@Stucifer @Daaras Also I have not done play by forum yet I have just done saved files so Daaras will have to help me with that.
L19 BM MrCunego (axis) v. Axis-dominion (allies)
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TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 3 fighters; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 4 mech_infantrys moved from Western Germany to France 1 artillery and 3 infantry moved from Western Germany to France 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone
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111 only
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 3 fighters; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 4 mech_infantrys moved from Western Germany to France 1 artillery and 3 infantry moved from Western Germany to France 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the British 1 cruiser owned by the British lost in 110 Sea Zone Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4,17 expected hits British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits 1 cruiser owned by the French and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 44 Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the British lost in 111 Sea Zone 1 battleship owned by the Germans retreated to 112 Sea Zone British win with 1 battleship remaining. Battle score for attacker is 24 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser, 1 destroyer and 1 fighter Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/14 hits, 4,00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 3 : 5/13 hits, 3,83 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1,33 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 0/1 hits, 0,17 expected hits Germans roll dice for 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/17 hits, 5,67 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 1/11 hits, 4,33 expected hits 1 aaGun owned by the French, 1 infantry owned by the Germans and 4 infantry owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 4/16 hits, 5,50 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 2/7 hits, 3,00 expected hits 2 infantry owned by the Germans, 2 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 4 : 4/14 hits, 5,17 expected hits French roll dice for 2 armour and 1 fighter in France, round 4 : 1/3 hits, 1,67 expected hits 1 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 41 Casualties for Germans: 4 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 tactical_bomber moved from France to Western Germany 1 fighter moved from Yugoslavia to Southern Italy 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 3 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Holland Belgium to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 2 infantry moved from Denmark to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary Place Units - Germans 3 fighters placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 1,50 British : -0,67 French : -6,00 AA fire in France : : -0,17 Neutral_Allies : -1,00
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hard to complain about that first german turn.
Best regards
MrCunego -
@mrcunego said in L19 BM MrCunego (axis) v. Axis-dominion (allies):
hard to complain about that first german turn.
Best regards
MrCunegoyah I think that just might be the worst allied start I’ve ever had. you blew me away in every battle, except I got one of your subs in 106.
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 2 infantry moved from Eastern Poland to Belarus 3 infantry moved from Baltic States to Belarus 1 infantry moved from Archangel to Belarus 1 artillery and 6 infantry moved from Novgorod to Belarus 1 aaGun moved from Novgorod to Belarus 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan 1 fighter moved from Novgorod to Russia 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 2 aaGuns and 1 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Russia to Bryansk 6 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 submarine moved from 125 Sea Zone to 124 Sea Zone 2 infantry moved from Caucasus to Rostov Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Formosa to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 2 bombers moved from Japan to Yunnan 1 artillery and 3 infantry moved from Kwangsi to Yunnan Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/9 hits, 3,83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3,50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 artillery and 3 infantry moved from Kiangsu to Kiangsi 1 artillery and 3 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 artillery moved from Manchuria to 19 Sea Zone 1 aaGun and 6 infantry moved from Manchuria to Jehol 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from Okinawa to Kwangsi 1 fighter moved from Korea to Kiangsi 4 infantry moved from Korea to Manchuria 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi Place Units - Japanese 2 transports placed in 6 Sea Zone 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese : 0,00 Japanese : 1,67
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 marine and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to Central United States 2 aaGuns moved from Eastern United States to Central United States 1 bomber moved from Central United States to Western United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to 30 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from Western United States to Central United States 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to Eastern United States 1 battleship, 1 cruiser, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone Americans undo move 1. 1 carrier placed in 101 Sea Zone 2 transports placed in 101 Sea Zone 1 marine placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - Chinese 2 infantry moved from Szechwan to Shensi 1 fighter moved from Yunnan to Shensi 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 factory_minor and 5 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 110 Sea Zone British attack with 1 bomber, 1 destroyer and 3 fighters Germans defend with 2 submarines British roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Germans lost in 110 Sea Zone British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Non Combat Move - British 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone 1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt 1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 81 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 2 infantry moved from Burma to India 3 infantry moved from Malaya to Shan State 2 infantry moved from India to Burma 1 infantry moved from India to Burma 1 aaGun moved from India to Burma 2 infantry moved from Union of South Africa to Rhodesia 3 fighters moved from 110 Sea Zone to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 bomber moved from 110 Sea Zone to United Kingdom 1 transport moved from 109 Sea Zone to 88 Sea Zone 1 cruiser moved from 91 Sea Zone to 88 Sea Zone 1 battleship moved from 111 Sea Zone to 109 Sea Zone 1 infantry moved from Quebec to Ontario 1 armour moved from Quebec to Alberta Saskatchewan Manitoba Place Units - British 1 factory_minor placed in Egypt 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,5 British collect 27 PUs (3 lost to blockades); end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans : -0.33 British : 2.33 Italians : -0.33 Chinese : -0.67 Japanese : 1.00
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 2 marines; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 submarine moved from 95 Sea Zone to 94 Sea Zone 2 fighters moved from Southern Italy to 94 Sea Zone 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 bomber moved from Northern Italy to Syria 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Trans-Jordan Battle in 94 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Italians win, taking Trans-Jordan from British with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Syria Italians attack with 1 artillery, 1 bomber and 1 infantry French defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits, 1,17 expected hits French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Syria Italians win, taking Syria from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Syria to Southern Italy 2 fighters moved from 94 Sea Zone to Southern Italy 1 armour moved from Albania to Romania 2 infantry moved from Albania to Yugoslavia 1 armour moved from Northern Italy to Slovakia Hungary 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia Place Units - Italians 2 marines placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : -0,50 British : -0,33 French : -0,33
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 aaGuns moved from New South Wales to Queensland 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 79 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 7 infantry, 2 marines, 1 submarine and 1 transport; Remaining resources: 2 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 5 infantry moved from Bulgaria to Greece 2 armour moved from Yugoslavia to Greece 1 fighter moved from Southern Italy to Greece 2 fighters and 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone 3 tactical_bombers moved from Western Germany to 109 Sea Zone 2 bombers moved from Western Germany to United Kingdom 4 fighters moved from Western Germany to United Kingdom
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scramble and intercept orders?
Best regards
MrCunego -
none, thanks
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Russia is up. When I play on a certain network I always get a error message when posting. So I have to manuel post a save file. The dice server works.
And the germans are having a jolly time with the dice roling so far.
Best regards
MrCunego
russia.tsvg -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Bryansk to Novgorod 1 artillery and 1 infantry moved from Bryansk to Belarus 6 infantry moved from Russia to Bryansk 1 aaGun moved from Bryansk to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Bryansk 2 fighters and 1 tactical_bomber moved from Russia to Novgorod 1 armour and 1 mech_infantry moved from Kazakhstan to Rostov 2 aaGuns and 12 infantry moved from Buryatia to Amur 6 infantry moved from Yakut S.S.R. to Buryatia 1 submarine moved from 124 Sea Zone to 110 Sea Zone Place Units - Russians 3 infantry placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine Russians undo move 2. 3 infantry placed in Ukraine 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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USA is up.
Best regards
MrCunego
USA.tsvg -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 carrier moved from 101 Sea Zone to 102 Sea Zone 1 destroyer moved from 101 Sea Zone to 102 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 102 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 1 fighter moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Western United States to Eastern United States Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 tactical_bomber placed in Eastern United States Americans undo move 1. 1 carrier placed in 101 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 2 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British repair damage of 7x factory_major; Remaining resources: 27 PUs; British buy 1 armour and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 3 infantry moved from Persia to 80 Sea Zone 4 infantry moved from 80 Sea Zone to Iraq 1 battleship moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from India to Iraq 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis 1 tactical_bomber moved from 81 Sea Zone to Iraq 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from 81 Sea Zone to Trans-Jordan 1 tactical_bomber moved from Egypt to Trans-Jordan 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - British Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Iraq British attack with 1 fighter, 4 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Trans-Jordan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/4 hits, 1.50 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Shan State to Malaya 1 infantry moved from Shan State to Burma 1 aaGun moved from Burma to India 1 fighter moved from 98 Sea Zone to Egypt 1 tactical_bomber moved from Trans-Jordan to Egypt 1 fighter moved from Trans-Jordan to Egypt 1 fighter moved from Iraq to Persia 1 destroyer moved from 39 Sea Zone to 79 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 tactical_bomber moved from Iraq to Eastern Persia 1 bomber moved from Normandy Bordeaux to United Kingdom 1 artillery and 1 infantry moved from India to West India 1 artillery and 1 infantry moved from India to West India 1 carrier and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Place Units - British 3 infantry placed in Egypt 1 armour and 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,2 British collect 27 PUs (3 lost to blockades); end with 27 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
British : 3.00 Italians : -0.67 Chinese : -0.33 AA fire in Normandy Bordeaux : : -0.17 Neutral_Axis : 0.00 Japanese : 1.33
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TripleA Move Summary: Italians round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 marine and 1 transport; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Italians take Eastern Poland from Russians 1 bomber and 2 fighters moved from Southern Italy to 110 Sea Zone 1 artillery and 1 infantry moved from Syria to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 2 cruisers moved from 99 Sea Zone to 97 Sea Zone 2 marines moved from Southern Italy to 97 Sea Zone 2 cruisers and 2 marines moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 marine moved from 99 Sea Zone to Cyprus 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 infantry moved from Ethiopia to British Somaliland Italians take British Somaliland from British
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Scramble from UK?
And OOL if scramble?
Best regards
MrCunego -
no scramble