Thank you for the set-up!
No scrambling in SZ111
Full scrambling in SZ110
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 34 Sea Zone to 46 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from New South Wales to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 artillery moved from 32 Sea Zone to Marshall Islands
1 destroyer and 1 submarine moved from 26 Sea Zone to 32 Sea Zone
2 bombers moved from Eastern United States to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 bomber moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in Marianas
Battle in 46 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 3 fighters in 46 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 artillery, 2 bombers, 2 fighters and 2 infantry
Germans defend with 3 infantry
Americans roll dice for 1 artillery, 2 bombers, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits, 3,17 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Germans: 3 infantry
Battle in 55 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters in 55 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1,83 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 3 : 0/4 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 4 : 2/4 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Italians: 2 infantry
Battle in 94 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 94 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 cruiser, 15 submarines and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 110 Sea Zone to 107 Sea Zone
2 bombers moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Southern France to 92 Sea Zone
3 carriers and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
3 fighters moved from 46 Sea Zone to 54 Sea Zone
4 fighters moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 46 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from 94 Sea Zone to Gibraltar
1 bomber moved from 94 Sea Zone to Gibraltar
Place Units - Americans
1 bomber and 2 infantry placed in Normandy Bordeaux
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
7 infantry moved from Hopei to Shensi
2 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Northwest Persia to Caucasus
5 fighters moved from Russia to Caucasus
1 tactical_bomber moved from Russia to Caucasus
1 fighter moved from 110 Sea Zone to 125 Sea Zone
3 submarines moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 125 Sea Zone
British attack with 1 fighter and 3 submarines
Germans defend with 1 destroyer
British roll dice for 3 submarines in 125 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 fighter and 3 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Caucasus
British attack with 5 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/9 hits, 3,67 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
5 fighters and 1 tactical_bomber moved from Caucasus to Iraq
1 artillery and 2 infantry moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
2 aaGuns, 1 armour, 3 artilleries, 14 infantry and 2 mech_infantrys moved from West India to Eastern Persia
1 destroyer and 1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Iraq to Egypt
1 fighter moved from 99 Sea Zone to Egypt
1 fighter moved from 125 Sea Zone to Scotland
1 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 2 battleships, 2 carriers, 1 cruiser, 2 infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 aaGun moved from 92 Sea Zone to Algeria
2 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - British
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Iraq
1 fighter and 2 mech_infantrys placed in Egypt
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,5,6
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 61 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
Italians : 0,67
British : -1,67
Americans : -3,67
Chinese : 1,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 2 infantry in Southern France, round 3 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 bomber and 1 infantry in Southern France, round 4 : 2/2 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 artillery, 1 infantry and 1 marine moved from Malta to 96 Sea Zone
1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
2 destroyers moved from 96 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 carrier moved from 96 Sea Zone to 97 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 96 Sea Zone to Southern Italy
1 artillery, 2 infantry and 1 marine moved from 97 Sea Zone to Southern Italy
2 artilleries and 6 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Bryansk to Eastern Poland
Place Units - Italians
1 artillery and 3 infantry placed in Northern Italy
3 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 96 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -0.83
Americans : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 aaGun, 1 armour, 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry moved from New South Wales to Queensland
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 aaGun, 1 armour, 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry moved from New South Wales to Queensland
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 19 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northern Italy to Southern France
Germans take Southern France from Americans
2 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Bryansk to Caucasus
3 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Rostov to Caucasus
2 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
3 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 artillery
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 4/8 hits, 3.83 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 bombers, 3 infantry and 1 mech_infantry
British defend with 3 infantry
Germans roll dice for 2 bombers, 3 infantry and 1 mech_infantry in Caucasus, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
Germans roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Caucasus, round 3 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 3 infantry
Non Combat Move - Germans
2 bombers moved from Caucasus to Southern Italy
1 fighter and 1 tactical_bomber moved from Bryansk to Yugoslavia
1 aaGun moved from Rostov to Volgograd
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
6 armour and 8 mech_infantrys moved from Rostov to Bryansk
3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
3 infantry moved from Novgorod to Belarus
2 marines moved from Vyborg to 115 Sea Zone
1 battleship, 2 carriers and 1 marine moved from 115 Sea Zone to 112 Sea Zone
1 cruiser and 1 marine moved from 115 Sea Zone to 112 Sea Zone
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 transports moved from 114 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 transports moved from 115 Sea Zone to 112 Sea Zone
2 marines moved from 112 Sea Zone to Western Germany
10 infantry moved from Germany to Western Germany
2 tactical_bombers moved from 115 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from Germany to 112 Sea Zone
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Holland Belgium to Yugoslavia
3 fighters moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to Northern Italy
1 artillery and 15 infantry moved from Western Germany to France
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 carrier, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 aaGun moved from Western Germany to France
Place Units - Germans
2 artilleries and 1 infantry placed in France
1 destroyer and 1 submarine placed in 112 Sea Zone
8 infantry placed in Western Germany
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 infantry placed in Yugoslavia
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3,5,5,4,1
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 1.83
Americans : 0.67
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
14 infantry moved from Novosibirsk to Samara
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Smolensk
1 infantry moved from Vologda to Smolensk
2 fighters moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Tambov
2 infantry moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Samara
Russians attack with 14 infantry
Germans defend with 1 infantry
Russians roll dice for 14 infantry in Samara, round 2 : 1/14 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 14 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Novosibirsk to Samara
2 fighters moved from Tambov to Russia
1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Smolensk to Russia
1 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
1 submarine moved from 91 Sea Zone to 110 Sea Zone
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -1,67
Russians : -2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 71 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 2 destroyers and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from India to West India
2 fighters and 1 tactical_bomber moved from India to West India
1 artillery moved from Szechwan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Hopei
2 artilleries and 4 infantry moved from Anhwe to Kweichow
2 bombers moved from India to Hopei
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
1 fighter moved from Japan to 22 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 submarine moved from 42 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Philippines to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 61 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to 55 Sea Zone
1 fighter moved from Philippines to 46 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 3 artilleries and 5 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries and 5 infantry in Kweichow, round 2 : 3/8 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in West India
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in West India, round 2 : 1/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 61 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 61 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 61 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 61 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Hopei
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits, 3.00 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone
1 marine moved from Ceylon to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from West India to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 5 infantry moved from India to 39 Sea Zone
1 armour and 1 mech_infantry moved from India to Yunnan
1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 5 infantry, 1 marine, 1 submarine and 3 transports moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 5 infantry moved from 42 Sea Zone to Java
1 marine moved from 42 Sea Zone to Java
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Soviet Far East to 5 Sea Zone
2 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Manchuria to Amur
1 artillery moved from Siberia to Amur
1 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Anhwe
2 bombers moved from Hopei to French Indo China
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 aaGuns moved from Anhwe to Kweichow
1 aaGun moved from Anhwe to Kweichow
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone
2 submarines moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Celebes to 42 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 infantry placed in Japan
3 infantry placed in Manchuria
3 infantry placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in India
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : 1.33
ANZAC : 0.67
Chinese : -1.00
UK_Pacific : -0.33
Japanese : -2.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
3 bombers moved from Normandy Bordeaux to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
3 submarines moved from 92 Sea Zone to 95 Sea Zone
2 submarines moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from Russia to 96 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 32 Sea Zone to 46 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
do you want to scramble?
the sub in 94 is going to 96 so 3 subs there as well. Does not influence scramble I think. I will reload and post again
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
3 bombers moved from Normandy Bordeaux to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
3 submarines moved from 92 Sea Zone to 95 Sea Zone
2 submarines moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 94 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from Russia to 96 Sea Zone
1 fighter moved from Gibraltar to Holland Belgium
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 32 Sea Zone to 46 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
no scramble. And actually the two extra subs make a big difference because it is more certain now that any hits I have are on the subs rather than the bombers.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
3 bombers moved from Normandy Bordeaux to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
3 submarines moved from 92 Sea Zone to 95 Sea Zone
2 submarines moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 94 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from Russia to 96 Sea Zone
1 fighter moved from Gibraltar to Holland Belgium
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 32 Sea Zone to 46 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 96 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 3 submarines
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 3 submarines in 96 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 6 fighters in 55 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 4 bombers, 1 destroyer and 3 submarines
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Americans roll dice for 4 bombers and 1 destroyer in 95 Sea Zone, round 2 : 4/5 hits, 3,00 expected hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 95 Sea Zone
Americans win with 4 bombers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 bomber moved from 96 Sea Zone to Algeria
1 aaGun moved from Morocco to Algeria
3 transports moved from 92 Sea Zone to 91 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
3 carriers, 1 cruiser, 2 fighters, 1 marine and 10 submarines moved from 92 Sea Zone to 110 Sea Zone
3 fighters moved from Holland Belgium to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
1 artillery moved from Gibraltar to 91 Sea Zone
2 artilleries moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to United Kingdom
2 artilleries moved from 110 Sea Zone to United Kingdom
4 bombers moved from 95 Sea Zone to Gibraltar
1 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Russia to Iraq
1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Egypt to Iraq
5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
6 fighters moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
1 bomber moved from Queensland to Western United States
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 32 Sea Zone to 26 Sea Zone
1 transport moved from 32 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
3 transports moved from 107 Sea Zone to 101 Sea Zone
Place Units - Americans
2 artilleries and 4 infantry placed in Eastern United States
1 battleship, 1 destroyer and 1 fighter placed in 110 Sea Zone
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : 0,00
Americans : 0,33
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0,17
Japanese : -0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - British
British buy 1 destroyer, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 destroyer and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 battleship moved from 92 Sea Zone to 97 Sea Zone
1 carrier moved from 92 Sea Zone to 97 Sea Zone
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 armour moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
7 fighters and 1 tactical_bomber moved from Iraq to 97 Sea Zone
3 fighters moved from Egypt to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from Normandy Bordeaux to 97 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
3 fighters and 1 tactical_bomber moved from Russia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from United Kingdom to Southern France
scramble now?
sorry for the delay. No scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
3 bombers moved from Normandy Bordeaux to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
3 submarines moved from 92 Sea Zone to 95 Sea Zone
2 submarines moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 94 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from Russia to 96 Sea Zone
1 fighter moved from Gibraltar to Holland Belgium
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 32 Sea Zone to 46 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 96 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 3 submarines
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 3 submarines in 96 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 6 fighters in 55 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 4 bombers, 1 destroyer and 3 submarines
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Americans roll dice for 4 bombers and 1 destroyer in 95 Sea Zone, round 2 : 4/5 hits, 3,00 expected hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 95 Sea Zone
Americans win with 4 bombers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 bomber moved from 96 Sea Zone to Algeria
1 aaGun moved from Morocco to Algeria
3 transports moved from 92 Sea Zone to 91 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
3 carriers, 1 cruiser, 2 fighters, 1 marine and 10 submarines moved from 92 Sea Zone to 110 Sea Zone
3 fighters moved from Holland Belgium to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
1 artillery moved from Gibraltar to 91 Sea Zone
2 artilleries moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to United Kingdom
2 artilleries moved from 110 Sea Zone to United Kingdom
4 bombers moved from 95 Sea Zone to Gibraltar
1 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Russia to Iraq
1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Egypt to Iraq
5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
6 fighters moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
1 bomber moved from Queensland to Western United States
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 32 Sea Zone to 26 Sea Zone
1 transport moved from 32 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
3 transports moved from 107 Sea Zone to 101 Sea Zone
Place Units - Americans
2 artilleries and 4 infantry placed in Eastern United States
1 battleship, 1 destroyer and 1 fighter placed in 110 Sea Zone
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 destroyer, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 destroyer and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 battleship moved from 92 Sea Zone to 97 Sea Zone
1 carrier moved from 92 Sea Zone to 97 Sea Zone
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 armour moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
7 fighters and 1 tactical_bomber moved from Iraq to 97 Sea Zone
3 fighters moved from Egypt to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from Normandy Bordeaux to 97 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
3 fighters and 1 tactical_bomber moved from Russia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from United Kingdom to Southern France
Combat - British
Battle in Crete
Battle in 97 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 12 fighters, 3 submarines, 1 tactical_bomber and 1 transport
Germans defend with 1 carrier and 1 submarine; Italians defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
British roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 12 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 5/16 hits, 8,17 expected hits
Units damaged: 1 carrier owned by the Germans and 1 carrier owned by the Italians
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 97 Sea Zone, round 2 : 5/7 hits, 3,00 expected hits
Units damaged: 1 battleship owned by the British
2 destroyers owned by the Italians, 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
British roll dice for 3 submarines in 97 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits
British roll dice for 1 battleship, 1 cruiser, 11 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 3 : 10/14 hits, 7,33 expected hits
Italians roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
Italians roll dice for 2 carriers, 1 cruiser and 2 transports in 97 Sea Zone, round 3 : 1/3 hits, 1,17 expected hits
1 tactical_bomber owned by the Italians, 2 transports owned by the Italians, 1 cruiser owned by the Italians, 1 cruiser owned by the British, 1 carrier owned by the Germans, 1 fighter owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone
British win, taking Crete from Italians, taking 97 Sea Zone from Italians with 1 battleship, 10 fighters, 3 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 45
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Germans: 1 carrier and 1 submarine
Casualties for Italians: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Battle in Greece
Battle in Caucasus
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2,50 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Greece from Italians, taking Caucasus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Southern France
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Southern France
British win, taking Southern France from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
10 fighters and 1 tactical_bomber moved from 97 Sea Zone to Syria
3 fighters and 1 tactical_bomber moved from Caucasus to Iraq
2 mech_infantrys moved from Egypt to Syria
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
2 aaGuns, 1 armour, 3 artilleries, 15 infantry and 2 mech_infantrys moved from Eastern Persia to Persia
1 armour, 2 artilleries, 5 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia
2 aaGuns moved from Scotland to United Kingdom
1 fighter moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
2 fighters moved from Southern France to 110 Sea Zone
1 battleship and 1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 mech_infantry moved from Morocco to Algeria
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
3 submarines moved from 125 Sea Zone to 110 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
1 destroyer placed in 110 Sea Zone
1 fighter, 1 infantry and 1 mech_infantry placed in Iraq
1 mech_infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 transport
EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33
Italians : 1,50
British : -2,83
Americans : 0,33
Chinese : 0,17
Japanese : 0,00
i dont know… that went fairly bad, but not crazy bad either. Maybe it is time for my low luck reroll. i dont know. Supposed to live with 40 more TUV
@oysteilo said in Farmboy (Axis +2) vs Oysteilo (Allies) BM:
i dont know… that went fairly bad, but not crazy bad either. Maybe it is time for my low luck reroll. i dont know. Supposed to live with 40 more TUV
i dont know how you feel about it