i shud mention: fig+tac on ita carrier in 94
Farmboy (Axis +2) vs Oysteilo (Allies) BM
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no problem. Definitely you are more likely to get a good trade on my air if you redo. And its a hard target for me to pass up.
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@farmboy said in Farmboy (Axis +2) vs Oysteilo (Allies) BM:
One thing I thought it might be worth reminding you of (just in case you forgot as this game has been going on for a while) is that this game has gone this far because you were generous enough to let me take a low luck reroll of the attack on Paris. In return, you also get to take a low luck redo of a combat.
I will use my option now. I might not get a better candidate than this
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but it wont be before tomorrow
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@oysteilo makes sense. And no problem.
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i am sticking with the current situation. Sorry for all the debating. The current situation might have some advantages too
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No problem. I can understand the difficulty there.
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 99 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to Southern France 1 artillery and 3 infantry moved from Northern Italy to Southern France Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Southern France Italians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Southern France, round 2 : 3/6 hits, 2.17 expected hits British roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Southern France to Western Germany 1 fighter moved from 99 Sea Zone to Western Germany 2 aaGuns, 3 artilleries, 18 infantry and 1 marine moved from Southern Italy to Northern Italy Place Units - Italians 6 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,3,6,2,2 Italians collect 9 PUs (8 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians : 0.83 British : -1.00
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 61 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from New South Wales to Queensland 1 fighter moved from Russia to Shensi 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 44 Sea Zone: 1 submarine EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 12 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Belarus to Smolensk 2 infantry moved from Novgorod to Archangel 1 bomber moved from Southern Italy to Archangel 1 bomber moved from Southern Italy to Caucasus 2 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Tambov 2 artilleries moved from Bryansk to Tambov 2 infantry moved from Bryansk to Tambov 2 artilleries and 3 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 1 infantry moved from France to Holland Belgium 4 tactical_bombers moved from 112 Sea Zone to Holland Belgium 1 fighter and 2 tactical_bombers moved from Yugoslavia to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone 2 fighters moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to 97 Sea Zone 1 tactical_bomber moved from Southern Italy to 97 Sea Zone 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 artilleries and 4 infantry French defend with 2 infantry; Americans defend with 1 aaGun, 1 factory_minor and 1 harbour Germans roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 1.67 expected hits Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Americans and 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 3 : 1/6 hits, 1.67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 aaGun Casualties for French: 2 infantry Casualties for Germans: 1 infantry Battle in Holland Belgium Germans attack with 2 fighters, 3 infantry and 5 tactical_bombers Americans defend with 2 infantry Germans roll dice for 2 fighters, 3 infantry and 5 tactical_bombers in Holland Belgium, round 2 : 4/10 hits, 4.33 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Americans: 2 infantry Battle in 97 Sea Zone Germans attack with 4 fighters and 4 tactical_bombers British defend with 1 battleship, 3 submarines and 1 transport 3 submarines owned by the British Submerged Germans roll dice for 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits British roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 transport owned by the British and 1 battleship owned by the British lost in 97 Sea Zone Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 27 Casualties for British: 1 battleship and 1 transport Battle in Tambov Germans attack with 2 artilleries and 3 infantry Russians defend with 1 aaGun and 3 infantry Germans roll dice for 2 artilleries and 3 infantry in Tambov, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 aaGun and 3 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov 2 artilleries owned by the Germans and 2 infantry owned by the Germans retreated to Bryansk Russians win with 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 1 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 1 bomber and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from Caucasus to Slovakia Hungary 3 infantry moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod 1 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus 1 bomber moved from Archangel to Novgorod 2 infantry moved from Northern Italy to Yugoslavia 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 4 transports moved from 112 Sea Zone to 113 Sea Zone 2 marines moved from Western Germany to Germany 2 fighters moved from Holland Belgium to 113 Sea Zone 2 tactical_bombers moved from Holland Belgium to 113 Sea Zone 3 tactical_bombers moved from Holland Belgium to Western Germany 2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Yugoslavia 2 fighters and 3 tactical_bombers moved from 97 Sea Zone to Western Germany 4 infantry moved from Western Germany to France 1 aaGun moved from Northern Italy to Yugoslavia Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in Yugoslavia 4 mech_infantrys placed in Germany 6 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,2,5,3 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 3.33 British : -0.67 Americans : 1.33 Russians : 1.33
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note the casualty choice in Tambov. On the assumption of max defense, I took an AA first rather than an inf, and then I retreated. Feel free to edit back the AA if you prefer.
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Russians Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 4 infantry moved from Samara to Volgograd 4 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Sakha to Siberia Russians take Siberia from Japanese Combat - Russians Battle in Volgograd Russians attack with 4 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 aaGun, 1 factory_minor and 3 infantry AA fire in Volgograd : 2/3 hits, 0,50 expected hits 2 fighters owned by the Russians lost in Volgograd Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/7 hits, 2,33 expected hits Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 3/3 hits, 1,00 expected hits 3 infantry owned by the Russians lost in Volgograd 1 infantry owned by the Russians retreated to Samara Germans win with 1 aaGun and 3 infantry remaining. Battle score for attacker is -29 Casualties for Russians: 2 fighters and 3 infantry Non Combat Move - Russians 2 aaGuns and 10 infantry moved from Samara to Russia 2 infantry moved from Olgiy to Timguska 1 infantry moved from Ulaanbaatar to Buryatia 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Dzavhan to Yakut S.S.R. 2 fighters and 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 2,00 AA fire in Volgograd : : 1,50 Russians : -2,33
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i can tell you right now that I am going to use my low luck option now!
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Russians Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 4 infantry moved from Samara to Volgograd 4 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Sakha to Siberia Russians take Siberia from Japanese Combat - Russians Battle in Volgograd Russians attack with 4 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 aaGun, 1 factory_minor and 3 infantry AA fire in Volgograd : 0/1 hits, 0,50 expected hits Russians roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/1 hits, 3,33 expected hits Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Volgograd Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/1 hits, 3,17 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 3 infantry Non Combat Move - Russians 4 fighters moved from Volgograd to Russia 1 tactical_bomber moved from Volgograd to Russia 3 infantry moved from Samara to Tambov 2 aaGuns and 7 infantry moved from Samara to Russia 2 infantry moved from Olgiy to Timguska 1 infantry moved from Ulaanbaatar to Buryatia 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Dzavhan to Yakut S.S.R. Place Units - Russians 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 2 infantry EDIT: Adding units owned by Russians to Russia: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 AA fire in Volgograd : : -0,50 Russians : -0,50
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see above and make sure you are not in low luck mode when you start japan
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TripleA Manual Gamesave Post: Japanese round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 marines moved from Java to 42 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 42 Sea Zone to 33 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 33 Sea Zone 3 marines moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 artilleries and 2 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 33 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 5 fighters and 5 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 3 infantry moved from Amur to Siberia 1 armour and 1 mech_infantry moved from Yunnan to Szechwan 3 artilleries and 5 infantry moved from Kweichow to Szechwan Combat - Japanese Battle in Szechwan Japanese attack with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Szechwan, round 2 : 3/0 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : 0.00
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Just forgot to change the low luck. Will redo.
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TripleA Move Summary: Japanese round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Amur to Siberia 3 artilleries and 5 infantry moved from Kweichow to Szechwan 1 armour and 1 mech_infantry moved from Yunnan to Szechwan 1 destroyer and 1 submarine moved from 42 Sea Zone to 55 Sea Zone 5 fighters and 5 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 2 artilleries, 2 infantry and 2 marines moved from Java to 42 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 2 infantry, 2 marines and 2 transports moved from 42 Sea Zone to 33 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
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TripleA Manual Gamesave Post: Japanese round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Amur to Siberia 3 artilleries and 5 infantry moved from Kweichow to Szechwan 1 armour and 1 mech_infantry moved from Yunnan to Szechwan 1 destroyer and 1 submarine moved from 42 Sea Zone to 55 Sea Zone 5 fighters and 5 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 2 artilleries, 2 infantry and 2 marines moved from Java to 42 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 2 infantry, 2 marines and 2 transports moved from 42 Sea Zone to 33 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands Combat - Japanese Battle in Szechwan Japanese attack with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Szechwan, round 2 : 5/10 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Siberia Japanese attack with 1 artillery and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Siberia, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Siberia, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Siberia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Caroline Islands Japanese attack with 2 artilleries, 4 infantry and 3 marines Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 battleships and 1 cruiser in Caroline Islands, round 2 : 2/3 hits, 1.83 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 2 artilleries, 3 infantry and 3 marines remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 55 Sea Zone, round 2 : 9/11 hits, 6.17 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 9 artilleries and 9 infantry moved from India to West India 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from Hunan to Yunnan 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hunan 3 aaGuns moved from Kweichow to Szechwan 1 infantry moved from Korea to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 infantry moved from Korea to Amur 3 infantry moved from Manchuria to Amur 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands 4 carriers, 2 destroyers, 4 fighters, 4 submarines and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 tactical_bomber moved from Philippines to 33 Sea Zone 5 carriers and 3 submarines moved from 42 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from Japan to 33 Sea Zone 5 fighters and 5 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
Combat Hit Differential Summary :
Americans : 0.50 Chinese : -0.67 Russians : 0.33 Japanese : 3.67
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had to post before finishing moves and placement. SHould get to it again in a few minutes.
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Amur to Siberia 3 artilleries and 5 infantry moved from Kweichow to Szechwan 1 armour and 1 mech_infantry moved from Yunnan to Szechwan 1 destroyer and 1 submarine moved from 42 Sea Zone to 55 Sea Zone 5 fighters and 5 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 2 artilleries, 2 infantry and 2 marines moved from Java to 42 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 2 infantry, 2 marines and 2 transports moved from 42 Sea Zone to 33 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands Combat - Japanese Battle in Szechwan Japanese attack with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Szechwan, round 2 : 5/10 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Siberia Japanese attack with 1 artillery and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Siberia, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Siberia, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Siberia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Caroline Islands Japanese attack with 2 artilleries, 4 infantry and 3 marines Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 battleships and 1 cruiser in Caroline Islands, round 2 : 2/3 hits, 1.83 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 2 artilleries, 3 infantry and 3 marines remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 55 Sea Zone, round 2 : 9/11 hits, 6.17 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 9 artilleries and 9 infantry moved from India to West India 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from Hunan to Yunnan 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hunan 3 aaGuns moved from Kweichow to Szechwan 1 infantry moved from Korea to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 infantry moved from Korea to Amur 3 infantry moved from Manchuria to Amur 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands 4 carriers, 2 destroyers, 4 fighters, 4 submarines and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 tactical_bomber moved from Philippines to 33 Sea Zone 5 carriers and 3 submarines moved from 42 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from Japan to 33 Sea Zone 5 fighters and 5 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 1 artillery and 2 infantry placed in India 1 carrier and 2 destroyers placed in 36 Sea Zone 2 fighters and 1 infantry placed in Japan 1 artillery and 1 infantry placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2 Japanese collect 65 PUs (3 lost to blockades); end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : 0.50 Chinese : -0.67 Russians : 0.33 Japanese : 3.67