@simon33 said in cwglee51 allies+40 vs simon Axis OOB:
Scrambles from Guam or Queensland?
That second bomber was supposed to be moved to the Carolines J1. Bummer.
Slight update, same Q.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 102 PUs;
Germans buy 6 armour, 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Ukraine to Rostov
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Archangel
Germans take Archangel from Russians
1 infantry moved from Samara to Volgograd
1 armour moved from Russia to Volgograd
1 bomber moved from Novgorod to Volgograd
1 bomber moved from Novgorod to Rostov
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 bomber and 1 fighter moved from Western Germany to 97 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 102 PUs;
Germans buy 6 armour, 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Ukraine to Rostov
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Archangel
Germans take Archangel from Russians
1 infantry moved from Samara to Volgograd
1 armour moved from Russia to Volgograd
1 bomber moved from Novgorod to Volgograd
1 bomber moved from Novgorod to Rostov
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 bomber and 1 fighter moved from Western Germany to 97 Sea Zone
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer
Germans roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 97 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Volgograd
Germans attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 armour, 1 bomber and 1 infantry in Volgograd, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from British with 1 armour and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Rostov
Germans attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Rostov, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Rostov
Germans win, taking Rostov from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Rostov to Russia
1 bomber moved from Volgograd to Russia
4 bombers moved from Novgorod to Russia
2 tactical_bombers moved from Novgorod to Russia
1 aaGun moved from Ukraine to Rostov
3 infantry moved from Russia to Tambov
2 aaGuns moved from Ukraine to Bryansk
6 artilleries moved from Russia to Tambov
1 armour moved from Russia to Tambov
1 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Slovakia Hungary
5 armour moved from Germany to Slovakia Hungary
2 aaGuns moved from Western Germany to Greater Southern Germany
2 artilleries and 2 infantry moved from Western Germany to Greater Southern Germany
1 bomber and 1 fighter moved from 97 Sea Zone to Western Germany
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
3 infantry placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 armour placed in Russia
2 artilleries and 3 infantry placed in Germany
3 armour and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 66 PUs (1 lost to blockades); end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 1.00
British : 0.33
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship and 3 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship and 3 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
Combat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
1 battleship placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,1,1,6,3,6,3,4,4,1,3,6,4,2,4,2,1,1,4,1,1,6,4,1,5,2,5,6
Japanese collect 22 PUs (2 lost to blockades); end with 22 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 cruiser, 1 destroyer, 1 factory_minor and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Manchuria to Korea
Americans take Korea from Japanese
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters and 5 submarines moved from 19 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
3 fighters moved from French Indo China to 6 Sea Zone
2 infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Sikang
3 armour moved from Burma to Szechwan
1 mech_infantry moved from Manchuria to Amur
Americans take Amur from Japanese
1 armour moved from Caucasus to Rostov
1 bomber, 6 fighters and 3 tactical_bombers moved from Greece to Rostov
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
Combat Hit Differential Summary :
scramble tokens?
@Giallo 2 kanis on each bb and 1 on a cruiser please, max scramble, take first 8 hits on the carriers, next 3 on bbs and then max def after that please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 cruiser, 1 destroyer, 1 factory_minor and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Manchuria to Korea
Americans take Korea from Japanese
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters and 5 submarines moved from 19 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
3 fighters moved from French Indo China to 6 Sea Zone
2 infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Sikang
3 armour moved from Burma to Szechwan
1 mech_infantry moved from Manchuria to Amur
Americans take Amur from Japanese
1 armour moved from Caucasus to Rostov
1 bomber, 6 fighters and 3 tactical_bombers moved from Greece to Rostov
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 6,4
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 6,6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Battle in 6 Sea Zone
Americans attack with 2 battleships, 6 carriers, 1 cruiser, 5 destroyers, 13 fighters and 7 submarines
Japanese defend with 3 battleships, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 submarines and 4 tactical_bombers
Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 4/7 hits, 2,33 expected hits
Units damaged: 4 carriers owned by the Japanese
Americans roll dice for 2 battleships, 6 carriers, 1 cruiser, 5 destroyers and 13 fighters in 6 Sea Zone, round 2 : 9/21 hits, 10,00 expected hits
Units damaged: 3 battleships owned by the Japanese
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 3 battleships, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 14/22 hits, 11,67 expected hits
Units damaged: 2 battleships owned by the Americans
4 carriers owned by the Japanese, 2 submarines owned by the Japanese and 6 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 7 submarines in 6 Sea Zone, round 3 : 2/7 hits, 2,33 expected hits
Americans roll dice for 2 battleships, 1 cruiser, 5 destroyers and 13 fighters in 6 Sea Zone, round 3 : 14/21 hits, 10,00 expected hits
Japanese roll dice for 3 battleships, 2 cruisers, 2 destroyers, 7 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 : 8/18 hits, 10,33 expected hits
4 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 7 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 destroyers owned by the Japanese, 3 battleships owned by the Japanese and 2 cruisers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 battleships, 1 cruiser, 4 destroyers and 13 fighters in 6 Sea Zone, round 4 : 8/20 hits, 9,67 expected hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
2 fighters owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 1 cruiser, 4 destroyers and 12 fighters remaining. Battle score for attacker is 134
Casualties for Americans: 6 carriers, 1 destroyer, 1 fighter and 7 submarines
Casualties for Japanese: 3 battleships, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 submarines and 4 tactical_bombers
Battle in 109 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 4 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 109 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 5 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 109 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 6 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Rostov
Americans attack with 1 armour, 1 bomber, 6 fighters and 3 tactical_bombers
Germans defend with 1 aaGun, 1 artillery and 2 infantry
AA fire in Rostov : 1/3 hits, 0,50 expected hits
1 fighter owned by the Americans lost in Rostov
Americans roll dice for 1 armour, 1 bomber, 5 fighters and 3 tactical_bombers in Rostov, round 2 : 7/10 hits, 5,67 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1,00 expected hits
1 aaGun owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Rostov
Americans win, taking Rostov from Germans with 1 armour, 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Americans: 1 fighter
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Non Combat Move - Americans
6 fighters could not land in 6 Sea Zone and were removed
1 bomber, 5 fighters and 3 tactical_bombers moved from Rostov to Caucasus
1 fighter moved from 6 Sea Zone to Manchuria
5 fighters moved from 6 Sea Zone to Manchuria
4 infantry moved from Central United States to 101 Sea Zone
1 carrier, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Egypt to Iraq
2 transports moved from 19 Sea Zone to 6 Sea Zone
Place Units - Americans
1 factory_minor placed in Caucasus
1 airfield and 3 fighters placed in French Indo China
1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : -1,83
AA fire in Rostov : : 0,50
Americans : -0,83
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 artilleries moved from Manchuria to Jehol
3 artilleries moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
3 artilleries moved from Shantung to Anhwe
Place Units - Chinese
1 infantry placed in Manchuria
1 infantry placed in Kansu
1 infantry placed in Tsinghai
6 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 cruiser, 1 destroyer, 1 factory_minor and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Manchuria to Korea
Americans take Korea from Japanese
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters and 5 submarines moved from 19 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
3 fighters moved from French Indo China to 6 Sea Zone
2 infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Sikang
3 armour moved from Burma to Szechwan
1 mech_infantry moved from Manchuria to Amur
Americans take Amur from Japanese
1 armour moved from Caucasus to Rostov
1 bomber, 6 fighters and 3 tactical_bombers moved from Greece to Rostov
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 6,4
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 6,6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Battle in 6 Sea Zone
Americans attack with 2 battleships, 6 carriers, 1 cruiser, 5 destroyers, 13 fighters and 7 submarines
Japanese defend with 3 battleships, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 submarines and 4 tactical_bombers
Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 4/7 hits, 2,33 expected hits
Units damaged: 4 carriers owned by the Japanese
Americans roll dice for 2 battleships, 6 carriers, 1 cruiser, 5 destroyers and 13 fighters in 6 Sea Zone, round 2 : 9/21 hits, 10,00 expected hits
Units damaged: 3 battleships owned by the Japanese
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 3 battleships, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 14/22 hits, 11,67 expected hits
Units damaged: 2 battleships owned by the Americans
4 carriers owned by the Japanese, 2 submarines owned by the Japanese and 6 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 7 submarines in 6 Sea Zone, round 3 : 2/7 hits, 2,33 expected hits
Americans roll dice for 2 battleships, 1 cruiser, 5 destroyers and 13 fighters in 6 Sea Zone, round 3 : 14/21 hits, 10,00 expected hits
Japanese roll dice for 3 battleships, 2 cruisers, 2 destroyers, 7 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 : 8/18 hits, 10,33 expected hits
4 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 7 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 destroyers owned by the Japanese, 3 battleships owned by the Japanese and 2 cruisers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 battleships, 1 cruiser, 4 destroyers and 13 fighters in 6 Sea Zone, round 4 : 8/20 hits, 9,67 expected hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
2 fighters owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 1 cruiser, 4 destroyers and 12 fighters remaining. Battle score for attacker is 134
Casualties for Americans: 6 carriers, 1 destroyer, 1 fighter and 7 submarines
Casualties for Japanese: 3 battleships, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 submarines and 4 tactical_bombers
Battle in 109 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 4 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 109 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 5 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 109 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 6 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Rostov
Americans attack with 1 armour, 1 bomber, 6 fighters and 3 tactical_bombers
Germans defend with 1 aaGun, 1 artillery and 2 infantry
AA fire in Rostov : 1/3 hits, 0,50 expected hits
1 fighter owned by the Americans lost in Rostov
Americans roll dice for 1 armour, 1 bomber, 5 fighters and 3 tactical_bombers in Rostov, round 2 : 7/10 hits, 5,67 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1,00 expected hits
1 aaGun owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Rostov
Americans win, taking Rostov from Germans with 1 armour, 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Americans: 1 fighter
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Non Combat Move - Americans
6 fighters could not land in 6 Sea Zone and were removed
1 bomber, 5 fighters and 3 tactical_bombers moved from Rostov to Caucasus
1 fighter moved from 6 Sea Zone to Manchuria
5 fighters moved from 6 Sea Zone to Manchuria
4 infantry moved from Central United States to 101 Sea Zone
1 carrier, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Egypt to Iraq
2 transports moved from 19 Sea Zone to 6 Sea Zone
Place Units - Americans
1 factory_minor placed in Caucasus
1 airfield and 3 fighters placed in French Indo China
1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 artilleries moved from Manchuria to Jehol
3 artilleries moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
3 artilleries moved from Shantung to Anhwe
Place Units - Chinese
1 infantry placed in Manchuria
1 infantry placed in Kansu
1 infantry placed in Tsinghai
6 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry and 6 mech_infantrys; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
5 fighters moved from United Kingdom to 119 Sea Zone
2 infantry moved from Algeria to Tunisia
5 fighters and 1 tactical_bomber moved from 99 Sea Zone to Tambov
1 mech_infantry moved from Caucasus to Bryansk
1 mech_infantry moved from Kazakhstan to Samara
British take Samara from Germans
5 artilleries and 3 infantry moved from Caucasus to Volgograd
2 fighters and 5 mech_infantrys moved from Caucasus to Tambov
1 bomber moved from Greece to Tambov
Combat - British
Battle in Bryansk
British attack with 1 mech_infantry
Germans defend with 2 aaGuns
2 aaGuns owned by the Germans lost in Bryansk
British win, taking Bryansk from Germans with 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 aaGuns
Battle in Tambov
British attack with 1 bomber, 7 fighters, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 6 artilleries and 3 infantry
British roll dice for 1 bomber, 7 fighters, 5 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 10/14 hits, 5,67 expected hits
Germans roll dice for 1 armour, 6 artilleries and 3 infantry in Tambov, round 2 : 2/10 hits, 3,50 expected hits
2 mech_infantrys owned by the British, 6 artilleries owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Tambov
British win, taking Tambov from Germans with 1 bomber, 7 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for British: 2 mech_infantrys
Casualties for Germans: 1 armour, 6 artilleries and 3 infantry
Battle in Volgograd
British attack with 5 artilleries and 3 infantry
Germans defend with 1 armour and 1 factory_minor
British roll dice for 5 artilleries and 3 infantry in Volgograd, round 2 : 2/8 hits, 2,67 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Volgograd
British win, taking Volgograd from Germans with 5 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Battle in 119 Sea Zone
British attack with 1 destroyer and 5 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 5 fighters in 119 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
3 fighters moved from 119 Sea Zone to Scotland
2 fighters moved from 119 Sea Zone to United Kingdom
2 aaGuns and 3 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
5 fighters and 1 tactical_bomber moved from Tambov to Rostov
1 bomber moved from Tambov to Caucasus
4 infantry moved from Turkmenistan to Kazakhstan
1 artillery and 3 infantry moved from Northwest Persia to Caucasus
2 artilleries and 1 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Iraq to Caucasus
2 artilleries and 1 infantry moved from Iraq to Northwest Persia
6 infantry moved from Eastern Persia to Turkmenistan
7 infantry moved from West India to Eastern Persia
1 fighter moved from India to Rostov
4 armour moved from India to Eastern Persia
3 infantry moved from Szechwan to Sikang
3 infantry moved from Yunnan to Szechwan
3 mech_infantrys moved from Egypt to Iraq
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
4 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Tambov to Rostov
1 aaGun moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 battleship moved from 19 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
Place Units - British
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
1 armour and 2 artilleries placed in Greece
3 infantry placed in Egypt
1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 48 PUs; end with 51 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs
Place Units - UK_Pacific
6 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 6 mech_infantrys
Combat Hit Differential Summary :
Germans : -3,00
AA fire in Rostov : : 0,50
British : 2,83
Americans : -0,83
Japanese : -0,67
@Giallo I can’t see any way out of this one for me now…so the axis surrrender! I’ll post the result pronto. Well done, was a good game! Swap sides next I guess?
@wizmark said in Wizmark (Axis) vs Giallo (Allies) BM 3:
@Giallo I can’t see any way out of this one for me now…so the axis surrrender! I’ll post the result pronto. Well done, was a good game! Swap sides next I guess?
Thanks for the game! I have some other new games comming up, maybe later this year