BOOM AND DOOM!
Whackamatt Allies -vs- dawgoneit Axis WAW
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@Whackamatt save the finnish subs if you can
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TripleA Turn Summary: British round 28
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 28 Combat Move - British 9 Adv.Fighters, 5 Artillerys, 2 Elites and 4 Infantrys moved from Manchester to Dover 4 Artillerys, 2 Elites and 6 Infantrys moved from Wales to Dover 4 Artillerys and 4 Infantrys moved from London to Dover 2 ArmoredCars moved from Shantung to Peking 1 Mech.Inf moved from Shantung to Shansi Chinese take Shansi from Germans 1 Mech.Inf moved from Shansi to Chahar Chinese take Chahar from Germans 1 Mech.Inf moved from Chahar to Peking Purchase Units - British British buy 8 Artillerys, 8 Elites and 4 Infantrys; Remaining resources: 1 PUs; Combat - British Battle in Peking British attack with 2 ArmoredCars and 1 Mech.Inf Germans defend with 2 Mech.Infs British roll dice for 2 ArmoredCars and 1 Mech.Inf in Peking, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 2 Mech.Infs in Peking, round 2 : 0/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Germans lost in Peking British roll dice for 2 ArmoredCars and 1 Mech.Inf in Peking, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Mech.Inf in Peking, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Peking British win, taking Peking from Germans with 2 ArmoredCars and 1 Mech.Inf remaining. Battle score for attacker is 12 Casualties for Germans: 2 Mech.Infs Battle in Dover British attack with 9 Adv.Fighters, 13 Artillerys, 4 Elites and 14 Infantrys Germans defend with 1 Adv.Fighter, 15 Elites, 2 HeavyTanks and 22 Infantrys; Finns defend with 2 Infantrys and 1 Tank British roll dice for 9 Adv.Fighters, 13 Artillerys, 4 Elites and 14 Infantrys in Dover, round 2 : 14/40 hits, 14.67 expected hits Finns roll dice for 1 Adv.Fighter, 15 Elites, 2 HeavyTanks, 24 Infantrys and 1 Tank in Dover, round 2 : 14/43 hits, 15.50 expected hits 2 Infantrys owned by the Finns, 12 Infantrys owned by the Germans and 14 Infantrys owned by the British lost in Dover British roll dice for 9 Adv.Fighters, 13 Artillerys and 4 Elites in Dover, round 3 : 17/26 hits, 10.83 expected hits Finns roll dice for 1 Adv.Fighter, 15 Elites, 2 HeavyTanks, 10 Infantrys and 1 Tank in Dover, round 3 : 10/29 hits, 10.83 expected hits 7 Elites owned by the Germans, 10 Infantrys owned by the Germans and 10 Artillerys owned by the British lost in Dover British roll dice for 9 Adv.Fighters, 3 Artillerys and 4 Elites in Dover, round 4 : 9/16 hits, 7.33 expected hits Finns roll dice for 1 Adv.Fighter, 8 Elites, 2 HeavyTanks and 1 Tank in Dover, round 4 : 8/12 hits, 5.17 expected hits 3 Elites owned by the British, 8 Elites owned by the Germans, 3 Artillerys owned by the British, 1 Tank owned by the Finns and 2 Adv.Fighters owned by the British lost in Dover British roll dice for 7 Adv.Fighters and 1 Elite in Dover, round 5 : 3/8 hits, 3.83 expected hits Finns roll dice for 1 Adv.Fighter and 2 HeavyTanks in Dover, round 5 : 2/3 hits, 2.00 expected hits 2 HeavyTanks owned by the Germans, 1 Adv.Fighter owned by the Germans and 2 Adv.Fighters owned by the British lost in Dover British win, taking Dover from Finns with 5 Adv.Fighters and 1 Elite remaining. Battle score for attacker is -7 Casualties for British: 4 Adv.Fighters, 13 Artillerys, 3 Elites and 14 Infantrys Casualties for Finns: 2 Infantrys and 1 Tank Casualties for Germans: 1 Adv.Fighter, 15 Elites, 2 HeavyTanks and 22 Infantrys Non Combat Move - British 5 Adv.Fighters moved from Dover to Manchester 1 Infantry moved from Northern Ireland to Scotland Place Units - British 4 Artillerys and 4 Elites placed in London 2 Artillerys and 2 Elites placed in Wales 2 Artillerys and 2 Elites placed in Manchester 2 Infantrys placed in Montreal 2 Infantrys placed in Cape Town Turn Complete - British British collect 60 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : -1.00 British : 6.33 Finns : 0.50 -
TripleA Turn Summary: Anzac round 28
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 28 Combat Move - Anzac 2 Tanks moved from Kwangtung to Anhwei 2 Elites and 2 Marines moved from Kwangtung to Kiangsi 1 Tank moved from Szechwan to Yunnan 2 Cruisers moved from 105 Sea Zone to 110 Sea Zone 2 Infantrys moved from Java to 110 Sea Zone 2 Cruisers and 2 Infantrys moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from 105 Sea Zone to S.Thailand 1 Infantry moved from 105 Sea Zone to S.Thailand 4 Infantrys moved from Malaya to S.Thailand 1 Tank moved from Broome to 67 Sea Zone 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 67 Sea Zone to 105 Sea Zone 1 Infantry and 1 Tank moved from 105 Sea Zone to S.Thailand 1 Infantry moved from N.Thailand to S.Thailand 4 Transports moved from 110 Sea Zone to 67 Sea Zone 2 Tanks moved from Broome to 67 Sea Zone 2 Tanks moved from Western Australia to 67 Sea Zone 4 Infantrys moved from Western Australia to 67 Sea Zone 1 Transport moved from 110 Sea Zone to 67 Sea Zone 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 4 Infantrys moved from Canberra to New South Wales 2 Transports moved from 110 Sea Zone to 70 Sea Zone 1 Transport moved from 110 Sea Zone to 113 Sea Zone 3 Infantrys moved from Townsville to Northern Territory 6 Infantrys, 4 Tanks and 5 Transports moved from 67 Sea Zone to 110 Sea Zone 6 Infantrys and 4 Tanks moved from 110 Sea Zone to Malaya 2 Infantrys moved from West Papua to Merauke 1 Transport moved from 110 Sea Zone to 67 Sea Zone 1 Transport moved from 110 Sea Zone to 67 Sea Zone 1 Infantry moved from Soembawa to Lombok 2 Transports moved from 110 Sea Zone to 113 Sea Zone 6 Infantrys moved from South Australia to Western Australia Purchase Units - Anzac Anzac buy 1 Bunker, 3 Infantrys and 6 Tanks; Remaining resources: 0 PUs; Combat - Anzac Battle in Yunnan Anzac attack with 1 Tank Germans defend with 1 Mech.Inf Anzac roll dice for 1 Tank in Yunnan, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 Mech.Inf in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Anzac and 1 Mech.Inf owned by the Germans lost in Yunnan Germans win with no units remaining. Battle score for attacker is 1 Casualties for Anzac: 1 Tank Casualties for Germans: 1 Mech.Inf Battle in Anhwei Anzac attack with 2 Tanks Hisaichi defend with 1 Mech.Inf Anzac roll dice for 2 Tanks in Anhwei, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 Mech.Inf in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Anzac and 1 Mech.Inf owned by the Hisaichi lost in Anhwei Anzac win, taking Anhwei from Germans with 1 Tank remaining. Battle score for attacker is 1 Casualties for Anzac: 1 Tank Casualties for Hisaichi: 1 Mech.Inf Battle in Kiangsi Anzac attack with 2 Elites and 2 Marines Germans defend with 1 Mech.Inf Anzac roll dice for 2 Elites and 2 Marines in Kiangsi, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 Mech.Inf in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Kiangsi Anzac win, taking Kiangsi from Germans with 2 Elites and 2 Marines remaining. Battle score for attacker is 6 Casualties for Germans: 1 Mech.Inf Battle in S.Thailand Anzac attack with 8 Infantrys and 1 Tank Germans defend with 1 AAGun and 8 HeavyTanks Anzac roll dice for 1 Battleship and 5 Cruisers in S.Thailand, round 2 : 5/6 hits, 3.17 expected hits 5 HeavyTanks owned by the Germans lost in S.Thailand Anzac roll dice for 8 Infantrys and 1 Tank in S.Thailand, round 2 : 3/9 hits, 1.83 expected hits Germans roll dice for 3 HeavyTanks in S.Thailand, round 2 : 2/3 hits, 2.00 expected hits 2 Infantrys owned by the Anzac and 3 HeavyTanks owned by the Germans lost in S.Thailand Anzac win, taking S.Thailand from Germans with 6 Infantrys and 1 Tank remaining. Battle score for attacker is 52 Casualties for Germans: 8 HeavyTanks Casualties for Anzac: 2 Infantrys Non Combat Move - Anzac Place Units - Anzac 1 Bunker and 6 Tanks placed in Bangkok 3 Infantrys placed in Broome Turn Complete - Anzac Anzac collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : 1.00 Anzac : 2.83 -
TripleA Turn Summary: Dutch round 28
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 28 Combat Move - Dutch 7 Adv.Fighters, 1 Fighter, 2 Infantrys and 1 Tank moved from South Africa to Cape Town 3 Adv.Fighters moved from 40 Sea Zone to Cape Town 1 Infantry moved from South Africa to Cape Town 2 Transports moved from 40 Sea Zone to 39 Sea Zone 2 Tanks moved from Rio De Janeiro to 39 Sea Zone 2 Tanks and 2 Transports moved from 39 Sea Zone to 40 Sea Zone 2 Tanks moved from 40 Sea Zone to Cape Town 1 Infantry and 1 Tank moved from Santiago to 125 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 125 Sea Zone to 39 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 39 Sea Zone to 40 Sea Zone 1 Infantry and 1 Tank moved from 40 Sea Zone to Cape Town 1 Adv.Fighter and 2 Fighters moved from Suriname to 40 Sea Zone Purchase Units - Dutch Dutch buy 5 Adv.Fighters and 2 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 2 Adv.Fighters placed in Rio De Janeiro 3 Adv.Fighters placed in Santiago 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 28
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 28 Combat Move - Finns 2 Infantrys moved from Tampere to 24 Sea Zone 2 Infantrys and 2 S.Submarines moved from 24 Sea Zone to 21 Sea Zone 2 Infantrys moved from 21 Sea Zone to Dover 4 S.Submarines moved from 21 Sea Zone to 24 Sea Zone 1 Transport moved from 21 Sea Zone to 22 Sea Zone 1 Tank moved from Oslo to 22 Sea Zone 1 Tank and 1 Transport moved from 22 Sea Zone to 21 Sea Zone 1 Tank moved from 21 Sea Zone to Dover 1 Adv.Fighter and 1 JetFighter moved from 20 Sea Zone to Dover 1 Infantry moved from Upper Norrland to Middle Norrland 2 Artillerys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from Danzig to Pomerania 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from Tampere to 24 Sea Zone 2 Artillerys and 6 Infantrys moved from 24 Sea Zone to Danzig 1 Elite moved from Estonia to Latvia 2 Infantrys moved from Leningrad to Estonia 6 Infantrys moved from Oulu to Lapland 1 Infantry moved from Arkhangelsk to Kirov 1 Mech.Inf moved from Gorky to Novosibirsk 1 Mech.Inf moved from Olyokminsk to Khatanga 1 Mech.Inf moved from Khatanga to Bulun Finns take Bulun from Americans 1 Mech.Inf moved from Bulun to Kolyma Finns take Kolyma from Americans 2 Mech.Infs moved from Olyokminsk to Zhigansk 1 Mech.Inf moved from Heilungchiang to Korea Finns take Korea from Americans 2 Mech.Infs moved from Heilungchiang to Kirin 1 Mech.Inf moved from S.Buryat Mongolia to Kirin 1 Mech.Inf moved from Heilungchiang to Vladivostok Finns take Vladivostok from Americans 1 Mech.Inf moved from Vladivostok to Kirin 1 Mech.Inf moved from Olyokminsk to Okhotsk 2 Mech.Infs and 3 Tanks moved from Novosibirsk to Irkutsk 2 Mech.Infs moved from Irkutsk to S.Buryat Mongolia 4 Mech.Infs moved from Ufa to Irkutsk 1 Mech.Inf moved from Korea to Kirin Purchase Units - Finns Finns buy 6 Destroyers; Remaining resources: 0 PUs; Combat - Finns Battle in Kirin Finns attack with 5 Mech.Infs Americans defend with 4 Infantrys Finns roll dice for 5 Mech.Infs in Kirin, round 2 : 3/5 hits, 1.67 expected hits Americans roll dice for 4 Infantrys in Kirin, round 2 : 1/4 hits, 1.33 expected hits 1 Mech.Inf owned by the Finns and 3 Infantrys owned by the Americans lost in Kirin Finns roll dice for 4 Mech.Infs in Kirin, round 3 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Kirin, round 3 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Finns and 1 Infantry owned by the Americans lost in Kirin Finns win, taking Kirin from Americans with 3 Mech.Infs remaining. Battle score for attacker is -4 Casualties for Finns: 2 Mech.Infs Casualties for Americans: 4 Infantrys Battle in Dover Finns attack with 1 Adv.Fighter, 2 Infantrys, 1 JetFighter and 1 Tank British defend with 1 Elite Finns roll dice for 1 Adv.Fighter, 2 Infantrys, 1 JetFighter and 1 Tank in Dover, round 2 : 1/5 hits, 2.00 expected hits British roll dice for 1 Elite in Dover, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the British lost in Dover Finns win, taking Dover from British with 1 Adv.Fighter, 2 Infantrys, 1 JetFighter and 1 Tank remaining. Battle score for attacker is 3 Casualties for British: 1 Elite Battle in Okhotsk Finns attack with 1 Mech.Inf Americans defend with 1 Infantry Finns roll dice for 1 Mech.Inf in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Mech.Inf in Okhotsk, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Okhotsk, round 3 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Mech.Inf in Okhotsk, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Okhotsk, round 4 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Mech.Inf in Okhotsk, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Okhotsk, round 5 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Mech.Inf in Okhotsk, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Okhotsk, round 6 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Mech.Inf in Okhotsk, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Okhotsk, round 7 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Mech.Inf in Okhotsk, round 8 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Okhotsk, round 8 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Finns and 1 Infantry owned by the Americans lost in Okhotsk Americans win with no units remaining. Battle score for attacker is -4 Casualties for Finns: 1 Mech.Inf Casualties for Americans: 1 Infantry Battle in Zhigansk Finns attack with 2 Mech.Infs Americans defend with 1 Infantry Finns roll dice for 2 Mech.Infs in Zhigansk, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 2 Mech.Infs in Zhigansk, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Zhigansk, round 3 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Finns lost in Zhigansk Finns roll dice for 1 Mech.Inf in Zhigansk, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Zhigansk, round 4 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Finns lost in Zhigansk Americans win with 1 Infantry remaining. Battle score for attacker is -12 Casualties for Finns: 2 Mech.Infs Non Combat Move - Finns 1 Adv.Fighter and 1 JetFighter moved from Dover to 20 Sea Zone Place Units - Finns 6 Destroyers placed in 24 Sea Zone Turn Complete - Finns Finns collect 56 PUs; end with 56 PUsCombat Hit Differential Summary :
British : -0.33 Americans : 0.00 Finns : -2.00 -
TripleA Turn Summary: Romanians round 28
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 28 Combat Move - Romanians 1 Mech.Inf moved from Assam to N.Thailand Romanians take N.Thailand from Dutch 1 Mech.Inf moved from N.Thailand to S.French Indochina Romanians take S.French Indochina from French 1 Mech.Inf moved from Assam to Szechwan Romanians take Szechwan from Chinese 1 Mech.Inf moved from Szechwan to Kweichow Romanians take Kweichow from Chinese 1 Mech.Inf moved from Assam to Kwangsi Romanians take Kwangsi from Chinese 1 Adv.Fighter moved from Assam to Burma 3 Mech.Infs and 4 Tanks moved from Bihar to Burma 1 Mech.Inf moved from Burma to N.Thailand 2 ArmoredCars, 4 Infantrys, 5 Mech.Infs and 5 Tanks moved from Baluchistan to Punjab 2 ArmoredCars, 5 Mech.Infs and 5 Tanks moved from Punjab to Bihar 5 Mech.Infs moved from Bihar to Assam 1 ArmoredCar, 5 Infantrys and 2 Tanks moved from E.Iran to Baluchistan 1 ArmoredCar and 2 Tanks moved from Baluchistan to Punjab 3 Mech.Infs moved from Rajputana to Assam 1 ArmoredCar and 2 Mech.Infs moved from W.Iran to Baluchistan 2 Mech.Infs moved from Baluchistan to Punjab 1 ArmoredCar, 1 Elite, 4 Infantrys and 5 Mech.Infs moved from Azerbaijan to W.Iran 1 ArmoredCar and 5 Mech.Infs moved from W.Iran to E.Iran 5 Mech.Infs moved from E.Iran to Baluchistan 2 ArmoredCars and 4 Infantrys moved from Ankara to Adana 2 ArmoredCars moved from Adana to W.Iran 3 Infantrys moved from Bursa to Ankara 1 ArmoredCar moved from Istanbul to Ankara 1 ArmoredCar moved from E.Romania to Istanbul 3 Mech.Infs moved from Georgia to E.Iran 4 Mech.Infs moved from Stalingrad to Erzurum 1 ArmoredCar moved from Stalingrad to Georgia Purchase Units - Romanians Romanians buy 2 ArmoredCars and 7 Mech.Infs; Remaining resources: 0 PUs; Combat - Romanians Non Combat Move - Romanians Place Units - Romanians 3 Mech.Infs placed in Georgia 1 ArmoredCar and 4 Mech.Infs placed in Stalingrad 1 ArmoredCar placed in E.Romania Turn Complete - Romanians Romanians collect 59 PUs; end with 59 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 28
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 28 Combat Move - Thai 1 Marine moved from Rajputana to Hyderabad 2 Marines moved from Bihar to Hyderabad 2 Infantrys moved from Bihar to Hyderabad 6 Tanks moved from Assam to Burma Non Combat Move - Thai Turn Complete - ThaiCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 28
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 28 Combat Move - Americans 3 L.Fighters moved from 7 Sea Zone to 9 Sea Zone 2 L.Fighters moved from Manchester to 9 Sea Zone 1 Adv.Fighter and 9 L.Fighters moved from Manchester to 21 Sea Zone 2 Infantrys moved from Salvador to 35 Sea Zone 2 Infantrys moved from Bahia to 35 Sea Zone 4 Infantrys moved from Scotland to Manchester 4 Infantrys moved from Washington to 13 Sea Zone 2 Destroyers and 2 Submarines moved from 13 Sea Zone to 8 Sea Zone 1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 32 Sea Zone 1 B.Transport moved from 13 Sea Zone to 8 Sea Zone 1 S.Bomber moved from Kyushu to Kolyma 1 Infantry moved from Hokkaido to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Kolyma 1 Infantry moved from Zhigansk to Khatanga Americans take Khatanga from Yamamoto 1 B.Transport moved from 84 Sea Zone to 85 Sea Zone 2 Infantrys moved from Shikoku to 85 Sea Zone 2 Infantrys moved from Tokyo to 85 Sea Zone 1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Shanghai 1 B.Transport moved from 84 Sea Zone to 85 Sea Zone 2 Infantrys moved from Hokkaido to 85 Sea Zone 2 Infantrys moved from Tohoku to 85 Sea Zone 1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Liaoning 1 Infantry moved from Chubu to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Korea Americans take Korea from Finns 1 Infantry moved from Chubu to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Vladivostok Americans take Vladivostok from Finns 2 Infantrys moved from Chubu to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Liaoning 14 Marines moved from Changchun to Kirin 4 Infantrys moved from Tokyo to 84 Sea Zone 1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 75 Sea Zone 4 Infantrys moved from 75 Sea Zone to Khabarovsk 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 2 Infantrys moved from 75 Sea Zone to Khabarovsk 1 Infantry moved from Kyushu to 84 Sea Zone 1 Infantry and 1 S.Submarine moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Ayan 2 Infantrys moved from Kyushu to 84 Sea Zone 2 Cruisers and 2 Infantrys moved from 84 Sea Zone to 75 Sea Zone 2 Infantrys moved from 75 Sea Zone to Ayan 1 Infantry moved from Tohoku to 84 Sea Zone 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Khabarovsk 1 Infantry moved from Angola to South Africa 1 Infantry moved from South Africa to Cape Town Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 B.Carrier, 1 B.Transport, 1 Battleship, 3 Bunkers, 1 Cruiser, 2 Destroyers, 10 Elites, 20 Infantrys, 3 L.Fighters, 1 Marine, 1 S.Bomber, 1 S.Submarine, 2 Submarines and 3 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in 21 Sea Zone Americans attack with 1 Adv.Fighter and 9 L.Fighters Finns defend with 2 S.Submarines and 1 Transport Americans roll dice for 1 Adv.Fighter and 9 L.Fighters in 21 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits Finns roll dice for 1 Transport in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Finns and 2 S.Submarines owned by the Finns lost in 21 Sea Zone Americans win with 1 Adv.Fighter and 9 L.Fighters remaining. Battle score for attacker is 26 Casualties for Finns: 2 S.Submarines and 1 Transport Battle in Shanghai Americans attack with 4 Infantrys Hisaichi defend with 1 Mech.Inf Americans roll dice for 3 Cruisers in Shanghai, round 2 : 1/3 hits, 1.50 expected hits 1 Mech.Inf owned by the Hisaichi lost in Shanghai Americans win, taking Shanghai from Germans with 4 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Mech.Inf Battle in 9 Sea Zone Americans attack with 5 L.Fighters Germans defend with 1 Submarine Americans roll dice for 5 L.Fighters in 9 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits 1 Submarine owned by the Germans lost in 9 Sea Zone Americans win with 5 L.Fighters remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in Khabarovsk Americans attack with 7 Infantrys Hisaichi defend with 2 Infantrys Americans roll dice for 1 Cruiser in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 7 Infantrys in Khabarovsk, round 2 : 0/7 hits, 1.17 expected hits Hisaichi roll dice for 2 Infantrys in Khabarovsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Khabarovsk Americans roll dice for 6 Infantrys in Khabarovsk, round 3 : 0/6 hits, 1.00 expected hits Hisaichi roll dice for 2 Infantrys in Khabarovsk, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Khabarovsk Americans roll dice for 5 Infantrys in Khabarovsk, round 4 : 1/5 hits, 0.83 expected hits Hisaichi roll dice for 2 Infantrys in Khabarovsk, round 4 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Americans and 1 Infantry owned by the Hisaichi lost in Khabarovsk Americans roll dice for 3 Infantrys in Khabarovsk, round 5 : 2/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Khabarovsk Americans win, taking Khabarovsk from Hisaichi with 2 Infantrys remaining. Battle score for attacker is -6 Casualties for Americans: 5 Infantrys Casualties for Hisaichi: 2 Infantrys Battle in Kolyma Americans attack with 1 Infantry and 1 S.Bomber Finns defend with 1 Mech.Inf Americans roll dice for 1 Infantry and 1 S.Bomber in Kolyma, round 2 : 1/2 hits, 1.17 expected hits Finns roll dice for 1 Mech.Inf in Kolyma, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Finns lost in Kolyma Americans win, taking Kolyma from Finns with 1 Infantry and 1 S.Bomber remaining. Battle score for attacker is 6 Casualties for Finns: 1 Mech.Inf Battle in Kirin Americans attack with 14 Marines Finns defend with 3 Mech.Infs Americans roll dice for 14 Marines in Kirin, round 2 : 5/14 hits, 7.00 expected hits Finns roll dice for 3 Mech.Infs in Kirin, round 2 : 2/3 hits, 1.00 expected hits 2 Marines owned by the Americans and 3 Mech.Infs owned by the Finns lost in Kirin Americans win, taking Kirin from Finns with 12 Marines remaining. Battle score for attacker is 10 Casualties for Americans: 2 Marines Casualties for Finns: 3 Mech.Infs Battle in Ayan Americans attack with 3 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 1 Cruiser in Ayan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Ayan Americans win, taking Ayan from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Liaoning Americans attack with 6 Infantrys Germans defend with 1 AAGun, 1 Factory and 3 Mech.Infs Americans roll dice for 6 Battleships and 2 Cruisers in Liaoning, round 2 : 6/8 hits, 5.00 expected hits 3 Mech.Infs owned by the Germans lost in Liaoning Americans win, taking Liaoning from Germans with 6 Infantrys remaining. Battle score for attacker is 18 Casualties for Germans: 3 Mech.Infs Non Combat Move - Americans 1 S.Bomber moved from Kolyma to Changchun 5 L.Fighters moved from 9 Sea Zone to Manchester 1 Adv.Fighter and 9 L.Fighters moved from 21 Sea Zone to Manchester Place Units - Americans 1 Adv.Fighter and 1 Bunker placed in Canarians 1 Bunker placed in Iceland 1 Bunker and 8 Infantrys placed in Changchun 1 Battleship placed in 3 Sea Zone 3 L.Fighters placed in 7 Sea Zone 1 B.Carrier, 1 Cruiser, 2 Destroyers, 1 S.Submarine and 2 Submarines placed in 13 Sea Zone 1 B.Transport placed in 35 Sea Zone 2 Tanks placed in Bahia 1 Marine placed in Salvador 3 Infantrys placed in Hokkaido 3 Elites placed in Tohoku 3 Elites placed in Kyushu 4 Infantrys placed in Chubu 4 Elites and 4 Infantrys placed in Tokyo 1 Infantry and 1 S.Bomber placed in Shikoku 1 Tank placed in Washington Turn Complete - Americans Americans collect 198 PUs; end with 198 PUsCombat Hit Differential Summary :
Hisaichi : 2.67 Americans : -3.67 Finns : 0.50 -
TripleA Turn Summary: Germans round 29
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 29 Combat Move - Germans 1 ArmoredCar moved from N.French Indochina to Kwangtung Germans take Hunan from Chinese Germans take Kwangtung from Chinese 1 Mech.Inf moved from Shensi to Shansi Germans take Shansi from Chinese 1 Mech.Inf moved from Shansi to Chahar Germans take Chahar from Chinese 1 Mech.Inf moved from Chahar to Shantung Germans take Shantung from Chinese 4 Mech.Infs moved from Suiyuan to Peking 2 Mech.Infs moved from Shensi to Anhwei 2 Mech.Infs moved from Lanchow to Anhwei 10 Mech.Infs moved from W.Tibet to S.Thailand 1 Mech.Inf moved from Burma to S.Thailand 3 Mech.Infs moved from W.Sinkiang to Burma 5 Artillerys and 16 Infantrys moved from Semipalatinsk to Krasnoyarsk 10 Mech.Infs moved from Chimkent to W.Tibet 10 Mech.Infs moved from Moscow to Chimkent 3 Mech.Infs moved from Kuybyshev to W.Sinkiang 3 Mech.Infs moved from Kursk to Kuybyshev 6 HeavyTanks moved from Belgium to 20 Sea Zone 2 HeavyTanks moved from Normandy to 20 Sea Zone 4 Infantrys moved from Brittany to 20 Sea Zone 1 Adv.Fighter, 2 Battleships, 1 Carrier, 1 Cruiser, 4 Destroyers, 8 HeavyTanks, 4 Infantrys, 1 JetFighter, 13 T.Boats and 13 Transports moved from 20 Sea Zone to 21 Sea Zone 8 HeavyTanks and 4 Infantrys moved from 21 Sea Zone to Manchester 10 Bombers moved from Brittany to Manchester 5 Bombers moved from Brittany to Manchester 1 JetFighter moved from Brittany to Manchester 1 HeavyTank moved from Rhine to Netherlands 2 Infantrys moved from Rhine to Netherlands 8 Elites moved from Paris to Picardy Purchase Units - Germans Germans buy 3 Elites, 6 HeavyTanks, 8 JetFighters and 1 Stuka; Remaining resources: 0 PUs; Combat - Germans Battle in Anhwei Germans attack with 4 Mech.Infs Anzac defend with 1 Tank Germans roll dice for 4 Mech.Infs in Anhwei, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Tank in Anhwei, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Anzac and 1 Mech.Inf owned by the Germans lost in Anhwei Germans win, taking Anhwei from Chinese with 3 Mech.Infs remaining. Battle score for attacker is -1 Casualties for Germans: 1 Mech.Inf Casualties for Anzac: 1 Tank Battle in Peking Germans attack with 4 Mech.Infs British defend with 2 ArmoredCars and 1 Mech.Inf Germans roll dice for 4 Mech.Infs in Peking, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 2 ArmoredCars and 1 Mech.Inf in Peking, round 2 : 1/3 hits, 0.67 expected hits 1 ArmoredCar owned by the British and 1 Mech.Inf owned by the Germans lost in Peking Germans roll dice for 3 Mech.Infs in Peking, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar and 1 Mech.Inf in Peking, round 3 : 0/2 hits, 0.50 expected hits Germans roll dice for 3 Mech.Infs in Peking, round 4 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar and 1 Mech.Inf in Peking, round 4 : 0/2 hits, 0.50 expected hits Germans roll dice for 3 Mech.Infs in Peking, round 5 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar and 1 Mech.Inf in Peking, round 5 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the British and 1 Mech.Inf owned by the Germans lost in Peking Germans roll dice for 2 Mech.Infs in Peking, round 6 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Mech.Inf in Peking, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Mech.Infs in Peking, round 7 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Mech.Inf in Peking, round 7 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Peking Germans win, taking Peking from Chinese with 2 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Germans: 2 Mech.Infs Casualties for British: 2 ArmoredCars and 1 Mech.Inf Battle in S.Thailand Germans attack with 11 Mech.Infs Anzac defend with 1 AAGun, 6 Infantrys and 1 Tank Germans roll dice for 11 Mech.Infs in S.Thailand, round 2 : 4/11 hits, 3.67 expected hits Anzac roll dice for 6 Infantrys and 1 Tank in S.Thailand, round 2 : 1/7 hits, 2.50 expected hits 4 Infantrys owned by the Anzac and 1 Mech.Inf owned by the Germans lost in S.Thailand Germans roll dice for 10 Mech.Infs in S.Thailand, round 3 : 3/10 hits, 3.33 expected hits Anzac roll dice for 2 Infantrys and 1 Tank in S.Thailand, round 3 : 1/3 hits, 1.17 expected hits 2 Infantrys owned by the Anzac, 1 Tank owned by the Anzac and 1 Mech.Inf owned by the Germans lost in S.Thailand Germans win, taking S.Thailand from Anzac with 9 Mech.Infs remaining. Battle score for attacker is 5 Casualties for Germans: 2 Mech.Infs Casualties for Anzac: 6 Infantrys and 1 Tank Battle in Manchester Germans attack with 15 Bombers, 8 HeavyTanks, 4 Infantrys and 1 JetFighter British defend with 1 AAGun, 5 Adv.Fighters, 2 Artillerys, 5 Bunkers, 2 Elites and 1 Factory; Americans defend with 1 Adv.Fighter, 4 Infantrys and 14 L.Fighters AA fire in Manchester : 2/16 hits, 2.67 expected hits 2 Bombers owned by the Germans lost in Manchester Germans roll dice for 2 Battleships and 1 Cruiser in Manchester, round 2 : 1/3 hits, 1.83 expected hits Units damaged: 1 Bunker owned by the British Germans roll dice for 13 Bombers, 8 HeavyTanks, 4 Infantrys and 1 JetFighter in Manchester, round 2 : 15/26 hits, 15.33 expected hits Units damaged: 2 Bunkers owned by the British British roll dice for 6 Adv.Fighters, 2 Artillerys, 5 Bunkers, 2 Elites, 4 Infantrys and 14 L.Fighters in Manchester, round 2 : 22/33 hits, 18.50 expected hits 2 Elites owned by the British, 1 JetFighter owned by the Germans, 3 Bunkers owned by the British, 8 HeavyTanks owned by the Germans, 4 Infantrys owned by the Americans, 4 Infantrys owned by the Germans, 2 Artillerys owned by the British and 9 Bombers owned by the Germans lost in Manchester Germans roll dice for 4 Bombers in Manchester, round 3 : 3/4 hits, 2.67 expected hits British roll dice for 6 Adv.Fighters, 2 Bunkers and 14 L.Fighters in Manchester, round 3 : 14/22 hits, 14.33 expected hits 2 Bunkers owned by the British, 1 Adv.Fighter owned by the British and 4 Bombers owned by the Germans lost in Manchester British win with 5 Adv.Fighters and 14 L.Fighters remaining. Battle score for attacker is -224 Casualties for Germans: 15 Bombers, 8 HeavyTanks, 4 Infantrys and 1 JetFighter Casualties for Americans: 4 Infantrys Casualties for British: 1 Adv.Fighter, 2 Artillerys, 5 Bunkers and 2 Elites Non Combat Move - Germans Place Units - Germans 6 HeavyTanks placed in Hamburg 3 Elites placed in Normandy 7 JetFighters and 1 Stuka placed in Paris 1 JetFighter placed in Rhine Turn Complete - Germans Germans collect 152 PUs; end with 152 PUsCombat Hit Differential Summary :
Germans : -2.83 British : 3.17 Anzac : -1.67 Chinese : -0.33 AA fire in Manchester : : -0.67 -
TripleA Turn Summary: Russians round 29
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 29 Purchase Units - Russians Russians buy nothing; Remaining resources: 5 PUs; Turn Complete - Russians Russians collect 0 PUs; end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 29
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 29 Combat Move - Italians 1 ArmoredCar, 8 HeavyTanks and 3 Tanks moved from Rhodesia to South Africa 1 Mech.Inf moved from Belgian Congo to Angola Italians take Angola from Dutch 1 Mech.Inf moved from Angola to South Africa 5 Mech.Infs moved from Belgian Congo to South Africa 8 HeavyTanks and 2 Tanks moved from Mozambique to South Africa 4 HeavyTanks and 2 Mech.Infs moved from N.Saudi Arabia to S.Saudi Arabia 2 Mech.Infs moved from Syria to S.Saudi Arabia 1 Infantry moved from Lower Egypt to Nubia 3 JetFighters moved from Darfur to 62 Sea Zone 3 HeavyTanks and 2 Mech.Infs moved from Baluchistan to Bihar 2 Mech.Infs moved from Bihar to Assam 7 Mech.Infs moved from W.Iran to Rajputana 4 Mech.Infs moved from Lower Egypt to W.Iran 6 Mech.Infs moved from Cairo to Iraq 3 Infantrys moved from Mersa Matruh to Lower Egypt 2 Infantrys moved from Tobruk to Mersa Matruh 2 ArmoredCars and 1 Mech.Inf moved from Hun to New Valley 1 Mech.Inf moved from New Valley to Lower Egypt 4 ArmoredCars and 2 Infantrys moved from Rome to 46 Sea Zone 4 ArmoredCars, 2 Infantrys and 3 Transports moved from 46 Sea Zone to 42 Sea Zone 4 ArmoredCars and 2 Infantrys moved from 42 Sea Zone to Valencia 1 Adv.Fighter, 1 Carrier and 2 Destroyers moved from 45 Sea Zone to 42 Sea Zone 3 Infantrys moved from Tunis to S.Tunisia 5 Infantrys moved from Leon to Andalusia 1 HeavyTank moved from Portugal to Andalusia 1 Artillery moved from Portugal to Andalusia 1 Artillery moved from Galicia to Portugal 1 Tank moved from Galicia to Andalusia 1 Elite moved from Navarre to Galicia 1 Artillery moved from Navarre to Galicia Purchase Units - Italians Italians buy 1 Bunker, 1 Elite, 3 HeavyTanks, 7 Infantrys and 13 Mech.Infs; Remaining resources: 0 PUs; Combat - Italians Battle in 62 Sea Zone Italians attack with 3 JetFighters British defend with 1 Cruiser and 1 Destroyer; Americans defend with 3 Destroyers Italians roll dice for 3 JetFighters in 62 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Americans roll dice for 1 Cruiser and 4 Destroyers in 62 Sea Zone, round 2 : 2/5 hits, 1.83 expected hits 1 Destroyer owned by the Americans, 1 Destroyer owned by the British and 2 JetFighters owned by the Italians lost in 62 Sea Zone Italians roll dice for 1 JetFighter in 62 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 Cruiser and 2 Destroyers in 62 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits 1 Destroyer owned by the Americans and 1 JetFighter owned by the Italians lost in 62 Sea Zone Americans win with 1 Cruiser and 1 Destroyer remaining. Battle score for attacker is -12 Casualties for Italians: 3 JetFighters Casualties for Americans: 2 Destroyers Casualties for British: 1 Destroyer Battle in South Africa Italians attack with 1 ArmoredCar, 16 HeavyTanks, 6 Mech.Infs and 5 Tanks Americans defend with 1 Infantry Italians roll dice for 1 ArmoredCar, 16 HeavyTanks, 6 Mech.Infs and 5 Tanks in South Africa, round 2 : 10/28 hits, 15.50 expected hits British roll dice for 1 Infantry in South Africa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in South Africa Italians win, taking South Africa from British with 1 ArmoredCar, 16 HeavyTanks, 6 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in S.Saudi Arabia Italians attack with 4 HeavyTanks and 4 Mech.Infs Neutral defend with 1 Artillery and 3 Infantrys Italians roll dice for 4 HeavyTanks and 4 Mech.Infs in S.Saudi Arabia, round 2 : 6/8 hits, 4.00 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in S.Saudi Arabia, round 2 : 2/4 hits, 1.33 expected hits 3 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 2 Mech.Infs owned by the Italians lost in S.Saudi Arabia Italians loses 0 PUs for violating S.Saudi Arabias neutrality. Italians win, taking S.Saudi Arabia from Neutral with 4 HeavyTanks and 2 Mech.Infs remaining. Battle score for attacker is -2 Casualties for Italians: 2 Mech.Infs Casualties for Neutral: 1 Artillery and 3 Infantrys Non Combat Move - Italians 2 Artillerys moved from French Sudan to Mauritania 3 Infantrys moved from Mauritania to Rio de Oro 6 Artillerys, 1 Elite and 5 Infantrys moved from French Sudan to Mauritania 4 Infantrys moved from E.Morocco to W.Morocco Place Units - Italians 1 Bunker and 3 HeavyTanks placed in Italian East Africa 1 Elite and 2 Infantrys placed in Rio de Oro 4 Infantrys placed in E.Morocco 1 Infantry placed in Tunis 2 Mech.Infs placed in Syria 6 Mech.Infs placed in Cairo 3 Mech.Infs placed in Hun 2 Mech.Infs placed in Tunis Turn Complete - Italians Italians collect 126 PUs; end with 126 PUsCombat Hit Differential Summary :
Neutral : 0.67 Italians : -3.17 British : -0.33 Americans : 0.00 -
@dawgoneit you can skip japan
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TripleA Turn Summary: French round 29
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 29 Purchase Units - French French buy nothing; Remaining resources: 10 PUs; Turn Complete - French French collect 7 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 29
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 29 Combat Move - Chinese 1 Adv.Fighter moved from Hsining to Gobi Altai 2 Infantrys moved from E.Qinghai to Gobi Altai 3 Infantrys moved from E.Qinghai to Ningsia 2 Infantrys and 3 Tanks moved from Hsining to W.Qinghai 12 Infantrys moved from E.Qinghai to W.Qinghai 2 Infantrys and 1 Tank moved from E.Qinghai to Sikang Purchase Units - Chinese Chinese buy 1 Bunker and 6 Infantrys; Remaining resources: 4 PUs; Combat - Chinese Battle in Ningsia Chinese attack with 3 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 3 Infantrys in Ningsia, round 2 : 1/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Ningsia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Ningsia Chinese win, taking Ningsia from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in W.Qinghai Chinese attack with 14 Infantrys and 3 Tanks Hisaichi defend with 1 ArmoredCar and 5 Infantrys Chinese roll dice for 14 Infantrys and 3 Tanks in W.Qinghai, round 2 : 2/17 hits, 3.83 expected hits Hisaichi roll dice for 1 ArmoredCar and 5 Infantrys in W.Qinghai, round 2 : 3/6 hits, 1.83 expected hits 1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in W.Qinghai Chinese roll dice for 11 Infantrys and 3 Tanks in W.Qinghai, round 3 : 5/14 hits, 3.33 expected hits Hisaichi roll dice for 4 Infantrys in W.Qinghai, round 3 : 3/4 hits, 1.33 expected hits 4 Infantrys owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in W.Qinghai Chinese win, taking W.Qinghai from Hisaichi with 8 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 6 Infantrys Casualties for Hisaichi: 1 ArmoredCar and 5 Infantrys Battle in Gobi Altai Chinese attack with 1 Adv.Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Gobi Altai, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Gobi Altai, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Gobi Altai Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Gobi Altai, round 3 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Gobi Altai, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Gobi Altai Chinese win, taking Gobi Altai from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Sikang Chinese attack with 2 Infantrys and 1 Tank Germans defend with 1 Mech.Inf Chinese roll dice for 2 Infantrys and 1 Tank in Sikang, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 Mech.Inf in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 Infantry and 1 Tank in Sikang, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Mech.Inf in Sikang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Sikang, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Mech.Inf in Sikang, round 4 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Sikang Chinese win, taking Sikang from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Germans: 1 Mech.Inf Non Combat Move - Chinese 1 Adv.Fighter moved from Gobi Altai to Hsining Place Units - Chinese 1 Bunker placed in E.Qinghai 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 19 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans : 0.00 Hisaichi : 3.83 Chinese : -0.33 -
TripleA Turn Summary: Hisaichi round 29
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 29 Combat Move - Hisaichi 2 ArmoredCars moved from Suiyuan to Ningsia 1 Infantry moved from South Gobi to Ningsia 1 Infantry moved from South Gobi to Ningsia 2 ArmoredCars moved from Suiyuan to Gobi Altai 1 Infantry moved from South Gobi to Gobi Altai 5 Infantrys moved from Heilungchiang to Kirin Combat - Hisaichi Battle in Gobi Altai Hisaichi attack with 2 ArmoredCars and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Gobi Altai, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Gobi Altai, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Gobi Altai, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Gobi Altai, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Gobi Altai Hisaichi win, taking Gobi Altai from Chinese with 2 ArmoredCars remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Kirin Hisaichi attack with 5 Infantrys Americans defend with 12 Marines Hisaichi roll dice for 5 Infantrys in Kirin, round 2 : 1/5 hits, 0.83 expected hits Americans roll dice for 12 Marines in Kirin, round 2 : 1/12 hits, 4.00 expected hits 1 Marine owned by the Americans and 1 Infantry owned by the Hisaichi lost in Kirin Hisaichi roll dice for 4 Infantrys in Kirin, round 3 : 1/4 hits, 0.67 expected hits Americans roll dice for 11 Marines in Kirin, round 3 : 5/11 hits, 3.67 expected hits 1 Marine owned by the Americans and 4 Infantrys owned by the Hisaichi lost in Kirin Americans win with 10 Marines remaining. Battle score for attacker is -2 Casualties for Hisaichi: 5 Infantrys Casualties for Americans: 2 Marines Battle in Ningsia Hisaichi attack with 2 ArmoredCars and 2 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 2 ArmoredCars and 2 Infantrys in Ningsia, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 2 Infantrys in Ningsia, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Ningsia Hisaichi roll dice for 2 ArmoredCars and 2 Infantrys in Ningsia, round 3 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Ningsia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ningsia Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Ningsia, round 4 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Ningsia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Ningsia Hisaichi win, taking Ningsia from Chinese with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 Infantry Non Combat Move - Hisaichi Turn Complete - HisaichiCombat Hit Differential Summary :
Hisaichi : -0.00 Americans : -1.67 Chinese : 0.00 -
TripleA Turn Summary: British round 29
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 29 Combat Move - British 4 Artillerys and 4 Elites moved from London to Dover Purchase Units - British British buy 4 Artillerys, 3 Bunkers, 4 Elites and 8 Infantrys; Remaining resources: 1 PUs; Combat - British Battle in Dover British attack with 4 Artillerys and 4 Elites Finns defend with 2 Infantrys and 1 Tank British roll dice for 4 Artillerys and 4 Elites in Dover, round 2 : 5/8 hits, 3.33 expected hits Finns roll dice for 2 Infantrys and 1 Tank in Dover, round 2 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the Finns and 1 Tank owned by the Finns lost in Dover British win, taking Dover from Finns with 4 Artillerys and 4 Elites remaining. Battle score for attacker is 9 Casualties for Finns: 2 Infantrys and 1 Tank Non Combat Move - British Place Units - British 1 Bunker and 4 Infantrys placed in Manchester 1 Bunker and 4 Infantrys placed in Wales 4 Artillerys, 1 Bunker and 4 Elites placed in London Turn Complete - British British collect 59 PUs; end with 60 PUsCombat Hit Differential Summary :
British : 1.67 Finns : -1.17 -
TripleA Turn Summary: Anzac round 29
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 29 Combat Move - Anzac 1 Elite and 1 Marine moved from Kiangsi to Kwangtung 1 Elite and 1 Marine moved from Kiangsi to Hunan Chinese take Hunan from Germans 4 Infantrys moved from New South Wales to 70 Sea Zone 3 Infantrys moved from Northern Territory to 67 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 6 Infantrys and 4 Tanks moved from Malaya to S.Thailand 6 Tanks moved from Bangkok to S.Thailand 4 Infantrys and 2 Transports moved from 70 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to S.Thailand 1 Battleship moved from 105 Sea Zone to 65 Sea Zone 2 Transports moved from 105 Sea Zone to 65 Sea Zone 1 Cruiser moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from Lombok to 110 Sea Zone 1 Cruiser and 1 Infantry moved from 110 Sea Zone to 65 Sea Zone 1 Infantry moved from 65 Sea Zone to S.Thailand 4 Infantrys and 2 Transports moved from 67 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to S.Thailand 5 Infantrys moved from Merauke to 113 Sea Zone 5 Infantrys and 3 Transports moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 4 Transports moved from 110 Sea Zone to 67 Sea Zone 4 Infantrys moved from Western Australia to 67 Sea Zone 3 Infantrys moved from Broome to 67 Sea Zone 12 Infantrys and 6 Transports moved from 67 Sea Zone to 110 Sea Zone 12 Infantrys moved from 110 Sea Zone to Malaya 1 Transport moved from 110 Sea Zone to 113 Sea Zone 2 S.Submarines moved from 105 Sea Zone to 65 Sea Zone Purchase Units - Anzac Anzac buy 22 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in S.Thailand Anzac attack with 15 Infantrys and 10 Tanks Germans defend with 1 AAGun and 9 Mech.Infs Anzac roll dice for 1 Battleship and 1 Cruiser in S.Thailand, round 2 : 1/2 hits, 1.17 expected hits 1 Mech.Inf owned by the Germans lost in S.Thailand Anzac roll dice for 15 Infantrys and 10 Tanks in S.Thailand, round 2 : 9/25 hits, 7.50 expected hits Germans roll dice for 8 Mech.Infs in S.Thailand, round 2 : 1/8 hits, 2.67 expected hits 1 Infantry owned by the Anzac and 8 Mech.Infs owned by the Germans lost in S.Thailand Anzac win, taking S.Thailand from Germans with 14 Infantrys and 10 Tanks remaining. Battle score for attacker is 52 Casualties for Germans: 9 Mech.Infs Casualties for Anzac: 1 Infantry Battle in Kwangtung Anzac attack with 1 Elite and 1 Marine Germans defend with 1 ArmoredCar Anzac roll dice for 1 Elite and 1 Marine in Kwangtung, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 ArmoredCar in Kwangtung, round 2 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Elite and 1 Marine in Kwangtung, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 ArmoredCar in Kwangtung, round 3 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Elite and 1 Marine in Kwangtung, round 4 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 ArmoredCar in Kwangtung, round 4 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans lost in Kwangtung Anzac win, taking Kwangtung from Germans with 1 Elite and 1 Marine remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Non Combat Move - Anzac Turning on Edit Mode EDIT: Turning off Edit Mode 1 AAGun moved from Northern Territory to 67 Sea Zone EDIT: 1 AAGun, 1 Infantry and 1 Transport moved from 67 Sea Zone to 110 Sea Zone 1 AAGun and 1 Infantry moved from 110 Sea Zone to Malaya Place Units - Anzac 6 Infantrys placed in Bangkok 3 Infantrys placed in Broome 2 Infantrys placed in Western Australia 3 Infantrys placed in Townsville 2 Infantrys placed in West Papua 6 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : -2.17 Anzac : 0.83 -
TripleA Turn Summary: Dutch round 29
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 29 Combat Move - Dutch 3 Adv.Fighters moved from Santiago to Cape Town 2 Adv.Fighters moved from Rio De Janeiro to Cape Town 1 Adv.Fighter and 2 Fighters moved from 40 Sea Zone to Cape Town 2 Infantrys moved from Suriname to Amazon 1 Transport moved from 125 Sea Zone to 39 Sea Zone 1 Transport moved from 40 Sea Zone to 39 Sea Zone 1 Transport moved from 40 Sea Zone to 125 Sea Zone 1 Transport moved from 40 Sea Zone to 125 Sea Zone Purchase Units - Dutch Dutch buy 1 Adv.Fighter, 2 Fighters, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Infantry and 2 Tanks placed in Santiago 1 Infantry and 1 Tank placed in Rio De Janeiro 1 Adv.Fighter and 2 Fighters placed in Suriname Turn Complete - Dutch Dutch collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 29
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 29 Combat Move - Finns 6 Infantrys moved from Lapland to 24 Sea Zone 1 Elite moved from Latvia to 24 Sea Zone 1 Infantry moved from Estonia to 24 Sea Zone 4 Infantrys and 4 S.Submarines moved from 24 Sea Zone to 21 Sea Zone 4 Infantrys moved from 21 Sea Zone to Dover 1 JetFighter moved from 21 Sea Zone to Dover 1 Adv.Fighter moved from 21 Sea Zone to Dover 3 Infantrys moved from 24 Sea Zone to Danzig 2 Artillerys and 6 Infantrys moved from Danzig to Pomerania 2 Infantrys moved from Pomerania to Hamburg 1 Infantry moved from Middle Norrland to Oslo 6 Destroyers moved from 24 Sea Zone to 23 Sea Zone 1 Elite moved from 24 Sea Zone to Danzig 1 Infantry moved from Estonia to Latvia 1 Infantry moved from Kirov to Perm 1 Mech.Inf moved from Irkutsk to Zhigansk Finns take Zhigansk from Americans 3 Tanks moved from Irkutsk to Khatanga 1 Mech.Inf moved from Zhigansk to Kolyma 1 Mech.Inf moved from Irkutsk to Kolyma 1 Mech.Inf moved from Irkutsk to Okhotsk Finns take Okhotsk from Americans 2 Mech.Infs moved from S.Buryat Mongolia to Ayan 1 Mech.Inf moved from Irkutsk to Ayan 1 Mech.Inf moved from Novosibirsk to Khatanga Purchase Units - Finns Finns buy 4 Elites, 1 Infantry and 7 Mech.Infs; Remaining resources: 0 PUs; Combat - Finns Battle in Kolyma Finns attack with 2 Mech.Infs Americans defend with 1 Infantry Finns roll dice for 2 Mech.Infs in Kolyma, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Kolyma, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Finns and 1 Infantry owned by the Americans lost in Kolyma Finns win, taking Kolyma from Americans with 1 Mech.Inf remaining. Battle score for attacker is -4 Casualties for Finns: 1 Mech.Inf Casualties for Americans: 1 Infantry Battle in Ayan Finns attack with 3 Mech.Infs Americans defend with 3 Infantrys Finns roll dice for 3 Mech.Infs in Ayan, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 3 Infantrys in Ayan, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Americans lost in Ayan Finns roll dice for 3 Mech.Infs in Ayan, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Ayan Finns win, taking Ayan from Americans with 3 Mech.Infs remaining. Battle score for attacker is 6 Casualties for Americans: 3 Infantrys Battle in Dover Finns attack with 1 Adv.Fighter, 4 Infantrys and 1 JetFighter British defend with 4 Artillerys and 4 Elites Finns roll dice for 1 Adv.Fighter, 4 Infantrys and 1 JetFighter in Dover, round 2 : 1/6 hits, 1.83 expected hits British roll dice for 4 Artillerys and 4 Elites in Dover, round 2 : 4/8 hits, 2.67 expected hits 1 Elite owned by the British and 4 Infantrys owned by the Finns lost in Dover British win with 4 Artillerys and 3 Elites remaining. Battle score for attacker is -5 Casualties for Finns: 4 Infantrys Casualties for British: 1 Elite 1 Adv.Fighter owned by the Finns and 1 JetFighter owned by the Finns retreated Battle in Khatanga Finns attack with 1 Mech.Inf and 3 Tanks Americans defend with 1 Infantry Finns roll dice for 1 Mech.Inf and 3 Tanks in Khatanga, round 2 : 0/4 hits, 1.83 expected hits Americans roll dice for 1 Infantry in Khatanga, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Mech.Inf and 3 Tanks in Khatanga, round 3 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 Infantry in Khatanga, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Khatanga Finns win, taking Khatanga from Americans with 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Non Combat Move - Finns 1 Adv.Fighter and 1 JetFighter moved from Dover to 21 Sea Zone Place Units - Finns 3 Elites placed in Middle Norrland 1 Elite and 1 Infantry placed in Helsinki 4 Mech.Infs placed in Arkhangelsk 3 Mech.Infs placed in Leningrad Turn Complete - Finns Finns collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
British : 1.33 Americans : -1.33 Finns : -2.17 -
TripleA Turn Summary: Romanians round 29
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 29 Combat Move - Romanians 8 Mech.Infs moved from Assam to Burma 2 ArmoredCars and 5 Tanks moved from Bihar to Burma 1 ArmoredCar, 4 Infantrys, 2 Mech.Infs and 2 Tanks moved from Punjab to Bihar 1 ArmoredCar, 2 Mech.Infs and 2 Tanks moved from Bihar to Assam 2 Mech.Infs moved from Assam to Burma 1 ArmoredCar, 5 Infantrys and 5 Mech.Infs moved from Baluchistan to Punjab 1 ArmoredCar and 5 Mech.Infs moved from Punjab to Bihar 5 Mech.Infs moved from Bihar to Assam 1 ArmoredCar and 3 Mech.Infs moved from E.Iran to Punjab 3 Mech.Infs moved from Punjab to Bihar 2 ArmoredCars, 1 Elite and 4 Infantrys moved from W.Iran to E.Iran 2 ArmoredCars moved from E.Iran to Baluchistan 4 Infantrys moved from Adana to W.Iran 4 Mech.Infs moved from Erzurum to Baluchistan 1 ArmoredCar and 3 Infantrys moved from Ankara to Adana 1 ArmoredCar moved from Adana to W.Iran 1 ArmoredCar moved from Istanbul to Ankara 1 ArmoredCar moved from E.Romania to Istanbul 1 ArmoredCar and 3 Mech.Infs moved from Georgia to W.Iran 3 Mech.Infs moved from W.Iran to E.Iran 1 ArmoredCar moved from Stalingrad to Georgia 4 Mech.Infs moved from Stalingrad to Erzurum Purchase Units - Romanians Romanians buy 9 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Romanians Place Units - Romanians 3 Mech.Infs placed in Georgia 5 Mech.Infs placed in Stalingrad 1 Mech.Inf and 1 Tank placed in E.Romania Turn Complete - Romanians Romanians collect 59 PUs; end with 59 PUsCombat Hit Differential Summary :





