Whackamatt Allies -vs- dawgoneit Axis WAW


  • @Whackamatt save the finnish subs if you can

  • 20 18 17 15

    TripleA Turn Summary: British round 28

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 28
    
        Combat Move - British
            9 Adv.Fighters, 5 Artillerys, 2 Elites and 4 Infantrys moved from Manchester to Dover
            4 Artillerys, 2 Elites and 6 Infantrys moved from Wales to Dover
            4 Artillerys and 4 Infantrys moved from London to Dover
            2 ArmoredCars moved from Shantung to Peking
            1 Mech.Inf moved from Shantung to Shansi
                  Chinese take Shansi from Germans
            1 Mech.Inf moved from Shansi to Chahar
                  Chinese take Chahar from Germans
            1 Mech.Inf moved from Chahar to Peking
    
        Purchase Units - British
            British buy 8 Artillerys, 8 Elites and 4 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in Peking
                British attack with 2 ArmoredCars and 1 Mech.Inf
                Germans defend with 2 Mech.Infs
                    British roll dice for 2 ArmoredCars and 1 Mech.Inf in Peking, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 2 Mech.Infs in Peking, round 2 : 0/2 hits, 0.67 expected hits
                1 Mech.Inf owned by the Germans lost in Peking
                    British roll dice for 2 ArmoredCars and 1 Mech.Inf in Peking, round 3 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Mech.Inf in Peking, round 3 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Germans lost in Peking
                British win, taking Peking from Germans with 2 ArmoredCars and 1 Mech.Inf remaining. Battle score for attacker is 12
                Casualties for Germans: 2 Mech.Infs
            Battle in Dover
                British attack with 9 Adv.Fighters, 13 Artillerys, 4 Elites and 14 Infantrys
                Germans defend with 1 Adv.Fighter, 15 Elites, 2 HeavyTanks and 22 Infantrys; Finns defend with 2 Infantrys and 1 Tank
                    British roll dice for 9 Adv.Fighters, 13 Artillerys, 4 Elites and 14 Infantrys in Dover, round 2 : 14/40 hits, 14.67 expected hits
                    Finns roll dice for 1 Adv.Fighter, 15 Elites, 2 HeavyTanks, 24 Infantrys and 1 Tank in Dover, round 2 : 14/43 hits, 15.50 expected hits
                    2 Infantrys owned by the Finns, 12 Infantrys owned by the Germans and 14 Infantrys owned by the British lost in Dover
                    British roll dice for 9 Adv.Fighters, 13 Artillerys and 4 Elites in Dover, round 3 : 17/26 hits, 10.83 expected hits
                    Finns roll dice for 1 Adv.Fighter, 15 Elites, 2 HeavyTanks, 10 Infantrys and 1 Tank in Dover, round 3 : 10/29 hits, 10.83 expected hits
                    7 Elites owned by the Germans, 10 Infantrys owned by the Germans and 10 Artillerys owned by the British lost in Dover
                    British roll dice for 9 Adv.Fighters, 3 Artillerys and 4 Elites in Dover, round 4 : 9/16 hits, 7.33 expected hits
                    Finns roll dice for 1 Adv.Fighter, 8 Elites, 2 HeavyTanks and 1 Tank in Dover, round 4 : 8/12 hits, 5.17 expected hits
                    3 Elites owned by the British, 8 Elites owned by the Germans, 3 Artillerys owned by the British, 1 Tank owned by the Finns and 2 Adv.Fighters owned by the British lost in Dover
                    British roll dice for 7 Adv.Fighters and 1 Elite in Dover, round 5 : 3/8 hits, 3.83 expected hits
                    Finns roll dice for 1 Adv.Fighter and 2 HeavyTanks in Dover, round 5 : 2/3 hits, 2.00 expected hits
                    2 HeavyTanks owned by the Germans, 1 Adv.Fighter owned by the Germans and 2 Adv.Fighters owned by the British lost in Dover
                British win, taking Dover from Finns with 5 Adv.Fighters and 1 Elite remaining. Battle score for attacker is -7
                Casualties for British: 4 Adv.Fighters, 13 Artillerys, 3 Elites and 14 Infantrys
                Casualties for Finns: 2 Infantrys and 1 Tank
                Casualties for Germans: 1 Adv.Fighter, 15 Elites, 2 HeavyTanks and 22 Infantrys
    
        Non Combat Move - British
            5 Adv.Fighters moved from Dover to Manchester
            1 Infantry moved from Northern Ireland to Scotland
    
        Place Units - British
            4 Artillerys and 4 Elites placed in London
            2 Artillerys and 2 Elites placed in Wales
            2 Artillerys and 2 Elites placed in Manchester
            2 Infantrys placed in Montreal
            2 Infantrys placed in Cape Town
    
        Turn Complete - British
            British collect 60 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : 6.33
    Finns : 0.50
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Anzac round 28

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 28
    
        Combat Move - Anzac
            2 Tanks moved from Kwangtung to Anhwei
            2 Elites and 2 Marines moved from Kwangtung to Kiangsi
            1 Tank moved from Szechwan to Yunnan
            2 Cruisers moved from 105 Sea Zone to 110 Sea Zone
            2 Infantrys moved from Java to 110 Sea Zone
            2 Cruisers and 2 Infantrys moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry moved from 105 Sea Zone to S.Thailand
            1 Infantry moved from 105 Sea Zone to S.Thailand
            4 Infantrys moved from Malaya to S.Thailand
            1 Tank moved from Broome to 67 Sea Zone
            1 Infantry moved from Northern Territory to 67 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 67 Sea Zone to 105 Sea Zone
            1 Infantry and 1 Tank moved from 105 Sea Zone to S.Thailand
            1 Infantry moved from N.Thailand to S.Thailand
            4 Transports moved from 110 Sea Zone to 67 Sea Zone
            2 Tanks moved from Broome to 67 Sea Zone
            2 Tanks moved from Western Australia to 67 Sea Zone
            4 Infantrys moved from Western Australia to 67 Sea Zone
            1 Transport moved from 110 Sea Zone to 67 Sea Zone
            1 Infantry moved from Northern Territory to 67 Sea Zone
            1 Infantry moved from Western Australia to 67 Sea Zone
            4 Infantrys moved from Canberra to New South Wales
            2 Transports moved from 110 Sea Zone to 70 Sea Zone
            1 Transport moved from 110 Sea Zone to 113 Sea Zone
            3 Infantrys moved from Townsville to Northern Territory
            6 Infantrys, 4 Tanks and 5 Transports moved from 67 Sea Zone to 110 Sea Zone
            6 Infantrys and 4 Tanks moved from 110 Sea Zone to Malaya
            2 Infantrys moved from West Papua to Merauke
            1 Transport moved from 110 Sea Zone to 67 Sea Zone
            1 Transport moved from 110 Sea Zone to 67 Sea Zone
            1 Infantry moved from Soembawa to Lombok
            2 Transports moved from 110 Sea Zone to 113 Sea Zone
            6 Infantrys moved from South Australia to Western Australia
    
        Purchase Units - Anzac
            Anzac buy 1 Bunker, 3 Infantrys and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Yunnan
                Anzac attack with 1 Tank
                Germans defend with 1 Mech.Inf
                    Anzac roll dice for 1 Tank in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Mech.Inf in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Anzac and 1 Mech.Inf owned by the Germans lost in Yunnan
                Germans win with no units remaining. Battle score for attacker is 1
                Casualties for Anzac: 1 Tank
                Casualties for Germans: 1 Mech.Inf
            Battle in Anhwei
                Anzac attack with 2 Tanks
                Hisaichi defend with 1 Mech.Inf
                    Anzac roll dice for 2 Tanks in Anhwei, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 Mech.Inf in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Anzac and 1 Mech.Inf owned by the Hisaichi lost in Anhwei
                Anzac win, taking Anhwei from Germans with 1 Tank remaining. Battle score for attacker is 1
                Casualties for Anzac: 1 Tank
                Casualties for Hisaichi: 1 Mech.Inf
            Battle in Kiangsi
                Anzac attack with 2 Elites and 2 Marines
                Germans defend with 1 Mech.Inf
                    Anzac roll dice for 2 Elites and 2 Marines in Kiangsi, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 Mech.Inf in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Germans lost in Kiangsi
                Anzac win, taking Kiangsi from Germans with 2 Elites and 2 Marines remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Mech.Inf
            Battle in S.Thailand
                Anzac attack with 8 Infantrys and 1 Tank
                Germans defend with 1 AAGun and 8 HeavyTanks
                    Anzac roll dice for 1 Battleship and 5 Cruisers in S.Thailand, round 2 : 5/6 hits, 3.17 expected hits
                    5 HeavyTanks owned by the Germans lost in S.Thailand
                    Anzac roll dice for 8 Infantrys and 1 Tank in S.Thailand, round 2 : 3/9 hits, 1.83 expected hits
                    Germans roll dice for 3 HeavyTanks in S.Thailand, round 2 : 2/3 hits, 2.00 expected hits
                    2 Infantrys owned by the Anzac and 3 HeavyTanks owned by the Germans lost in S.Thailand
                Anzac win, taking S.Thailand from Germans with 6 Infantrys and 1 Tank remaining. Battle score for attacker is 52
                Casualties for Germans: 8 HeavyTanks
                Casualties for Anzac: 2 Infantrys
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Bunker and 6 Tanks placed in Bangkok
            3 Infantrys placed in Broome
    
        Turn Complete - Anzac
            Anzac collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Anzac : 2.83
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Dutch round 28

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 28
    
        Combat Move - Dutch
            7 Adv.Fighters, 1 Fighter, 2 Infantrys and 1 Tank moved from South Africa to Cape Town
            3 Adv.Fighters moved from 40 Sea Zone to Cape Town
            1 Infantry moved from South Africa to Cape Town
            2 Transports moved from 40 Sea Zone to 39 Sea Zone
            2 Tanks moved from Rio De Janeiro to 39 Sea Zone
            2 Tanks and 2 Transports moved from 39 Sea Zone to 40 Sea Zone
            2 Tanks moved from 40 Sea Zone to Cape Town
            1 Infantry and 1 Tank moved from Santiago to 125 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 125 Sea Zone to 39 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 39 Sea Zone to 40 Sea Zone
            1 Infantry and 1 Tank moved from 40 Sea Zone to Cape Town
            1 Adv.Fighter and 2 Fighters moved from Suriname to 40 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 5 Adv.Fighters and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            2 Adv.Fighters placed in Rio De Janeiro
            3 Adv.Fighters placed in Santiago
            2 Infantrys placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Finns round 28

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 28
    
        Combat Move - Finns
            2 Infantrys moved from Tampere to 24 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 24 Sea Zone to 21 Sea Zone
            2 Infantrys moved from 21 Sea Zone to Dover
            4 S.Submarines moved from 21 Sea Zone to 24 Sea Zone
            1 Transport moved from 21 Sea Zone to 22 Sea Zone
            1 Tank moved from Oslo to 22 Sea Zone
            1 Tank and 1 Transport moved from 22 Sea Zone to 21 Sea Zone
            1 Tank moved from 21 Sea Zone to Dover
            1 Adv.Fighter and 1 JetFighter moved from 20 Sea Zone to Dover
            1 Infantry moved from Upper Norrland to Middle Norrland
            2 Artillerys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from Danzig to Pomerania
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from Tampere to 24 Sea Zone
            2 Artillerys and 6 Infantrys moved from 24 Sea Zone to Danzig
            1 Elite moved from Estonia to Latvia
            2 Infantrys moved from Leningrad to Estonia
            6 Infantrys moved from Oulu to Lapland
            1 Infantry moved from Arkhangelsk to Kirov
            1 Mech.Inf moved from Gorky to Novosibirsk
            1 Mech.Inf moved from Olyokminsk to Khatanga
            1 Mech.Inf moved from Khatanga to Bulun
                  Finns take Bulun from Americans
            1 Mech.Inf moved from Bulun to Kolyma
                  Finns take Kolyma from Americans
            2 Mech.Infs moved from Olyokminsk to Zhigansk
            1 Mech.Inf moved from Heilungchiang to Korea
                  Finns take Korea from Americans
            2 Mech.Infs moved from Heilungchiang to Kirin
            1 Mech.Inf moved from S.Buryat Mongolia to Kirin
            1 Mech.Inf moved from Heilungchiang to Vladivostok
                  Finns take Vladivostok from Americans
            1 Mech.Inf moved from Vladivostok to Kirin
            1 Mech.Inf moved from Olyokminsk to Okhotsk
            2 Mech.Infs and 3 Tanks moved from Novosibirsk to Irkutsk
            2 Mech.Infs moved from Irkutsk to S.Buryat Mongolia
            4 Mech.Infs moved from Ufa to Irkutsk
            1 Mech.Inf moved from Korea to Kirin
    
        Purchase Units - Finns
            Finns buy 6 Destroyers; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Kirin
                Finns attack with 5 Mech.Infs
                Americans defend with 4 Infantrys
                    Finns roll dice for 5 Mech.Infs in Kirin, round 2 : 3/5 hits, 1.67 expected hits
                    Americans roll dice for 4 Infantrys in Kirin, round 2 : 1/4 hits, 1.33 expected hits
                1 Mech.Inf owned by the Finns and 3 Infantrys owned by the Americans lost in Kirin
                    Finns roll dice for 4 Mech.Infs in Kirin, round 3 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Infantry in Kirin, round 3 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Finns and 1 Infantry owned by the Americans lost in Kirin
                Finns win, taking Kirin from Americans with 3 Mech.Infs remaining. Battle score for attacker is -4
                Casualties for Finns: 2 Mech.Infs
                Casualties for Americans: 4 Infantrys
            Battle in Dover
                Finns attack with 1 Adv.Fighter, 2 Infantrys, 1 JetFighter and 1 Tank
                British defend with 1 Elite
                    Finns roll dice for 1 Adv.Fighter, 2 Infantrys, 1 JetFighter and 1 Tank in Dover, round 2 : 1/5 hits, 2.00 expected hits
                    British roll dice for 1 Elite in Dover, round 2 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the British lost in Dover
                Finns win, taking Dover from British with 1 Adv.Fighter, 2 Infantrys, 1 JetFighter and 1 Tank remaining. Battle score for attacker is 3
                Casualties for British: 1 Elite
            Battle in Okhotsk
                Finns attack with 1 Mech.Inf
                Americans defend with 1 Infantry
                    Finns roll dice for 1 Mech.Inf in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Mech.Inf in Okhotsk, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Infantry in Okhotsk, round 3 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Mech.Inf in Okhotsk, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Infantry in Okhotsk, round 4 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Mech.Inf in Okhotsk, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Infantry in Okhotsk, round 5 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Mech.Inf in Okhotsk, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Infantry in Okhotsk, round 6 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Mech.Inf in Okhotsk, round 7 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Infantry in Okhotsk, round 7 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Mech.Inf in Okhotsk, round 8 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Infantry in Okhotsk, round 8 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Finns and 1 Infantry owned by the Americans lost in Okhotsk
                Americans win with no units remaining. Battle score for attacker is -4
                Casualties for Finns: 1 Mech.Inf
                Casualties for Americans: 1 Infantry
            Battle in Zhigansk
                Finns attack with 2 Mech.Infs
                Americans defend with 1 Infantry
                    Finns roll dice for 2 Mech.Infs in Zhigansk, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 2 Mech.Infs in Zhigansk, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Zhigansk, round 3 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Finns lost in Zhigansk
                    Finns roll dice for 1 Mech.Inf in Zhigansk, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Infantry in Zhigansk, round 4 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Finns lost in Zhigansk
                Americans win with 1 Infantry remaining. Battle score for attacker is -12
                Casualties for Finns: 2 Mech.Infs
    
        Non Combat Move - Finns
            1 Adv.Fighter and 1 JetFighter moved from Dover to 20 Sea Zone
    
        Place Units - Finns
            6 Destroyers placed in 24 Sea Zone
    
        Turn Complete - Finns
            Finns collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : 0.00
    Finns : -2.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Romanians round 28

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 28
    
        Combat Move - Romanians
            1 Mech.Inf moved from Assam to N.Thailand
                  Romanians take N.Thailand from Dutch
            1 Mech.Inf moved from N.Thailand to S.French Indochina
                  Romanians take S.French Indochina from French
            1 Mech.Inf moved from Assam to Szechwan
                  Romanians take Szechwan from Chinese
            1 Mech.Inf moved from Szechwan to Kweichow
                  Romanians take Kweichow from Chinese
            1 Mech.Inf moved from Assam to Kwangsi
                  Romanians take Kwangsi from Chinese
            1 Adv.Fighter moved from Assam to Burma
            3 Mech.Infs and 4 Tanks moved from Bihar to Burma
            1 Mech.Inf moved from Burma to N.Thailand
            2 ArmoredCars, 4 Infantrys, 5 Mech.Infs and 5 Tanks moved from Baluchistan to Punjab
            2 ArmoredCars, 5 Mech.Infs and 5 Tanks moved from Punjab to Bihar
            5 Mech.Infs moved from Bihar to Assam
            1 ArmoredCar, 5 Infantrys and 2 Tanks moved from E.Iran to Baluchistan
            1 ArmoredCar and 2 Tanks moved from Baluchistan to Punjab
            3 Mech.Infs moved from Rajputana to Assam
            1 ArmoredCar and 2 Mech.Infs moved from W.Iran to Baluchistan
            2 Mech.Infs moved from Baluchistan to Punjab
            1 ArmoredCar, 1 Elite, 4 Infantrys and 5 Mech.Infs moved from Azerbaijan to W.Iran
            1 ArmoredCar and 5 Mech.Infs moved from W.Iran to E.Iran
            5 Mech.Infs moved from E.Iran to Baluchistan
            2 ArmoredCars and 4 Infantrys moved from Ankara to Adana
            2 ArmoredCars moved from Adana to W.Iran
            3 Infantrys moved from Bursa to Ankara
            1 ArmoredCar moved from Istanbul to Ankara
            1 ArmoredCar moved from E.Romania to Istanbul
            3 Mech.Infs moved from Georgia to E.Iran
            4 Mech.Infs moved from Stalingrad to Erzurum
            1 ArmoredCar moved from Stalingrad to Georgia
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars and 7 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Romanians
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            3 Mech.Infs placed in Georgia
            1 ArmoredCar and 4 Mech.Infs placed in Stalingrad
            1 ArmoredCar placed in E.Romania
    
        Turn Complete - Romanians
            Romanians collect 59 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Thai round 28

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 28
    
        Combat Move - Thai
            1 Marine moved from Rajputana to Hyderabad
            2 Marines moved from Bihar to Hyderabad
            2 Infantrys moved from Bihar to Hyderabad
            6 Tanks moved from Assam to Burma
    
        Non Combat Move - Thai
    
        Turn Complete - Thai
    

    Combat Hit Differential Summary :

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Americans round 28

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 28
    
        Combat Move - Americans
            3 L.Fighters moved from 7 Sea Zone to 9 Sea Zone
            2 L.Fighters moved from Manchester to 9 Sea Zone
            1 Adv.Fighter and 9 L.Fighters moved from Manchester to 21 Sea Zone
            2 Infantrys moved from Salvador to 35 Sea Zone
            2 Infantrys moved from Bahia to 35 Sea Zone
            4 Infantrys moved from Scotland to Manchester
            4 Infantrys moved from Washington to 13 Sea Zone
            2 Destroyers and 2 Submarines moved from 13 Sea Zone to 8 Sea Zone
            1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 32 Sea Zone
            1 B.Transport moved from 13 Sea Zone to 8 Sea Zone
            1 S.Bomber moved from Kyushu to Kolyma
            1 Infantry moved from Hokkaido to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Kolyma
            1 Infantry moved from Zhigansk to Khatanga
                  Americans take Khatanga from Yamamoto
            1 B.Transport moved from 84 Sea Zone to 85 Sea Zone
            2 Infantrys moved from Shikoku to 85 Sea Zone
            2 Infantrys moved from Tokyo to 85 Sea Zone
            1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Shanghai
            1 B.Transport moved from 84 Sea Zone to 85 Sea Zone
            2 Infantrys moved from Hokkaido to 85 Sea Zone
            2 Infantrys moved from Tohoku to 85 Sea Zone
            1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Liaoning
            1 Infantry moved from Chubu to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Korea
                  Americans take Korea from Finns
            1 Infantry moved from Chubu to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Vladivostok
                  Americans take Vladivostok from Finns
            2 Infantrys moved from Chubu to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Liaoning
            14 Marines moved from Changchun to Kirin
            4 Infantrys moved from Tokyo to 84 Sea Zone
            1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 75 Sea Zone
            4 Infantrys moved from 75 Sea Zone to Khabarovsk
            2 Infantrys moved from Tokyo to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            2 Infantrys moved from 75 Sea Zone to Khabarovsk
            1 Infantry moved from Kyushu to 84 Sea Zone
            1 Infantry and 1 S.Submarine moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Ayan
            2 Infantrys moved from Kyushu to 84 Sea Zone
            2 Cruisers and 2 Infantrys moved from 84 Sea Zone to 75 Sea Zone
            2 Infantrys moved from 75 Sea Zone to Ayan
            1 Infantry moved from Tohoku to 84 Sea Zone
            1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Khabarovsk
            1 Infantry moved from Angola to South Africa
            1 Infantry moved from South Africa to Cape Town
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 B.Carrier, 1 B.Transport, 1 Battleship, 3 Bunkers, 1 Cruiser, 2 Destroyers, 10 Elites, 20 Infantrys, 3 L.Fighters, 1 Marine, 1 S.Bomber, 1 S.Submarine, 2 Submarines and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 21 Sea Zone
                Americans attack with 1 Adv.Fighter and 9 L.Fighters
                Finns defend with 2 S.Submarines and 1 Transport
                    Americans roll dice for 1 Adv.Fighter and 9 L.Fighters in 21 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits
                    Finns roll dice for 1 Transport in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Finns and 2 S.Submarines owned by the Finns lost in 21 Sea Zone
                Americans win with 1 Adv.Fighter and 9 L.Fighters remaining. Battle score for attacker is 26
                Casualties for Finns: 2 S.Submarines and 1 Transport
            Battle in Shanghai
                Americans attack with 4 Infantrys
                Hisaichi defend with 1 Mech.Inf
                    Americans roll dice for 3 Cruisers in Shanghai, round 2 : 1/3 hits, 1.50 expected hits
                1 Mech.Inf owned by the Hisaichi lost in Shanghai
                Americans win, taking Shanghai from Germans with 4 Infantrys remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Mech.Inf
            Battle in 9 Sea Zone
                Americans attack with 5 L.Fighters
                Germans defend with 1 Submarine
                    Americans roll dice for 5 L.Fighters in 9 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    1 Submarine owned by the Germans lost in 9 Sea Zone
                Americans win with 5 L.Fighters remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in Khabarovsk
                Americans attack with 7 Infantrys
                Hisaichi defend with 2 Infantrys
                    Americans roll dice for 1 Cruiser in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 7 Infantrys in Khabarovsk, round 2 : 0/7 hits, 1.17 expected hits
                    Hisaichi roll dice for 2 Infantrys in Khabarovsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Khabarovsk
                    Americans roll dice for 6 Infantrys in Khabarovsk, round 3 : 0/6 hits, 1.00 expected hits
                    Hisaichi roll dice for 2 Infantrys in Khabarovsk, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Khabarovsk
                    Americans roll dice for 5 Infantrys in Khabarovsk, round 4 : 1/5 hits, 0.83 expected hits
                    Hisaichi roll dice for 2 Infantrys in Khabarovsk, round 4 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Americans and 1 Infantry owned by the Hisaichi lost in Khabarovsk
                    Americans roll dice for 3 Infantrys in Khabarovsk, round 5 : 2/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Khabarovsk, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Khabarovsk
                Americans win, taking Khabarovsk from Hisaichi with 2 Infantrys remaining. Battle score for attacker is -6
                Casualties for Americans: 5 Infantrys
                Casualties for Hisaichi: 2 Infantrys
            Battle in Kolyma
                Americans attack with 1 Infantry and 1 S.Bomber
                Finns defend with 1 Mech.Inf
                    Americans roll dice for 1 Infantry and 1 S.Bomber in Kolyma, round 2 : 1/2 hits, 1.17 expected hits
                    Finns roll dice for 1 Mech.Inf in Kolyma, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Finns lost in Kolyma
                Americans win, taking Kolyma from Finns with 1 Infantry and 1 S.Bomber remaining. Battle score for attacker is 6
                Casualties for Finns: 1 Mech.Inf
            Battle in Kirin
                Americans attack with 14 Marines
                Finns defend with 3 Mech.Infs
                    Americans roll dice for 14 Marines in Kirin, round 2 : 5/14 hits, 7.00 expected hits
                    Finns roll dice for 3 Mech.Infs in Kirin, round 2 : 2/3 hits, 1.00 expected hits
                    2 Marines owned by the Americans and 3 Mech.Infs owned by the Finns lost in Kirin
                Americans win, taking Kirin from Finns with 12 Marines remaining. Battle score for attacker is 10
                Casualties for Americans: 2 Marines
                Casualties for Finns: 3 Mech.Infs
            Battle in Ayan
                Americans attack with 3 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Cruiser in Ayan, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in Ayan
                Americans win, taking Ayan from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Liaoning
                Americans attack with 6 Infantrys
                Germans defend with 1 AAGun, 1 Factory and 3 Mech.Infs
                    Americans roll dice for 6 Battleships and 2 Cruisers in Liaoning, round 2 : 6/8 hits, 5.00 expected hits
                3 Mech.Infs owned by the Germans lost in Liaoning
                Americans win, taking Liaoning from Germans with 6 Infantrys remaining. Battle score for attacker is 18
                Casualties for Germans: 3 Mech.Infs
    
        Non Combat Move - Americans
            1 S.Bomber moved from Kolyma to Changchun
            5 L.Fighters moved from 9 Sea Zone to Manchester
            1 Adv.Fighter and 9 L.Fighters moved from 21 Sea Zone to Manchester
    
        Place Units - Americans
            1 Adv.Fighter and 1 Bunker placed in Canarians
            1 Bunker placed in Iceland
            1 Bunker and 8 Infantrys placed in Changchun
            1 Battleship placed in 3 Sea Zone
            3 L.Fighters placed in 7 Sea Zone
            1 B.Carrier, 1 Cruiser, 2 Destroyers, 1 S.Submarine and 2 Submarines placed in 13 Sea Zone
            1 B.Transport placed in 35 Sea Zone
            2 Tanks placed in Bahia
            1 Marine placed in Salvador
            3 Infantrys placed in Hokkaido
            3 Elites placed in Tohoku
            3 Elites placed in Kyushu
            4 Infantrys placed in Chubu
            4 Elites and 4 Infantrys placed in Tokyo
            1 Infantry and 1 S.Bomber placed in Shikoku
            1 Tank placed in Washington
    
        Turn Complete - Americans
            Americans collect 198 PUs; end with 198 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 2.67
    Americans : -3.67
    Finns : 0.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 29

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 29
    
        Combat Move - Germans
            1 ArmoredCar moved from N.French Indochina to Kwangtung
                  Germans take Hunan from Chinese
                  Germans take Kwangtung from Chinese
            1 Mech.Inf moved from Shensi to Shansi
                  Germans take Shansi from Chinese
            1 Mech.Inf moved from Shansi to Chahar
                  Germans take Chahar from Chinese
            1 Mech.Inf moved from Chahar to Shantung
                  Germans take Shantung from Chinese
            4 Mech.Infs moved from Suiyuan to Peking
            2 Mech.Infs moved from Shensi to Anhwei
            2 Mech.Infs moved from Lanchow to Anhwei
            10 Mech.Infs moved from W.Tibet to S.Thailand
            1 Mech.Inf moved from Burma to S.Thailand
            3 Mech.Infs moved from W.Sinkiang to Burma
            5 Artillerys and 16 Infantrys moved from Semipalatinsk to Krasnoyarsk
            10 Mech.Infs moved from Chimkent to W.Tibet
            10 Mech.Infs moved from Moscow to Chimkent
            3 Mech.Infs moved from Kuybyshev to W.Sinkiang
            3 Mech.Infs moved from Kursk to Kuybyshev
            6 HeavyTanks moved from Belgium to 20 Sea Zone
            2 HeavyTanks moved from Normandy to 20 Sea Zone
            4 Infantrys moved from Brittany to 20 Sea Zone
            1 Adv.Fighter, 2 Battleships, 1 Carrier, 1 Cruiser, 4 Destroyers, 8 HeavyTanks, 4 Infantrys, 1 JetFighter, 13 T.Boats and 13 Transports moved from 20 Sea Zone to 21 Sea Zone
            8 HeavyTanks and 4 Infantrys moved from 21 Sea Zone to Manchester
            10 Bombers moved from Brittany to Manchester
            5 Bombers moved from Brittany to Manchester
            1 JetFighter moved from Brittany to Manchester
            1 HeavyTank moved from Rhine to Netherlands
            2 Infantrys moved from Rhine to Netherlands
            8 Elites moved from Paris to Picardy
    
        Purchase Units - Germans
            Germans buy 3 Elites, 6 HeavyTanks, 8 JetFighters and 1 Stuka; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Anhwei
                Germans attack with 4 Mech.Infs
                Anzac defend with 1 Tank
                    Germans roll dice for 4 Mech.Infs in Anhwei, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 Tank in Anhwei, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Anzac and 1 Mech.Inf owned by the Germans lost in Anhwei
                Germans win, taking Anhwei from Chinese with 3 Mech.Infs remaining. Battle score for attacker is -1
                Casualties for Germans: 1 Mech.Inf
                Casualties for Anzac: 1 Tank
            Battle in Peking
                Germans attack with 4 Mech.Infs
                British defend with 2 ArmoredCars and 1 Mech.Inf
                    Germans roll dice for 4 Mech.Infs in Peking, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 ArmoredCars and 1 Mech.Inf in Peking, round 2 : 1/3 hits, 0.67 expected hits
                    1 ArmoredCar owned by the British and 1 Mech.Inf owned by the Germans lost in Peking
                    Germans roll dice for 3 Mech.Infs in Peking, round 3 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 ArmoredCar and 1 Mech.Inf in Peking, round 3 : 0/2 hits, 0.50 expected hits
                    Germans roll dice for 3 Mech.Infs in Peking, round 4 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 ArmoredCar and 1 Mech.Inf in Peking, round 4 : 0/2 hits, 0.50 expected hits
                    Germans roll dice for 3 Mech.Infs in Peking, round 5 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 ArmoredCar and 1 Mech.Inf in Peking, round 5 : 1/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the British and 1 Mech.Inf owned by the Germans lost in Peking
                    Germans roll dice for 2 Mech.Infs in Peking, round 6 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Mech.Inf in Peking, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Mech.Infs in Peking, round 7 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Mech.Inf in Peking, round 7 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the British lost in Peking
                Germans win, taking Peking from Chinese with 2 Mech.Infs remaining. Battle score for attacker is 2
                Casualties for Germans: 2 Mech.Infs
                Casualties for British: 2 ArmoredCars and 1 Mech.Inf
            Battle in S.Thailand
                Germans attack with 11 Mech.Infs
                Anzac defend with 1 AAGun, 6 Infantrys and 1 Tank
                    Germans roll dice for 11 Mech.Infs in S.Thailand, round 2 : 4/11 hits, 3.67 expected hits
                    Anzac roll dice for 6 Infantrys and 1 Tank in S.Thailand, round 2 : 1/7 hits, 2.50 expected hits
                    4 Infantrys owned by the Anzac and 1 Mech.Inf owned by the Germans lost in S.Thailand
                    Germans roll dice for 10 Mech.Infs in S.Thailand, round 3 : 3/10 hits, 3.33 expected hits
                    Anzac roll dice for 2 Infantrys and 1 Tank in S.Thailand, round 3 : 1/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Anzac, 1 Tank owned by the Anzac and 1 Mech.Inf owned by the Germans lost in S.Thailand
                Germans win, taking S.Thailand from Anzac with 9 Mech.Infs remaining. Battle score for attacker is 5
                Casualties for Germans: 2 Mech.Infs
                Casualties for Anzac: 6 Infantrys and 1 Tank
            Battle in Manchester
                Germans attack with 15 Bombers, 8 HeavyTanks, 4 Infantrys and 1 JetFighter
                British defend with 1 AAGun, 5 Adv.Fighters, 2 Artillerys, 5 Bunkers, 2 Elites and 1 Factory; Americans defend with 1 Adv.Fighter, 4 Infantrys and 14 L.Fighters
                    AA fire in Manchester : 2/16 hits, 2.67 expected hits
                    2 Bombers owned by the Germans lost in Manchester
                    Germans roll dice for 2 Battleships and 1 Cruiser in Manchester, round 2 : 1/3 hits, 1.83 expected hits
                Units damaged: 1 Bunker owned by the British
                    Germans roll dice for 13 Bombers, 8 HeavyTanks, 4 Infantrys and 1 JetFighter in Manchester, round 2 : 15/26 hits, 15.33 expected hits
                Units damaged: 2 Bunkers owned by the British
                    British roll dice for 6 Adv.Fighters, 2 Artillerys, 5 Bunkers, 2 Elites, 4 Infantrys and 14 L.Fighters in Manchester, round 2 : 22/33 hits, 18.50 expected hits
                    2 Elites owned by the British, 1 JetFighter owned by the Germans, 3 Bunkers owned by the British, 8 HeavyTanks owned by the Germans, 4 Infantrys owned by the Americans, 4 Infantrys owned by the Germans, 2 Artillerys owned by the British and 9 Bombers owned by the Germans lost in Manchester
                    Germans roll dice for 4 Bombers in Manchester, round 3 : 3/4 hits, 2.67 expected hits
                    British roll dice for 6 Adv.Fighters, 2 Bunkers and 14 L.Fighters in Manchester, round 3 : 14/22 hits, 14.33 expected hits
                    2 Bunkers owned by the British, 1 Adv.Fighter owned by the British and 4 Bombers owned by the Germans lost in Manchester
                British win with 5 Adv.Fighters and 14 L.Fighters remaining. Battle score for attacker is -224
                Casualties for Germans: 15 Bombers, 8 HeavyTanks, 4 Infantrys and 1 JetFighter
                Casualties for Americans: 4 Infantrys
                Casualties for British: 1 Adv.Fighter, 2 Artillerys, 5 Bunkers and 2 Elites
    
        Non Combat Move - Germans
    
        Place Units - Germans
            6 HeavyTanks placed in Hamburg
            3 Elites placed in Normandy
            7 JetFighters and 1 Stuka placed in Paris
            1 JetFighter placed in Rhine
    
        Turn Complete - Germans
            Germans collect 152 PUs; end with 152 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.83
    British : 3.17
    Anzac : -1.67
    Chinese : -0.33
    AA fire in Manchester : : -0.67
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Russians round 29

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 29
    
        Purchase Units - Russians
            Russians buy nothing; Remaining resources: 5 PUs; 
    
        Turn Complete - Russians
            Russians collect 0 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 29

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 29
    
        Combat Move - Italians
            1 ArmoredCar, 8 HeavyTanks and 3 Tanks moved from Rhodesia to South Africa
            1 Mech.Inf moved from Belgian Congo to Angola
                  Italians take Angola from Dutch
            1 Mech.Inf moved from Angola to South Africa
            5 Mech.Infs moved from Belgian Congo to South Africa
            8 HeavyTanks and 2 Tanks moved from Mozambique to South Africa
            4 HeavyTanks and 2 Mech.Infs moved from N.Saudi Arabia to S.Saudi Arabia
            2 Mech.Infs moved from Syria to S.Saudi Arabia
            1 Infantry moved from Lower Egypt to Nubia
            3 JetFighters moved from Darfur to 62 Sea Zone
            3 HeavyTanks and 2 Mech.Infs moved from Baluchistan to Bihar
            2 Mech.Infs moved from Bihar to Assam
            7 Mech.Infs moved from W.Iran to Rajputana
            4 Mech.Infs moved from Lower Egypt to W.Iran
            6 Mech.Infs moved from Cairo to Iraq
            3 Infantrys moved from Mersa Matruh to Lower Egypt
            2 Infantrys moved from Tobruk to Mersa Matruh
            2 ArmoredCars and 1 Mech.Inf moved from Hun to New Valley
            1 Mech.Inf moved from New Valley to Lower Egypt
            4 ArmoredCars and 2 Infantrys moved from Rome to 46 Sea Zone
            4 ArmoredCars, 2 Infantrys and 3 Transports moved from 46 Sea Zone to 42 Sea Zone
            4 ArmoredCars and 2 Infantrys moved from 42 Sea Zone to Valencia
            1 Adv.Fighter, 1 Carrier and 2 Destroyers moved from 45 Sea Zone to 42 Sea Zone
            3 Infantrys moved from Tunis to S.Tunisia
            5 Infantrys moved from Leon to Andalusia
            1 HeavyTank moved from Portugal to Andalusia
            1 Artillery moved from Portugal to Andalusia
            1 Artillery moved from Galicia to Portugal
            1 Tank moved from Galicia to Andalusia
            1 Elite moved from Navarre to Galicia
            1 Artillery moved from Navarre to Galicia
    
        Purchase Units - Italians
            Italians buy 1 Bunker, 1 Elite, 3 HeavyTanks, 7 Infantrys and 13 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 62 Sea Zone
                Italians attack with 3 JetFighters
                British defend with 1 Cruiser and 1 Destroyer; Americans defend with 3 Destroyers
                    Italians roll dice for 3 JetFighters in 62 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    Americans roll dice for 1 Cruiser and 4 Destroyers in 62 Sea Zone, round 2 : 2/5 hits, 1.83 expected hits
                    1 Destroyer owned by the Americans, 1 Destroyer owned by the British and 2 JetFighters owned by the Italians lost in 62 Sea Zone
                    Italians roll dice for 1 JetFighter in 62 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 Cruiser and 2 Destroyers in 62 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
                    1 Destroyer owned by the Americans and 1 JetFighter owned by the Italians lost in 62 Sea Zone
                Americans win with 1 Cruiser and 1 Destroyer remaining. Battle score for attacker is -12
                Casualties for Italians: 3 JetFighters
                Casualties for Americans: 2 Destroyers
                Casualties for British: 1 Destroyer
            Battle in South Africa
                Italians attack with 1 ArmoredCar, 16 HeavyTanks, 6 Mech.Infs and 5 Tanks
                Americans defend with 1 Infantry
                    Italians roll dice for 1 ArmoredCar, 16 HeavyTanks, 6 Mech.Infs and 5 Tanks in South Africa, round 2 : 10/28 hits, 15.50 expected hits
                    British roll dice for 1 Infantry in South Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in South Africa
                Italians win, taking South Africa from British with 1 ArmoredCar, 16 HeavyTanks, 6 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in S.Saudi Arabia
                Italians attack with 4 HeavyTanks and 4 Mech.Infs
                Neutral defend with 1 Artillery and 3 Infantrys
                    Italians roll dice for 4 HeavyTanks and 4 Mech.Infs in S.Saudi Arabia, round 2 : 6/8 hits, 4.00 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in S.Saudi Arabia, round 2 : 2/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 2 Mech.Infs owned by the Italians lost in S.Saudi Arabia
                Italians loses 0 PUs for violating S.Saudi Arabias neutrality.
                Italians win, taking S.Saudi Arabia from Neutral with 4 HeavyTanks and 2 Mech.Infs remaining. Battle score for attacker is -2
                Casualties for Italians: 2 Mech.Infs
                Casualties for Neutral: 1 Artillery and 3 Infantrys
    
        Non Combat Move - Italians
            2 Artillerys moved from French Sudan to Mauritania
            3 Infantrys moved from Mauritania to Rio de Oro
            6 Artillerys, 1 Elite and 5 Infantrys moved from French Sudan to Mauritania
            4 Infantrys moved from E.Morocco to W.Morocco
    
        Place Units - Italians
            1 Bunker and 3 HeavyTanks placed in Italian East Africa
            1 Elite and 2 Infantrys placed in Rio de Oro
            4 Infantrys placed in E.Morocco
            1 Infantry placed in Tunis
            2 Mech.Infs placed in Syria
            6 Mech.Infs placed in Cairo
            3 Mech.Infs placed in Hun
            2 Mech.Infs placed in Tunis
    
        Turn Complete - Italians
            Italians collect 126 PUs; end with 126 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    Italians : -3.17
    British : -0.33
    Americans : 0.00
    

    Savegame


  • @dawgoneit you can skip japan

  • 20 18 17 15

    TripleA Turn Summary: French round 29

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 29
    
        Purchase Units - French
            French buy nothing; Remaining resources: 10 PUs; 
    
        Turn Complete - French
            French collect 7 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Chinese round 29

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 29
    
        Combat Move - Chinese
            1 Adv.Fighter moved from Hsining to Gobi Altai
            2 Infantrys moved from E.Qinghai to Gobi Altai
            3 Infantrys moved from E.Qinghai to Ningsia
            2 Infantrys and 3 Tanks moved from Hsining to W.Qinghai
            12 Infantrys moved from E.Qinghai to W.Qinghai
            2 Infantrys and 1 Tank moved from E.Qinghai to Sikang
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker and 6 Infantrys; Remaining resources: 4 PUs; 
    
        Combat - Chinese
            Battle in Ningsia
                Chinese attack with 3 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 3 Infantrys in Ningsia, round 2 : 1/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Ningsia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Ningsia
                Chinese win, taking Ningsia from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in W.Qinghai
                Chinese attack with 14 Infantrys and 3 Tanks
                Hisaichi defend with 1 ArmoredCar and 5 Infantrys
                    Chinese roll dice for 14 Infantrys and 3 Tanks in W.Qinghai, round 2 : 2/17 hits, 3.83 expected hits
                    Hisaichi roll dice for 1 ArmoredCar and 5 Infantrys in W.Qinghai, round 2 : 3/6 hits, 1.83 expected hits
                    1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in W.Qinghai
                    Chinese roll dice for 11 Infantrys and 3 Tanks in W.Qinghai, round 3 : 5/14 hits, 3.33 expected hits
                    Hisaichi roll dice for 4 Infantrys in W.Qinghai, round 3 : 3/4 hits, 1.33 expected hits
                    4 Infantrys owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in W.Qinghai
                Chinese win, taking W.Qinghai from Hisaichi with 8 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 6 Infantrys
                Casualties for Hisaichi: 1 ArmoredCar and 5 Infantrys
            Battle in Gobi Altai
                Chinese attack with 1 Adv.Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Gobi Altai, round 2 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Gobi Altai, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Gobi Altai
                    Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Gobi Altai, round 3 : 2/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Gobi Altai, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Gobi Altai
                Chinese win, taking Gobi Altai from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Sikang
                Chinese attack with 2 Infantrys and 1 Tank
                Germans defend with 1 Mech.Inf
                    Chinese roll dice for 2 Infantrys and 1 Tank in Sikang, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Mech.Inf in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 1 Infantry and 1 Tank in Sikang, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Mech.Inf in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Sikang, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Mech.Inf in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Germans lost in Sikang
                Chinese win, taking Sikang from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Infantry
                Casualties for Germans: 1 Mech.Inf
    
        Non Combat Move - Chinese
            1 Adv.Fighter moved from Gobi Altai to Hsining
    
        Place Units - Chinese
            1 Bunker placed in E.Qinghai
            6 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Hisaichi : 3.83
    Chinese : -0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Hisaichi round 29

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 29
    
        Combat Move - Hisaichi
            2 ArmoredCars moved from Suiyuan to Ningsia
            1 Infantry moved from South Gobi to Ningsia
            1 Infantry moved from South Gobi to Ningsia
            2 ArmoredCars moved from Suiyuan to Gobi Altai
            1 Infantry moved from South Gobi to Gobi Altai
            5 Infantrys moved from Heilungchiang to Kirin
    
        Combat - Hisaichi
            Battle in Gobi Altai
                Hisaichi attack with 2 ArmoredCars and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Gobi Altai, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Gobi Altai, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Gobi Altai, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Gobi Altai, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Gobi Altai
                Hisaichi win, taking Gobi Altai from Chinese with 2 ArmoredCars remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Kirin
                Hisaichi attack with 5 Infantrys
                Americans defend with 12 Marines
                    Hisaichi roll dice for 5 Infantrys in Kirin, round 2 : 1/5 hits, 0.83 expected hits
                    Americans roll dice for 12 Marines in Kirin, round 2 : 1/12 hits, 4.00 expected hits
                    1 Marine owned by the Americans and 1 Infantry owned by the Hisaichi lost in Kirin
                    Hisaichi roll dice for 4 Infantrys in Kirin, round 3 : 1/4 hits, 0.67 expected hits
                    Americans roll dice for 11 Marines in Kirin, round 3 : 5/11 hits, 3.67 expected hits
                    1 Marine owned by the Americans and 4 Infantrys owned by the Hisaichi lost in Kirin
                Americans win with 10 Marines remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 5 Infantrys
                Casualties for Americans: 2 Marines
            Battle in Ningsia
                Hisaichi attack with 2 ArmoredCars and 2 Infantrys
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 2 ArmoredCars and 2 Infantrys in Ningsia, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 2 Infantrys in Ningsia, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Ningsia
                    Hisaichi roll dice for 2 ArmoredCars and 2 Infantrys in Ningsia, round 3 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Ningsia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Ningsia
                    Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Ningsia, round 4 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Ningsia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Ningsia
                Hisaichi win, taking Ningsia from Chinese with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 2 Infantrys
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Hisaichi
    
        Turn Complete - Hisaichi
    

    Combat Hit Differential Summary :

    Hisaichi : -0.00
    Americans : -1.67
    Chinese : 0.00
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: British round 29

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 29
    
        Combat Move - British
            4 Artillerys and 4 Elites moved from London to Dover
    
        Purchase Units - British
            British buy 4 Artillerys, 3 Bunkers, 4 Elites and 8 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in Dover
                British attack with 4 Artillerys and 4 Elites
                Finns defend with 2 Infantrys and 1 Tank
                    British roll dice for 4 Artillerys and 4 Elites in Dover, round 2 : 5/8 hits, 3.33 expected hits
                    Finns roll dice for 2 Infantrys and 1 Tank in Dover, round 2 : 0/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Finns and 1 Tank owned by the Finns lost in Dover
                British win, taking Dover from Finns with 4 Artillerys and 4 Elites remaining. Battle score for attacker is 9
                Casualties for Finns: 2 Infantrys and 1 Tank
    
        Non Combat Move - British
    
        Place Units - British
            1 Bunker and 4 Infantrys placed in Manchester
            1 Bunker and 4 Infantrys placed in Wales
            4 Artillerys, 1 Bunker and 4 Elites placed in London
    
        Turn Complete - British
            British collect 59 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    British : 1.67
    Finns : -1.17
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Anzac round 29

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 29
    
        Combat Move - Anzac
            1 Elite and 1 Marine moved from Kiangsi to Kwangtung
            1 Elite and 1 Marine moved from Kiangsi to Hunan
                  Chinese take Hunan from Germans
            4 Infantrys moved from New South Wales to 70 Sea Zone
            3 Infantrys moved from Northern Territory to 67 Sea Zone
            1 Infantry moved from Western Australia to 67 Sea Zone
            6 Infantrys and 4 Tanks moved from Malaya to S.Thailand
            6 Tanks moved from Bangkok to S.Thailand
            4 Infantrys and 2 Transports moved from 70 Sea Zone to 65 Sea Zone
            4 Infantrys moved from 65 Sea Zone to S.Thailand
            1 Battleship moved from 105 Sea Zone to 65 Sea Zone
            2 Transports moved from 105 Sea Zone to 65 Sea Zone
            1 Cruiser moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from Lombok to 110 Sea Zone
            1 Cruiser and 1 Infantry moved from 110 Sea Zone to 65 Sea Zone
            1 Infantry moved from 65 Sea Zone to S.Thailand
            4 Infantrys and 2 Transports moved from 67 Sea Zone to 65 Sea Zone
            4 Infantrys moved from 65 Sea Zone to S.Thailand
            5 Infantrys moved from Merauke to 113 Sea Zone
            5 Infantrys and 3 Transports moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from Western Australia to 67 Sea Zone
            4 Transports moved from 110 Sea Zone to 67 Sea Zone
            4 Infantrys moved from Western Australia to 67 Sea Zone
            3 Infantrys moved from Broome to 67 Sea Zone
            12 Infantrys and 6 Transports moved from 67 Sea Zone to 110 Sea Zone
            12 Infantrys moved from 110 Sea Zone to Malaya
            1 Transport moved from 110 Sea Zone to 113 Sea Zone
            2 S.Submarines moved from 105 Sea Zone to 65 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 22 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in S.Thailand
                Anzac attack with 15 Infantrys and 10 Tanks
                Germans defend with 1 AAGun and 9 Mech.Infs
                    Anzac roll dice for 1 Battleship and 1 Cruiser in S.Thailand, round 2 : 1/2 hits, 1.17 expected hits
                1 Mech.Inf owned by the Germans lost in S.Thailand
                    Anzac roll dice for 15 Infantrys and 10 Tanks in S.Thailand, round 2 : 9/25 hits, 7.50 expected hits
                    Germans roll dice for 8 Mech.Infs in S.Thailand, round 2 : 1/8 hits, 2.67 expected hits
                    1 Infantry owned by the Anzac and 8 Mech.Infs owned by the Germans lost in S.Thailand
                Anzac win, taking S.Thailand from Germans with 14 Infantrys and 10 Tanks remaining. Battle score for attacker is 52
                Casualties for Germans: 9 Mech.Infs
                Casualties for Anzac: 1 Infantry
            Battle in Kwangtung
                Anzac attack with 1 Elite and 1 Marine
                Germans defend with 1 ArmoredCar
                    Anzac roll dice for 1 Elite and 1 Marine in Kwangtung, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 ArmoredCar in Kwangtung, round 2 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Elite and 1 Marine in Kwangtung, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 ArmoredCar in Kwangtung, round 3 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Elite and 1 Marine in Kwangtung, round 4 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 ArmoredCar in Kwangtung, round 4 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Germans lost in Kwangtung
                Anzac win, taking Kwangtung from Germans with 1 Elite and 1 Marine remaining. Battle score for attacker is 4
                Casualties for Germans: 1 ArmoredCar
    
        Non Combat Move - Anzac
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 AAGun moved from Northern Territory to 67 Sea Zone
            EDIT: 1 AAGun, 1 Infantry and 1 Transport moved from 67 Sea Zone to 110 Sea Zone
            1 AAGun and 1 Infantry moved from 110 Sea Zone to Malaya
    
        Place Units - Anzac
            6 Infantrys placed in Bangkok
            3 Infantrys placed in Broome
            2 Infantrys placed in Western Australia
            3 Infantrys placed in Townsville
            2 Infantrys placed in West Papua
            6 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.17
    Anzac : 0.83
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Dutch round 29

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 29
    
        Combat Move - Dutch
            3 Adv.Fighters moved from Santiago to Cape Town
            2 Adv.Fighters moved from Rio De Janeiro to Cape Town
            1 Adv.Fighter and 2 Fighters moved from 40 Sea Zone to Cape Town
            2 Infantrys moved from Suriname to Amazon
            1 Transport moved from 125 Sea Zone to 39 Sea Zone
            1 Transport moved from 40 Sea Zone to 39 Sea Zone
            1 Transport moved from 40 Sea Zone to 125 Sea Zone
            1 Transport moved from 40 Sea Zone to 125 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 1 Adv.Fighter, 2 Fighters, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Infantry and 2 Tanks placed in Santiago
            1 Infantry and 1 Tank placed in Rio De Janeiro
            1 Adv.Fighter and 2 Fighters placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Finns round 29

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 29
    
        Combat Move - Finns
            6 Infantrys moved from Lapland to 24 Sea Zone
            1 Elite moved from Latvia to 24 Sea Zone
            1 Infantry moved from Estonia to 24 Sea Zone
            4 Infantrys and 4 S.Submarines moved from 24 Sea Zone to 21 Sea Zone
            4 Infantrys moved from 21 Sea Zone to Dover
            1 JetFighter moved from 21 Sea Zone to Dover
            1 Adv.Fighter moved from 21 Sea Zone to Dover
            3 Infantrys moved from 24 Sea Zone to Danzig
            2 Artillerys and 6 Infantrys moved from Danzig to Pomerania
            2 Infantrys moved from Pomerania to Hamburg
            1 Infantry moved from Middle Norrland to Oslo
            6 Destroyers moved from 24 Sea Zone to 23 Sea Zone
            1 Elite moved from 24 Sea Zone to Danzig
            1 Infantry moved from Estonia to Latvia
            1 Infantry moved from Kirov to Perm
            1 Mech.Inf moved from Irkutsk to Zhigansk
                  Finns take Zhigansk from Americans
            3 Tanks moved from Irkutsk to Khatanga
            1 Mech.Inf moved from Zhigansk to Kolyma
            1 Mech.Inf moved from Irkutsk to Kolyma
            1 Mech.Inf moved from Irkutsk to Okhotsk
                  Finns take Okhotsk from Americans
            2 Mech.Infs moved from S.Buryat Mongolia to Ayan
            1 Mech.Inf moved from Irkutsk to Ayan
            1 Mech.Inf moved from Novosibirsk to Khatanga
    
        Purchase Units - Finns
            Finns buy 4 Elites, 1 Infantry and 7 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Kolyma
                Finns attack with 2 Mech.Infs
                Americans defend with 1 Infantry
                    Finns roll dice for 2 Mech.Infs in Kolyma, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Kolyma, round 2 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Finns and 1 Infantry owned by the Americans lost in Kolyma
                Finns win, taking Kolyma from Americans with 1 Mech.Inf remaining. Battle score for attacker is -4
                Casualties for Finns: 1 Mech.Inf
                Casualties for Americans: 1 Infantry
            Battle in Ayan
                Finns attack with 3 Mech.Infs
                Americans defend with 3 Infantrys
                    Finns roll dice for 3 Mech.Infs in Ayan, round 2 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 3 Infantrys in Ayan, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans lost in Ayan
                    Finns roll dice for 3 Mech.Infs in Ayan, round 3 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Ayan
                Finns win, taking Ayan from Americans with 3 Mech.Infs remaining. Battle score for attacker is 6
                Casualties for Americans: 3 Infantrys
            Battle in Dover
                Finns attack with 1 Adv.Fighter, 4 Infantrys and 1 JetFighter
                British defend with 4 Artillerys and 4 Elites
                    Finns roll dice for 1 Adv.Fighter, 4 Infantrys and 1 JetFighter in Dover, round 2 : 1/6 hits, 1.83 expected hits
                    British roll dice for 4 Artillerys and 4 Elites in Dover, round 2 : 4/8 hits, 2.67 expected hits
                    1 Elite owned by the British and 4 Infantrys owned by the Finns lost in Dover
                British win with 4 Artillerys and 3 Elites remaining. Battle score for attacker is -5
                Casualties for Finns: 4 Infantrys
                Casualties for British: 1 Elite
                1 Adv.Fighter owned by the Finns and 1 JetFighter owned by the Finns retreated
            Battle in Khatanga
                Finns attack with 1 Mech.Inf and 3 Tanks
                Americans defend with 1 Infantry
                    Finns roll dice for 1 Mech.Inf and 3 Tanks in Khatanga, round 2 : 0/4 hits, 1.83 expected hits
                    Americans roll dice for 1 Infantry in Khatanga, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Mech.Inf and 3 Tanks in Khatanga, round 3 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 1 Infantry in Khatanga, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Khatanga
                Finns win, taking Khatanga from Americans with 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Finns
            1 Adv.Fighter and 1 JetFighter moved from Dover to 21 Sea Zone
    
        Place Units - Finns
            3 Elites placed in Middle Norrland
            1 Elite and 1 Infantry placed in Helsinki
            4 Mech.Infs placed in Arkhangelsk
            3 Mech.Infs placed in Leningrad
    
        Turn Complete - Finns
            Finns collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    British : 1.33
    Americans : -1.33
    Finns : -2.17
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Romanians round 29

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 29
    
        Combat Move - Romanians
            8 Mech.Infs moved from Assam to Burma
            2 ArmoredCars and 5 Tanks moved from Bihar to Burma
            1 ArmoredCar, 4 Infantrys, 2 Mech.Infs and 2 Tanks moved from Punjab to Bihar
            1 ArmoredCar, 2 Mech.Infs and 2 Tanks moved from Bihar to Assam
            2 Mech.Infs moved from Assam to Burma
            1 ArmoredCar, 5 Infantrys and 5 Mech.Infs moved from Baluchistan to Punjab
            1 ArmoredCar and 5 Mech.Infs moved from Punjab to Bihar
            5 Mech.Infs moved from Bihar to Assam
            1 ArmoredCar and 3 Mech.Infs moved from E.Iran to Punjab
            3 Mech.Infs moved from Punjab to Bihar
            2 ArmoredCars, 1 Elite and 4 Infantrys moved from W.Iran to E.Iran
            2 ArmoredCars moved from E.Iran to Baluchistan
            4 Infantrys moved from Adana to W.Iran
            4 Mech.Infs moved from Erzurum to Baluchistan
            1 ArmoredCar and 3 Infantrys moved from Ankara to Adana
            1 ArmoredCar moved from Adana to W.Iran
            1 ArmoredCar moved from Istanbul to Ankara
            1 ArmoredCar moved from E.Romania to Istanbul
            1 ArmoredCar and 3 Mech.Infs moved from Georgia to W.Iran
            3 Mech.Infs moved from W.Iran to E.Iran
            1 ArmoredCar moved from Stalingrad to Georgia
            4 Mech.Infs moved from Stalingrad to Erzurum
    
        Purchase Units - Romanians
            Romanians buy 9 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            3 Mech.Infs placed in Georgia
            5 Mech.Infs placed in Stalingrad
            1 Mech.Inf and 1 Tank placed in E.Romania
    
        Turn Complete - Romanians
            Romanians collect 59 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Savegame

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