Also, 1 small tweak in German NCM to swap a fig and tac between Ukraine and W Germany. I can make the edit on Japans turn
Odonis (Axis) vs AldoRaine (Allies) BML19
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 2 armour, 2 artilleries, 1 harbour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 marine moved from Sumatra to 41 Sea Zone 1 cruiser and 1 marine moved from 41 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Shan State 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 bomber moved from French Indo China to India 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone Combat - Japanese Air Battle in India Japanese attacks with 1 units heading to India UK_Pacific launches 1 interceptors out of India Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in India causes 8 damage total. Battle in New Britain Battle in Solomon Islands Battle in Szechwan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 cruisers in Shan State, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 45 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Cleaning up after air battles Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China 1 bomber moved from India to French Indo China 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Hopei to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Anhwe to Chahar 1 infantry moved from Shensi to Suiyuyan 1 mech_infantry moved from Hunan to Shensi 1 infantry moved from Anhwe to Hopei 4 infantry moved from Anhwe to Kweichow 1 aaGun moved from Anhwe to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Kweichow 2 artilleries and 4 infantry moved from Hunan to Yunnan 2 battleships, 2 carriers and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to French Indo China 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China Place Units - Japanese 3 mech_infantrys placed in Kiangsu 1 airfield placed in French Indo China 1 harbour placed in Hainan 2 artilleries and 1 infantry placed in French Indo China 2 armour and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 2 armour and 1 mech_infantry EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 destroyers EDIT: Removing units owned by Japanese from French Indo China: 2 fighters EDIT: Adding units owned by Japanese to Japan: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Defenders Fire, : : -0.33 ANZAC : -0.33 Chinese : -0.67 Attackers Fire, : : -0.17 UK_Pacific : 0.67 AA fire in India : : -0.17 Japanese : -3.00
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Hey - use the second post as it has an edit. I somehow bought 9 land units thinking I had 3 factories on the mainland… doesn’t affect the outcome of any battles, nor would any outcome have prompted the change in unit choice, but I’d understand if you disallow.
Let me know.
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@Odonis It is fine. I really screwed something up myself though. I attacked sz16 with a bb for some stupid reason instead of a sub. Since I got a hit with the two fighters can I edit the fix. I understand if you do not want to. If you do not allow it just edit during the Italian turn.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 battleship moved from 26 Sea Zone to 16 Sea Zone Americans take 26 Sea Zone from Japanese 2 fighters moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Iwo Jima Battle in 16 Sea Zone Americans attack with 1 battleship and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 battleship and 2 fighters in 16 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Iwo Jima from Japanese with 1 battleship and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 battleship moved from 16 Sea Zone to 17 Sea Zone EDIT: 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 3 carriers, 1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 marine moved from 17 Sea Zone to Iwo Jima 2 fighters moved from 16 Sea Zone to 17 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to 17 Sea Zone 1 bomber moved from Egypt to Persia 1 fighter moved from Egypt to French West Africa 2 mech_infantrys moved from French West Africa to French Equatorial Africa 1 armour moved from French Equatorial Africa to Egypt 1 transport moved from 82 Sea Zone to 87 Sea Zone 2 transports moved from 87 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 carrier and 3 submarines moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Western United States to Midway 1 bomber moved from Eastern United States to Gibraltar 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 2 fighters placed in Western United States 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States 1 destroyer placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 1.33 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 battleship moved from 26 Sea Zone to 16 Sea Zone Americans take 26 Sea Zone from Japanese 2 fighters moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Iwo Jima Battle in 16 Sea Zone Americans attack with 1 battleship and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 battleship and 2 fighters in 16 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Iwo Jima from Japanese with 1 battleship and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 battleship moved from 16 Sea Zone to 17 Sea Zone EDIT: 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 3 carriers, 1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 marine moved from 17 Sea Zone to Iwo Jima 2 fighters moved from 16 Sea Zone to 17 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to 17 Sea Zone 1 bomber moved from Egypt to Persia 1 fighter moved from Egypt to French West Africa 2 mech_infantrys moved from French West Africa to French Equatorial Africa 1 armour moved from French Equatorial Africa to Egypt 1 transport moved from 82 Sea Zone to 87 Sea Zone 2 transports moved from 87 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 carrier and 3 submarines moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Western United States to Midway 1 bomber moved from Eastern United States to Gibraltar 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 2 fighters placed in Western United States 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States 1 destroyer placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan 3 infantry moved from Sikang to Shensi 3 infantry moved from Sikang to Tsinghai Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 5 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 7 PUs; UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 4 infantry moved from Persia to Iraq 1 armour moved from Persia to Iraq 1 armour moved from Persia to Iraq 1 tactical_bomber moved from Persia to Iraq 1 tactical_bomber moved from Persia to Iraq 2 mech_infantrys moved from India to Shan State 1 fighter moved from India to Shan State 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from Trans-Jordan to Syria British take Syria from Italians Combat - British Battle in Iraq British attack with 2 armour, 4 infantry and 2 tactical_bombers Italians defend with 1 armour and 1 infantry British roll dice for 2 armour, 4 infantry and 2 tactical_bombers in Iraq, round 2 : 3/8 hits, 3.00 expected hits Italians roll dice for 1 armour and 1 infantry in Iraq, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq British win, taking Iraq from Italians with 2 armour, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Italians: 1 armour and 1 infantry Battle in Shan State British attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 marine British roll dice for 1 fighter and 2 mech_infantrys in Shan State, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 marine in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - British 1 fighter moved from Shan State to India 2 fighters moved from Persia to India 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Trans-Jordan to Egypt 1 armour moved from Belgian Congo to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Kenya to Anglo Egyptian Sudan 2 tactical_bombers moved from Iraq to Egypt 1 armour moved from Algeria to Morocco 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 fighter, 1 infantry and 1 mech_infantry placed in Persia 1 bomber placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 fighter EDIT: Adding units owned by British to Egypt: 1 fighter EDIT: Turning off Edit Mode 1 fighter placed in United Kingdom British undo move 1. 1 fighter and 1 mech_infantry placed in Persia British undo move 2. 1 fighter placed in Persia 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4 British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,4,3,2,3 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
British : 1.17 Italians : 0.17 Americans : 1.33 Chinese : -0.33 Japanese : -2.67
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@AldoRaine said in Odonis (Axis) vs AldoRaine (Allies) BML19:
@Odonis It is fine. I really screwed something up myself though. I attacked sz16 with a bb for some stupid reason instead of a sub. Since I got a hit with the two fighters can I edit the fix. I understand if you do not want to. If you do not allow it just edit during the Italian turn.
not a problem at all
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Archangel 2 infantry moved from Tunisia to Algeria 1 bomber moved from Tobruk to Algeria Combat - Italians Battle in Archangel Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Italians win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Algeria Italians attack with 1 bomber and 2 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Algeria Italians win, taking Algeria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Tobruk to Southern Italy 1 artillery moved from Tobruk to Libya 1 artillery moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Tobruk 1 armour and 1 mech_infantry moved from Alexandria to Libya 1 bomber moved from Algeria to Southern Italy 1 armour moved from Southern France to Northern Italy 1 armour moved from Northern Italy to Romania 1 armour moved from Romania to Western Ukraine 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine 1 submarine moved from 98 Sea Zone to 97 Sea Zone Place Units - Italians 1 armour and 2 mech_infantrys placed in Northern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6 Italians collect 17 PUs (3 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.50 British : -0.33 Russians : -0.33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 47 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 cruiser and 1 destroyer moved from 62 Sea Zone to 49 Sea Zone Combat - ANZAC Battle in 47 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 47 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 49 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone ANZAC win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Solomon Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands ANZAC win, taking Solomon Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : 0.67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 47 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 cruiser and 1 destroyer moved from 62 Sea Zone to 49 Sea Zone Combat - ANZAC Battle in 47 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 47 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 49 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone ANZAC win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Solomon Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands ANZAC win, taking Solomon Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : 0.67
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Eastern Poland to Ukraine 2 bombers moved from Southern Italy to Bryansk 2 fighters and 2 tactical_bombers moved from Southern Italy to Ukraine 2 bombers moved from Western Germany to Ukraine 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 artillery and 2 infantry moved from Belarus to Bryansk 1 armour moved from Belarus to Nenetsia Germans take Nenetsia from Russians 2 mech_infantrys moved from Eastern Poland to Ukraine 1 armour moved from Eastern Poland to Ukraine 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 destroyer Battle in Bryansk Germans attack with 1 artillery, 2 bombers and 2 infantry Russians defend with 1 aaGun and 2 infantry AA fire in Bryansk : 0/2 hits, 0.33 expected hits Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Bryansk, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Bryansk, round 3 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 aaGun and 2 infantry Casualties for Germans: 1 infantry Battle in Ukraine Germans attack with 1 armour, 2 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 2 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 4/11 hits, 4.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 2 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 2 fighters moved from Ukraine to Western Ukraine 2 tactical_bombers moved from Ukraine to Western Ukraine 2 bombers moved from Ukraine to Belarus 2 bombers moved from Bryansk to Novgorod 3 artilleries moved from Novgorod to Belarus 1 infantry moved from Belarus to Smolensk 3 artilleries and 1 mech_infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Poland to Belarus 1 infantry moved from Western Ukraine to Ukraine 1 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia 2 infantry moved from Bulgaria to Yugoslavia Place Units - Germans 3 armour placed in Novgorod 8 mech_infantrys placed in Germany 1 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 0.17 AA fire in Bryansk : : -0.33 British : 0.67 Russians : -1.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 tactical_bomber moved from Russia to 127 Sea Zone 1 infantry moved from Russia to Bryansk 4 fighters moved from Russia to Bryansk Combat - Russians Battle in 127 Sea Zone Russians attack with 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Bryansk Russians attack with 4 fighters and 1 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 4 fighters and 1 infantry in Bryansk, round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk retreated to Bryansk Germans win with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 4 fighters moved from Bryansk to Russia 6 infantry moved from Novosibirsk to Samara 2 aaGuns and 12 infantry moved from Timguska to Urals 1 tactical_bomber moved from 127 Sea Zone to Urals 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 2 infantry and 1 mech_infantry placed in Volgograd 9 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -1.17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Kweichow to Szechwan 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 2 artilleries and 5 infantry moved from Yunnan to Shan State 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Szechwan 2 fighters and 2 tactical_bombers moved from French Indo China to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 submarine moved from 35 Sea Zone to 47 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from Japan to 16 Sea Zone Combat - Japanese Battle in 16 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 47 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 47 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Szechwan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/6 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 3 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Shan State Japanese attack with 2 artilleries and 5 infantry British defend with 2 mech_infantrys Japanese roll dice for 2 artilleries and 5 infantry in Shan State, round 2 : 2/7 hits, 1.83 expected hits UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 5 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Battle in Shensi Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 2/3 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shensi, round 3 : 0/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shensi, round 4 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -15 Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shensi to Hopei 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Kiangsu to Anhwe 1 infantry moved from Kweichow to Szechwan 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 mech_infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from French Indo China to Yunnan 4 artilleries and 2 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone 2 battleships, 2 carriers, 1 destroyer and 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 carrier and 1 destroyer moved from 35 Sea Zone to 18 Sea Zone 1 carrier moved from 18 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone 2 fighters moved from 16 Sea Zone to 6 Sea Zone 2 cruisers moved from 37 Sea Zone to 36 Sea Zone 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe Place Units - Japanese 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : -0.17 ANZAC : -0.33 Chinese : 1.33 UK_Pacific : -0.67 Japanese : -3.00
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai 4 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 2 destroyers, 3 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 bomber moved from Gibraltar to Algeria 1 fighter moved from 91 Sea Zone to Algeria 2 infantry and 1 marine moved from Iwo Jima to 17 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 17 Sea Zone to 32 Sea Zone 2 infantry and 1 marine moved from 32 Sea Zone to Marshall Islands 1 bomber moved from Persia to Ukraine Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Ukraine causes 4 damage total. Battle in Marshall Islands Battle in Algeria Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry Italians defend with 2 infantry Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Algeria, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria Americans win, taking Marshall Islands from Japanese, taking Algeria from Italians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 fighter moved from Algeria to 91 Sea Zone 1 bomber moved from Algeria to Iraq 1 armour moved from Egypt to Iraq 2 mech_infantrys moved from French Equatorial Africa to Egypt 1 fighter moved from French West Africa to 91 Sea Zone 2 infantry moved from French West Africa to 87 Sea Zone 2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Western United States to 91 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 submarine moved from 26 Sea Zone to 32 Sea Zone 1 battleship, 3 carriers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber moved from 17 Sea Zone to 32 Sea Zone 1 destroyer moved from 17 Sea Zone to 23 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Midway to 30 Sea Zone 1 bomber moved from Ukraine to Russia Place Units - Americans 1 artillery and 3 infantry placed in Central United States 2 bombers placed in Eastern United States 2 submarines placed in 101 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai 4 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs; UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 artillery and 1 mech_infantry moved from Egypt to Alexandria 2 tactical_bombers moved from Egypt to Alexandria 1 armour moved from Morocco to Tunisia British take Tunisia from Italians 2 infantry moved from India to Burma 3 fighters moved from India to Burma 1 fighter moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar Combat - British Battle in French Madagascar Battle in Burma British attack with 3 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 3 fighters and 2 infantry in Burma, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking French Madagascar from Neutral_Axis, taking Burma from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Alexandria British attack with 1 artillery, 1 mech_infantry and 2 tactical_bombers Italians defend with 1 infantry British roll dice for 1 artillery, 1 mech_infantry and 2 tactical_bombers in Alexandria, round 2 : 0/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 mech_infantry and 2 tactical_bombers in Alexandria, round 3 : 3/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Battle in 110 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British 1 fighter moved from 110 Sea Zone to Gibraltar 1 fighter moved from 110 Sea Zone to United Kingdom 2 fighters moved from Egypt to Persia 1 fighter moved from Persia to Russia 1 fighter moved from Persia to Russia 3 fighters moved from Burma to India 1 mech_infantry moved from Persia to West India 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 2 infantry moved from Iraq to Northwest Persia 1 armour moved from Iraq to Eastern Persia 1 armour moved from Iraq to Northwest Persia 1 infantry moved from Syria to Iraq 2 armour moved from Egypt to Iraq 2 tactical_bombers moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Union of South Africa to Persia 1 fighter moved from Gibraltar to Egypt 2 tactical_bombers moved from Egypt to Iraq 1 cruiser moved from 71 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria Place Units - British 1 fighter, 1 infantry and 1 mech_infantry placed in Persia 1 fighter placed in United Kingdom 1 factory_minor placed in Iraq Turn Complete - British British collect 36 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.67 British : -0.50 Americans : 0.50 AA fire in Ukraine : : -0.17 Chinese : 0.17 Japanese : 0.33
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TripleA Move Summary: Italians round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Western Ukraine to Rostov Italians take Rostov from Russians 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 armour, 1 artillery and 1 mech_infantry moved from Libya to Tunisia
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@Odonis @AldoRaine
scramble? -
@Odonis no scramble
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Western Ukraine to Rostov Italians take Rostov from Russians 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 armour, 1 artillery and 1 mech_infantry moved from Libya to Tunisia Combat - Italians Battle in 92 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Alexandria Italians attack with 1 artillery and 1 infantry British defend with 1 artillery Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Battle in Tunisia Italians attack with 1 armour, 1 artillery and 1 mech_infantry British defend with 1 armour Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Italians and 1 armour owned by the British lost in Tunisia Italians win, taking Tunisia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 artillery Casualties for British: 1 armour Non Combat Move - Italians 1 bomber moved from 92 Sea Zone to Southern Italy 1 fighter moved from 92 Sea Zone to Southern France 1 artillery moved from Western Ukraine to Bryansk 1 armour moved from Archangel to Bryansk 1 armour moved from Romania to Ukraine 1 infantry moved from Northern Italy to Southern Italy 2 armour and 2 mech_infantrys moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer placed in 95 Sea Zone 2 infantry placed in Southern France 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1 Italians collect 16 PUs (4 lost to blockades); end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 1.67 British : 0.83
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 3 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 47 Sea Zone 1 fighter moved from Queensland to 47 Sea Zone 1 destroyer moved from 49 Sea Zone to 47 Sea Zone 2 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in Alexandria ANZAC attack with 2 infantry Italians defend with 1 artillery ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Alexandria, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Alexandria, round 4 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Alexandria, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Alexandria, round 5 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Alexandria, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Alexandria ANZAC roll dice for 1 infantry in Alexandria, round 6 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery in Alexandria, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Alexandria, round 7 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery in Alexandria, round 7 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Alexandria, round 8 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery in Alexandria, round 8 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Alexandria, round 9 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery in Alexandria, round 9 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Alexandria, round 10 : 1/1 hits, 0.17 expected hits Italians roll dice for 1 artillery in Alexandria, round 10 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Alexandria ANZAC win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 artillery Battle in 47 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 47 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 47 Sea Zone ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 47 Sea Zone to Solomon Islands 1 artillery moved from Solomon Islands to 49 Sea Zone 1 artillery, 1 cruiser and 1 transport moved from 49 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 2 destroyers moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -2.00 ANZAC : 0.50 Japanese : -0.17
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TripleA Move Summary: French round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Combat Move - French