Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 marine moved from 87 Sea Zone to French West Africa
1 mech_infantry moved from 87 Sea Zone to French West Africa
1 mech_infantry moved from Tunisia to Tobruk
Americans take Tobruk from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Malta
1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Algeria to French West Africa
1 fighter moved from Manchuria to Chahar
1 bomber moved from Manchuria to Chahar
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Battle in Chahar
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Chahar, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Americans win, taking Philippines from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French West Africa
Americans attack with 1 bomber, 2 infantry, 1 marine and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 bomber, 2 infantry, 1 marine and 1 mech_infantry in French West Africa, round 2 : 0/5 hits, 1.50 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 2 infantry, 1 marine and 1 mech_infantry in French West Africa, round 3 : 1/5 hits, 1.50 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 1 bomber, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Malta
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery
Americans roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from 92 Sea Zone to Libya
1 fighter moved from Gibraltar to Libya
1 carrier moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from French West Africa to French Equatorial Africa
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to British Columbia
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 fighters, 5 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Chahar to Shensi
1 fighter moved from Chahar to Shensi
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
1 infantry and 1 mech_infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
Americans undo move 6.
1 fighter placed in Eastern United States
1 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Johnston Island: 2 infantry
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry
EDIT: Removing units owned by Americans from 30 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters
EDIT: Removing units owned by Americans from 30 Sea Zone: 1 carrier and 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier and 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Combat - Chinese
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Place Units - Chinese
4 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
2 cruisers moved from 92 Sea Zone to 96 Sea Zone
2 cruisers moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 cruiser moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from 92 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Algeria to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 bomber moved from Algeria to 97 Sea Zone
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
1 fighter moved from United Kingdom to 124 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 124 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 97 Sea Zone
British attack with 1 bomber, 3 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 bomber, 3 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
1 destroyer owned by the Italians, 2 destroyers owned by the British, 2 cruisers owned by the Italians, 1 cruiser owned by the British, 1 submarine owned by the Italians, 1 submarine owned by the British and 2 fighters owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 2 cruisers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/5 hits, 2.83 expected hits
Italians roll dice for 1 battleship and 3 fighters in 97 Sea Zone, round 3 : 4/4 hits, 2.67 expected hits
1 tactical_bomber owned by the British, 2 cruisers owned by the British, 1 bomber owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
retreated to 97 Sea Zone
Italians win with 1 battleship and 2 fighters remaining. Battle score for attacker is -53
Casualties for British: 1 bomber, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Casualties for Italians: 2 cruisers, 1 destroyer, 1 fighter and 1 submarine
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
1 fighter moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 carrier moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 aaGun moved from Algeria to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 aaGun moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Libya
3 fighters moved from Persia to Russia
3 aaGuns, 1 artillery, 1 fighter, 12 infantry and 1 tactical_bomber moved from West India to Eastern Persia
1 tactical_bomber moved from Eastern Persia to Persia
1 fighter moved from Eastern Persia to Persia
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 transport moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from 124 Sea Zone to Scotland
2 aaGuns moved from United Kingdom to Scotland
3 infantry moved from United Kingdom to Scotland
Place Units - British
1 airfield placed in Libya
1 fighter and 1 infantry placed in Persia
1 submarine placed in 81 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.17
Italians : 2.83
British : -1.00
Americans : -2.50
Neutral_Axis : 0.33
Japanese : -0.33
Wait, I forgot some NCM
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 marine moved from 87 Sea Zone to French West Africa
1 mech_infantry moved from 87 Sea Zone to French West Africa
1 mech_infantry moved from Tunisia to Tobruk
Americans take Tobruk from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Malta
1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Algeria to French West Africa
1 fighter moved from Manchuria to Chahar
1 bomber moved from Manchuria to Chahar
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Battle in Chahar
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Chahar, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Americans win, taking Philippines from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French West Africa
Americans attack with 1 bomber, 2 infantry, 1 marine and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 bomber, 2 infantry, 1 marine and 1 mech_infantry in French West Africa, round 2 : 0/5 hits, 1.50 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 2 infantry, 1 marine and 1 mech_infantry in French West Africa, round 3 : 1/5 hits, 1.50 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 1 bomber, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Malta
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery
Americans roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from 92 Sea Zone to Libya
1 fighter moved from Gibraltar to Libya
1 carrier moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from French West Africa to French Equatorial Africa
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to British Columbia
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 fighters, 5 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Chahar to Shensi
1 fighter moved from Chahar to Shensi
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
1 infantry and 1 mech_infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
Americans undo move 6.
1 fighter placed in Eastern United States
1 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Johnston Island: 2 infantry
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry
EDIT: Removing units owned by Americans from 30 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters
EDIT: Removing units owned by Americans from 30 Sea Zone: 1 carrier and 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier and 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Combat - Chinese
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Place Units - Chinese
4 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
2 cruisers moved from 92 Sea Zone to 96 Sea Zone
2 cruisers moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 cruiser moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from 92 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Algeria to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 bomber moved from Algeria to 97 Sea Zone
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
1 fighter moved from United Kingdom to 124 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 124 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 97 Sea Zone
British attack with 1 bomber, 3 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 bomber, 3 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
1 destroyer owned by the Italians, 2 destroyers owned by the British, 2 cruisers owned by the Italians, 1 cruiser owned by the British, 1 submarine owned by the Italians, 1 submarine owned by the British and 2 fighters owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 2 cruisers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/5 hits, 2.83 expected hits
Italians roll dice for 1 battleship and 3 fighters in 97 Sea Zone, round 3 : 4/4 hits, 2.67 expected hits
1 tactical_bomber owned by the British, 2 cruisers owned by the British, 1 bomber owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
retreated to 97 Sea Zone
Italians win with 1 battleship and 2 fighters remaining. Battle score for attacker is -53
Casualties for British: 1 bomber, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Casualties for Italians: 2 cruisers, 1 destroyer, 1 fighter and 1 submarine
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
1 fighter moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 carrier moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 aaGun moved from Algeria to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 aaGun moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Libya
3 fighters moved from Persia to Russia
3 aaGuns, 1 artillery, 1 fighter, 12 infantry and 1 tactical_bomber moved from West India to Eastern Persia
1 tactical_bomber moved from Eastern Persia to Persia
1 fighter moved from Eastern Persia to Persia
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 transport moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from 124 Sea Zone to Scotland
2 aaGuns moved from United Kingdom to Scotland
3 infantry moved from United Kingdom to Scotland
Place Units - British
1 airfield placed in Libya
1 fighter and 1 infantry placed in Persia
1 submarine placed in 81 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 3 mech_infantrys
EDIT: Adding units owned by British to Belgian Congo: 3 mech_infantrys
EDIT: Removing units owned by British from French Madagascar: 1 infantry
EDIT: Removing units owned by British from 72 Sea Zone: 1 transport
EDIT: Removing units owned by British from Italian Somaliland: 1 mech_infantry
EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17
Italians : 2.83
British : -1.00
Americans : -2.50
Neutral_Axis : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 armour moved from Bryansk to Rostov
1 bomber moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 armour and 1 bomber
Russians defend with 1 artillery
Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 armour owned by the Italians lost in Rostov
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for Russians: 1 artillery
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 1 bomber
EDIT: Changing ownership of Rostov from Russians to Italians
EDIT: Adding units owned by Italians to Rostov: 1 armour
EDIT: Turning off Edit Mode
1 bomber moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Bessarabia to Ukraine
EDIT: Italians undo move 1.
1 mech_infantry moved from Yugoslavia to Bessarabia
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.83
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 marine and 2 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
3 fighters moved from Caroline Islands to Philippines
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
3 submarines moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 marine and 2 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
3 fighters moved from Caroline Islands to Philippines
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
3 submarines moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 fighter, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Germany to 124 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry and 4 tactical_bombers moved from Bryansk to Tambov
2 bombers and 3 fighters moved from Bryansk to Russia
1 bomber moved from Western Germany to Russia
Intercept in Moscow?
Yes, intercept with all 5 fighters. Take losses from the Brits.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 fighter, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Germany to 124 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry and 4 tactical_bombers moved from Bryansk to Tambov
2 bombers and 3 fighters moved from Bryansk to Russia
1 bomber moved from Western Germany to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Russians launches 5 interceptors out of Russia
Attackers Fire, : 1/6 hits, 1.50 expected hits
Defenders Fire, : 1/5 hits, 1.67 expected hits
1 fighter owned by the Germans lost in Russia
1 fighter owned by the British lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Tambov
Germans attack with 1 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 4 tactical_bombers in Tambov, round 2 : 1/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 124 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 124 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 124 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 124 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 destroyer
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Cleaning up after air battles
Non Combat Move - Germans
2 bombers and 2 fighters moved from Russia to Bryansk
4 tactical_bombers moved from Tambov to Bryansk
2 fighters moved from Bryansk to Novgorod
4 tactical_bombers moved from Bryansk to Novgorod
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from 124 Sea Zone to Norway
1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
6 artilleries, 6 infantry and 5 mech_infantrys moved from Belarus to Bryansk
3 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Archangel to Belarus
3 mech_infantrys moved from Poland to Belarus
5 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Novgorod
1 fighter and 4 mech_infantrys placed in Western Germany
1 submarine placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50
Germans : -2.50
Defenders Fire, : : -0.67
British : 0.33
Attackers Fire, : : -0.50
Russians : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 25 PUs;
Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Rostov
1 mech_infantry moved from Russia to Rostov
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Rostov
1 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Rostov to Russia
1 fighter moved from Volgograd to Russia
1 infantry moved from Samara to Tambov
1 aaGun and 4 infantry moved from Samara to Russia
Place Units - Russians
7 infantry placed in Russia
Russians undo move 1.
6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.50
Russians : 0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 battleship and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
7 fighters and 4 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
2 bombers and 2 fighters moved from Kiangsu to 35 Sea Zone
1 fighter moved from 39 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 marine moved from India to 39 Sea Zone
7 artilleries, 10 infantry and 1 mech_infantry moved from India to West India
Japanese take West India from UK_Pacific
1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 armour, 1 infantry and 1 marine moved from 44 Sea Zone to Celebes
3 artilleries and 7 infantry moved from Anhwe to Jehol
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 carriers and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
Scramble to SZ35?
Care to nominate an OOL?
Scramble ANZAC Fighters. Then let me pick after your die roll
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 battleship and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
7 fighters and 4 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
2 bombers and 2 fighters moved from Kiangsu to 35 Sea Zone
1 fighter moved from 39 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 marine moved from India to 39 Sea Zone
7 artilleries, 10 infantry and 1 mech_infantry moved from India to West India
Japanese take West India from UK_Pacific
1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 armour, 1 infantry and 1 marine moved from 44 Sea Zone to Celebes
3 artilleries and 7 infantry moved from Anhwe to Jehol
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 carriers and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 cruiser and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 armour, 1 infantry and 1 marine
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 marine in Celebes, round 2 : 1/3 hits, 1.00 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 armour and 1 marine in Celebes, round 3 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 armour and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 21 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Guam
Battle in 20 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship and 1 destroyer in 20 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win, taking Guam from Americans with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Jehol
Japanese attack with 3 artilleries and 7 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 7 infantry in Jehol, round 2 : 5/10 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 2 carriers, 1 destroyer, 11 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 5 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 3 fighters and 3 submarines
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers, 2 carriers, 1 destroyer, 11 fighters and 6 tactical_bombers in 35 Sea Zone, round 2 : 14/20 hits, 11.17 expected hits
Combat Hit Differential Summary :
ANZAC : 0.00
Americans : 0.33
Chinese : 0.67
Japanese : 6.50
@OwenToo said in OwenToo (Allies) vs Simon33 (Axis) BM3:
Scramble ANZAC Fighters. Then let me pick after your die roll
14 hits! Not what you were looking for.
Wow! Thats a lot of red dice. Max defense, such as it is. Kill the carriers (4), the subs (8), damage the battleship and kill the tac bomber
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 battleship and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
7 fighters and 4 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
2 bombers and 2 fighters moved from Kiangsu to 35 Sea Zone
1 fighter moved from 39 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 marine moved from India to 39 Sea Zone
7 artilleries, 10 infantry and 1 mech_infantry moved from India to West India
Japanese take West India from UK_Pacific
1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 armour, 1 infantry and 1 marine moved from 44 Sea Zone to Celebes
3 artilleries and 7 infantry moved from Anhwe to Jehol
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 carriers and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 cruiser and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 armour, 1 infantry and 1 marine
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 marine in Celebes, round 2 : 1/3 hits, 1.00 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 armour and 1 marine in Celebes, round 3 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 armour and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 21 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Guam
Battle in 20 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship and 1 destroyer in 20 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win, taking Guam from Americans with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Jehol
Japanese attack with 3 artilleries and 7 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 7 infantry in Jehol, round 2 : 5/10 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 2 carriers, 1 destroyer, 11 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 5 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 3 fighters and 3 submarines
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers, 2 carriers, 1 destroyer, 11 fighters and 6 tactical_bombers in 35 Sea Zone, round 2 : 14/20 hits, 11.17 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 8 submarines in 35 Sea Zone, round 2 : 2/8 hits, 1.33 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 6 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/7 hits, 4.50 expected hits
Americans roll dice for 1 battleship, 2 carriers, 3 cruisers and 1 transport in 35 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
2 fighters owned by the Japanese, 5 submarines owned by the Americans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans, 1 submarine owned by the Japanese and 3 submarines owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 2 bombers, 2 carriers, 9 fighters and 6 tactical_bombers in 35 Sea Zone, round 3 : 10/17 hits, 9.83 expected hits
Americans roll dice for 1 battleship, 3 cruisers, 6 fighters and 1 transport in 35 Sea Zone, round 3 : 6/10 hits, 6.17 expected hits
2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 3 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 3 fighters owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 2 bombers, 2 carriers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 118
Casualties for Japanese: 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers
Casualties for ANZAC: 1 cruiser, 3 fighters and 3 submarines
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 5 submarines, 1 tactical_bomber and 1 transport
Non Combat Move - Japanese
1 carrier moved from 39 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 44 Sea Zone
2 bombers moved from 35 Sea Zone to French Indo China
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 transports moved from 39 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Hunan to Jehol
1 aaGun and 3 infantry moved from Hunan to Anhwe
2 artilleries, 2 infantry and 1 mech_infantry moved from Yunnan to Hunan
1 mech_infantry moved from Hunan to Anhwe
1 armour and 1 mech_infantry moved from French Indo China to Hunan
1 infantry moved from French Indo China to Yunnan
2 infantry moved from Burma to India
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in India
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
2 artilleries, 1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
Japanese collect 53 PUs (2 lost to blockades); end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Americans : -2.50
Chinese : 0.67
Japanese : 6.67
Yamamoto (sp?) is pleased, but is also worried about Nimitz getting lucky on a counter attack.
I don’t think Nimitz has enuf for a counter-attack, and he wouldn’t be very happy with me leaving all his forces hanging around the Philippines like that