Sorry about my dithering on this game. I’m going to give up there.
Yeah, alright we can switch sides. Let me know your bid and email.
If you accept it, edit one mech from Cau to Volgograd when you move Russia. They all attacked but it was a 54 vs 1 combat.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
    Purchase Units - Russians
        Russians buy 7 infantry; Remaining resources: 2 PUs; 
    Combat Move - Russians
        Turning on Edit Mode
        EDIT: Adding units owned by Germans to Volgograd: 1 mech_infantry
        EDIT: Removing units owned by Germans from Caucasus: 1 mech_infantry
        EDIT: Turning off Edit Mode
        12 infantry moved from Russia to Vologda
        1 infantry moved from Samara to Volgograd
        1 fighter and 1 tactical_bomber moved from Russia to Volgograd
        1 infantry moved from Russia to Bryansk
        1 fighter moved from Russia to Bryansk
    Combat - Russians
        Battle in Bryansk
            Russians attack with 1 fighter and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
            Russians win with 1 fighter remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Volgograd
            Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Germans defend with 1 factory_minor and 1 mech_infantry
                Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 1,33 expected hits
                Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Germans lost in Volgograd
            Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
        Battle in Vologda
            Russians attack with 12 infantry
            Germans defend with 1 infantry
                Russians roll dice for 12 infantry in Vologda, round 2 : 3/12 hits, 2,00 expected hits
                Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
            Russians win, taking Vologda from Germans with 11 infantry remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        3 armour and 1 mech_infantry moved from Russia to Urals
        1 tactical_bomber moved from Volgograd to Russia
        1 aaGun and 1 artillery moved from Kazakhstan to Samara
        50 infantry moved from Russia to Samara
        1 aaGun moved from Russia to Samara
        4 artilleries moved from Russia to Samara
        2 infantry moved from Russia to Samara
        1 fighter moved from Bryansk to Iraq
        1 fighter moved from Volgograd to Iraq
    Place Units - Russians
        7 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 13 PUs; end with 15 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 0,33
Italians : 0,67
Russians : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
    Purchase Units - Japanese
        Japanese buy 6 fighters and 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        2 infantry moved from Yunnan to Burma
        3 tactical_bombers moved from French Indo China to Burma
        3 fighters moved from French Indo China to Burma
        1 infantry moved from Yenisey to Evenkiyskiy
              Japanese take Evenkiyskiy from Russians
        2 bombers moved from Yakut S.S.R. to Sikang
        1 infantry moved from Tsinghai to Sikang
        1 infantry moved from Shensi to Sikang
        1 mech_infantry moved from Szechwan to Sikang
        1 infantry moved from Yunnan to Szechwan
        1 infantry moved from Kwangsi to Hunan
        1 infantry moved from Kansu to Tsinghai
        1 infantry moved from Timguska to Kansu
        1 infantry moved from Yenisey to Timguska
        1 infantry moved from Yunnan to Kweichow
        1 mech_infantry moved from Hunan to Shensi
        1 mech_infantry moved from Kweichow to Shensi
    Combat - Japanese
        Battle in Sikang
            Japanese attack with 2 bombers, 2 infantry and 1 mech_infantry
            Chinese defend with 2 infantry
                Japanese roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Sikang, round 2 : 1/5 hits, 1,83 expected hits
                Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Sikang, round 3 : 3/4 hits, 1,67 expected hits
                Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Sikang
            Japanese win, taking Sikang from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 2 infantry
        Battle in Burma
            Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
            British defend with 2 infantry
                Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 3/8 hits, 3,83 expected hits
                UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
            Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for British: 2 infantry
    Non Combat Move - Japanese
        1 infantry moved from Kwangsi to Yunnan
        1 transport moved from 36 Sea Zone to 20 Sea Zone
        2 infantry moved from Kwangtung to 20 Sea Zone
        2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
        2 bombers moved from Sikang to Shensi
        3 infantry moved from French Indo China to Yunnan
        5 fighters moved from French Indo China to 35 Sea Zone
        4 tactical_bombers moved from French Indo China to 35 Sea Zone
        3 tactical_bombers moved from Burma to French Indo China
        3 fighters moved from Burma to French Indo China
        1 destroyer moved from 16 Sea Zone to 17 Sea Zone
        1 destroyer moved from 35 Sea Zone to 18 Sea Zone
        6 fighters moved from Japan to 35 Sea Zone
    Place Units - Japanese
        3 infantry placed in French Indo China
        3 infantry placed in Kwangtung
        6 fighters placed in Japan
    Turn Complete - Japanese
        Japanese collect 73 PUs; end with 75 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry
        EDIT: Adding units owned by Japanese to Kiangsi: 1 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0,00
UK_Pacific : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
    Purchase Units - Americans
        Americans buy 2 artilleries, 1 carrier, 1 destroyer, 4 fighters and 2 infantry; Remaining resources: 1 PUs; 
    Combat Move - Americans
        2 bombers moved from United Kingdom to Western Germany
        1 submarine moved from 33 Sea Zone to 18 Sea Zone
              Americans take 22 Sea Zone from Japanese
        17 fighters and 1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
    Combat - Americans
        Strategic bombing raid in Western Germany
                AA fire in Western Germany : 2/2 hits, 0,33 expected hits
            2 bombers killed by AA
            Bombing raid in Western Germany causes 0 damage total. 
        Battle in 18 Sea Zone
            Americans attack with 17 fighters, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 17 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/18 hits, 9,17 expected hits
                Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
            Americans win with 17 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        17 fighters and 1 tactical_bomber moved from 18 Sea Zone to 33 Sea Zone
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 carrier, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        2 transports moved from 26 Sea Zone to 10 Sea Zone
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
        1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
        2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
        2 fighters moved from Western United States to 26 Sea Zone
        1 bomber moved from West India to Iraq
        4 artilleries moved from Tobruk to 96 Sea Zone
        2 mech_infantrys moved from Tobruk to 96 Sea Zone
        1 artillery moved from Tobruk to 96 Sea Zone
        2 infantry moved from Libya to 96 Sea Zone
        3 infantry moved from Tobruk to 96 Sea Zone
        3 infantry moved from Tobruk to 96 Sea Zone
        1 infantry moved from Tobruk to 96 Sea Zone
        1 marine moved from Tobruk to 96 Sea Zone
        5 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 9 infantry, 1 marine, 2 mech_infantrys and 8 transports moved from 96 Sea Zone to 81 Sea Zone
        5 artilleries, 9 infantry, 1 marine and 2 mech_infantrys moved from 81 Sea Zone to Trans-Jordan
        2 infantry moved from Tobruk to Alexandria
        2 fighters moved from 81 Sea Zone to Iraq
        1 fighter moved from Egypt to Iraq
    Place Units - Americans
        2 fighters placed in Eastern United States
        2 artilleries, 2 fighters and 2 infantry placed in Western United States
        1 carrier and 1 destroyer placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 53 PUs; end with 54 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
AA fire in Western Germany : : 1,67
Americans : -7,50
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
    Purchase Units - Americans
        Americans buy 2 artilleries, 1 carrier, 1 destroyer, 4 fighters and 2 infantry; Remaining resources: 1 PUs; 
    Combat Move - Americans
        2 bombers moved from United Kingdom to Western Germany
        1 submarine moved from 33 Sea Zone to 18 Sea Zone
              Americans take 22 Sea Zone from Japanese
        17 fighters and 1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
    Combat - Americans
        Strategic bombing raid in Western Germany
                AA fire in Western Germany : 2/2 hits, 0,33 expected hits
            2 bombers killed by AA
            Bombing raid in Western Germany causes 0 damage total. 
        Battle in 18 Sea Zone
            Americans attack with 17 fighters, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 17 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/18 hits, 9,17 expected hits
                Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
            Americans win with 17 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        17 fighters and 1 tactical_bomber moved from 18 Sea Zone to 33 Sea Zone
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 carrier, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        2 transports moved from 26 Sea Zone to 10 Sea Zone
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
        1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
        2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
        2 fighters moved from Western United States to 26 Sea Zone
        1 bomber moved from West India to Iraq
        4 artilleries moved from Tobruk to 96 Sea Zone
        2 mech_infantrys moved from Tobruk to 96 Sea Zone
        1 artillery moved from Tobruk to 96 Sea Zone
        2 infantry moved from Libya to 96 Sea Zone
        3 infantry moved from Tobruk to 96 Sea Zone
        3 infantry moved from Tobruk to 96 Sea Zone
        1 infantry moved from Tobruk to 96 Sea Zone
        1 marine moved from Tobruk to 96 Sea Zone
        5 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 9 infantry, 1 marine, 2 mech_infantrys and 8 transports moved from 96 Sea Zone to 81 Sea Zone
        5 artilleries, 9 infantry, 1 marine and 2 mech_infantrys moved from 81 Sea Zone to Trans-Jordan
        2 infantry moved from Tobruk to Alexandria
        2 fighters moved from 81 Sea Zone to Iraq
        1 fighter moved from Egypt to Iraq
    Place Units - Americans
        2 fighters placed in Eastern United States
        2 artilleries, 2 fighters and 2 infantry placed in Western United States
        1 carrier and 1 destroyer placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 53 PUs; end with 54 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    Combat Move - Chinese
    Turn Complete - Chinese
        Chinese collect 0 PUs; end with 1 PU
    Purchase Units - British
        British buy 1 armour, 1 artillery, 1 carrier, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        2 infantry moved from India to Burma
        1 bomber moved from India to Burma
        1 tactical_bomber moved from India to Burma
        2 infantry moved from United Kingdom to 110 Sea Zone
        2 infantry moved from 110 Sea Zone to Holland Belgium
        4 fighters moved from 110 Sea Zone to Holland Belgium
        1 bomber moved from United Kingdom to Western Germany
    Combat - British
        Strategic bombing raid in Western Germany
                AA fire in Western Germany : 0/1 hits, 0,17 expected hits
            Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
            Bombing raid in Western Germany causes 6 damage total. 
        Battle in Holland Belgium
            British attack with 4 fighters and 2 infantry
            Italians defend with 1 infantry
                British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
                Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Italians lost in Holland Belgium
            British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
        Battle in Burma
            British attack with 1 bomber, 2 infantry and 1 tactical_bomber
            Japanese defend with 1 infantry
                British roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits
                Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
            British win, taking Burma from Japanese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        1 bomber and 1 tactical_bomber moved from Burma to India
        2 mech_infantrys moved from West India to Persia
        1 armour and 7 mech_infantrys moved from West India to Eastern Persia
        1 bomber moved from India to Iraq
        6 fighters moved from India to Iraq
        3 infantry moved from Saudi Arabia to Iraq
        1 aaGun, 1 armour, 5 artilleries, 2 fighters, 11 infantry and 3 mech_infantrys moved from Turkey to Iraq
        1 infantry moved from Turkey to Northwest Persia
        4 mech_infantrys moved from Egypt to Iraq
        1 aaGun moved from Tobruk to 96 Sea Zone
        1 aaGun, 1 carrier, 2 fighters and 2 transports moved from 96 Sea Zone to 81 Sea Zone
        2 fighters moved from 81 Sea Zone to Iraq
        1 aaGun moved from 81 Sea Zone to Egypt
        1 destroyer moved from 96 Sea Zone to 98 Sea Zone
        1 submarine moved from 110 Sea Zone to 105 Sea Zone
        1 submarine moved from 110 Sea Zone to 125 Sea Zone
        1 bomber moved from Western Germany to United Kingdom
        1 destroyer moved from 39 Sea Zone to 80 Sea Zone
        4 fighters moved from Holland Belgium to 110 Sea Zone
    Place Units - British
        1 carrier placed in 110 Sea Zone
        1 fighter placed in United Kingdom
        1 armour, 1 fighter and 1 infantry placed in Iraq
        1 artillery and 2 infantry placed in Saudi Arabia
        1 infantry placed in Egypt
    Turn Complete - British
        British collect 43 PUs; end with 43 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
        Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
    Place Units - UK_Pacific
        3 infantry placed in India
        Turning on Edit Mode
        EDIT: Removing units owned by British from Union of South Africa: 1 fighter
        EDIT: Adding units owned by British to Egypt: 1 fighter
        EDIT: Removing units owned by British from Iraq: 1 infantry
        EDIT: Adding units owned by British to Northwest Persia: 1 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - UK_Pacific
        UK_Pacific collect 6 PUs; end with 6 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
        Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0,33
British : 0,33
AA fire in Western Germany : : 1,50
Americans : -7,50
Japanese : 1,33
@oysteilo said in 18 League TITLE PLAYOFF QUARTER FINAL Oysteilo (Allies + 6) vs JuanSpain G40 BM3:
Strategic bombing raid in Western Germany
AA fire in Western Germany : 2/2 hits, 0,33 expected hits
2 bombers killed by AA
dont see that very often
@oysteilo at last my AA or inf did a hit vs your bombers! Round 15!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
    Purchase Units - Italians
        Italians buy 1 infantry; Remaining resources: 2 PUs; 
    Combat Move - Italians
    Non Combat Move - Italians
        2 mech_infantrys moved from Western Germany to Poland
        1 armour moved from Western Germany to Poland
        1 aaGun moved from Rostov to Bryansk
        2 mech_infantrys moved from Rostov to Bryansk
        4 armour moved from Rostov to Bryansk
    Place Units - Italians
        1 infantry placed in Southern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 9
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,5,1,1,3,4,2,1,3,2,6,6
        Italians collect 5 PUs (9 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Hold on, I will do one combat and redo.
@JuanSpain My 2 Italy bombers will go vs the Moscow factory. No intercept avaiblable for tacticals right?
yes, tacs cannot intercept.
@JDOW Thx
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
    Purchase Units - Italians
        Italians buy 1 infantry; Remaining resources: 2 PUs; 
    Combat Move - Italians
        2 bombers moved from Southern Italy to Russia
    Combat - Italians
        Strategic bombing raid in Russia
                AA fire in Russia : 0/2 hits, 0,33 expected hits
            Bombing raid in Russia rolls: 8,7 and causes: 15 damage to unit: factory_major
            Bombing raid in Russia causes 15 damage total. 
    Non Combat Move - Italians
        2 bombers moved from Russia to Bryansk
        1 aaGun moved from Rostov to Bryansk
        2 mech_infantrys moved from Rostov to Bryansk
        4 armour moved from Rostov to Bryansk
        1 armour moved from Western Germany to Poland
        2 mech_infantrys moved from Western Germany to Poland
    Place Units - Italians
        1 infantry placed in Southern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 9
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,1,2,5,3,2,1,2,1,3,2,6
        Italians collect 5 PUs (9 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,33
All Italy income was blocked again so no edits were needed.
Finished now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
    Purchase Units - ANZAC
        ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery moved from Caroline Islands to 33 Sea Zone
        1 submarine moved from 33 Sea Zone to 17 Sea Zone
        4 fighters moved from 33 Sea Zone to 17 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
        1 artillery and 1 infantry moved from 42 Sea Zone to Java
    Combat - ANZAC
        Battle in Java
            ANZAC attack with 1 artillery and 1 infantry
            Japanese defend with 2 infantry
                ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Java
            ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
            Casualties for Japanese: 2 infantry
        Battle in 17 Sea Zone
            ANZAC attack with 4 fighters and 1 submarine
            Japanese defend with 1 destroyer
                ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 17 Sea Zone
            ANZAC win, taking 17 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - ANZAC
        4 fighters moved from 17 Sea Zone to 33 Sea Zone
        1 fighter moved from Egypt to Iraq
    Place Units - ANZAC
        1 carrier placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 14 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 1,00
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
    Purchase Units - ANZAC
        ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery moved from Caroline Islands to 33 Sea Zone
        1 submarine moved from 33 Sea Zone to 17 Sea Zone
        4 fighters moved from 33 Sea Zone to 17 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
        1 artillery and 1 infantry moved from 42 Sea Zone to Java
    Combat - ANZAC
        Battle in Java
            ANZAC attack with 1 artillery and 1 infantry
            Japanese defend with 2 infantry
                ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Java
            ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
            Casualties for Japanese: 2 infantry
        Battle in 17 Sea Zone
            ANZAC attack with 4 fighters and 1 submarine
            Japanese defend with 1 destroyer
                ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 17 Sea Zone
            ANZAC win, taking 17 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - ANZAC
        4 fighters moved from 17 Sea Zone to 33 Sea Zone
        1 fighter moved from Egypt to Iraq
    Place Units - ANZAC
        1 carrier placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 14 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from New South Wales: 2 fighters
        EDIT: Adding units owned by ANZAC to 62 Sea Zone: 2 fighters
        EDIT: Turning off Edit Mode
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 98 Sea Zone to 81 Sea Zone
        1 fighter moved from Egypt to Iraq
    Turn Complete - French
        Turning on Edit Mode
        EDIT: Removing units owned by French from Tunisia: 3 infantry
        EDIT: Adding units owned by French to Algeria: 1 infantry
        EDIT: Adding units owned by French to Libya: 2 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 1,00
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 6 bombers and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        15 artilleries and 3 infantry moved from Normandy Bordeaux to Holland Belgium
        1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
        1 infantry moved from Bulgaria to Albania
              Italians take Albania from British
        1 bomber moved from Rostov to Volgograd
        2 infantry moved from Rostov to Volgograd
        1 infantry moved from Rostov to Tambov
        1 bomber moved from Western Germany to Tambov
        1 bomber moved from Western Germany to Russia
        1 tactical_bomber moved from Rostov to Russia
        4 bombers moved from Western Germany to Holland Belgium
        1 bomber moved from French Indo China to 42 Sea Zone
    Combat - Germans
        Strategic bombing raid in Russia
                AA fire in Russia : 0/1 hits, 0,17 expected hits
                AA fire in Russia : 0/1 hits, 0,17 expected hits
            Bombing raid in Russia rolls: 6 and causes: 5 damage to unit: factory_major
            Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: airfield
            Bombing raid in Russia causes 10 damage total.  Damaged units is as follows: factory_major = 5, airfield = 5
        Battle in 42 Sea Zone
            Germans attack with 1 bomber
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 42 Sea Zone
            Germans win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Volgograd
            Germans attack with 1 bomber and 2 infantry
            Russians defend with 1 factory_minor and 1 infantry
                Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Volgograd
            Germans win, taking Volgograd from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Tambov
            Germans attack with 1 bomber and 1 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits
                Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
            Germans win with 1 bomber remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Holland Belgium
            Germans attack with 15 artilleries, 4 bombers, 3 infantry and 1 mech_infantry
            British defend with 2 infantry
                Germans roll dice for 15 artilleries, 4 bombers, 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 11/23 hits, 9,00 expected hits
                British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
            Germans win, taking Holland Belgium from British with 15 artilleries, 4 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
            Casualties for British: 2 infantry
    Non Combat Move - Germans
        2 mech_infantrys moved from Normandy Bordeaux to Western Germany
        4 bombers moved from Holland Belgium to Southern Italy
        1 bomber moved from Volgograd to Southern Italy
        15 artilleries and 15 infantry moved from Gibraltar to Spain
        1 fighter moved from Rostov to Southern Italy
        4 infantry moved from Ukraine to Bryansk
        1 infantry moved from Rostov to Caucasus
        1 aaGun moved from Rostov to Volgograd
        4 artilleries and 5 infantry moved from Rostov to Bryansk
        15 armour and 38 mech_infantrys moved from Caucasus to Rostov
        13 mech_infantrys moved from Ukraine to Rostov
        3 infantry moved from Belarus to Bryansk
        1 infantry moved from Novgorod to Archangel
        1 infantry moved from Novgorod to Belarus
        2 infantry moved from Finland to 115 Sea Zone
        2 infantry moved from 115 Sea Zone to Novgorod
        18 mech_infantrys moved from Eastern Poland to Bryansk
        1 tactical_bomber moved from Russia to Rostov
        1 bomber moved from Tambov to Rostov
        1 bomber moved from Russia to Bryansk
        1 bomber moved from 42 Sea Zone to French Indo China
        2 mech_infantrys moved from Western Germany to Southern Italy
        2 mech_infantrys moved from Germany to Western Germany
        1 mech_infantry moved from Germany to Western Germany
        1 mech_infantry moved from Germany to Western Germany
        2 mech_infantrys moved from Germany to Eastern Poland
    Place Units - Germans
        1 infantry placed in Novgorod
        6 bombers placed in Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 7
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1,4,6
            Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,6,6
            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4,6,5
        Germans collect 55 PUs (7 lost to blockades); end with 55 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,33
Germans : 2,17
British : 0,33
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 6 bombers and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        15 artilleries and 3 infantry moved from Normandy Bordeaux to Holland Belgium
        1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
        1 infantry moved from Bulgaria to Albania
              Italians take Albania from British
        1 bomber moved from Rostov to Volgograd
        2 infantry moved from Rostov to Volgograd
        1 infantry moved from Rostov to Tambov
        1 bomber moved from Western Germany to Tambov
        1 bomber moved from Western Germany to Russia
        1 tactical_bomber moved from Rostov to Russia
        4 bombers moved from Western Germany to Holland Belgium
        1 bomber moved from French Indo China to 42 Sea Zone
    Combat - Germans
        Strategic bombing raid in Russia
                AA fire in Russia : 0/1 hits, 0,17 expected hits
                AA fire in Russia : 0/1 hits, 0,17 expected hits
            Bombing raid in Russia rolls: 6 and causes: 5 damage to unit: factory_major
            Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: airfield
            Bombing raid in Russia causes 10 damage total.  Damaged units is as follows: factory_major = 5, airfield = 5
        Battle in 42 Sea Zone
            Germans attack with 1 bomber
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 42 Sea Zone
            Germans win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Volgograd
            Germans attack with 1 bomber and 2 infantry
            Russians defend with 1 factory_minor and 1 infantry
                Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Volgograd
            Germans win, taking Volgograd from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Tambov
            Germans attack with 1 bomber and 1 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits
                Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
            Germans win with 1 bomber remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Holland Belgium
            Germans attack with 15 artilleries, 4 bombers, 3 infantry and 1 mech_infantry
            British defend with 2 infantry
                Germans roll dice for 15 artilleries, 4 bombers, 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 11/23 hits, 9,00 expected hits
                British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
            Germans win, taking Holland Belgium from British with 15 artilleries, 4 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
            Casualties for British: 2 infantry
    Non Combat Move - Germans
        2 mech_infantrys moved from Normandy Bordeaux to Western Germany
        4 bombers moved from Holland Belgium to Southern Italy
        1 bomber moved from Volgograd to Southern Italy
        15 artilleries and 15 infantry moved from Gibraltar to Spain
        1 fighter moved from Rostov to Southern Italy
        4 infantry moved from Ukraine to Bryansk
        1 infantry moved from Rostov to Caucasus
        1 aaGun moved from Rostov to Volgograd
        4 artilleries and 5 infantry moved from Rostov to Bryansk
        15 armour and 38 mech_infantrys moved from Caucasus to Rostov
        13 mech_infantrys moved from Ukraine to Rostov
        3 infantry moved from Belarus to Bryansk
        1 infantry moved from Novgorod to Archangel
        1 infantry moved from Novgorod to Belarus
        2 infantry moved from Finland to 115 Sea Zone
        2 infantry moved from 115 Sea Zone to Novgorod
        18 mech_infantrys moved from Eastern Poland to Bryansk
        1 tactical_bomber moved from Russia to Rostov
        1 bomber moved from Tambov to Rostov
        1 bomber moved from Russia to Bryansk
        1 bomber moved from 42 Sea Zone to French Indo China
        2 mech_infantrys moved from Western Germany to Southern Italy
        2 mech_infantrys moved from Germany to Western Germany
        1 mech_infantry moved from Germany to Western Germany
        1 mech_infantry moved from Germany to Western Germany
        2 mech_infantrys moved from Germany to Eastern Poland
    Place Units - Germans
        1 infantry placed in Novgorod
        6 bombers placed in Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 7
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1,4,6
            Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,6,6
            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4,6,5
        Germans collect 55 PUs (7 lost to blockades); end with 55 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Rostov: 1 aaGun
        EDIT: Adding units owned by Germans to Caucasus: 1 aaGun
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : -0,33
Germans : 2,17
British : 0,33
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
    Purchase Units - Russians
        Russians repair damage of 12x factory_major; Remaining resources: 8 PUs; 
        Russians buy 2 artilleries; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Kazakhstan to Volgograd
        1 infantry moved from Samara to Volgograd
        1 infantry moved from Samara to Volgograd
        2 fighters moved from Iraq to Volgograd
        1 tactical_bomber moved from Russia to Volgograd
        2 infantry moved from Vologda to Archangel
    Combat - Russians
        Battle in Volgograd
            Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
            Germans defend with 1 aaGun, 1 factory_minor and 2 infantry
                AA fire in Volgograd : 0/3 hits, 0,50 expected hits
                Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/6 hits, 2,17 expected hits
                Germans roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/6 hits, 2,17 expected hits
                Germans roll dice for 1 aaGun and 2 infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits
                1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Volgograd
            Russians win, taking Volgograd from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
            Casualties for Germans: 1 aaGun and 2 infantry
        Battle in Archangel
            Russians attack with 2 infantry
            Germans defend with 1 infantry
                Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,33 expected hits
                Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0,33 expected hits
                Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Archangel
            Russians win, taking Archangel from Germans with 2 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        2 aaGuns, 5 artilleries and 50 infantry moved from Samara to Russia
        1 infantry moved from Novosibirsk to Kazakhstan
        8 infantry moved from Vologda to Russia
        2 fighters moved from Volgograd to Russia
        1 tactical_bomber moved from Volgograd to Russia
        1 infantry moved from Russia to Tambov
    Place Units - Russians
        2 artilleries placed in Russia
    Turn Complete - Russians
        Russians collect 13 PUs; end with 13 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Urals: 3 armour and 1 mech_infantry
        EDIT: Adding units owned by Russians to Russia: 3 armour and 1 mech_infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2,00
AA fire in Volgograd : : -0,50
Russians : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
    Purchase Units - Japanese
        Japanese buy 2 armour, 1 bomber, 5 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        2 infantry moved from Yunnan to Burma
        3 fighters and 3 tactical_bombers moved from French Indo China to Burma
        1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
        1 artillery moved from 42 Sea Zone to Java
        1 infantry moved from 42 Sea Zone to Java
        1 infantry moved from Evenkiyskiy to Urals
        1 infantry moved from Timguska to Urals
        2 bombers moved from Shensi to Urals
        1 infantry moved from Kansu to Novosibirsk
              Japanese take Novosibirsk from Russians
    Combat - Japanese
        Battle in Java
            Japanese attack with 1 artillery and 1 infantry
            ANZAC defend with 1 artillery
                Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0,67 expected hits
                ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
            Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 1
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 1 artillery
        Battle in Urals
            Japanese attack with 2 bombers and 2 infantry
            Russians defend with 1 artillery and 1 infantry
                Japanese roll dice for 2 bombers and 2 infantry in Urals, round 2 : 1/4 hits, 1,67 expected hits
                Russians roll dice for 1 artillery and 1 infantry in Urals, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Urals
                Japanese roll dice for 2 bombers and 1 infantry in Urals, round 3 : 2/3 hits, 1,50 expected hits
                Russians roll dice for 1 artillery in Urals, round 3 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Russians lost in Urals
            Japanese win, taking Urals from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 infantry
            Casualties for Russians: 1 artillery and 1 infantry
        Battle in Burma
            Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
            British defend with 1 infantry
                Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 4/8 hits, 3,83 expected hits
                UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Burma
            Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
    Non Combat Move - Japanese
        5 tactical_bombers moved from 35 Sea Zone to French Indo China
        3 infantry moved from French Indo China to Yunnan
        3 infantry moved from Kwangtung to Kwangsi
        1 infantry moved from Kiangsi to Anhwe
        1 mech_infantry moved from Anhwe to Hunan
        1 infantry moved from Suiyuyan to Kansu
        1 infantry moved from Chahar to Suiyuyan
        1 mech_infantry moved from Shensi to Chahar
        1 mech_infantry moved from Shensi to Kweichow
        1 infantry moved from Kweichow to Shensi
        1 mech_infantry moved from Sikang to Szechwan
        1 mech_infantry moved from Szechwan to Yunnan
        1 mech_infantry moved from Hunan to Yunnan
        3 fighters and 3 tactical_bombers moved from Burma to French Indo China
        6 fighters moved from Japan to 35 Sea Zone
        2 bombers moved from Urals to Yakut S.S.R.
        4 infantry moved from Yenisey to Timguska
    Place Units - Japanese
        2 armour and 1 bomber placed in French Indo China
        3 infantry placed in Kwangtung
        5 fighters placed in Japan
    Turn Complete - Japanese
        Japanese collect 75 PUs; end with 75 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
ANZAC : 0,33
UK_Pacific : -0,33
Russians : 0,00
Japanese : 0,67