Hmm, so it was case sensitive.
That went really well for me but I doubt that I should have continued in Yugoslavia.
Ok this is on me. I will try to get a move soon… in Hawaii on vacation w/kids so been distracted
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Yunnan
2 infantry moved from Siam to Shan State
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 35 Sea Zone
2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to Japan
2 fighters moved from Kwangsi to Kwangtung
2 fighters moved from Kwangsi to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
2 fighters moved from Kwangsi to Kwangtung
2 tactical_bombers moved from Kwangsi to Shan State
Combat - Japanese
Battle in Guam
Battle in Malaya
Battle in Kwangtung
Japanese attack with 1 artillery, 4 fighters and 3 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 4 fighters and 3 infantry in Kwangtung, round 2 : 3/8 hits, 3.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Guam from Americans, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 4 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 2 artilleries, 4 infantry and 1 marine in Philippines, round 2 : 2/7 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 5/9 hits, 4.00 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 3/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 1 bomber, 2 fighters, 3 infantry and 5 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 bomber, 2 fighters, 3 infantry and 5 tactical_bombers in Shan State, round 2 : 6/11 hits, 5.00 expected hits
UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Non Combat Move - Japanese
2 fighters moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Kwangtung to 6 Sea Zone
2 fighters moved from Kwangtung to 21 Sea Zone
2 fighters moved from Yunnan to 35 Sea Zone
1 bomber and 3 tactical_bombers moved from Yunnan to Kwangsi
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from Neutral_Axis
1 armour moved from French Indo China to Kwangsi
2 artilleries and 4 infantry moved from Anhwe to Hunan
1 bomber, 2 fighters and 5 tactical_bombers moved from Shan State to Kwangsi
1 aaGun and 5 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in Shantung
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans : -0.67
ANZAC : -0.33
Chinese : 2.00
UK_Pacific : -1.00
Japanese : 3.50
Where is that AxD’s sweet crackling ham you promised?
@Karl7 said in G40L19 BM3 AXIS D! Death! v. karl sad axis +6:
Where is that AxD’s sweet crackling ham you promised?
hahaha I got like 9 games cookin’, you’re just gonna have to wait in line!
but yah I am planning on moving later today :)
Understood. Just got back from Hawaii so I am back in the saddle.
@Karl7 said in G40L19 BM3 AXIS D! Death! v. karl sad axis +6:
Understood. Just got back from Hawaii so I am back in the saddle.
nice man! must’ve been fun! did you secure the place from the greedy japs ??
I think people of Japanese descent are the largest ethnicity on the Islands these days… or one of them.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 fighter, 1 marine, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 carrier and 1 fighter moved from 30 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 marine placed in Central United States
1 submarine placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 11 infantry moved from Shensi to Szechwan
Place Units - Chinese
3 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 airfield, 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Ethiopia to Kenya
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
Combat - British
Battle in Trans-Jordan
British attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/7 hits, 2.67 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kenya
British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 0/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kenya
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kenya, round 3 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Kenya
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
1 artillery and 1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 2 cruisers, 1 destroyer, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
4 fighters moved from United Kingdom to Gibraltar
1 aaGun and 3 infantry moved from Burma to India
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 battleship and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 bomber moved from Quebec to Gibraltar
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 fighter and 1 tactical_bomber moved from Kenya to Ethiopia
1 fighter moved from India to Szechwan
Place Units - British
1 airfield placed in Gibraltar
1 mech_infantry placed in Union of South Africa
1 carrier placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,4,6,4,3
British collect 27 PUs (3 lost to blockades); end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
British : -2.17
Italians : 1.00
Americans : 0.00
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 armour moved from Greece to Romania
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
British defend with 3 artilleries, 3 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Trans-Jordan, round 2 : 3/7 hits, 2.67 expected hits
British roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/7 hits, 2.33 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the British, 3 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 1 infantry in Trans-Jordan, round 3 : 4/5 hits, 2.17 expected hits
British roll dice for 2 artilleries in Trans-Jordan, round 3 : 2/2 hits, 0.67 expected hits
2 artilleries owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 artillery and 3 infantry
Casualties for British: 3 artilleries, 3 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Greece
2 aaGuns, 1 artillery and 1 infantry moved from Yugoslavia to Romania
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 aaGuns and 4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 2.50
British : 1.00
The sweet Italian ships probably look like buttery dumplings… but don’t let them fool you. 2ftr,2tacb, 1bomber is only 60ish%. That shit can blow up in you face real easy. You could try to probe them w/1 US bomber to get the BB hit point.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 armour moved from Greece to Romania
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
British defend with 3 artilleries, 3 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Trans-Jordan, round 2 : 3/7 hits, 2.67 expected hits
British roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/7 hits, 2.33 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the British, 3 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 1 infantry in Trans-Jordan, round 3 : 4/5 hits, 2.17 expected hits
British roll dice for 2 artilleries in Trans-Jordan, round 3 : 2/2 hits, 0.67 expected hits
2 artilleries owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 artillery and 3 infantry
Casualties for British: 3 artilleries, 3 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Greece
2 aaGuns, 1 artillery and 1 infantry moved from Yugoslavia to Romania
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 aaGuns and 4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Adding units owned by Italians to Alexandria: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 2.50
British : 1.00
@Karl7 said in G40L19 BM3 AXIS D! Death! v. karl sad axis +6:
The sweet Italian ships probably look like buttery dumplings… but don’t let them fool you. 2ftr,2tacb, 1bomber is only 60ish%. That shit can blow up in your face real easy. You could try to probe them w/1 US bomber to get the BB hit point.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Northern Territory to Queensland
3 fighters moved from Java to India
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
@Karl7 said in G40L19 BM3 AXIS D! Death! v. karl sad axis +6:
@Karl7 said in G40L19 BM3 AXIS D! Death! v. karl sad axis +6:
The sweet Italian ships probably look like buttery dumplings… but don’t let them fool you. 2ftr,2tacb, 1bomber is only 60ish%. That shit can blow up in your face real easy. You could try to probe them w/1 US bomber to get the BB hit point.
are you nervous? :smiling_imp:
btw we are playing RR with the 80%+ rule right?
yes
Have time to work on this tonight, so I will be around.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
2 artilleries and 11 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 armour, 3 artilleries and 14 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
7 armour and 8 mech_infantrys moved from Germany to Baltic States
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Cleaning up after air battles
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Karelia from Russians to Germans
EDIT: Changing ownership of Vyborg from Russians to Germans
EDIT: Turning off Edit Mode
2 bombers moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
4 mech_infantrys moved from Germany to Baltic States
3 aaGuns moved from Poland to Baltic States
1 armour moved from Western Germany to Poland
2 artilleries moved from Western Germany to Germany
2 fighters moved from Alexandria to Romania
2 tactical_bombers moved from 110 Sea Zone to Western Germany
2 fighters moved from Western Germany to 110 Sea Zone
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 112 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
2 infantry moved from 112 Sea Zone to Norway
Place Units - Germans
5 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : 0.67
AA fire in United Kingdom : : -0.33
sweet crackling ham there in London once the fires from German bombes heated the bacon off the backs of those plumb school children… :smiling_imp: