@Daaras I’m not quite sure I have heard both on this forum.
Argothair (Axis +0 BM3) vs. Dawgoneit (Allies)
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TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Ukraine to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone Combat - Italians
Combat Hit Differential Summary :
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Scramble in eastern Med?
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@Argothair yes
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Ukraine to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone Combat - Italians Americans scrambles 1 units out of Egypt to defend against the attack in 98 Sea Zone Battle in 98 Sea Zone Italians attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer and 1 fighter; Americans defend with 1 carrier Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 destroyer owned by the British, 1 carrier owned by the Americans, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone Italians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Italians: 1 submarine Casualties for Americans: 1 carrier Casualties for British: 1 destroyer and 1 fighter Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Greece 1 fighter moved from Volgograd to Greece 1 tactical_bomber moved from Volgograd to Greece 1 mech_infantry moved from Romania to Greece 1 artillery and 3 infantry moved from Yugoslavia to Romania 2 mech_infantrys moved from Northern Italy to Romania 2 armour and 2 mech_infantrys moved from Ukraine to Caucasus Place Units - Italians 1 submarine placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 1.33 Americans : -0.33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone ANZAC take 62 Sea Zone from Japanese 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in Sumatra Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking Sumatra from Japanese, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 37 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 destroyer and 2 submarines ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 destroyer Battle in Java ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 3 fighters moved from Queensland to Western Australia Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : 1.00 Japanese : 1.00
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone ANZAC take 62 Sea Zone from Japanese 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in Sumatra Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking Sumatra from Japanese, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 37 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 destroyer and 2 submarines ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 destroyer Battle in Java ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 3 fighters moved from Queensland to Western Australia Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 destroyer moved from 71 Sea Zone to 80 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00 Japanese : 1.00
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 9 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Rostov to Northwest Persia 1 infantry moved from Volgograd to Tambov 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Smolensk 1 artillery and 2 infantry moved from Ukraine to Bryansk 1 bomber moved from Volgograd to 80 Sea Zone 1 bomber moved from Eastern Poland to Volgograd 1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk 1 armour and 2 mech_infantrys moved from Smolensk to Bryansk 7 armour moved from Vologda to Bryansk 2 armour and 1 mech_infantry moved from Tambov to Bryansk 1 armour and 2 mech_infantrys moved from Rostov to Bryansk 1 armour and 8 mech_infantrys moved from Germany to Eastern Poland 3 artilleries and 6 infantry moved from Archangel to Belarus 3 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Vologda to Belarus 2 fighters and 2 tactical_bombers moved from Kazakhstan to Bryansk 1 artillery moved from Western Germany to 113 Sea Zone 3 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 destroyer moved from 113 Sea Zone to 112 Sea Zone Combat - Germans Battle in 80 Sea Zone Germans attack with 1 bomber British defend with 1 carrier, 2 cruisers and 2 transports; French defend with 1 destroyer; Americans defend with 3 transports Germans roll dice for 1 bomber in 80 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 2 cruisers, 1 destroyer and 5 transports in 80 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits 1 bomber owned by the Germans lost in 80 Sea Zone British win with 1 carrier, 2 cruisers, 1 destroyer and 5 transports remaining. Battle score for attacker is -12 Casualties for Germans: 1 bomber Non Combat Move - Germans 1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod 1 aaGun moved from Northern Italy to Western Germany 1 infantry moved from Volgograd to Rostov 1 artillery moved from Volgograd to Rostov Place Units - Germans 1 infantry and 2 mech_infantrys placed in Ukraine 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Novgorod 1 artillery, 4 infantry and 3 tactical_bombers placed in Western Germany Germans undo move 4. 1 artillery and 1 infantry placed in France 3 infantry and 3 tactical_bombers placed in Western Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 0.33 British : -0.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Samara Combat - Russians Battle in Vologda Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda retreated to Vologda Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Samara, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Samara, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Samara, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Tambov to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Samara to Russia 1 tactical_bomber moved from Vologda to Russia Place Units - Russians 2 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 5 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 8 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -2.33 Japanese : -1.33
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 6 fighters, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 bomber, 1 fighter and 2 tactical_bombers moved from India to 80 Sea Zone 2 artilleries, 6 infantry and 3 mech_infantrys moved from West India to Eastern Persia 2 infantry moved from Kazakhstan to Samara 1 armour moved from Tsinghai to Samara 1 mech_infantry moved from Nenetsia to Samara 1 mech_infantry moved from Yenisey to Novosibirsk 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Timguska 1 infantry moved from Yakut S.S.R. to Yenisey 1 armour moved from Sakha to Yakut S.S.R. 1 infantry moved from Kansu to Tsinghai 1 mech_infantry moved from Burma to Szechwan 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Sikang to Caucasus 1 bomber moved from Malaya to 41 Sea Zone 1 fighter moved from Malaya to 42 Sea Zone 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Malaya to Burma 1 infantry moved from Alaska to British Columbia Japanese take British Columbia from British Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer and 1 transport Battle in 80 Sea Zone Japanese attack with 1 bomber, 1 fighter and 2 tactical_bombers British defend with 1 carrier, 2 cruisers and 2 transports; French defend with 1 destroyer; Americans defend with 3 transports Japanese roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 80 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 carrier, 2 cruisers, 1 destroyer and 5 transports in 80 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 destroyer owned by the French, 1 cruiser owned by the British and 1 carrier owned by the British lost in 80 Sea Zone Japanese roll dice for 1 bomber and 1 tactical_bomber in 80 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits British roll dice for 1 cruiser and 5 transports in 80 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber and 1 tactical_bomber in 80 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits British roll dice for 1 cruiser and 5 transports in 80 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 80 Sea Zone 2 transports owned by the British and 3 transports owned by the Americans lost in 80 Sea Zone Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 62 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for British: 1 carrier, 2 cruisers and 2 transports Casualties for French: 1 destroyer Casualties for Americans: 3 transports Battle in Eastern Persia Japanese attack with 2 artilleries, 6 infantry and 3 mech_infantrys Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 6 infantry and 3 mech_infantrys in Eastern Persia, round 2 : 3/11 hits, 2.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Eastern Persia, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Eastern Persia Japanese win, taking Eastern Persia from Americans with 2 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Samara Japanese attack with 1 armour, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Samara, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 1 bomber moved from 80 Sea Zone to India 1 tactical_bomber moved from 80 Sea Zone to West India 2 mech_infantrys moved from India to West India 1 infantry moved from India to West India 1 aaGun and 2 mech_infantrys moved from Kazakhstan to Caucasus 1 fighter moved from 42 Sea Zone to Malaya 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 bomber moved from 41 Sea Zone to India Place Units - Japanese 2 infantry and 1 mech_infantry placed in West India 3 mech_infantrys placed in India 1 artillery placed in Malaya 1 transport placed in 37 Sea Zone 6 fighters and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,3 Japanese collect 74 PUs (3 lost to blockades); end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
British : -0.67 ANZAC : 0.67 Americans : 1.33 Russians : -0.33 Japanese : -0.67
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 destroyer, 4 infantry, 2 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry and 1 mech_infantry moved from Persia to Eastern Persia 2 fighters moved from Iraq to Eastern Persia 1 bomber moved from Iwo Jima to Korea 6 bombers moved from Iwo Jima to Japan 1 armour moved from Western United States to 10 Sea Zone 1 armour and 1 transport moved from 10 Sea Zone to 2 Sea Zone 1 armour moved from 2 Sea Zone to Alaska 1 armour and 1 mech_infantry moved from Western United States to British Columbia 1 submarine moved from 2 Sea Zone to 7 Sea Zone 1 submarine moved from 1 Sea Zone to 7 Sea Zone 2 submarines moved from 10 Sea Zone to 7 Sea Zone Combat - Americans Air Battle in Japan
Combat Hit Differential Summary :
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@Argothair intercept in japan?
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Yes, intercept with all 6 fighters.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 destroyer, 4 infantry, 2 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry and 1 mech_infantry moved from Persia to Eastern Persia 2 fighters moved from Iraq to Eastern Persia 1 bomber moved from Iwo Jima to Korea 6 bombers moved from Iwo Jima to Japan 1 armour moved from Western United States to 10 Sea Zone 1 armour and 1 transport moved from 10 Sea Zone to 2 Sea Zone 1 armour moved from 2 Sea Zone to Alaska 1 armour and 1 mech_infantry moved from Western United States to British Columbia 1 submarine moved from 2 Sea Zone to 7 Sea Zone 1 submarine moved from 1 Sea Zone to 7 Sea Zone 2 submarines moved from 10 Sea Zone to 7 Sea Zone Combat - Americans Air Battle in Japan Americans attacks with 6 units heading to Japan Japanese launches 6 interceptors out of Japan Attackers Fire, : 2/6 hits, 1.00 expected hits Defenders Fire, : 1/6 hits, 2.00 expected hits 1 bomber owned by the Americans lost in Japan 2 fighters owned by the Japanese lost in Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan AA fire in Japan : 1/5 hits, 0.83 expected hits 1 bomber killed by AA Bombing raid in Japan rolls: 3,6,5,4 and causes: 18 damage to unit: factory_major Bombing raid in Japan causes 18 damage total. Strategic bombing raid in Korea AA fire in Korea : 0/1 hits, 0.17 expected hits Bombing raid in Korea rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Korea causes 5 damage total. Battle in Alaska Battle in British Columbia Americans attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 mech_infantry in British Columbia, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in British Columbia Americans win, taking Alaska from Japanese, taking British Columbia from Japanese with 1 armour remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Eastern Persia Americans attack with 2 fighters, 3 infantry and 1 mech_infantry Japanese defend with 2 artilleries, 4 infantry and 3 mech_infantrys Americans roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Eastern Persia, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 2 artilleries, 4 infantry and 3 mech_infantrys in Eastern Persia, round 2 : 1/9 hits, 3.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Eastern Persia Americans roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Eastern Persia, round 3 : 2/5 hits, 1.50 expected hits Japanese roll dice for 2 artilleries, 2 infantry and 3 mech_infantrys in Eastern Persia, round 3 : 1/7 hits, 2.33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Eastern Persia Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Eastern Persia, round 4 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 artilleries and 3 mech_infantrys in Eastern Persia, round 4 : 1/5 hits, 1.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Eastern Persia Americans roll dice for 2 fighters and 1 mech_infantry in Eastern Persia, round 5 : 0/3 hits, 1.17 expected hits Japanese roll dice for 2 artilleries and 2 mech_infantrys in Eastern Persia, round 5 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Americans lost in Eastern Persia retreated to Eastern Persia Japanese win with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 3 infantry and 1 mech_infantry Casualties for Japanese: 4 infantry and 1 mech_infantry Cleaning up after air battles Non Combat Move - Americans 2 fighters moved from Eastern Persia to Iraq 1 artillery and 1 infantry moved from Morocco to Algeria 2 artilleries, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 2 artilleries, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Korea to Iwo Jima 4 bombers moved from Japan to Iwo Jima Place Units - Americans 1 submarine placed in 10 Sea Zone 2 artilleries, 1 bomber, 4 infantry and 2 mech_infantrys placed in Eastern United States 1 destroyer and 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -1.00 AA fire in Korea : : -0.17 AA fire in Japan : : 0.17 Americans : -0.33 Attackers Fire, : : 1.00 Japanese : -3.67
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 destroyer, 4 infantry, 2 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry and 1 mech_infantry moved from Persia to Eastern Persia 2 fighters moved from Iraq to Eastern Persia 1 bomber moved from Iwo Jima to Korea 6 bombers moved from Iwo Jima to Japan 1 armour moved from Western United States to 10 Sea Zone 1 armour and 1 transport moved from 10 Sea Zone to 2 Sea Zone 1 armour moved from 2 Sea Zone to Alaska 1 armour and 1 mech_infantry moved from Western United States to British Columbia 1 submarine moved from 2 Sea Zone to 7 Sea Zone 1 submarine moved from 1 Sea Zone to 7 Sea Zone 2 submarines moved from 10 Sea Zone to 7 Sea Zone Combat - Americans Air Battle in Japan Americans attacks with 6 units heading to Japan Japanese launches 6 interceptors out of Japan Attackers Fire, : 2/6 hits, 1.00 expected hits Defenders Fire, : 1/6 hits, 2.00 expected hits 1 bomber owned by the Americans lost in Japan 2 fighters owned by the Japanese lost in Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan AA fire in Japan : 1/5 hits, 0.83 expected hits 1 bomber killed by AA Bombing raid in Japan rolls: 3,6,5,4 and causes: 18 damage to unit: factory_major Bombing raid in Japan causes 18 damage total. Strategic bombing raid in Korea AA fire in Korea : 0/1 hits, 0.17 expected hits Bombing raid in Korea rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Korea causes 5 damage total. Battle in Alaska Battle in British Columbia Americans attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 mech_infantry in British Columbia, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in British Columbia Americans win, taking Alaska from Japanese, taking British Columbia from Japanese with 1 armour remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Eastern Persia Americans attack with 2 fighters, 3 infantry and 1 mech_infantry Japanese defend with 2 artilleries, 4 infantry and 3 mech_infantrys Americans roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Eastern Persia, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 2 artilleries, 4 infantry and 3 mech_infantrys in Eastern Persia, round 2 : 1/9 hits, 3.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Eastern Persia Americans roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Eastern Persia, round 3 : 2/5 hits, 1.50 expected hits Japanese roll dice for 2 artilleries, 2 infantry and 3 mech_infantrys in Eastern Persia, round 3 : 1/7 hits, 2.33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Eastern Persia Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Eastern Persia, round 4 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 artilleries and 3 mech_infantrys in Eastern Persia, round 4 : 1/5 hits, 1.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Eastern Persia Americans roll dice for 2 fighters and 1 mech_infantry in Eastern Persia, round 5 : 0/3 hits, 1.17 expected hits Japanese roll dice for 2 artilleries and 2 mech_infantrys in Eastern Persia, round 5 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Americans lost in Eastern Persia retreated to Eastern Persia Japanese win with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 3 infantry and 1 mech_infantry Casualties for Japanese: 4 infantry and 1 mech_infantry Cleaning up after air battles Non Combat Move - Americans 2 fighters moved from Eastern Persia to Iraq 1 artillery and 1 infantry moved from Morocco to Algeria 2 artilleries, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 2 artilleries, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Korea to Iwo Jima 4 bombers moved from Japan to Iwo Jima Place Units - Americans 1 submarine placed in 10 Sea Zone 2 artilleries, 1 bomber, 4 infantry and 2 mech_infantrys placed in Eastern United States 1 destroyer and 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 3 armour and 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 armour, 1 artillery and 2 infantry moved from Persia to Eastern Persia 1 infantry and 2 mech_infantrys moved from Union of South Africa to 71 Sea Zone 2 mech_infantrys moved from Iraq to Northwest Persia 1 infantry, 2 mech_infantrys and 2 transports moved from 71 Sea Zone to 80 Sea Zone 1 infantry and 2 mech_infantrys moved from 80 Sea Zone to Eastern Persia 7 armour moved from Iraq to Eastern Persia 1 bomber moved from Iraq to Northwest Persia 3 mech_infantrys moved from Egypt to Iraq 4 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery, 1 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Trans-Jordan to Iraq 1 infantry moved from Alexandria to Egypt 1 mech_infantry moved from Belgian Congo to Egypt Combat - British Battle in Northwest Persia British attack with 1 bomber and 2 mech_infantrys Germans defend with 1 mech_infantry British roll dice for 1 bomber and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Eastern Persia British attack with 8 armour, 1 artillery, 3 infantry and 2 mech_infantrys Japanese defend with 2 artilleries and 2 mech_infantrys British roll dice for 8 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Eastern Persia, round 2 : 8/14 hits, 5.33 expected hits Japanese roll dice for 2 artilleries and 2 mech_infantrys in Eastern Persia, round 2 : 0/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Japanese and 2 artilleries owned by the Japanese lost in Eastern Persia British win, taking Eastern Persia from Japanese with 8 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 16 Casualties for Japanese: 2 artilleries and 2 mech_infantrys Non Combat Move - British 1 bomber moved from Northwest Persia to Iraq Place Units - British 3 armour placed in Iraq 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67 Defenders Fire, : : -1.00 British : 2.67 AA fire in Korea : : -0.17 AA fire in Japan : : 0.17 Americans : -0.33 Attackers Fire, : : 1.00 Japanese : -5.00
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Caucasus to Northwest Persia 1 armour moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Romania to Ukraine 1 artillery and 3 infantry moved from Romania to Bulgaria 1 mech_infantry moved from Greece to Romania 3 fighters and 2 tactical_bombers moved from Greece to Southern Italy Combat - Italians Battle in Northwest Persia Italians attack with 1 armour and 2 mech_infantrys British defend with 1 mech_infantry Italians roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern France 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 1.17 British : -0.33
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Western Australia to 42 Sea Zone 3 fighters moved from 42 Sea Zone to Java Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Western Australia to 42 Sea Zone 3 fighters moved from 42 Sea Zone to Java Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 bombers, 2 factory_minors, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Rostov to Tambov 2 tactical_bombers moved from Bryansk to Tambov 2 fighters moved from Bryansk to Tambov 1 bomber moved from Volgograd to Tambov 3 fighters moved from Western Germany to Bryansk 3 tactical_bombers moved from Western Germany to Bryansk 1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Belarus to Smolensk 3 artilleries, 8 infantry and 1 mech_infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 artillery moved from Novgorod to Archangel 1 artillery and 3 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Ukraine to Bryansk Combat - Germans Battle in Tambov Germans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 4/7 hits, 3.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Tambov to Ukraine 1 bomber moved from Tambov to Ukraine 2 fighters moved from Tambov to Caucasus 1 artillery moved from Volgograd to Caucasus 2 infantry moved from Volgograd to Caucasus 1 submarine moved from 124 Sea Zone to 119 Sea Zone Place Units - Germans 1 factory_minor placed in Caucasus 1 factory_minor placed in Rostov 3 mech_infantrys placed in Ukraine 1 artillery and 2 infantry placed in Volgograd 2 infantry placed in France 2 bombers and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Russia to Northwest Persia 2 infantry moved from Russia to Tambov 2 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 7 artilleries moved from Russia to Samara 2 armour and 2 mech_infantrys moved from Russia to Samara 5 infantry moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 2 armour, 7 artilleries, 5 infantry and 2 mech_infantrys Japanese defend with 1 armour, 2 infantry and 1 mech_infantry Russians roll dice for 2 armour, 7 artilleries, 5 infantry and 2 mech_infantrys in Samara, round 2 : 3/16 hits, 5.67 expected hits Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Samara, round 2 : 1/4 hits, 1.50 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara Russians roll dice for 2 armour, 7 artilleries, 4 infantry and 2 mech_infantrys in Samara, round 3 : 3/15 hits, 5.33 expected hits Japanese roll dice for 1 armour in Samara, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 2 armour, 7 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry Battle in Northwest Persia Russians attack with 3 fighters and 1 tactical_bomber Italians defend with 1 armour and 2 mech_infantrys Russians roll dice for 3 fighters and 1 tactical_bomber in Northwest Persia, round 2 : 2/4 hits, 2.17 expected hits Italians roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 2/3 hits, 1.17 expected hits 2 fighters owned by the Russians and 2 mech_infantrys owned by the Italians lost in Northwest Persia Russians roll dice for 1 fighter and 1 tactical_bomber in Northwest Persia, round 3 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Northwest Persia Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Russians: 2 fighters Casualties for Italians: 1 armour and 2 mech_infantrys Battle in Tambov Russians attack with 1 artillery and 4 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 4 infantry in Tambov, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Tambov Russians roll dice for 1 artillery and 4 infantry in Tambov, round 3 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Samara 1 aaGun moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq Place Units - Russians 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 5 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 8 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans : -1.00 Italians : 0.33 Russians : -4.67 Japanese : 0.00
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese repair damage of 12x factory_major; Remaining resources: 67 PUs; 3 SuicideAttackTokens; Japanese buy 4 fighters and 9 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from India to 80 Sea Zone 1 bomber moved from India to 55 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone Japanese take 42 Sea Zone from ANZAC 1 mech_infantry moved from Caucasus to Persia Japanese take Persia from Americans 1 mech_infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Turkmenistan 1 mech_infantry moved from Timguska to Kazakhstan 1 armour moved from Yakut S.S.R. to Amur 1 infantry moved from Yenisey to Timguska 1 armour, 1 artillery and 1 mech_infantry moved from Caucasus to Northwest Persia 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone 1 tactical_bomber moved from Malaya to West India 1 fighter moved from Malaya to West India 3 mech_infantrys moved from India to West India 1 mech_infantry moved from Burma to West India 1 fighter moved from Japan to Philippines Combat - Japanese Battle in 80 Sea Zone Japanese attack with 1 bomber British defend with 2 transports 2 transports owned by the British lost in 80 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in 55 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 destroyer Japanese roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 bomber moved from 55 Sea Zone to Philippines 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 bomber moved from 80 Sea Zone to India 1 aaGun moved from Caucasus to Northwest Persia Place Units - Japanese 4 fighters placed in Japan 3 infantry placed in West India 3 infantry placed in India 1 infantry placed in French Indo China 2 infantry placed in Malaya Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : 1.00