Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
Game is up and running. GLHF
Test summary from TripleA, engine version: 1.9, time: 22:25:35
Savegame
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
4 mech_infantrys moved from Western Germany to France
1 artillery and 3 infantry moved from Western Germany to France
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
111 only
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
4 mech_infantrys moved from Western Germany to France
1 artillery and 3 infantry moved from Western Germany to France
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the British
1 cruiser owned by the British lost in 110 Sea Zone
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4,17 expected hits
British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
1 cruiser owned by the French and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 44
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the British lost in 111 Sea Zone
1 battleship owned by the Germans retreated to 112 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is 24
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
Battle in Yugoslavia
Germans attack with 2 armour, 2 artilleries, 1 fighter and 9 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/14 hits, 4,00 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits
4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 3 : 5/13 hits, 3,83 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1,33 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in France
Germans attack with 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
AA fire in France : 0/1 hits, 0,17 expected hits
Germans roll dice for 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/17 hits, 5,67 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 1/11 hits, 4,33 expected hits
1 aaGun owned by the French, 1 infantry owned by the Germans and 4 infantry owned by the French lost in France
Germans roll dice for 5 armour, 2 artilleries, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 4/16 hits, 5,50 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 2/7 hits, 3,00 expected hits
2 infantry owned by the Germans, 2 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 5 armour, 2 artilleries, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 4 : 4/14 hits, 5,17 expected hits
French roll dice for 2 armour and 1 fighter in France, round 4 : 1/3 hits, 1,67 expected hits
1 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for Germans: 4 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 tactical_bomber moved from France to Western Germany
1 fighter moved from Yugoslavia to Southern Italy
1 bomber moved from 111 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Holland Belgium to Western Germany
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to Western Germany
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
3 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 1,50
British : -0,67
French : -6,00
AA fire in France : : -0,17
Neutral_Allies : -1,00
hard to complain about that first german turn.
Best regards
MrCunego
@mrcunego said in L19 BM MrCunego (axis) v. Axis-dominion (allies):
hard to complain about that first german turn.
Best regards
MrCunego
yah I think that just might be the worst allied start I’ve ever had. you blew me away in every battle, except I got one of your subs in 106.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Eastern Poland to Belarus
3 infantry moved from Baltic States to Belarus
1 infantry moved from Archangel to Belarus
1 artillery and 6 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
1 fighter moved from Novgorod to Russia
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 aaGuns and 1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Bryansk
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea Zone
2 infantry moved from Caucasus to Rostov
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Formosa to Hunan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
2 bombers moved from Japan to Yunnan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/9 hits, 3,83 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3,50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 artillery and 3 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 artillery moved from Manchuria to 19 Sea Zone
1 aaGun and 6 infantry moved from Manchuria to Jehol
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Okinawa to Kwangsi
1 fighter moved from Korea to Kiangsi
4 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
2 transports placed in 6 Sea Zone
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese : 0,00
Japanese : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 marine and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to Central United States
2 aaGuns moved from Eastern United States to Central United States
1 bomber moved from Central United States to Western United States
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to 30 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from Western United States to Central United States
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to Eastern United States
1 battleship, 1 cruiser, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
Americans undo move 1.
1 carrier placed in 101 Sea Zone
2 transports placed in 101 Sea Zone
1 marine placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
1 fighter moved from Yunnan to Shensi
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 factory_minor and 5 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 110 Sea Zone
British attack with 1 bomber, 1 destroyer and 3 fighters
Germans defend with 2 submarines
British roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Germans lost in 110 Sea Zone
British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Non Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 81 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 2 infantry moved from Burma to India
3 infantry moved from Malaya to Shan State
2 infantry moved from India to Burma
1 infantry moved from India to Burma
1 aaGun moved from India to Burma
2 infantry moved from Union of South Africa to Rhodesia
3 fighters moved from 110 Sea Zone to United Kingdom
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 bomber moved from 110 Sea Zone to United Kingdom
1 transport moved from 109 Sea Zone to 88 Sea Zone
1 cruiser moved from 91 Sea Zone to 88 Sea Zone
1 battleship moved from 111 Sea Zone to 109 Sea Zone
1 infantry moved from Quebec to Ontario
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
Place Units - British
1 factory_minor placed in Egypt
5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,5
British collect 27 PUs (3 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans : -0.33
British : 2.33
Italians : -0.33
Chinese : -0.67
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 marines; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 94 Sea Zone
2 fighters moved from Southern Italy to 94 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from Northern Italy to Syria
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in Trans-Jordan
Battle in 94 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 94 Sea Zone
Italians win, taking Trans-Jordan from British with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Syria
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits, 1,17 expected hits
French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Syria
Italians win, taking Syria from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Syria to Southern Italy
2 fighters moved from 94 Sea Zone to Southern Italy
1 armour moved from Albania to Romania
2 infantry moved from Albania to Yugoslavia
1 armour moved from Northern Italy to Slovakia Hungary
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
Place Units - Italians
2 marines placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : -0,50
British : -0,33
French : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 7 infantry, 2 marines, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
5 infantry moved from Bulgaria to Greece
2 armour moved from Yugoslavia to Greece
1 fighter moved from Southern Italy to Greece
2 fighters and 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
3 tactical_bombers moved from Western Germany to 109 Sea Zone
2 bombers moved from Western Germany to United Kingdom
4 fighters moved from Western Germany to United Kingdom
scramble and intercept orders?
Best regards
MrCunego
none, thanks
Russia is up. When I play on a certain network I always get a error message when posting. So I have to manuel post a save file. The dice server works.
And the germans are having a jolly time with the dice roling so far.
Best regards
MrCunego
russia.tsvg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 artillery and 1 infantry moved from Bryansk to Belarus
6 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
1 armour and 1 mech_infantry moved from Kazakhstan to Rostov
2 aaGuns and 12 infantry moved from Buryatia to Amur
6 infantry moved from Yakut S.S.R. to Buryatia
1 submarine moved from 124 Sea Zone to 110 Sea Zone
Place Units - Russians
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
Russians undo move 2.
3 infantry placed in Ukraine
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
USA is up.
Best regards
MrCunego
USA.tsvg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Non Combat Move - Americans
1 carrier moved from 101 Sea Zone to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 102 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 fighter moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Western United States to Eastern United States
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
Americans undo move 1.
1 carrier placed in 101 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
2 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British repair damage of 7x factory_major; Remaining resources: 27 PUs;
British buy 1 armour and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
3 infantry moved from Persia to 80 Sea Zone
4 infantry moved from 80 Sea Zone to Iraq
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from India to Iraq
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
1 tactical_bomber moved from 81 Sea Zone to Iraq
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - British
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iraq
British attack with 1 fighter, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 1.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Trans-Jordan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/4 hits, 1.50 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Burma
1 aaGun moved from Burma to India
1 fighter moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Iraq to Persia
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 tactical_bomber moved from Iraq to Eastern Persia
1 bomber moved from Normandy Bordeaux to United Kingdom
1 artillery and 1 infantry moved from India to West India
1 artillery and 1 infantry moved from India to West India
1 carrier and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Place Units - British
3 infantry placed in Egypt
1 armour and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,2
British collect 27 PUs (3 lost to blockades); end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
British : 3.00
Italians : -0.67
Chinese : -0.33
AA fire in Normandy Bordeaux : : -0.17
Neutral_Axis : 0.00
Japanese : 1.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 marine and 1 transport; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 bomber and 2 fighters moved from Southern Italy to 110 Sea Zone
1 artillery and 1 infantry moved from Syria to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 cruisers moved from 99 Sea Zone to 97 Sea Zone
2 marines moved from Southern Italy to 97 Sea Zone
2 cruisers and 2 marines moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 marine moved from 99 Sea Zone to Cyprus
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from British