Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs2018 Playoffs Adam (Allies) vs Farmboy (Axis) BM
-
actually going to move 5 more inf from S France to France.
-
TripleA Turn Summary: Italians round 41
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 41 Purchase Units - Italians Italians repair damage of 2x factory_minor; Remaining resources: 23 PUs; Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 3 mech_infantrys moved from Bryansk to Rostov Combat - Italians Battle in Rostov Italians attack with 2 armour and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour and 3 mech_infantrys in Rostov, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 armour and 3 mech_infantrys moved from Novgorod to Belarus 8 infantry and 3 marines moved from Southern Italy to 97 Sea Zone 1 battleship, 2 cruisers, 8 infantry, 3 marines and 4 transports moved from 97 Sea Zone to 93 Sea Zone 8 infantry and 3 marines moved from 93 Sea Zone to Southern France 2 carriers moved from 97 Sea Zone to 93 Sea Zone 3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 93 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 5 infantry moved from Southern Italy to Northern Italy 4 infantry moved from Southern France to France 1 infantry moved from Southern France to France Place Units - Italians 2 artilleries and 1 infantry placed in Southern France 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern France: 5 infantry EDIT: Adding units owned by Italians to France: 5 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.50 Russians : -0.33
-
TripleA Turn Summary: French round 41
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 41 Purchase Units - ANZAC ANZAC buy 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 42 Sea Zone to 55 Sea Zone 2 infantry moved from Northern Territory to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 3 fighters moved from Java to Borneo 3 fighters moved from 42 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 6 fighters and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 6 fighters and 2 infantry in Borneo, round 2 : 5/8 hits, 3.33 expected hits Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 6 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 6 fighters moved from Borneo to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Java 2 transports moved from 62 Sea Zone to 54 Sea Zone 3 infantry moved from Queensland to 54 Sea Zone 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 3 infantry moved from 42 Sea Zone to Java 1 infantry moved from Queensland to Northern Territory 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 25 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.67 Japanese : -0.67
-
TripleA Turn Summary: Germans round 42
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 42 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 70 PUs; Germans buy 3 armour, 3 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Vyborg to Finland Germans take Finland from British 2 infantry moved from Novgorod to Archangel 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Tambov 2 armour and 2 mech_infantrys moved from Bryansk to Volgograd 30 mech_infantrys moved from Bryansk to Volgograd 8 armour moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Germany to Archangel 2 mech_infantrys moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 2 infantry moved from France to Holland Belgium 3 tactical_bombers moved from France to Holland Belgium 4 fighters moved from Southern Italy to Holland Belgium 1 fighter and 2 tactical_bombers moved from Germany to Holland Belgium 5 armour moved from Bryansk to Caucasus 13 mech_infantrys moved from Bryansk to Caucasus 2 bombers moved from Bryansk to Smolensk Combat - Germans Battle in Holland Belgium Germans attack with 5 fighters, 2 infantry and 5 tactical_bombers British defend with 1 infantry Germans roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Holland Belgium, round 2 : 4/12 hits, 6.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tambov Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 10 armour and 32 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 10 armour and 32 mech_infantrys in Volgograd, round 2 : 9/42 hits, 10.33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 10 armour and 32 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 5 armour and 15 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour and 15 mech_infantrys in Caucasus, round 2 : 7/20 hits, 5.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 5 armour and 15 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 artilleries moved from Bryansk to Ukraine 2 bombers moved from Smolensk to Germany 2 mech_infantrys moved from France to Germany 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Tambov to Novgorod 1 aaGun moved from Southern Italy to Northern Italy 1 marine moved from Southern Italy to 97 Sea Zone 1 battleship, 1 carrier, 1 fighter, 1 marine, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Southern France 4 fighters moved from Holland Belgium to Germany 4 tactical_bombers moved from Holland Belgium to Germany 4 mech_infantrys moved from Vyborg to Novgorod 4 armour and 4 mech_infantrys moved from Vyborg to Belarus 1 armour moved from Bryansk to Belarus 5 mech_infantrys moved from Bryansk to Belarus 5 mech_infantrys moved from Bryansk to Belarus 5 mech_infantrys moved from Bryansk to Rostov 5 mech_infantrys moved from Rostov to Volgograd 15 artilleries moved from Bryansk to Rostov 3 infantry moved from Bryansk to Belarus 3 artilleries moved from Bryansk to Belarus 28 artilleries and 28 infantry moved from Bryansk to Rostov 1 infantry moved from Novgorod to Belarus 14 mech_infantrys moved from Germany to Baltic States 2 mech_infantrys moved from Germany to Baltic States 1 fighter moved from Holland Belgium to France 1 tactical_bomber moved from Holland Belgium to Germany 1 mech_infantry moved from Germany to Baltic States 1 submarine moved from 113 Sea Zone to 125 Sea Zone 2 artilleries and 1 infantry moved from Bryansk to Belarus Place Units - Germans 3 artilleries placed in Ukraine 3 armour placed in Novgorod 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -0.00 British : -0.33 Russians : 1.00
-
TripleA Turn Summary: Russians round 42
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 42 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk 1 infantry moved from Kansu to Tsinghai 1 fighter moved from Russia to Tsinghai 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 armour moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese 1 armour moved from Buryatia to Yakut S.S.R. 1 armour moved from Yakut S.S.R. to Ulaanbaatar Russians take Ulaanbaatar from Japanese 1 armour moved from Ulaanbaatar to Yakut S.S.R. 1 fighter moved from Norway to Archangel 1 tactical_bomber moved from Russia to Archangel 1 fighter moved from Russia to Bryansk Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Tsinghai Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Bryansk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 4 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 2 fighters moved from Bryansk to Russia 1 fighter moved from Tsinghai to Samara 2 armour and 1 mech_infantry moved from Kansu to Samara 1 infantry moved from Kansu to Novosibirsk 10 armour moved from Russia to Samara 1 mech_infantry moved from Russia to Samara 2 infantry moved from Russia to Vologda 25 artilleries moved from Russia to Samara 1 submarine moved from 125 Sea Zone to 110 Sea Zone 55 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Tambov: 1 infantry EDIT: Turning off Edit Mode 8 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : -1.33 Italians : -0.33 Russians : -3.83 Japanese : 0.67
-
I’m assuming 2 ANZAC fighters only are on the US carrier?
-
TripleA Turn Summary: Japanese round 42
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 42 Purchase Units - Japanese Japanese buy 4 destroyers, 7 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from Sikang to Kazakhstan 1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan 4 artilleries and 1 infantry moved from Sikang to Shensi 3 fighters and 1 tactical_bomber moved from Yunnan to Shensi 7 fighters and 3 tactical_bombers moved from 35 Sea Zone to Borneo 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 35 Sea Zone to 43 Sea Zone 7 fighters moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 fighter moved from 35 Sea Zone to 37 Sea Zone 6 fighters moved from 35 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 72 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 72 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 72 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Borneo Japanese attack with 7 fighters, 2 infantry and 3 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 7 fighters, 2 infantry and 3 tactical_bombers in Borneo, round 2 : 5/12 hits, 5.83 expected hits ANZAC roll dice for 2 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for ANZAC: 2 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer and 8 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 8 fighters in 37 Sea Zone, round 2 : 6/9 hits, 4.33 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kazakhstan Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shensi Japanese attack with 4 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 4 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 4/9 hits, 3.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 4 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 36 Sea Zone Japanese attack with 1 destroyer and 7 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 7 fighters in 36 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Americans with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 8 fighters moved from 37 Sea Zone to 35 Sea Zone 5 fighters moved from Borneo to 35 Sea Zone 1 fighter and 3 tactical_bombers moved from Borneo to 35 Sea Zone 7 fighters moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 43 Sea Zone to Philippines 2 aaGuns and 4 infantry moved from Japan to 6 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 aaGuns and 2 infantry moved from 35 Sea Zone to Philippines 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Marianas 2 fighters moved from Philippines to Marianas 2 fighters moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd 1 bomber moved from Kazakhstan to Yunnan 3 fighters and 1 tactical_bomber moved from Shensi to Yunnan 2 mech_infantrys moved from India to Yunnan 1 aaGun moved from West India to India 3 armour and 3 mech_infantrys moved from Sikang to Volgograd 1 aaGun moved from Kweichow to Yunnan 1 aaGun moved from Sikang to Shensi 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Yunnan to Hunan 1 infantry moved from Hunan to Anhwe 1 mech_infantry moved from Yunnan to Kweichow 3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 3 infantry and 3 mech_infantrys moved from Amur to Buryatia 1 infantry moved from Korea to Amur Place Units - Japanese 3 mech_infantrys placed in India 3 infantry placed in French Indo China 3 infantry placed in Manchuria 1 infantry placed in Malaya 4 destroyers and 1 transport placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from West India: 2 armour and 9 mech_infantrys EDIT: Adding units owned by Japanese to India: 2 armour and 9 mech_infantrys EDIT: Removing units owned by Japanese from West India: 15 infantry EDIT: Adding units owned by Japanese to India: 15 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from West India: 9 infantry EDIT: Adding units owned by Japanese to India: 9 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5 Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : 0.50 ANZAC : 1.17 Chinese : -0.33 Russians : -0.33 Japanese : -0.33
-
TripleA Turn Summary: Japanese round 42
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 42 Purchase Units - Japanese Japanese buy 4 destroyers, 7 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from Sikang to Kazakhstan 1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan 4 artilleries and 1 infantry moved from Sikang to Shensi 3 fighters and 1 tactical_bomber moved from Yunnan to Shensi 7 fighters and 3 tactical_bombers moved from 35 Sea Zone to Borneo 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 35 Sea Zone to 43 Sea Zone 7 fighters moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 fighter moved from 35 Sea Zone to 37 Sea Zone 6 fighters moved from 35 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 72 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 72 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 72 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Borneo Japanese attack with 7 fighters, 2 infantry and 3 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 7 fighters, 2 infantry and 3 tactical_bombers in Borneo, round 2 : 5/12 hits, 5.83 expected hits ANZAC roll dice for 2 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for ANZAC: 2 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer and 8 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 8 fighters in 37 Sea Zone, round 2 : 6/9 hits, 4.33 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kazakhstan Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shensi Japanese attack with 4 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 4 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 4/9 hits, 3.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 4 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 36 Sea Zone Japanese attack with 1 destroyer and 7 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 7 fighters in 36 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Americans with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 8 fighters moved from 37 Sea Zone to 35 Sea Zone 5 fighters moved from Borneo to 35 Sea Zone 1 fighter and 3 tactical_bombers moved from Borneo to 35 Sea Zone 7 fighters moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 43 Sea Zone to Philippines 2 aaGuns and 4 infantry moved from Japan to 6 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 aaGuns and 2 infantry moved from 35 Sea Zone to Philippines 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Marianas 2 fighters moved from Philippines to Marianas 2 fighters moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd 1 bomber moved from Kazakhstan to Yunnan 3 fighters and 1 tactical_bomber moved from Shensi to Yunnan 2 mech_infantrys moved from India to Yunnan 1 aaGun moved from West India to India 3 armour and 3 mech_infantrys moved from Sikang to Volgograd 1 aaGun moved from Kweichow to Yunnan 1 aaGun moved from Sikang to Shensi 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Yunnan to Hunan 1 infantry moved from Hunan to Anhwe 1 mech_infantry moved from Yunnan to Kweichow 3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 3 infantry and 3 mech_infantrys moved from Amur to Buryatia 1 infantry moved from Korea to Amur Place Units - Japanese 3 mech_infantrys placed in India 3 infantry placed in French Indo China 3 infantry placed in Manchuria 1 infantry placed in Malaya 4 destroyers and 1 transport placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from West India: 2 armour and 9 mech_infantrys EDIT: Adding units owned by Japanese to India: 2 armour and 9 mech_infantrys EDIT: Removing units owned by Japanese from West India: 15 infantry EDIT: Adding units owned by Japanese to India: 15 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from West India: 9 infantry EDIT: Adding units owned by Japanese to India: 9 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5 Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 2 armour, 24 infantry and 9 mech_infantrys EDIT: Adding units owned by Japanese to West India: 2 armour, 24 infantry and 9 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.50 ANZAC : 1.17 Chinese : -0.33 Russians : -0.33 Japanese : -0.33
-
Decided against an edit and reposted.
-
This is now my longest game (or its about to be). I’m wondering what the record is?
-
I don’t think I ever went much past 30.
-
TripleA Turn Summary: Chinese round 42
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 42 Purchase Units - Americans Americans buy 3 fighters, 10 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Norway to Southern France 1 bomber moved from Persia to India 1 fighter moved from 42 Sea Zone to 43 Sea Zone 10 fighters moved from 42 Sea Zone to 36 Sea Zone 10 fighters moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 4 fighters and 1 infantry moved from Norway to Finland 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Norway to Holland Belgium 2 fighters moved from Norway to 125 Sea Zone 1 fighter moved from Gibraltar to Holland Belgium Combat - Americans Americans creates battle in territory 80 Sea Zone Strategic bombing raid in Southern France AA fire in Southern France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Southern France causes 0 damage total. Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in India causes 4 damage total. Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking 80 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 5 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits, 2.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Finland Americans attack with 4 fighters and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 4 fighters and 1 infantry in Finland, round 2 : 5/5 hits, 2.17 expected hits Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 36 Sea Zone Americans attack with 10 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 10 fighters in 36 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win with 10 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 37 Sea Zone Americans attack with 10 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 10 fighters in 37 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 10 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 125 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from India to Sumatra 10 fighters moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 10 fighters moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 34 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 destroyer and 3 submarines moved from 63 Sea Zone to 42 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 fighter moved from 80 Sea Zone to 42 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 carrier moved from 80 Sea Zone to 58 Sea Zone 1 destroyer moved from 58 Sea Zone to 42 Sea Zone 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 105 Sea Zone to 91 Sea Zone 1 transport moved from 105 Sea Zone to 102 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 123 Sea Zone to 109 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from Western United States to Wake Island 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Holland Belgium to Gibraltar 4 fighters moved from Finland to Norway 4 fighters moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from 125 Sea Zone to Norway 1 fighter moved from 42 Sea Zone to Java 1 infantry moved from Egypt to Trans-Jordan Place Units - Americans 3 infantry placed in Norway 3 infantry placed in Normandy Bordeaux 4 infantry placed in Central United States 2 fighters placed in Eastern United States 4 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Chahar, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Chahar, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Chahar, round 4 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Chahar, round 5 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 4 infantry in Chahar, round 6 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Chahar, round 7 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 3 infantry in Chahar, round 8 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 2 infantry in Chahar, round 9 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 9 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 10 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 10 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Chinese: 4 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar Combat - British Battle in French Madagascar Non Combat Move - British 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Iraq to Persia 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 artillery and 2 infantry moved from Rhodesia to Belgian Congo 1 fighter moved from Tunisia to Gibraltar 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 109 Sea Zone to 105 Sea Zone 1 fighter moved from 105 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 2 transports moved from 105 Sea Zone to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry and 2 transports moved from 110 Sea Zone to 105 Sea Zone 4 infantry moved from 105 Sea Zone to Normandy Bordeaux Place Units - British 1 fighter and 6 infantry placed in United Kingdom 1 artillery and 2 infantry placed in Persia 2 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from 105 Sea Zone: 1 carrier EDIT: Adding units owned by British to 91 Sea Zone: 1 carrier EDIT: Removing units owned by British from Norway: 2 fighters EDIT: Adding units owned by British to 91 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Central Mongolia from Japanese to British EDIT: Changing ownership of Tsagaan Olom from Japanese to British EDIT: Removing units owned by British from Suiyuyan: 1 armour and 2 mech_infantrys EDIT: Removing units owned by British from Suiyuyan: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by British to Ulaanbaatar: 1 armour and 2 mech_infantrys EDIT: Adding units owned by British to Olgiy: 1 fighter and 1 tactical_bomber EDIT: Changing ownership of Tsagaan Olom from British to Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Ulaanbaatar: 1 armour and 2 mech_infantrys EDIT: Changing ownership of Central Mongolia from British to Japanese EDIT: Adding units owned by British to Olgiy: 1 armour and 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter EDIT: Adding units owned by British to Norway: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.17 Americans : 2.67 AA fire in Southern France : : 0.83 Chinese : -5.83 AA fire in India : : -0.17 Japanese : 1.33
-
you are really not catching any breaks from the dice.
-
Yeah, feels like Allies lose move TUV than Axis during the Allied turn.
-
Wow. 35 misses @1
-
TripleA Turn Summary: Italians round 42
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 42 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 4 fighters and 2 tactical_bombers moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 93 Sea Zone to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 3 fighters moved from 92 Sea Zone to Southern Italy 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone 2 carriers moved from 93 Sea Zone to 95 Sea Zone 4 transports moved from 93 Sea Zone to 95 Sea Zone 1 battleship and 2 cruisers moved from 93 Sea Zone to 95 Sea Zone 9 infantry moved from Northern Italy to Southern France 15 artilleries moved from Southern France to France 3 infantry moved from France to Southern France 1 armour and 3 mech_infantrys moved from Belarus to Novgorod 2 armour and 3 mech_infantrys moved from Rostov to Volgograd Place Units - Italians 1 destroyer and 1 submarine placed in 95 Sea Zone 2 artilleries and 1 infantry placed in Southern France Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : -0.33
-
no scramble assumed in 92 as usual
-
TripleA Turn Summary: French round 42
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 42 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 4 fighters moved from 42 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 4 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 4 fighters and 2 infantry in Borneo, round 2 : 2/6 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 4 fighters moved from Borneo to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Queensland to Northern Territory 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in Queensland 1 transport placed in 62 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 25 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : -0.33
-
@JDOW Some live footage from the combat in Chahar earlier: https://www.youtube.com/watch?v=guVAeFs5XwE
-
😂 so true :-)