Scramble to Holland?
Intercept in Moscow?
I don’t really like this scramble to land idea.
just posted but realized I might need to rethink whether that Italian air is in West Germany or in S Italy. Can’t get to that right away.
No worries, won’t move for 4-5 hours.
I’ll stick with it.
@farmboy said in 2018 Playoffs Adam (Allies) vs Farmboy (Axis) BM:
Might be a huge mistake but I think it is too dangerous to me to let your stack in France get between the Italians and Germany.
Once I roll the dice I’ll need casualty orders around the bomber and which countries should lose units first. And while I’m starting this now, I might not get a chance to finish it until tomorrow.
I never understood why you kept your Italians at SF instead of France. I assume you did not want to fight attrition battles around SF?
Do the Germans have a punch on France now?
There were a couple of reasons. Partly was to be able to use the factory to produce, but also because I could set up the fleet there too. If I didn’t hold the terrain, there was a possibility that the US could take it and then the British could wipe out my navy and land. But yes, given his move now, it might have been a mistake. Or at least a mistake not to expect this on the last turn and move back into France.
If I stuck it out another round, the Germans would have had a shot, but it wasn’t certainly that I could get the odds above 80% or so. I can hold West Germany I think (and maybe S Italy too). If I went another round and rolled poorly, that probably wouldn’t have been possible. Might regret not doing another round.
Do you still have some NCM to change?
@Adam514 nope. I’ll go with this
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 47
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Java to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from Queensland to 41 Sea Zone
1 fighter moved from Queensland to 41 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Okinawa
1 fighter moved from Queensland to 41 Sea Zone
Combat - ANZAC
Battle in Okinawa
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 4 fighters in 41 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking Okinawa from Japanese, taking 41 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
3 fighters moved from 41 Sea Zone to Sumatra
1 fighter moved from 41 Sea Zone to Sumatra
2 fighters moved from Guam to Java
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to Queensland
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Solomon Islands: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Move - French
Turn Complete - French
French collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 48
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 65 PUs;
Germans buy 2 artilleries and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Volgograd to Samara
1 infantry moved from Rostov to Tambov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 bomber moved from Novgorod to Samara
1 bomber moved from Novgorod to Tambov
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Germans roll dice for 1 bomber and 1 infantry in Samara, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
20 armour and 42 mech_infantrys moved from Volgograd to Bryansk
55 artilleries and 26 infantry moved from Rostov to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Novgorod to Belarus
2 fighters and 2 tactical_bombers moved from Novgorod to Western Germany
1 fighter, 9 infantry and 2 tactical_bombers moved from Germany to Western Germany
3 armour and 5 mech_infantrys moved from Baltic States to Germany
5 mech_infantrys moved from Eastern Poland to Germany
7 mech_infantrys moved from Vyborg to Baltic States
2 mech_infantrys moved from Vyborg to Baltic States
1 battleship, 1 carrier and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Samara to Novgorod
1 bomber moved from Tambov to Novgorod
42 mech_infantrys moved from Caucasus to Bryansk
2 mech_infantrys moved from Vyborg to Novgorod
1 mech_infantry moved from Vyborg to Novgorod
Place Units - Germans
2 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Western Germany
10 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1,3,2
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -0.83
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 48
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
2 infantry moved from Smolensk to Archangel
2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Archangel
2 fighters moved from Russia to Samara
2 fighters moved from Russia to Urals
Combat - Russians
Battle in Urals
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Urals, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
retreated to Samara
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Samara to Russia
1 fighter moved from Archangel to Russia
2 fighters moved from Urals to Russia
1 aaGun and 2 infantry moved from Smolensk to Vologda
2 armour, 35 artilleries, 67 infantry and 1 mech_infantry moved from Smolensk to Russia
1 submarine moved from 105 Sea Zone to 92 Sea Zone
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : -0.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 48
Purchase Units - Japanese
Japanese buy 2 destroyers, 4 fighters and 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Timguska to Urals
1 infantry moved from Tsinghai to Novosibirsk
1 artillery moved from Timguska to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Timguska to Urals
1 submarine moved from 39 Sea Zone to 41 Sea Zone
Japanese take 39 Sea Zone from Americans
1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
2 submarines moved from 39 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
6 submarines moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 37 Sea Zone
9 fighters moved from Philippines to 35 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
9 fighters moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Japan to 20 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
9 fighters moved from Philippines to 20 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Urals
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Urals, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Urals, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Urals, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Urals
Japanese roll dice for 1 artillery and 1 infantry in Urals, round 4 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Urals, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
2 transports owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 9 fighters and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 9 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 10 fighters and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 10 fighters in 35 Sea Zone, round 2 : 7/11 hits, 5.33 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer and 10 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 9 fighters and 3 tactical_bombers
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 9 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 10/13 hits, 6.83 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 9 submarines
ANZAC defend with 1 submarine
Japanese roll dice for 9 submarines in 36 Sea Zone, round 2 : 4/9 hits, 3.00 expected hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 1 destroyer, 2 fighters and 9 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 battleships, 17 carriers, 1 destroyer, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to Philippines
1 bomber moved from 20 Sea Zone to Japan
2 armour and 3 mech_infantrys moved from Buyant-Uhaa to Amur
4 mech_infantrys moved from Buyant-Uhaa to Tsagaan Olom
1 infantry moved from Tsagaan Olom to Kansu
1 mech_infantry moved from Shan State to Hunan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Szechwan to Sikang
1 infantry moved from Sikang to Tsinghai
1 aaGun moved from French Indo China to Shan State
1 carrier moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to French Indo China
1 aaGun moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to Yunnan
1 fighter moved from 43 Sea Zone to Philippines
1 aaGun moved from Kweichow to Hunan
2 armour moved from Yunnan to Hunan
3 mech_infantrys moved from Yunnan to Hunan
1 infantry moved from Shensi to Kansu
2 armour and 7 mech_infantrys moved from Kweichow to Kansu
2 mech_infantrys moved from Yunnan to Shan State
1 armour and 3 mech_infantrys moved from Yunnan to Shensi
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
9 fighters moved from 19 Sea Zone to Japan
4 fighters moved from 20 Sea Zone to Japan
3 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
10 fighters moved from 35 Sea Zone to Philippines
5 fighters moved from 20 Sea Zone to Philippines
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 submarine moved from 39 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 destroyers and 1 fighter placed in 36 Sea Zone
3 fighters and 7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Americans : -0.17
Russians : -0.33
Japanese : 8.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 48
Purchase Units - Japanese
Japanese buy 2 destroyers, 4 fighters and 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Timguska to Urals
1 infantry moved from Tsinghai to Novosibirsk
1 artillery moved from Timguska to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Timguska to Urals
1 submarine moved from 39 Sea Zone to 41 Sea Zone
Japanese take 39 Sea Zone from Americans
1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
2 submarines moved from 39 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
6 submarines moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 37 Sea Zone
9 fighters moved from Philippines to 35 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
9 fighters moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Japan to 20 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
9 fighters moved from Philippines to 20 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Urals
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Urals, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Urals, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Urals, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Urals
Japanese roll dice for 1 artillery and 1 infantry in Urals, round 4 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Urals, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
2 transports owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 9 fighters and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 9 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 10 fighters and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 10 fighters in 35 Sea Zone, round 2 : 7/11 hits, 5.33 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer and 10 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 9 fighters and 3 tactical_bombers
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 9 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 10/13 hits, 6.83 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 9 submarines
ANZAC defend with 1 submarine
Japanese roll dice for 9 submarines in 36 Sea Zone, round 2 : 4/9 hits, 3.00 expected hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 1 destroyer, 2 fighters and 9 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 battleships, 17 carriers, 1 destroyer, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to Philippines
1 bomber moved from 20 Sea Zone to Japan
2 armour and 3 mech_infantrys moved from Buyant-Uhaa to Amur
4 mech_infantrys moved from Buyant-Uhaa to Tsagaan Olom
1 infantry moved from Tsagaan Olom to Kansu
1 mech_infantry moved from Shan State to Hunan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Szechwan to Sikang
1 infantry moved from Sikang to Tsinghai
1 aaGun moved from French Indo China to Shan State
1 carrier moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to French Indo China
1 aaGun moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to Yunnan
1 fighter moved from 43 Sea Zone to Philippines
1 aaGun moved from Kweichow to Hunan
2 armour moved from Yunnan to Hunan
3 mech_infantrys moved from Yunnan to Hunan
1 infantry moved from Shensi to Kansu
2 armour and 7 mech_infantrys moved from Kweichow to Kansu
2 mech_infantrys moved from Yunnan to Shan State
1 armour and 3 mech_infantrys moved from Yunnan to Shensi
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
9 fighters moved from 19 Sea Zone to Japan
4 fighters moved from 20 Sea Zone to Japan
3 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
10 fighters moved from 35 Sea Zone to Philippines
5 fighters moved from 20 Sea Zone to Philippines
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 submarine moved from 39 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 destroyers and 1 fighter placed in 36 Sea Zone
3 fighters and 7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 2 mech_infantrys
EDIT: Adding units owned by Japanese to Shensi: 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.33
Americans : -0.17
Russians : -0.33
Japanese : 8.67
reposted with an NCM change.
And sorry for the delay. I was both busy, but also struggling with this turn. The game has shifted substantially (and I suspect I’m not going like the further developments on the US/UK turn) and I’m definitely back to my proper place as a long shot.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 48
Purchase Units - Japanese
Japanese buy 2 destroyers, 4 fighters and 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Timguska to Urals
1 infantry moved from Tsinghai to Novosibirsk
1 artillery moved from Timguska to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Timguska to Urals
1 submarine moved from 39 Sea Zone to 41 Sea Zone
Japanese take 39 Sea Zone from Americans
1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
2 submarines moved from 39 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
6 submarines moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 37 Sea Zone
9 fighters moved from Philippines to 35 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
9 fighters moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Japan to 20 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
9 fighters moved from Philippines to 20 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Urals
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Urals, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Urals, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Urals, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Urals
Japanese roll dice for 1 artillery and 1 infantry in Urals, round 4 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Urals, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
2 transports owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 9 fighters and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 9 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 10 fighters and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 10 fighters in 35 Sea Zone, round 2 : 7/11 hits, 5.33 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer and 10 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 9 fighters and 3 tactical_bombers
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 9 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 10/13 hits, 6.83 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 9 submarines
ANZAC defend with 1 submarine
Japanese roll dice for 9 submarines in 36 Sea Zone, round 2 : 4/9 hits, 3.00 expected hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 1 destroyer, 2 fighters and 9 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 battleships, 17 carriers, 1 destroyer, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to Philippines
1 bomber moved from 20 Sea Zone to Japan
2 armour and 3 mech_infantrys moved from Buyant-Uhaa to Amur
4 mech_infantrys moved from Buyant-Uhaa to Tsagaan Olom
1 infantry moved from Tsagaan Olom to Kansu
1 mech_infantry moved from Shan State to Hunan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Szechwan to Sikang
1 infantry moved from Sikang to Tsinghai
1 aaGun moved from French Indo China to Shan State
1 carrier moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to French Indo China
1 aaGun moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to Yunnan
1 fighter moved from 43 Sea Zone to Philippines
1 aaGun moved from Kweichow to Hunan
2 armour moved from Yunnan to Hunan
3 mech_infantrys moved from Yunnan to Hunan
1 infantry moved from Shensi to Kansu
2 armour and 7 mech_infantrys moved from Kweichow to Kansu
2 mech_infantrys moved from Yunnan to Shan State
1 armour and 3 mech_infantrys moved from Yunnan to Shensi
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
9 fighters moved from 19 Sea Zone to Japan
4 fighters moved from 20 Sea Zone to Japan
3 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
10 fighters moved from 35 Sea Zone to Philippines
5 fighters moved from 20 Sea Zone to Philippines
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 submarine moved from 39 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 destroyers and 1 fighter placed in 36 Sea Zone
3 fighters and 7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 2 mech_infantrys
EDIT: Adding units owned by Japanese to Shensi: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Philippines: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.33
Americans : -0.17
Russians : -0.33
Japanese : 8.67
opted for another NCM change.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 48
Purchase Units - British
British buy 1 artillery, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
1 fighter moved from Gibraltar to Northern Italy
1 fighter moved from United Kingdom to Northern Italy
3 infantry moved from France to Northern Italy
1 fighter moved from Syria to Northern Italy
23 fighters and 1 tactical_bomber moved from Syria to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 96 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
Scrabmle sz 97?
@Adam514 I’ll scramble 3 Italian fighters.
I just realized by the way that the calculator counts transports for estimating number of rounds. I doubt it would have changed my thinking before (and it doesn’t change my thinking now. I’m still going to scramble) but I had calculated 2.14 rounds with the scramble (making 3 air probably worthwhile with an average roll). When I exclude the transports, its 1.83.
Yeah you’re better off comparing average TUV. The average TUV is slightly better for you if you scramble.