@simon33 No Scramble
Argothair (BM3 Axis+0) v. Dawgoneit (Allies) - Instant Rematch!
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 artilleries, 1 fighter and 14 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 2 artilleries, 1 fighter and 14 infantry Japanese defend with 2 artilleries and 4 infantry Chinese roll dice for 2 artilleries, 1 fighter and 14 infantry in Yunnan, round 2 : 3/17 hits, 3.83 expected hits Japanese roll dice for 2 artilleries and 4 infantry in Yunnan, round 2 : 1/6 hits, 2.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 artilleries, 1 fighter and 13 infantry in Yunnan, round 3 : 5/16 hits, 3.67 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 artilleries, 1 fighter and 12 infantry remaining. Battle score for attacker is 14 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 artilleries and 4 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0.50 Japanese : -1.00
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 transport moved from 87 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 84 Sea Zone 1 artillery moved from French West Africa to French Central Africa 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 25 Sea Zone 1 destroyer moved from 25 Sea Zone to 24 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 3 bombers moved from Midway to 16 Sea Zone 2 bombers moved from Western United States to 16 Sea Zone 2 submarines moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 5 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 5 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 5 bombers moved from 16 Sea Zone to Midway Place Units - Americans 1 carrier, 1 destroyer, 2 fighters and 2 transports placed in 101 Sea Zone 1 marine placed in Eastern United States 1 bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 artilleries, 1 fighter and 14 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 2 artilleries, 1 fighter and 14 infantry Japanese defend with 2 artilleries and 4 infantry Chinese roll dice for 2 artilleries, 1 fighter and 14 infantry in Yunnan, round 2 : 3/17 hits, 3.83 expected hits Japanese roll dice for 2 artilleries and 4 infantry in Yunnan, round 2 : 1/6 hits, 2.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 artilleries, 1 fighter and 13 infantry in Yunnan, round 3 : 5/16 hits, 3.67 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 artilleries, 1 fighter and 12 infantry remaining. Battle score for attacker is 14 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 artilleries and 4 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Egypt to Eastern Persia 1 bomber moved from Egypt to Eastern Persia 1 tactical_bomber moved from Egypt to Eastern Persia 1 armour moved from Alexandria to Libya British take Tobruk from Italians British take Libya from Italians 1 artillery moved from Alexandria to Egypt 1 armour moved from Belgian Congo to Tanganyika Territory 1 infantry moved from Ethiopia to Kenya British take Kenya from Italians 1 infantry moved from Belgian Congo to Tanganyika Territory 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Ethiopia to Egypt 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt Combat - British Battle in Tanganyika Territory British attack with 1 armour and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 infantry in Tanganyika Territory, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tanganyika Territory British roll dice for 1 armour in Tanganyika Territory, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies Place Units - UK_Pacific 1 armour and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 armour and 2 infantry
Combat Hit Differential Summary :
British : -0.17 Italians : 0.33 Americans : 0.67 Chinese : 0.50 Japanese : -0.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 armour moved from Greece to Romania 5 infantry moved from Greece to Bulgaria 1 mech_infantry moved from Northern Italy to Romania 1 artillery and 1 infantry moved from Tunisia to Libya 1 bomber moved from Southern Italy to Libya 1 submarine moved from 92 Sea Zone to 95 Sea Zone 1 cruiser moved from 93 Sea Zone to 97 Sea Zone Italians take 97 Sea Zone from British Combat - Italians Battle in Libya Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 armour Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Libya, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Libya Italians win, taking Libya from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 1 armour Battle in Romania Italians attack with 2 armour and 2 mech_infantrys Russians defend with 1 mech_infantry Italians roll dice for 2 armour and 2 mech_infantrys in Romania, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Libya to Southern Italy Place Units - Italians 1 carrier placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : 0.50 Russians : -0.33
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from New South Wales to Queensland 1 infantry moved from Trans-Jordan to Syria ANZAC take Syria from Neutral_Axis 1 infantry moved from Trans-Jordan to Egypt Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 destroyer, 16 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 110 Sea Zone to 113 Sea Zone 1 cruiser moved from 110 Sea Zone to 113 Sea Zone 1 submarine moved from 110 Sea Zone to 113 Sea Zone 1 battleship moved from 110 Sea Zone to 113 Sea Zone 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 tactical_bomber moved from Holland Belgium to 95 Sea Zone 1 tactical_bomber moved from Holland Belgium to 95 Sea Zone 1 fighter moved from Holland Belgium to 95 Sea Zone 1 fighter moved from Holland Belgium to 95 Sea Zone 1 fighter moved from Holland Belgium to 95 Sea Zone 1 tactical_bomber moved from Holland Belgium to Poland 1 fighter moved from Holland Belgium to Poland 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Western Germany to 113 Sea Zone 1 bomber moved from Western Germany to 95 Sea Zone Combat - Germans Battle in Poland Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 95 Sea Zone Germans attack with 1 bomber, 3 fighters and 2 tactical_bombers French defend with 1 destroyer Germans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits French roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 95 Sea Zone Germans win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers in 113 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Non Combat Move - Germans 1 bomber moved from 113 Sea Zone to Western Germany 4 armour moved from United Kingdom to 110 Sea Zone 4 armour and 4 transports moved from 110 Sea Zone to 113 Sea Zone 4 infantry moved from Germany to 113 Sea Zone 4 infantry moved from 113 Sea Zone to Norway 4 armour moved from 113 Sea Zone to Norway 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 110 Sea Zone to 112 Sea Zone 4 infantry moved from Western Germany to 112 Sea Zone 4 armour moved from United Kingdom to 110 Sea Zone 4 armour and 4 transports moved from 110 Sea Zone to 113 Sea Zone 4 armour moved from 113 Sea Zone to Germany 4 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to United Kingdom 1 transport moved from 110 Sea Zone to 113 Sea Zone 1 bomber moved from 95 Sea Zone to Western Germany 2 tactical_bombers moved from 95 Sea Zone to 97 Sea Zone 3 fighters moved from 95 Sea Zone to Southern Italy 1 fighter moved from Poland to Slovakia Hungary 1 tactical_bomber moved from Poland to Slovakia Hungary 1 aaGun, 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from Yugoslavia to Slovakia Hungary 2 artilleries moved from Germany to Slovakia Hungary 2 infantry moved from Germany to Slovakia Hungary 1 fighter moved from 113 Sea Zone to Western Germany 2 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from France to Southern France 1 aaGun moved from Germany to Poland Place Units - Germans 2 armour and 4 mech_infantrys placed in Germany 3 infantry placed in United Kingdom 4 infantry placed in Germany 2 artilleries and 8 infantry placed in Western Germany Germans undo move 2. 1 destroyer placed in 110 Sea Zone 2 infantry placed in United Kingdom 2 infantry placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Germans collect 44 PUs (1 lost to blockades); end with 44 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Adding units owned by Germans to United Kingdom: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17 French : -0.33 Russians : -0.83
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 4 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Eastern Poland to Romania 2 fighters and 1 tactical_bomber moved from Eastern Poland to Romania 3 infantry moved from Eastern Poland to Poland 1 artillery moved from Eastern Poland to Poland 1 infantry moved from Eastern Poland to Poland Combat - Russians Battle in Poland Russians attack with 1 artillery and 4 infantry Germans defend with 1 aaGun and 2 infantry Russians roll dice for 1 artillery and 4 infantry in Poland, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 aaGun and 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Germans lost in Poland Russians roll dice for 1 artillery and 4 infantry in Poland, round 3 : 1/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in Poland, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Poland Russians roll dice for 1 artillery and 4 infantry in Poland, round 4 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Poland, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 4 infantry in Poland, round 5 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Poland, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 aaGun and 2 infantry Battle in Romania Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber Italians defend with 2 armour and 2 mech_infantrys Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Romania, round 2 : 0/8 hits, 2.50 expected hits Germans roll dice for 2 armour and 2 mech_infantrys in Romania, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Russians lost in Romania Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Romania, round 3 : 3/6 hits, 2.17 expected hits Germans roll dice for 2 armour and 2 mech_infantrys in Romania, round 3 : 3/4 hits, 1.67 expected hits 3 infantry owned by the Russians, 2 mech_infantrys owned by the Italians and 1 armour owned by the Italians lost in Romania retreated to Romania Germans win with 1 armour remaining. Battle score for attacker is -1 Casualties for Russians: 5 infantry Casualties for Italians: 1 armour and 2 mech_infantrys Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Romania to Western Ukraine 4 aaGuns, 3 armour, 4 artilleries, 13 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine 3 artilleries moved from Ukraine to Western Ukraine 2 infantry moved from Bryansk to Ukraine 3 artilleries moved from Bryansk to Western Ukraine 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 5 infantry moved from Finland to Karelia 1 artillery moved from Novgorod to Belarus 1 infantry moved from Belarus to Novgorod 5 infantry moved from Russia to Bryansk 2 aaGuns and 16 infantry moved from Yenisey to Timguska 1 infantry moved from Buryatia to Amur Place Units - Russians 3 artilleries placed in Ukraine 4 armour placed in Russia 3 infantry placed in Novgorod 5 infantry placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -3.33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 4 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 55 Sea Zone to 62 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 2 artilleries, 3 infantry and 1 mech_infantry moved from Shan State to Yunnan 1 armour moved from Malaya to Yunnan 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from French Indo China to Yunnan 3 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 2 tactical_bombers moved from 36 Sea Zone to Yunnan 2 fighters moved from 36 Sea Zone to Yunnan 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from Philippines to Yunnan 1 submarine moved from 6 Sea Zone to 24 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from Japan to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 24 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 24 Sea Zone 1 fighter moved from 6 Sea Zone to 24 Sea Zone 1 fighter moved from 6 Sea Zone to 24 Sea Zone 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Battle in Guam Battle in 16 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win, taking Guam from Americans with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 62 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 62 Sea Zone 1 transport owned by the ANZAC lost in 62 Sea Zone Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese win, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Dutch New Guinea Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 24 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 24 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 24 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 1 armour, 3 artilleries, 3 fighters, 9 infantry, 1 mech_infantry and 4 tactical_bombers Chinese defend with 2 artilleries and 12 infantry Japanese roll dice for 1 armour, 3 artilleries, 3 fighters, 9 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 7/21 hits, 7.83 expected hits Chinese roll dice for 2 artilleries and 12 infantry in Yunnan, round 2 : 7/14 hits, 4.67 expected hits 7 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 armour, 3 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 3 : 7/14 hits, 6.67 expected hits Chinese roll dice for 2 artilleries and 5 infantry in Yunnan, round 3 : 3/7 hits, 2.33 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 5 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Japanese: 1 artillery and 9 infantry Casualties for Chinese: 2 artilleries and 12 infantry Non Combat Move - Japanese 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 battleship, 1 marine and 1 transport moved from 37 Sea Zone to 74 Sea Zone 1 submarine moved from 39 Sea Zone to 75 Sea Zone 1 bomber moved from Anhwe to Japan 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 24 Sea Zone to 6 Sea Zone 2 fighters moved from 24 Sea Zone to 6 Sea Zone 3 fighters moved from 16 Sea Zone to Japan 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 aaGun moved from Hunan to Yunnan 1 tactical_bomber moved from Yunnan to French Indo China 3 fighters moved from Yunnan to Anhwe 3 tactical_bombers moved from Yunnan to Anhwe Place Units - Japanese 1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung 2 infantry and 1 mech_infantry placed in French Indo China 1 artillery and 1 infantry placed in Japan 1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : 0.33 ANZAC : -1.00 Chinese : 3.00 Japanese : 3.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 25 Sea Zone to 16 Sea Zone 5 bombers moved from Midway to 16 Sea Zone 2 infantry and 1 transport moved from 84 Sea Zone to 91 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 armour, 2 carriers, 2 destroyers, 4 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa Combat - Americans Battle in 16 Sea Zone Americans attack with 5 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 5 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 26 Sea Zone 3 fighters moved from Midway to Hawaiian Islands 5 bombers moved from 16 Sea Zone to Western United States 1 bomber moved from Western United States to Eastern United States 1 armour, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco Place Units - Americans 3 transports placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone 1 fighter placed in Western United States 3 artilleries, 1 bomber and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 0.67 Japanese : -0.33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 fighter and 3 infantry moved from Szechwan to Sikang Combat - Chinese Chinese creates battle in territory Anhwe Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 3 fighters and 3 tactical_bombers Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in Anhwe, round 2 : 3/6 hits, 3.50 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : -0.17 Japanese : -0.50
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 25 Sea Zone to 16 Sea Zone 5 bombers moved from Midway to 16 Sea Zone 2 infantry and 1 transport moved from 84 Sea Zone to 91 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 armour, 2 carriers, 2 destroyers, 4 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa Combat - Americans Battle in 16 Sea Zone Americans attack with 5 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 5 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 26 Sea Zone 3 fighters moved from Midway to Hawaiian Islands 5 bombers moved from 16 Sea Zone to Western United States 1 bomber moved from Western United States to Eastern United States 1 armour, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco Place Units - Americans 3 transports placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone 1 fighter placed in Western United States 3 artilleries, 1 bomber and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 fighter and 3 infantry moved from Szechwan to Sikang Combat - Chinese Chinese creates battle in territory Anhwe Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 3 fighters and 3 tactical_bombers Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in Anhwe, round 2 : 3/6 hits, 3.50 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 tactical_bomber moved from India to Burma 1 fighter moved from Eastern Persia to Burma 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Tanganyika Territory to Union of South Africa 1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Persia to Tanganyika Territory 1 infantry moved from Kenya to Tanganyika Territory 2 mech_infantrys moved from Egypt to Belgian Congo 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports moved from 98 Sea Zone to 92 Sea Zone Combat - British Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 92 Sea Zone British attack with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports Germans defend with 1 submarine British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports in 92 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 92 Sea Zone British win with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 3 infantry moved from Persia to Eastern Persia Place Units - UK_Pacific Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 101 Sea Zone: 1 battleship and 1 destroyer EDIT: Removing units owned by Americans from 101 Sea Zone: 1 marine EDIT: Adding units owned by British to 91 Sea Zone: 1 battleship and 1 destroyer EDIT: Adding units owned by Americans to 91 Sea Zone: 1 marine EDIT: Turning off Edit Mode 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : -0.17 British : -1.17 Americans : 0.67 Chinese : -0.17 Japanese : -0.17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Romania to Northern Italy 3 infantry moved from Bulgaria to Yugoslavia Non Combat Move - Italians Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Italians undo move 1. 1 artillery placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 45 Sea Zone 1 infantry moved from Syria to Trans-Jordan Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to Northern Territory 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,3 ANZAC collect 8 PUs (3 lost to blockades); end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 45 Sea Zone 1 infantry moved from Syria to Trans-Jordan Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to Northern Territory 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,3 ANZAC collect 8 PUs (3 lost to blockades); end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 armour moved from Norway to Karelia Germans take Finland from Russians 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 cruiser moved from 113 Sea Zone to 104 Sea Zone 1 destroyer moved from 104 Sea Zone to 103 Sea Zone 4 infantry moved from Germany to Poland 1 mech_infantry moved from Slovakia Hungary to Bessarabia Germans take Bessarabia from Russians 1 armour, 7 artilleries, 25 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland 4 mech_infantrys moved from Germany to Eastern Poland 6 armour moved from Germany to Eastern Poland 2 artilleries moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Vyborg 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Baltic States 4 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 4 infantry moved from Norway to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 bombers moved from Western Germany to Karelia 1 battleship moved from 113 Sea Zone to 115 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 114 Sea Zone to Poland 2 infantry moved from 115 Sea Zone to Novgorod 2 tactical_bombers moved from Western Germany to Poland 1 tactical_bomber moved from Slovakia Hungary to Poland 1 fighter moved from Slovakia Hungary to Poland 1 fighter moved from Southern Italy to Poland 1 fighter moved from Southern Italy to Poland Combat - Germans Battle in Baltic States Battle in Vyborg Battle in 125 Sea Zone Germans attack with 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 8 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone Russians win, taking Baltic States from Russians, taking Vyborg from Russians with 1 submarine remaining. Battle score for attacker is -14 Casualties for Germans: 1 destroyer and 1 submarine Battle in Poland Germans attack with 3 fighters, 6 infantry and 3 tactical_bombers Russians defend with 1 artillery and 4 infantry Germans roll dice for 3 fighters, 6 infantry and 3 tactical_bombers in Poland, round 2 : 3/12 hits, 4.50 expected hits Russians roll dice for 1 artillery and 4 infantry in Poland, round 2 : 1/5 hits, 1.67 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans roll dice for 3 fighters, 5 infantry and 3 tactical_bombers in Poland, round 3 : 5/11 hits, 4.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Poland, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Poland Germans win, taking Poland from Russians with 3 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 4 infantry Battle in Eastern Poland Germans attack with 7 armour, 7 artilleries, 25 infantry and 7 mech_infantrys Russians defend with 2 infantry Germans roll dice for 7 armour, 7 artilleries, 25 infantry and 7 mech_infantrys in Eastern Poland, round 2 : 14/46 hits, 12.33 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 7 armour, 7 artilleries, 24 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Karelia Germans attack with 4 armour and 2 bombers Russians defend with 5 infantry Germans roll dice for 4 armour and 2 bombers in Karelia, round 2 : 3/6 hits, 3.33 expected hits Russians roll dice for 5 infantry in Karelia, round 2 : 1/5 hits, 1.67 expected hits 3 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia Germans roll dice for 3 armour and 2 bombers in Karelia, round 3 : 4/5 hits, 2.83 expected hits Russians roll dice for 2 infantry in Karelia, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 3 armour and 2 bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour Casualties for Russians: 5 infantry Battle in Novgorod Germans attack with 2 artilleries and 8 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry Germans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 2 artilleries and 8 infantry in Novgorod, round 2 : 2/10 hits, 2.33 expected hits Russians roll dice for 6 infantry in Novgorod, round 2 : 2/6 hits, 2.00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans roll dice for 2 artilleries and 6 infantry in Novgorod, round 3 : 1/8 hits, 2.00 expected hits Russians roll dice for 3 infantry in Novgorod, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans roll dice for 2 artilleries and 4 infantry in Novgorod, round 4 : 2/6 hits, 1.67 expected hits Russians roll dice for 2 infantry in Novgorod, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 4 infantry Casualties for Russians: 6 infantry Non Combat Move - Germans 1 submarine and 2 transports moved from 110 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from 97 Sea Zone to Southern Italy 1 tactical_bomber moved from 97 Sea Zone to Southern Italy 1 fighter moved from Poland to 97 Sea Zone 1 tactical_bomber moved from Poland to 97 Sea Zone 2 tactical_bombers moved from Poland to Western Germany 2 aaGuns moved from Slovakia Hungary to Eastern Poland 2 fighters moved from Poland to Germany 2 bombers moved from Karelia to Norway Place Units - Germans 1 artillery and 2 infantry placed in United Kingdom 3 infantry placed in Southern France 1 armour and 4 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in France 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -2.00 Russians : -1.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Ukraine to Bessarabia 2 fighters and 1 tactical_bomber moved from Western Ukraine to Bessarabia 1 artillery moved from Belarus to Baltic States 5 infantry moved from Russia to Smolensk 1 infantry moved from Bryansk to Belarus Combat - Russians Battle in Baltic States Russians attack with 1 artillery Germans defend with 1 infantry Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Baltic States Germans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery Battle in Bessarabia Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk 3 aaGuns, 3 armour, 13 artilleries, 19 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk 3 artilleries moved from Ukraine to Bryansk 4 armour moved from Russia to Bryansk 2 aaGuns and 16 infantry moved from Timguska to Novosibirsk 1 infantry moved from Amur to Buryatia Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Volgograd 2 armour, 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : -0.67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 2 factory_minors, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 17 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone 2 artilleries and 3 infantry moved from 17 Sea Zone to Iwo Jima 3 fighters moved from Japan to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from 6 Sea Zone to Iwo Jima 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 3 tactical_bombers moved from 6 Sea Zone to Iwo Jima 1 bomber moved from Japan to Iwo Jima 1 battleship, 4 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 artillery, 1 battleship, 1 marine and 1 transport moved from 74 Sea Zone to 59 Sea Zone 1 submarine moved from 75 Sea Zone to 78 Sea Zone 1 artillery moved from Yunnan to Burma 1 mech_infantry moved from French Indo China to Burma 1 tactical_bomber moved from Anhwe to Burma 1 fighter moved from Anhwe to Burma 1 mech_infantry moved from Kwangtung to Anhwe 1 armour moved from Kwangtung to Hunan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 armour moved from Yunnan to Hopei 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter moved from Philippines to 37 Sea Zone 1 infantry moved from French Indo China to Yunnan 1 fighter moved from Anhwe to Burma 1 tactical_bomber moved from Anhwe to Burma 1 fighter moved from Anhwe to Kwangtung 1 tactical_bomber moved from Anhwe to Kwangtung Combat - Japanese Battle in Solomon Islands Battle in 16 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans Submerged Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win, taking Solomon Islands from ANZAC with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Iwo Jima Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers Americans defend with 1 artillery and 3 infantry Japanese roll dice for 1 battleship and 1 cruiser in Iwo Jima, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers in Iwo Jima, round 2 : 7/11 hits, 5.00 expected hits Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 3 infantry Non Combat Move - Japanese 2 fighters moved from Iwo Jima to 17 Sea Zone 3 tactical_bombers moved from Iwo Jima to 17 Sea Zone 1 fighter moved from 16 Sea Zone to 17 Sea Zone 2 fighters moved from 16 Sea Zone to Japan 1 tactical_bomber moved from 16 Sea Zone to Japan 1 bomber moved from Iwo Jima to Caroline Islands 2 infantry moved from 37 Sea Zone to Shan State 2 tactical_bombers moved from Burma to Yunnan 2 fighters moved from Burma to Yunnan Place Units - Japanese 1 factory_minor placed in Manchuria 1 factory_minor placed in Malaya 1 armour and 2 mech_infantrys placed in French Indo China 1 armour and 2 mech_infantrys placed in Kwangtung 2 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -0.67 UK_Pacific : -0.33 Japanese : 1.50
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 5 artilleries, 5 infantry, 1 marine and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 103 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 103 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Americans creates battle in territory 16 Sea Zone Battle in 104 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 cruiser Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Germans: 1 cruiser Battle in 103 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 103 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 103 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 fighters moved from 103 Sea Zone to 91 Sea Zone 2 fighters moved from 104 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 bombers moved from Eastern United States to Iceland 5 bombers moved from Western United States to Iceland 1 fighter moved from Western United States to Eastern United States 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 2 destroyers moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 5 transports placed in 101 Sea Zone 5 artilleries and 5 infantry placed in Eastern United States 1 marine placed in Central United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 0.17 Americans : 1.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 5 artilleries, 5 infantry, 1 marine and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 103 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 103 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Americans creates battle in territory 16 Sea Zone Battle in 104 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 cruiser Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Germans: 1 cruiser Battle in 103 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 103 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 103 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 fighters moved from 103 Sea Zone to 91 Sea Zone 2 fighters moved from 104 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 bombers moved from Eastern United States to Iceland 5 bombers moved from Western United States to Iceland 1 fighter moved from Western United States to Eastern United States 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 2 destroyers moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 5 transports placed in 101 Sea Zone 5 artilleries and 5 infantry placed in Eastern United States 1 marine placed in Central United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 92 Sea Zone to 109 Sea Zone 1 battleship moved from 91 Sea Zone to 109 Sea Zone 2 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Tanganyika Territory to Rhodesia 1 fighter moved from Tanganyika Territory to Union of South Africa 1 bomber and 1 tactical_bomber moved from Tanganyika Territory to Egypt 3 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 3 infantry moved from Eastern Persia to West India Combat - British Battle in Burma British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 mech_infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 1 infantry moved from 109 Sea Zone to Eire British take Eire from Neutral_Allies Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from French Equatorial Africa: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.17 British : 1.33 Americans : 1.33 Chinese : 0.17 Japanese : 1.00