So start a new Game Thread and France should dial you in .
I will do it. The Thread
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 28
Combat Move - Thai
1 Marine moved from Rajputana to Hyderabad
2 Marines moved from Bihar to Hyderabad
2 Infantrys moved from Bihar to Hyderabad
6 Tanks moved from Assam to Burma
Non Combat Move - Thai
Turn Complete - Thai
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 28
Combat Move - Americans
3 L.Fighters moved from 7 Sea Zone to 9 Sea Zone
2 L.Fighters moved from Manchester to 9 Sea Zone
1 Adv.Fighter and 9 L.Fighters moved from Manchester to 21 Sea Zone
2 Infantrys moved from Salvador to 35 Sea Zone
2 Infantrys moved from Bahia to 35 Sea Zone
4 Infantrys moved from Scotland to Manchester
4 Infantrys moved from Washington to 13 Sea Zone
2 Destroyers and 2 Submarines moved from 13 Sea Zone to 8 Sea Zone
1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 32 Sea Zone
1 B.Transport moved from 13 Sea Zone to 8 Sea Zone
1 S.Bomber moved from Kyushu to Kolyma
1 Infantry moved from Hokkaido to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Kolyma
1 Infantry moved from Zhigansk to Khatanga
Americans take Khatanga from Yamamoto
1 B.Transport moved from 84 Sea Zone to 85 Sea Zone
2 Infantrys moved from Shikoku to 85 Sea Zone
2 Infantrys moved from Tokyo to 85 Sea Zone
1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Shanghai
1 B.Transport moved from 84 Sea Zone to 85 Sea Zone
2 Infantrys moved from Hokkaido to 85 Sea Zone
2 Infantrys moved from Tohoku to 85 Sea Zone
1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Liaoning
1 Infantry moved from Chubu to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Korea
Americans take Korea from Finns
1 Infantry moved from Chubu to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Vladivostok
Americans take Vladivostok from Finns
2 Infantrys moved from Chubu to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Liaoning
14 Marines moved from Changchun to Kirin
4 Infantrys moved from Tokyo to 84 Sea Zone
1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 75 Sea Zone
4 Infantrys moved from 75 Sea Zone to Khabarovsk
2 Infantrys moved from Tokyo to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
2 Infantrys moved from 75 Sea Zone to Khabarovsk
1 Infantry moved from Kyushu to 84 Sea Zone
1 Infantry and 1 S.Submarine moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Ayan
2 Infantrys moved from Kyushu to 84 Sea Zone
2 Cruisers and 2 Infantrys moved from 84 Sea Zone to 75 Sea Zone
2 Infantrys moved from 75 Sea Zone to Ayan
1 Infantry moved from Tohoku to 84 Sea Zone
1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Khabarovsk
1 Infantry moved from Angola to South Africa
1 Infantry moved from South Africa to Cape Town
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 1 B.Carrier, 1 B.Transport, 1 Battleship, 3 Bunkers, 1 Cruiser, 2 Destroyers, 10 Elites, 20 Infantrys, 3 L.Fighters, 1 Marine, 1 S.Bomber, 1 S.Submarine, 2 Submarines and 3 Tanks; Remaining resources: 0 PUs;
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 Adv.Fighter and 9 L.Fighters
Finns defend with 2 S.Submarines and 1 Transport
Americans roll dice for 1 Adv.Fighter and 9 L.Fighters in 21 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits
Finns roll dice for 1 Transport in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Finns and 2 S.Submarines owned by the Finns lost in 21 Sea Zone
Americans win with 1 Adv.Fighter and 9 L.Fighters remaining. Battle score for attacker is 26
Casualties for Finns: 2 S.Submarines and 1 Transport
Battle in Shanghai
Americans attack with 4 Infantrys
Hisaichi defend with 1 Mech.Inf
Americans roll dice for 3 Cruisers in Shanghai, round 2 : 1/3 hits, 1.50 expected hits
1 Mech.Inf owned by the Hisaichi lost in Shanghai
Americans win, taking Shanghai from Germans with 4 Infantrys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Mech.Inf
Battle in 9 Sea Zone
Americans attack with 5 L.Fighters
Germans defend with 1 Submarine
Americans roll dice for 5 L.Fighters in 9 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
1 Submarine owned by the Germans lost in 9 Sea Zone
Americans win with 5 L.Fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in Khabarovsk
Americans attack with 7 Infantrys
Hisaichi defend with 2 Infantrys
Americans roll dice for 1 Cruiser in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 7 Infantrys in Khabarovsk, round 2 : 0/7 hits, 1.17 expected hits
Hisaichi roll dice for 2 Infantrys in Khabarovsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Khabarovsk
Americans roll dice for 6 Infantrys in Khabarovsk, round 3 : 0/6 hits, 1.00 expected hits
Hisaichi roll dice for 2 Infantrys in Khabarovsk, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Khabarovsk
Americans roll dice for 5 Infantrys in Khabarovsk, round 4 : 1/5 hits, 0.83 expected hits
Hisaichi roll dice for 2 Infantrys in Khabarovsk, round 4 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Americans and 1 Infantry owned by the Hisaichi lost in Khabarovsk
Americans roll dice for 3 Infantrys in Khabarovsk, round 5 : 2/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Khabarovsk, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Khabarovsk
Americans win, taking Khabarovsk from Hisaichi with 2 Infantrys remaining. Battle score for attacker is -6
Casualties for Americans: 5 Infantrys
Casualties for Hisaichi: 2 Infantrys
Battle in Kolyma
Americans attack with 1 Infantry and 1 S.Bomber
Finns defend with 1 Mech.Inf
Americans roll dice for 1 Infantry and 1 S.Bomber in Kolyma, round 2 : 1/2 hits, 1.17 expected hits
Finns roll dice for 1 Mech.Inf in Kolyma, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Finns lost in Kolyma
Americans win, taking Kolyma from Finns with 1 Infantry and 1 S.Bomber remaining. Battle score for attacker is 6
Casualties for Finns: 1 Mech.Inf
Battle in Kirin
Americans attack with 14 Marines
Finns defend with 3 Mech.Infs
Americans roll dice for 14 Marines in Kirin, round 2 : 5/14 hits, 7.00 expected hits
Finns roll dice for 3 Mech.Infs in Kirin, round 2 : 2/3 hits, 1.00 expected hits
2 Marines owned by the Americans and 3 Mech.Infs owned by the Finns lost in Kirin
Americans win, taking Kirin from Finns with 12 Marines remaining. Battle score for attacker is 10
Casualties for Americans: 2 Marines
Casualties for Finns: 3 Mech.Infs
Battle in Ayan
Americans attack with 3 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Cruiser in Ayan, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto lost in Ayan
Americans win, taking Ayan from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Liaoning
Americans attack with 6 Infantrys
Germans defend with 1 AAGun, 1 Factory and 3 Mech.Infs
Americans roll dice for 6 Battleships and 2 Cruisers in Liaoning, round 2 : 6/8 hits, 5.00 expected hits
3 Mech.Infs owned by the Germans lost in Liaoning
Americans win, taking Liaoning from Germans with 6 Infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 3 Mech.Infs
Non Combat Move - Americans
1 S.Bomber moved from Kolyma to Changchun
5 L.Fighters moved from 9 Sea Zone to Manchester
1 Adv.Fighter and 9 L.Fighters moved from 21 Sea Zone to Manchester
Place Units - Americans
1 Adv.Fighter and 1 Bunker placed in Canarians
1 Bunker placed in Iceland
1 Bunker and 8 Infantrys placed in Changchun
1 Battleship placed in 3 Sea Zone
3 L.Fighters placed in 7 Sea Zone
1 B.Carrier, 1 Cruiser, 2 Destroyers, 1 S.Submarine and 2 Submarines placed in 13 Sea Zone
1 B.Transport placed in 35 Sea Zone
2 Tanks placed in Bahia
1 Marine placed in Salvador
3 Infantrys placed in Hokkaido
3 Elites placed in Tohoku
3 Elites placed in Kyushu
4 Infantrys placed in Chubu
4 Elites and 4 Infantrys placed in Tokyo
1 Infantry and 1 S.Bomber placed in Shikoku
1 Tank placed in Washington
Turn Complete - Americans
Americans collect 198 PUs; end with 198 PUs
Combat Hit Differential Summary :
Hisaichi : 2.67
Americans : -3.67
Finns : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 29
Combat Move - Germans
1 ArmoredCar moved from N.French Indochina to Kwangtung
Germans take Hunan from Chinese
Germans take Kwangtung from Chinese
1 Mech.Inf moved from Shensi to Shansi
Germans take Shansi from Chinese
1 Mech.Inf moved from Shansi to Chahar
Germans take Chahar from Chinese
1 Mech.Inf moved from Chahar to Shantung
Germans take Shantung from Chinese
4 Mech.Infs moved from Suiyuan to Peking
2 Mech.Infs moved from Shensi to Anhwei
2 Mech.Infs moved from Lanchow to Anhwei
10 Mech.Infs moved from W.Tibet to S.Thailand
1 Mech.Inf moved from Burma to S.Thailand
3 Mech.Infs moved from W.Sinkiang to Burma
5 Artillerys and 16 Infantrys moved from Semipalatinsk to Krasnoyarsk
10 Mech.Infs moved from Chimkent to W.Tibet
10 Mech.Infs moved from Moscow to Chimkent
3 Mech.Infs moved from Kuybyshev to W.Sinkiang
3 Mech.Infs moved from Kursk to Kuybyshev
6 HeavyTanks moved from Belgium to 20 Sea Zone
2 HeavyTanks moved from Normandy to 20 Sea Zone
4 Infantrys moved from Brittany to 20 Sea Zone
1 Adv.Fighter, 2 Battleships, 1 Carrier, 1 Cruiser, 4 Destroyers, 8 HeavyTanks, 4 Infantrys, 1 JetFighter, 13 T.Boats and 13 Transports moved from 20 Sea Zone to 21 Sea Zone
8 HeavyTanks and 4 Infantrys moved from 21 Sea Zone to Manchester
10 Bombers moved from Brittany to Manchester
5 Bombers moved from Brittany to Manchester
1 JetFighter moved from Brittany to Manchester
1 HeavyTank moved from Rhine to Netherlands
2 Infantrys moved from Rhine to Netherlands
8 Elites moved from Paris to Picardy
Purchase Units - Germans
Germans buy 3 Elites, 6 HeavyTanks, 8 JetFighters and 1 Stuka; Remaining resources: 0 PUs;
Combat - Germans
Battle in Anhwei
Germans attack with 4 Mech.Infs
Anzac defend with 1 Tank
Germans roll dice for 4 Mech.Infs in Anhwei, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 Tank in Anhwei, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Anzac and 1 Mech.Inf owned by the Germans lost in Anhwei
Germans win, taking Anhwei from Chinese with 3 Mech.Infs remaining. Battle score for attacker is -1
Casualties for Germans: 1 Mech.Inf
Casualties for Anzac: 1 Tank
Battle in Peking
Germans attack with 4 Mech.Infs
British defend with 2 ArmoredCars and 1 Mech.Inf
Germans roll dice for 4 Mech.Infs in Peking, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 2 ArmoredCars and 1 Mech.Inf in Peking, round 2 : 1/3 hits, 0.67 expected hits
1 ArmoredCar owned by the British and 1 Mech.Inf owned by the Germans lost in Peking
Germans roll dice for 3 Mech.Infs in Peking, round 3 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Mech.Inf in Peking, round 3 : 0/2 hits, 0.50 expected hits
Germans roll dice for 3 Mech.Infs in Peking, round 4 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Mech.Inf in Peking, round 4 : 0/2 hits, 0.50 expected hits
Germans roll dice for 3 Mech.Infs in Peking, round 5 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Mech.Inf in Peking, round 5 : 1/2 hits, 0.50 expected hits
1 ArmoredCar owned by the British and 1 Mech.Inf owned by the Germans lost in Peking
Germans roll dice for 2 Mech.Infs in Peking, round 6 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Mech.Inf in Peking, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Mech.Infs in Peking, round 7 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 Mech.Inf in Peking, round 7 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British lost in Peking
Germans win, taking Peking from Chinese with 2 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Germans: 2 Mech.Infs
Casualties for British: 2 ArmoredCars and 1 Mech.Inf
Battle in S.Thailand
Germans attack with 11 Mech.Infs
Anzac defend with 1 AAGun, 6 Infantrys and 1 Tank
Germans roll dice for 11 Mech.Infs in S.Thailand, round 2 : 4/11 hits, 3.67 expected hits
Anzac roll dice for 6 Infantrys and 1 Tank in S.Thailand, round 2 : 1/7 hits, 2.50 expected hits
4 Infantrys owned by the Anzac and 1 Mech.Inf owned by the Germans lost in S.Thailand
Germans roll dice for 10 Mech.Infs in S.Thailand, round 3 : 3/10 hits, 3.33 expected hits
Anzac roll dice for 2 Infantrys and 1 Tank in S.Thailand, round 3 : 1/3 hits, 1.17 expected hits
2 Infantrys owned by the Anzac, 1 Tank owned by the Anzac and 1 Mech.Inf owned by the Germans lost in S.Thailand
Germans win, taking S.Thailand from Anzac with 9 Mech.Infs remaining. Battle score for attacker is 5
Casualties for Germans: 2 Mech.Infs
Casualties for Anzac: 6 Infantrys and 1 Tank
Battle in Manchester
Germans attack with 15 Bombers, 8 HeavyTanks, 4 Infantrys and 1 JetFighter
British defend with 1 AAGun, 5 Adv.Fighters, 2 Artillerys, 5 Bunkers, 2 Elites and 1 Factory; Americans defend with 1 Adv.Fighter, 4 Infantrys and 14 L.Fighters
AA fire in Manchester : 2/16 hits, 2.67 expected hits
2 Bombers owned by the Germans lost in Manchester
Germans roll dice for 2 Battleships and 1 Cruiser in Manchester, round 2 : 1/3 hits, 1.83 expected hits
Units damaged: 1 Bunker owned by the British
Germans roll dice for 13 Bombers, 8 HeavyTanks, 4 Infantrys and 1 JetFighter in Manchester, round 2 : 15/26 hits, 15.33 expected hits
Units damaged: 2 Bunkers owned by the British
British roll dice for 6 Adv.Fighters, 2 Artillerys, 5 Bunkers, 2 Elites, 4 Infantrys and 14 L.Fighters in Manchester, round 2 : 22/33 hits, 18.50 expected hits
2 Elites owned by the British, 1 JetFighter owned by the Germans, 3 Bunkers owned by the British, 8 HeavyTanks owned by the Germans, 4 Infantrys owned by the Americans, 4 Infantrys owned by the Germans, 2 Artillerys owned by the British and 9 Bombers owned by the Germans lost in Manchester
Germans roll dice for 4 Bombers in Manchester, round 3 : 3/4 hits, 2.67 expected hits
British roll dice for 6 Adv.Fighters, 2 Bunkers and 14 L.Fighters in Manchester, round 3 : 14/22 hits, 14.33 expected hits
2 Bunkers owned by the British, 1 Adv.Fighter owned by the British and 4 Bombers owned by the Germans lost in Manchester
British win with 5 Adv.Fighters and 14 L.Fighters remaining. Battle score for attacker is -224
Casualties for Germans: 15 Bombers, 8 HeavyTanks, 4 Infantrys and 1 JetFighter
Casualties for Americans: 4 Infantrys
Casualties for British: 1 Adv.Fighter, 2 Artillerys, 5 Bunkers and 2 Elites
Non Combat Move - Germans
Place Units - Germans
6 HeavyTanks placed in Hamburg
3 Elites placed in Normandy
7 JetFighters and 1 Stuka placed in Paris
1 JetFighter placed in Rhine
Turn Complete - Germans
Germans collect 152 PUs; end with 152 PUs
Combat Hit Differential Summary :
Germans : -2.83
British : 3.17
Anzac : -1.67
Chinese : -0.33
AA fire in Manchester : : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 29
Purchase Units - Russians
Russians buy nothing; Remaining resources: 5 PUs;
Turn Complete - Russians
Russians collect 0 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 29
Combat Move - Italians
1 ArmoredCar, 8 HeavyTanks and 3 Tanks moved from Rhodesia to South Africa
1 Mech.Inf moved from Belgian Congo to Angola
Italians take Angola from Dutch
1 Mech.Inf moved from Angola to South Africa
5 Mech.Infs moved from Belgian Congo to South Africa
8 HeavyTanks and 2 Tanks moved from Mozambique to South Africa
4 HeavyTanks and 2 Mech.Infs moved from N.Saudi Arabia to S.Saudi Arabia
2 Mech.Infs moved from Syria to S.Saudi Arabia
1 Infantry moved from Lower Egypt to Nubia
3 JetFighters moved from Darfur to 62 Sea Zone
3 HeavyTanks and 2 Mech.Infs moved from Baluchistan to Bihar
2 Mech.Infs moved from Bihar to Assam
7 Mech.Infs moved from W.Iran to Rajputana
4 Mech.Infs moved from Lower Egypt to W.Iran
6 Mech.Infs moved from Cairo to Iraq
3 Infantrys moved from Mersa Matruh to Lower Egypt
2 Infantrys moved from Tobruk to Mersa Matruh
2 ArmoredCars and 1 Mech.Inf moved from Hun to New Valley
1 Mech.Inf moved from New Valley to Lower Egypt
4 ArmoredCars and 2 Infantrys moved from Rome to 46 Sea Zone
4 ArmoredCars, 2 Infantrys and 3 Transports moved from 46 Sea Zone to 42 Sea Zone
4 ArmoredCars and 2 Infantrys moved from 42 Sea Zone to Valencia
1 Adv.Fighter, 1 Carrier and 2 Destroyers moved from 45 Sea Zone to 42 Sea Zone
3 Infantrys moved from Tunis to S.Tunisia
5 Infantrys moved from Leon to Andalusia
1 HeavyTank moved from Portugal to Andalusia
1 Artillery moved from Portugal to Andalusia
1 Artillery moved from Galicia to Portugal
1 Tank moved from Galicia to Andalusia
1 Elite moved from Navarre to Galicia
1 Artillery moved from Navarre to Galicia
Purchase Units - Italians
Italians buy 1 Bunker, 1 Elite, 3 HeavyTanks, 7 Infantrys and 13 Mech.Infs; Remaining resources: 0 PUs;
Combat - Italians
Battle in 62 Sea Zone
Italians attack with 3 JetFighters
British defend with 1 Cruiser and 1 Destroyer; Americans defend with 3 Destroyers
Italians roll dice for 3 JetFighters in 62 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
Americans roll dice for 1 Cruiser and 4 Destroyers in 62 Sea Zone, round 2 : 2/5 hits, 1.83 expected hits
1 Destroyer owned by the Americans, 1 Destroyer owned by the British and 2 JetFighters owned by the Italians lost in 62 Sea Zone
Italians roll dice for 1 JetFighter in 62 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 Cruiser and 2 Destroyers in 62 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
1 Destroyer owned by the Americans and 1 JetFighter owned by the Italians lost in 62 Sea Zone
Americans win with 1 Cruiser and 1 Destroyer remaining. Battle score for attacker is -12
Casualties for Italians: 3 JetFighters
Casualties for Americans: 2 Destroyers
Casualties for British: 1 Destroyer
Battle in South Africa
Italians attack with 1 ArmoredCar, 16 HeavyTanks, 6 Mech.Infs and 5 Tanks
Americans defend with 1 Infantry
Italians roll dice for 1 ArmoredCar, 16 HeavyTanks, 6 Mech.Infs and 5 Tanks in South Africa, round 2 : 10/28 hits, 15.50 expected hits
British roll dice for 1 Infantry in South Africa, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in South Africa
Italians win, taking South Africa from British with 1 ArmoredCar, 16 HeavyTanks, 6 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in S.Saudi Arabia
Italians attack with 4 HeavyTanks and 4 Mech.Infs
Neutral defend with 1 Artillery and 3 Infantrys
Italians roll dice for 4 HeavyTanks and 4 Mech.Infs in S.Saudi Arabia, round 2 : 6/8 hits, 4.00 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in S.Saudi Arabia, round 2 : 2/4 hits, 1.33 expected hits
3 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 2 Mech.Infs owned by the Italians lost in S.Saudi Arabia
Italians loses 0 PUs for violating S.Saudi Arabias neutrality.
Italians win, taking S.Saudi Arabia from Neutral with 4 HeavyTanks and 2 Mech.Infs remaining. Battle score for attacker is -2
Casualties for Italians: 2 Mech.Infs
Casualties for Neutral: 1 Artillery and 3 Infantrys
Non Combat Move - Italians
2 Artillerys moved from French Sudan to Mauritania
3 Infantrys moved from Mauritania to Rio de Oro
6 Artillerys, 1 Elite and 5 Infantrys moved from French Sudan to Mauritania
4 Infantrys moved from E.Morocco to W.Morocco
Place Units - Italians
1 Bunker and 3 HeavyTanks placed in Italian East Africa
1 Elite and 2 Infantrys placed in Rio de Oro
4 Infantrys placed in E.Morocco
1 Infantry placed in Tunis
2 Mech.Infs placed in Syria
6 Mech.Infs placed in Cairo
3 Mech.Infs placed in Hun
2 Mech.Infs placed in Tunis
Turn Complete - Italians
Italians collect 126 PUs; end with 126 PUs
Combat Hit Differential Summary :
Neutral : 0.67
Italians : -3.17
British : -0.33
Americans : 0.00
@dawgoneit you can skip japan
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 29
Purchase Units - French
French buy nothing; Remaining resources: 10 PUs;
Turn Complete - French
French collect 7 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 29
Combat Move - Chinese
1 Adv.Fighter moved from Hsining to Gobi Altai
2 Infantrys moved from E.Qinghai to Gobi Altai
3 Infantrys moved from E.Qinghai to Ningsia
2 Infantrys and 3 Tanks moved from Hsining to W.Qinghai
12 Infantrys moved from E.Qinghai to W.Qinghai
2 Infantrys and 1 Tank moved from E.Qinghai to Sikang
Purchase Units - Chinese
Chinese buy 1 Bunker and 6 Infantrys; Remaining resources: 4 PUs;
Combat - Chinese
Battle in Ningsia
Chinese attack with 3 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 3 Infantrys in Ningsia, round 2 : 1/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Ningsia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Ningsia
Chinese win, taking Ningsia from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in W.Qinghai
Chinese attack with 14 Infantrys and 3 Tanks
Hisaichi defend with 1 ArmoredCar and 5 Infantrys
Chinese roll dice for 14 Infantrys and 3 Tanks in W.Qinghai, round 2 : 2/17 hits, 3.83 expected hits
Hisaichi roll dice for 1 ArmoredCar and 5 Infantrys in W.Qinghai, round 2 : 3/6 hits, 1.83 expected hits
1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in W.Qinghai
Chinese roll dice for 11 Infantrys and 3 Tanks in W.Qinghai, round 3 : 5/14 hits, 3.33 expected hits
Hisaichi roll dice for 4 Infantrys in W.Qinghai, round 3 : 3/4 hits, 1.33 expected hits
4 Infantrys owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in W.Qinghai
Chinese win, taking W.Qinghai from Hisaichi with 8 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 6 Infantrys
Casualties for Hisaichi: 1 ArmoredCar and 5 Infantrys
Battle in Gobi Altai
Chinese attack with 1 Adv.Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Gobi Altai, round 2 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Gobi Altai, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Gobi Altai
Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Gobi Altai, round 3 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Gobi Altai, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Gobi Altai
Chinese win, taking Gobi Altai from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Sikang
Chinese attack with 2 Infantrys and 1 Tank
Germans defend with 1 Mech.Inf
Chinese roll dice for 2 Infantrys and 1 Tank in Sikang, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 Mech.Inf in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 Infantry and 1 Tank in Sikang, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Mech.Inf in Sikang, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry and 1 Tank in Sikang, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Mech.Inf in Sikang, round 4 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Germans lost in Sikang
Chinese win, taking Sikang from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Infantry
Casualties for Germans: 1 Mech.Inf
Non Combat Move - Chinese
1 Adv.Fighter moved from Gobi Altai to Hsining
Place Units - Chinese
1 Bunker placed in E.Qinghai
6 Infantrys placed in Hsining
Turn Complete - Chinese
Chinese collect 19 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 0.00
Hisaichi : 3.83
Chinese : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 29
Combat Move - Hisaichi
2 ArmoredCars moved from Suiyuan to Ningsia
1 Infantry moved from South Gobi to Ningsia
1 Infantry moved from South Gobi to Ningsia
2 ArmoredCars moved from Suiyuan to Gobi Altai
1 Infantry moved from South Gobi to Gobi Altai
5 Infantrys moved from Heilungchiang to Kirin
Combat - Hisaichi
Battle in Gobi Altai
Hisaichi attack with 2 ArmoredCars and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Gobi Altai, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Gobi Altai, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Gobi Altai, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Gobi Altai, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Gobi Altai
Hisaichi win, taking Gobi Altai from Chinese with 2 ArmoredCars remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Kirin
Hisaichi attack with 5 Infantrys
Americans defend with 12 Marines
Hisaichi roll dice for 5 Infantrys in Kirin, round 2 : 1/5 hits, 0.83 expected hits
Americans roll dice for 12 Marines in Kirin, round 2 : 1/12 hits, 4.00 expected hits
1 Marine owned by the Americans and 1 Infantry owned by the Hisaichi lost in Kirin
Hisaichi roll dice for 4 Infantrys in Kirin, round 3 : 1/4 hits, 0.67 expected hits
Americans roll dice for 11 Marines in Kirin, round 3 : 5/11 hits, 3.67 expected hits
1 Marine owned by the Americans and 4 Infantrys owned by the Hisaichi lost in Kirin
Americans win with 10 Marines remaining. Battle score for attacker is -2
Casualties for Hisaichi: 5 Infantrys
Casualties for Americans: 2 Marines
Battle in Ningsia
Hisaichi attack with 2 ArmoredCars and 2 Infantrys
Chinese defend with 2 Infantrys
Hisaichi roll dice for 2 ArmoredCars and 2 Infantrys in Ningsia, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 2 Infantrys in Ningsia, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Ningsia
Hisaichi roll dice for 2 ArmoredCars and 2 Infantrys in Ningsia, round 3 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Ningsia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Ningsia
Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Ningsia, round 4 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Ningsia, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Ningsia
Hisaichi win, taking Ningsia from Chinese with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Hisaichi
Turn Complete - Hisaichi
Combat Hit Differential Summary :
Hisaichi : -0.00
Americans : -1.67
Chinese : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 29
Combat Move - British
4 Artillerys and 4 Elites moved from London to Dover
Purchase Units - British
British buy 4 Artillerys, 3 Bunkers, 4 Elites and 8 Infantrys; Remaining resources: 1 PUs;
Combat - British
Battle in Dover
British attack with 4 Artillerys and 4 Elites
Finns defend with 2 Infantrys and 1 Tank
British roll dice for 4 Artillerys and 4 Elites in Dover, round 2 : 5/8 hits, 3.33 expected hits
Finns roll dice for 2 Infantrys and 1 Tank in Dover, round 2 : 0/3 hits, 1.17 expected hits
2 Infantrys owned by the Finns and 1 Tank owned by the Finns lost in Dover
British win, taking Dover from Finns with 4 Artillerys and 4 Elites remaining. Battle score for attacker is 9
Casualties for Finns: 2 Infantrys and 1 Tank
Non Combat Move - British
Place Units - British
1 Bunker and 4 Infantrys placed in Manchester
1 Bunker and 4 Infantrys placed in Wales
4 Artillerys, 1 Bunker and 4 Elites placed in London
Turn Complete - British
British collect 59 PUs; end with 60 PUs
Combat Hit Differential Summary :
British : 1.67
Finns : -1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 29
Combat Move - Anzac
1 Elite and 1 Marine moved from Kiangsi to Kwangtung
1 Elite and 1 Marine moved from Kiangsi to Hunan
Chinese take Hunan from Germans
4 Infantrys moved from New South Wales to 70 Sea Zone
3 Infantrys moved from Northern Territory to 67 Sea Zone
1 Infantry moved from Western Australia to 67 Sea Zone
6 Infantrys and 4 Tanks moved from Malaya to S.Thailand
6 Tanks moved from Bangkok to S.Thailand
4 Infantrys and 2 Transports moved from 70 Sea Zone to 65 Sea Zone
4 Infantrys moved from 65 Sea Zone to S.Thailand
1 Battleship moved from 105 Sea Zone to 65 Sea Zone
2 Transports moved from 105 Sea Zone to 65 Sea Zone
1 Cruiser moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from Lombok to 110 Sea Zone
1 Cruiser and 1 Infantry moved from 110 Sea Zone to 65 Sea Zone
1 Infantry moved from 65 Sea Zone to S.Thailand
4 Infantrys and 2 Transports moved from 67 Sea Zone to 65 Sea Zone
4 Infantrys moved from 65 Sea Zone to S.Thailand
5 Infantrys moved from Merauke to 113 Sea Zone
5 Infantrys and 3 Transports moved from 113 Sea Zone to 67 Sea Zone
1 Infantry moved from Western Australia to 67 Sea Zone
4 Transports moved from 110 Sea Zone to 67 Sea Zone
4 Infantrys moved from Western Australia to 67 Sea Zone
3 Infantrys moved from Broome to 67 Sea Zone
12 Infantrys and 6 Transports moved from 67 Sea Zone to 110 Sea Zone
12 Infantrys moved from 110 Sea Zone to Malaya
1 Transport moved from 110 Sea Zone to 113 Sea Zone
2 S.Submarines moved from 105 Sea Zone to 65 Sea Zone
Purchase Units - Anzac
Anzac buy 22 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in S.Thailand
Anzac attack with 15 Infantrys and 10 Tanks
Germans defend with 1 AAGun and 9 Mech.Infs
Anzac roll dice for 1 Battleship and 1 Cruiser in S.Thailand, round 2 : 1/2 hits, 1.17 expected hits
1 Mech.Inf owned by the Germans lost in S.Thailand
Anzac roll dice for 15 Infantrys and 10 Tanks in S.Thailand, round 2 : 9/25 hits, 7.50 expected hits
Germans roll dice for 8 Mech.Infs in S.Thailand, round 2 : 1/8 hits, 2.67 expected hits
1 Infantry owned by the Anzac and 8 Mech.Infs owned by the Germans lost in S.Thailand
Anzac win, taking S.Thailand from Germans with 14 Infantrys and 10 Tanks remaining. Battle score for attacker is 52
Casualties for Germans: 9 Mech.Infs
Casualties for Anzac: 1 Infantry
Battle in Kwangtung
Anzac attack with 1 Elite and 1 Marine
Germans defend with 1 ArmoredCar
Anzac roll dice for 1 Elite and 1 Marine in Kwangtung, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 ArmoredCar in Kwangtung, round 2 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Elite and 1 Marine in Kwangtung, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 ArmoredCar in Kwangtung, round 3 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Elite and 1 Marine in Kwangtung, round 4 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 ArmoredCar in Kwangtung, round 4 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Germans lost in Kwangtung
Anzac win, taking Kwangtung from Germans with 1 Elite and 1 Marine remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Non Combat Move - Anzac
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 AAGun moved from Northern Territory to 67 Sea Zone
EDIT: 1 AAGun, 1 Infantry and 1 Transport moved from 67 Sea Zone to 110 Sea Zone
1 AAGun and 1 Infantry moved from 110 Sea Zone to Malaya
Place Units - Anzac
6 Infantrys placed in Bangkok
3 Infantrys placed in Broome
2 Infantrys placed in Western Australia
3 Infantrys placed in Townsville
2 Infantrys placed in West Papua
6 Infantrys placed in Canberra
Turn Complete - Anzac
Anzac collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -2.17
Anzac : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 29
Combat Move - Dutch
3 Adv.Fighters moved from Santiago to Cape Town
2 Adv.Fighters moved from Rio De Janeiro to Cape Town
1 Adv.Fighter and 2 Fighters moved from 40 Sea Zone to Cape Town
2 Infantrys moved from Suriname to Amazon
1 Transport moved from 125 Sea Zone to 39 Sea Zone
1 Transport moved from 40 Sea Zone to 39 Sea Zone
1 Transport moved from 40 Sea Zone to 125 Sea Zone
1 Transport moved from 40 Sea Zone to 125 Sea Zone
Purchase Units - Dutch
Dutch buy 1 Adv.Fighter, 2 Fighters, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Infantry and 2 Tanks placed in Santiago
1 Infantry and 1 Tank placed in Rio De Janeiro
1 Adv.Fighter and 2 Fighters placed in Suriname
Turn Complete - Dutch
Dutch collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 29
Combat Move - Finns
6 Infantrys moved from Lapland to 24 Sea Zone
1 Elite moved from Latvia to 24 Sea Zone
1 Infantry moved from Estonia to 24 Sea Zone
4 Infantrys and 4 S.Submarines moved from 24 Sea Zone to 21 Sea Zone
4 Infantrys moved from 21 Sea Zone to Dover
1 JetFighter moved from 21 Sea Zone to Dover
1 Adv.Fighter moved from 21 Sea Zone to Dover
3 Infantrys moved from 24 Sea Zone to Danzig
2 Artillerys and 6 Infantrys moved from Danzig to Pomerania
2 Infantrys moved from Pomerania to Hamburg
1 Infantry moved from Middle Norrland to Oslo
6 Destroyers moved from 24 Sea Zone to 23 Sea Zone
1 Elite moved from 24 Sea Zone to Danzig
1 Infantry moved from Estonia to Latvia
1 Infantry moved from Kirov to Perm
1 Mech.Inf moved from Irkutsk to Zhigansk
Finns take Zhigansk from Americans
3 Tanks moved from Irkutsk to Khatanga
1 Mech.Inf moved from Zhigansk to Kolyma
1 Mech.Inf moved from Irkutsk to Kolyma
1 Mech.Inf moved from Irkutsk to Okhotsk
Finns take Okhotsk from Americans
2 Mech.Infs moved from S.Buryat Mongolia to Ayan
1 Mech.Inf moved from Irkutsk to Ayan
1 Mech.Inf moved from Novosibirsk to Khatanga
Purchase Units - Finns
Finns buy 4 Elites, 1 Infantry and 7 Mech.Infs; Remaining resources: 0 PUs;
Combat - Finns
Battle in Kolyma
Finns attack with 2 Mech.Infs
Americans defend with 1 Infantry
Finns roll dice for 2 Mech.Infs in Kolyma, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in Kolyma, round 2 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Finns and 1 Infantry owned by the Americans lost in Kolyma
Finns win, taking Kolyma from Americans with 1 Mech.Inf remaining. Battle score for attacker is -4
Casualties for Finns: 1 Mech.Inf
Casualties for Americans: 1 Infantry
Battle in Ayan
Finns attack with 3 Mech.Infs
Americans defend with 3 Infantrys
Finns roll dice for 3 Mech.Infs in Ayan, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 3 Infantrys in Ayan, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Americans lost in Ayan
Finns roll dice for 3 Mech.Infs in Ayan, round 3 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Ayan
Finns win, taking Ayan from Americans with 3 Mech.Infs remaining. Battle score for attacker is 6
Casualties for Americans: 3 Infantrys
Battle in Dover
Finns attack with 1 Adv.Fighter, 4 Infantrys and 1 JetFighter
British defend with 4 Artillerys and 4 Elites
Finns roll dice for 1 Adv.Fighter, 4 Infantrys and 1 JetFighter in Dover, round 2 : 1/6 hits, 1.83 expected hits
British roll dice for 4 Artillerys and 4 Elites in Dover, round 2 : 4/8 hits, 2.67 expected hits
1 Elite owned by the British and 4 Infantrys owned by the Finns lost in Dover
British win with 4 Artillerys and 3 Elites remaining. Battle score for attacker is -5
Casualties for Finns: 4 Infantrys
Casualties for British: 1 Elite
1 Adv.Fighter owned by the Finns and 1 JetFighter owned by the Finns retreated
Battle in Khatanga
Finns attack with 1 Mech.Inf and 3 Tanks
Americans defend with 1 Infantry
Finns roll dice for 1 Mech.Inf and 3 Tanks in Khatanga, round 2 : 0/4 hits, 1.83 expected hits
Americans roll dice for 1 Infantry in Khatanga, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Mech.Inf and 3 Tanks in Khatanga, round 3 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 Infantry in Khatanga, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Khatanga
Finns win, taking Khatanga from Americans with 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Non Combat Move - Finns
1 Adv.Fighter and 1 JetFighter moved from Dover to 21 Sea Zone
Place Units - Finns
3 Elites placed in Middle Norrland
1 Elite and 1 Infantry placed in Helsinki
4 Mech.Infs placed in Arkhangelsk
3 Mech.Infs placed in Leningrad
Turn Complete - Finns
Finns collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
British : 1.33
Americans : -1.33
Finns : -2.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 29
Combat Move - Romanians
8 Mech.Infs moved from Assam to Burma
2 ArmoredCars and 5 Tanks moved from Bihar to Burma
1 ArmoredCar, 4 Infantrys, 2 Mech.Infs and 2 Tanks moved from Punjab to Bihar
1 ArmoredCar, 2 Mech.Infs and 2 Tanks moved from Bihar to Assam
2 Mech.Infs moved from Assam to Burma
1 ArmoredCar, 5 Infantrys and 5 Mech.Infs moved from Baluchistan to Punjab
1 ArmoredCar and 5 Mech.Infs moved from Punjab to Bihar
5 Mech.Infs moved from Bihar to Assam
1 ArmoredCar and 3 Mech.Infs moved from E.Iran to Punjab
3 Mech.Infs moved from Punjab to Bihar
2 ArmoredCars, 1 Elite and 4 Infantrys moved from W.Iran to E.Iran
2 ArmoredCars moved from E.Iran to Baluchistan
4 Infantrys moved from Adana to W.Iran
4 Mech.Infs moved from Erzurum to Baluchistan
1 ArmoredCar and 3 Infantrys moved from Ankara to Adana
1 ArmoredCar moved from Adana to W.Iran
1 ArmoredCar moved from Istanbul to Ankara
1 ArmoredCar moved from E.Romania to Istanbul
1 ArmoredCar and 3 Mech.Infs moved from Georgia to W.Iran
3 Mech.Infs moved from W.Iran to E.Iran
1 ArmoredCar moved from Stalingrad to Georgia
4 Mech.Infs moved from Stalingrad to Erzurum
Purchase Units - Romanians
Romanians buy 9 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - Romanians
Place Units - Romanians
3 Mech.Infs placed in Georgia
5 Mech.Infs placed in Stalingrad
1 Mech.Inf and 1 Tank placed in E.Romania
Turn Complete - Romanians
Romanians collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World At War, version: 2.1.1
Game History
Round: 29
Combat Move - Thai
2 Infantrys moved from Assam to Burma
2 Infantrys and 3 Marines moved from Hyderabad to Madras
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 29
Combat Move - Americans
1 Marine moved from Salvador to 35 Sea Zone
2 Tanks moved from Bahia to 35 Sea Zone
2 B.Transports, 4 Infantrys, 1 Marine and 2 Tanks moved from 35 Sea Zone to 34 Sea Zone
1 B.Transport and 4 Infantrys moved from 32 Sea Zone to 34 Sea Zone
8 Infantrys, 1 Marine and 2 Tanks moved from 34 Sea Zone to Canarians
3 Infantrys moved from Scotland to Manchester
1 B.Transport moved from 8 Sea Zone to 10 Sea Zone
4 Infantrys moved from Iceland to 10 Sea Zone
4 Infantrys moved from 10 Sea Zone to Scotland
1 Battleship moved from 3 Sea Zone to 10 Sea Zone
2 Destroyers and 2 Submarines moved from 8 Sea Zone to 10 Sea Zone
1 B.Carrier moved from 7 Sea Zone to 29 Sea Zone
3 L.Fighters moved from 7 Sea Zone to Canarians
1 B.Carrier, 1 Cruiser, 2 Destroyers, 2 S.Submarines and 2 Submarines moved from 13 Sea Zone to 28 Sea Zone
1 S.Bomber moved from Changchun to Anhwei
4 Infantrys moved from Shanghai to Anhwei
4 Infantrys moved from Chubu to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Shantung
1 S.Bomber moved from Shikoku to Shantung
10 Marines moved from Kirin to Heilungchiang
Americans take Heilungchiang from Hisaichi
6 Infantrys moved from Liaoning to Hulunbuir
Americans take Hulunbuir from Hisaichi
2 Elites and 2 Infantrys moved from Tokyo to 84 Sea Zone
2 Elites and 2 Infantrys moved from 84 Sea Zone to Peking
3 Infantrys moved from Hokkaido to 84 Sea Zone
3 Cruisers and 3 Infantrys moved from 84 Sea Zone to 75 Sea Zone
3 Infantrys moved from 75 Sea Zone to Ayan
2 Elites and 2 Infantrys moved from Tokyo to 84 Sea Zone
1 B.Transport, 2 Elites and 2 Infantrys moved from 84 Sea Zone to 75 Sea Zone
2 Elites and 2 Infantrys moved from 75 Sea Zone to Kolyma
1 Cruiser moved from 75 Sea Zone to 85 Sea Zone
1 Infantry moved from Shikoku to 85 Sea Zone
1 Cruiser and 1 Infantry moved from 85 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Ayan
3 Elites moved from Kyushu to 84 Sea Zone
2 Cruisers and 2 Elites moved from 84 Sea Zone to 75 Sea Zone
1 Elite and 1 S.Submarine moved from 84 Sea Zone to 75 Sea Zone
3 Elites moved from 75 Sea Zone to Okhotsk
6 Battleships moved from 84 Sea Zone to 75 Sea Zone
3 Elites moved from Tohoku to 84 Sea Zone
1 Infantry moved from Korea to Liaoning
3 Elites moved from 84 Sea Zone to Shantung
2 Infantrys moved from Khabarovsk to Ayan
1 B.Transport moved from 75 Sea Zone to 84 Sea Zone
4 Infantrys moved from Changchun to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Shantung
2 S.Submarines moved from 75 Sea Zone to 84 Sea Zone
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Peking
2 Infantrys moved from Changchun to Kirin
1 Infantry moved from Vladivostok to Khabarovsk
Purchase Units - Americans
Americans buy 4 ArmoredCars, 1 B.Transport, 4 Bunkers, 1 Cruiser, 1 Destroyer, 9 Elites, 16 Infantrys, 2 L.Fighters, 2 Marines, 1 S.Bomber, 1 S.Submarine, 1 Submarine and 1 Tank; Remaining resources: 1 PUs;
Combat - Americans
Battle in Kolyma
Americans attack with 2 Elites and 2 Infantrys
Finns defend with 1 Mech.Inf
Americans roll dice for 2 Cruisers in Kolyma, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 2 Elites and 2 Infantrys in Kolyma, round 2 : 2/4 hits, 1.00 expected hits
Finns roll dice for 1 Mech.Inf in Kolyma, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Finns lost in Kolyma
Americans win, taking Kolyma from Finns with 2 Elites and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Finns: 1 Mech.Inf
Battle in Ayan
Americans attack with 6 Infantrys
Finns defend with 3 Mech.Infs
Americans roll dice for 6 Battleships and 3 Cruisers in Ayan, round 2 : 7/9 hits, 5.50 expected hits
3 Mech.Infs owned by the Finns lost in Ayan
Americans win, taking Ayan from Finns with 6 Infantrys remaining. Battle score for attacker is 18
Casualties for Finns: 3 Mech.Infs
Battle in Anhwei
Americans attack with 4 Infantrys and 1 S.Bomber
Germans defend with 3 Mech.Infs
Americans roll dice for 4 Infantrys and 1 S.Bomber in Anhwei, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 3 Mech.Infs in Anhwei, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans and 1 Mech.Inf owned by the Germans lost in Anhwei
Americans roll dice for 3 Infantrys and 1 S.Bomber in Anhwei, round 3 : 0/4 hits, 1.50 expected hits
Germans roll dice for 2 Mech.Infs in Anhwei, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 3 Infantrys and 1 S.Bomber in Anhwei, round 4 : 2/4 hits, 1.50 expected hits
Germans roll dice for 2 Mech.Infs in Anhwei, round 4 : 0/2 hits, 0.67 expected hits
2 Mech.Infs owned by the Germans lost in Anhwei
Americans win, taking Anhwei from Germans with 3 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 16
Casualties for Americans: 1 Infantry
Casualties for Germans: 3 Mech.Infs
Battle in Okhotsk
Americans attack with 3 Elites
Finns defend with 1 Mech.Inf
Americans roll dice for 2 Cruisers in Okhotsk, round 2 : 2/2 hits, 1.00 expected hits
1 Mech.Inf owned by the Finns lost in Okhotsk
Americans win, taking Okhotsk from Finns with 3 Elites remaining. Battle score for attacker is 6
Casualties for Finns: 1 Mech.Inf
Battle in Peking
Americans attack with 2 Elites and 4 Infantrys
Germans defend with 2 Mech.Infs
Americans roll dice for 2 Elites and 4 Infantrys in Peking, round 2 : 2/6 hits, 1.33 expected hits
Germans roll dice for 2 Mech.Infs in Peking, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 2 Mech.Infs owned by the Germans lost in Peking
Americans win, taking Peking from Germans with 2 Elites and 3 Infantrys remaining. Battle score for attacker is 10
Casualties for Americans: 1 Infantry
Casualties for Germans: 2 Mech.Infs
Battle in Shantung
Americans attack with 3 Elites, 8 Infantrys and 1 S.Bomber
Germans defend with 1 Factory and 1 Mech.Inf
Americans roll dice for 3 Elites, 8 Infantrys and 1 S.Bomber in Shantung, round 2 : 4/12 hits, 3.33 expected hits
Germans roll dice for 1 Mech.Inf in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Germans lost in Shantung
Americans win, taking Shantung from Germans with 3 Elites, 8 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 Mech.Inf
Non Combat Move - Americans
1 S.Bomber moved from Shantung to Changchun
1 S.Bomber moved from Anhwei to Changchun
Place Units - Americans
1 Bunker placed in Canarians
1 Bunker placed in Azores
1 Bunker placed in Iceland
1 Bunker placed in Cape Verde
1 Cruiser placed in 34 Sea Zone
1 S.Submarine and 1 Submarine placed in 10 Sea Zone
1 B.Transport and 1 Destroyer placed in 13 Sea Zone
1 Marine and 1 Tank placed in Washington
2 Infantrys placed in Bahia
2 Infantrys placed in Salvador
8 Infantrys placed in Changchun
4 ArmoredCars placed in Liaoning
4 Elites and 4 Infantrys placed in Tokyo
3 Elites placed in Kyushu
2 Elites, 1 Marine and 1 S.Bomber placed in Chubu
2 L.Fighters placed in Hokkaido
Turn Complete - Americans
Americans collect 202 PUs; end with 203 PUs
Combat Hit Differential Summary :
Germans : -1.33
Americans : 2.17
Finns : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 30
Combat Move - Germans
6 Transports moved from 21 Sea Zone to 22 Sea Zone
7 Transports moved from 21 Sea Zone to 20 Sea Zone
6 HeavyTanks moved from Hamburg to 22 Sea Zone
1 HeavyTank moved from Netherlands to 20 Sea Zone
2 Infantrys moved from Netherlands to 22 Sea Zone
6 HeavyTanks, 2 Infantrys and 6 Transports moved from 22 Sea Zone to 21 Sea Zone
8 Elites moved from Picardy to 20 Sea Zone
3 Elites moved from Normandy to 20 Sea Zone
11 Elites, 1 HeavyTank and 7 Transports moved from 20 Sea Zone to 21 Sea Zone
11 Elites, 7 HeavyTanks and 2 Infantrys moved from 21 Sea Zone to Dover
7 JetFighters moved from Paris to Dover
1 JetFighter moved from Rhine to Dover
1 Stuka moved from Paris to Normandy
5 Artillerys and 16 Infantrys moved from Krasnoyarsk to Khobdo
1 Mech.Inf moved from Chimkent to E.Sinkiang
10 Mech.Infs moved from W.Tibet to Burma
3 Mech.Infs moved from W.Sinkiang to Burma
9 Mech.Infs moved from Chimkent to Khobdo
1 Mech.Inf moved from Lanchow to Yunnan
3 Mech.Infs moved from Kuybyshev to Krasnoyarsk
1 Mech.Inf moved from Yunnan to Szechwan
1 Mech.Inf moved from Burma to Yunnan
1 Mech.Inf moved from Yunnan to Lanchow
1 Mech.Inf moved from Burma to Yunnan
Purchase Units - Germans
Germans buy 4 Artillerys, 6 Destroyers, 13 Infantrys and 8 Stukas; Remaining resources: 0 PUs;
Combat - Germans
Battle in Dover
Germans attack with 11 Elites, 7 HeavyTanks, 2 Infantrys and 8 JetFighters
British defend with 4 Artillerys and 3 Elites
Germans roll dice for 2 Battleships and 1 Cruiser in Dover, round 2 : 2/3 hits, 1.83 expected hits
2 Elites owned by the British lost in Dover
Germans roll dice for 11 Elites, 7 HeavyTanks, 2 Infantrys and 8 JetFighters in Dover, round 2 : 18/28 hits, 14.00 expected hits
British roll dice for 4 Artillerys and 1 Elite in Dover, round 2 : 1/5 hits, 1.67 expected hits
1 Elite owned by the British, 1 Infantry owned by the Germans and 4 Artillerys owned by the British lost in Dover
Germans win, taking Dover from British with 11 Elites, 7 HeavyTanks, 1 Infantry and 8 JetFighters remaining. Battle score for attacker is 23
Casualties for British: 4 Artillerys and 3 Elites
Casualties for Germans: 1 Infantry
Non Combat Move - Germans
8 JetFighters moved from Dover to Normandy
Place Units - Germans
6 Destroyers placed in 23 Sea Zone
8 Stukas placed in Paris
1 Artillery and 2 Infantrys placed in Normandy
2 Artillerys and 2 Infantrys placed in Rhine
1 Artillery and 9 Infantrys placed in Berlin
Turn Complete - Germans
Germans collect 142 PUs; end with 142 PUs
Combat Hit Differential Summary :
Germans : 4.17
British : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 30
Purchase Units - Russians
Russians buy nothing; Remaining resources: 5 PUs;
Turn Complete - Russians
Russians collect 0 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 30
Combat Move - Italians
2 ArmoredCars, 3 HeavyTanks and 9 Mech.Infs moved from Italian East Africa to Rhodesia
9 Mech.Infs moved from Rhodesia to South Africa
1 Mech.Inf moved from S.Saudi Arabia to Trucial Coast
Italians take Trucial Coast from British
1 Mech.Inf moved from Trucial Coast to Oman
Italians take Oman from British
1 Mech.Inf moved from Oman to Aden
Italians take Aden from British
4 HeavyTanks and 1 Mech.Inf moved from S.Saudi Arabia to Yemen
3 HeavyTanks moved from Bihar to Assam
7 Mech.Infs moved from Rajputana to Assam
3 HeavyTanks and 2 Mech.Infs moved from Assam to Burma
4 Mech.Infs moved from W.Iran to Punjab
6 Mech.Infs moved from Iraq to Baluchistan
2 Mech.Infs moved from Syria to E.Iran
1 Mech.Inf moved from Lower Egypt to W.Iran
2 Infantrys moved from Lower Egypt to Palestine
6 Mech.Infs moved from Cairo to Iraq
1 Infantry moved from Lower Egypt to Palestine
1 Infantry moved from Nubia to Lower Egypt
2 ArmoredCars moved from New Valley to Palestine
3 Mech.Infs moved from Hun to Lower Egypt
3 Infantrys moved from S.Tunisia to S.Algeria
1 Infantry moved from Tunis to N.Tunisia
2 Mech.Infs moved from Tunis to E.Morocco
1 Mech.Inf moved from French Sudan to Rio de Oro
1 Artillery and 1 Elite moved from Mauritania to Rio de Oro
4 Infantrys moved from E.Morocco to W.Morocco
4 Infantrys moved from W.Morocco to Mauritania
2 Infantrys moved from Mauritania to Rio de Oro
1 Submarine moved from 42 Sea Zone to 31 Sea Zone
2 Infantrys moved from Mersa Matruh to Lower Egypt
6 Infantrys moved from Navarre to Aquitaine
1 Adv.Fighter, 1 Carrier, 6 Destroyers, 1 Submarine and 3 Transports moved from 42 Sea Zone to 41 Sea Zone
4 ArmoredCars moved from Valencia to Languedoc
1 HeavyTank and 2 Tanks moved from Andalusia to Navarre
2 Infantrys moved from Valencia to Andalusia
2 Infantrys moved from Andalusia to Portugal
3 Infantrys moved from Andalusia to Portugal
1 Infantry moved from Portugal to Galicia
1 Infantry moved from Portugal to Galicia
1 Infantry moved from Andalusia to Portugal
1 Infantry moved from Portugal to Galicia
Purchase Units - Italians
Italians buy 3 Bombers, 3 Infantrys, 9 Mech.Infs, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs;
Combat - Italians
Battle in Yemen
Italians attack with 4 HeavyTanks and 1 Mech.Inf
Neutral defend with 2 Infantrys
Italians roll dice for 4 HeavyTanks and 1 Mech.Inf in Yemen, round 2 : 3/5 hits, 3.00 expected hits
Neutral roll dice for 2 Infantrys in Yemen, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral and 1 Mech.Inf owned by the Italians lost in Yemen
Italians loses 0 PUs for violating Yemens neutrality.
Italians win, taking Yemen from Neutral with 4 HeavyTanks remaining. Battle score for attacker is -2
Casualties for Italians: 1 Mech.Inf
Casualties for Neutral: 2 Infantrys
Non Combat Move - Italians
Place Units - Italians
3 Bombers placed in Rio de Oro
2 Submarines placed in 41 Sea Zone
2 Mech.Infs placed in Syria
6 Mech.Infs placed in Cairo
1 Mech.Inf and 2 Tanks placed in Italian East Africa
3 Infantrys placed in Madrid
Turn Complete - Italians
Italians collect 130 PUs; end with 130 PUs
Combat Hit Differential Summary :
Neutral : 0.33
Italians : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 30
Purchase Units - French
French buy 1 Carrier and 1 Elite; Remaining resources: 0 PUs;
Non Combat Move - French
1 Adv.Fighter and 1 Fighter moved from Churchill to Greenland
Place Units - French
1 Carrier placed in 1 Sea Zone
1 Elite placed in Churchill
Turn Complete - French
French collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :