Scramble to defend 27?
19L Dizz (Axis) vs Giallo (Allies+0) BM3 game 2
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 artilleries and 6 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Marianas to 22 Sea Zone 1 artillery and 1 transport moved from 22 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Iwo Jima 1 artillery moved from French Central Africa to French Equatorial Africa 3 bombers moved from Gibraltar to French Equatorial Africa 1 infantry moved from Brazil to French Guiana 1 infantry moved from Suriname to French Guiana Combat - Americans Battle in Iwo Jima Battle in French Equatorial Africa Americans attack with 1 artillery and 3 bombers Germans defend with 2 armour and 1 mech_infantry Americans roll dice for 1 artillery and 3 bombers in French Equatorial Africa, round 2 : 1/4 hits, 2,33 expected hits Germans roll dice for 2 armour and 1 mech_infantry in French Equatorial Africa, round 2 : 1/3 hits, 1,33 expected hits 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in French Equatorial Africa Americans roll dice for 3 bombers in French Equatorial Africa, round 3 : 1/3 hits, 2,00 expected hits Germans roll dice for 2 armour in French Equatorial Africa, round 3 : 2/2 hits, 1,00 expected hits 1 armour owned by the Germans and 2 bombers owned by the Americans lost in French Equatorial Africa Americans roll dice for 1 bomber in French Equatorial Africa, round 4 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 armour in French Equatorial Africa, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in French Equatorial Africa Americans win, taking Iwo Jima from Japanese with 1 bomber remaining. Battle score for attacker is -12 Casualties for Americans: 1 artillery and 2 bombers Casualties for Germans: 2 armour and 1 mech_infantry Non Combat Move - Americans 1 bomber moved from French Equatorial Africa to French Central Africa 1 artillery and 1 infantry moved from French West Africa to French Central Africa 4 fighters moved from Eastern United States to Gibraltar 2 fighters moved from Gibraltar to French Central Africa 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 4 bombers moved from Midway to Eastern United States 1 battleship moved from 22 Sea Zone to 31 Sea Zone 4 destroyers moved from 22 Sea Zone to 17 Sea Zone 1 cruiser moved from 22 Sea Zone to 17 Sea Zone 2 carriers, 3 destroyers, 1 fighter and 3 tactical_bombers moved from 22 Sea Zone to 31 Sea Zone 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to India 1 battleship, 2 carriers and 2 cruisers moved from 42 Sea Zone to 54 Sea Zone 2 bombers moved from Shensi to India Place Units - Americans 2 carriers, 1 destroyer, 4 fighters and 3 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 artilleries and 6 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 1 airfield and 2 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 armour; Remaining resources: 0 PUs; Combat Move - British 6 infantry moved from Buyant-Uhaa to Chahar 2 infantry moved from West India to Eastern Persia 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 bomber moved from Rostov to Eastern Persia 1 bomber moved from Rostov to Iraq 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 mech_infantry moved from Union of South Africa to Belgian Congo British take Belgian Congo from Germans 2 armour moved from Union of South Africa to Tanganyika Territory Combat - British Battle in Eastern Persia British attack with 1 bomber and 2 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Eastern Persia, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Eastern Persia British win, taking Eastern Persia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 aaGun, 1 factory_minor, 1 fighter and 3 infantry AA fire in Iraq : 0/1 hits, 0,17 expected hits British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 artillery, 1 bomber and 1 infantry in Iraq, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 aaGun, 1 fighter and 3 infantry in Iraq, round 2 : 2/4 hits, 1,67 expected hits 1 aaGun owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 aaGun and 3 infantry 1 bomber owned by the British retreated Battle in Tanganyika Territory British attack with 2 armour Germans defend with 1 mech_infantry British roll dice for 2 armour in Tanganyika Territory, round 2 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Tanganyika Territory, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tanganyika Territory British win, taking Tanganyika Territory from Germans with 2 armour remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 bomber moved from Iraq to West India 1 bomber moved from Eastern Persia to West India 1 artillery and 9 infantry moved from India to West India 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 airfield placed in Gibraltar 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1 British collect 23 PUs (1 lost to blockades); end with 24 PUs Place Units - UK_Pacific 5 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Some Units in India change ownership: 5 armourCombat Hit Differential Summary :
Germans : -0,50 British : 2,50 Italians : 0,33 Americans : -2,00 AA fire in Iraq : : -0,17 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 artillery, 1 harbour, 5 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Persia to Eastern Persia 1 fighter moved from Iraq to Eastern Persia 1 fighter moved from Persia to Eastern Persia 1 infantry moved from Persia to Eastern Persia Combat - Italians Battle in Eastern Persia Italians attack with 1 artillery, 2 fighters and 2 infantry British defend with 2 infantry Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Eastern Persia, round 2 : 3/5 hits, 1.83 expected hits British roll dice for 2 infantry in Eastern Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Eastern Persia Italians win, taking Eastern Persia from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 2 fighters moved from Eastern Persia to Persia 1 fighter moved from Southern Italy to Persia Place Units - Italians 1 harbour placed in Morocco 1 artillery and 2 infantry placed in Persia 3 infantry placed in Iraq 2 submarines placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,2,4,2,2,6,4,3,4,3,4,6,6,1 Italians collect 15 PUs (4 lost to blockades); end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Italians : 1.17 British : -0.67 -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Hainan to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Formosa 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 infantry moved from South Australia to Northern Territory Combat - ANZAC Battle in Formosa Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Hainan to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Formosa 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 infantry moved from South Australia to Northern Territory Combat - ANZAC Battle in Formosa Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 6:29:53 PM
Savegame -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 fighter, 2 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 armour and 2 mech_infantrys moved from Egypt to Belgian Congo 4 bombers moved from Egypt to Tanganyika Territory 2 fighters and 2 tactical_bombers moved from Egypt to French Central Africa 3 bombers and 2 fighters moved from Morocco to French Central Africa 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 fighter moved from Morocco to French Central Africa Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Belgian Congo Germans attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Belgian Congo, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Belgian Congo Germans win, taking Belgian Congo from British with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in French Central Africa Germans attack with 3 bombers, 5 fighters and 2 tactical_bombers Americans defend with 1 artillery, 1 bomber, 2 fighters and 1 infantry Germans roll dice for 3 bombers, 5 fighters and 2 tactical_bombers in French Central Africa, round 2 : 6/10 hits, 5.83 expected hits Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in French Central Africa, round 2 : 2/5 hits, 2.17 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Americans, 2 fighters owned by the Americans, 1 bomber owned by the Americans, 1 artillery owned by the Americans and 1 tactical_bomber owned by the Germans lost in French Central Africa Germans win with 3 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for Americans: 1 artillery, 1 bomber, 2 fighters and 1 infantry Battle in Tanganyika Territory Germans attack with 4 bombers British defend with 2 armour Germans roll dice for 4 bombers in Tanganyika Territory, round 2 : 4/4 hits, 2.67 expected hits British roll dice for 2 armour in Tanganyika Territory, round 2 : 2/2 hits, 1.00 expected hits 2 bombers owned by the Germans and 2 armour owned by the British lost in Tanganyika Territory Germans win with 2 bombers remaining. Battle score for attacker is -12 Casualties for Germans: 2 bombers Casualties for British: 2 armour Non Combat Move - Germans 2 bombers moved from Tanganyika Territory to Egypt 3 bombers moved from French Central Africa to Egypt 4 fighters and 1 tactical_bomber moved from French Central Africa to French Equatorial Africa 1 fighter moved from Western Germany to Morocco 1 bomber moved from Western Germany to Egypt 2 submarines moved from 110 Sea Zone to 92 Sea Zone 3 submarines moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to Morocco 2 armour and 4 mech_infantrys moved from Turkmenistan to Persia 1 aaGun, 4 artilleries and 16 mech_infantrys moved from Eastern Poland to Western Ukraine 1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine 2 artilleries and 2 infantry moved from Baltic States to Poland 4 armour and 8 mech_infantrys moved from Novgorod to Poland 10 mech_infantrys moved from Germany to Romania 1 aaGun and 5 infantry moved from Western Germany to Germany 1 aaGun moved from France to Western Germany 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Morocco Place Units - Germans 1 armour and 2 mech_infantrys placed in Egypt 2 infantry placed in Southern France 2 submarines placed in 110 Sea Zone 1 fighter placed in Western Germany 5 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6 Germans collect 59 PUs; end with 59 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Germans : 1.00 British : 0.67 Americans : -0.17 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 infantry moved from Kazakhstan to Turkmenistan Russians take Turkmenistan from Germans 1 infantry moved from Buryatia to Sakha Russians take Sakha from Japanese 1 infantry moved from Buryatia to Amur Russians take Amur from Japanese 3 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Yenisey to Yakut S.S.R. 1 infantry moved from Dzavhan to Yakut S.S.R. Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Yakut S.S.R. Russians attack with 5 infantry Japanese defend with 1 infantry Russians roll dice for 5 infantry in Yakut S.S.R., round 2 : 1/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 artillery and 1 infantry moved from Volgograd to Tambov 1 aaGun, 3 artilleries and 3 infantry moved from Rostov to Bryansk 1 infantry moved from Caucasus to Rostov 9 infantry moved from Novosibirsk to Vologda 1 artillery and 8 infantry moved from Russia to Bryansk 1 infantry moved from Belarus to Novgorod Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Russians : 0,17 Japanese : 0,67 -
Yeah my awful mistake with Japan is making this almost impossible at this point…
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 artilleries, 12 infantry and 1 mech_infantry moved from Korea to Amur Combat - Japanese Battle in Amur Japanese attack with 6 artilleries, 12 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 6 artilleries, 12 infantry and 1 mech_infantry in Amur, round 2 : 8/19 hits, 5.17 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 6 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Korea to Amur Place Units - Japanese 6 infantry placed in Korea Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,5,5,4,6,5,6 Japanese collect 14 PUs (1 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
Russians : -0.33 Japanese : 2.83 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 5 bombers, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Eastern United States to Gibraltar 4 fighters moved from 101 Sea Zone to Gibraltar 1 artillery moved from Iwo Jima to 17 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 battleship, 2 carriers, 3 destroyers, 1 fighter and 3 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone 1 artillery, 1 cruiser, 4 destroyers and 1 transport moved from 17 Sea Zone to 31 Sea Zone Non Combat Move - Americans Place Units - Americans 5 bombers, 1 fighter and 2 tactical_bombers placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai 1 infantry placed in Sikang 5 infantry placed in Shensi Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 5 bombers, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Eastern United States to Gibraltar 4 fighters moved from 101 Sea Zone to Gibraltar 1 artillery moved from Iwo Jima to 17 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 battleship, 2 carriers, 3 destroyers, 1 fighter and 3 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone 1 artillery, 1 cruiser, 4 destroyers and 1 transport moved from 17 Sea Zone to 31 Sea Zone Non Combat Move - Americans Place Units - Americans 5 bombers, 1 fighter and 2 tactical_bombers placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai 1 infantry placed in Sikang 5 infantry placed in Shensi Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs Purchase Units - British British buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 armour; Remaining resources: 0 PUs; Combat Move - British 6 artilleries, 12 infantry and 4 mech_infantrys moved from West India to Eastern Persia 5 armour moved from India to Eastern Persia 6 infantry moved from Chahar to Suiyuyan Combat - British Battle in Eastern Persia British attack with 5 armour, 6 artilleries, 12 infantry and 4 mech_infantrys Italians defend with 1 artillery and 2 infantry British roll dice for 5 armour, 6 artilleries, 12 infantry and 4 mech_infantrys in Eastern Persia, round 2 : 5/27 hits, 8,17 expected hits Italians roll dice for 1 artillery and 2 infantry in Eastern Persia, round 2 : 2/3 hits, 1,00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Eastern Persia British win, taking Eastern Persia from Italians with 5 armour, 6 artilleries, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 2 aaGuns moved from West India to Eastern Persia 2 bombers moved from West India to Union of South Africa 1 fighter moved from 80 Sea Zone to Union of South Africa Place Units - British 2 artilleries and 1 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 23 PUs; end with 26 PUs Place Units - UK_Pacific 5 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Some Units in India change ownership: 5 armourCombat Hit Differential Summary :
British : -3,17 Italians : 1,00 -
@DizzKneeLand33 said in 19L Dizz (Axis) vs Giallo (Allies+0) BM3 game 2:
Yeah my awful mistake with Japan is making this almost impossible at this point…
will be hard for the axis
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friendly reminder
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Oops so sorry Giallo, I got busy after contemplating whether or not to resign here and forgot I was over the time limit. Gimme 24-48 hours to think about it if you don’t mind, but I’m thinking that it may be time to trade this one in for a future game 3. :)
Take care and I’ll be back soon.
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@DizzKneeLand33 said in 19L Dizz (Axis) vs Giallo (Allies+0) BM3 game 2:
Oops so sorry Giallo, I got busy after contemplating whether or not to resign here and forgot I was over the time limit. Gimme 24-48 hours to think about it if you don’t mind, but I’m thinking that it may be time to trade this one in for a future game 3. :)
Take care and I’ll be back soon.
take your time no hurry, just wanted to check that you didn’t forget our game
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Yeah, sorry to keep you waiting on this. I don’t see this ending well lol. GG, Giallo! Let me know if you would like a rematch in a few weeks (I’ll be much less busy then) and we will play that 3rd game (sames sides if you like).
Thanks again!
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@DizzKneeLand33 said in 19L Dizz (Axis) vs Giallo (Allies+0) BM3 game 2:
Yeah, sorry to keep you waiting on this. I don’t see this ending well lol. GG, Giallo! Let me know if you would like a rematch in a few weeks (I’ll be much less busy then) and we will play that 3rd game (sames sides if you like).
Thanks again!
Thanks for the game, Let me know when you’re up for that 3rd game!





