Test summary from TripleA, engine version: 2.7.14861, time: 21:29:40
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Whackamatt Allies -vs- dawgoneit Axis WAW
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TripleA Turn Summary: Americans round 27
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 27 Combat Move - Americans 1 B.Transport and 4 Infantrys moved from 8 Sea Zone to 9 Sea Zone 4 Infantrys moved from 9 Sea Zone to Iceland 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from South Africa to Mozambique 1 Infantry moved from South Africa to Angola 1 B.Transport moved from 40 Sea Zone to 35 Sea Zone 1 Adv.Fighter moved from Canarians to 17 Sea Zone 3 L.Fighters moved from 7 Sea Zone to 17 Sea Zone 8 L.Fighters moved from Manchester to 10 Sea Zone 1 L.Fighter moved from Manchester to 10 Sea Zone 1 Marine moved from Kyushu to 84 Sea Zone 4 Marines moved from Chubu to 84 Sea Zone 8 Marines moved from Tokyo to 84 Sea Zone 3 Marines moved from Tohoku to 84 Sea Zone 3 Marines moved from Hokkaido to 84 Sea Zone 1 Infantry moved from Korea to Kirin 1 Infantry moved from Kolyma to Bulun Americans take Bulun from Yamamoto 1 Infantry moved from Kolyma to Zhigansk Americans take Zhigansk from Yamamoto 1 Infantry moved from Kolyma to Okhotsk Americans take Okhotsk from Yamamoto 3 Infantrys moved from Kolyma to 75 Sea Zone 1 B.Transport and 3 Infantrys moved from 75 Sea Zone to 84 Sea Zone 3 Infantrys moved from 84 Sea Zone to Kirin 1 S.Bomber moved from Kyushu to Kirin 19 Marines moved from 84 Sea Zone to Changchun Purchase Units - Americans Americans buy 1 Adv.Fighter, 3 Bunkers, 2 Destroyers, 33 Infantrys, 3 L.Fighters, 1 S.Submarine, 2 Submarines and 4 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in Changchun Americans attack with 19 Marines Hisaichi defend with 1 AAGun, 12 Adv.Fighters, 1 Bunker, 1 Factory and 1 Tank Americans roll dice for 6 Battleships and 7 Cruisers in Changchun, round 2 : 8/13 hits, 7.50 expected hits 1 Tank owned by the Hisaichi, 1 Bunker owned by the Hisaichi and 5 Adv.Fighters owned by the Hisaichi lost in Changchun Americans roll dice for 19 Marines in Changchun, round 2 : 11/19 hits, 9.50 expected hits Hisaichi roll dice for 7 Adv.Fighters in Changchun, round 2 : 5/7 hits, 4.67 expected hits 5 Marines owned by the Americans and 7 Adv.Fighters owned by the Hisaichi lost in Changchun Americans captures 76PUs while taking Hisaichi capital Americans win, taking Changchun from Hisaichi with 14 Marines remaining. Battle score for attacker is 111 Casualties for Hisaichi: 12 Adv.Fighters, 1 Bunker and 1 Tank Casualties for Americans: 5 Marines Battle in 10 Sea Zone Americans attack with 9 L.Fighters Germans defend with 3 Destroyers and 2 Submarines Americans roll dice for 9 L.Fighters in 10 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits Germans roll dice for 3 Destroyers in 10 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 Submarine owned by the Germans, 3 Destroyers owned by the Germans and 1 L.Fighter owned by the Americans lost in 10 Sea Zone 1 Submarine owned by the Germans Submerged Americans win with 8 L.Fighters remaining. Battle score for attacker is 19 Casualties for Americans: 1 L.Fighter Casualties for Germans: 3 Destroyers and 1 Submarine Battle in Kirin Americans attack with 4 Infantrys and 1 S.Bomber Hisaichi defend with 1 Mech.Inf and 1 Tank Americans roll dice for 4 Infantrys and 1 S.Bomber in Kirin, round 2 : 2/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Mech.Inf and 1 Tank in Kirin, round 2 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi and 1 Mech.Inf owned by the Hisaichi lost in Kirin Americans win, taking Kirin from Hisaichi with 4 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 11 Casualties for Hisaichi: 1 Mech.Inf and 1 Tank Battle in 17 Sea Zone Americans attack with 1 Adv.Fighter and 3 L.Fighters Finns defend with 2 S.Submarines Americans roll dice for 1 Adv.Fighter and 3 L.Fighters in 17 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 2 S.Submarines owned by the Finns lost in 17 Sea Zone Americans win with 1 Adv.Fighter and 3 L.Fighters remaining. Battle score for attacker is 20 Casualties for Finns: 2 S.Submarines Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Khabarovsk from Hisaichi to Americans EDIT: Turning off Edit Mode 8 L.Fighters moved from 10 Sea Zone to Manchester 1 Adv.Fighter and 3 L.Fighters moved from 17 Sea Zone to Manchester 2 B.Transports moved from 8 Sea Zone to 7 Sea Zone 2 B.Transports moved from 7 Sea Zone to 13 Sea Zone 1 Infantry and 1 S.Submarine moved from 95 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Khabarovsk 1 S.Bomber moved from Kirin to Kyushu Place Units - Americans 1 Bunker and 4 Tanks placed in Liaoning 1 Bunker and 2 Infantrys placed in Iceland 1 Adv.Fighter and 1 Bunker placed in Canarians 3 L.Fighters placed in 7 Sea Zone 2 Destroyers, 1 S.Submarine and 2 Submarines placed in 13 Sea Zone 3 Infantrys placed in Hokkaido 3 Infantrys placed in Tohoku 8 Infantrys placed in Tokyo 4 Infantrys placed in Chubu 3 Infantrys placed in Kyushu 2 Infantrys placed in Shikoku 2 Infantrys placed in Salvador 2 Infantrys placed in Bahia 4 Infantrys placed in Washington Turn Complete - Americans Americans collect 195 PUs; end with 271 PUsCombat Hit Differential Summary :
Germans : 0.00 Hisaichi : -0.50 Americans : 1.83 -
TripleA Turn Summary: Germans round 28
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 28 Combat Move - Germans 10 T.Boats moved from 21 Sea Zone to 20 Sea Zone 4 Elites moved from Picardy to 20 Sea Zone 5 Infantrys moved from Normandy to 20 Sea Zone 1 T.Boat moved from 21 Sea Zone to 20 Sea Zone 4 Infantrys moved from Picardy to 20 Sea Zone 4 Elites and 9 Infantrys moved from 20 Sea Zone to Dover 7 Transports moved from 21 Sea Zone to 20 Sea Zone 2 HeavyTanks moved from Normandy to 20 Sea Zone 7 Elites moved from Belgium to 20 Sea Zone 4 Elites moved from Belgium to 20 Sea Zone 1 Infantry moved from Picardy to 20 Sea Zone 1 Adv.Fighter, 2 Battleships, 1 Carrier, 3 Destroyers and 1 JetFighter moved from 21 Sea Zone to 20 Sea Zone 11 Elites, 2 HeavyTanks and 1 Infantry moved from 20 Sea Zone to Dover 1 Adv.Fighter moved from Brittany to Dover 1 Transport moved from 46 Sea Zone to 42 Sea Zone 1 Submarine moved from 10 Sea Zone to 9 Sea Zone 6 Transports moved from 21 Sea Zone to 20 Sea Zone 8 Infantrys moved from Belgium to 20 Sea Zone 4 Infantrys moved from Picardy to 20 Sea Zone 12 Infantrys moved from 20 Sea Zone to Dover 6 HeavyTanks moved from Hamburg to Belgium 3 Mech.Infs moved from Kursk to Kuybyshev 10 Mech.Infs moved from Moscow to Chimkent 10 Mech.Infs moved from Chimkent to W.Tibet 5 Artillerys and 16 Infantrys moved from Karaganda to Semipalatinsk 1 Mech.Inf moved from Shansi to Anhwei Germans take Anhwei from Chinese 1 Mech.Inf moved from Anhwei to Shanghai Germans take Shanghai from Chinese 1 Mech.Inf moved from Shanghai to Kiangsi Germans take Kiangsi from Chinese 1 Mech.Inf moved from Chahar to Peking 1 ArmoredCar moved from Burma to N.French Indochina Germans take Yunnan from Chinese Germans take N.French Indochina from French 12 HeavyTanks and 4 Tanks moved from Burma to S.Thailand 10 Mech.Infs moved from Assam to S.Thailand 1 Mech.Inf moved from Hulunbuir to Peking 3 Mech.Infs moved from Chita to Liaoning 4 Mech.Infs moved from Hulunbuir to Liaoning 3 Mech.Infs moved from Kuybyshev to W.Sinkiang 3 Mech.Infs moved from W.Sinkiang to Assam 1 Mech.Inf moved from Assam to Sikang 1 Mech.Inf moved from Assam to Yunnan 1 Mech.Inf moved from Assam to Burma 3 Mech.Infs moved from Khobdo to Suiyuan 3 Mech.Infs moved from Khobdo to Shensi 3 Mech.Infs moved from Khobdo to Lanchow 1 Mech.Inf moved from Khobdo to Suiyuan Purchase Units - Germans Germans buy 1 Cruiser, 8 Elites, 3 HeavyTanks, 2 Infantrys and 13 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Battle in 9 Sea Zone Germans attack with 1 Submarine Americans defend with 1 B.Transport Germans roll dice for 1 Submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 B.Transport owned by the Americans lost in 9 Sea Zone Germans win with 1 Submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 B.Transport Battle in Peking Germans attack with 2 Mech.Infs Anzac defend with 1 Marine Germans roll dice for 2 Mech.Infs in Peking, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Marine in Peking, round 2 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Anzac lost in Peking Germans win, taking Peking from Chinese with 2 Mech.Infs remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Marine Battle in S.Thailand Germans attack with 12 HeavyTanks, 10 Mech.Infs and 4 Tanks Anzac defend with 1 AAGun, 2 Fighters, 7 Infantrys, 6 Marines and 6 Tanks; Dutch defend with 5 Infantrys Germans roll dice for 12 HeavyTanks, 10 Mech.Infs and 4 Tanks in S.Thailand, round 2 : 10/26 hits, 13.33 expected hits Dutch roll dice for 2 Fighters, 12 Infantrys, 6 Marines and 6 Tanks in S.Thailand, round 2 : 11/26 hits, 10.00 expected hits 7 Infantrys owned by the Anzac, 10 Mech.Infs owned by the Germans, 3 Infantrys owned by the Dutch and 1 Tank owned by the Germans lost in S.Thailand Germans roll dice for 12 HeavyTanks and 3 Tanks in S.Thailand, round 3 : 8/15 hits, 9.50 expected hits Dutch roll dice for 2 Fighters, 2 Infantrys, 6 Marines and 6 Tanks in S.Thailand, round 3 : 4/16 hits, 6.67 expected hits 1 HeavyTank owned by the Germans, 6 Marines owned by the Anzac, 2 Infantrys owned by the Dutch and 3 Tanks owned by the Germans lost in S.Thailand Germans roll dice for 11 HeavyTanks in S.Thailand, round 4 : 7/11 hits, 7.33 expected hits Dutch roll dice for 2 Fighters and 6 Tanks in S.Thailand, round 4 : 3/8 hits, 4.00 expected hits 6 Tanks owned by the Anzac, 3 HeavyTanks owned by the Germans and 1 Fighter owned by the Anzac lost in S.Thailand Germans roll dice for 8 HeavyTanks in S.Thailand, round 5 : 6/8 hits, 5.33 expected hits Dutch roll dice for 1 Fighter in S.Thailand, round 5 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Anzac lost in S.Thailand Germans win, taking S.Thailand from Dutch with 8 HeavyTanks remaining. Battle score for attacker is -14 Casualties for Germans: 4 HeavyTanks, 10 Mech.Infs and 4 Tanks Casualties for Anzac: 2 Fighters, 7 Infantrys, 6 Marines and 6 Tanks Casualties for Dutch: 5 Infantrys Battle in Liaoning Germans attack with 7 Mech.Infs Americans defend with 1 AAGun, 1 Bunker, 1 Factory, 1 Marine and 4 Tanks Germans roll dice for 7 Mech.Infs in Liaoning, round 2 : 2/7 hits, 2.33 expected hits Units damaged: 1 Bunker owned by the Americans Americans roll dice for 1 Bunker, 1 Marine and 4 Tanks in Liaoning, round 2 : 1/6 hits, 2.83 expected hits 1 Marine owned by the Americans and 1 Mech.Inf owned by the Germans lost in Liaoning Germans roll dice for 6 Mech.Infs in Liaoning, round 3 : 3/6 hits, 2.00 expected hits Americans roll dice for 1 Bunker and 4 Tanks in Liaoning, round 3 : 3/5 hits, 2.50 expected hits 3 Tanks owned by the Americans and 3 Mech.Infs owned by the Germans lost in Liaoning Germans roll dice for 3 Mech.Infs in Liaoning, round 4 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 Bunker and 1 Tank in Liaoning, round 4 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Americans lost in Liaoning Germans roll dice for 3 Mech.Infs in Liaoning, round 5 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 Bunker in Liaoning, round 5 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Americans lost in Liaoning Germans win, taking Liaoning from Americans with 3 Mech.Infs remaining. Battle score for attacker is 6 Casualties for Germans: 4 Mech.Infs Casualties for Americans: 1 Bunker, 1 Marine and 4 Tanks Non Combat Move - Germans Place Units - Germans 1 Cruiser placed in 20 Sea Zone 2 HeavyTanks placed in Normandy 8 Elites placed in Paris 1 HeavyTank and 2 Infantrys placed in Rhine 10 Mech.Infs placed in Moscow 3 Mech.Infs placed in Kursk Turn Complete - Germans Germans collect 155 PUs; end with 155 PUsCombat Hit Differential Summary :
Germans : -2.83 Americans : -2.83 Chinese : -0.33 Dutch : -3.17 -
TripleA Turn Summary: Russians round 28
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 28 Purchase Units - Russians Russians buy nothing; Remaining resources: 5 PUs; Turn Complete - Russians Russians collect 0 PUs; end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 28
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 28 Combat Move - Italians 4 HeavyTanks moved from Italian East Africa to Kenya 8 HeavyTanks moved from Kenya to Mozambique 7 HeavyTanks moved from Kenya to Rhodesia 2 Tanks moved from Italian East Africa to Mozambique 2 Tanks moved from Kenya to Rhodesia 7 Mech.Infs moved from Lower Egypt to W.Iran 6 Mech.Infs moved from Cairo to Italian East Africa 2 ArmoredCars moved from Lower Egypt to Italian East Africa 1 Infantry moved from Mersa Matruh to Lower Egypt 3 Infantrys moved from Tobruk to Mersa Matruh 2 Infantrys moved from El Agheila to Tobruk 4 Mech.Infs moved from Hun to Lower Egypt 3 JetFighters moved from E.Morocco to Darfur 1 Mech.Inf moved from E.Morocco to French Sudan 5 Artillerys moved from Mauritania to French Sudan 1 Elite and 1 Infantry moved from Mauritania to French Sudan 1 Infantry moved from Rio de Oro to Mauritania 1 Infantry moved from Rio de Oro to Mauritania 6 Mech.Infs moved from French Sudan to French Equatorial Africa 6 Mech.Infs moved from French Equatorial Africa to Belgian Congo 1 ArmoredCar moved from Kenya to Rhodesia 1 HeavyTank and 1 Tank moved from Italian East Africa to Rhodesia 1 Infantry moved from Leon to Navarre 1 Infantry moved from Leon to Galicia 2 Infantrys moved from Leon to Portugal 1 Infantry moved from Leon to Andalusia 5 Infantrys moved from Madrid to Leon 1 Carrier and 2 Destroyers moved from 48 Sea Zone to 45 Sea Zone 1 Adv.Fighter moved from 48 Sea Zone to 42 Sea Zone 1 Adv.Fighter moved from 42 Sea Zone to 45 Sea Zone 3 Transports moved from 48 Sea Zone to 46 Sea Zone 4 Mech.Infs moved from Iraq to N.Saudi Arabia 4 HeavyTanks moved from W.Iran to N.Saudi Arabia 2 Mech.Infs moved from Iraq to Baluchistan 3 HeavyTanks moved from W.Iran to Baluchistan Purchase Units - Italians Italians buy 6 ArmoredCars, 12 Infantrys and 12 Mech.Infs; Remaining resources: 0 PUs; Combat - Italians Battle in Belgian Congo Italians attack with 6 Mech.Infs Dutch defend with 1 Tank Italians roll dice for 6 Mech.Infs in Belgian Congo, round 2 : 2/6 hits, 2.00 expected hits Dutch roll dice for 1 Tank in Belgian Congo, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Dutch lost in Belgian Congo Italians win, taking Belgian Congo from Dutch with 6 Mech.Infs remaining. Battle score for attacker is 5 Casualties for Dutch: 1 Tank Battle in Mozambique Italians attack with 8 HeavyTanks and 2 Tanks Americans defend with 1 Infantry Italians roll dice for 8 HeavyTanks and 2 Tanks in Mozambique, round 2 : 8/10 hits, 6.33 expected hits Dutch roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Mozambique Italians win, taking Mozambique from Dutch with 8 HeavyTanks and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in N.Saudi Arabia Italians attack with 4 HeavyTanks and 4 Mech.Infs Neutral defend with 1 Artillery and 3 Infantrys Italians roll dice for 4 HeavyTanks and 4 Mech.Infs in N.Saudi Arabia, round 2 : 4/8 hits, 4.00 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in N.Saudi Arabia, round 2 : 2/4 hits, 1.33 expected hits 3 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 2 Mech.Infs owned by the Italians lost in N.Saudi Arabia Italians loses 0 PUs for violating N.Saudi Arabias neutrality. Italians win, taking N.Saudi Arabia from Neutral with 4 HeavyTanks and 2 Mech.Infs remaining. Battle score for attacker is -2 Casualties for Italians: 2 Mech.Infs Casualties for Neutral: 1 Artillery and 3 Infantrys Battle in Rhodesia Italians attack with 1 ArmoredCar, 8 HeavyTanks and 3 Tanks Americans defend with 1 Infantry Italians roll dice for 1 ArmoredCar, 8 HeavyTanks and 3 Tanks in Rhodesia, round 2 : 9/12 hits, 7.17 expected hits British roll dice for 1 Infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Rhodesia Italians win, taking Rhodesia from British with 1 ArmoredCar, 8 HeavyTanks and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Non Combat Move - Italians Place Units - Italians 3 Infantrys placed in Rio de Oro 3 Mech.Infs placed in Italian East Africa 2 Mech.Infs placed in Syria 6 Mech.Infs placed in Cairo 2 ArmoredCars and 1 Mech.Inf placed in Hun 4 ArmoredCars and 6 Infantrys placed in Rome Italians undo move 6. 4 Infantrys placed in E.Morocco 4 Infantrys placed in Tunis 4 ArmoredCars and 1 Infantry placed in Rome Italians undo move 7. 1 Infantry placed in Rome 3 Infantrys placed in Tunis Turn Complete - Italians Italians collect 122 PUs; end with 122 PUsCombat Hit Differential Summary :
Neutral : 0.67 Italians : 3.50 British : -0.33 Dutch : -0.83 -
@dawgoneit skip japan
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TripleA Turn Summary: French round 28
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 28 Purchase Units - French French buy 1 Fighter and 1 Infantry; Remaining resources: 1 PUs; Place Units - French 1 Fighter and 1 Infantry placed in Churchill Turn Complete - French French collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 28
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 28 Combat Move - Chinese 3 Infantrys moved from Hsining to W.Qinghai 29 Infantrys and 10 Tanks moved from Hsining to E.Qinghai Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 1 Bunker, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in E.Qinghai Chinese attack with 29 Infantrys and 10 Tanks Hisaichi defend with 1 AAGun and 1 ArmoredCar Chinese roll dice for 29 Infantrys and 10 Tanks in E.Qinghai, round 2 : 9/39 hits, 9.83 expected hits Hisaichi roll dice for 1 ArmoredCar in E.Qinghai, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in E.Qinghai Chinese win, taking E.Qinghai from Hisaichi with 29 Infantrys and 10 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in W.Qinghai Chinese attack with 3 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 3 Infantrys in W.Qinghai, round 2 : 1/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in W.Qinghai, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in W.Qinghai Chinese win, taking W.Qinghai from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese Place Units - Chinese 1 Adv.Fighter, 1 Bunker, 2 Infantrys and 3 Tanks placed in Hsining Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Hisaichi : -0.50 Chinese : -0.33 -
TripleA Turn Summary: Hisaichi round 28
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 28 Combat Move - Hisaichi 1 ArmoredCar moved from Olyokminsk to Bulun 1 ArmoredCar moved from Olyokminsk to Zhigansk 3 Infantrys moved from Heilungchiang to Khabarovsk 5 Infantrys moved from Chita to Heilungchiang 1 Infantry moved from Gobi Altai to W.Qinghai 2 Infantrys moved from Gobi Altai to W.Qinghai 1 ArmoredCar moved from Gobi Altai to W.Qinghai 1 Infantry moved from Gobi Altai to Ningsia 10 ArmoredCars and 6 Tanks moved from Gobi Altai to Suiyuan 1 Infantry moved from Gobi Altai to South Gobi 7 Infantrys moved from Gobi Altai to South Gobi 3 Infantrys moved from E.Sinkiang to W.Qinghai 1 Mech.Inf moved from Hupeh to Anhwei 1 Mech.Inf moved from Anhwei to Shanghai 1 Mech.Inf moved from Hupeh to Anhwei Combat - Hisaichi Battle in Bulun Hisaichi attack with 1 ArmoredCar Americans defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar in Bulun, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Bulun, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Bulun, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Bulun, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Americans lost in Bulun Americans win with no units remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 ArmoredCar Casualties for Americans: 1 Infantry Battle in Khabarovsk Hisaichi attack with 3 Infantrys Americans defend with 1 Infantry Hisaichi roll dice for 3 Infantrys in Khabarovsk, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Infantrys in Khabarovsk, round 3 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 Infantry in Khabarovsk, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Infantrys in Khabarovsk, round 4 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 Infantry in Khabarovsk, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Infantrys in Khabarovsk, round 5 : 1/3 hits, 0.50 expected hits Americans roll dice for 1 Infantry in Khabarovsk, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi win, taking Khabarovsk from Americans with 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Americans: 1 Infantry Battle in Zhigansk Hisaichi attack with 1 ArmoredCar Americans defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Zhigansk, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Zhigansk, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Zhigansk Americans win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 ArmoredCar Battle in W.Qinghai Hisaichi attack with 1 ArmoredCar and 6 Infantrys Chinese defend with 3 Infantrys Hisaichi roll dice for 1 ArmoredCar and 6 Infantrys in W.Qinghai, round 2 : 2/7 hits, 1.33 expected hits Chinese roll dice for 3 Infantrys in W.Qinghai, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Chinese lost in W.Qinghai Hisaichi roll dice for 1 ArmoredCar and 6 Infantrys in W.Qinghai, round 3 : 1/7 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in W.Qinghai, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in W.Qinghai Hisaichi win, taking W.Qinghai from Chinese with 1 ArmoredCar and 5 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 3 Infantrys Casualties for Hisaichi: 1 Infantry Non Combat Move - Hisaichi Turn Complete - HisaichiCombat Hit Differential Summary :
Hisaichi : -1.00 Americans : 0.33 Chinese : -0.33 -
@Whackamatt save the finnish subs if you can
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TripleA Turn Summary: British round 28
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 28 Combat Move - British 9 Adv.Fighters, 5 Artillerys, 2 Elites and 4 Infantrys moved from Manchester to Dover 4 Artillerys, 2 Elites and 6 Infantrys moved from Wales to Dover 4 Artillerys and 4 Infantrys moved from London to Dover 2 ArmoredCars moved from Shantung to Peking 1 Mech.Inf moved from Shantung to Shansi Chinese take Shansi from Germans 1 Mech.Inf moved from Shansi to Chahar Chinese take Chahar from Germans 1 Mech.Inf moved from Chahar to Peking Purchase Units - British British buy 8 Artillerys, 8 Elites and 4 Infantrys; Remaining resources: 1 PUs; Combat - British Battle in Peking British attack with 2 ArmoredCars and 1 Mech.Inf Germans defend with 2 Mech.Infs British roll dice for 2 ArmoredCars and 1 Mech.Inf in Peking, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 2 Mech.Infs in Peking, round 2 : 0/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Germans lost in Peking British roll dice for 2 ArmoredCars and 1 Mech.Inf in Peking, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Mech.Inf in Peking, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Peking British win, taking Peking from Germans with 2 ArmoredCars and 1 Mech.Inf remaining. Battle score for attacker is 12 Casualties for Germans: 2 Mech.Infs Battle in Dover British attack with 9 Adv.Fighters, 13 Artillerys, 4 Elites and 14 Infantrys Germans defend with 1 Adv.Fighter, 15 Elites, 2 HeavyTanks and 22 Infantrys; Finns defend with 2 Infantrys and 1 Tank British roll dice for 9 Adv.Fighters, 13 Artillerys, 4 Elites and 14 Infantrys in Dover, round 2 : 14/40 hits, 14.67 expected hits Finns roll dice for 1 Adv.Fighter, 15 Elites, 2 HeavyTanks, 24 Infantrys and 1 Tank in Dover, round 2 : 14/43 hits, 15.50 expected hits 2 Infantrys owned by the Finns, 12 Infantrys owned by the Germans and 14 Infantrys owned by the British lost in Dover British roll dice for 9 Adv.Fighters, 13 Artillerys and 4 Elites in Dover, round 3 : 17/26 hits, 10.83 expected hits Finns roll dice for 1 Adv.Fighter, 15 Elites, 2 HeavyTanks, 10 Infantrys and 1 Tank in Dover, round 3 : 10/29 hits, 10.83 expected hits 7 Elites owned by the Germans, 10 Infantrys owned by the Germans and 10 Artillerys owned by the British lost in Dover British roll dice for 9 Adv.Fighters, 3 Artillerys and 4 Elites in Dover, round 4 : 9/16 hits, 7.33 expected hits Finns roll dice for 1 Adv.Fighter, 8 Elites, 2 HeavyTanks and 1 Tank in Dover, round 4 : 8/12 hits, 5.17 expected hits 3 Elites owned by the British, 8 Elites owned by the Germans, 3 Artillerys owned by the British, 1 Tank owned by the Finns and 2 Adv.Fighters owned by the British lost in Dover British roll dice for 7 Adv.Fighters and 1 Elite in Dover, round 5 : 3/8 hits, 3.83 expected hits Finns roll dice for 1 Adv.Fighter and 2 HeavyTanks in Dover, round 5 : 2/3 hits, 2.00 expected hits 2 HeavyTanks owned by the Germans, 1 Adv.Fighter owned by the Germans and 2 Adv.Fighters owned by the British lost in Dover British win, taking Dover from Finns with 5 Adv.Fighters and 1 Elite remaining. Battle score for attacker is -7 Casualties for British: 4 Adv.Fighters, 13 Artillerys, 3 Elites and 14 Infantrys Casualties for Finns: 2 Infantrys and 1 Tank Casualties for Germans: 1 Adv.Fighter, 15 Elites, 2 HeavyTanks and 22 Infantrys Non Combat Move - British 5 Adv.Fighters moved from Dover to Manchester 1 Infantry moved from Northern Ireland to Scotland Place Units - British 4 Artillerys and 4 Elites placed in London 2 Artillerys and 2 Elites placed in Wales 2 Artillerys and 2 Elites placed in Manchester 2 Infantrys placed in Montreal 2 Infantrys placed in Cape Town Turn Complete - British British collect 60 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : -1.00 British : 6.33 Finns : 0.50 -
TripleA Turn Summary: Anzac round 28
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 28 Combat Move - Anzac 2 Tanks moved from Kwangtung to Anhwei 2 Elites and 2 Marines moved from Kwangtung to Kiangsi 1 Tank moved from Szechwan to Yunnan 2 Cruisers moved from 105 Sea Zone to 110 Sea Zone 2 Infantrys moved from Java to 110 Sea Zone 2 Cruisers and 2 Infantrys moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from 105 Sea Zone to S.Thailand 1 Infantry moved from 105 Sea Zone to S.Thailand 4 Infantrys moved from Malaya to S.Thailand 1 Tank moved from Broome to 67 Sea Zone 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 67 Sea Zone to 105 Sea Zone 1 Infantry and 1 Tank moved from 105 Sea Zone to S.Thailand 1 Infantry moved from N.Thailand to S.Thailand 4 Transports moved from 110 Sea Zone to 67 Sea Zone 2 Tanks moved from Broome to 67 Sea Zone 2 Tanks moved from Western Australia to 67 Sea Zone 4 Infantrys moved from Western Australia to 67 Sea Zone 1 Transport moved from 110 Sea Zone to 67 Sea Zone 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 4 Infantrys moved from Canberra to New South Wales 2 Transports moved from 110 Sea Zone to 70 Sea Zone 1 Transport moved from 110 Sea Zone to 113 Sea Zone 3 Infantrys moved from Townsville to Northern Territory 6 Infantrys, 4 Tanks and 5 Transports moved from 67 Sea Zone to 110 Sea Zone 6 Infantrys and 4 Tanks moved from 110 Sea Zone to Malaya 2 Infantrys moved from West Papua to Merauke 1 Transport moved from 110 Sea Zone to 67 Sea Zone 1 Transport moved from 110 Sea Zone to 67 Sea Zone 1 Infantry moved from Soembawa to Lombok 2 Transports moved from 110 Sea Zone to 113 Sea Zone 6 Infantrys moved from South Australia to Western Australia Purchase Units - Anzac Anzac buy 1 Bunker, 3 Infantrys and 6 Tanks; Remaining resources: 0 PUs; Combat - Anzac Battle in Yunnan Anzac attack with 1 Tank Germans defend with 1 Mech.Inf Anzac roll dice for 1 Tank in Yunnan, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 Mech.Inf in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Anzac and 1 Mech.Inf owned by the Germans lost in Yunnan Germans win with no units remaining. Battle score for attacker is 1 Casualties for Anzac: 1 Tank Casualties for Germans: 1 Mech.Inf Battle in Anhwei Anzac attack with 2 Tanks Hisaichi defend with 1 Mech.Inf Anzac roll dice for 2 Tanks in Anhwei, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 Mech.Inf in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Anzac and 1 Mech.Inf owned by the Hisaichi lost in Anhwei Anzac win, taking Anhwei from Germans with 1 Tank remaining. Battle score for attacker is 1 Casualties for Anzac: 1 Tank Casualties for Hisaichi: 1 Mech.Inf Battle in Kiangsi Anzac attack with 2 Elites and 2 Marines Germans defend with 1 Mech.Inf Anzac roll dice for 2 Elites and 2 Marines in Kiangsi, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 Mech.Inf in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Kiangsi Anzac win, taking Kiangsi from Germans with 2 Elites and 2 Marines remaining. Battle score for attacker is 6 Casualties for Germans: 1 Mech.Inf Battle in S.Thailand Anzac attack with 8 Infantrys and 1 Tank Germans defend with 1 AAGun and 8 HeavyTanks Anzac roll dice for 1 Battleship and 5 Cruisers in S.Thailand, round 2 : 5/6 hits, 3.17 expected hits 5 HeavyTanks owned by the Germans lost in S.Thailand Anzac roll dice for 8 Infantrys and 1 Tank in S.Thailand, round 2 : 3/9 hits, 1.83 expected hits Germans roll dice for 3 HeavyTanks in S.Thailand, round 2 : 2/3 hits, 2.00 expected hits 2 Infantrys owned by the Anzac and 3 HeavyTanks owned by the Germans lost in S.Thailand Anzac win, taking S.Thailand from Germans with 6 Infantrys and 1 Tank remaining. Battle score for attacker is 52 Casualties for Germans: 8 HeavyTanks Casualties for Anzac: 2 Infantrys Non Combat Move - Anzac Place Units - Anzac 1 Bunker and 6 Tanks placed in Bangkok 3 Infantrys placed in Broome Turn Complete - Anzac Anzac collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : 1.00 Anzac : 2.83 -
TripleA Turn Summary: Dutch round 28
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 28 Combat Move - Dutch 7 Adv.Fighters, 1 Fighter, 2 Infantrys and 1 Tank moved from South Africa to Cape Town 3 Adv.Fighters moved from 40 Sea Zone to Cape Town 1 Infantry moved from South Africa to Cape Town 2 Transports moved from 40 Sea Zone to 39 Sea Zone 2 Tanks moved from Rio De Janeiro to 39 Sea Zone 2 Tanks and 2 Transports moved from 39 Sea Zone to 40 Sea Zone 2 Tanks moved from 40 Sea Zone to Cape Town 1 Infantry and 1 Tank moved from Santiago to 125 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 125 Sea Zone to 39 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 39 Sea Zone to 40 Sea Zone 1 Infantry and 1 Tank moved from 40 Sea Zone to Cape Town 1 Adv.Fighter and 2 Fighters moved from Suriname to 40 Sea Zone Purchase Units - Dutch Dutch buy 5 Adv.Fighters and 2 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 2 Adv.Fighters placed in Rio De Janeiro 3 Adv.Fighters placed in Santiago 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 28
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 28 Combat Move - Finns 2 Infantrys moved from Tampere to 24 Sea Zone 2 Infantrys and 2 S.Submarines moved from 24 Sea Zone to 21 Sea Zone 2 Infantrys moved from 21 Sea Zone to Dover 4 S.Submarines moved from 21 Sea Zone to 24 Sea Zone 1 Transport moved from 21 Sea Zone to 22 Sea Zone 1 Tank moved from Oslo to 22 Sea Zone 1 Tank and 1 Transport moved from 22 Sea Zone to 21 Sea Zone 1 Tank moved from 21 Sea Zone to Dover 1 Adv.Fighter and 1 JetFighter moved from 20 Sea Zone to Dover 1 Infantry moved from Upper Norrland to Middle Norrland 2 Artillerys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from Danzig to Pomerania 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from Tampere to 24 Sea Zone 2 Artillerys and 6 Infantrys moved from 24 Sea Zone to Danzig 1 Elite moved from Estonia to Latvia 2 Infantrys moved from Leningrad to Estonia 6 Infantrys moved from Oulu to Lapland 1 Infantry moved from Arkhangelsk to Kirov 1 Mech.Inf moved from Gorky to Novosibirsk 1 Mech.Inf moved from Olyokminsk to Khatanga 1 Mech.Inf moved from Khatanga to Bulun Finns take Bulun from Americans 1 Mech.Inf moved from Bulun to Kolyma Finns take Kolyma from Americans 2 Mech.Infs moved from Olyokminsk to Zhigansk 1 Mech.Inf moved from Heilungchiang to Korea Finns take Korea from Americans 2 Mech.Infs moved from Heilungchiang to Kirin 1 Mech.Inf moved from S.Buryat Mongolia to Kirin 1 Mech.Inf moved from Heilungchiang to Vladivostok Finns take Vladivostok from Americans 1 Mech.Inf moved from Vladivostok to Kirin 1 Mech.Inf moved from Olyokminsk to Okhotsk 2 Mech.Infs and 3 Tanks moved from Novosibirsk to Irkutsk 2 Mech.Infs moved from Irkutsk to S.Buryat Mongolia 4 Mech.Infs moved from Ufa to Irkutsk 1 Mech.Inf moved from Korea to Kirin Purchase Units - Finns Finns buy 6 Destroyers; Remaining resources: 0 PUs; Combat - Finns Battle in Kirin Finns attack with 5 Mech.Infs Americans defend with 4 Infantrys Finns roll dice for 5 Mech.Infs in Kirin, round 2 : 3/5 hits, 1.67 expected hits Americans roll dice for 4 Infantrys in Kirin, round 2 : 1/4 hits, 1.33 expected hits 1 Mech.Inf owned by the Finns and 3 Infantrys owned by the Americans lost in Kirin Finns roll dice for 4 Mech.Infs in Kirin, round 3 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Kirin, round 3 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Finns and 1 Infantry owned by the Americans lost in Kirin Finns win, taking Kirin from Americans with 3 Mech.Infs remaining. Battle score for attacker is -4 Casualties for Finns: 2 Mech.Infs Casualties for Americans: 4 Infantrys Battle in Dover Finns attack with 1 Adv.Fighter, 2 Infantrys, 1 JetFighter and 1 Tank British defend with 1 Elite Finns roll dice for 1 Adv.Fighter, 2 Infantrys, 1 JetFighter and 1 Tank in Dover, round 2 : 1/5 hits, 2.00 expected hits British roll dice for 1 Elite in Dover, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the British lost in Dover Finns win, taking Dover from British with 1 Adv.Fighter, 2 Infantrys, 1 JetFighter and 1 Tank remaining. Battle score for attacker is 3 Casualties for British: 1 Elite Battle in Okhotsk Finns attack with 1 Mech.Inf Americans defend with 1 Infantry Finns roll dice for 1 Mech.Inf in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Mech.Inf in Okhotsk, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Okhotsk, round 3 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Mech.Inf in Okhotsk, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Okhotsk, round 4 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Mech.Inf in Okhotsk, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Okhotsk, round 5 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Mech.Inf in Okhotsk, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Okhotsk, round 6 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Mech.Inf in Okhotsk, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Okhotsk, round 7 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Mech.Inf in Okhotsk, round 8 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Okhotsk, round 8 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Finns and 1 Infantry owned by the Americans lost in Okhotsk Americans win with no units remaining. Battle score for attacker is -4 Casualties for Finns: 1 Mech.Inf Casualties for Americans: 1 Infantry Battle in Zhigansk Finns attack with 2 Mech.Infs Americans defend with 1 Infantry Finns roll dice for 2 Mech.Infs in Zhigansk, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 2 Mech.Infs in Zhigansk, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Zhigansk, round 3 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Finns lost in Zhigansk Finns roll dice for 1 Mech.Inf in Zhigansk, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Zhigansk, round 4 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Finns lost in Zhigansk Americans win with 1 Infantry remaining. Battle score for attacker is -12 Casualties for Finns: 2 Mech.Infs Non Combat Move - Finns 1 Adv.Fighter and 1 JetFighter moved from Dover to 20 Sea Zone Place Units - Finns 6 Destroyers placed in 24 Sea Zone Turn Complete - Finns Finns collect 56 PUs; end with 56 PUsCombat Hit Differential Summary :
British : -0.33 Americans : 0.00 Finns : -2.00 -
TripleA Turn Summary: Romanians round 28
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 28 Combat Move - Romanians 1 Mech.Inf moved from Assam to N.Thailand Romanians take N.Thailand from Dutch 1 Mech.Inf moved from N.Thailand to S.French Indochina Romanians take S.French Indochina from French 1 Mech.Inf moved from Assam to Szechwan Romanians take Szechwan from Chinese 1 Mech.Inf moved from Szechwan to Kweichow Romanians take Kweichow from Chinese 1 Mech.Inf moved from Assam to Kwangsi Romanians take Kwangsi from Chinese 1 Adv.Fighter moved from Assam to Burma 3 Mech.Infs and 4 Tanks moved from Bihar to Burma 1 Mech.Inf moved from Burma to N.Thailand 2 ArmoredCars, 4 Infantrys, 5 Mech.Infs and 5 Tanks moved from Baluchistan to Punjab 2 ArmoredCars, 5 Mech.Infs and 5 Tanks moved from Punjab to Bihar 5 Mech.Infs moved from Bihar to Assam 1 ArmoredCar, 5 Infantrys and 2 Tanks moved from E.Iran to Baluchistan 1 ArmoredCar and 2 Tanks moved from Baluchistan to Punjab 3 Mech.Infs moved from Rajputana to Assam 1 ArmoredCar and 2 Mech.Infs moved from W.Iran to Baluchistan 2 Mech.Infs moved from Baluchistan to Punjab 1 ArmoredCar, 1 Elite, 4 Infantrys and 5 Mech.Infs moved from Azerbaijan to W.Iran 1 ArmoredCar and 5 Mech.Infs moved from W.Iran to E.Iran 5 Mech.Infs moved from E.Iran to Baluchistan 2 ArmoredCars and 4 Infantrys moved from Ankara to Adana 2 ArmoredCars moved from Adana to W.Iran 3 Infantrys moved from Bursa to Ankara 1 ArmoredCar moved from Istanbul to Ankara 1 ArmoredCar moved from E.Romania to Istanbul 3 Mech.Infs moved from Georgia to E.Iran 4 Mech.Infs moved from Stalingrad to Erzurum 1 ArmoredCar moved from Stalingrad to Georgia Purchase Units - Romanians Romanians buy 2 ArmoredCars and 7 Mech.Infs; Remaining resources: 0 PUs; Combat - Romanians Non Combat Move - Romanians Place Units - Romanians 3 Mech.Infs placed in Georgia 1 ArmoredCar and 4 Mech.Infs placed in Stalingrad 1 ArmoredCar placed in E.Romania Turn Complete - Romanians Romanians collect 59 PUs; end with 59 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Thai round 28
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 28 Combat Move - Thai 1 Marine moved from Rajputana to Hyderabad 2 Marines moved from Bihar to Hyderabad 2 Infantrys moved from Bihar to Hyderabad 6 Tanks moved from Assam to Burma Non Combat Move - Thai Turn Complete - ThaiCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 28
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 28 Combat Move - Americans 3 L.Fighters moved from 7 Sea Zone to 9 Sea Zone 2 L.Fighters moved from Manchester to 9 Sea Zone 1 Adv.Fighter and 9 L.Fighters moved from Manchester to 21 Sea Zone 2 Infantrys moved from Salvador to 35 Sea Zone 2 Infantrys moved from Bahia to 35 Sea Zone 4 Infantrys moved from Scotland to Manchester 4 Infantrys moved from Washington to 13 Sea Zone 2 Destroyers and 2 Submarines moved from 13 Sea Zone to 8 Sea Zone 1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 32 Sea Zone 1 B.Transport moved from 13 Sea Zone to 8 Sea Zone 1 S.Bomber moved from Kyushu to Kolyma 1 Infantry moved from Hokkaido to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Kolyma 1 Infantry moved from Zhigansk to Khatanga Americans take Khatanga from Yamamoto 1 B.Transport moved from 84 Sea Zone to 85 Sea Zone 2 Infantrys moved from Shikoku to 85 Sea Zone 2 Infantrys moved from Tokyo to 85 Sea Zone 1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Shanghai 1 B.Transport moved from 84 Sea Zone to 85 Sea Zone 2 Infantrys moved from Hokkaido to 85 Sea Zone 2 Infantrys moved from Tohoku to 85 Sea Zone 1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Liaoning 1 Infantry moved from Chubu to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Korea Americans take Korea from Finns 1 Infantry moved from Chubu to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Vladivostok Americans take Vladivostok from Finns 2 Infantrys moved from Chubu to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Liaoning 14 Marines moved from Changchun to Kirin 4 Infantrys moved from Tokyo to 84 Sea Zone 1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 75 Sea Zone 4 Infantrys moved from 75 Sea Zone to Khabarovsk 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 2 Infantrys moved from 75 Sea Zone to Khabarovsk 1 Infantry moved from Kyushu to 84 Sea Zone 1 Infantry and 1 S.Submarine moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Ayan 2 Infantrys moved from Kyushu to 84 Sea Zone 2 Cruisers and 2 Infantrys moved from 84 Sea Zone to 75 Sea Zone 2 Infantrys moved from 75 Sea Zone to Ayan 1 Infantry moved from Tohoku to 84 Sea Zone 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Khabarovsk 1 Infantry moved from Angola to South Africa 1 Infantry moved from South Africa to Cape Town Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 B.Carrier, 1 B.Transport, 1 Battleship, 3 Bunkers, 1 Cruiser, 2 Destroyers, 10 Elites, 20 Infantrys, 3 L.Fighters, 1 Marine, 1 S.Bomber, 1 S.Submarine, 2 Submarines and 3 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in 21 Sea Zone Americans attack with 1 Adv.Fighter and 9 L.Fighters Finns defend with 2 S.Submarines and 1 Transport Americans roll dice for 1 Adv.Fighter and 9 L.Fighters in 21 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits Finns roll dice for 1 Transport in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Finns and 2 S.Submarines owned by the Finns lost in 21 Sea Zone Americans win with 1 Adv.Fighter and 9 L.Fighters remaining. Battle score for attacker is 26 Casualties for Finns: 2 S.Submarines and 1 Transport Battle in Shanghai Americans attack with 4 Infantrys Hisaichi defend with 1 Mech.Inf Americans roll dice for 3 Cruisers in Shanghai, round 2 : 1/3 hits, 1.50 expected hits 1 Mech.Inf owned by the Hisaichi lost in Shanghai Americans win, taking Shanghai from Germans with 4 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Mech.Inf Battle in 9 Sea Zone Americans attack with 5 L.Fighters Germans defend with 1 Submarine Americans roll dice for 5 L.Fighters in 9 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits 1 Submarine owned by the Germans lost in 9 Sea Zone Americans win with 5 L.Fighters remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in Khabarovsk Americans attack with 7 Infantrys Hisaichi defend with 2 Infantrys Americans roll dice for 1 Cruiser in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 7 Infantrys in Khabarovsk, round 2 : 0/7 hits, 1.17 expected hits Hisaichi roll dice for 2 Infantrys in Khabarovsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Khabarovsk Americans roll dice for 6 Infantrys in Khabarovsk, round 3 : 0/6 hits, 1.00 expected hits Hisaichi roll dice for 2 Infantrys in Khabarovsk, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Khabarovsk Americans roll dice for 5 Infantrys in Khabarovsk, round 4 : 1/5 hits, 0.83 expected hits Hisaichi roll dice for 2 Infantrys in Khabarovsk, round 4 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Americans and 1 Infantry owned by the Hisaichi lost in Khabarovsk Americans roll dice for 3 Infantrys in Khabarovsk, round 5 : 2/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Khabarovsk Americans win, taking Khabarovsk from Hisaichi with 2 Infantrys remaining. Battle score for attacker is -6 Casualties for Americans: 5 Infantrys Casualties for Hisaichi: 2 Infantrys Battle in Kolyma Americans attack with 1 Infantry and 1 S.Bomber Finns defend with 1 Mech.Inf Americans roll dice for 1 Infantry and 1 S.Bomber in Kolyma, round 2 : 1/2 hits, 1.17 expected hits Finns roll dice for 1 Mech.Inf in Kolyma, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Finns lost in Kolyma Americans win, taking Kolyma from Finns with 1 Infantry and 1 S.Bomber remaining. Battle score for attacker is 6 Casualties for Finns: 1 Mech.Inf Battle in Kirin Americans attack with 14 Marines Finns defend with 3 Mech.Infs Americans roll dice for 14 Marines in Kirin, round 2 : 5/14 hits, 7.00 expected hits Finns roll dice for 3 Mech.Infs in Kirin, round 2 : 2/3 hits, 1.00 expected hits 2 Marines owned by the Americans and 3 Mech.Infs owned by the Finns lost in Kirin Americans win, taking Kirin from Finns with 12 Marines remaining. Battle score for attacker is 10 Casualties for Americans: 2 Marines Casualties for Finns: 3 Mech.Infs Battle in Ayan Americans attack with 3 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 1 Cruiser in Ayan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Ayan Americans win, taking Ayan from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Liaoning Americans attack with 6 Infantrys Germans defend with 1 AAGun, 1 Factory and 3 Mech.Infs Americans roll dice for 6 Battleships and 2 Cruisers in Liaoning, round 2 : 6/8 hits, 5.00 expected hits 3 Mech.Infs owned by the Germans lost in Liaoning Americans win, taking Liaoning from Germans with 6 Infantrys remaining. Battle score for attacker is 18 Casualties for Germans: 3 Mech.Infs Non Combat Move - Americans 1 S.Bomber moved from Kolyma to Changchun 5 L.Fighters moved from 9 Sea Zone to Manchester 1 Adv.Fighter and 9 L.Fighters moved from 21 Sea Zone to Manchester Place Units - Americans 1 Adv.Fighter and 1 Bunker placed in Canarians 1 Bunker placed in Iceland 1 Bunker and 8 Infantrys placed in Changchun 1 Battleship placed in 3 Sea Zone 3 L.Fighters placed in 7 Sea Zone 1 B.Carrier, 1 Cruiser, 2 Destroyers, 1 S.Submarine and 2 Submarines placed in 13 Sea Zone 1 B.Transport placed in 35 Sea Zone 2 Tanks placed in Bahia 1 Marine placed in Salvador 3 Infantrys placed in Hokkaido 3 Elites placed in Tohoku 3 Elites placed in Kyushu 4 Infantrys placed in Chubu 4 Elites and 4 Infantrys placed in Tokyo 1 Infantry and 1 S.Bomber placed in Shikoku 1 Tank placed in Washington Turn Complete - Americans Americans collect 198 PUs; end with 198 PUsCombat Hit Differential Summary :
Hisaichi : 2.67 Americans : -3.67 Finns : 0.50 -
TripleA Turn Summary: Germans round 29
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 29 Combat Move - Germans 1 ArmoredCar moved from N.French Indochina to Kwangtung Germans take Hunan from Chinese Germans take Kwangtung from Chinese 1 Mech.Inf moved from Shensi to Shansi Germans take Shansi from Chinese 1 Mech.Inf moved from Shansi to Chahar Germans take Chahar from Chinese 1 Mech.Inf moved from Chahar to Shantung Germans take Shantung from Chinese 4 Mech.Infs moved from Suiyuan to Peking 2 Mech.Infs moved from Shensi to Anhwei 2 Mech.Infs moved from Lanchow to Anhwei 10 Mech.Infs moved from W.Tibet to S.Thailand 1 Mech.Inf moved from Burma to S.Thailand 3 Mech.Infs moved from W.Sinkiang to Burma 5 Artillerys and 16 Infantrys moved from Semipalatinsk to Krasnoyarsk 10 Mech.Infs moved from Chimkent to W.Tibet 10 Mech.Infs moved from Moscow to Chimkent 3 Mech.Infs moved from Kuybyshev to W.Sinkiang 3 Mech.Infs moved from Kursk to Kuybyshev 6 HeavyTanks moved from Belgium to 20 Sea Zone 2 HeavyTanks moved from Normandy to 20 Sea Zone 4 Infantrys moved from Brittany to 20 Sea Zone 1 Adv.Fighter, 2 Battleships, 1 Carrier, 1 Cruiser, 4 Destroyers, 8 HeavyTanks, 4 Infantrys, 1 JetFighter, 13 T.Boats and 13 Transports moved from 20 Sea Zone to 21 Sea Zone 8 HeavyTanks and 4 Infantrys moved from 21 Sea Zone to Manchester 10 Bombers moved from Brittany to Manchester 5 Bombers moved from Brittany to Manchester 1 JetFighter moved from Brittany to Manchester 1 HeavyTank moved from Rhine to Netherlands 2 Infantrys moved from Rhine to Netherlands 8 Elites moved from Paris to Picardy Purchase Units - Germans Germans buy 3 Elites, 6 HeavyTanks, 8 JetFighters and 1 Stuka; Remaining resources: 0 PUs; Combat - Germans Battle in Anhwei Germans attack with 4 Mech.Infs Anzac defend with 1 Tank Germans roll dice for 4 Mech.Infs in Anhwei, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Tank in Anhwei, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Anzac and 1 Mech.Inf owned by the Germans lost in Anhwei Germans win, taking Anhwei from Chinese with 3 Mech.Infs remaining. Battle score for attacker is -1 Casualties for Germans: 1 Mech.Inf Casualties for Anzac: 1 Tank Battle in Peking Germans attack with 4 Mech.Infs British defend with 2 ArmoredCars and 1 Mech.Inf Germans roll dice for 4 Mech.Infs in Peking, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 2 ArmoredCars and 1 Mech.Inf in Peking, round 2 : 1/3 hits, 0.67 expected hits 1 ArmoredCar owned by the British and 1 Mech.Inf owned by the Germans lost in Peking Germans roll dice for 3 Mech.Infs in Peking, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar and 1 Mech.Inf in Peking, round 3 : 0/2 hits, 0.50 expected hits Germans roll dice for 3 Mech.Infs in Peking, round 4 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar and 1 Mech.Inf in Peking, round 4 : 0/2 hits, 0.50 expected hits Germans roll dice for 3 Mech.Infs in Peking, round 5 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar and 1 Mech.Inf in Peking, round 5 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the British and 1 Mech.Inf owned by the Germans lost in Peking Germans roll dice for 2 Mech.Infs in Peking, round 6 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Mech.Inf in Peking, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Mech.Infs in Peking, round 7 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Mech.Inf in Peking, round 7 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Peking Germans win, taking Peking from Chinese with 2 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Germans: 2 Mech.Infs Casualties for British: 2 ArmoredCars and 1 Mech.Inf Battle in S.Thailand Germans attack with 11 Mech.Infs Anzac defend with 1 AAGun, 6 Infantrys and 1 Tank Germans roll dice for 11 Mech.Infs in S.Thailand, round 2 : 4/11 hits, 3.67 expected hits Anzac roll dice for 6 Infantrys and 1 Tank in S.Thailand, round 2 : 1/7 hits, 2.50 expected hits 4 Infantrys owned by the Anzac and 1 Mech.Inf owned by the Germans lost in S.Thailand Germans roll dice for 10 Mech.Infs in S.Thailand, round 3 : 3/10 hits, 3.33 expected hits Anzac roll dice for 2 Infantrys and 1 Tank in S.Thailand, round 3 : 1/3 hits, 1.17 expected hits 2 Infantrys owned by the Anzac, 1 Tank owned by the Anzac and 1 Mech.Inf owned by the Germans lost in S.Thailand Germans win, taking S.Thailand from Anzac with 9 Mech.Infs remaining. Battle score for attacker is 5 Casualties for Germans: 2 Mech.Infs Casualties for Anzac: 6 Infantrys and 1 Tank Battle in Manchester Germans attack with 15 Bombers, 8 HeavyTanks, 4 Infantrys and 1 JetFighter British defend with 1 AAGun, 5 Adv.Fighters, 2 Artillerys, 5 Bunkers, 2 Elites and 1 Factory; Americans defend with 1 Adv.Fighter, 4 Infantrys and 14 L.Fighters AA fire in Manchester : 2/16 hits, 2.67 expected hits 2 Bombers owned by the Germans lost in Manchester Germans roll dice for 2 Battleships and 1 Cruiser in Manchester, round 2 : 1/3 hits, 1.83 expected hits Units damaged: 1 Bunker owned by the British Germans roll dice for 13 Bombers, 8 HeavyTanks, 4 Infantrys and 1 JetFighter in Manchester, round 2 : 15/26 hits, 15.33 expected hits Units damaged: 2 Bunkers owned by the British British roll dice for 6 Adv.Fighters, 2 Artillerys, 5 Bunkers, 2 Elites, 4 Infantrys and 14 L.Fighters in Manchester, round 2 : 22/33 hits, 18.50 expected hits 2 Elites owned by the British, 1 JetFighter owned by the Germans, 3 Bunkers owned by the British, 8 HeavyTanks owned by the Germans, 4 Infantrys owned by the Americans, 4 Infantrys owned by the Germans, 2 Artillerys owned by the British and 9 Bombers owned by the Germans lost in Manchester Germans roll dice for 4 Bombers in Manchester, round 3 : 3/4 hits, 2.67 expected hits British roll dice for 6 Adv.Fighters, 2 Bunkers and 14 L.Fighters in Manchester, round 3 : 14/22 hits, 14.33 expected hits 2 Bunkers owned by the British, 1 Adv.Fighter owned by the British and 4 Bombers owned by the Germans lost in Manchester British win with 5 Adv.Fighters and 14 L.Fighters remaining. Battle score for attacker is -224 Casualties for Germans: 15 Bombers, 8 HeavyTanks, 4 Infantrys and 1 JetFighter Casualties for Americans: 4 Infantrys Casualties for British: 1 Adv.Fighter, 2 Artillerys, 5 Bunkers and 2 Elites Non Combat Move - Germans Place Units - Germans 6 HeavyTanks placed in Hamburg 3 Elites placed in Normandy 7 JetFighters and 1 Stuka placed in Paris 1 JetFighter placed in Rhine Turn Complete - Germans Germans collect 152 PUs; end with 152 PUsCombat Hit Differential Summary :
Germans : -2.83 British : 3.17 Anzac : -1.67 Chinese : -0.33 AA fire in Manchester : : -0.67 -
TripleA Turn Summary: Russians round 29
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 29 Purchase Units - Russians Russians buy nothing; Remaining resources: 5 PUs; Turn Complete - Russians Russians collect 0 PUs; end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 29
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 29 Combat Move - Italians 1 ArmoredCar, 8 HeavyTanks and 3 Tanks moved from Rhodesia to South Africa 1 Mech.Inf moved from Belgian Congo to Angola Italians take Angola from Dutch 1 Mech.Inf moved from Angola to South Africa 5 Mech.Infs moved from Belgian Congo to South Africa 8 HeavyTanks and 2 Tanks moved from Mozambique to South Africa 4 HeavyTanks and 2 Mech.Infs moved from N.Saudi Arabia to S.Saudi Arabia 2 Mech.Infs moved from Syria to S.Saudi Arabia 1 Infantry moved from Lower Egypt to Nubia 3 JetFighters moved from Darfur to 62 Sea Zone 3 HeavyTanks and 2 Mech.Infs moved from Baluchistan to Bihar 2 Mech.Infs moved from Bihar to Assam 7 Mech.Infs moved from W.Iran to Rajputana 4 Mech.Infs moved from Lower Egypt to W.Iran 6 Mech.Infs moved from Cairo to Iraq 3 Infantrys moved from Mersa Matruh to Lower Egypt 2 Infantrys moved from Tobruk to Mersa Matruh 2 ArmoredCars and 1 Mech.Inf moved from Hun to New Valley 1 Mech.Inf moved from New Valley to Lower Egypt 4 ArmoredCars and 2 Infantrys moved from Rome to 46 Sea Zone 4 ArmoredCars, 2 Infantrys and 3 Transports moved from 46 Sea Zone to 42 Sea Zone 4 ArmoredCars and 2 Infantrys moved from 42 Sea Zone to Valencia 1 Adv.Fighter, 1 Carrier and 2 Destroyers moved from 45 Sea Zone to 42 Sea Zone 3 Infantrys moved from Tunis to S.Tunisia 5 Infantrys moved from Leon to Andalusia 1 HeavyTank moved from Portugal to Andalusia 1 Artillery moved from Portugal to Andalusia 1 Artillery moved from Galicia to Portugal 1 Tank moved from Galicia to Andalusia 1 Elite moved from Navarre to Galicia 1 Artillery moved from Navarre to Galicia Purchase Units - Italians Italians buy 1 Bunker, 1 Elite, 3 HeavyTanks, 7 Infantrys and 13 Mech.Infs; Remaining resources: 0 PUs; Combat - Italians Battle in 62 Sea Zone Italians attack with 3 JetFighters British defend with 1 Cruiser and 1 Destroyer; Americans defend with 3 Destroyers Italians roll dice for 3 JetFighters in 62 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Americans roll dice for 1 Cruiser and 4 Destroyers in 62 Sea Zone, round 2 : 2/5 hits, 1.83 expected hits 1 Destroyer owned by the Americans, 1 Destroyer owned by the British and 2 JetFighters owned by the Italians lost in 62 Sea Zone Italians roll dice for 1 JetFighter in 62 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 Cruiser and 2 Destroyers in 62 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits 1 Destroyer owned by the Americans and 1 JetFighter owned by the Italians lost in 62 Sea Zone Americans win with 1 Cruiser and 1 Destroyer remaining. Battle score for attacker is -12 Casualties for Italians: 3 JetFighters Casualties for Americans: 2 Destroyers Casualties for British: 1 Destroyer Battle in South Africa Italians attack with 1 ArmoredCar, 16 HeavyTanks, 6 Mech.Infs and 5 Tanks Americans defend with 1 Infantry Italians roll dice for 1 ArmoredCar, 16 HeavyTanks, 6 Mech.Infs and 5 Tanks in South Africa, round 2 : 10/28 hits, 15.50 expected hits British roll dice for 1 Infantry in South Africa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in South Africa Italians win, taking South Africa from British with 1 ArmoredCar, 16 HeavyTanks, 6 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in S.Saudi Arabia Italians attack with 4 HeavyTanks and 4 Mech.Infs Neutral defend with 1 Artillery and 3 Infantrys Italians roll dice for 4 HeavyTanks and 4 Mech.Infs in S.Saudi Arabia, round 2 : 6/8 hits, 4.00 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in S.Saudi Arabia, round 2 : 2/4 hits, 1.33 expected hits 3 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 2 Mech.Infs owned by the Italians lost in S.Saudi Arabia Italians loses 0 PUs for violating S.Saudi Arabias neutrality. Italians win, taking S.Saudi Arabia from Neutral with 4 HeavyTanks and 2 Mech.Infs remaining. Battle score for attacker is -2 Casualties for Italians: 2 Mech.Infs Casualties for Neutral: 1 Artillery and 3 Infantrys Non Combat Move - Italians 2 Artillerys moved from French Sudan to Mauritania 3 Infantrys moved from Mauritania to Rio de Oro 6 Artillerys, 1 Elite and 5 Infantrys moved from French Sudan to Mauritania 4 Infantrys moved from E.Morocco to W.Morocco Place Units - Italians 1 Bunker and 3 HeavyTanks placed in Italian East Africa 1 Elite and 2 Infantrys placed in Rio de Oro 4 Infantrys placed in E.Morocco 1 Infantry placed in Tunis 2 Mech.Infs placed in Syria 6 Mech.Infs placed in Cairo 3 Mech.Infs placed in Hun 2 Mech.Infs placed in Tunis Turn Complete - Italians Italians collect 126 PUs; end with 126 PUsCombat Hit Differential Summary :
Neutral : 0.67 Italians : -3.17 British : -0.33 Americans : 0.00 -
@dawgoneit you can skip japan





