Argothair (BM3 Axis+0) v. Dawgoneit (Allies) - Instant Rematch!

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 transports; Remaining resources: 2 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Americans
                Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            1 submarine moved from 106 Sea Zone to 101 Sea Zone
            1 transport moved from 113 Sea Zone to 112 Sea Zone
            4 infantry moved from Norway to 112 Sea Zone
            4 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
            1 destroyer moved from 112 Sea Zone to 111 Sea Zone
            1 cruiser moved from 112 Sea Zone to 111 Sea Zone
            1 battleship moved from 112 Sea Zone to 111 Sea Zone
            4 infantry moved from 111 Sea Zone to Scotland
    
        Combat - Germans
            Americans scrambles 1 units out of Eastern United States to defend against the attack in 101 Sea Zone
            Battle in 101 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 cruiser and 1 fighter
                    Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 cruiser in 101 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 submarine in 101 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 cruiser in 101 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 submarine in 101 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Americans lost in 101 Sea Zone
                1 submarine owned by the Germans Submerged
                Americans win with 1 fighter remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
            Battle in Scotland
                Germans attack with 4 infantry
                British defend with 1 aaGun, 1 airfield and 1 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Scotland, round 2 : 1/1 hits, 0.33 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                Germans win, taking Scotland from British with 3 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
            Moving scrambled unit from 101 Sea Zone back to originating territory: Eastern United States
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
            1 fighter and 1 tactical_bomber moved from Norway to Western Germany
            5 infantry moved from Finland to Norway
            2 aaGuns moved from Holland Belgium to Western Germany
            1 mech_infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            1 infantry moved from France to Western Germany
            3 artilleries moved from France to Western Germany
            6 armour moved from France to Western Germany
            1 armour moved from Germany to Western Germany
            1 armour moved from Slovakia Hungary to Western Germany
            3 mech_infantrys moved from France to Germany
            1 armour moved from Romania to Slovakia Hungary
            1 infantry moved from Poland to Slovakia Hungary
            1 infantry moved from Poland to Slovakia Hungary
            1 infantry moved from Poland to Slovakia Hungary
            1 artillery moved from Poland to Slovakia Hungary
    
        Place Units - Germans
            9 transports placed in 112 Sea Zone
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    British : 0.67
    Americans : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns, 1 artillery, 1 fighter and 11 infantry moved from Belarus to Baltic States
            3 armour, 1 fighter and 2 mech_infantrys moved from Ukraine to Belarus
            2 aaGuns, 1 artillery, 1 infantry and 1 tactical_bomber moved from Bryansk to Belarus
            1 artillery and 1 infantry moved from Ukraine to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
            1 artillery and 2 infantry moved from Novgorod to Baltic States
            2 artilleries and 2 infantry moved from Russia to Bryansk
            2 infantry moved from Rostov to Ukraine
            2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            3 artilleries placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            5 infantry placed in Russia
            Russians undo move 3.
            Russians undo move 1.
            3 infantry placed in Novgorod
            3 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 factory_minors, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
            1 artillery moved from French Indo China to Shan State
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            2 artilleries moved from Anhwe to Hunan
            1 artillery moved from Kwangtung to Kwangsi
            1 artillery and 3 infantry moved from Kiangsi to Kwangsi
            1 infantry moved from Jehol to Chahar
            4 infantry moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Jehol
            1 fighter moved from Jehol to Yunnan
            1 tactical_bomber moved from Jehol to Yunnan
            1 fighter moved from Kwangsi to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            2 bombers moved from Kwangsi to India
            1 fighter moved from Kwangsi to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter moved from Kwangsi to Shan State
            1 fighter moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 armour moved from Philippines to 35 Sea Zone
            1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            2 carriers moved from 35 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to Java
            2 fighters moved from 35 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 armour moved from 42 Sea Zone to Java
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 battleship moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 marine moved from Japan to 6 Sea Zone
            2 artilleries moved from Japan to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 1 cruiser, 4 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in India causes 4 damage total. 
            Battle in Sumatra
            Battle in Celebes
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 4/6 hits, 3.00 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 6/9 hits, 4.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            3 fighters and 3 tactical_bombers moved from Shan State to French Indo China
            2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
            2 artilleries, 4 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            1 bomber moved from India to French Indo China
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 harbour placed in Hainan
            1 factory_minor placed in Kwangtung
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Anhwe: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Kwangsi: 1 mech_infantry
            EDIT: Removing units owned by Japanese from Jehol: 1 aaGun
            EDIT: Adding units owned by Japanese to Anhwe: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Chinese : -0.33
    UK_Pacific : 0.33
    AA fire in India : : 0.67
    Japanese : 2.67
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 bomber and 3 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
            1 mech_infantry moved from British Columbia to Alaska
            1 armour, 2 infantry and 2 mech_infantrys moved from Central United States to Eastern United States
            2 bombers moved from Western United States to Midway
    
        Combat - Americans
            Battle in French West Africa
            Battle in Iwo Jima
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking French West Africa from Neutral_Axis, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 bomber, 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber and 3 fighters moved from 16 Sea Zone to Midway
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
            2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            1 fighter placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            1 bomber placed in Western United States
            Americans undo move 4.
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,1
            Americans collect 50 PUs (4 lost to blockades); end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Suiyuyan
            1 infantry moved from Szechwan to Yunnan
            2 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Shensi
            1 fighter moved from Shensi to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 bomber and 3 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
            1 mech_infantry moved from British Columbia to Alaska
            1 armour, 2 infantry and 2 mech_infantrys moved from Central United States to Eastern United States
            2 bombers moved from Western United States to Midway
    
        Combat - Americans
            Battle in French West Africa
            Battle in Iwo Jima
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking French West Africa from Neutral_Axis, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 bomber, 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber and 3 fighters moved from 16 Sea Zone to Midway
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
            2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            1 fighter placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            1 bomber placed in Western United States
            Americans undo move 4.
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,1
            Americans collect 50 PUs (4 lost to blockades); end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Suiyuyan
            1 infantry moved from Szechwan to Yunnan
            2 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Shensi
            1 fighter moved from Shensi to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 armour, 8 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs; 
            UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Suriname to 88 Sea Zone
            1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
            1 battleship and 1 destroyer moved from 88 Sea Zone to 101 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Alexandria
            1 infantry moved from Egypt to Alexandria
            2 fighters moved from 98 Sea Zone to Alexandria
            2 artilleries and 2 infantry moved from Ethiopia to 76 Sea Zone
            2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Alexandria
            2 artilleries moved from 98 Sea Zone to Alexandria
            1 artillery moved from Egypt to Alexandria
            1 armour moved from Anglo Egyptian Sudan to Alexandria
            2 infantry moved from Rhodesia to Belgian Congo
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry moved from Burma to Shan State
            1 tactical_bomber moved from Malaya to 41 Sea Zone
            1 armour moved from India to Shan State
    
        Combat - British
            Battle in Morocco
            Battle in 98 Sea Zone
                British attack with 1 carrier, 2 cruisers, 2 destroyers and 2 transports
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win, taking Morocco from Neutral_Axis, taking 98 Sea Zone from Neutral with 1 carrier, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 41 Sea Zone
                British attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Shan State
                British attack with 1 armour and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    British roll dice for 1 armour and 2 infantry in Shan State, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 2 infantry in Shan State, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 2 infantry in Shan State, round 5 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Alexandria
                British attack with 1 armour, 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 8/13 hits, 5.83 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 5/8 hits, 2.83 expected hits
                    1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 2 artilleries owned by the British, 4 infantry owned by the Italians, 3 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for British: 2 artilleries and 3 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
            Battle in 101 Sea Zone
                British attack with 1 battleship and 1 destroyer; Americans loiter and taunt
                Germans defend with 1 submarine
                    British roll dice for 1 battleship and 1 destroyer in 101 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 101 Sea Zone
                British win, taking 101 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            2 fighters moved from Alexandria to 98 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
            1 tactical_bomber moved from 41 Sea Zone to India
    
        Place Units - British
            1 armour, 8 infantry and 1 marine placed in United Kingdom
    
        Turn Complete - British
            British collect 27 PUs; end with 27 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
            UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 1 armour and 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 0.83
    Italians : 2.17
    Americans : 0.67
    Chinese : 0.33
    Japanese : -2.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            5 infantry moved from Bulgaria to Greece
            1 armour moved from Yugoslavia to Greece
            1 bomber moved from Southern Italy to Greece
            1 submarine moved from 96 Sea Zone to 92 Sea Zone
            1 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 92 Sea Zone
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Italians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Greece
                Italians attack with 1 armour, 1 bomber and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 1 bomber and 5 infantry in Greece, round 2 : 3/7 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 1 armour, 1 bomber and 5 infantry in Greece, round 3 : 2/7 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 5 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Greece to Southern Italy
            1 armour moved from Northern Italy to Romania
            1 mech_infantry moved from Northern Italy to Romania
            1 armour moved from Normandy Bordeaux to Northern Italy
            1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 cruiser moved from 96 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 destroyer moved from 96 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    Neutral_Allies : -1.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser moved from 62 Sea Zone to 55 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser moved from 62 Sea Zone to 55 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Scotland to United Kingdom
            2 transports moved from 111 Sea Zone to 112 Sea Zone
            8 armour moved from Western Germany to 112 Sea Zone
            3 artilleries moved from Western Germany to 112 Sea Zone
            5 infantry moved from Norway to 112 Sea Zone
            6 infantry moved from Western Germany to 112 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 111 Sea Zone to 110 Sea Zone
            8 armour, 3 artilleries, 11 infantry, 2 submarines and 11 transports moved from 112 Sea Zone to 110 Sea Zone
            8 armour, 3 artilleries and 11 infantry moved from 110 Sea Zone to United Kingdom
            1 fighter moved from Western Germany to 110 Sea Zone
            2 bombers, 4 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    Scramble in English Channel? 2 ftr vs. DD, CA, BB, ftr.


  • @Argothair none

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Scotland to United Kingdom
            2 transports moved from 111 Sea Zone to 112 Sea Zone
            8 armour moved from Western Germany to 112 Sea Zone
            3 artilleries moved from Western Germany to 112 Sea Zone
            5 infantry moved from Norway to 112 Sea Zone
            6 infantry moved from Western Germany to 112 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 111 Sea Zone to 110 Sea Zone
            8 armour, 3 artilleries, 11 infantry, 2 submarines and 11 transports moved from 112 Sea Zone to 110 Sea Zone
            8 armour, 3 artilleries and 11 infantry moved from 110 Sea Zone to United Kingdom
            1 fighter moved from Western Germany to 110 Sea Zone
            2 bombers, 4 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 8 armour, 3 artilleries, 2 bombers, 4 fighters, 14 infantry and 5 tactical_bombers
                British defend with 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 16 infantry, 1 marine and 1 mech_infantry; French defend with 1 fighter and 2 infantry
                    AA fire in United Kingdom : 0/11 hits, 1.83 expected hits
                    Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 8 armour, 3 artilleries, 2 bombers, 4 fighters, 14 infantry and 5 tactical_bombers in United Kingdom, round 2 : 17/36 hits, 14.50 expected hits
                    British roll dice for 4 aaGuns, 1 armour, 2 fighters, 18 infantry, 1 marine and 1 mech_infantry in United Kingdom, round 2 : 9/23 hits, 8.50 expected hits
                    4 aaGuns owned by the British, 9 infantry owned by the Germans, 2 infantry owned by the French and 13 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 8 armour, 3 artilleries, 2 bombers, 4 fighters, 5 infantry and 5 tactical_bombers in United Kingdom, round 3 : 15/27 hits, 13.00 expected hits
                    British roll dice for 1 armour, 2 fighters, 3 infantry, 1 marine and 1 mech_infantry in United Kingdom, round 3 : 5/8 hits, 3.50 expected hits
                    1 mech_infantry owned by the British, 1 marine owned by the British, 2 artilleries owned by the Germans, 3 infantry owned by the Germans, 1 fighter owned by the French, 3 infantry owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in United Kingdom
                Germans captures 30PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 8 armour, 1 artillery, 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 65
                Casualties for Germans: 2 artilleries and 12 infantry
                Casualties for British: 4 aaGuns, 1 armour, 1 fighter, 16 infantry, 1 marine and 1 mech_infantry
                Casualties for French: 1 fighter and 2 infantry
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            1 mech_infantry moved from Southern France to Yugoslavia
            1 aaGun moved from France to Southern France
            2 bombers moved from United Kingdom to Western Germany
            1 fighter moved from 110 Sea Zone to Western Germany
            5 tactical_bombers moved from United Kingdom to Holland Belgium
            4 fighters moved from United Kingdom to Holland Belgium
            3 mech_infantrys moved from Germany to Yugoslavia
            1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Slovakia Hungary to Yugoslavia
            2 artilleries and 9 infantry moved from Romania to Slovakia Hungary
            1 aaGun, 2 artilleries and 11 infantry moved from Poland to Slovakia Hungary
            1 aaGun moved from Western Germany to Germany
            1 aaGun moved from Western Germany to France
    
        Place Units - Germans
            3 infantry placed in Southern France
            2 artilleries and 8 infantry placed in Germany
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 77 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : 5.33
    British : 2.00
    AA fire in United Kingdom : : -1.83
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Russians
            5 infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            1 infantry moved from Baltic States to Poland
                  Russians take Poland from Germans
            1 mech_infantry moved from Belarus to Romania
                  Russians take Romania from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 111 Sea Zone to 125 Sea Zone
            2 aaGuns, 2 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber moved from Baltic States to Eastern Poland
            2 artilleries and 8 infantry moved from Western Ukraine to Eastern Poland
            2 aaGuns, 3 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
            2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
            1 artillery and 4 infantry moved from Ukraine to Western Ukraine
            3 artilleries and 2 infantry moved from Russia to Bryansk
            3 infantry moved from Novgorod to Belarus
            2 aaGuns and 16 infantry moved from Yakut S.S.R. to Yenisey
            2 infantry moved from Yakut S.S.R. to Buryatia
    
        Place Units - Russians
            3 artilleries placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 carriers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 armour moved from Java to 42 Sea Zone
            1 armour and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 armour and 3 infantry moved from 37 Sea Zone to Malaya
            1 battleship moved from 42 Sea Zone to 37 Sea Zone
            1 artillery moved from Hunan to Yunnan
            2 infantry moved from Hunan to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Anhwe to Hopei
            2 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
            1 battleship moved from 36 Sea Zone to 6 Sea Zone
            1 cruiser moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            1 bomber moved from French Indo China to Suiyuyan
            4 infantry moved from French Indo China to Shan State
            1 artillery moved from French Indo China to Shan State
            1 artillery moved from French Indo China to Shan State
            1 marine moved from French Indo China to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 artilleries, 1 infantry and 1 marine moved from 37 Sea Zone to Malaya
            2 carriers moved from 42 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to Malaya
            1 fighter moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from 42 Sea Zone to Malaya
            1 tactical_bomber moved from French Indo China to Yunnan
            1 tactical_bomber moved from French Indo China to Shan State
            1 fighter moved from French Indo China to Shan State
            1 fighter moved from French Indo China to Yunnan
            3 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in Shan State
                Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                British defend with 1 armour and 2 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 5/8 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 armour and 2 infantry in Shan State, round 2 : 0/3 hits, 1.17 expected hits
                    2 infantry owned by the British and 1 armour owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for British: 1 armour and 2 infantry
            Battle in Malaya
                Japanese attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber
                British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in Malaya, round 2 : 2/10 hits, 3.67 expected hits
                    UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
                    Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Malaya, round 3 : 2/8 hits, 3.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 3 infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 2.83 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in Suiyuyan
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun and 2 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Kwangsi to Shan State
            1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
            1 fighter moved from Malaya to French Indo China
            1 tactical_bomber moved from Malaya to French Indo China
            1 fighter moved from 55 Sea Zone to Philippines
            1 tactical_bomber moved from 45 Sea Zone to Philippines
            2 fighters moved from 16 Sea Zone to Japan
            1 tactical_bomber moved from 16 Sea Zone to Japan
            3 infantry moved from Jehol to Anhwe
            1 bomber moved from Suiyuyan to Anhwe
    
        Place Units - Japanese
            3 carriers and 1 submarine placed in 6 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    ANZAC : -0.50
    Chinese : -0.33
    UK_Pacific : 0.17
    Japanese : 0.83
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 transport moved from 87 Sea Zone to 86 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 84 Sea Zone
            1 artillery moved from French West Africa to French Central Africa
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 25 Sea Zone
            1 destroyer moved from 25 Sea Zone to 24 Sea Zone
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            3 bombers moved from Midway to 16 Sea Zone
            2 bombers moved from Western United States to 16 Sea Zone
            2 submarines moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 5 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 5 bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            5 bombers moved from 16 Sea Zone to Midway
    
        Place Units - Americans
            1 carrier, 1 destroyer, 2 fighters and 2 transports placed in 101 Sea Zone
            1 marine placed in Eastern United States
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 artilleries, 1 fighter and 14 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 2 artilleries, 1 fighter and 14 infantry
                Japanese defend with 2 artilleries and 4 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 14 infantry in Yunnan, round 2 : 3/17 hits, 3.83 expected hits
                    Japanese roll dice for 2 artilleries and 4 infantry in Yunnan, round 2 : 1/6 hits, 2.00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 2 artilleries, 1 fighter and 13 infantry in Yunnan, round 3 : 5/16 hits, 3.67 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 artilleries, 1 fighter and 12 infantry remaining. Battle score for attacker is 14
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 artilleries and 4 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.50
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 transport moved from 87 Sea Zone to 86 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 84 Sea Zone
            1 artillery moved from French West Africa to French Central Africa
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 25 Sea Zone
            1 destroyer moved from 25 Sea Zone to 24 Sea Zone
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            3 bombers moved from Midway to 16 Sea Zone
            2 bombers moved from Western United States to 16 Sea Zone
            2 submarines moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 5 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 5 bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            5 bombers moved from 16 Sea Zone to Midway
    
        Place Units - Americans
            1 carrier, 1 destroyer, 2 fighters and 2 transports placed in 101 Sea Zone
            1 marine placed in Eastern United States
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 artilleries, 1 fighter and 14 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 2 artilleries, 1 fighter and 14 infantry
                Japanese defend with 2 artilleries and 4 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 14 infantry in Yunnan, round 2 : 3/17 hits, 3.83 expected hits
                    Japanese roll dice for 2 artilleries and 4 infantry in Yunnan, round 2 : 1/6 hits, 2.00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 2 artilleries, 1 fighter and 13 infantry in Yunnan, round 3 : 5/16 hits, 3.67 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 artilleries, 1 fighter and 12 infantry remaining. Battle score for attacker is 14
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 artilleries and 4 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from Egypt to Eastern Persia
            1 bomber moved from Egypt to Eastern Persia
            1 tactical_bomber moved from Egypt to Eastern Persia
            1 armour moved from Alexandria to Libya
                  British take Tobruk from Italians
                  British take Libya from Italians
            1 artillery moved from Alexandria to Egypt
            1 armour moved from Belgian Congo to Tanganyika Territory
            1 infantry moved from Ethiopia to Kenya
                  British take Kenya from Italians
            1 infantry moved from Belgian Congo to Tanganyika Territory
            1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Ethiopia to Egypt
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
    
        Combat - British
            Battle in Tanganyika Territory
                British attack with 1 armour and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in Tanganyika Territory, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Tanganyika Territory
                    British roll dice for 1 armour in Tanganyika Territory, round 3 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tanganyika Territory
                British win, taking Tanganyika Territory from Italians with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
    
        Place Units - UK_Pacific
            1 armour and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 armour and 2 infantry
    

    Combat Hit Differential Summary :

    British : -0.17
    Italians : 0.33
    Americans : 0.67
    Chinese : 0.50
    Japanese : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Greece to Romania
            5 infantry moved from Greece to Bulgaria
            1 mech_infantry moved from Northern Italy to Romania
            1 artillery and 1 infantry moved from Tunisia to Libya
            1 bomber moved from Southern Italy to Libya
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
            1 cruiser moved from 93 Sea Zone to 97 Sea Zone
                  Italians take 97 Sea Zone from British
    
        Combat - Italians
            Battle in Libya
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 armour
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Libya, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the British lost in Libya
                Italians win, taking Libya from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour
            Battle in Romania
                Italians attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 mech_infantry
                    Italians roll dice for 2 armour and 2 mech_infantrys in Romania, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Romania
                Italians win, taking Romania from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Libya to Southern Italy
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : 0.50
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from New South Wales to Queensland
            1 infantry moved from Trans-Jordan to Syria
                  ANZAC take Syria from Neutral_Axis
            1 infantry moved from Trans-Jordan to Egypt
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

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