@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
19L G40 BM3 ArtofWar1947 vs. Giallo (X) Game III
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Game III
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 7:19:37
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 7 artilleries; Remaining resources: 2 PUs; Combat Move - Germans 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 tactical_bomber moved from Poland to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia
Combat Hit Differential Summary :
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Scramble UK fighter to SZ 111.
OOL: Tip BB, DD, CA, sink BB, F.Scramble 3 fighters to SZ 110.
OOL: Tip BB, Fr. CA, UK CA, sink BB, Fr. F., UK Fs. -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 7 artilleries; Remaining resources: 2 PUs; Combat Move - Germans 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 tactical_bomber moved from Poland to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 3/4 hits, 2,50 expected hits British roll dice for 1 fighter in 111 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits British roll dice for 1 battleship in 111 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 111 Sea Zone Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Germans: 1 battleship and 1 submarine Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 5/14 hits, 4,00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1,67 expected hits 5 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4,17 expected hits British roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 1 battleship owned by the British lost in 110 Sea Zone Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 2/5 hits, 3,00 expected hits British roll dice for 2 fighters in 110 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits 1 fighter owned by the Germans and 2 fighters owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 0/1 hits, 0,17 expected hits Germans roll dice for 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 2/18 hits, 5,83 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4,33 expected hits 1 aaGun owned by the French, 5 infantry owned by the Germans and 1 infantry owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 2/13 hits, 5,00 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 5 infantry in France, round 3 : 3/10 hits, 4,00 expected hits 1 infantry owned by the Germans, 2 infantry owned by the French and 2 mech_infantrys owned by the Germans lost in France Germans roll dice for 5 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber in France, round 4 : 5/10 hits, 4,50 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 4 : 3/8 hits, 3,33 expected hits 1 artillery owned by the Germans, 3 infantry owned by the French, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 1 artillery and 1 tactical_bomber in France, round 5 : 0/7 hits, 3,50 expected hits French roll dice for 2 armour and 1 fighter in France, round 5 : 2/3 hits, 1,67 expected hits 1 artillery owned by the Germans and 1 armour owned by the Germans lost in France Germans roll dice for 4 armour and 1 tactical_bomber in France, round 6 : 3/5 hits, 2,67 expected hits French roll dice for 2 armour and 1 fighter in France, round 6 : 0/3 hits, 1,67 expected hits 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour, 2 artilleries, 6 infantry and 4 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 tactical_bomber moved from France to Western Germany 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 bomber, 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Denmark to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Western Germany to France Place Units - Germans 7 artilleries placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -8,83 British : 0,17 French : -2,67 AA fire in France : : -0,17 Neutral_Allies : -1,67
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 6 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia 3 infantry moved from Baltic States to Belarus 6 infantry moved from Novgorod to Belarus 2 aaGuns and 1 artillery moved from Novgorod to Belarus 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 1 infantry moved from Archangel to Novgorod 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 armour and 1 mech_infantry moved from Russia to Belarus 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsi to Hunan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from Formosa to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 fighters and 2 tactical_bombers moved from Japan to Kwangtung 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 destroyer moved from 33 Sea Zone to 62 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Okinawa to Kwangtung 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
Combat Hit Differential Summary :
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scramble?
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No scramble to SZ 35.
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsi to Hunan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from Formosa to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 fighters and 2 tactical_bombers moved from Japan to Kwangtung 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 destroyer moved from 33 Sea Zone to 62 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Okinawa to Kwangtung 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Kwangtung Combat - Japanese Battle in Borneo Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 5/8 hits, 4,17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Hunan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers, 1 cruiser and 1 fighter British defend with 1 battleship Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for British: 1 battleship Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2,17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/5 hits, 2,00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/5 hits, 2,00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 4 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Chinese: 4 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 transports in 35 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Philippines Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2,50 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1,33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Philippines, round 3 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 fighter in Philippines, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in 62 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 62 Sea Zone 1 transport owned by the ANZAC lost in 62 Sea Zone Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Non Combat Move - Japanese 1 carrier moved from 33 Sea Zone to 43 Sea Zone 2 bombers moved from 37 Sea Zone to Kwangsi 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 1 tactical_bomber moved from Hunan to Kwangsi 1 tactical_bomber moved from Hunan to Kwangsi 1 fighter moved from Hunan to Kwangsi 1 fighter moved from Hunan to Kwangsi 1 fighter moved from Kwangtung to Kwangsi 1 fighter moved from Kwangtung to Kwangsi 1 fighter moved from Kwangtung to Kwangsi 3 tactical_bombers moved from Kwangtung to Kwangsi 1 fighter moved from 6 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Manchuria to Jehol 1 mech_infantry moved from Jehol to Chahar 1 aaGun and 6 infantry moved from Manchuria to Jehol 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Anhwe 4 infantry moved from Korea to Manchuria 1 fighter moved from Korea to 6 Sea Zone Place Units - Japanese 3 transports placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
British : 0,33 Americans : -0,83 ANZAC : -0,33 Chinese : 0,33 UK_Pacific : -0,67 Japanese : -0,67
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 mech_infantrys moved from Central United States to Western United States 1 bomber moved from Central United States to British Guiana 1 fighter moved from Eastern United States to British Guiana 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from Western United States to British Guiana Place Units - Americans 1 marine placed in Eastern United States 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Adding units owned by Americans to British Columbia: 1 infantry EDIT: Removing units owned by Americans from Central United States: 1 armour EDIT: Adding units owned by Americans to Western United States: 1 armour EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 5 infantry moved from Szechwan to Shensi 1 fighter moved from Yunnan to Kweichow 1 fighter moved from Kweichow to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 111 Sea Zone 1 bomber moved from United Kingdom to 111 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone Combat - British Battle in 111 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 111 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 111 Sea Zone British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 96 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone 1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt 1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 fighter moved from 96 Sea Zone to 81 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 fighter and 2 infantry moved from Burma to India 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from 111 Sea Zone to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 cruiser moved from 91 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 1 factory_minor placed in Egypt 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5 UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.17 British : -2.00 Italians : 0.33 Chinese : 1.00 Japanese : -0.33
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 3 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Libya to Tobruk 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 cruiser and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 infantry moved from Italian Somaliland to Ethiopia 1 bomber moved from Northern Italy to Egypt 1 armour and 2 infantry moved from Albania to Greece 2 fighters moved from Southern Italy to Greece 1 armour moved from Northern Italy to Albania Combat - Italians Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0,17 expected hits Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Egypt causes 3 damage total. Battle in Trans-Jordan Battle in Greece Italians attack with 1 armour, 2 fighters and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 2 fighters and 2 infantry in Greece, round 2 : 2/5 hits, 1,83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 2 fighters and 1 infantry in Greece, round 3 : 1/4 hits, 1,67 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_Allies, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Greece retreated to Greece Neutral_Allies win, taking Trans-Jordan from British with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour and 2 infantry Casualties for Neutral_Allies: 3 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians EDIT: Turning off Edit Mode 2 fighters moved from Greece to Southern Italy 2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Egypt to Tobruk 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -0,50 AA fire in Egypt : : -0,17 Neutral_Allies : 1,00
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 2 fighters moved from New Zealand to 62 Sea Zone 1 fighter moved from Queensland to 62 Sea Zone Combat - ANZAC Battle in 62 Sea Zone ANZAC attack with 1 cruiser and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 62 Sea Zone ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 62 Sea Zone to New South Wales 1 artillery and 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 mech_infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00 Japanese : -0.33
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 2 infantry moved from Bulgaria to Greece 1 fighter moved from Southern Italy to Greece 2 bombers and 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 infantry moved from Norway to Finland 7 artilleries moved from Germany to Poland 2 armour, 2 artilleries and 9 infantry moved from Yugoslavia to Romania 3 infantry moved from Bulgaria to Romania 4 armour moved from France to Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 artillery and 1 infantry moved from Normandy Bordeaux to France Combat - Germans Battle in 111 Sea Zone Germans attack with 2 bombers and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 2 bombers and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 111 Sea Zone Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Greece Germans attack with 1 fighter and 2 infantry Neutral_Allies defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Greece, round 2 : 1/3 hits, 0,83 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans win, taking Greece from Neutral_Allies with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 1 infantry Non Combat Move - Germans 1 fighter moved from Greece to Alexandria 2 fighters and 3 tactical_bombers moved from Western Germany to Alexandria 2 bombers and 1 tactical_bomber moved from 111 Sea Zone to Western Germany Place Units - Germans 1 submarine placed in 110 Sea Zone 1 destroyer placed in 113 Sea Zone 10 artilleries placed in Germany 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 0,33 British : -0,33 Neutral_Allies : 0,67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 112 Sea Zone to 124 Sea Zone 1 submarine moved from 113 Sea Zone to 115 Sea Zone 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 armour and 1 mech_infantry moved from Bryansk to Belarus 1 artillery and 8 infantry moved from Novgorod to Belarus 6 infantry moved from Russia to Bryansk 6 infantry moved from Yakut S.S.R. to Yenisey 4 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 8 infantry moved from Buryatia to Sakha Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Burma 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 fighters moved from 43 Sea Zone to Malaya 2 tactical_bombers moved from Kwangsi to Malaya 2 bombers moved from Kwangsi to Malaya 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan 2 fighters moved from Kwangsi to Yunnan Combat - Japanese Battle in Java Battle in Guam Battle in Burma Battle in Yunnan Japanese attack with 6 fighters, 2 infantry and 4 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 6 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 8/12 hits, 6,00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Java from Dutch, taking Guam from Americans, taking Burma from UK_Pacific, taking Yunnan from Chinese with 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Malaya Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Malaya, round 2 : 8/10 hits, 5,50 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 2 bombers moved from Malaya to French Indo China 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 cruiser moved from 37 Sea Zone to 38 Sea Zone 2 fighters moved from Malaya to French Indo China 1 carrier moved from 43 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from Malaya to 37 Sea Zone 1 battleship and 1 destroyer moved from 35 Sea Zone to 38 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to French Indo China 6 fighters and 4 tactical_bombers moved from Yunnan to French Indo China 1 artillery moved from Kwangtung to Kwangsi 1 mech_infantry moved from Chahar to Hunan 3 artilleries and 4 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Chahar 1 aaGun and 5 infantry moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 1 airfield, 1 factory_minor and 1 harbour placed in French Indo China Turn Complete - Japanese Japanese collect 52 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese : -1,00 UK_Pacific : -0,33 Japanese : 4,50
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 bomber and 2 fighters moved from British Guiana to Morocco 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 marine Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 marine in Morocco, round 2 : 2/6 hits, 2.67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 artillery, 1 bomber, 2 fighters and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in 16 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier moved from 10 Sea Zone to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 infantry moved from British Columbia to Western United States 1 infantry moved from Central United States to Western United States 1 armour moved from Western United States to Eastern United States 1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Morocco to 91 Sea Zone 1 bomber moved from Morocco to Gibraltar Place Units - Americans 1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 12 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 12 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 12 infantry in Suiyuyan, round 2 : 2/13 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British repair damage of 3x factory_minor; Remaining resources: 36 PUs; British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Persia to 80 Sea Zone 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Egypt to Trans-Jordan 1 fighter moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from India to Burma 1 tactical_bomber moved from India to Burma Combat - British Battle in Burma British attack with 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma retreated to Burma Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Trans-Jordan British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 4 infantry British roll dice for 2 cruisers in Trans-Jordan, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 4 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Italians: 4 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt 2 fighters moved from India to 81 Sea Zone 1 tactical_bomber moved from Burma to West India 3 aaGuns, 1 artillery, 10 infantry and 2 mech_infantrys moved from India to West India 1 mech_infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 3 fighters placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,3,6,6,1 British collect 26 PUs (3 lost to blockades); end with 26 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs Place Units - UK_Pacific 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,5,4,5,4,4,3,6,6 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from Rhodesia: 2 infantry EDIT: Adding units owned by British to Union of South Africa: 4 infantry EDIT: Removing units owned by British from United Kingdom: 2 infantry EDIT: Removing units owned by British from Union of South Africa: 2 infantry EDIT: Adding units owned by British to Tanganyika Territory: 2 infantry EDIT: Removing units owned by British from 81 Sea Zone: 1 transport EDIT: Adding units owned by British to 71 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1.33 Italians : -1.33 Americans : -0.67 Chinese : -0.50 Neutral_Axis : 0.67 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 bomber and 2 fighters moved from British Guiana to Morocco 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 marine Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 marine in Morocco, round 2 : 2/6 hits, 2.67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 artillery, 1 bomber, 2 fighters and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in 16 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier moved from 10 Sea Zone to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 infantry moved from British Columbia to Western United States 1 infantry moved from Central United States to Western United States 1 armour moved from Western United States to Eastern United States 1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Morocco to 91 Sea Zone 1 bomber moved from Morocco to Gibraltar Place Units - Americans 1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 12 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 12 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 12 infantry in Suiyuyan, round 2 : 2/13 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British repair damage of 3x factory_minor; Remaining resources: 36 PUs; British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Persia to 80 Sea Zone 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Egypt to Trans-Jordan 1 fighter moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from India to Burma 1 tactical_bomber moved from India to Burma Combat - British Battle in Burma British attack with 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma retreated to Burma Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Trans-Jordan British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 4 infantry British roll dice for 2 cruisers in Trans-Jordan, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 4 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Italians: 4 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt 2 fighters moved from India to 81 Sea Zone 1 tactical_bomber moved from Burma to West India 3 aaGuns, 1 artillery, 10 infantry and 2 mech_infantrys moved from India to West India 1 mech_infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 3 fighters placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,3,6,6,1 British collect 26 PUs (3 lost to blockades); end with 26 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs Place Units - UK_Pacific 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,5,4,5,4,4,3,6,6 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from Rhodesia: 2 infantry EDIT: Adding units owned by British to Union of South Africa: 4 infantry EDIT: Removing units owned by British from United Kingdom: 2 infantry EDIT: Removing units owned by British from Union of South Africa: 2 infantry EDIT: Adding units owned by British to Tanganyika Territory: 2 infantry EDIT: Removing units owned by British from 81 Sea Zone: 1 transport EDIT: Adding units owned by British to 71 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Brazil: 2 infantry EDIT: Adding units owned by Americans to French Guiana: 2 infantry EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1.33 Italians : -1.33 Americans : -0.67 Chinese : -0.50 Neutral_Axis : 0.67 Japanese : 0.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery moved from Yugoslavia to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 bomber moved from Tobruk to Egypt 2 fighters moved from Southern Italy to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Combat - Italians Battle in Egypt Italians attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry British defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry AA fire in Egypt : 0/3 hits, 0,50 expected hits Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 3/3 hits, 1,67 expected hits Italians roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry in Egypt, round 2 : 6/16 hits, 5,50 expected hits British roll dice for 1 aaGun, 1 armour, 1 artillery, 4 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 6/15 hits, 6,67 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 aaGun owned by the British, 5 infantry owned by the British and 6 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Egypt, round 3 : 2/10 hits, 4,17 expected hits British roll dice for 1 armour, 1 artillery, 4 fighters and 1 tactical_bomber in Egypt, round 3 : 4/7 hits, 4,00 expected hits 1 artillery owned by the British, 3 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Egypt, round 4 : 3/6 hits, 2,83 expected hits British roll dice for 4 fighters and 1 tactical_bomber in Egypt, round 4 : 3/5 hits, 3,17 expected hits 1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the British, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 2 fighters owned by the British lost in Egypt Italians roll dice for 1 armour, 1 bomber and 1 fighter in Egypt, round 5 : 2/3 hits, 1,67 expected hits British roll dice for 2 fighters in Egypt, round 5 : 1/2 hits, 1,33 expected hits 1 fighter owned by the Italians and 2 fighters owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour and 1 bomber remaining. Battle score for attacker is 30 Casualties for Italians: 4 artilleries, 2 fighters, 7 infantry and 1 mech_infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 aaGun, 1 armour, 1 artillery, 4 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber Non Combat Move - Italians 1 bomber moved from Egypt to Southern Italy 2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy 2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Albania 1 armour moved from Albania to Greece Place Units - Italians 1 armour and 3 infantry placed in Northern Italy Italians undo move 1. 3 infantry placed in Southern Italy 1 armour placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0,17 British : -1,17 AA fire in Egypt : : -0,50
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 armour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 cruiser moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 armour and 1 mech_infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33