@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
Odonis (Axis) vs Lebowsky (Allies) BM3L19
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 5 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from Manchuria to Amur 1 bomber moved from Anhwe to Amur 1 fighter moved from Japan to Amur 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 artillery moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 artillery moved from Hunan to Yunnan 1 artillery moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 1 fighter and 1 tactical_bomber moved from Anhwe to Shan State 1 fighter moved from Anhwe to Yunnan 1 fighter moved from Anhwe to Shan State 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 tactical_bomber moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Shan State Combat - Japanese Battle in Soviet Far East Battle in Korea Battle in Amur Japanese attack with 1 artillery, 1 bomber and 1 fighter Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Amur, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Soviet Far East from Russians, taking Korea from Russians, taking Amur from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Shan State, round 2 : 0/5 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Shan State, round 3 : 5/5 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 2 fighters moved from French Indo China to Philippines 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 1 mech_infantry moved from Anhwe to Suiyuyan 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from Hunan to Hopei 1 carrier and 2 fighters moved from 42 Sea Zone to 35 Sea Zone 1 battleship and 2 cruisers moved from 19 Sea Zone to 35 Sea Zone 3 carriers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Amur to Japan 1 fighter moved from Amur to Jehol 1 artillery moved from Kiangsu to 19 Sea Zone 2 transports moved from 19 Sea Zone to 35 Sea Zone 1 battleship moved from 42 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 destroyer moved from 6 Sea Zone to 19 Sea Zone Place Units - Japanese 1 airfield placed in French Indo China 1 artillery and 2 infantry placed in French Indo China 1 infantry placed in Kiangsu 2 infantry placed in Japan 5 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese : 0.67 UK_Pacific : -0.67 Russians : -0.33 Japanese : -0.83
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 46 Sea Zone 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 battleship Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/5 hits, 2,67 expected hits Japanese roll dice for 1 battleship in 46 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 3 : 4/5 hits, 2,67 expected hits Japanese roll dice for 1 battleship in 46 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 46 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 submarine Casualties for Japanese: 1 battleship Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 armour, 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 1 marine and 3 transports moved from 33 Sea Zone to 54 Sea Zone 2 artilleries, 3 infantry and 1 marine moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 2 carriers, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Tunisia to Morocco 1 artillery moved from Tunisia to Algeria 1 fighter moved from Western United States to 91 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 tactical_bombers moved from Western United States to 30 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Central United States 1 fighter placed in Eastern United States 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans : -1,00 Japanese : -0,33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan retreated to Szechwan Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Sikang to Tsinghai 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : -1,33 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 46 Sea Zone 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 battleship Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/5 hits, 2,67 expected hits Japanese roll dice for 1 battleship in 46 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 3 : 4/5 hits, 2,67 expected hits Japanese roll dice for 1 battleship in 46 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 46 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 submarine Casualties for Japanese: 1 battleship Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 armour, 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 1 marine and 3 transports moved from 33 Sea Zone to 54 Sea Zone 2 artilleries, 3 infantry and 1 marine moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 2 carriers, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Tunisia to Morocco 1 artillery moved from Tunisia to Algeria 1 fighter moved from Western United States to 91 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 tactical_bombers moved from Western United States to 30 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Central United States 1 fighter placed in Eastern United States 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan retreated to Szechwan Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Sikang to Tsinghai 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 destroyer, 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 3 fighters and 1 tactical_bomber moved from Persia to 98 Sea Zone 1 bomber and 1 fighter moved from Egypt to 98 Sea Zone 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 transport moved from 89 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar Combat - British Battle in Gibraltar Battle in 98 Sea Zone British attack with 1 bomber, 4 fighters and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone British win, taking Gibraltar from Italians with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 1 fighter remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from Shan State to Burma 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from India to Burma 1 fighter moved from Persia to Burma 1 fighter moved from Persia to Russia 1 fighter moved from Finland to Russia 1 artillery moved from Persia to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 armour and 3 mech_infantrys moved from Egypt to Iraq 1 bomber, 4 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 2 artilleries and 4 infantry moved from Egypt to Alexandria 1 artillery and 2 infantry moved from Egypt to Alexandria 1 fighter moved from Morocco to 91 Sea Zone Place Units - British 3 mech_infantrys placed in Persia 1 destroyer and 2 submarines placed in 81 Sea Zone 1 submarine placed in 71 Sea Zone British undo move 2. 1 destroyer placed in 98 Sea Zone 2 submarines placed in 81 Sea Zone British undo move 3. 1 destroyer placed in 81 Sea Zone Turn Complete - British British collect 40 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : -0,00 Italians : -0,33 Americans : -1,00 Chinese : -1,33 Japanese : 0,67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Western Ukraine 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia 1 mech_infantry moved from Northern Italy to Romania 1 fighter moved from Southern Italy to Romania Combat - Italians Battle in Romania Italians attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 mech_infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 mech_infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Italians attack with 1 bomber Russians defend with 1 infantry Italians roll dice for 1 bomber in Western Ukraine, round 2 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in Western Ukraine, round 3 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in Western Ukraine, round 4 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 transport moved from 92 Sea Zone to 95 Sea Zone 3 infantry moved from Northern Italy to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy 1 fighter moved from Romania to Northern Italy 1 bomber moved from Western Ukraine to Belarus Place Units - Italians 1 destroyer and 1 submarine placed in 95 Sea Zone 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -3.00 Americans : -0.67 Russians : -1.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from Caroline Islands to 34 Sea Zone 3 fighters moved from 54 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in 34 Sea Zone ANZAC attack with 4 fighters Japanese defend with 1 destroyer ANZAC roll dice for 4 fighters in 34 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone ANZAC win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters moved from 34 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser and 1 destroyer EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,00 Japanese : -0,33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Western Germany to Eastern Poland 1 fighter moved from Novgorod to Eastern Poland 3 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland 6 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 12 armour and 12 mech_infantrys moved from Bryansk to Eastern Poland Germans take Western Ukraine from Russians 1 infantry moved from Bryansk to Ukraine Germans take Ukraine from Russians 1 artillery and 1 infantry moved from Bryansk to Tambov 1 artillery and 2 infantry moved from Bryansk to Rostov 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 infantry moved from Vyborg to Finland Germans take Finland from Russians 1 bomber moved from Southern France to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in United Kingdom causes 6 damage total. Battle in Tambov Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Tambov, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Tambov, round 6 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 21 armour, 2 fighters, 1 infantry and 15 mech_infantrys Russians defend with 3 aaGuns, 3 artilleries and 18 infantry AA fire in Eastern Poland : 1/2 hits, 0.33 expected hits 1 fighter owned by the Germans lost in Eastern Poland Germans roll dice for 21 armour, 1 fighter, 1 infantry and 15 mech_infantrys in Eastern Poland, round 2 : 11/38 hits, 13.67 expected hits Russians roll dice for 3 aaGuns, 3 artilleries and 18 infantry in Eastern Poland, round 2 : 5/21 hits, 7.00 expected hits 8 infantry owned by the Russians, 1 infantry owned by the Germans, 3 aaGuns owned by the Russians and 4 mech_infantrys owned by the Germans lost in Eastern Poland Germans roll dice for 21 armour, 1 fighter and 11 mech_infantrys in Eastern Poland, round 3 : 15/33 hits, 12.83 expected hits Russians roll dice for 3 artilleries and 10 infantry in Eastern Poland, round 3 : 2/13 hits, 4.33 expected hits 10 infantry owned by the Russians, 3 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 21 armour, 1 fighter and 9 mech_infantrys remaining. Battle score for attacker is 44 Casualties for Germans: 1 fighter, 1 infantry and 6 mech_infantrys Casualties for Russians: 3 aaGuns, 3 artilleries and 18 infantry Non Combat Move - Germans 2 aaGuns, 3 artilleries and 9 infantry moved from Bryansk to Ukraine 1 aaGun moved from Germany to Western Germany 1 aaGun moved from France to Western Germany 1 mech_infantry moved from Southern France to Western Germany 2 mech_infantrys moved from Northern Italy to Western Germany 1 transport moved from 127 Sea Zone to 125 Sea Zone 1 transport moved from 112 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from Karelia to Novgorod 5 infantry moved from Novgorod to Belarus 1 aaGun moved from Novgorod to Belarus 1 bomber moved from United Kingdom to Western Germany 1 fighter moved from Eastern Poland to Western Germany 1 destroyer moved from 123 Sea Zone to 125 Sea Zone Place Units - Germans 1 destroyer placed in 110 Sea Zone 3 artilleries placed in Novgorod 4 armour and 2 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -2.17 AA fire in Eastern Poland : : 0.67 Russians : -5.67 AA fire in United Kingdom : : -0.17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Russians Russians buy 4 armour, 6 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 3 mech_infantrys moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 4 armour, 4 artilleries, 29 infantry and 4 mech_infantrys moved from Russia to Bryansk 1 artillery moved from Bessarabia to Romania 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys moved from Norway to Finland Combat - Russians Battle in Romania Russians attack with 1 artillery Italians defend with 1 mech_infantry Russians roll dice for 1 artillery in Romania, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 artillery remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Bryansk Russians attack with 4 armour, 4 artilleries, 29 infantry and 4 mech_infantrys Germans defend with 1 infantry Russians roll dice for 4 armour, 4 artilleries, 29 infantry and 4 mech_infantrys in Bryansk, round 2 : 12/41 hits, 9,50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 4 armour, 4 artilleries, 29 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Finland Russians attack with 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys in Finland, round 2 : 6/8 hits, 3,00 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Rostov Russians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 0/5 hits, 1,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Russians lost in Rostov Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Rostov Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 4 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Russia 1 fighter moved from Tambov to Russia 1 aaGun moved from Russia to Bryansk 1 cruiser moved from 114 Sea Zone to 115 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 4 armour, 5 artilleries and 1 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1 Russians collect 29 PUs (1 lost to blockades); end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -1,00 Russians : 5,17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 artillery moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from Suiyuyan to Timguska Japanese take Timguska from Russians 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone Combat - Japanese Battle in Caroline Islands Battle in 25 Sea Zone Japanese attack with 1 bomber and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 25 Sea Zone Japanese win, taking Caroline Islands from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 bomber moved from 25 Sea Zone to Japan 2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 5 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 4 transports moved from 35 Sea Zone to 36 Sea Zone 2 artilleries and 1 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 destroyer moved from 23 Sea Zone to 46 Sea Zone 1 destroyer moved from 46 Sea Zone to 55 Sea Zone 4 submarines moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to French Indo China 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 22 Sea Zone to 6 Sea Zone 1 infantry moved from Korea to Amur 1 fighter moved from Jehol to Japan 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kweichow to Hopei 1 armour moved from Hunan to Kweichow 1 infantry moved from French Indo China to Shan State 1 transport moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 1 factory_minor placed in Kwangtung 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from 54 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 tactical_bombers moved from 30 Sea Zone to 55 Sea Zone Combat - Americans Battle in 33 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 33 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone Americans attack with 3 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone Americans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters and 3 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 30 Sea Zone 1 fighter moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 artillery moved from Algeria to Morocco 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Central United States 1 tactical_bomber placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : -0,50 Japanese : 0,67
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese : 1,33 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from 54 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 tactical_bombers moved from 30 Sea Zone to 55 Sea Zone Combat - Americans Battle in 33 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 33 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone Americans attack with 3 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone Americans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters and 3 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 30 Sea Zone 1 fighter moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 artillery moved from Algeria to Morocco 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Central United States 1 tactical_bomber placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 3 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 bomber moved from Egypt to Crete 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State 1 fighter moved from Burma to Yunnan 1 fighter moved from Burma to Shan State Combat - British Battle in Crete British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 artillery British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 artillery in Crete, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Crete British win, taking Crete from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Yunnan to India 1 fighter moved from Shan State to India 1 artillery and 2 infantry moved from India to Burma 1 armour moved from Eastern Persia to India 1 artillery moved from Eastern Persia to West India 3 mech_infantrys moved from Persia to West India 1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia 1 artillery and 2 infantry moved from Alexandria to Egypt 2 artilleries and 4 infantry moved from Alexandria to Tobruk 1 fighter moved from 91 Sea Zone to Morocco 1 submarine moved from 71 Sea Zone to 81 Sea Zone 4 fighters and 1 tactical_bomber moved from Egypt to Bryansk 2 fighters moved from Russia to Bryansk 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from Crete to Egypt Place Units - British 3 mech_infantrys placed in Persia 2 submarines and 1 transport placed in 81 Sea Zone 2 submarines placed in 71 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Tobruk: 1 infantry EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 41 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -0,33 Italians : 0,67 Americans : -0,50 Chinese : 1,33 Japanese : -0,67
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer, 3 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Belarus to Romania 1 marine moved from Southern Italy to 95 Sea Zone 1 cruiser and 1 marine moved from 95 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 artillery and 1 infantry moved from Tunisia to Libya 1 mech_infantry moved from Tunisia to Algeria Italians take Algeria from Americans 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from 95 Sea Zone to Gibraltar 1 fighter moved from Northern Italy to 99 Sea Zone 1 fighter moved from 95 Sea Zone to Gibraltar 1 battleship moved from 95 Sea Zone to 92 Sea Zone 1 cruiser moved from 95 Sea Zone to 92 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 cruiser and 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Crete Italians attack with 1 marine British defend with 1 artillery Italians roll dice for 1 marine in Crete, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Crete Italians win, taking Crete from British with 1 marine remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Romania Italians attack with 1 bomber Russians defend with 1 artillery Italians roll dice for 1 bomber in Romania, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Romania Italians win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Gibraltar Italians attack with 2 fighters and 2 infantry British defend with 1 airfield, 1 harbour and 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 2 fighters and 2 infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Libya Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Libya Italians win, taking Libya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 carrier and 3 submarines moved from 95 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to 92 Sea Zone 1 infantry moved from Northern Italy to Southern Italy 1 bomber moved from Romania to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy Place Units - Italians 1 destroyer placed in 95 Sea Zone 2 infantry and 1 marine placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 1.83 British : -1.33 Russians : -0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 marine ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 marine in Java, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Java ANZAC win, taking Sumatra from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,33 Japanese : -0,33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 5 artilleries, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 125 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from Ukraine to Rostov 1 bomber moved from Western Germany to Rostov 1 mech_infantry moved from Germany to Romania Germans take Romania from Russians 1 armour moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Ukraine 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians Combat - Germans Battle in Norway Battle in Rostov Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Germans win, taking Norway from Russians, taking Rostov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Rostov to Ukraine 20 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Ukraine to Western Ukraine 4 armour and 1 mech_infantry moved from Germany to Eastern Poland 3 mech_infantrys moved from Western Germany to Poland 1 aaGun and 4 infantry moved from Belarus to Novgorod 1 fighter moved from Western Germany to Ukraine 1 transport moved from 125 Sea Zone to 112 Sea Zone 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Western Germany to France Place Units - Germans 3 armour placed in Novgorod 3 artilleries placed in Ukraine 2 artilleries and 2 infantry placed in Western Germany 1 destroyer placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Belarus 1 artillery and 2 infantry moved from Volgograd to Rostov 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Bryansk 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys moved from Finland to Norway 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Belarus Combat - Russians Battle in Norway Russians attack with 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys in Norway, round 2 : 2/8 hits, 3,00 expected hits Germans roll dice for 1 mech_infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 5 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Rostov 1 artillery owned by the Russians retreated to Volgograd Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Non Combat Move - Russians 1 tactical_bomber moved from Belarus to Bryansk 1 fighter moved from Vologda to Bryansk 1 fighter moved from Smolensk to Bryansk 2 armour and 5 artilleries moved from Russia to Bryansk 1 armour moved from Russia to Bryansk Place Units - Russians 1 artillery and 9 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -1,67 Italians : 0,33 Russians : -3,50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 4 destroyers and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 fighter moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Siberia to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 artillery moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 mech_infantry moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 1 artillery moved from Szechwan to Shensi 1 infantry moved from Suiyuyan to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to Shensi 1 armour moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 2 fighters moved from French Indo China to Shan State 1 fighter moved from 36 Sea Zone to Java Combat - Japanese Battle in Aleutian Islands Battle in 42 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking Aleutian Islands from Americans with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/5 hits, 2.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter and 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Yunnan, round 2 : 4/5 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow 1 armour moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 3 fighters and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 1 battleship, 4 carriers and 2 cruisers moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from Yunnan to 42 Sea Zone 1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 destroyer moved from 46 Sea Zone to 49 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 1 bomber moved from Japan to French Indo China 1 carrier, 3 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from 6 Sea Zone to Philippines Place Units - Japanese 3 mech_infantrys placed in Kiangsu 1 armour, 1 artillery and 1 mech_infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Kwangtung 4 destroyers placed in 6 Sea Zone 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 0.33 ANZAC : 1.33 Chinese : -0.67 UK_Pacific : -0.33 Japanese : 1.67
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 fighters and 1 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries, 2 infantry and 2 mech_infantrys moved from Morocco to Algeria 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 fighter and 1 tactical_bomber moved from Western United States to Aleutian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 49 Sea Zone Combat - Americans Battle in 8 Sea Zone Americans attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in Gibraltar Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits, 1,67 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Aleutian Islands Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Algeria Americans attack with 2 artilleries, 2 infantry and 2 mech_infantrys Italians defend with 1 mech_infantry Americans roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Algeria, round 2 : 1/6 hits, 1,67 expected hits Italians roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Algeria Americans win, taking Algeria from Italians with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 mech_infantry Battle in 46 Sea Zone Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 49 Sea Zone Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 8 Sea Zone 1 fighter and 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone Place Units - Americans 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 fighter placed in Eastern United States 1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Central United States: 1 aaGun EDIT: Adding units owned by Americans to Southeast Mexico: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Italians : 0,00 Americans : -2,17 Japanese : -0,17
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 1,33 Japanese : -1,00
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 fighters and 1 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries, 2 infantry and 2 mech_infantrys moved from Morocco to Algeria 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 fighter and 1 tactical_bomber moved from Western United States to Aleutian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 49 Sea Zone Combat - Americans Battle in 8 Sea Zone Americans attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in Gibraltar Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits, 1,67 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Aleutian Islands Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Algeria Americans attack with 2 artilleries, 2 infantry and 2 mech_infantrys Italians defend with 1 mech_infantry Americans roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Algeria, round 2 : 1/6 hits, 1,67 expected hits Italians roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Algeria Americans win, taking Algeria from Italians with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 mech_infantry Battle in 46 Sea Zone Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 49 Sea Zone Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 8 Sea Zone 1 fighter and 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone Place Units - Americans 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 fighter placed in Eastern United States 1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Central United States: 1 aaGun EDIT: Adding units owned by Americans to Southeast Mexico: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 carrier, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Bryansk to 99 Sea Zone 1 bomber moved from Egypt to 99 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 5 submarines moved from 81 Sea Zone to 98 Sea Zone 2 artilleries and 3 infantry moved from Tobruk to Libya 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State 1 fighter moved from India to Yunnan 1 fighter moved from India to Shan State Combat - British Battle in Libya British attack with 2 artilleries and 3 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 2 artilleries and 3 infantry in Libya, round 2 : 0/5 hits, 1,50 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 2 artilleries and 3 infantry in Libya, round 3 : 2/5 hits, 1,50 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya British win, taking Libya from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 armour British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State retreated to Shan State Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in 98 Sea Zone British attack with 1 battleship, 1 cruiser, 1 destroyer and 5 submarines Italians defend with 1 destroyer British roll dice for 5 submarines in 98 Sea Zone, round 2 : 3/5 hits, 1,67 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Italians with 1 battleship, 1 cruiser, 1 destroyer and 5 submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 99 Sea Zone British attack with 1 bomber, 1 fighter and 1 tactical_bomber Italians defend with 1 cruiser British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits Italians roll dice for 1 cruiser in 99 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 99 Sea Zone British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 fighter Casualties for Italians: 1 cruiser Non Combat Move - British 1 bomber moved from 99 Sea Zone to Egypt 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from Morocco to 98 Sea Zone 1 transport moved from 81 Sea Zone to 98 Sea Zone 2 submarines moved from 71 Sea Zone to 81 Sea Zone 2 mech_infantrys moved from Egypt to Iraq 1 aaGun, 1 artillery, 1 bomber and 4 infantry moved from Egypt to Trans-Jordan 3 aaGuns, 1 armour, 6 artilleries, 13 infantry and 3 mech_infantrys moved from Burma to India 1 artillery and 3 mech_infantrys moved from West India to India 1 armour and 3 mech_infantrys moved from Eastern Persia to India 3 mech_infantrys moved from Persia to West India 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Yunnan to India 1 fighter moved from Shan State to India Place Units - British 1 carrier and 1 submarine placed in 98 Sea Zone 3 mech_infantrys placed in Persia 1 fighter placed in Egypt Turn Complete - British British collect 41 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Italians : -0,17 British : -0,83 Americans : -2,17 Chinese : 1,33 Japanese : -1,00