L19 OwenToo (L) vs AetV (X) BM3

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            3 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                 retreated to Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                2 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2.00
    Japanese : 2.00
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from Morocco to Tunisia
            2 mech_infantrys moved from Morocco to Tunisia
            1 bomber moved from Gibraltar to Tunisia
            1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from Queensland to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Tunisia
                Americans attack with 1 armour, 1 bomber and 2 mech_infantrys
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Tunisia, round 2 : 0/4 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Tunisia, round 3 : 2/4 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Tunisia
                Americans win, taking Tunisia from Neutral_Axis with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Tunisia to Gibraltar
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            2 fighters moved from 46 Sea Zone to Queensland
            1 fighter moved from Western United States to 26 Sea Zone
            1 transport moved from 87 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 cruiser moved from 87 Sea Zone to 91 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            1 infantry placed in Eastern United States
            1 infantry placed in Western United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            3 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                 retreated to Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                2 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            1 mech_infantry moved from Tanganyika Territory to Belgian Congo
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 fighter moved from Egypt to Belgian Congo
            1 fighter moved from Egypt to 98 Sea Zone
            1 marine moved from Iraq to 80 Sea Zone
            1 cruiser and 1 marine moved from 80 Sea Zone to 81 Sea Zone
            1 marine moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            3 fighters moved from Egypt to Anglo Egyptian Sudan
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Anglo Egyptian Sudan
                British attack with 1 artillery, 3 fighters, 2 infantry and 1 marine
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 marine in Anglo Egyptian Sudan, round 2 : 4/7 hits, 2.67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 3 fighters and 1 marine remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Belgian Congo
                British attack with 1 armour, 1 fighter and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Belgian Congo, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Belgian Congo to Egypt
            3 fighters moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 submarine moved from 71 Sea Zone to 81 Sea Zone
            1 bomber moved from United Kingdom to Gibraltar
            3 mech_infantrys moved from India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 mech_infantry moved from Iraq to Egypt
            1 armour moved from Iraq to Egypt
            3 aaGuns, 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber moved from India to West India
            1 fighter and 1 tactical_bomber moved from West India to Persia
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 artillery moved from Quebec to 106 Sea Zone
            1 fighter moved from 98 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Egypt
            2 mech_infantrys placed in Persia
            1 fighter placed in United Kingdom
            1 mech_infantry placed in Persia
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : 0.50
    Italians : 0.67
    Americans : -0.33
    Chinese : -2.00
    Neutral_Axis : -0.67
    Japanese : 2.67
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Romania to Western Ukraine
            1 armour moved from Bessarabia to Western Ukraine
            1 mech_infantry moved from Romania to Western Ukraine
            1 marine moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            1 bomber moved from Southern Italy to Western Ukraine
    
        Combat - Italians
            Battle in Crete
            Battle in Western Ukraine
                Italians attack with 2 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 2/4 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Crete from Neutral_Allies, taking Western Ukraine from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia
            1 bomber moved from Western Ukraine to Bessarabia
            1 armour moved from Northern Italy to Romania
            1 fighter moved from Alexandria to Southern Italy
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,17
    Russians : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 marine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Western Australia to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to 54 Sea Zone
            3 fighters moved from 55 Sea Zone to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from South Australia to Queensland
            1 infantry moved from South Australia to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 marine placed in New South Wales
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.50
    Japanese : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 marine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Western Australia to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to 54 Sea Zone
            3 fighters moved from 55 Sea Zone to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from South Australia to Queensland
            1 infantry moved from South Australia to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 marine placed in New South Wales
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Egypt to Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.50
    Japanese : -0.33
    

    Savegame


  • TripleA Move Summary: Germans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 mech_infantry moved from Eastern Poland to Bryansk
                  Germans take Bryansk from Russians
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            3 bombers moved from Eastern Poland to Russia
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
    

    Savegame


  • @OwenToo , send Interceptors?

  • '21 '20 '19 '18 '17

    Intercept with both Russian Fighters


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 mech_infantry moved from Eastern Poland to Bryansk
                  Germans take Bryansk from Russians
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            3 bombers moved from Eastern Poland to Russia
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Russians launches 2 interceptors out of Russia
                    Attackers Fire,  : 2/3 hits, 0,50 expected hits
                    Defenders Fire,  : 0/2 hits, 0,67 expected hits
                    2 fighters owned by the Russians lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 3/3 hits, 0,50 expected hits
                3 bombers killed by AA
                Bombing raid in Russia causes 0 damage total. 
    
        Non Combat Move - Germans
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 aaGun moved from Eastern Poland to Baltic States
            1 armour moved from Romania to Baltic States
            2 artilleries and 6 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Bessarabia to Eastern Poland
            10 infantry moved from Poland to Baltic States
            1 armour and 5 mech_infantrys moved from Germany to Baltic States
            7 infantry moved from Finland to Karelia
            1 bomber moved from Western Germany to Western Ukraine
            1 fighter moved from Eastern Poland to Western Ukraine
            1 aaGun, 6 armour and 3 mech_infantrys moved from Eastern Poland to Baltic States
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 artillery and 1 infantry moved from Western Germany to France
    
        Place Units - Germans
            1 bomber placed in Western Germany
            1 destroyer placed in 112 Sea Zone
            1 mech_infantry placed in Western Germany
            1 mech_infantry placed in Western Germany
            6 mech_infantrys placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 2,50
    Defenders Fire,  : : -0,67
    Attackers Fire,  : : 1,50
    

    Savegame


  • @OwenToo , in one second i was happy like and in the next …I don’t know what to say…

  • '21 '20 '19 '18 '17

    I’ve seen it before, but 1/216 chance is pretty rare. All I can say is, Germany may have a better chance of replacing bombers than Russia has of replacing fighters…

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 tactical_bomber moved from Belarus to Novgorod
            2 armour, 6 artilleries, 32 infantry and 2 mech_infantrys moved from Belarus to Bryansk
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 1 artillery and 1 tactical_bomber in Novgorod, round 4 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 2 armour, 6 artilleries, 32 infantry and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 armour, 6 artilleries, 32 infantry and 2 mech_infantrys in Bryansk, round 2 : 7/42 hits, 9.67 expected hits
                    Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 armour, 6 artilleries, 32 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            6 infantry moved from Timguska to Novosibirsk
            1 aaGun moved from Belarus to Bryansk
            3 infantry moved from Russia to Vologda
            1 artillery moved from Russia to Vologda
            1 aaGun moved from Russia to Vologda
            5 infantry moved from Russia to Bryansk
            6 infantry moved from Tambov to Bryansk
            1 aaGun moved from Tambov to Bryansk
            1 artillery moved from Volgograd to Tambov
            2 infantry moved from Volgograd to Tambov
            1 aaGun moved from Rostov to Tambov
            1 artillery moved from Rostov to Tambov
            1 tactical_bomber moved from Novgorod to Russia
    
        Place Units - Russians
            2 artilleries, 2 fighters and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -3.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 factory_minor and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from French Indo China to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            2 bombers moved from French Indo China to India
            1 fighter and 1 tactical_bomber moved from French Indo China to India
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 56 Sea Zone
            1 artillery moved from 56 Sea Zone to Western Australia
    
        Combat - Japanese
            Battle in Western Australia
            Battle in India
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 3/6 hits, 3,17 expected hits
                    UK_Pacific roll dice for 3 infantry in India, round 2 : 2/3 hits, 1,00 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the British lost in India
                Japanese captures 9PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking Western Australia from ANZAC, taking India from UK_Pacific with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for British: 3 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 artillery and 3 infantry moved from Yunnan to Burma
            3 infantry moved from French Indo China to Shan State
            2 artilleries moved from French Indo China to Shan State
            1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            1 marine moved from Celebes to 44 Sea Zone
            1 cruiser, 1 marine and 1 submarine moved from 44 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 fighter moved from Manchuria to Japan
            1 tactical_bomber moved from India to Shan State
            2 bombers moved from India to French Indo China
    
        Place Units - Japanese
            1 destroyer placed in 36 Sea Zone
            1 armour placed in French Indo China
            1 factory_minor placed in Malaya
            1 destroyer and 4 submarines placed in 6 Sea Zone
            2 artilleries placed in Manchuria
            Japanese undo move 4.
            1 submarine placed in 36 Sea Zone
            1 destroyer and 3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6
            Japanese collect 64 PUs; end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : 1,00
    Japanese : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from 54 Sea Zone to 56 Sea Zone
            2 fighters moved from Queensland to Western Australia
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 56 Sea Zone
            1 artillery moved from 56 Sea Zone to Western Australia
            1 infantry moved from 56 Sea Zone to Western Australia
            1 bomber moved from Gibraltar to Northern Italy
            1 armour moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 armour moved from Libya to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Northern Italy causes 6 damage total. 
            Battle in 56 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 56 Sea Zone
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Western Australia
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Western Australia, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Western Australia, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Western Australia
                Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Western Australia from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 fighter moved from 56 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            2 fighters moved from Western Australia to 54 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun moved from 91 Sea Zone to Gibraltar
            2 infantry moved from Algeria to Tunisia
            1 bomber moved from Northern Italy to Tunisia
            1 artillery moved from French Central Africa to French Equatorial Africa
    
        Place Units - Americans
            1 bomber, 1 infantry and 1 mech_infantry placed in Western United States
            1 artillery, 2 fighters and 1 infantry placed in Eastern United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            2 destroyers and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    AA fire in Northern Italy : : -0.17
    Japanese : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    Japanese : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Move Summary: British round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 2 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 submarine moved from 81 Sea Zone to 99 Sea Zone
            3 fighters moved from Egypt to 99 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 cruiser moved from 81 Sea Zone to 97 Sea Zone
            2 destroyers moved from 81 Sea Zone to 97 Sea Zone
            1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 fighter moved from Egypt to 97 Sea Zone
            1 carrier moved from 92 Sea Zone to 97 Sea Zone
            1 battleship moved from 92 Sea Zone to 97 Sea Zone
            3 cruisers moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from 92 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 infantry moved from West India to India
            1 artillery moved from West India to India
            1 infantry moved from West India to India
            1 tactical_bomber moved from Persia to India
            1 bomber moved from Gibraltar to 97 Sea Zone
            1 mech_infantry moved from Egypt to Syria
                  British take Syria from Neutral_Axis
    

    Savegame

  • '21 '20 '19 '18 '17

    Scramble Italian Fighter into SZ 97?


  • @OwenToo , No Thank you.

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from 54 Sea Zone to 56 Sea Zone
            2 fighters moved from Queensland to Western Australia
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 56 Sea Zone
            1 artillery moved from 56 Sea Zone to Western Australia
            1 infantry moved from 56 Sea Zone to Western Australia
            1 bomber moved from Gibraltar to Northern Italy
            1 armour moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 armour moved from Libya to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Northern Italy causes 6 damage total. 
            Battle in 56 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 56 Sea Zone
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Western Australia
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Western Australia, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Western Australia, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Western Australia
                Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Western Australia from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 fighter moved from 56 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            2 fighters moved from Western Australia to 54 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun moved from 91 Sea Zone to Gibraltar
            2 infantry moved from Algeria to Tunisia
            1 bomber moved from Northern Italy to Tunisia
            1 artillery moved from French Central Africa to French Equatorial Africa
    
        Place Units - Americans
            1 bomber, 1 infantry and 1 mech_infantry placed in Western United States
            1 artillery, 2 fighters and 1 infantry placed in Eastern United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            2 destroyers and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 submarine moved from 81 Sea Zone to 99 Sea Zone
            3 fighters moved from Egypt to 99 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 cruiser moved from 81 Sea Zone to 97 Sea Zone
            2 destroyers moved from 81 Sea Zone to 97 Sea Zone
            1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 fighter moved from Egypt to 97 Sea Zone
            1 carrier moved from 92 Sea Zone to 97 Sea Zone
            1 battleship moved from 92 Sea Zone to 97 Sea Zone
            3 cruisers moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from 92 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 infantry moved from West India to India
            1 artillery moved from West India to India
            1 infantry moved from West India to India
            1 tactical_bomber moved from Persia to India
            1 bomber moved from Gibraltar to 97 Sea Zone
            1 mech_infantry moved from Egypt to Syria
                  British take Syria from Neutral_Axis
    
        Combat - British
            Battle in French Madagascar
            Battle in 99 Sea Zone
                British attack with 3 fighters, 1 submarine and 1 transport
                Italians defend with 1 cruiser
                    British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 fighters and 1 transport in 99 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians lost in 99 Sea Zone
                British win, taking French Madagascar from Neutral_Axis, taking 99 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 12
                Casualties for Italians: 1 cruiser
            Battle in Cyprus
            Battle in India
                British attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in India, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in India
                British win, taking Cyprus from Italians, taking India from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 97 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 carrier, 4 cruisers, 3 destroyers and 2 fighters
                Italians defend with 1 battleship, 1 cruiser and 1 submarine
                    British roll dice for 1 battleship, 1 bomber, 1 carrier, 4 cruisers, 3 destroyers and 2 fighters in 97 Sea Zone, round 2 : 6/11 hits, 5.33 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship and 1 cruiser in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 submarine owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 4 cruisers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 30
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 battleship, 1 cruiser and 1 submarine
    
        Non Combat Move - British
            1 bomber moved from 97 Sea Zone to Egypt
            3 fighters moved from 99 Sea Zone to Egypt
            1 fighter moved from United Kingdom to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour moved from Morocco to Tunisia
            1 tactical_bomber moved from India to West India
            1 mech_infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 mech_infantry moved from Persia to Eastern Persia
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 marine moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 fighter placed in Persia
            1 submarine placed in 81 Sea Zone
            2 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Belgian Congo: 1 armour and 1 mech_infantry
            EDIT: Removing units owned by British from Belgian Congo: 1 mech_infantry
            EDIT: Adding units owned by British to Egypt: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 0.50
    Italians : 0.17
    Americans : 0.33
    AA fire in Northern Italy : : -0.17
    Chinese : 1.00
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians repair damage of 2x factory_major; Remaining resources: 15 PUs; 
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 1 mech_infantry moved from Western Ukraine to Belarus
            1 armour moved from Romania to Belarus
            1 bomber moved from Bessarabia to Belarus
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 armour moved from Tobruk to Libya
                  Italians take Libya from Americans
            2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 submarine and 1 transport
                1 submarine owned by the British Submerged
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Belarus
                Italians attack with 3 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 2/5 hits, 2,33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Belarus to Eastern Poland
            1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 infantry moved from Northern Italy to France
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,2,5,4,1,2,3,6,3
            Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    Russians : -0,33
    

    Savegame

Suggested Topics

  • 78
  • 48
  • 89
  • 130
  • 54
  • 95
  • 162
  • 179
Axis & Allies Boardgaming Custom Painted Miniatures

35

Online

17.7k

Users

40.3k

Topics

1.8m

Posts