36 Sea Zone
            1 Fighter moved from 40 Sea Zone to Angola
            2 Adv.Fighters moved from 96 Sea Zone to 103 Sea Zone
            2 Fighters moved from 96 Sea Zone to 95 Sea Zone
            2 Fighters moved from 96 Sea Zone to 88 Sea Zone
            1 Fighter moved from 96 Sea Zone to 88 Sea Zone
            1 Adv.Fighter moved from 96 Sea Zone to 95 Sea Zone
            1 Bomber moved from Johnston to 88 Sea Zone
            1 Bomber moved from Pearl Harbor to 88 Sea Zone
            1 Bomber moved from Johnston to 103 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 Artillerys, 1 B.Transport, 3 Destroyers, 11 Infantrys, 1 S.Submarine, 4 Submarines, 1 Tank and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in 88 Sea Zone
                Americans attack with 2 Bombers and 3 Fighters
                Yamamoto defend with 1 Submarine
                    Americans roll dice for 2 Bombers and 3 Fighters in 88 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    1 Submarine owned by the Yamamoto lost in 88 Sea Zone
                Americans win with 2 Bombers and 3 Fighters remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
            Battle in 95 Sea Zone
                Americans attack with 1 Adv.Fighter and 2 Fighters
                Yamamoto defend with 1 Submarine
                    Americans roll dice for 1 Adv.Fighter and 2 Fighters in 95 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                1 Submarine owned by the Yamamoto Submerged
            Battle in 103 Sea Zone
                Americans attack with 2 Adv.Fighters and 1 Bomber
                Yamamoto defend with 1 Submarine
                    Americans roll dice for 2 Adv.Fighters and 1 Bomber in 103 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    1 Submarine owned by the Yamamoto lost in 103 Sea Zone
                Americans winAmericans win with 1 Adv.Fighter and 2 Fighters remaining with 2 Adv.Fighters and 1 Bomber remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
            Battle in Angola
                Americans attack with 2 Artillerys, 1 Elite, 1 Fighter, 1 Infantry and 2 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 1 Infantry and 2 Tanks in Angola, round 2 : 3/7 hits, 2.83 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Angola
                Americans loses 0 PUs for violating Angolas neutrality.
                Americans win, taking Angola from Neutral with 2 Artillerys, 1 Elite, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            1 Battleship, 1 Carrier and 3 Destroyers moved from 40 Sea Zone to 36 Sea Zone
            1 Fighter moved from Angola to 36 Sea Zone
            1 B.Transport moved from 40 Sea Zone to 35 Sea Zone
            1 Adv.Fighter moved from Salvador to 36 Sea Zone
            1 Transport moved from 34 Sea Zone to 35 Sea Zone
            1 Destroyer and 1 Submarine moved from 32 Sea Zone to 36 Sea Zone
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport, 1 Destroyer and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
            2 Artillerys, 3 Infantrys and 1 Tank moved from Kwajalein to 96 Sea Zone
            4 Infantrys moved from Kwajalein to 96 Sea Zone
            3 Infantrys moved from Kwajalein to 96 Sea Zone
            1 Infantry moved from Jaluit to 96 Sea Zone
            2 Artillerys, 2 B.Transports, 2 Battleships, 4 Carriers, 1 Cruiser, 6 Destroyers, 11 Infantrys, 1 Submarine, 1 Tank and 3 Transports moved from 96 Sea Zone to 97 Sea Zone
            2 Adv.Fighters moved from 103 Sea Zone to 97 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 95 Sea Zone to 97 Sea Zone
            1 Bomber moved from 103 Sea Zone to Midway
            2 Bombers moved from 88 Sea Zone to Midway
            3 Fighters moved from 88 Sea Zone to 97 Sea Zone
            2 Artillerys, 11 Infantrys and 1 Tank moved from 97 Sea Zone to Midway
            1 Marine moved from Pearl Harbor to 91 Sea Zone
            1 Marine and 1 S.Submarine moved from 91 Sea Zone to 97 Sea Zone
            1 Marine moved from 97 Sea Zone to Johnston
            1 B.Transport, 1 Destroyer and 3 Submarines moved from 91 Sea Zone to 97 Sea Zone
            1 Destroyer moved from 91 Sea Zone to 97 Sea Zone
            1 Infantry moved from San Francisco to 83 Sea Zone
            1 Infantry and 1 S.Submarine moved from 83 Sea Zone to 97 Sea Zone
            1 Infantry moved from 97 Sea Zone to Johnston
            2 Destroyers moved from 83 Sea Zone to 91 Sea Zone
            1 Artillery and 1 Infantry moved from Attu to 71 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
    
        Place Units - Americans
            1 Artillery and 1 Tank placed in Salvador
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from South Central USA: 1 Infantry
            EDIT: Adding units owned by Americans to South Atlantic USA: 1 Infantry
            EDIT: Turning off Edit Mode
            3 Infantrys placed in South Atlantic USA
            1 B.Transport placed in 13 Sea Zone
            4 Infantrys placed in Washington
            1 Infantry placed in South Central USA
            1 Artillery and 1 Infantry placed in San Francisco
            1 Destroyer and 1 Transport placed in 83 Sea Zone
            1 S.Submarine placed in 83 Sea Zone
            1 Infantry placed in San Francisco
            3 Submarines placed in 91 Sea Zone
            1 Destroyer and 1 Submarine placed in 83 Sea Zone
            1 Destroyer placed in 13 Sea Zone
            1 Infantry placed in Washington
    
        Turn Complete - Americans
            Americans collect 113 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Americans : -0.00
    

    Territory Summary for Americans :

    Koryakia : 1 Artillery and 1 Infantry
    French Equatorial Africa : 1 Artillery, 1 Infantry and 1 Tank
    French Sudan : 1 Infantry
    Kwajalein : 1 flag
    Jaluit : 1 flag
    Gold Coast : 1 Artillery and 1 Infantry
    Suriname : 1 AAGun
    New Caledonia : 1 Infantry
    Washington : 1 AAGun, 1 Factory and 5 Infantrys
    San Francisco : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
    Pearl Harbor : 1 AAGun, 1 Factory and 3 Infantrys
    South Central USA : 1 AAGun, 1 Factory and 1 Infantry
    Wake : 1 Artillery and 1 Infantry
    Johnston : 5 Infantrys and 1 Marine
    Mindoro : 1 Artillery and 1 Infantry
    Midway : 2 Artillerys, 3 Bombers, 11 Infantrys and 1 Tank
    Kermandec : 1 Infantry
    South Atlantic USA : 1 Factory and 4 Infantrys
    Cape Town : 2 Tanks
    Bahia : 1 flag, 4 Infantrys
    W.Mexico : 1 flag
    Bolivia : 1 flag
    Salvador : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 1 Infantry and 1 Tank
    Peru : 1 flag
    Central America : 1 flag
    Rio de Oro : 1 flag, 2 Infantrys
    S.Chile : 1 flag
    Angola : 1 flag, 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks
    E.Mexico : 1 flag
    N.Chile : 1 flag
    Santiago : 1 flag, 1 AAGun, 1 Factory and 1 Infantry
    35 Sea Zone : 1 B.Transport and 1 Transport
    36 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 4 Destroyers, 1 Fighter, 2 S.Submarines, 1 Submarine and 1 Transport
    13 Sea Zone : 1 B.Transport and 1 Destroyer
    32 Sea Zone : 1 B.Transport and 1 Destroyer
    91 Sea Zone : 2 Destroyers and 3 Submarines
    83 Sea Zone : 2 Destroyers, 1 S.Submarine, 1 Submarine and 1 Transport
    38 Sea Zone : 1 B.Transport
    40 Sea Zone : 2 B.Transports
    97 Sea Zone : 3 Adv.Fighters, 3 B.Transports, 2 Battleships, 4 Carriers, 1 Cruiser, 8 Destroyers, 5 Fighters, 2 S.Submarines, 4 Submarines and 3 Transports
    72 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 106 / 119
    Russians : 113 / 115
    Italians : 61 / 73
    French : 14 / 10
    Yamamoto : 67 / 68
    Chinese : 29 / 35
    Hisaichi : 58 / 75
    British : 105 / 107
    Anzac : 36 / 36
    Dutch : 25 / 25
    Finns : 13 / 13
    Romanians : 19 / 19
    Thai : 20 / 20
    Americans : 113 / 114
    

    Savegame


  • @captainwalker I’d like a reset please. I messed up a lot this game. I tried to do to much all at 1 time and killed my self off. and some bad ideas also.
    Well anyways reset?

  • 23 21 20 19 17 16 15 13

    yeah…we can start another. Let me know when it’s ready.

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