Setting up a game.
Handicap:
Japan 11 (marine, transport)
Italy +2 IPC
Intercept in Moscow?
@simon33
Yes please, loose british fighter first
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 5
Purchase Units - Germans
Germans buy 3 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
2 infantry and 1 tactical_bomber moved from Belarus to Bryansk
3 bombers and 3 fighters moved from Belarus to Russia
6 mech_infantrys moved from Eastern Poland to Ukraine
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 125 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Northern Italy to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
1 tactical_bomber moved from Belarus to Bryansk
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Russians launches 6 interceptors out of Russia
Attackers Fire, : 0/6 hits, 1.00 expected hits
Defenders Fire, : 0/6 hits, 1.00 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 7,8 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Bryansk
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 Russian_infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Russian_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 Russian_infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 Russian_infantry
Battle in Holland Belgium
Germans attack with 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 1 fighter, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 2 Russian_infantrys and 1 factory_minor
Germans roll dice for 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/8 hits, 2.17 expected hits
Russians roll dice for 2 Russian_infantrys in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 Russian_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 Russian_infantrys
Battle in 113 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Cleaning up after air battles
Non Combat Move - Germans
2 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
2 mech_infantrys moved from Poland to Bessarabia
1 infantry and 1 mech_infantry moved from Baltic States to Belarus
1 mech_infantry moved from Archangel to Belarus
7 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Poland to Belarus
2 tactical_bombers moved from Bryansk to Belarus
2 mech_infantrys moved from Germany to Eastern Poland
2 bombers and 3 fighters moved from Russia to Belarus
9 mech_infantrys moved from Western Germany to Poland
4 armour and 4 mech_infantrys moved from Belarus to Ukraine
5 mech_infantrys moved from Belarus to Ukraine
2 armour moved from Belarus to Ukraine
Place Units - Germans
3 artilleries placed in Novgorod
2 infantry placed in France
10 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia 3: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50
Germans : -1.33
Defenders Fire, : : -1.00
British : -0.33
Attackers Fire, : : -1.00
Russians : -0.33
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 21 PUs;
Russians buy 7 Russian_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 Russian_infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 Russian_infantrys moved from Russia to Bryansk
5 Russian_fighters and 1 tactical_bomber moved from Russia to Bryansk
1 Russian_mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
Combat - Russians
Battle in Bryansk
Russians attack with 5 Russian_fighters, 2 Russian_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 5 Russian_fighters, 2 Russian_infantrys and 1 tactical_bomber in Bryansk, round 2 : 3/8 hits, 3,33 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 5 Russian_fighters, 2 Russian_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
5 Russian_fighters moved from Bryansk to Russia
6 Russian_infantrys moved from Urals to Vologda
3 Russian_armours and 7 Russian_mech_infantrys moved from Volgograd to Vologda
2 Russian_aaGuns moved from Russia to Vologda
3 Russian_infantrys moved from Russia to Vologda
2 Russian_aaGunC4s and 12 Russian_infantrys moved from Amur to Korea
Place Units - Russians
2 Russian_infantrys placed in Volgograd
5 Russian_infantrys placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : -0,33
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 21 PUs;
Russians buy 7 Russian_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 Russian_infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 Russian_infantrys moved from Russia to Bryansk
5 Russian_fighters and 1 tactical_bomber moved from Russia to Bryansk
1 Russian_mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
Combat - Russians
Battle in Bryansk
Russians attack with 5 Russian_fighters, 2 Russian_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 5 Russian_fighters, 2 Russian_infantrys and 1 tactical_bomber in Bryansk, round 2 : 3/8 hits, 3,33 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 5 Russian_fighters, 2 Russian_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
5 Russian_fighters moved from Bryansk to Russia
6 Russian_infantrys moved from Urals to Vologda
3 Russian_armours and 7 Russian_mech_infantrys moved from Volgograd to Vologda
2 Russian_aaGuns moved from Russia to Vologda
3 Russian_infantrys moved from Russia to Vologda
2 Russian_aaGunC4s and 12 Russian_infantrys moved from Amur to Korea
Place Units - Russians
2 Russian_infantrys placed in Volgograd
5 Russian_infantrys placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,67
Russians : -0,33
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 5 Japanese_artillerys, 1 Japanese_bomber, 7 Japanese_infantrys and 1 destroyer; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 Japanese_artillery and 1 Japanese_infantry moved from Burma to India
2 Japanese_bombers moved from French Indo China to India
4 Japanese_fighters and 2 Japanese_tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
1 Japanese_bomber moved from Japan to 19 Sea Zone
Combat - Japanese
Battle in India
Japanese attack with 1 Japanese_artillery, 2 Japanese_bombers and 1 Japanese_infantry
British defend with 1 artillery and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 Japanese_artillery, 2 Japanese_bombers and 1 Japanese_infantry in India, round 2 : 3/4 hits, 2.00 expected hits
UK_Pacific roll dice for 1 artillery and 1 mech_infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the British and 1 Japanese_infantry owned by the Japanese lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 Japanese_artillery and 2 Japanese_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 Japanese_infantry
Casualties for British: 1 artillery and 1 mech_infantry
Battle in 19 Sea Zone
Japanese attack with 1 Japanese_bomber, 4 Japanese_fighters and 2 Japanese_tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 Japanese_bomber, 4 Japanese_fighters and 2 Japanese_tactical_bombers in 19 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 1 Japanese_bomber, 4 Japanese_fighters and 2 Japanese_tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Szechwan from Chinese to Japanese
EDIT: Turning off Edit Mode
1 Japanese_bomber, 4 Japanese_fighters and 2 Japanese_tactical_bombers moved from 19 Sea Zone to Japan
2 Japanese_fighters, 1 battleship, 1 carrier, 1 destroyer and 3 transports moved from 38 Sea Zone to 36 Sea Zone
1 Japanese_fighter and 3 Japanese_tactical_bombers moved from French Indo China to 36 Sea Zone
1 Japanese_fighter and 1 Japanese_tactical_bomber moved from French Indo China to 36 Sea Zone
1 Japanese_infantry moved from Anhwe to Jehol
1 Japanese_infantry moved from Chahar to Jehol
1 Japanese_armour and 1 Japanese_mech_infantry moved from Kiangsu to Jehol
1 Japanese_infantry moved from Yunnan to Szechwan
1 Japanese_aaGun and 4 Japanese_infantrys moved from Yunnan to Burma
1 Japanese_infantry moved from Hunan to Yunnan
2 Japanese_fighters and 2 Japanese_tactical_bombers moved from French Indo China to Kiangsu
2 Japanese_bombers moved from India to French Indo China
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
2 Japanese_artillerys and 1 Japanese_infantry placed in Kiangsu
1 Japanese_artillery and 2 Japanese_infantrys placed in French Indo China
2 Japanese_artillerys, 1 Japanese_bomber and 4 Japanese_infantrys placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,1,1,2,1,6,1,5,2,2,2,2,5,2,1,4,3,5,4,1,4,2,5
Japanese collect 50 PUs (8 lost to blockades); end with 57 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : -0.33
UK_Pacific : 0.33
Japanese : 0.00
If your fleet remains in SZ6, 3 kamis on each CV.
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 factory_minor and 5 fighters; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 submarines moved from 91 Sea Zone to 112 Sea Zone
British take 104 Sea Zone from Germans
2 infantry moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 bomber moved from Gibraltar to 112 Sea Zone
4 fighters moved from 6 Sea Zone to Korea
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 submarines and 3 transports moved from 6 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Norway
Non Combat Move - Americans
1 bomber moved from 112 Sea Zone to United Kingdom
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Western United States to 25 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 fighter placed in Eastern United States
1 bomber and 4 fighters placed in Western United States
1 factory_minor placed in Korea
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
Americans collect 58 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 Chinese_infantrys; Remaining resources: 0 PUs;
Combat Move - Chinese
1 Chinese_infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 Chinese_infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Non Combat Move - Chinese
14 Chinese_infantrys and 1 flying_tiger moved from Hopei to Kweichow
1 Chinese_infantry moved from Hopei to Kweichow
Place Units - Chinese
3 Chinese_infantrys placed in Kweichow
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Iraq to Cyprus
2 fighters moved from 98 Sea Zone to Cyprus
Combat - British
Battle in Cyprus
British attack with 1 bomber, 2 fighters and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Cyprus, round 2 : 2/5 hits, 2,00 expected hits
Italians roll dice for 2 infantry in Cyprus, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Cyprus
British win, taking Cyprus from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
2 fighters moved from Cyprus to 98 Sea Zone
2 fighters moved from Persia to Russia
1 fighter moved from Persia to Russia
2 infantry moved from Northwest Persia to Caucasus
6 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 tactical_bombers moved from Persia to Iraq
1 armour moved from Trans-Jordan to Northwest Persia
1 aaGun, 1 artillery and 1 infantry moved from Trans-Jordan to Iraq
3 aaGuns, 2 artilleries, 15 infantry and 6 mech_infantrys moved from West India to Eastern Persia
4 mech_infantrys moved from Eastern Persia to Persia
2 mech_infantrys moved from Eastern Persia to Persia
1 battleship and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 mech_infantry moved from 112 Sea Zone to Norway
2 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 aaGun, 1 armour, 1 artillery and 1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 bomber moved from Cyprus to Iraq
Place Units - British
2 submarines placed in 98 Sea Zone
3 infantry placed in Persia
1 artillery placed in Iraq
1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0,00
Italians : 0,33
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Iraq to Cyprus
2 fighters moved from 98 Sea Zone to Cyprus
Combat - British
Battle in Cyprus
British attack with 1 bomber, 2 fighters and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Cyprus, round 2 : 2/5 hits, 2,00 expected hits
Italians roll dice for 2 infantry in Cyprus, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Cyprus
British win, taking Cyprus from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
2 fighters moved from Cyprus to 98 Sea Zone
2 fighters moved from Persia to Russia
1 fighter moved from Persia to Russia
2 infantry moved from Northwest Persia to Caucasus
6 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 tactical_bombers moved from Persia to Iraq
1 armour moved from Trans-Jordan to Northwest Persia
1 aaGun, 1 artillery and 1 infantry moved from Trans-Jordan to Iraq
3 aaGuns, 2 artilleries, 15 infantry and 6 mech_infantrys moved from West India to Eastern Persia
4 mech_infantrys moved from Eastern Persia to Persia
2 mech_infantrys moved from Eastern Persia to Persia
1 battleship and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 mech_infantry moved from 112 Sea Zone to Norway
2 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 aaGun, 1 armour, 1 artillery and 1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 bomber moved from Cyprus to Iraq
Place Units - British
2 submarines placed in 98 Sea Zone
3 infantry placed in Persia
1 artillery placed in Iraq
1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 transport
EDIT: Adding units owned by British to 83 Sea Zone: 1 transport
EDIT: Removing units owned by British from 72 Sea Zone: 1 transport
EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0,00
Italians : 0,33
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Iraq to Cyprus
2 fighters moved from 98 Sea Zone to Cyprus
Combat - British
Battle in Cyprus
British attack with 1 bomber, 2 fighters and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Cyprus, round 2 : 2/5 hits, 2,00 expected hits
Italians roll dice for 2 infantry in Cyprus, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Cyprus
British win, taking Cyprus from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
2 fighters moved from Cyprus to 98 Sea Zone
2 fighters moved from Persia to Russia
1 fighter moved from Persia to Russia
2 infantry moved from Northwest Persia to Caucasus
6 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 tactical_bombers moved from Persia to Iraq
1 armour moved from Trans-Jordan to Northwest Persia
1 aaGun, 1 artillery and 1 infantry moved from Trans-Jordan to Iraq
3 aaGuns, 2 artilleries, 15 infantry and 6 mech_infantrys moved from West India to Eastern Persia
4 mech_infantrys moved from Eastern Persia to Persia
2 mech_infantrys moved from Eastern Persia to Persia
1 battleship and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 mech_infantry moved from 112 Sea Zone to Norway
2 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 aaGun, 1 armour, 1 artillery and 1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 bomber moved from Cyprus to Iraq
Place Units - British
2 submarines placed in 98 Sea Zone
3 infantry placed in Persia
1 artillery placed in Iraq
1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 transport
EDIT: Adding units owned by British to 83 Sea Zone: 1 transport
EDIT: Removing units owned by British from 72 Sea Zone: 1 transport
EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Norway: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0,00
Italians : 0,33
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
2 fighters moved from Southern Italy to Rostov
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Novgorod to Bryansk
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bryansk
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 Russian_infantrys
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 2 Russian_infantrys in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
2 Russian_infantrys owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 Russian_infantrys
Battle in Rostov
Italians attack with 2 fighters
British defend with 1 infantry
Italians roll dice for 2 fighters in Rostov, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Rostov
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Rostov to Ukraine
1 bomber moved from Bryansk to Southern Italy
1 fighter moved from 99 Sea Zone to Tobruk
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
2 artilleries and 4 infantry moved from Tunisia to Libya
1 mech_infantry moved from Northern Italy to Romania
3 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.67
Russians : 0.00
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Caroline Islands to Korea
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Alexandria
2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Changing ownership of Southern France from Germans to French
EDIT: Adding units owned by French to Southern France: 1 infantry
EDIT: Removing units owned by French from Normandy Bordeaux: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 6
Purchase Units - Germans
Germans buy 4 artilleries, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
Germans take Rostov from Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
2 bombers moved from Belarus to Volgograd
1 artillery and 1 infantry moved from France to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 fighter, 1 infantry and 1 tactical_bomber moved from Belarus to Smolensk
Combat - Germans
Battle in Caucasus
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Volgograd
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 2 Russian_infantrys and 1 factory_minor
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Volgograd, round 2 : 3/4 hits, 2.00 expected hits
Russians roll dice for 2 Russian_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 Russian_infantrys owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 Russian_infantrys
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 Russian_infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 Russian_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
retreated to Smolensk
Russians win with 1 Russian_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Southern France
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 2 : 0/3 hits, 0.83 expected hits
French roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Germans roll dice for 1 artillery and 1 mech_infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from French with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for French: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Holland Belgium to Western Germany
9 mech_infantrys moved from Western Germany to Poland
2 fighters and 1 tactical_bomber moved from Belarus to Western Germany
3 aaGuns, 6 armour, 7 artilleries, 30 infantry and 4 mech_infantrys moved from Belarus to Bryansk
2 mech_infantrys moved from Bessarabia to Bryansk
3 artilleries moved from Novgorod to Belarus
9 mech_infantrys moved from Poland to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
5 mech_infantrys moved from Ukraine to Belarus
4 armour moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
2 mech_infantrys moved from Ukraine to Bryansk
2 bombers moved from Volgograd to Bryansk
1 tactical_bomber moved from Caucasus to Bryansk
1 tactical_bomber moved from Western Germany to Southern Italy
Place Units - Germans
1 artillery and 1 infantry placed in Western Germany
3 artilleries placed in Novgorod
Germans undo move 2.
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
7 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia 3: Germans met a national objective for an additional 6 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus 3: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -0.33
French : 1.00
Russians : 1.33
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 27 PUs;
Russians buy 7 Russian_infantrys and 1 Russian_mech_infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 Russian_infantry moved from Vologda to Archangel
Russians take Archangel from Germans
5 Russian_fighters and 1 tactical_bomber moved from Russia to Volgograd
2 Russian_mech_infantrys moved from Vologda to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 5 Russian_fighters, 2 Russian_mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 5 Russian_fighters, 2 Russian_mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/8 hits, 3,33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0,83 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 5 Russian_fighters, 2 Russian_mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
1 Russian_infantry moved from Russia to Tambov
5 Russian_fighters and 1 tactical_bomber moved from Volgograd to Russia
2 Russian_aaGuns, 3 Russian_armours, 8 Russian_infantrys and 5 Russian_mech_infantrys moved from Vologda to Russia
1 submarine moved from 112 Sea Zone to 110 Sea Zone
Place Units - Russians
7 Russian_infantrys and 1 Russian_mech_infantry placed in Russia
Turning on Edit Mode
EDIT: Changing ownership of Italian Somaliland from Italians to Russians
EDIT: Adding units owned by Russians to Italian Somaliland: 1 Russian_mech_infantry
EDIT: Removing units owned by Russians from Ethiopia: 1 Russian_mech_infantry
EDIT: Turning off Edit Mode
Russians undo move 1.
7 Russian_infantrys and 1 Russian_mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 25 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0,83
Russians : -0,33
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 27 PUs;
Russians buy 7 Russian_infantrys and 1 Russian_mech_infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 Russian_infantry moved from Vologda to Archangel
Russians take Archangel from Germans
5 Russian_fighters and 1 tactical_bomber moved from Russia to Volgograd
2 Russian_mech_infantrys moved from Vologda to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 5 Russian_fighters, 2 Russian_mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 5 Russian_fighters, 2 Russian_mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/8 hits, 3,33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0,83 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 5 Russian_fighters, 2 Russian_mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
1 Russian_infantry moved from Russia to Tambov
5 Russian_fighters and 1 tactical_bomber moved from Volgograd to Russia
2 Russian_aaGuns, 3 Russian_armours, 8 Russian_infantrys and 5 Russian_mech_infantrys moved from Vologda to Russia
1 submarine moved from 112 Sea Zone to 110 Sea Zone
Place Units - Russians
7 Russian_infantrys and 1 Russian_mech_infantry placed in Russia
Turning on Edit Mode
EDIT: Changing ownership of Italian Somaliland from Italians to Russians
EDIT: Adding units owned by Russians to Italian Somaliland: 1 Russian_mech_infantry
EDIT: Removing units owned by Russians from Ethiopia: 1 Russian_mech_infantry
EDIT: Turning off Edit Mode
Russians undo move 1.
7 Russian_infantrys and 1 Russian_mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 25 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 1 Russian_infantry
EDIT: Adding units owned by Russians to Russia: 1 Russian_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,83
Russians : -0,33
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 5 Japanese_artillerys, 5 Japanese_infantrys and 2 carriers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 Japanese_armour, 2 Japanese_artillerys, 7 Japanese_infantrys and 1 Japanese_mech_infantry moved from Jehol to Manchuria
1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber moved from Kiangsu to Anhwe
1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Kiangsu to Anhwe
1 Japanese_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 Japanese_bombers moved from Japan to Manchuria
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 Japanese_armour, 2 Japanese_artillerys, 2 Japanese_bombers, 7 Japanese_infantrys and 1 Japanese_mech_infantry
Americans defend with 1 infantry
Japanese roll dice for 1 Japanese_armour, 2 Japanese_artillerys, 2 Japanese_bombers, 7 Japanese_infantrys and 1 Japanese_mech_infantry in Manchuria, round 2 : 3/13 hits, 4.17 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 Japanese_armour, 2 Japanese_artillerys, 2 Japanese_bombers, 7 Japanese_infantrys and 1 Japanese_mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Anhwe
Japanese attack with 2 Japanese_fighters, 1 Japanese_infantry and 2 Japanese_tactical_bombers
Chinese defend with 1 Chinese_infantry
Japanese roll dice for 2 Japanese_fighters, 1 Japanese_infantry and 2 Japanese_tactical_bombers in Anhwe, round 2 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 1 Chinese_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 Chinese_infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 Japanese_fighters, 1 Japanese_infantry and 2 Japanese_tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Chinese_infantry
Non Combat Move - Japanese
2 Japanese_tactical_bombers moved from Anhwe to Kiangsu
2 Japanese_fighters moved from Anhwe to 6 Sea Zone
2 Japanese_bombers moved from Manchuria to Japan
2 Japanese_fighters, 2 Japanese_tactical_bombers, 2 carriers and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 Japanese_fighters, 2 Japanese_tactical_bombers, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 3 transports moved from 36 Sea Zone to 6 Sea Zone
1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Japan to 6 Sea Zone
2 Japanese_bombers moved from French Indo China to Kiangsu
1 Japanese_armour moved from Burma to India
1 Japanese_aaGun, 1 Japanese_armour, 5 Japanese_artillerys, 14 Japanese_infantrys and 2 Japanese_mech_infantrys moved from Burma to Yunnan
3 Japanese_artillerys and 3 Japanese_infantrys moved from French Indo China to Yunnan
Place Units - Japanese
2 carriers placed in 6 Sea Zone
1 Japanese_artillery and 2 Japanese_infantrys placed in India
2 Japanese_artillerys and 1 Japanese_infantry placed in French Indo China
1 Japanese_artillery and 2 Japanese_infantrys placed in Kiangsu
1 Japanese_artillery placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Japanese : -0.67
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 5 Japanese_artillerys, 5 Japanese_infantrys and 2 carriers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 Japanese_armour, 2 Japanese_artillerys, 7 Japanese_infantrys and 1 Japanese_mech_infantry moved from Jehol to Manchuria
1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber moved from Kiangsu to Anhwe
1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Kiangsu to Anhwe
1 Japanese_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 Japanese_bombers moved from Japan to Manchuria
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 Japanese_armour, 2 Japanese_artillerys, 2 Japanese_bombers, 7 Japanese_infantrys and 1 Japanese_mech_infantry
Americans defend with 1 infantry
Japanese roll dice for 1 Japanese_armour, 2 Japanese_artillerys, 2 Japanese_bombers, 7 Japanese_infantrys and 1 Japanese_mech_infantry in Manchuria, round 2 : 3/13 hits, 4.17 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 Japanese_armour, 2 Japanese_artillerys, 2 Japanese_bombers, 7 Japanese_infantrys and 1 Japanese_mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Anhwe
Japanese attack with 2 Japanese_fighters, 1 Japanese_infantry and 2 Japanese_tactical_bombers
Chinese defend with 1 Chinese_infantry
Japanese roll dice for 2 Japanese_fighters, 1 Japanese_infantry and 2 Japanese_tactical_bombers in Anhwe, round 2 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 1 Chinese_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 Chinese_infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 Japanese_fighters, 1 Japanese_infantry and 2 Japanese_tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Chinese_infantry
Non Combat Move - Japanese
2 Japanese_tactical_bombers moved from Anhwe to Kiangsu
2 Japanese_fighters moved from Anhwe to 6 Sea Zone
2 Japanese_bombers moved from Manchuria to Japan
2 Japanese_fighters, 2 Japanese_tactical_bombers, 2 carriers and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 Japanese_fighters, 2 Japanese_tactical_bombers, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 3 transports moved from 36 Sea Zone to 6 Sea Zone
1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Japan to 6 Sea Zone
2 Japanese_bombers moved from French Indo China to Kiangsu
1 Japanese_armour moved from Burma to India
1 Japanese_aaGun, 1 Japanese_armour, 5 Japanese_artillerys, 14 Japanese_infantrys and 2 Japanese_mech_infantrys moved from Burma to Yunnan
3 Japanese_artillerys and 3 Japanese_infantrys moved from French Indo China to Yunnan
Place Units - Japanese
2 carriers placed in 6 Sea Zone
1 Japanese_artillery and 2 Japanese_infantrys placed in India
2 Japanese_artillerys and 1 Japanese_infantry placed in French Indo China
1 Japanese_artillery and 2 Japanese_infantrys placed in Kiangsu
1 Japanese_artillery placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 3 Japanese_artillerys and 3 Japanese_infantrys
EDIT: Removing units owned by Japanese from Japan: 3 Japanese_artillerys and 3 Japanese_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -0.67
Japanese : -0.67