2d10<=3: 9, 10; Hits: 0
1d10<=3: 10; Hits: 0
2d7<=5: 6, 5; Hits: 1
1d10<=5: 2; Hits: 1
Whackamatt Allies -vs- dawgoneit Axis 1914 #A-3
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TripleA Turn Summary: Communists round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - Communists Communists spend 0 on tech rolls Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 2 infantry moved from Yakutsk to Aldan 1 field_gun and 1 infantry moved from Yakutsk to Aldan 1 infantry moved from Evenkia to Tiksi Purchase Units - Communists Communists buy 1 field_gun, 1 heavy_gun, 2 infantry and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Communists 1 field_gun and 1 infantry moved from Aldan to Tiksi 1 conscript and 1 field_gun moved from Koryak to Magadan Place Units - Communists 3 trenchs placed in Aldan 3 trenchs placed in Tiksi 1 field_gun, 1 heavy_gun and 2 infantry placed in Yakutsk Turn Complete - Communists Communists collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Communists rolls : : 0.00 -
TripleA Turn Summary: USA round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - USA USA spend 15 on tech rolls USA roll 6,6,3 and gets 2 hits USA removing all Technology Tokens after successful research. USA discover propaganda Combat Move - USA 2 battlecruisers, 1 battleship, 1 destroyer and 1 submarine moved from Sea Zone 143 Pacific Ocean to Sea Zone 136 East China Sea 1 carrier moved from Sea Zone 143 Pacific Ocean to Sea Zone 136 East China Sea 2 fighters moved from Sea Zone 143 Pacific Ocean to Sea Zone 136 East China Sea 1 cavalry and 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean 3 field_guns and 3 infantry moved from Wake Island to Sea Zone 143 Pacific Ocean 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 143 Pacific Ocean to Sea Zone 142 Pacific Ocean 1 cavalry, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 142 Pacific Ocean 1 submarine moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean 1 cavalry, 3 field_guns and 4 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku 1 carrier, 2 fighters and 1 submarine moved from Sea Zone 153 Pacific Ocean to Sea Zone 149 Pacific Ocean 2 infantry moved from Great Plains to New Mexico 1 field_gun and 1 infantry moved from Texas to New Mexico 1 infantry moved from California to San Francisco Purchase Units - USA USA buy 1 battlecruiser, 1 field_gun, 1 heavy_gun, 1 infantry and 4 transports; Remaining resources: 1 PUs; 0 techTokens; Combat - USA Battle in Tohoku USA attack with 1 cavalry, 3 field_guns and 4 infantry Neutral defend with 6 infantry USA roll dice for 1 cavalry, 3 field_guns and 4 infantry in Tohoku, round 2 : 4/8 hits, 2.33 expected hits Neutral roll dice for 6 infantry in Tohoku, round 2 : 4/6 hits, 2.00 expected hits 4 infantry owned by the Neutral and 4 infantry owned by the USA lost in Tohoku USA roll dice for 1 cavalry and 3 field_guns in Tohoku, round 3 : 1/4 hits, 1.33 expected hits Neutral roll dice for 2 infantry in Tohoku, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Tohoku USA roll dice for 1 cavalry and 3 field_guns in Tohoku, round 4 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Tohoku, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Tohoku USA loses 0 PUs for violating Tohokus neutrality. USA win, taking Tohoku from Neutral with 1 cavalry and 3 field_guns remaining. Battle score for attacker is 6 Casualties for USA: 4 infantry Casualties for Neutral: 6 infantry Battle in Sea Zone 136 East China Sea USA attack with 2 battlecruisers, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine Germany defend with 2 battlecruisers, 1 battleship and 2 cruisers USA roll dice for 1 submarine in Sea Zone 136 East China Sea, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germany USA roll dice for 2 battlecruisers, 1 battleship, 1 carrier, 1 destroyer and 2 fighters in Sea Zone 136 East China Sea, round 2 : 5/7 hits, 3.83 expected hits Germany roll dice for 2 battlecruisers, 1 battleship and 2 cruisers in Sea Zone 136 East China Sea, round 2 : 3/5 hits, 3.00 expected hits Units damaged: 1 battleship owned by the USA 1 destroyer owned by the USA, 1 battleship owned by the Germany, 2 cruisers owned by the Germany, 2 battlecruisers owned by the Germany and 1 submarine owned by the USA lost in Sea Zone 136 East China Sea USA win with 2 battlecruisers, 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 58 Casualties for USA: 1 destroyer and 1 submarine Casualties for Germany: 2 battlecruisers, 1 battleship and 2 cruisers Non Combat Move - USA Place Units - USA 1 transport placed in Sea Zone 145 Pacific Ocean 1 heavy_gun placed in Honolulu 1 battlecruiser and 3 transports placed in Sea Zone 153 Pacific Ocean USA undo move 3. 2 transports placed in Sea Zone 153 Pacific Ocean 1 battlecruiser and 1 transport placed in Sea Zone 153 Pacific Ocean 1 field_gun and 1 infantry placed in San Francisco Activate Technology - USA USA activating propaganda Trigger USAP: USA has 3 infantry placed in Washington D.C. Turn Complete - USA USA collect 73 PUs; end with 74 PUs 1 unit repaired.Combat Hit Differential Summary :
Neutral : 1.00 USA : 2.83 Germany : 0.00 -
TripleA Turn Summary: Germany round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 3,4,1 and gets 0 hits Combat Move - Germany 5 field_guns, 4 fighters and 14 infantry moved from Wurttemburg to Nassau 5 infantry moved from Hanover to Westphalia 1 field_gun and 3 infantry moved from Warsaw to Eastern Poland 4 infantry moved from West Prussia to East Prussia 1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 infantry moved from Sea Zone 12 Baltic Sea to Sweden Germany take Sweden from Britain 5 infantry moved from Mecklenburg to Hanover 6 infantry moved from Berlin to Saxony 6 infantry moved from Bavaria to Nassau Purchase Units - Germany Germany buy 4 field_guns, 20 infantry and 6 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Germany Battle in Westphalia Germany attack with 5 infantry Britain defend with 1 infantry Germany roll dice for 5 infantry in Westphalia, round 2 : 0/5 hits, 0.83 expected hits Britain roll dice for 1 infantry in Westphalia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Westphalia Germany roll dice for 4 infantry in Westphalia, round 3 : 0/4 hits, 0.67 expected hits Britain roll dice for 1 infantry in Westphalia, round 3 : 0/1 hits, 0.33 expected hits Germany roll dice for 4 infantry in Westphalia, round 4 : 1/4 hits, 0.67 expected hits Britain roll dice for 1 infantry in Westphalia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Westphalia Germany win, taking Westphalia from Britain with 4 infantry remaining. Battle score for attacker is 0 Casualties for Germany: 1 infantry Casualties for Britain: 1 infantry Battle in Nassau Germany attack with 5 field_guns, 4 fighters and 20 infantry Britain defend with 10 heavy_guns Germany roll dice for 5 field_guns, 4 fighters and 20 infantry in Nassau, round 2 : 8/29 hits, 7.83 expected hits Britain roll dice for 10 heavy_guns in Nassau, round 2 : 5/10 hits, 8.33 expected hits 5 infantry owned by the Germany and 8 heavy_guns owned by the Britain lost in Nassau Germany roll dice for 5 field_guns, 4 fighters and 15 infantry in Nassau, round 3 : 5/24 hits, 7.00 expected hits Britain roll dice for 2 heavy_guns in Nassau, round 3 : 2/2 hits, 1.67 expected hits 2 infantry owned by the Germany and 2 heavy_guns owned by the Britain lost in Nassau Germany win, taking Nassau from Britain with 5 field_guns, 4 fighters and 13 infantry remaining. Battle score for attacker is 29 Casualties for Germany: 7 infantry Casualties for Britain: 10 heavy_guns Non Combat Move - Germany 2 fighters moved from Nassau to Hanover 1 fighter moved from Nassau to Wurttemburg 1 fighter moved from Nassau to Hanover Place Units - Germany 3 trenchs placed in Wurttemburg 3 trenchs placed in Eastern Poland 3 infantry placed in Dar es Salaam 4 field_guns and 2 infantry placed in Wurttemburg Germany undo move 4. 2 field_guns placed in Hanover 1 field_gun placed in Wurttemburg Germany undo move 4. 1 field_gun placed in Hanover 1 field_gun placed in Wurttemburg 1 field_gun and 1 infantry placed in Warsaw 4 infantry placed in Wurttemburg 3 infantry placed in Hanover 4 infantry placed in West Prussia 5 infantry placed in Mecklenburg Turn Complete - Germany Germany collect 97 PUs; end with 97 PUsCombat Hit Differential Summary :
Britain : -3.00 Germany : -3.00 -
TripleA Turn Summary: France round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - France France spend 10 on tech rolls France roll 1,1,1,5 and gets 0 hits Combat Move - France 2 field_guns and 9 infantry moved from Champagne to Rhine 3 heavy_guns moved from Marseilles to Piedmont 1 colonial moved from Malilla to Sea Zone 54 Alboran Sea 2 colonials moved from Algiers to Sea Zone 54 Alboran Sea 3 colonials and 2 transports moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea 3 colonials moved from Sea Zone 58 Tyrrhenian Sea to Rome 2 transports moved from Sea Zone 56 Gulf of Lyon to Sea Zone 54 Alboran Sea 4 field_guns and 7 infantry moved from Paris to Champagne 3 gass moved from Brittany to Champagne 6 colonials moved from Ethiopia to British East Africa 1 cavalry moved from Ethiopia to German East Africa Purchase Units - France France buy 4 colonials, 4 field_guns, 3 heavy_guns, 7 infantry, 1 transport and 8 trenchs; Remaining resources: 2 PUs; 4 techTokens; Non Combat Move - France Place Units - France 3 trenchs placed in Alsace 3 trenchs placed in Rhine 3 heavy_guns and 2 trenchs placed in Marseilles 4 field_guns and 4 infantry placed in Paris 2 colonials placed in Algiers 2 colonials placed in Tobruk 3 infantry placed in Brittany 1 transport placed in Sea Zone 137 Yellow Sea Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 96 PUs; end with 98 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Serbia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Non Combat Move - Serbia Turn Complete - SerbiaCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - Austria Austria spend 0 on tech rolls Austria roll 5,2,2,6 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover mustardGas Combat Move - Austria 11 field_guns, 2 heavy_guns and 13 infantry moved from Milan to Tuscany 5 field_guns, 4 heavy_guns and 11 infantry moved from Venice to Tuscany 1 fighter moved from Croatia to Tuscany 3 infantry moved from Carpathia to Galicia Purchase Units - Austria Austria buy 8 field_guns, 12 infantry and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Austria Battle in Tuscany Austria attack with 16 field_guns, 1 fighter, 6 heavy_guns and 24 infantry Italy defend with 2 field_guns, 2 heavy_guns, 14 infantry and 10 trenchs; Britain defend with 1 field_gun and 1 infantry Austria roll dice for 16 field_guns, 1 fighter, 6 heavy_guns and 24 infantry in Tuscany, round 2 : 16/47 hits, 15.50 expected hits Units damaged: 4 trenchs owned by the Italy Italy roll dice for 3 field_guns, 2 heavy_guns, 15 infantry and 10 trenchs in Tuscany, round 2 : 8/20 hits, 7.67 expected hits 6 trenchs owned by the Italy and 8 infantry owned by the Austria lost in Tuscany Austria roll dice for 16 field_guns, 1 fighter, 6 heavy_guns and 16 infantry in Tuscany, round 3 : 10/39 hits, 13.00 expected hits Italy roll dice for 3 field_guns, 2 heavy_guns, 15 infantry and 4 trenchs in Tuscany, round 3 : 7/20 hits, 7.67 expected hits 4 trenchs owned by the Italy, 6 infantry owned by the Italy and 7 infantry owned by the Austria lost in Tuscany Austria roll dice for 16 field_guns, 1 fighter, 6 heavy_guns and 9 infantry in Tuscany, round 4 : 15/32 hits, 10.67 expected hits Italy roll dice for 3 field_guns, 2 heavy_guns and 9 infantry in Tuscany, round 4 : 7/14 hits, 5.67 expected hits 8 infantry owned by the Italy, 1 infantry owned by the Britain, 7 infantry owned by the Austria, 2 heavy_guns owned by the Italy, 1 field_gun owned by the Britain and 2 field_guns owned by the Italy lost in Tuscany Austria win, taking Tuscany from Italy with 16 field_guns, 1 fighter, 6 heavy_guns and 2 infantry remaining. Battle score for attacker is 31 Casualties for Austria: 22 infantry Casualties for Italy: 2 field_guns, 2 heavy_guns, 14 infantry and 10 trenchs Casualties for Britain: 1 field_gun and 1 infantry Non Combat Move - Austria 1 fighter moved from Tuscany to Venice 3 field_guns and 3 infantry moved from Trieste to Venice 4 infantry moved from Baranya to Croatia 2 infantry moved from Albania to Montenegro 3 field_guns and 1 infantry moved from Albania to Montenegro 1 field_gun and 1 infantry moved from Vienna to Austria 2 infantry moved from Vienna to Austria 1 field_gun and 4 infantry moved from Vienna to Carpathia Place Units - Austria 3 field_guns and 3 infantry placed in Tyrol 2 field_guns and 2 infantry placed in Venice 3 field_guns and 3 infantry placed in Trieste 4 infantry and 3 trenchs placed in Greece Austria undo move 4. 3 trenchs placed in Greece 3 trenchs placed in Macedonia 3 trenchs placed in Bulgaria 4 infantry placed in Hungary Austria undo move 7. 4 infantry placed in Vienna Activate Technology - Austria Austria activating mustardGas Turn Complete - Austria Austria collect 98 PUs; end with 98 PUsCombat Hit Differential Summary :
Austria : 1.83 Italy : 1.00 -
TripleA Turn Summary: Italy round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 1 infantry moved from Piedmont to Milan Italy take Milan from Austria Purchase Units - Italy Italy buy 3 heavy_guns, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Italy Non Combat Move - Italy Place Units - Italy Turning on Edit Mode EDIT: Removing units owned by Italy from Sea Zone 57 Ligurian Sea: 1 transport EDIT: Adding units owned by Italy to Sea Zone 59 Central Mediterranean: 1 transport EDIT: Removing units owned by Italy from Tripolitania: 1 field_gun and 1 infantry EDIT: Adding units owned by Italy to Naples: 1 field_gun and 1 infantry EDIT: Turning off Edit Mode 3 heavy_guns, 1 infantry and 3 trenchs placed in Rome Activate Technology - Italy triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 2 techTokens Turn Complete - Italy Italy collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Italy rolls : : 0.00 -
TripleA Turn Summary: Arabia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Combat Move - Arabia 1 Bedouin moved from Trucial Coast to Yemen Arabia take Yemen from Turkey Purchase Units - Arabia Arabia buy 4 Bedouins; Remaining resources: 2 PUs; Combat - Arabia Non Combat Move - Arabia Place Units - Arabia 4 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 1/1 hits, 0.00 expected hits Turkey removing all Technology Tokens after successful research. Turkey discover bunkers Combat Move - Turkey 1 infantry moved from Georgia to Azerbaijan Turkey take Azerbaijan from Russia 1 infantry moved from Al-Dammam to Trucial Coast Turkey take Trucial Coast from Arabia 1 infantry moved from Arabia to Yemen 1 infantry moved from Hejaz to Yemen 2 fighters moved from Hejaz to Yemen 2 field_guns and 1 infantry moved from Hejaz to Arabia 1 field_gun and 1 infantry moved from Jordan to Arabia 1 field_gun and 2 infantry moved from Mesopotamia to Arabia 2 field_guns moved from Al-Dammam to Arabia 2 field_guns and 2 infantry moved from Sistan to Fars 1 field_gun and 2 infantry moved from Baghdad to Fars 1 infantry moved from Jordan to Arabia 1 infantry moved from Sinai to Hejaz 1 field_gun and 1 heavy_gun moved from Syria to Lebanon 2 infantry moved from Sinai to Palestine 1 gas moved from Constantinople to Mesopotamia 3 infantry moved from Constantinople to Dardanelles 2 infantry moved from Dardanelles to Bulgaria 1 infantry moved from Bulgaria to Macedonia 4 infantry moved from Constantinople to Smyrna 3 infantry moved from Smyrna to Syria 1 infantry moved from Damascus to Lebanon 2 infantry moved from Damascus to Mesopotamia 2 infantry moved from Damascus to Jordan 1 field_gun moved from Damascus to Mesopotamia 2 battlecruisers, 1 battleship and 1 transport moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea 2 infantry moved from Dardanelles to Sea Zone 67 Black Sea 2 battlecruisers, 1 battleship, 3 cruisers, 3 destroyers, 2 infantry, 2 submarines and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea 2 infantry moved from Sea Zone 66 Black Sea to Georgia Purchase Units - Turkey Turkey buy 6 gass and 11 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Battle in Yemen Turkey attack with 2 fighters and 2 infantry Arabia defend with 1 Bedouin Turkey roll dice for 2 fighters and 2 infantry in Yemen, round 2 : 1/4 hits, 1.33 expected hits Arabia roll dice for 1 Bedouin in Yemen, round 2 : 0/1 hits, 0.33 expected hits 1 Bedouin owned by the Arabia lost in Yemen Turkey win, taking Yemen from Arabia with 2 fighters and 2 infantry remaining. Battle score for attacker is 2 Casualties for Arabia: 1 Bedouin Non Combat Move - Turkey 2 fighters moved from Yemen to Arabia Place Units - Turkey 3 gass placed in Baghdad 3 gass placed in Damascus 6 infantry placed in Anatolia 5 infantry placed in Constantinople Activate Technology - Turkey Turkey activating bunkers Turn Complete - Turkey Turkey collect 64 PUs; end with 64 PUsCombat Hit Differential Summary :
Turkey : -0.33 Arabia : -0.33 Turkey rolls : : 1.00 -
TripleA Turn Summary: Britain round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - Britain Britain spend 10 on tech rolls Britain roll 4,6 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover lateFighter Combat Move - Britain 1 heavy_gun moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 1 heavy_gun and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 59 Central Mediterranean 1 heavy_gun moved from Sea Zone 59 Central Mediterranean to Naples 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 field_gun moved from Baluchistan to Sea Zone 73 Arabian Sea 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 3 battlecruisers, 4 cruisers, 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 3 field_guns and 3 infantry moved from Sea Zone 72 Persian Gulf to Fars 1 cavalry, 1 colonial, 1 field_gun and 5 infantry moved from Baluchistan to Sistan 1 heavy_gun moved from Sindh to Baluchistan 1 infantry moved from Gujarat to Sindh 2 infantry moved from Bombay to Gujarat 1 heavy_gun moved from Goa to Madras 2 infantry moved from Northern Rhodesia to German East Africa 2 colonials, 1 field_gun and 6 infantry moved from Holland to Hanover 3 infantry moved from London to Sea Zone 15 English Channel 1 heavy_gun moved from Amsterdam to Sea Zone 15 English Channel 2 infantry moved from Amsterdam to Sea Zone 15 English Channel 1 infantry moved from Amsterdam to Sea Zone 15 English Channel 3 battlecruisers, 2 battleships, 5 cruisers, 1 heavy_gun, 6 infantry, 6 submarines and 4 transports moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight 1 heavy_gun and 6 infantry moved from Sea Zone 14 Helgoland Bight to Hanover 3 colonials and 2 field_guns moved from Monterrey to Guadalahara 1 colonial moved from New Mexico to Chihuahua Purchase Units - Britain Britain buy 6 field_guns, 1 fighter, 2 heavy_guns, 5 infantry, 5 submarines, 2 transports and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Sistan Britain attack with 1 cavalry, 1 colonial, 1 field_gun and 5 infantry Turkey defend with 1 infantry Britain roll dice for 1 cavalry, 1 colonial, 1 field_gun and 5 infantry in Sistan, round 2 : 1/8 hits, 1.83 expected hits Turkey roll dice for 1 infantry in Sistan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Sistan Britain win, taking Sistan from Turkey with 1 cavalry, 1 colonial, 1 field_gun and 5 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Battle in Fars Britain attack with 3 field_guns and 3 infantry Turkey defend with 3 field_guns and 4 infantry Britain roll dice for 3 battlecruisers in Fars, round 2 : 1/3 hits, 2.00 expected hits Britain roll dice for 3 field_guns and 3 infantry in Fars, round 2 : 2/6 hits, 2.00 expected hits Turkey roll dice for 3 field_guns and 4 infantry in Fars, round 2 : 1/7 hits, 2.33 expected hits 3 infantry owned by the Turkey and 1 infantry owned by the Britain lost in Fars Britain roll dice for 3 field_guns and 2 infantry in Fars, round 3 : 3/5 hits, 1.67 expected hits Turkey roll dice for 3 field_guns and 1 infantry in Fars, round 3 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Turkey, 2 infantry owned by the Britain and 2 field_guns owned by the Turkey lost in Fars Britain roll dice for 3 field_guns in Fars, round 4 : 1/3 hits, 1.00 expected hits Turkey roll dice for 1 field_gun in Fars, round 4 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Britain and 1 field_gun owned by the Turkey lost in Fars Britain win, taking Fars from Turkey with 2 field_guns remaining. Battle score for attacker is 11 Casualties for Britain: 1 field_gun and 3 infantry Casualties for Turkey: 3 field_guns and 4 infantry Battle in Guadalahara Britain attack with 3 colonials and 2 field_guns Neutral defend with 1 infantry Britain roll dice for 3 colonials and 2 field_guns in Guadalahara, round 2 : 1/5 hits, 2.00 expected hits Neutral roll dice for 1 infantry in Guadalahara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Guadalahara Britain loses 0 PUs for violating Guadalaharas neutrality. Britain win, taking Guadalahara from Neutral with 3 colonials and 2 field_guns remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Battle in Hanover Britain attack with 2 colonials, 1 field_gun, 1 heavy_gun and 12 infantry Germany defend with 1 Factory, 1 field_gun, 3 fighters, 8 infantry and 2 trenchs Britain roll dice for 3 battlecruisers and 2 battleships in Hanover, round 2 : 3/5 hits, 3.33 expected hits Units damaged: 1 trench owned by the Germany Britain roll dice for 2 colonials, 1 field_gun, 1 heavy_gun and 12 infantry in Hanover, round 2 : 3/16 hits, 3.67 expected hits Germany roll dice for 1 field_gun, 3 fighters, 8 infantry and 2 trenchs in Hanover, round 2 : 4/12 hits, 4.50 expected hits 2 infantry owned by the Germany, 2 trenchs owned by the Germany and 4 infantry owned by the Britain lost in Hanover Britain roll dice for 2 colonials, 1 field_gun, 1 heavy_gun and 8 infantry in Hanover, round 3 : 1/12 hits, 3.00 expected hits Germany roll dice for 1 field_gun, 3 fighters and 6 infantry in Hanover, round 3 : 3/10 hits, 3.83 expected hits 1 infantry owned by the Germany and 3 infantry owned by the Britain lost in Hanover Britain roll dice for 2 colonials, 1 field_gun, 1 heavy_gun and 5 infantry in Hanover, round 4 : 2/9 hits, 2.50 expected hits Germany roll dice for 1 field_gun, 3 fighters and 5 infantry in Hanover, round 4 : 4/9 hits, 3.50 expected hits 2 infantry owned by the Germany and 4 infantry owned by the Britain lost in Hanover Britain roll dice for 2 colonials, 1 field_gun, 1 heavy_gun and 1 infantry in Hanover, round 5 : 0/5 hits, 1.83 expected hits Germany roll dice for 1 field_gun, 3 fighters and 3 infantry in Hanover, round 5 : 2/7 hits, 2.83 expected hits 1 colonial owned by the Britain and 1 infantry owned by the Britain lost in Hanover Britain roll dice for 1 colonial, 1 field_gun and 1 heavy_gun in Hanover, round 6 : 1/3 hits, 1.17 expected hits Germany roll dice for 1 field_gun, 3 fighters and 3 infantry in Hanover, round 6 : 3/7 hits, 2.83 expected hits 1 infantry owned by the Germany, 1 colonial owned by the Britain, 1 heavy_gun owned by the Britain and 1 field_gun owned by the Britain lost in Hanover Germany win with 1 field_gun, 3 fighters and 2 infantry remaining. Battle score for attacker is -27 Casualties for Britain: 2 colonials, 1 field_gun, 1 heavy_gun and 12 infantry Casualties for Germany: 6 infantry and 2 trenchs Non Combat Move - Britain Place Units - Britain 5 submarines placed in Sea Zone 15 English Channel 2 field_guns and 2 infantry placed in Belgium 2 field_guns and 3 infantry placed in Bombay 2 field_guns placed in Goa 3 trenchs placed in German East Africa 3 trenchs placed in Amsterdam 1 transport placed in Sea Zone 70 Eastern Mediterranean 1 heavy_gun placed in Cairo-Suez 1 fighter and 1 heavy_gun placed in London 1 transport placed in Sea Zone 73 Arabian Sea Activate Technology - Britain Britain activating lateFighter Trigger RussiaT1: buyfield_gun_w added to productionRussia Trigger RussiaT1: buyheavy_gun_w added to productionRussia Trigger RussiaT1: buyfield_gun removed from productionRussia Trigger RussiaT1: buyheavy_gun removed from productionRussia Trigger RussiaT1: buygas_w added to productionRussia Trigger RussiaT1: buyfighter_w added to productionRussia Trigger RussiaT1: buygas removed from productionRussia Trigger RussiaT1: buyfighter removed from productionRussia Trigger BritainT3: buylate_fighter added to productionBritain Trigger BritainP: Britain has 3 infantry placed in London Turn Complete - Britain Britain collect 123 PUs; end with 123 PUsCombat Hit Differential Summary :
Neutral : -0.33 Turkey : -0.33 Britain : -7.00 Germany : -1.50 -
TripleA Turn Summary: Russia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - Russia Russia spend 10 on tech rolls Russia roll 1,5 and gets 0 hits Combat Move - Russia 2 heavy_guns and 1 infantry moved from Primorsky to Khabarovsk Russia take Khabarovsk from Communists 1 conscript moved from Chita to Amur Russia take Amur from Communists 3 infantry moved from Irkutsk to Bratsk 2 infantry moved from Novosibirsk to Krasnoyarsk 1 infantry moved from Krasnoyarsk to Norilsk 2 infantry moved from Omsk to Novosibirsk 1 cavalry moved from Norilsk to Evenkia Russia take Evenkia from Communists 1 cavalry moved from Evenkia to Norilsk 1 conscript moved from Kiev to Dnieper 1 conscript moved from Kiev to Odessa 1 infantry moved from Kiev to Odessa 1 conscript and 1 field_gun moved from Odessa to Belarus 2 conscripts and 1 infantry moved from Minsk to Belarus 1 heavy_gun moved from Dnieper to Belarus 1 heavy_gun moved from Dnieper to Belarus 2 conscripts and 1 infantry moved from Odessa to Belarus 1 heavy_gun and 1 infantry moved from Pskov to Latvia 2 infantry moved from St. Petersburg to Finland Purchase Units - Russia Russia buy 6 field_guns, 2 gass, 2 heavy_guns, 10 infantry and 2 trenchs; Remaining resources: 1 PUs; 2 techTokens; Combat - Russia Non Combat Move - Russia Place Units - Russia 2 trenchs placed in Finland 4 infantry placed in St. Petersburg 3 field_guns placed in Minsk 3 field_guns placed in Kiev 1 gas and 2 heavy_guns placed in Moscow 3 infantry placed in Irkutsk 2 infantry placed in Omsk 1 infantry placed in Vladivostok 1 gas placed in St. Petersburg Turn Complete - Russia Russia collect 85 PUs; end with 86 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Communists round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - Communists Communists spend 0 on tech rolls Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 1 cavalry moved from Tiksi to Evenkia Communists take Evenkia from Russia 1 cavalry moved from Evenkia to Tiksi 1 conscript and 1 field_gun moved from Magadan to Khabarovsk 1 field_gun and 1 infantry moved from Aldan to Khabarovsk Purchase Units - Communists Communists buy 3 field_guns, 3 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Communists Battle in Khabarovsk Communists attack with 1 conscript, 2 field_guns and 1 infantry Russia defend with 2 heavy_guns and 1 infantry Communists roll dice for 1 conscript, 2 field_guns and 1 infantry in Khabarovsk, round 2 : 1/4 hits, 1.17 expected hits Russia roll dice for 2 heavy_guns and 1 infantry in Khabarovsk, round 2 : 2/3 hits, 1.67 expected hits 1 infantry owned by the Russia, 1 infantry owned by the Communists and 1 conscript owned by the Communists lost in Khabarovsk Communists roll dice for 2 field_guns in Khabarovsk, round 3 : 1/2 hits, 0.67 expected hits Russia roll dice for 2 heavy_guns in Khabarovsk, round 3 : 1/2 hits, 1.33 expected hits 1 heavy_gun owned by the Russia and 1 field_gun owned by the Communists lost in Khabarovsk Communists roll dice for 1 field_gun in Khabarovsk, round 4 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 heavy_gun in Khabarovsk, round 4 : 1/1 hits, 0.67 expected hits 1 field_gun owned by the Communists lost in Khabarovsk Russia win with 1 heavy_gun remaining. Battle score for attacker is -5 Casualties for Communists: 1 conscript, 2 field_guns and 1 infantry Casualties for Russia: 1 heavy_gun and 1 infantry Non Combat Move - Communists 1 field_gun and 2 infantry moved from Yakutsk to Sakhe 1 heavy_gun moved from Yakutsk to Aldan Place Units - Communists 2 trenchs placed in Aldan 1 trench placed in Tiksi 3 field_guns and 3 infantry placed in Yakutsk Turn Complete - Communists Communists collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Communists rolls : : 0.00 Communists : -0.17 Russia : 0.33 -
TripleA Turn Summary: USA round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - USA USA spend 15 on tech rolls USA roll 3,5,3 and gets 0 hits Combat Move - USA 1 heavy_gun moved from Honolulu to Sea Zone 145 Pacific Ocean 1 heavy_gun and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 142 Pacific Ocean 1 cavalry and 3 field_guns moved from Tohoku to Sea Zone 142 Pacific Ocean 2 fighters moved from Sea Zone 136 East China Sea to Iwo Jima 1 cavalry, 3 field_guns and 1 heavy_gun moved from Sea Zone 142 Pacific Ocean to Iwo Jima 2 battlecruisers and 1 battleship moved from Sea Zone 136 East China Sea to Sea Zone 142 Pacific Ocean 1 carrier moved from Sea Zone 136 East China Sea to Sea Zone 142 Pacific Ocean 1 carrier moved from Sea Zone 149 Pacific Ocean to Sea Zone 142 Pacific Ocean 2 fighters moved from Sea Zone 149 Pacific Ocean to Iwo Jima 1 submarine moved from Sea Zone 141 Pacific Ocean to Sea Zone 140 Sea of Okhotsk 1 submarine moved from Sea Zone 149 Pacific Ocean to Sea Zone 146 Pacific Ocean 1 cavalry, 2 field_guns and 3 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 1 battlecruiser, 1 cavalry, 2 field_guns, 3 infantry and 3 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 1 cavalry, 2 field_guns and 3 infantry moved from Sea Zone 151 Bering Sea to Koryak Russia take Koryak from Communists 1 field_gun and 3 infantry moved from New Mexico to Baja-Sonora 1 cavalry moved from San Francisco to Baja-Sonora Purchase Units - USA USA buy 1 Factory, 2 field_guns, 1 heavy_gun, 1 infantry and 3 transports; Remaining resources: 2 PUs; 3 techTokens; Combat - USA Battle in Sea Zone 140 Sea of Okhotsk USA attack with 1 submarine Germany defend with 1 transport 1 transport owned by the Germany lost in Sea Zone 140 Sea of Okhotsk USA roll dice for 1 submarine in Sea Zone 140 Sea of Okhotsk, round 2 : 0/1 hits, 0.33 expected hits USA win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germany: 1 transport Battle in Baja-Sonora USA attack with 1 cavalry, 1 field_gun and 3 infantry Neutral defend with 2 infantry USA roll dice for 1 cavalry, 1 field_gun and 3 infantry in Baja-Sonora, round 2 : 3/5 hits, 1.17 expected hits Neutral roll dice for 2 infantry in Baja-Sonora, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Baja-Sonora USA loses 0 PUs for violating Baja-Sonoras neutrality. USA win, taking Baja-Sonora from Neutral with 1 cavalry, 1 field_gun and 2 infantry remaining. Battle score for attacker is 3 Casualties for USA: 1 infantry Casualties for Neutral: 2 infantry Battle in Iwo Jima USA attack with 1 cavalry, 3 field_guns, 4 fighters and 1 heavy_gun Neutral defend with 8 infantry USA roll dice for 2 battlecruisers and 1 battleship in Iwo Jima, round 2 : 3/3 hits, 2.00 expected hits USA roll dice for 1 cavalry, 3 field_guns, 4 fighters and 1 heavy_gun in Iwo Jima, round 2 : 3/9 hits, 3.00 expected hits Neutral roll dice for 8 infantry in Iwo Jima, round 2 : 2/8 hits, 2.67 expected hits 6 infantry owned by the Neutral, 1 field_gun owned by the USA and 1 cavalry owned by the USA lost in Iwo Jima USA roll dice for 2 field_guns, 4 fighters and 1 heavy_gun in Iwo Jima, round 3 : 2/7 hits, 2.33 expected hits Neutral roll dice for 2 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 field_gun owned by the USA lost in Iwo Jima USA loses 0 PUs for violating Iwo Jimas neutrality. USA win, taking Iwo Jima from Neutral with 1 field_gun, 4 fighters and 1 heavy_gun remaining. Battle score for attacker is 12 Casualties for USA: 1 cavalry and 2 field_guns Casualties for Neutral: 8 infantry Non Combat Move - USA 4 fighters moved from Iwo Jima to Sea Zone 142 Pacific Ocean Place Units - USA 1 Factory placed in Tohoku 1 transport placed in Sea Zone 145 Pacific Ocean 1 heavy_gun placed in Honolulu 2 transports placed in Sea Zone 153 Pacific Ocean 2 field_guns and 1 infantry placed in San Francisco Activate Technology - USA Trigger USAP: USA has 3 infantry placed in Washington D.C. Turn Complete - USA USA collect 78 PUs; end with 80 PUsCombat Hit Differential Summary :
Neutral : 0.00 USA : 2.17 -
TripleA Turn Summary: Germany round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - Germany Germany spend 0 on tech rolls Germany roll 2,6,1 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover dockyards Combat Move - Germany 1 infantry moved from Hanover to Holland Germany take Holland from Britain 3 infantry moved from Westphalia to Amsterdam 3 fighters moved from Hanover to Amsterdam 1 infantry moved from Westphalia to Rhine 5 field_guns and 13 infantry moved from Nassau to Rhine 2 field_guns moved from Wurttemburg to Rhine 1 fighter moved from Wurttemburg to Rhine 2 infantry moved from Wurttemburg to Rhine 1 field_gun and 1 infantry moved from Warsaw to Eastern Poland 4 infantry moved from West Prussia to East Prussia 5 infantry moved from East Prussia to Eastern Poland 1 heavy_gun and 2 infantry moved from German New Guinea to Papua 1 infantry moved from Sweden to Norway Germany take Norway from Britain 1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 destroyer moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 2 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 2 infantry moved from Sea Zone 9 Gulf of Bothnia to Estonia Germany take Estonia from Russia Purchase Units - Germany Germany buy 2 destroyers, 7 field_guns, 13 infantry and 2 tanks; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Papua Germany attack with 1 heavy_gun and 2 infantry Britain defend with 1 infantry Germany roll dice for 1 heavy_gun and 2 infantry in Papua, round 2 : 1/3 hits, 0.83 expected hits Britain roll dice for 1 infantry in Papua, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Papua Germany win, taking Papua from Britain with 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 3 Casualties for Britain: 1 infantry Battle in Rhine Germany attack with 7 field_guns, 1 fighter and 16 infantry France defend with 2 field_guns, 1 fighter, 9 infantry and 6 trenchs Germany roll dice for 7 field_guns, 1 fighter and 16 infantry in Rhine, round 2 : 5/24 hits, 6.67 expected hits Units damaged: 5 trenchs owned by the France France roll dice for 2 field_guns, 1 fighter, 9 infantry and 6 trenchs in Rhine, round 2 : 5/12 hits, 4.17 expected hits 5 infantry owned by the Germany lost in Rhine Germany roll dice for 7 field_guns, 1 fighter and 11 infantry in Rhine, round 3 : 6/19 hits, 5.83 expected hits Units damaged: 1 trench owned by the France France roll dice for 2 field_guns, 1 fighter, 9 infantry and 6 trenchs in Rhine, round 3 : 6/12 hits, 4.17 expected hits 6 infantry owned by the Germany and 5 trenchs owned by the France lost in Rhine Germany roll dice for 7 field_guns, 1 fighter and 5 infantry in Rhine, round 4 : 5/13 hits, 4.33 expected hits France roll dice for 2 field_guns, 1 fighter, 9 infantry and 1 trench in Rhine, round 4 : 3/12 hits, 4.17 expected hits 3 infantry owned by the Germany, 1 trench owned by the France and 4 infantry owned by the France lost in Rhine Germany roll dice for 7 field_guns, 1 fighter and 2 infantry in Rhine, round 5 : 2/10 hits, 3.33 expected hits France roll dice for 2 field_guns, 1 fighter and 5 infantry in Rhine, round 5 : 3/8 hits, 2.83 expected hits 1 field_gun owned by the Germany, 2 infantry owned by the Germany and 2 infantry owned by the France lost in Rhine Germany roll dice for 6 field_guns and 1 fighter in Rhine, round 6 : 3/7 hits, 2.33 expected hits France roll dice for 2 field_guns, 1 fighter and 3 infantry in Rhine, round 6 : 0/6 hits, 2.17 expected hits 3 infantry owned by the France lost in Rhine Germany roll dice for 6 field_guns and 1 fighter in Rhine, round 7 : 2/7 hits, 2.33 expected hits France roll dice for 2 field_guns and 1 fighter in Rhine, round 7 : 3/3 hits, 1.17 expected hits 3 field_guns owned by the Germany and 2 field_guns owned by the France lost in Rhine Germany roll dice for 3 field_guns and 1 fighter in Rhine, round 8 : 0/4 hits, 1.33 expected hits France roll dice for 1 fighter in Rhine, round 8 : 0/1 hits, 0.50 expected hits Germany roll dice for 3 field_guns and 1 fighter in Rhine, round 9 : 1/4 hits, 1.33 expected hits France roll dice for 1 fighter in Rhine, round 9 : 1/1 hits, 0.50 expected hits 1 field_gun owned by the Germany and 1 fighter owned by the France lost in Rhine Germany win, taking Rhine from France with 2 field_guns and 1 fighter remaining. Battle score for attacker is -6 Casualties for Germany: 5 field_guns and 16 infantry Casualties for France: 2 field_guns, 1 fighter, 9 infantry and 6 trenchs Battle in Amsterdam Germany attack with 3 fighters and 3 infantry Britain defend with 1 heavy_gun and 3 trenchs Germany roll dice for 3 fighters and 3 infantry in Amsterdam, round 2 : 2/6 hits, 2.00 expected hits Units damaged: 2 trenchs owned by the Britain Britain roll dice for 1 heavy_gun and 3 trenchs in Amsterdam, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Germany lost in Amsterdam Germany roll dice for 3 fighters and 2 infantry in Amsterdam, round 3 : 2/5 hits, 1.67 expected hits Units damaged: 1 trench owned by the Britain Britain roll dice for 1 heavy_gun and 3 trenchs in Amsterdam, round 3 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Germany and 1 trench owned by the Britain lost in Amsterdam Germany roll dice for 3 fighters and 1 infantry in Amsterdam, round 4 : 1/4 hits, 1.33 expected hits Britain roll dice for 1 heavy_gun and 2 trenchs in Amsterdam, round 4 : 0/1 hits, 0.83 expected hits 1 trench owned by the Britain lost in Amsterdam Germany roll dice for 3 fighters and 1 infantry in Amsterdam, round 5 : 1/4 hits, 1.33 expected hits Britain roll dice for 1 heavy_gun and 1 trench in Amsterdam, round 5 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Germany and 1 trench owned by the Britain lost in Amsterdam Germany roll dice for 3 fighters in Amsterdam, round 6 : 2/3 hits, 1.00 expected hits Britain roll dice for 1 heavy_gun in Amsterdam, round 6 : 1/1 hits, 0.83 expected hits 1 fighter owned by the Germany and 1 heavy_gun owned by the Britain lost in Amsterdam Germany win with 2 fighters remaining. Battle score for attacker is -4 Casualties for Germany: 1 fighter and 3 infantry Casualties for Britain: 1 heavy_gun and 3 trenchs Non Combat Move - Germany 2 fighters moved from Amsterdam to Westphalia 3 infantry moved from Saxony to Hanover 3 infantry moved from Saxony to Westphalia 1 fighter moved from Rhine to Westphalia Place Units - Germany 2 destroyers placed in Sea Zone 12 Baltic Sea 3 field_guns and 3 infantry placed in Wurttemburg 4 infantry placed in Hanover 1 field_gun and 1 infantry placed in Warsaw 1 field_gun, 2 infantry and 1 tank placed in West Prussia 2 field_guns, 3 infantry and 1 tank placed in Bavaria Activate Technology - Germany Germany activating dockyards Trigger GermanyT2: buysubmarine_dy added to productionGermany Trigger GermanyT2: buydestroyer_dy added to productionGermany Trigger GermanyT2: buycruiser_dy added to productionGermany Trigger GermanyT2: buybattlecruiser_dy added to productionGermany Trigger GermanyT2: buybattleship_dy added to productionGermany Trigger GermanyT2: buytransport_dy added to productionGermany Trigger GermanyT2: buysubmarine removed from productionGermany Trigger GermanyT2: buydestroyer removed from productionGermany Trigger GermanyT2: buycruiser removed from productionGermany Trigger GermanyT2: buybattlecruiser removed from productionGermany Trigger GermanyT2: buybattleship removed from productionGermany Trigger GermanyT2: buytransport removed from productionGermany Turn Complete - Germany Germany collect 110 PUs; end with 110 PUsCombat Hit Differential Summary :
Britain : -0.50 France : 1.33 Germany : -2.67 -
TripleA Turn Summary: France round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - France France spend 10 on tech rolls France roll 5,5,6,4,5,6 and gets 2 hits France removing all Technology Tokens after successful research. France discover science Combat Move - France 4 field_guns and 7 infantry moved from Champagne to Rhine 4 field_guns and 7 infantry moved from Paris to Champagne 2 field_guns and 2 infantry moved from Alsace to Rhine 3 infantry moved from Brittany to Normandy 2 heavy_guns moved from Marseilles to Piedmont 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 55 Western Mediterranean 2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean 2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea 2 colonials moved from Sea Zone 57 Ligurian Sea to Latium 2 transports moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 60 Central Mediterranean 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 55 Western Mediterranean 1 battlecruiser, 1 battleship, 2 cruisers and 1 destroyer moved from Sea Zone 54 Alboran Sea to Sea Zone 32 Sargasso Sea Purchase Units - France France buy 3 colonials, 3 field_guns, 3 heavy_guns, 10 infantry, 1 transport and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - France Battle in Rhine France attack with 6 field_guns and 9 infantry Germany defend with 2 field_guns France roll dice for 6 field_guns and 9 infantry in Rhine, round 2 : 6/15 hits, 5.50 expected hits Germany roll dice for 2 field_guns in Rhine, round 2 : 1/2 hits, 0.67 expected hits 2 field_guns owned by the Germany and 1 infantry owned by the France lost in Rhine France win, taking Rhine from Germany with 6 field_guns and 8 infantry remaining. Battle score for attacker is 5 Casualties for France: 1 infantry Casualties for Germany: 2 field_guns Non Combat Move - France Turning on Edit Mode EDIT: Turning off Edit Mode 6 colonials moved from British East Africa to German East Africa 1 colonial moved from Shanghai 2 to Sea Zone 137 Yellow Sea 1 field_gun moved from Tsingtao to Sea Zone 137 Yellow Sea 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan 1 colonial and 1 field_gun moved from Sea Zone 138 Sea of Japan to Primorsky 1 fighter moved from Tsingtao to Primorsky 1 colonial and 1 infantry moved from Shanghai 4 to Shanghai 1 EDIT: 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon EDIT: 1 heavy_gun moved from Marseilles to Sea Zone 56 Gulf of Lyon EDIT: 1 heavy_gun and 1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 57 Ligurian Sea EDIT: 1 heavy_gun moved from Sea Zone 57 Ligurian Sea to Latium EDIT: 1 battlecruiser, 1 battleship, 2 cruisers and 1 destroyer moved from Sea Zone 32 Sargasso Sea to Sea Zone 57 Ligurian Sea 1 gas moved from Paris to Champagne 3 gass moved from Picardy to Champagne Place Units - France 2 trenchs placed in Alsace 3 heavy_guns and 3 trenchs placed in Marseilles 2 colonials placed in Algiers 1 colonial placed in Tobruk 1 transport placed in Sea Zone 60 Central Mediterranean 3 field_guns and 5 infantry placed in Paris 3 infantry placed in Brittany 2 infantry placed in Shanghai 1 Activate Technology - France France activating science Trigger FranceP: France has 3 infantry placed in Paris Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - France France collect 96 PUs; end with 96 PUsCombat Hit Differential Summary :
France : 0.50 Germany : 0.33 -
TripleA Turn Summary: Serbia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Non Combat Move - Serbia Turn Complete - SerbiaCombat Hit Differential Summary :
-
TripleA Turn Summary: Austria round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - Austria Austria spend 5 on tech rolls Austria rolls : 1/1 hits, 0.00 expected hits Austria removing all Technology Tokens after successful research. Austria discover mobileWarfare Combat Move - Austria 16 field_guns, 6 heavy_guns and 2 infantry moved from Tuscany to Latium Purchase Units - Austria Austria buy 1 destroyer, 8 field_guns, 8 infantry, 1 submarine and 7 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Austria Battle in Latium Austria attack with 16 field_guns, 6 heavy_guns and 2 infantry France defend with 2 colonials and 1 heavy_gun Austria roll dice for 16 field_guns, 6 heavy_guns and 2 infantry in Latium, round 2 : 7/24 hits, 8.00 expected hits Italy roll dice for 2 colonials and 1 heavy_gun in Latium, round 2 : 2/3 hits, 1.33 expected hits 1 heavy_gun owned by the France, 2 infantry owned by the Austria and 2 colonials owned by the France lost in Latium Austria win, taking Latium from Italy with 16 field_guns and 6 heavy_guns remaining. Battle score for attacker is 5 Casualties for Austria: 2 infantry Casualties for France: 2 colonials and 1 heavy_gun Non Combat Move - Austria 1 fighter moved from Venice to Tuscany 5 infantry moved from Venice to Tuscany 5 field_guns moved from Venice to Tuscany 6 field_guns and 6 infantry moved from Tyrol to Venice 3 field_guns and 3 infantry moved from Trieste to Venice 1 infantry moved from Albania to Greece 1 infantry moved from Montenegro to Albania 1 field_gun moved from Montenegro to Albania 1 field_gun and 3 infantry moved from Austria to Trieste 1 field_gun and 4 infantry moved from Carpathia to Galicia 4 infantry moved from Vienna to Carpathia Place Units - Austria 2 field_guns and 2 infantry placed in Venice 3 field_guns and 3 infantry placed in Tyrol 3 field_guns and 3 infantry placed in Trieste 3 trenchs placed in Albania 2 trenchs placed in Croatia 2 trenchs placed in Montenegro Austria undo move 3. 1 destroyer and 1 submarine placed in Sea Zone 62 Adriatic Sea 2 field_guns and 2 infantry placed in Trieste 1 field_gun and 1 infantry placed in Vienna Activate Technology - Austria Austria activating mobileWarfare Turn Complete - Austria Austria collect 97 PUs; end with 97 PUsCombat Hit Differential Summary :
Austria : -1.00 Austria rolls : : 1.00 Italy : 0.67 -
TripleA Turn Summary: Italy round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 2,3 and gets 0 hits Combat Move - Italy 4 heavy_guns and 4 infantry moved from Piedmont to Tuscany 1 infantry moved from Milan to Tuscany 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea 1 infantry moved from Rome to Sea Zone 58 Tyrrhenian Sea 1 field_gun moved from Naples to Sea Zone 58 Tyrrhenian Sea 1 infantry moved from Naples to Rome 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea 1 field_gun and 1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany Purchase Units - Italy Italy buy 5 infantry and 3 trenchs; Remaining resources: 1 PUs; 2 techTokens; Combat - Italy Battle in Tuscany Italy attack with 1 field_gun, 4 heavy_guns and 6 infantry Austria defend with 5 field_guns, 1 fighter and 5 infantry Italy roll dice for 1 field_gun, 4 heavy_guns and 6 infantry in Tuscany, round 2 : 4/11 hits, 3.50 expected hits Austria roll dice for 5 field_guns, 1 fighter and 5 infantry in Tuscany, round 2 : 2/11 hits, 3.83 expected hits 2 infantry owned by the Italy and 4 infantry owned by the Austria lost in Tuscany Italy roll dice for 1 field_gun, 4 heavy_guns and 4 infantry in Tuscany, round 3 : 4/9 hits, 3.00 expected hits Austria roll dice for 5 field_guns, 1 fighter and 1 infantry in Tuscany, round 3 : 1/7 hits, 2.50 expected hits 1 infantry owned by the Italy, 3 field_guns owned by the Austria and 1 infantry owned by the Austria lost in Tuscany Italy roll dice for 1 field_gun, 4 heavy_guns and 3 infantry in Tuscany, round 4 : 0/8 hits, 2.67 expected hits Austria roll dice for 2 field_guns and 1 fighter in Tuscany, round 4 : 0/3 hits, 1.17 expected hits Italy roll dice for 1 field_gun, 4 heavy_guns and 3 infantry in Tuscany, round 5 : 6/8 hits, 2.67 expected hits Austria roll dice for 2 field_guns and 1 fighter in Tuscany, round 5 : 3/3 hits, 1.17 expected hits 3 infantry owned by the Italy, 2 field_guns owned by the Austria and 1 fighter owned by the Austria lost in Tuscany Italy win, taking Tuscany from Austria with 1 field_gun and 4 heavy_guns remaining. Battle score for attacker is 26 Casualties for Italy: 6 infantry Casualties for Austria: 5 field_guns, 1 fighter and 5 infantry Non Combat Move - Italy Place Units - Italy 5 infantry and 3 trenchs placed in Rome Activate Technology - Italy triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 3 techTokens Turn Complete - Italy Italy collect 26 PUs; end with 27 PUsCombat Hit Differential Summary :
Austria : -2.67 Italy : 2.17 -
TripleA Turn Summary: Arabia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Purchase Units - Arabia Arabia buy 4 Bedouins; Remaining resources: 0 PUs; Place Units - Arabia 4 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Turkey round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 0/1 hits, 0.00 expected hits Combat Move - Turkey 8 field_guns, 2 fighters and 5 infantry moved from Arabia to Mecca 1 infantry moved from Hejaz to Mecca 3 gass moved from Damascus to Mecca 1 gas moved from Mesopotamia to Mecca 3 gass moved from Baghdad to Mecca 1 field_gun and 2 infantry moved from Mesopotamia to Fars 2 infantry moved from Palestine to Sinai 2 infantry moved from Jordan to Palestine 1 field_gun moved from Lebanon to Palestine 1 heavy_gun moved from Lebanon to Palestine 1 infantry moved from Trucial Coast to Oman Turkey take Oman from Britain 2 infantry moved from Constantinople to Dardanelles 6 infantry moved from Anatolia to Armenia 3 infantry moved from Constantinople to Smyrna 3 infantry moved from Smyrna to Syria 2 infantry moved from Syria to Lebanon 1 infantry moved from Syria to Mesopotamia 1 infantry moved from Azerbaijan to Georgia Purchase Units - Turkey Turkey buy 2 field_guns, 5 infantry and 12 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Turkey Battle in Fars Turkey attack with 1 field_gun and 2 infantry Britain defend with 2 field_guns Turkey roll dice for 1 field_gun and 2 infantry in Fars, round 2 : 0/3 hits, 0.83 expected hits Britain roll dice for 2 field_guns in Fars, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Turkey lost in Fars Turkey roll dice for 1 field_gun and 1 infantry in Fars, round 3 : 0/2 hits, 0.67 expected hits Britain roll dice for 2 field_guns in Fars, round 3 : 0/2 hits, 0.67 expected hits Turkey roll dice for 1 field_gun and 1 infantry in Fars, round 4 : 0/2 hits, 0.67 expected hits Britain roll dice for 2 field_guns in Fars, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Turkey lost in Fars 1 field_gun owned by the Turkey retreated to Mesopotamia Britain win with 2 field_guns remaining. Battle score for attacker is -6 Casualties for Turkey: 2 infantry Battle in Mecca Turkey attack with 8 field_guns, 2 fighters, 7 gass and 6 infantry Arabia defend with 14 Bedouins, 1 Factory and 1 trench Turkey roll dice for 7 gass in Mecca, round 2 : 6/7 hits, 5.83 expected hits 6 Bedouins owned by the Arabia lost in Mecca 7 gass owned by the Turkey lost in Mecca Turkey roll dice for 8 field_guns, 2 fighters and 6 infantry in Mecca, round 2 : 5/16 hits, 5.33 expected hits Arabia roll dice for 8 Bedouins and 1 trench in Mecca, round 2 : 3/8 hits, 2.67 expected hits 1 trench owned by the Arabia, 3 infantry owned by the Turkey and 3 Bedouins owned by the Arabia lost in Mecca Turkey roll dice for 8 field_guns, 2 fighters and 3 infantry in Mecca, round 3 : 3/13 hits, 4.33 expected hits Arabia roll dice for 5 Bedouins in Mecca, round 3 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Turkey and 3 Bedouins owned by the Arabia lost in Mecca Turkey roll dice for 8 field_guns and 2 fighters in Mecca, round 4 : 4/10 hits, 3.33 expected hits Arabia roll dice for 2 Bedouins in Mecca, round 4 : 0/2 hits, 0.67 expected hits 2 Bedouins owned by the Arabia lost in Mecca Turkey captures 4PUs while taking Arabia capital Turkey win, taking Mecca from Arabia with 8 field_guns and 2 fighters remaining. Battle score for attacker is -15 Casualties for Arabia: 14 Bedouins and 1 trench Casualties for Turkey: 7 gass and 6 infantry Non Combat Move - Turkey 2 fighters moved from Mecca to Mesopotamia 1 infantry moved from Yemen to Hejaz 1 infantry moved from Yemen to Hejaz 2 infantry moved from Macedonia to Greece 2 infantry moved from Bulgaria to Macedonia 1 infantry moved from Macedonia to Greece 1 infantry moved from Dardanelles to Bulgaria Place Units - Turkey 3 trenchs placed in Syria 3 trenchs placed in Lebanon 3 trenchs placed in Palestine 3 trenchs placed in Sinai 1 field_gun and 2 infantry placed in Baghdad 1 field_gun and 2 infantry placed in Damascus Turkey undo move 4. Turkey undo move 5. 1 field_gun and 3 infantry placed in Constantinople 3 trenchs placed in Sinai Turn Complete - Turkey Turkey collect 67 PUs; end with 71 PUsCombat Hit Differential Summary :
Turkey : -3.00 Arabia : 1.00 Turkey rolls : : 0.00 Britain : 0.00





