@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
L19 BM3 Giallo(x) vs 666(JWW)
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@Giallo well that couldn’t have gone much worse…glad you didn’t scramble.
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 marine; Remaining resources: 5 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Southern France 1 bomber moved from Northern Italy to Malta 1 artillery and 1 infantry moved from Libya to Tunisia 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 cruiser moved from 95 Sea Zone to 96 Sea Zone 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 submarine moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 2 infantry moved from Tobruk to Libya 1 artillery and 2 infantry moved from Ethiopia to Italian Somaliland Combat - Italians Battle in 93 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 transport; French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 fighters in 93 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits French roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone 1 transport owned by the British lost in 93 Sea Zone Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians win, taking 93 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 27 Casualties for French: 1 cruiser and 1 destroyer Casualties for British: 1 transport Battle in Italian Somaliland Italians attack with 1 artillery and 2 infantry British defend with 1 artillery Italians roll dice for 1 artillery and 2 infantry in Italian Somaliland, round 2 : 0/3 hits, 0,83 expected hits British roll dice for 1 artillery in Italian Somaliland, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 2 infantry in Italian Somaliland, round 3 : 0/3 hits, 0,83 expected hits British roll dice for 1 artillery in Italian Somaliland, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 2 infantry in Italian Somaliland, round 4 : 1/3 hits, 0,83 expected hits British roll dice for 1 artillery in Italian Somaliland, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Italian Somaliland Italians win, taking Italian Somaliland from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Southern France Italians attack with 1 armour, 2 artilleries and 2 infantry British defend with 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 1/5 hits, 1,83 expected hits French roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Southern France, round 3 : 3/4 hits, 1,50 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour and 2 artilleries remaining. Battle score for attacker is 4 Casualties for Italians: 2 infantry Casualties for French: 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1,33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tunisia Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 3 : 2/3 hits, 1,17 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Malta Italians attack with 1 artillery, 1 bomber and 3 infantry British defend with 1 aaGun, 1 bomber, 1 fighter and 1 infantry AA fire in Malta : 0/1 hits, 0,17 expected hits Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Malta, round 2 : 1/5 hits, 1,67 expected hits British roll dice for 1 aaGun, 1 bomber, 1 fighter and 1 infantry in Malta, round 2 : 2/3 hits, 1,17 expected hits 1 aaGun owned by the British, 1 bomber owned by the British and 2 infantry owned by the Italians lost in Malta Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 3 : 0/3 hits, 1,33 expected hits British roll dice for 1 fighter and 1 infantry in Malta, round 3 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Italians lost in Malta Italians roll dice for 1 artillery and 1 bomber in Malta, round 4 : 0/2 hits, 1,00 expected hits British roll dice for 1 fighter and 1 infantry in Malta, round 4 : 2/2 hits, 1,00 expected hits 1 bomber owned by the Italians and 1 artillery owned by the Italians lost in Malta British win with 1 fighter and 1 infantry remaining. Battle score for attacker is -8 Casualties for Italians: 1 artillery, 1 bomber and 3 infantry Casualties for British: 1 aaGun and 1 bomber Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 armour moved from Albania to Slovakia Hungary 2 infantry moved from Albania to Bulgaria 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 93 Sea Zone to Southern Italy Place Units - Italians 1 marine placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2 Italians collect 12 PUs (2 lost to blockades); end with 17 PUsCombat Hit Differential Summary :
Italians : -3,50 British : 0,83 French : -0,17 AA fire in Malta : : -0,17 -
@666 said in L19 BM3 Giallo(x) vs 666(JWW):
@Giallo well that couldn’t have gone much worse…glad you didn’t scramble
indeed!
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TripleA Move Summary: ANZAC round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 2 fighters moved from New Zealand to 62 Sea Zone 1 fighter moved from Queensland to 62 Sea Zone -
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 2 fighters moved from New Zealand to 62 Sea Zone 1 fighter moved from Queensland to 62 Sea Zone Combat - ANZAC Battle in 62 Sea Zone ANZAC attack with 1 cruiser and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 62 Sea Zone ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 62 Sea Zone to Queensland 2 aaGuns and 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
ANZAC : -1.00 Japanese : -0.33Territory Summary for ANZAC :
Malaya : 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor, 1 harbour and 1 infantry 62 Sea Zone : 1 flag, 1 cruiser and 1 transport Alexandria : 1 infantry Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 41 / 72 Russians : 37 / 38 Japanese : 38 / 44 Americans : 50 / 75 Chinese : 11 / 14 British : 28 / 34 UK_Pacific : 10 / 13 Italians : 14 / 17 ANZAC : 10 / 16 French : 7 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 2 fighters moved from New Zealand to 62 Sea Zone 1 fighter moved from Queensland to 62 Sea Zone Combat - ANZAC Battle in 62 Sea Zone ANZAC attack with 1 cruiser and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 62 Sea Zone ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 62 Sea Zone to Queensland 2 aaGuns and 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Morocco to Algeria Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.00 Japanese : -0.33Territory Summary for ANZAC and French :
Malaya : 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor, 1 harbour and 1 infantry 62 Sea Zone : 1 flag, 1 cruiser and 1 transport Trans-Jordan : 1 infantry Alexandria : 1 infantry United Kingdom : 2 infantry Anglo Egyptian Sudan : 1 infantry French Central Africa : 1 infantry Algeria : 2 infantry 81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 72 Russians : 37 / 38 Japanese : 38 / 44 Americans : 50 / 75 Chinese : 11 / 14 British : 28 / 34 UK_Pacific : 10 / 13 Italians : 14 / 17 ANZAC : 10 / 16 French : 7 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Western Germany to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 2 armour moved from Yugoslavia to Greece 1 bomber moved from Western Germany to 97 Sea Zone 1 bomber moved from Western Germany to Greece 3 infantry moved from Bulgaria to Greece Combat - Germans Battle in Greece Germans attack with 2 armour, 1 bomber and 3 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 2 armour, 1 bomber and 3 infantry in Greece, round 2 : 2/6 hits, 2,17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans roll dice for 2 armour, 1 bomber and 2 infantry in Greece, round 3 : 1/5 hits, 2,00 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece Germans roll dice for 2 armour and 1 bomber in Greece, round 4 : 2/3 hits, 1,67 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 4 infantry Battle in 97 Sea Zone Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers British defend with 1 carrier and 1 cruiser Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 1/5 hits, 3,00 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 fighter owned by the Germans lost in 97 Sea Zone Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 97 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for British: 1 carrier and 1 cruiser Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Western Germany 1 bomber moved from Greece to Western Germany 2 infantry moved from Bulgaria to Romania 2 artilleries and 5 infantry moved from Yugoslavia to Romania 1 armour moved from Normandy Bordeaux to Western Germany 5 armour and 3 mech_infantrys moved from France to Germany 7 artilleries moved from Germany to Poland 1 artillery moved from Normandy Bordeaux to France 2 artilleries moved from France to Western Germany 2 infantry moved from Norway to Finland Place Units - Germans 10 artilleries placed in Germany 8 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -3,17 British : 0,33 Neutral_Allies : 0,67 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Amur to Buryatia 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine 2 infantry moved from Rostov to Ukraine 6 infantry moved from Russia to Bryansk 1 infantry moved from Novgorod to Baltic States 7 infantry moved from Novgorod to Belarus 2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 39 PUsCombat Hit Differential Summary :
Territory Summary for Russians :
Buryatia : 2 aaGuns and 18 infantry Belarus : 2 aaGuns, 1 artillery and 18 infantry Baltic States : 1 infantry Bryansk : 6 infantry Russia : 1 airfield, 1 factory_major and 6 infantry Ukraine : 1 factory_minor, 2 fighters, 5 infantry and 1 tactical_bomber Western Ukraine : 2 aaGuns, 2 armour, 2 artilleries, 12 infantry and 2 mech_infantrys Volgograd : 1 factory_minor Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry 125 Sea Zone : 1 submarine 113 Sea Zone : 1 submarine 114 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 43 / 53 Russians : 37 / 39 Japanese : 38 / 44 Americans : 50 / 75 Chinese : 11 / 14 British : 28 / 34 UK_Pacific : 10 / 13 Italians : 14 / 17 ANZAC : 10 / 16 French : 7 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 destroyer, 2 factory_minors and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Manchuria to Chahar 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 artillery moved from Philippines to 35 Sea Zone 2 infantry moved from French Indo China to Yunnan 2 bombers moved from Kwangsi to Chahar 1 artillery and 2 infantry moved from Anhwe to Hunan 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam Combat - Japanese Battle in Aleutian Islands Battle in Sumatra Battle in Guam Battle in Hunan Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Aleutian Islands from Americans, taking Sumatra from Dutch, taking Guam from Americans, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Chahar, round 2 : 1/4 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese roll dice for 2 bombers and 1 mech_infantry in Chahar, round 3 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 3/10 hits, 5,00 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits, 1,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 3 : 2/8 hits, 4,17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0,67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -12 Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber Casualties for Chinese: 5 infantry Battle in Shan State Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 3 infantry Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 3,00 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malaya, round 2 : 0/3 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malaya, round 3 : 1/3 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Malaya to 41 Sea Zone 1 carrier moved from 43 Sea Zone to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China 2 bombers moved from Chahar to Kwangtung 1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 aaGun, 2 artilleries and 11 infantry moved from Manchuria to Jehol Place Units - Japanese 1 factory_minor placed in French Indo China 1 factory_minor placed in Kwangtung 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUsCombat Hit Differential Summary :
Chinese : 2,33 UK_Pacific : -0,67 Japanese : -7,33 -
TripleA Move Summary: Americans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Western United States to 8 Sea Zone -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Western United States to 8 Sea Zone Combat - Americans Battle in 8 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Queensland 1 bomber moved from Hawaiian Islands to Queensland 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from 8 Sea Zone to 10 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 3 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Territory Summary for Americans :
Queensland : 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry Johnston Island : 1 artillery and 1 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 30 Sea Zone : 1 cruiser and 1 transport 10 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports 54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys Morocco : 1 armour and 1 infantry 101 Sea Zone : 1 transport 91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transportProduction/PUs Summary :
Germans : 43 / 53 Russians : 37 / 39 Japanese : 50 / 53 Americans : 50 / 65 Chinese : 7 / 14 British : 28 / 34 UK_Pacific : 6 / 13 Italians : 14 / 17 ANZAC : 10 / 16 French : 7 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Chinese round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Shensi to Kweichow 3 infantry moved from Shensi to Hopei -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Shensi to Kweichow 3 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 2 artilleries and 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese : -0.83 Japanese : 1.33Territory Summary for Chinese :
Shensi : 2 artilleries, 1 fighter and 2 infantry Kweichow : 1 infantry Hopei : 1 infantryProduction/PUs Summary :
Germans : 43 / 53 Russians : 37 / 39 Japanese : 48 / 53 Americans : 50 / 65 Chinese : 9 / 12 British : 28 / 34 UK_Pacific : 6 / 13 Italians : 14 / 17 ANZAC : 10 / 16 French : 7 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: British round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Combat Move - British 1 fighter moved from Malta to 96 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 fighter moved from India to Shan State 1 infantry moved from Burma to Shan State 1 mech_infantry moved from India to Shan State -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Western United States to 8 Sea Zone Combat - Americans Battle in 8 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Queensland 1 bomber moved from Hawaiian Islands to Queensland 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from 8 Sea Zone to 10 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 3 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Shensi to Kweichow 3 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 2 artilleries and 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Malta to 96 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 fighter moved from India to Shan State 1 infantry moved from Burma to Shan State 1 mech_infantry moved from India to Shan State Combat - British Battle in 96 Sea Zone British attack with 1 destroyer and 1 fighter Italians defend with 1 cruiser, 1 destroyer and 2 transports British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone British roll dice for 1 fighter in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser and 2 transports in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 96 Sea Zone 2 transports owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 26 Casualties for British: 1 destroyer Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports Battle in Shan State British attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from Shan State to India 1 infantry moved from Burma to Yunnan 1 aaGun moved from Burma to India 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 infantry moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 transport moved from 76 Sea Zone to 71 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Egypt 1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 fighter moved from 96 Sea Zone to Egypt 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 factory_minor placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 destroyer and 1 transport placed in 106 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 fighter and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 fighter and 1 infantryCombat Hit Differential Summary :
British : 1.17 Italians : -0.33 Chinese : -0.83 Japanese : 1.67Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 2 artilleries, 1 fighter and 2 infantry Yunnan : 1 infantry Kweichow : 1 infantry Hopei : 1 infantry Shan State : 1 mech_infantry India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry Queensland : 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry Johnston Island : 1 artillery and 1 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 30 Sea Zone : 1 cruiser and 1 transport 10 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports 54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys Belgian Congo : 2 infantry Iceland : 1 airfield Quebec : 1 artillery, 1 factory_minor and 1 infantry Trans-Jordan : 1 artillery and 1 infantry Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Scotland : 1 airfield Malta : 1 infantry United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry Morocco : 2 armour and 2 infantry 106 Sea Zone : 1 flag, 1 destroyer and 1 transport 97 Sea Zone : 1 flag Eastern Persia : 1 flag 101 Sea Zone : 1 transport 71 Sea Zone : 1 transport Persia : 1 flag, 3 infantry 98 Sea Zone : 1 cruiser and 1 destroyer 91 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 43 / 53 Russians : 37 / 39 Japanese : 47 / 53 Americans : 50 / 65 Chinese : 9 / 12 British : 30 / 36 UK_Pacific : 7 / 9 Italians : 14 / 17 ANZAC : 10 / 16 French : 7 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 98 Sea Zone 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 2 infantry moved from Libya to Tunisia 2 infantry moved from Bulgaria to Romania 1 armour moved from Southern France to Greater Southern Germany 2 artilleries moved from Southern France to Northern Italy Combat - Italians Battle in 98 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone Italians roll dice for 2 fighters in 98 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits British roll dice for 1 cruiser in 98 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 98 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 1 submarine Casualties for British: 1 cruiser and 1 destroyer Non Combat Move - Italians 2 fighters moved from 98 Sea Zone to Greece Place Units - Italians 2 mech_infantrys placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : -0,33 British : -0,33 -
@Giallo sorry been on vacation, will try to get a move in this week
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TripleA Move Summary: ANZAC round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland 1 cruiser moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 harbour and 1 mech_infantry 54 Sea Zone : 1 cruiser and 1 transport 62 Sea Zone : 1 flag Tobruk : 1 flag, 1 infantry Ethiopia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 43 / 53 Russians : 37 / 39 Japanese : 47 / 53 Americans : 50 / 65 Chinese : 9 / 12 British : 29 / 36 UK_Pacific : 7 / 9 Italians : 14 / 20 ANZAC : 11 / 14 French : 7 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland 1 cruiser moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 harbour and 1 mech_infantry 54 Sea Zone : 1 cruiser and 1 transport 62 Sea Zone : 1 flag Egypt : 1 infantry United Kingdom : 2 infantry French Equatorial Africa : 1 infantry Algeria : 2 infantry Tobruk : 1 flag, 1 infantry Ethiopia : 1 flag, 1 infantry 98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 53 Russians : 37 / 39 Japanese : 47 / 53 Americans : 50 / 65 Chinese : 9 / 12 British : 29 / 36 UK_Pacific : 7 / 9 Italians : 14 / 20 ANZAC : 11 / 14 French : 7 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0





