2d10<=3: 9, 10; Hits: 0
1d10<=3: 10; Hits: 0
2d7<=5: 6, 5; Hits: 1
1d10<=5: 2; Hits: 1
Whackamatt Allies -vs- dawgoneit Axis 1914 #A-3
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TripleA Turn Summary: Germany round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 2,2 and gets 0 hits Combat Move - Germany 7 infantry moved from Rhine to Wurttemburg 1 field_gun and 3 infantry moved from Westphalia to Rhine 4 fighters moved from Denmark to Hanover 1 heavy_gun moved from Dar es Salaam to German East Africa 1 field_gun and 3 infantry moved from Tyrol to Munich 1 heavy_gun and 1 infantry moved from Warsaw to Eastern Poland Purchase Units - Germany Germany buy 1 destroyer, 2 field_guns, 2 heavy_guns, 13 infantry, 1 submarine, 1 transport and 8 trenchs; Remaining resources: 0 PUs; 2 techTokens; Non Combat Move - Germany 6 submarines moved from Sea Zone 35 Mid Atlantic to Sea Zone 28 Sargasso Sea 1 submarine moved from Sea Zone 31 Mid Atlantic to Sea Zone 28 Sargasso Sea 2 battlecruisers, 1 battleship, 2 cruisers, 2 infantry and 1 transport moved from Sea Zone 136 East China Sea to Sea Zone 138 Sea of Japan Place Units - Germany 1 heavy_gun, 1 infantry and 3 trenchs placed in German New Guinea 1 field_gun, 1 heavy_gun, 1 infantry and 3 trenchs placed in Dar es Salaam 1 field_gun and 1 infantry placed in Warsaw 6 infantry and 2 trenchs placed in Wurttemburg 4 infantry placed in West Prussia 1 destroyer, 1 submarine and 1 transport placed in Sea Zone 12 Baltic Sea Turn Complete - Germany Germany collect 104 PUs; end with 104 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: France round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Research Technology - France France spend 5 on tech rolls France roll 1,5,6 and gets 1 hit France removing all Technology Tokens after successful research. France discover creepingBarage Combat Move - France 10 field_guns, 3 heavy_guns and 8 infantry moved from Alsace to Rhine 7 field_guns, 1 fighter and 5 infantry moved from Champagne to Rhine 2 colonials moved from Cape Verde to Sea Zone 51 Mid Atlantic 2 colonials moved from Sea Zone 51 Mid Atlantic to Rio de Oro 1 battlecruiser and 1 battleship moved from Sea Zone 53 Mid Atlantic to Sea Zone 51 Mid Atlantic 1 colonial and 1 infantry moved from Majorca to Sea Zone 54 Alboran Sea 1 colonial, 1 infantry and 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 51 Mid Atlantic 1 colonial and 1 infantry moved from Sea Zone 51 Mid Atlantic to Rio de Oro 2 cruisers and 1 destroyer moved from Sea Zone 53 Mid Atlantic to Sea Zone 51 Mid Atlantic 1 cavalry moved from French Somaliland to Italian Somaliland Britain take British Somaliland from Germany Italy take Italian Somaliland from Germany 3 colonials and 2 infantry moved from Western Sudan to Uganda 2 cavalrys moved from Western Sudan to Rwanda 1 colonial moved from Chad to Western Sudan 2 colonials moved from Cyrenaica to Western Sudan 1 cruiser and 1 transport moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 150 Pacific Ocean Purchase Units - France France buy 4 colonials, 4 field_guns, 4 gass and 8 infantry; Remaining resources: 15 PUs; 0 techTokens; Combat - France Battle in Rhine France attack with 17 field_guns, 1 fighter, 3 heavy_guns and 13 infantry Germany defend with 2 cavalrys, 6 field_guns, 2 heavy_guns, 13 infantry and 3 trenchs France roll dice for 17 field_guns, 1 fighter, 3 heavy_guns and 13 infantry in Rhine, round 2 : 8/34 hits, 11.33 expected hits Germany roll dice for 2 cavalrys, 6 field_guns, 2 heavy_guns, 13 infantry and 3 trenchs in Rhine, round 2 : 9/23 hits, 8.33 expected hits 3 trenchs owned by the Germany, 2 cavalrys owned by the Germany and 9 infantry owned by the France lost in Rhine France roll dice for 17 field_guns, 1 fighter, 3 heavy_guns and 4 infantry in Rhine, round 3 : 6/25 hits, 8.33 expected hits Germany roll dice for 6 field_guns, 2 heavy_guns and 13 infantry in Rhine, round 3 : 7/21 hits, 8.00 expected hits 6 infantry owned by the Germany, 3 field_guns owned by the France and 4 infantry owned by the France lost in Rhine France roll dice for 14 field_guns, 1 fighter and 3 heavy_guns in Rhine, round 4 : 6/18 hits, 6.00 expected hits Germany roll dice for 6 field_guns, 2 heavy_guns and 7 infantry in Rhine, round 4 : 6/15 hits, 6.00 expected hits 6 infantry owned by the Germany and 6 field_guns owned by the France lost in Rhine France roll dice for 8 field_guns, 1 fighter and 3 heavy_guns in Rhine, round 5 : 5/12 hits, 4.00 expected hits Germany roll dice for 6 field_guns, 2 heavy_guns and 1 infantry in Rhine, round 5 : 4/9 hits, 4.00 expected hits 4 field_guns owned by the Germany, 1 infantry owned by the Germany and 4 field_guns owned by the France lost in Rhine France roll dice for 4 field_guns, 1 fighter and 3 heavy_guns in Rhine, round 6 : 2/8 hits, 2.67 expected hits Germany roll dice for 2 field_guns and 2 heavy_guns in Rhine, round 6 : 2/4 hits, 2.33 expected hits 2 field_guns owned by the Germany and 2 field_guns owned by the France lost in Rhine France roll dice for 2 field_guns, 1 fighter and 3 heavy_guns in Rhine, round 7 : 2/6 hits, 2.00 expected hits Germany roll dice for 2 heavy_guns in Rhine, round 7 : 2/2 hits, 1.67 expected hits 2 field_guns owned by the France and 2 heavy_guns owned by the Germany lost in Rhine France win, taking Rhine from Germany with 1 fighter and 3 heavy_guns remaining. Battle score for attacker is -17 Casualties for France: 17 field_guns and 13 infantry Casualties for Germany: 2 cavalrys, 6 field_guns, 2 heavy_guns, 13 infantry and 3 trenchs Battle in Rio de Oro France attack with 3 colonials and 1 infantry Neutral defend with 4 infantry France roll dice for 1 battlecruiser and 1 battleship in Rio de Oro, round 2 : 0/2 hits, 1.33 expected hits France roll dice for 3 colonials and 1 infantry in Rio de Oro, round 2 : 0/4 hits, 1.17 expected hits Neutral roll dice for 4 infantry in Rio de Oro, round 2 : 0/4 hits, 1.33 expected hits France roll dice for 3 colonials and 1 infantry in Rio de Oro, round 3 : 1/4 hits, 1.17 expected hits Neutral roll dice for 4 infantry in Rio de Oro, round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Neutral lost in Rio de Oro France roll dice for 3 colonials and 1 infantry in Rio de Oro, round 4 : 1/4 hits, 1.17 expected hits Neutral roll dice for 3 infantry in Rio de Oro, round 4 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Neutral, 1 colonial owned by the France and 1 infantry owned by the France lost in Rio de Oro France roll dice for 2 colonials in Rio de Oro, round 5 : 1/2 hits, 0.67 expected hits Neutral roll dice for 2 infantry in Rio de Oro, round 5 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Neutral and 2 colonials owned by the France lost in Rio de Oro Neutral win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Neutral: 3 infantry Casualties for France: 3 colonials and 1 infantry Non Combat Move - France 1 fighter moved from Rhine to Champagne 3 field_guns and 7 infantry moved from Paris to Champagne 1 gas moved from Paris to Champagne 2 gass moved from Marseilles to Champagne Place Units - France 2 field_guns and 1 gas placed in Marseilles 3 gass placed in Brittany 2 field_guns and 6 infantry placed in Paris 2 infantry placed in Shanghai 1 2 colonials placed in Algiers 2 colonials placed in Tobruk Activate Technology - France France activating creepingBarage Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 91 PUs; end with 106 PUsCombat Hit Differential Summary :
Neutral : -0.33 France : -7.83 Germany : -0.33 -
TripleA Turn Summary: Serbia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Purchase Units - Serbia Serbia buy 3 trenchs; Remaining resources: 1 PUs; Non Combat Move - Serbia Place Units - Serbia 3 trenchs placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Research Technology - Austria Austria roll 3,2,5,3 and gets 0 hits Combat Move - Austria 6 cavalrys, 3 field_guns, 2 heavy_guns and 12 infantry moved from Macedonia to Greece 1 fighter moved from Bulgaria to Greece 1 gas moved from Trieste to Milan 3 field_guns and 13 infantry moved from Tyrol to Milan 5 field_guns, 2 heavy_guns and 19 infantry moved from Venice to Milan Purchase Units - Austria Austria buy 6 field_guns, 4 heavy_guns, 9 infantry and 6 trenchs; Remaining resources: 0 PUs; 4 techTokens; Combat - Austria Battle in Milan Austria attack with 8 field_guns, 1 gas, 2 heavy_guns and 32 infantry Italy defend with 1 cavalry, 2 field_guns, 1 heavy_gun, 15 infantry and 9 trenchs Austria roll dice for 1 gas in Milan, round 2 : 1/1 hits, 0.67 expected hits 1 cavalry owned by the Italy lost in Milan 1 gas owned by the Austria lost in Milan Austria roll dice for 8 field_guns, 2 heavy_guns and 32 infantry in Milan, round 2 : 12/42 hits, 10.33 expected hits Units damaged: 6 trenchs owned by the Italy Italy roll dice for 2 field_guns, 1 heavy_gun, 15 infantry and 9 trenchs in Milan, round 2 : 7/18 hits, 6.33 expected hits 3 trenchs owned by the Italy and 7 infantry owned by the Austria lost in Milan Austria roll dice for 8 field_guns, 2 heavy_guns and 25 infantry in Milan, round 3 : 8/35 hits, 9.17 expected hits Italy roll dice for 2 field_guns, 1 heavy_gun, 15 infantry and 6 trenchs in Milan, round 3 : 9/18 hits, 6.33 expected hits 6 trenchs owned by the Italy, 2 infantry owned by the Italy and 9 infantry owned by the Austria lost in Milan Austria roll dice for 8 field_guns, 2 heavy_guns and 16 infantry in Milan, round 4 : 9/26 hits, 7.67 expected hits Italy roll dice for 2 field_guns, 1 heavy_gun and 13 infantry in Milan, round 4 : 5/16 hits, 5.67 expected hits 9 infantry owned by the Italy and 5 infantry owned by the Austria lost in Milan Austria roll dice for 8 field_guns, 2 heavy_guns and 11 infantry in Milan, round 5 : 9/21 hits, 6.83 expected hits Italy roll dice for 2 field_guns, 1 heavy_gun and 4 infantry in Milan, round 5 : 1/7 hits, 2.67 expected hits 4 infantry owned by the Italy, 1 infantry owned by the Austria, 1 heavy_gun owned by the Italy and 2 field_guns owned by the Italy lost in Milan Austria win, taking Milan from Italy with 8 field_guns, 2 heavy_guns and 10 infantry remaining. Battle score for attacker is 19 Casualties for Italy: 1 cavalry, 2 field_guns, 1 heavy_gun, 15 infantry and 9 trenchs Casualties for Austria: 1 gas and 22 infantry Battle in Greece Austria attack with 6 cavalrys, 3 field_guns, 1 fighter, 2 heavy_guns and 12 infantry Serbia defend with 1 Factory, 8 infantry and 9 trenchs Austria roll dice for 6 cavalrys, 3 field_guns, 1 fighter, 2 heavy_guns and 12 infantry in Greece, round 2 : 9/24 hits, 6.00 expected hits Units damaged: 9 trenchs owned by the Serbia Serbia roll dice for 8 infantry and 9 trenchs in Greece, round 2 : 4/8 hits, 2.67 expected hits 4 infantry owned by the Austria lost in Greece Austria roll dice for 6 cavalrys, 3 field_guns, 1 fighter, 2 heavy_guns and 8 infantry in Greece, round 3 : 4/20 hits, 5.33 expected hits Serbia roll dice for 8 infantry and 9 trenchs in Greece, round 3 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Austria and 4 trenchs owned by the Serbia lost in Greece Austria roll dice for 6 cavalrys, 3 field_guns, 1 fighter, 2 heavy_guns and 6 infantry in Greece, round 4 : 4/18 hits, 5.00 expected hits Serbia roll dice for 8 infantry and 5 trenchs in Greece, round 4 : 3/8 hits, 2.67 expected hits 3 cavalrys owned by the Austria and 4 trenchs owned by the Serbia lost in Greece Austria roll dice for 3 cavalrys, 3 field_guns, 1 fighter, 2 heavy_guns and 6 infantry in Greece, round 5 : 6/15 hits, 4.50 expected hits Serbia roll dice for 8 infantry and 1 trench in Greece, round 5 : 2/8 hits, 2.67 expected hits 5 infantry owned by the Serbia, 2 cavalrys owned by the Austria and 1 trench owned by the Serbia lost in Greece Austria roll dice for 1 cavalry, 3 field_guns, 1 fighter, 2 heavy_guns and 6 infantry in Greece, round 6 : 4/13 hits, 4.17 expected hits Serbia roll dice for 3 infantry in Greece, round 6 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Serbia, 1 cavalry owned by the Austria and 1 infantry owned by the Austria lost in Greece Austria captures 8PUs while taking Serbia capital Austria win, taking Greece from Serbia with 3 field_guns, 1 fighter, 2 heavy_guns and 5 infantry remaining. Battle score for attacker is 6 Casualties for Austria: 6 cavalrys and 7 infantry Casualties for Serbia: 8 infantry and 9 trenchs Non Combat Move - Austria 1 fighter moved from Greece to Macedonia 4 infantry moved from Belgrade to Serbia 6 infantry moved from Hungary to Carpathia 1 infantry moved from Hungary to Carpathia 6 infantry moved from Trieste to Venice Place Units - Austria 4 heavy_guns and 3 trenchs placed in Venice 3 field_guns and 3 infantry placed in Tyrol 3 field_guns and 3 infantry placed in Trieste 3 trenchs placed in Galicia 3 infantry placed in Vienna Turn Complete - Austria Austria collect 95 PUs; end with 103 PUsCombat Hit Differential Summary :
Austria : 6.33 Italy : 1.00 Serbia : 1.33 -
TripleA Turn Summary: Serbia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Purchase Units - Serbia Serbia buy 3 trenchs; Remaining resources: 1 PUs; Non Combat Move - Serbia Place Units - Serbia 3 trenchs placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
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@Whackamatt you did serbia a second time after i did austria. lol
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TripleA Turn Summary: Italy round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 1 infantry moved from Rome to Sea Zone 57 Ligurian Sea 1 infantry moved from Rome to Sea Zone 57 Ligurian Sea 2 infantry moved from Sea Zone 57 Ligurian Sea to Piedmont 3 infantry moved from Latium to Tuscany 1 battlecruiser and 1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean Purchase Units - Italy Italy buy 4 heavy_guns and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Italy 1 infantry moved from Rome to Latium Place Units - Italy 3 heavy_guns and 3 trenchs placed in Piedmont 1 heavy_gun placed in Rome Activate Technology - Italy triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 2 techTokens Turn Complete - Italy Italy collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Italy rolls : : 0.00 -
TripleA Turn Summary: Arabia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Purchase Units - Arabia Arabia buy 2 Bedouins and 1 trench; Remaining resources: 0 PUs; Place Units - Arabia 2 Bedouins and 1 trench placed in Mecca Turn Complete - Arabia Arabia collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 4,4,1,1 and gets 0 hits Combat Move - Turkey 1 infantry moved from Bulgaria to Sea Zone 67 Black Sea 1 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov 1 infantry moved from Sea Zone 64 Sea of Azov to Caucasus Turkey take Caucasus from Russia 2 infantry moved from Kurdistan to Armenia 2 field_guns and 3 infantry moved from Fars to Sistan 1 infantry moved from Yemen to Arabia 1 infantry moved from Palestine to Sinai 1 field_gun and 1 infantry moved from Jordan to Hejaz 1 infantry moved from Lebanon to Palestine 1 field_gun and 2 infantry moved from Damascus to Mesopotamia 3 field_guns moved from Baghdad to Mesopotamia 1 infantry moved from Syria to Mesopotamia 2 fighters moved from Jordan to Mesopotamia 3 infantry moved from Smyrna to Syria 1 field_gun moved from Dardanelles to Smyrna 1 infantry moved from Dardanelles to Bulgaria 2 infantry moved from Bulgaria to Macedonia 1 infantry moved from Bulgaria to Macedonia 1 infantry moved from Dardanelles to Bulgaria 3 infantry moved from Constantinople to Smyrna 1 heavy_gun moved from Constantinople to Smyrna Purchase Units - Turkey Turkey buy 1 destroyer, 3 field_guns, 7 infantry and 5 trenchs; Remaining resources: 0 PUs; 4 techTokens; Combat - Turkey Battle in Sistan Turkey attack with 2 field_guns and 3 infantry Neutral defend with 2 infantry Turkey roll dice for 2 field_guns and 3 infantry in Sistan, round 2 : 2/5 hits, 1.50 expected hits Neutral roll dice for 2 infantry in Sistan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Sistan Turkey loses 0 PUs for violating Sistans neutrality. Turkey win, taking Sistan from Neutral with 2 field_guns and 3 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Non Combat Move - Turkey Place Units - Turkey 1 field_gun and 2 infantry placed in Baghdad 1 field_gun and 2 infantry placed in Damascus 3 trenchs placed in Sinai 1 trench placed in Armenia 1 trench placed in Dardanelles 1 field_gun and 3 infantry placed in Constantinople 1 destroyer placed in Sea Zone 67 Black Sea Turn Complete - Turkey Turkey collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
Neutral : -0.67 Turkey : 0.50 -
TripleA Turn Summary: Britain round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Research Technology - Britain Britain spend 15 on tech rolls Britain roll 4,6,6 and gets 2 hits Britain removing all Technology Tokens after successful research. Britain discover propaganda Combat Move - Britain Britain loses 0 PUs for violating Mexico Citys neutrality. 1 cavalry moved from Belgium to Westphalia Britain take Westphalia from Germany 1 cavalry moved from Belgium to Nassau Britain take Nassau from Germany 10 heavy_guns moved from Belgium to Rhine 1 colonial moved from Belgium to Sea Zone 15 English Channel 1 colonial moved from Sea Zone 15 English Channel to Amsterdam 1 cavalry, 1 colonial, 1 field_gun, 2 fighters and 11 infantry moved from Belgium to Amsterdam 1 field_gun, 1 heavy_gun and 1 infantry moved from Oman to Arabia 2 field_guns and 2 infantry moved from Gujarat to Sea Zone 73 Arabian Sea 1 heavy_gun moved from Bombay to Gujarat 2 infantry moved from Gujarat to Sindh 1 colonial and 1 field_gun moved from Bismarck Islands to Sea Zone 122 Bismarck Sea 1 colonial and 1 field_gun moved from Caroline Islands to Sea Zone 122 Bismarck Sea 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 132 Pacific Ocean 1 colonial and 1 field_gun moved from Sea Zone 132 Pacific Ocean to Marshall Islands Britain take Marshall Islands from Germany 1 battlecruiser, 4 cruisers and 2 submarines moved from Sea Zone 122 Bismarck Sea to Sea Zone 132 Pacific Ocean 2 submarines moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea 2 submarines moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea 3 battlecruisers, 3 cruisers, 1 destroyer, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean 1 infantry moved from Northern Rhodesia to German East Africa 1 colonial moved from Rwanda to German East Africa 1 infantry moved from Uganda to German East Africa 2 field_guns and 2 infantry moved from Sea Zone 76 Indian Ocean to German East Africa 1 infantry moved from Western Sudan to Uganda 2 infantry moved from Cape Colony to German Southwest Africa 1 cavalry moved from Northern Territory to Sea Zone 119 Timor Sea 1 cavalry and 1 transport moved from Sea Zone 119 Timor Sea to Sea Zone 123 Banda Sea 1 cavalry and 1 transport moved from Sea Zone 123 Banda Sea to Sea Zone 131 Pacific Ocean 1 cavalry moved from Sea Zone 131 Pacific Ocean to Palau Britain take Palau from Germany 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 112 Pacific Ocean 1 colonial and 1 field_gun moved from Sea Zone 112 Pacific Ocean to Tahiti France take Tahiti from Germany 1 colonial moved from Missouri to Great Plains 2 field_guns moved from Great Plains to Texas 1 colonial moved from Chihuahua to Mexico City Britain take Mexico City from Neutral 2 colonials moved from Chihuahua to Mexico City 1 infantry moved from Sweden to Oslo Purchase Units - Britain Britain buy 1 battleship, 2 field_guns, 3 heavy_guns, 3 infantry, 3 submarines and 3 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Britain Battle in Arabia Britain attack with 1 field_gun, 1 heavy_gun and 1 infantry Turkey defend with 1 infantry and 1 trench Britain roll dice for 1 field_gun, 1 heavy_gun and 1 infantry in Arabia, round 2 : 0/3 hits, 1.00 expected hits Turkey roll dice for 1 infantry and 1 trench in Arabia, round 2 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 field_gun, 1 heavy_gun and 1 infantry in Arabia, round 3 : 0/3 hits, 1.00 expected hits Turkey roll dice for 1 infantry and 1 trench in Arabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Arabia Britain roll dice for 1 field_gun and 1 heavy_gun in Arabia, round 4 : 0/2 hits, 0.67 expected hits Turkey roll dice for 1 infantry and 1 trench in Arabia, round 4 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Britain lost in Arabia Britain roll dice for 1 heavy_gun in Arabia, round 5 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 infantry and 1 trench in Arabia, round 5 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 heavy_gun in Arabia, round 6 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 infantry and 1 trench in Arabia, round 6 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 heavy_gun in Arabia, round 7 : 1/1 hits, 0.33 expected hits Units damaged: 1 trench owned by the Turkey Turkey roll dice for 1 infantry and 1 trench in Arabia, round 7 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 heavy_gun in Arabia, round 8 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 infantry and 1 trench in Arabia, round 8 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 heavy_gun in Arabia, round 9 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 infantry and 1 trench in Arabia, round 9 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 heavy_gun in Arabia, round 10 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 infantry and 1 trench in Arabia, round 10 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 heavy_gun in Arabia, round 11 : 1/1 hits, 0.33 expected hits Turkey roll dice for 1 infantry and 1 trench in Arabia, round 11 : 0/1 hits, 0.33 expected hits 1 trench owned by the Turkey lost in Arabia Britain roll dice for 1 heavy_gun in Arabia, round 12 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 infantry in Arabia, round 12 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 heavy_gun in Arabia, round 13 : 1/1 hits, 0.33 expected hits Turkey roll dice for 1 infantry in Arabia, round 13 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Arabia Britain win, taking Arabia from Turkey with 1 heavy_gun remaining. Battle score for attacker is -1 Casualties for Britain: 1 field_gun and 1 infantry Casualties for Turkey: 1 infantry and 1 trench Battle in German East Africa Britain attack with 1 colonial, 2 field_guns and 4 infantry Germany defend with 3 heavy_guns Britain roll dice for 3 battlecruisers in German East Africa, round 2 : 2/3 hits, 2.00 expected hits Britain roll dice for 1 colonial, 2 field_guns and 4 infantry in German East Africa, round 2 : 1/7 hits, 2.00 expected hits Germany roll dice for 3 heavy_guns in German East Africa, round 2 : 2/3 hits, 2.50 expected hits 2 infantry owned by the Britain and 3 heavy_guns owned by the Germany lost in German East Africa Britain win, taking German East Africa from Germany with 1 colonial, 2 field_guns and 2 infantry remaining. Battle score for attacker is 9 Casualties for Britain: 2 infantry Casualties for Germany: 3 heavy_guns Battle in Amsterdam Britain attack with 1 cavalry, 2 colonials, 1 field_gun, 2 fighters and 11 infantry Neutral defend with 4 infantry and 2 trenchs Britain roll dice for 1 battleship in Amsterdam, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 trench owned by the Neutral Britain roll dice for 1 cavalry, 2 colonials, 1 field_gun, 2 fighters and 11 infantry in Amsterdam, round 2 : 4/17 hits, 4.17 expected hits Neutral roll dice for 4 infantry and 2 trenchs in Amsterdam, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Neutral and 2 trenchs owned by the Neutral lost in Amsterdam Britain roll dice for 1 cavalry, 2 colonials, 1 field_gun, 2 fighters and 11 infantry in Amsterdam, round 3 : 5/17 hits, 4.17 expected hits Neutral roll dice for 3 infantry in Amsterdam, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Amsterdam Britain loses 0 PUs for violating Amsterdams neutrality. Britain win, taking Amsterdam from Neutral with 1 cavalry, 2 colonials, 1 field_gun, 2 fighters and 10 infantry remaining. Battle score for attacker is 15 Casualties for Neutral: 4 infantry and 2 trenchs Casualties for Britain: 1 infantry Non Combat Move - Britain 2 fighters moved from Amsterdam to Rhine Place Units - Britain 3 submarines placed in Sea Zone 15 English Channel 2 heavy_guns and 3 trenchs placed in London 1 battleship placed in Sea Zone 70 Eastern Mediterranean 1 heavy_gun placed in Cairo-Suez 2 field_guns and 3 infantry placed in Bombay Activate Technology - Britain Britain activating propaganda Trigger BritainP: Britain has 3 infantry placed in London Turn Complete - Britain Britain collect 118 PUs; end with 120 PUsCombat Hit Differential Summary :
Neutral : -1.33 Turkey : -2.00 Britain : -2.67 Germany : -0.50 -
TripleA Turn Summary: Russia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 3,5,4 and gets 0 hits Combat Move - Russia 2 cavalrys moved from Bratsk to Norilsk 2 infantry moved from Omsk to Novosibirsk 1 conscript and 1 infantry moved from Novosibirsk to Krasnoyarsk 1 infantry moved from Irkutsk to Bratsk 1 infantry moved from Irkutsk to Buryatia 1 cavalry, 3 conscripts, 3 field_guns and 2 infantry moved from Georgia to Caucasus 3 infantry moved from Kiev to Odessa 1 infantry moved from Don to Dnieper 1 heavy_gun moved from Odessa to Dnieper 3 infantry moved from Minsk to Belarus 1 conscript and 1 field_gun moved from Latvia to Lithuania Purchase Units - Russia Russia buy 6 conscripts, 1 heavy_gun, 8 infantry and 14 trenchs; Remaining resources: 2 PUs; 3 techTokens; Combat - Russia Battle in Caucasus Russia attack with 1 cavalry, 3 conscripts, 3 field_guns and 2 infantry Turkey defend with 1 infantry Russia roll dice for 1 cavalry, 3 conscripts, 3 field_guns and 2 infantry in Caucasus, round 2 : 0/9 hits, 2.00 expected hits Turkey roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 conscript owned by the Russia lost in Caucasus Russia roll dice for 1 cavalry, 2 conscripts, 3 field_guns and 2 infantry in Caucasus, round 3 : 2/8 hits, 2.00 expected hits Turkey roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 conscript owned by the Russia and 1 infantry owned by the Turkey lost in Caucasus Russia win, taking Caucasus from Turkey with 1 cavalry, 1 conscript, 3 field_guns and 2 infantry remaining. Battle score for attacker is -1 Casualties for Russia: 2 conscripts Casualties for Turkey: 1 infantry Non Combat Move - Russia Place Units - Russia 2 trenchs placed in Belarus 2 trenchs placed in Odessa 2 trenchs placed in Dnieper 2 trenchs placed in Lithuania 2 trenchs placed in Bratsk 2 trenchs placed in Norilsk 1 trench placed in Norilsk 1 heavy_gun, 3 infantry and 1 trench placed in St. Petersburg 3 conscripts placed in Kiev 3 conscripts placed in Minsk 2 infantry placed in Omsk 3 infantry placed in Irkutsk Turn Complete - Russia Russia collect 83 PUs; end with 85 PUsCombat Hit Differential Summary :
Turkey : 1.33 Russia : -2.00 -
TripleA Turn Summary: Communists round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Research Technology - Communists Communists spend 0 on tech rolls Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 1 conscript moved from Chukotka to Koryak 1 field_gun moved from Magadan to Koryak 1 infantry moved from Tiksi to Evenkia Communists take Evenkia from Russia Purchase Units - Communists Communists buy 1 field_gun, 3 infantry and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Communists Battle in Koryak Communists attack with 1 conscript and 1 field_gun Russia defend with 2 trenchs 2 trenchs owned by the Russia lost in Koryak Communists win, taking Koryak from Russia with 1 conscript and 1 field_gun remaining. Battle score for attacker is 6 Casualties for Russia: 2 trenchs Non Combat Move - Communists 1 infantry moved from Chita to Aldan 2 field_guns moved from Yakutsk to Aldan 1 cavalry moved from Yakutsk to Tiksi 1 infantry moved from Yakutsk to Tiksi 1 infantry moved from Yakutsk to Aldan Place Units - Communists 3 trenchs placed in Tiksi 3 trenchs placed in Aldan 1 field_gun and 3 infantry placed in Yakutsk Turn Complete - Communists Communists collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Communists rolls : : 0.00 -
TripleA Turn Summary: USA round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Research Technology - USA USA spend 5 on tech rolls USA roll 2,6,3 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover fleetaction Combat Move - USA 1 field_gun and 1 infantry moved from Tuamotu to Sea Zone 112 Pacific Ocean 1 field_gun and 1 infantry moved from Samoa to Sea Zone 112 Pacific Ocean 1 field_gun moved from San Francisco to Sea Zone 147 Gulf of California 1 battlecruiser, 1 carrier, 1 field_gun, 2 fighters and 1 transport moved from Sea Zone 147 Gulf of California to Sea Zone 145 Pacific Ocean 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean 1 battlecruiser, 1 battleship, 1 destroyer, 2 field_guns, 2 infantry, 1 submarine and 2 transports moved from Sea Zone 112 Pacific Ocean to Sea Zone 143 Pacific Ocean 1 battlecruiser, 1 carrier, 1 field_gun, 2 fighters, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 143 Pacific Ocean 3 field_guns and 3 infantry moved from Sea Zone 143 Pacific Ocean to Wake Island 1 field_gun and 1 infantry moved from Louisiana to Texas 2 infantry moved from Missouri to Great Plains 1 infantry moved from New Mexico to California Purchase Units - USA USA buy 1 carrier, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 5 PUs; 0 techTokens; Non Combat Move - USA Place Units - USA 1 carrier placed in Sea Zone 153 Pacific Ocean 2 fighters placed in Sea Zone 153 Pacific Ocean 2 submarines placed in Sea Zone 145 Pacific Ocean USA undo move 3. 1 submarine and 1 transport placed in Sea Zone 145 Pacific Ocean 1 submarine placed in Sea Zone 153 Pacific Ocean 2 infantry placed in San Francisco Activate Technology - USA USA activating fleetaction Turn Complete - USA USA collect 67 PUs; end with 72 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germany round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - Germany Germany spend 0 on tech rolls Germany roll 1,5 and gets 0 hits Combat Move - Germany 1 field_gun and 2 infantry moved from Wurttemburg to Nassau 1 field_gun and 2 infantry moved from Hanover to Westphalia 1 infantry moved from Wurttemburg to Alsace Germany take Alsace from France 3 infantry moved from Munich to Wurttemburg 1 field_gun moved from Munich to Wurttemburg 2 fighters moved from Hanover to Nassau 2 fighters moved from Hanover to Westphalia 4 infantry moved from West Prussia to East Prussia 2 infantry and 1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 140 Sea of Okhotsk 2 infantry moved from Sea Zone 140 Sea of Okhotsk to Kamchatka Germany take Kamchatka from Russia 2 battlecruisers, 1 battleship and 2 cruisers moved from Sea Zone 138 Sea of Japan to Sea Zone 136 East China Sea Purchase Units - Germany Germany buy 2 field_guns and 32 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat - Germany Battle in Westphalia Germany attack with 1 field_gun, 2 fighters and 2 infantry Britain defend with 1 cavalry Germany roll dice for 1 field_gun, 2 fighters and 2 infantry in Westphalia, round 2 : 0/5 hits, 1.67 expected hits Britain roll dice for 1 cavalry in Westphalia, round 2 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 field_gun, 2 fighters and 2 infantry in Westphalia, round 3 : 1/5 hits, 1.67 expected hits Britain roll dice for 1 cavalry in Westphalia, round 3 : 1/1 hits, 0.17 expected hits 1 infantry owned by the Germany and 1 cavalry owned by the Britain lost in Westphalia Germany win, taking Westphalia from Britain with 1 field_gun, 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germany: 1 infantry Casualties for Britain: 1 cavalry Battle in Nassau Germany attack with 1 field_gun, 2 fighters and 2 infantry Britain defend with 1 cavalry Germany roll dice for 1 field_gun, 2 fighters and 2 infantry in Nassau, round 2 : 1/5 hits, 1.67 expected hits Britain roll dice for 1 cavalry in Nassau, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Britain lost in Nassau Germany win, taking Nassau from Britain with 1 field_gun, 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Britain: 1 cavalry Non Combat Move - Germany 2 fighters moved from Nassau to Wurttemburg 2 fighters moved from Westphalia to Wurttemburg Place Units - Germany 4 infantry placed in Hanover 2 field_guns placed in Wurttemburg 6 infantry placed in Bavaria 4 infantry placed in Wurttemburg 6 infantry placed in Mecklenburg 2 infantry placed in Warsaw 4 infantry placed in West Prussia 6 infantry placed in Berlin Turn Complete - Germany Germany collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Britain : 0.50 Germany : -3.00 -
TripleA Turn Summary: France round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - France France spend 10 on tech rolls France roll 5,1 and gets 0 hits Combat Move - France 1 battlecruiser, 1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from Sea Zone 51 Mid Atlantic to Sea Zone 54 Alboran Sea 2 colonials moved from Algiers to Sea Zone 54 Alboran Sea 2 colonials moved from Sea Zone 54 Alboran Sea to Malilla 2 field_guns moved from Marseilles to Piedmont 3 field_guns and 7 infantry moved from Champagne to Alsace 2 field_guns and 9 infantry moved from Paris to Champagne 2 heavy_guns moved from Rhine to Nassau 1 heavy_gun moved from Rhine to Westphalia 1 fighter moved from Champagne to Westphalia 1 gas moved from Champagne to Nassau 1 gas moved from Champagne to Nassau 1 gas moved from Champagne to Westphalia 3 gass moved from Brittany to Picardy 1 cavalry moved from Italian Somaliland to British East Africa Britain take British East Africa from Germany 1 cavalry moved from British East Africa to Ethiopia 3 colonials and 2 infantry moved from Uganda to Ethiopia 3 colonials moved from Western Sudan to Ethiopia 2 cavalrys and 1 infantry moved from Rwanda to German East Africa 1 gas moved from Marseilles to Paris Purchase Units - France France buy 4 colonials, 4 field_guns, 3 gass, 3 heavy_guns, 4 infantry and 6 trenchs; Remaining resources: 11 PUs; 2 techTokens; Combat - France Battle in Alsace France attack with 3 field_guns and 7 infantry Germany defend with 1 infantry France roll dice for 3 field_guns and 7 infantry in Alsace, round 2 : 4/10 hits, 3.17 expected hits Germany roll dice for 1 infantry in Alsace, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the France lost in Alsace France win, taking Alsace from Germany with 3 field_guns and 6 infantry remaining. Battle score for attacker is 0 Casualties for France: 1 infantry Casualties for Germany: 1 infantry Battle in Malilla France attack with 2 colonials Neutral defend with 2 infantry France roll dice for 1 battlecruiser and 1 battleship in Malilla, round 2 : 2/2 hits, 1.33 expected hits Neutral roll dice for 2 infantry in Malilla, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 colonial owned by the France lost in Malilla France loses 0 PUs for violating Malillas neutrality. France win, taking Malilla from Neutral with 1 colonial remaining. Battle score for attacker is 3 Casualties for France: 1 colonial Casualties for Neutral: 2 infantry Battle in Ethiopia France attack with 1 cavalry, 6 colonials and 2 infantry Neutral defend with 2 cavalrys and 4 infantry France roll dice for 1 cavalry, 6 colonials and 2 infantry in Ethiopia, round 2 : 3/9 hits, 2.50 expected hits Neutral roll dice for 2 cavalrys and 4 infantry in Ethiopia, round 2 : 2/6 hits, 1.67 expected hits 2 cavalrys owned by the Neutral, 1 infantry owned by the Neutral and 2 infantry owned by the France lost in Ethiopia France roll dice for 1 cavalry and 6 colonials in Ethiopia, round 3 : 2/7 hits, 2.17 expected hits Neutral roll dice for 3 infantry in Ethiopia, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral lost in Ethiopia France roll dice for 1 cavalry and 6 colonials in Ethiopia, round 4 : 2/7 hits, 2.17 expected hits Neutral roll dice for 1 infantry in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Ethiopia France loses 0 PUs for violating Ethiopias neutrality. France win, taking Ethiopia from Neutral with 1 cavalry and 6 colonials remaining. Battle score for attacker is 14 Casualties for France: 2 infantry Casualties for Neutral: 2 cavalrys and 4 infantry Battle in Westphalia France attack with 1 fighter, 1 gas and 1 heavy_gun Germany defend with 1 field_gun and 1 infantry France roll dice for 1 gas in Westphalia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germany lost in Westphalia 1 gas owned by the France lost in Westphalia France roll dice for 1 fighter and 1 heavy_gun in Westphalia, round 2 : 0/2 hits, 0.67 expected hits Germany roll dice for 1 field_gun in Westphalia, round 2 : 0/1 hits, 0.33 expected hits France roll dice for 1 fighter and 1 heavy_gun in Westphalia, round 3 : 1/2 hits, 0.67 expected hits Germany roll dice for 1 field_gun in Westphalia, round 3 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Germany and 1 heavy_gun owned by the France lost in Westphalia France win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Germany: 1 field_gun and 1 infantry Casualties for France: 1 gas and 1 heavy_gun Battle in Nassau France attack with 2 gass and 2 heavy_guns Germany defend with 1 field_gun and 2 infantry France roll dice for 2 gass in Nassau, round 2 : 0/2 hits, 1.33 expected hits 2 gass owned by the France lost in Nassau France roll dice for 2 heavy_guns in Nassau, round 2 : 1/2 hits, 0.67 expected hits Germany roll dice for 1 field_gun and 2 infantry in Nassau, round 2 : 2/3 hits, 1.00 expected hits 2 heavy_guns owned by the France and 1 infantry owned by the Germany lost in Nassau Germany win with 1 field_gun and 1 infantry remaining. Battle score for attacker is -15 Casualties for France: 2 gass and 2 heavy_guns Casualties for Germany: 1 infantry Non Combat Move - France 1 fighter moved from Westphalia to Rhine Place Units - France 3 trenchs placed in Rhine 3 heavy_guns and 3 trenchs placed in Marseilles 2 colonials placed in Tobruk 2 colonials placed in Algiers 4 field_guns and 4 infantry placed in Paris 3 gass placed in Brittany Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 96 PUs; end with 107 PUsCombat Hit Differential Summary :
Neutral : -0.67 France : 0.67 Germany : 2.00 -
TripleA Turn Summary: Serbia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Non Combat Move - Serbia Turn Complete - SerbiaCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - Austria Austria roll 4,4,1,2 and gets 0 hits Combat Move - Austria 3 field_guns and 3 infantry moved from Tyrol to Milan 3 field_guns and 3 infantry moved from Trieste to Venice 1 fighter moved from Macedonia to Croatia 3 field_guns and 5 infantry moved from Greece to Albania 4 infantry moved from Serbia to Baranya 7 infantry moved from Carpathia to Galicia 3 infantry moved from Vienna to Carpathia Purchase Units - Austria Austria buy 10 field_guns, 15 infantry and 6 trenchs; Remaining resources: 0 PUs; 4 techTokens; Combat - Austria Non Combat Move - Austria Place Units - Austria 3 trenchs placed in Greece 3 trenchs placed in Galicia 3 field_guns and 3 infantry placed in Tyrol 2 field_guns and 2 infantry placed in Venice 3 field_guns and 3 infantry placed in Trieste 2 field_guns and 7 infantry placed in Vienna Turn Complete - Austria Austria collect 95 PUs; end with 95 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italy round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - Italy Italy roll 4,6 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover railwayGuns Combat Move - Italy 1 heavy_gun moved from Rome to Sea Zone 57 Ligurian Sea 1 heavy_gun moved from Sea Zone 57 Ligurian Sea to Tuscany 1 infantry moved from Latium to Tuscany Purchase Units - Italy Italy buy 1 heavy_gun and 6 trenchs; Remaining resources: 2 PUs; 0 techTokens; Non Combat Move - Italy Place Units - Italy 1 heavy_gun and 3 trenchs placed in Piedmont 3 trenchs placed in Tuscany Activate Technology - Italy Italy activating railwayGuns triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Italy Italy collect 25 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Combat Move - Arabia 1 Bedouin moved from Mecca to Trucial Coast Arabia take Trucial Coast from Turkey 1 Bedouin moved from Mecca to Jordan Arabia take Jordan from Turkey 1 Bedouin moved from Mecca to Al-Dammam Arabia take Al-Dammam from Turkey Purchase Units - Arabia Arabia buy 2 Bedouins; Remaining resources: 0 PUs; Combat - Arabia Non Combat Move - Arabia Place Units - Arabia 2 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - Turkey Turkey roll 5,5,2,6 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover mustardGas Combat Move - Turkey 1 field_gun and 9 infantry moved from Armenia to Georgia Turkey take Georgia from Russia 3 field_guns and 5 infantry moved from Hejaz to Mecca 2 fighters moved from Mesopotamia to Mecca 1 field_gun and 2 infantry moved from Mesopotamia to Al-Dammam 2 field_guns and 1 infantry moved from Mesopotamia to Arabia 1 field_gun moved from Mesopotamia to Al-Dammam 1 field_gun and 2 infantry moved from Damascus to Jordan 1 infantry moved from Palestine to Sinai 3 infantry moved from Syria to Damascus 1 transport moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea 1 field_gun and 1 infantry moved from Constantinople to Sea Zone 67 Black Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov 1 field_gun and 1 infantry moved from Sea Zone 64 Sea of Azov to Dnieper 2 battlecruisers and 1 battleship moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov 2 infantry moved from Dardanelles to Bulgaria 1 infantry moved from Bulgaria to Macedonia 2 infantry moved from Constantinople to Dardanelles 1 infantry moved from Smyrna to Dardanelles 1 field_gun and 1 heavy_gun moved from Smyrna to Syria Purchase Units - Turkey Turkey buy 1 Factory, 2 field_guns, 1 gas and 11 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Battle in Jordan Turkey attack with 1 field_gun and 2 infantry Arabia defend with 1 Bedouin Turkey roll dice for 1 field_gun and 2 infantry in Jordan, round 2 : 1/3 hits, 0.83 expected hits Arabia roll dice for 1 Bedouin in Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 Bedouin owned by the Arabia lost in Jordan Turkey win, taking Jordan from Arabia with 1 field_gun and 2 infantry remaining. Battle score for attacker is 2 Casualties for Arabia: 1 Bedouin Battle in Arabia Turkey attack with 2 field_guns and 1 infantry Britain defend with 1 heavy_gun Turkey roll dice for 2 field_guns and 1 infantry in Arabia, round 2 : 2/3 hits, 1.00 expected hits Arabia roll dice for 1 heavy_gun in Arabia, round 2 : 0/1 hits, 0.83 expected hits 1 heavy_gun owned by the Britain lost in Arabia Turkey win, taking Arabia from Arabia with 2 field_guns and 1 infantry remaining. Battle score for attacker is 5 Casualties for Britain: 1 heavy_gun Battle in Mecca Turkey attack with 3 field_guns, 2 fighters and 5 infantry Arabia defend with 6 Bedouins, 1 Factory and 4 trenchs Turkey roll dice for 3 field_guns, 2 fighters and 5 infantry in Mecca, round 2 : 2/10 hits, 3.33 expected hits Units damaged: 2 trenchs owned by the Arabia Arabia roll dice for 6 Bedouins and 4 trenchs in Mecca, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Turkey lost in Mecca Turkey roll dice for 3 field_guns, 2 fighters and 3 infantry in Mecca, round 3 : 5/8 hits, 2.67 expected hits Units damaged: 1 trench owned by the Arabia Arabia roll dice for 6 Bedouins and 4 trenchs in Mecca, round 3 : 4/6 hits, 2.00 expected hits 3 trenchs owned by the Arabia, 3 infantry owned by the Turkey and 1 field_gun owned by the Turkey lost in Mecca 2 field_guns owned by the Turkey retreated to Hejaz Arabia win with 6 Bedouins and 1 trench remaining. Battle score for attacker is -10 Casualties for Turkey: 1 field_gun and 5 infantry Casualties for Arabia: 3 trenchs Battle in Dnieper Turkey attack with 1 field_gun and 1 infantry Russia defend with 1 heavy_gun, 1 infantry and 2 trenchs Turkey roll dice for 2 battlecruisers in Dnieper, round 2 : 0/2 hits, 1.33 expected hits Turkey roll dice for 1 field_gun and 1 infantry in Dnieper, round 2 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 heavy_gun, 1 infantry and 2 trenchs in Dnieper, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Turkey lost in Dnieper Turkey roll dice for 1 field_gun in Dnieper, round 3 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 heavy_gun, 1 infantry and 2 trenchs in Dnieper, round 3 : 0/2 hits, 1.00 expected hits Turkey roll dice for 1 field_gun in Dnieper, round 4 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 heavy_gun, 1 infantry and 2 trenchs in Dnieper, round 4 : 1/2 hits, 1.00 expected hits 1 field_gun owned by the Turkey lost in Dnieper Russia win with 1 heavy_gun, 1 infantry and 2 trenchs remaining. Battle score for attacker is -7 Casualties for Turkey: 1 field_gun and 1 infantry Battle in Al-Dammam Turkey attack with 2 field_guns and 2 infantry Arabia defend with 1 Bedouin Turkey roll dice for 2 field_guns and 2 infantry in Al-Dammam, round 2 : 2/4 hits, 1.33 expected hits Arabia roll dice for 1 Bedouin in Al-Dammam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Al-Dammam Turkey win, taking Al-Dammam from Arabia with 2 field_guns and 1 infantry remaining. Battle score for attacker is -1 Casualties for Turkey: 1 infantry Casualties for Arabia: 1 Bedouin Non Combat Move - Turkey 2 fighters moved from Mecca to Hejaz 2 infantry moved from Sinai to Hejaz Place Units - Turkey Turning on Edit Mode EDIT: Removing units owned by Turkey from Baghdad: 1 field_gun and 2 infantry EDIT: Adding units owned by Turkey to Mesopotamia: 1 field_gun and 2 infantry EDIT: Turning off Edit Mode 1 field_gun and 2 infantry placed in Baghdad 1 field_gun and 2 infantry placed in Damascus 1 Factory placed in Anatolia 1 gas and 7 infantry placed in Constantinople Activate Technology - Turkey Turkey activating mustardGas Turn Complete - Turkey Turkey collect 62 PUs; end with 62 PUs 1 unit repaired.Combat Hit Differential Summary :
Turkey : 0.17 Arabia : 1.50 Russia : -1.00





