WAW Whackamatt Axis -vs- Entek Allies

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Yamamoto
            1 Submarine moved from 96 Sea Zone to 91 Sea Zone
            1 Submarine moved from 89 Sea Zone to 91 Sea Zone
            1 Submarine moved from 81 Sea Zone to 91 Sea Zone
            1 Submarine moved from 88 Sea Zone to 91 Sea Zone
            1 Submarine moved from 78 Sea Zone to 91 Sea Zone
            4 Fighters moved from 88 Sea Zone to 91 Sea Zone
            1 Infantry moved from Jaluit to 103 Sea Zone
            1 Artillery moved from Kwajalein to 103 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 88 Sea Zone
            1 Artillery and 1 Infantry moved from 88 Sea Zone to Midway
            1 Bomber moved from Jaluit to 91 Sea Zone
            1 Tank moved from Hokkaido to 85 Sea Zone
            1 Tank and 1 Transport moved from 85 Sea Zone to 95 Sea Zone
            1 Infantry moved from Rongelap to 95 Sea Zone
            1 Infantry and 1 Tank moved from 95 Sea Zone to Wake
            1 Fighter moved from Minamitori to Wake
            1 Fighter moved from Rongelap to Wake
            1 Tank moved from Tokyo to 85 Sea Zone
            1 Tank moved from Shikoku to 85 Sea Zone
            1 Infantry moved from Hokkaido to 85 Sea Zone
            1 Infantry moved from Tohoku to 85 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
            2 Fighters moved from 85 Sea Zone to Hunan
            1 Infantry moved from Kwangsi to Hunan
            1 Infantry moved from Kwangsi to Hunan
            2 Infantrys moved from Hainan to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to S.French Indochina
                  Yamamoto take S.French Indochina from French
            2 Infantrys, 2 Tanks and 2 Transports moved from 85 Sea Zone to 92 Sea Zone
            2 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong
            1 Fighter moved from Tokyo to Hong Kong
            1 Carrier moved from 85 Sea Zone to 92 Sea Zone
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Artillery moved from Tokyo to 84 Sea Zone
            1 Infantry moved from Tohoku to 84 Sea Zone
            1 Infantry moved from 92 Sea Zone to N.French Indochina
                  Yamamoto take N.French Indochina from French
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to Hong Kong
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry moved from Tokyo to 84 Sea Zone
            1 Infantry moved from Tokyo to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to Hong Kong
            2 Tanks moved from Kwangsi to N.Thailand
            1 Bomber moved from Tokyo to N.Thailand
            1 Infantry moved from Shikoku to Kyushu
            2 Infantrys moved from Chubu to Kyushu
            1 Battleship, 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone
            1 Destroyer moved from 92 Sea Zone to 107 Sea Zone
            1 Destroyer moved from 88 Sea Zone to 91 Sea Zone
            1 Destroyer moved from 103 Sea Zone to 88 Sea Zone
            1 Artillery and 1 Infantry moved from Ulithi to Woleai
                  Yamamoto take Woleai from Americans
            1 Infantry moved from Yap to Ulithi
            1 Artillery moved from Hokkaido to Tohoku
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 B.Transport, 1 Destroyer, 1 Fighter and 4 Marines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 107 Sea Zone
                Yamamoto attack with 1 Battleship, 2 Destroyers and 2 Submarines
                Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
                    Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    Yamamoto roll dice for 1 Battleship and 2 Destroyers in 107 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 Submarines in 107 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Battleship and 2 Destroyers in 107 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
                    1 Submarine owned by the Yamamoto and 1 Transport owned by the Americans lost in 107 Sea Zone
                    Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Submarines in 107 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Battleship and 2 Destroyers in 107 Sea Zone, round 4 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Destroyer in 107 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    2 Submarines owned by the Americans and 1 Submarine owned by the Yamamoto lost in 107 Sea Zone
                    Yamamoto roll dice for 1 Battleship and 2 Destroyers in 107 Sea Zone, round 5 : 3/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Destroyer in 107 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 107 Sea Zone
                Yamamoto win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Destroyer and 2 Submarines
                Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
            Battle in 91 Sea Zone
                Yamamoto attack with 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines
                Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
                    Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 4/6 hits, 2.33 expected hits
                Units damaged: 2 Battleships owned by the Americans
                    Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    1 Destroyer owned by the Americans, 4 Submarines owned by the Yamamoto and 1 Cruiser owned by the Americans lost in 91 Sea Zone
                    Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 3 : 3/6 hits, 2.33 expected hits
                    Americans roll dice for 3 Battleships in 91 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                    1 Submarine owned by the Yamamoto, 3 Battleships owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone
                Yamamoto win with 1 Bomber and 4 Fighters remaining. Battle score for attacker is 37
                Casualties for Yamamoto: 1 Destroyer and 5 Submarines
                Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
            Battle in Wake
                Yamamoto attack with 2 Fighters, 1 Infantry and 1 Tank
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 2 Fighters, 1 Infantry and 1 Tank in Wake, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Wake
                    Yamamoto roll dice for 2 Fighters, 1 Infantry and 1 Tank in Wake, round 3 : 3/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Artillery in Wake, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Wake
                Yamamoto win, taking Wake from Americans with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in Midway
                Yamamoto attack with 1 Artillery and 1 Infantry
                Americans defend with 1 Fighter and 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Midway, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Fighter and 1 Infantry in Midway, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Midway
                    Yamamoto roll dice for 1 Artillery in Midway, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Fighter in Midway, round 3 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Yamamoto lost in Midway
                Americans win with 1 Fighter remaining. Battle score for attacker is -4
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in Kiangsi
                Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi
                    Yamamoto roll dice for 1 Artillery and 1 Tank in Kiangsi, round 3 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Tank in Kiangsi, round 4 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Artillery in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Kiangsi
                Yamamoto win, taking Kiangsi from Chinese with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Hong Kong
                Yamamoto attack with 1 Artillery, 1 Fighter, 5 Infantrys and 2 Tanks
                British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
                    AA fire in Hong Kong : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Fighter, 5 Infantrys and 2 Tanks in Hong Kong, round 2 : 2/9 hits, 2.67 expected hits
                    British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 1/5 hits, 1.83 expected hits
                    1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in Hong Kong
                    Yamamoto roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 2 Tanks in Hong Kong, round 3 : 1/8 hits, 2.50 expected hits
                    British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hong Kong, round 3 : 0/3 hits, 1.17 expected hits
                    1 Infantry owned by the British lost in Hong Kong
                    Yamamoto roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 2 Tanks in Hong Kong, round 4 : 3/8 hits, 2.50 expected hits
                    British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 4 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the British, 1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Hong Kong
                Yamamoto win, taking Hong Kong from British with 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 11
                Casualties for Yamamoto: 2 Infantrys
                Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
            Battle in Hunan
                Yamamoto attack with 2 Fighters and 2 Infantrys
                Chinese defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 2 Fighters and 2 Infantrys in Hunan, round 2 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Hunan
                Yamamoto win, taking Hunan from Chinese with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in N.Thailand
                Yamamoto attack with 1 Bomber and 2 Tanks
                French defend with 1 Artillery and 2 Infantrys
                    Yamamoto roll dice for 1 Bomber and 2 Tanks in N.Thailand, round 2 : 2/3 hits, 1.67 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the French and 2 Tanks owned by the Yamamoto lost in N.Thailand
                    Yamamoto roll dice for 1 Bomber in N.Thailand, round 3 : 0/1 hits, 0.67 expected hits
                    French roll dice for 1 Artillery in N.Thailand, round 3 : 1/1 hits, 0.33 expected hits
                    1 Bomber owned by the Yamamoto lost in N.Thailand
                French win with 1 Artillery remaining. Battle score for attacker is -20
                Casualties for Yamamoto: 1 Bomber and 2 Tanks
                Casualties for French: 2 Infantrys
    
        Non Combat Move - Yamamoto
            Turning on Edit Mode
            EDIT: Adding units owned by Yamamoto to Kwangsi: 1 Bomber
            EDIT: Turning off Edit Mode
            2 Fighters moved from Hunan to Kwangsi
            1 Fighter moved from Hong Kong to 92 Sea Zone
            4 Fighters moved from 91 Sea Zone to 88 Sea Zone
            1 Bomber moved from 91 Sea Zone to Kwajalein
            2 Fighters moved from Wake to Eniwetok
    
        Place Units - Yamamoto
            1 B.Transport and 1 Destroyer placed in 85 Sea Zone
            1 Fighter and 4 Marines placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 64 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    British : -1.83
    French : 1.67
    AA fire in Hong Kong : : -0.17
    Yamamoto : -0.83
    Americans : 1.17
    Chinese : 0.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Chinese
            1 Infantry and 1 Tank moved from Yunnan to N.French Indochina
            1 Infantry moved from Kweichow to Hunan
            1 Artillery and 1 Infantry moved from Hupeh to Hunan
            1 Tank moved from Shanghai to Hunan
            1 Infantry moved from E.Sinkiang to Gobi Altai
            1 Infantry moved from W.Qinghai to Gobi Altai
            1 Tank moved from C.Sinkiang to Gobi Altai
    
        Purchase Units - Chinese
            Chinese buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 Artillery, 2 Infantrys and 1 Tank
                Yamamoto defend with 2 Infantrys
                    Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hunan, round 2 : 2/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 2 Infantrys in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Yamamoto with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 2 Infantrys
            Battle in N.French Indochina
                Chinese attack with 1 Infantry and 1 Tank
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Infantry and 1 Tank in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in N.French Indochina
                    Chinese roll dice for 1 Tank in N.French Indochina, round 3 : 1/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Infantry in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Yamamoto lost in N.French Indochina
                Yamamoto win with no units remaining. Battle score for attacker is -5
                Casualties for Chinese: 1 Infantry and 1 Tank
                Casualties for Yamamoto: 1 Infantry
            Battle in Gobi Altai
                Chinese attack with 2 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 2 Infantrys and 1 Tank in Gobi Altai, round 2 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Gobi Altai
                    Chinese roll dice for 2 Infantrys and 1 Tank in Gobi Altai, round 3 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Gobi Altai, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 Infantrys and 1 Tank in Gobi Altai, round 4 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Gobi Altai, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Gobi Altai
                Chinese loses 0 PUs for violating Gobi Altais neutrality.
                Chinese win, taking Gobi Altai from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - Chinese
            1 Tank moved from Suiyuan to Hupeh
            1 Infantry moved from Suiyuan to Shansi
            1 Infantry moved from Shansi to Hupeh
            1 Infantry moved from Anhwei to Hupeh
            1 Artillery moved from Shensi to Hupeh
            1 Tank moved from Szechwan to Hupeh
            1 Tank moved from Ningsia to Hupeh
            1 Infantry moved from Ningsia to Suiyuan
            2 Infantrys moved from Lanchow to Shensi
            1 Infantry moved from E.Qinghai to Lanchow
            1 AAGun, 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank moved from Hsining to E.Qinghai
            1 Fighter moved from E.Qinghai to Hupeh
            1 Tank moved from E.Qinghai to Lanchow
            1 AAGun moved from Urumqi to E.Sinkiang
            2 Infantrys moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.33
    Yamamoto : 1.67
    Chinese : 0.00
    

    Production/PUs Summary :

    Germans : 70 / 70
    Russians : 113 / 113
    Italians : 48 / 49
    French : 53 / 57
    Yamamoto : 63 / 64
    Chinese : 38 / 38
    Hisaichi : 33 / 30
    British : 89 / 20
    Anzac : 36 / 6
    Dutch : 27 / 8
    Finns : 12 / 6
    Romanians : 9 / 6
    Thai : 8 / 8
    Americans : 100 / 50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Hisaichi
            1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
            2 Tanks moved from Peking to Chita
            3 Infantrys and 1 Tank moved from Heilungchiang to Chita
            3 Tanks moved from Liaoning to Chita
            1 Artillery and 2 Infantrys moved from Kirin to Khabarovsk
            3 Infantrys moved from Liaoning to Heilungchiang
            1 Tank moved from Kirin to Chita
            1 Destroyer and 1 Submarine moved from 92 Sea Zone to 106 Sea Zone
            1 Fighter moved from Changchun to 111 Sea Zone
            1 Fighter moved from 84 Sea Zone to 108 Sea Zone
            1 Fighter moved from 84 Sea Zone to 111 Sea Zone
            1 Bomber moved from Changchun to 108 Sea Zone
            1 Submarine moved from 92 Sea Zone to 106 Sea Zone
            2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone
            1 Infantry and 1 Tank moved from Formosa to 84 Sea Zone
            2 Artillerys moved from Changchun to 84 Sea Zone
            3 Infantrys moved from Korea to 84 Sea Zone
            1 Tank moved from Changchun to Khabarovsk
            1 Artillery and 2 Infantrys moved from Peking to Chahar
            1 Artillery and 2 Infantrys moved from Shantung to Anhwei
            2 Infantrys and 2 Tanks moved from Shantung to Shanghai
            2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 75 Sea Zone
            2 Infantrys and 2 Tanks moved from 75 Sea Zone to Ayan
            1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry and 1 Tank moved from 75 Sea Zone to Ayan
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            2 Artillerys and 2 Infantrys moved from 75 Sea Zone to Vladivostok
            1 Battleship moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Ayan
            1 Fighter moved from Peking to Chahar
            2 Infantrys moved from Changchun to Kirin
            2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
            2 Artillerys and 2 Infantrys moved from 75 Sea Zone to Ayan
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Elite, 1 Factory and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Chita
                Hisaichi attack with 1 Artillery, 6 Infantrys and 7 Tanks
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 6 Infantrys and 7 Tanks in Chita, round 2 : 7/14 hits, 5.00 expected hits
                    Russians roll dice for 1 Bunker in Chita, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 5 Infantrys and 7 Tanks remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Khabarovsk
                Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Khabarovsk, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Khabarovsk
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Khabarovsk, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Russians: 1 Bunker
            Battle in Vladivostok
                Hisaichi attack with 2 Artillerys and 2 Infantrys
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Battleship in Vladivostok, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Vladivostok, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Vladivostok, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Vladivostok
                Hisaichi win, taking Vladivostok from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in 108 Sea Zone
                Hisaichi attack with 1 Bomber and 1 Fighter
                Dutch defend with 1 Destroyer and 1 Transport
                    Hisaichi roll dice for 1 Bomber and 1 Fighter in 108 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Bomber and 1 Fighter in 108 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
                    1 Transport owned by the Dutch, 1 Fighter owned by the Hisaichi and 1 Destroyer owned by the Dutch lost in 108 Sea Zone
                Hisaichi win with 1 Bomber remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Fighter
                Casualties for Dutch: 1 Destroyer and 1 Transport
            Battle in 106 Sea Zone
                Hisaichi attack with 1 Destroyer and 2 Submarines
                British defend with 1 Submarine
                    Hisaichi roll dice for 2 Submarines in 106 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the British and 1 Submarine owned by the Hisaichi lost in 106 Sea Zone
                Hisaichi win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Submarine
                Casualties for British: 1 Submarine
            Battle in 111 Sea Zone
                Hisaichi attack with 2 Fighters
                Dutch defend with 1 Destroyer
                    Hisaichi roll dice for 2 Fighters in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Hisaichi lost in 111 Sea Zone
                    Hisaichi roll dice for 1 Fighter in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Hisaichi lost in 111 Sea Zone
                Dutch win with 1 Destroyer remaining. Battle score for attacker is -16
                Casualties for Hisaichi: 2 Fighters
            Battle in Ayan
                Hisaichi attack with 2 Artillerys, 6 Infantrys and 3 Tanks
                Russians defend with 1 Bunker and 2 Infantrys
                    Hisaichi roll dice for 2 Artillerys, 6 Infantrys and 3 Tanks in Ayan, round 2 : 3/11 hits, 3.50 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker and 2 Infantrys in Ayan, round 2 : 0/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Russians lost in Ayan
                    Hisaichi roll dice for 2 Artillerys, 6 Infantrys and 3 Tanks in Ayan, round 3 : 3/11 hits, 3.50 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 3 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 2 Artillerys, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 8
                Casualties for Russians: 1 Bunker and 2 Infantrys
                Casualties for Hisaichi: 1 Infantry
            Battle in Chahar
                Hisaichi attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Chahar, round 2 : 0/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Chahar, round 3 : 0/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Chahar, round 4 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery and 1 Fighter remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Shanghai
                Hisaichi attack with 2 Infantrys and 2 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 2 Tanks in Shanghai, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shanghai
                Hisaichi win, taking Shanghai from Chinese with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 AAGun moved from Changchun to Kirin
            1 Bomber moved from 108 Sea Zone to Saipan
            1 Destroyer and 1 Submarine moved from 84 Sea Zone to 107 Sea Zone
            1 Fighter moved from Chahar to 92 Sea Zone
            1 Carrier moved from 84 Sea Zone to 92 Sea Zone
    
        Place Units - Hisaichi
            1 Factory placed in Peking
            1 Elite and 6 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 48 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.83
    British : 0.67
    Chinese : 1.00
    Russians : -0.17
    Dutch : 1.33
    

    Savegame

  • '20 '19 '18 '17 '16

    I’ll have to get back to this one.

  • '20 '19 '18 '17 '16

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 9:18:23 PM
    Savegame

  • '20 '19 '18 '17 '16

    Okay, I’m getting this error, any ideas?
    Mar 23, 2019 9:22:23 PM games.strategy.util.LocalizeHtml localizeImgLinksInHtml
    SEVERE: Could not find: null/doc/images/world_at_war.gif

  • '20 '18 '17 '15

    @Entek Odd. Try and see if there’s a map update?

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - British
                British loses 0 PUs for violating Greenlands neutrality.
            1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 3 Sea Zone
            1 Infantry and 1 Tank moved from 3 Sea Zone to Greenland
                  British take Greenland from Neutral
            1 Submarine moved from 115 Sea Zone to 103 Sea Zone
            1 Cruiser, 1 Submarine and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            1 Infantry moved from Trucial Coast to 58 Sea Zone
            1 Fighter moved from Trucial Coast to Italian East Africa
            1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
            1 Artillery and 2 Infantrys moved from 57 Sea Zone to Italian East Africa
            1 Infantry moved from British Somaliland to Italian East Africa
            1 Artillery moved from Kenya to Italian East Africa
            1 Infantry moved from Equatoria to Italian East Africa
            1 Tank moved from Kordofan to Italian East Africa
            1 Destroyer moved from 57 Sea Zone to 56 Sea Zone
            1 Destroyer moved from 55 Sea Zone to 51 Sea Zone
            1 Transport moved from 55 Sea Zone to 56 Sea Zone
            1 Fighter moved from Cyprus to Cairo
            1 Fighter moved from Lower Egypt to Cairo
            1 Infantry moved from Lower Egypt to Cairo
            1 Infantry moved from Palestine to Lower Egypt
    
        Purchase Units - British
            British buy 1 Carrier and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Italian East Africa
                British attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
                Italians defend with 1 Artillery, 4 Infantrys and 1 Tank
                    British roll dice for 1 Cruiser in Italian East Africa, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians lost in Italian East Africa
                    British roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in Italian East Africa, round 2 : 4/8 hits, 2.50 expected hits
                    Italians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Italian East Africa, round 2 : 0/5 hits, 1.83 expected hits
                    1 Artillery owned by the Italians and 3 Infantrys owned by the Italians lost in Italian East Africa
                    British roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in Italian East Africa, round 3 : 0/8 hits, 2.50 expected hits
                    Italians roll dice for 1 Tank in Italian East Africa, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in Italian East Africa, round 4 : 1/8 hits, 2.50 expected hits
                    Italians roll dice for 1 Tank in Italian East Africa, round 4 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa
                British win, taking Italian East Africa from Italians with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 15
                Casualties for Italians: 1 Artillery, 4 Infantrys and 1 Tank
                Casualties for British: 1 Infantry
    
        Non Combat Move - British
            1 Fighter moved from Italian East Africa to 56 Sea Zone
            1 Fighter moved from Cairo to 56 Sea Zone
            1 Tank moved from Palestine to Cairo
            1 Tank moved from Iraq to Lower Egypt
            1 Infantry moved from Iraq to Palestine
            1 Tank moved from Nubia to Cairo
            1 Infantry moved from New Valley to Lower Egypt
            1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from South Africa to Rhodesia
            1 Infantry moved from Cape Town to South Africa
            1 Infantry moved from Nigeria to French Equatorial Africa
            1 Infantry moved from Gold Coast to French Sudan
            1 Fighter moved from Gibraltar to Tunis
            1 Submarine moved from 18 Sea Zone to 30 Sea Zone
            1 Battleship, 1 Destroyer and 1 Transport moved from 10 Sea Zone to 20 Sea Zone
            3 Infantrys moved from Wales to 20 Sea Zone
            3 Infantrys moved from 20 Sea Zone to Normandy
            2 Fighters moved from London to Paris
            1 Fighter moved from Wales to Paris
            1 Infantry moved from Scotland to Manchester
            1 Infantry moved from Dover to Manchester
            1 Infantry moved from Dover to Manchester
            5 Infantrys moved from London to Manchester
            1 Tank moved from London to Wales
            2 Infantrys moved from Vancouver to 80 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone
            2 Infantrys moved from 71 Sea Zone to Alaska
            1 Infantry moved from Yukon to Alaska
            1 Infantry moved from Ceylon to 60 Sea Zone
            1 Infantry moved from Andaman to 60 Sea Zone
            2 Artillerys moved from Madras to 60 Sea Zone
            2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya
            1 Fighter moved from Madras to Malaya
            1 Tank moved from Hyderabad to Assam
            1 Artillery and 1 Infantry moved from Assam to Burma
            1 Tank moved from Delhi to Assam
            1 Infantry moved from Bihar to Assam
            1 Infantry moved from Calcutta to Assam
            2 Infantrys moved from Madras to Hyderabad
            1 Infantry moved from Mysore to Hyderabad
            1 Infantry moved from Rajputana to Hyderabad
            1 Infantry moved from Punjab to Baluchistan
            1 Infantry moved from Delhi to Punjab
    
        Place Units - British
            1 Carrier placed in 56 Sea Zone
            3 Infantrys placed in Cairo
    
        Turn Complete - British
            British collect 93 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    British : -2.00
    Italians : -1.83
    

    Production/PUs Summary :

    Germans : 70 / 70
    Russians : 104 / 113
    Italians : 45 / 49
    French : 53 / 57
    Yamamoto : 63 / 64
    Chinese : 32 / 38
    Hisaichi : 48 / 48
    British : 93 / 93
    Anzac : 36 / 6
    Dutch : 27 / 8
    Finns : 12 / 6
    Romanians : 9 / 6
    Thai : 8 / 8
    Americans : 100 / 50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Anzac
            1 Submarine moved from 113 Sea Zone to 111 Sea Zone
            1 Submarine moved from 123 Sea Zone to 115 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 114 Sea Zone
            1 Transport moved from 114 Sea Zone to 120 Sea Zone
            1 Artillery and 1 Infantry moved from Wellington to 120 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 120 Sea Zone to 114 Sea Zone
            1 Artillery and 1 Infantry moved from 114 Sea Zone to Port Moresby
            1 Infantry moved from North New Zealand to Wellington
            1 Infantry moved from South New Zealand to Wellington
            1 Fighter moved from Townsville to Malaya
            1 Infantry moved from Northern Territory to Townsville
            1 Infantry moved from Queensland to Townsville
            4 Infantrys moved from Canberra to New South Wales
    
        Place Units - Anzac
            3 Infantrys placed in Broome
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 70 / 70
    Russians : 104 / 113
    Italians : 45 / 49
    French : 53 / 57
    Yamamoto : 63 / 64
    Chinese : 32 / 38
    Hisaichi : 48 / 48
    British : 93 / 93
    Anzac : 36 / 36
    Dutch : 27 / 8
    Finns : 12 / 6
    Romanians : 9 / 6
    Thai : 8 / 8
    Americans : 100 / 50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Dutch
            1 Submarine moved from 67 Sea Zone to 106 Sea Zone
            1 Submarine moved from 110 Sea Zone to 106 Sea Zone
            1 Fighter moved from Banjarmasin to 106 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in 106 Sea Zone
                Dutch attack with 1 Fighter and 2 Submarines
                Hisaichi defend with 1 Destroyer and 1 Submarine
                    Dutch roll dice for 2 Submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Fighter in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Hisaichi lost in 106 Sea Zone
                    Dutch roll dice for 2 Submarines in 106 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Fighter in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Destroyer in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 2 Submarines in 106 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Fighter in 106 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Destroyer in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Hisaichi lost in 106 Sea Zone
                Dutch win with 1 Fighter and 2 Submarines remaining. Battle score for attacker is 15
                Casualties for Hisaichi: 1 Destroyer and 1 Submarine
    
        Non Combat Move - Dutch
            1 Fighter moved from 106 Sea Zone to Banjarmasin
            1 Destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 Tank moved from East And South Borneo to Banjarmasin
            1 Infantry moved from East And South Borneo to Banjarmasin
            2 Infantrys moved from West Borneo to Banjarmasin
            1 Artillery moved from Java to Sumatra
            1 Infantry and 1 Tank moved from Merauke to Hollandia
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.33
    Dutch : -1.00
    

    Production/PUs Summary :

    Germans : 70 / 70
    Russians : 104 / 113
    Italians : 45 / 49
    French : 53 / 57
    Yamamoto : 63 / 64
    Chinese : 32 / 38
    Hisaichi : 48 / 48
    British : 93 / 93
    Anzac : 36 / 36
    Dutch : 27 / 27
    Finns : 12 / 6
    Romanians : 9 / 6
    Thai : 8 / 8
    Americans : 100 / 50
    

    Savegame

  • '20 '19 '18 '17 '16

    Hopefully I can figure out why it’s not working on my laptop. I’ll probably have to delete Triple A and reinstall it.

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