So start a new Game Thread and France should dial you in .
I will do it. The Thread
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 bomber, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from Persia to Egypt
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 bomber moved from Belgian Congo to Egypt
1 mech_infantry moved from India to Shan State
3 fighters moved from India to Shan State
Combat - British
Battle in Shan State
British attack with 3 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters and 1 mech_infantry in Shan State, round 2 : 1/4 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Egypt
British attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 1 harbour
British roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 armour and 1 artillery in Egypt, round 2 : 0/2 hits, 0,83 expected hits
1 artillery owned by the Germans and 1 armour owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 artillery
Non Combat Move - British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Kenya
1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 71 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 cruiser moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United Kingdom
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to French Central Africa
3 fighters moved from Shan State to India
Place Units - British
3 mech_infantrys placed in Persia
1 bomber placed in Union of South Africa
1 transport placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,4,6,4,6,5,5
British collect 30 PUs (3 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
1 artillery and 6 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 artillery and 6 infantry
Combat Hit Differential Summary :
Germans : -0,83
British : -0,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Combat Move - Italians
1 armour and 6 infantry moved from Greece to Turkey
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Turkey
1 fighter moved from Alexandria to Turkey
Combat - Italians
Battle in Turkey
Italians attack with 1 armour, 1 fighter and 8 infantry
Neutral_True defend with 8 infantry
Italians roll dice for 1 armour, 1 fighter and 8 infantry in Turkey, round 2 : 3/10 hits, 2,33 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2,67 expected hits
3 infantry owned by the Neutral_True and 4 infantry owned by the Italians lost in Turkey
Italians roll dice for 1 armour, 1 fighter and 4 infantry in Turkey, round 3 : 2/6 hits, 1,67 expected hits
Neutral_True roll dice for 5 infantry in Turkey, round 3 : 3/5 hits, 1,67 expected hits
2 infantry owned by the Neutral_True and 3 infantry owned by the Italians lost in Turkey
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Turkey, round 4 : 1/3 hits, 1,17 expected hits
Neutral_True roll dice for 3 infantry in Turkey, round 4 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Neutral_True lost in Turkey
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Turkey, round 5 : 1/3 hits, 1,17 expected hits
Neutral_True roll dice for 2 infantry in Turkey, round 5 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_True and 1 infantry owned by the Italians lost in Turkey
Italians roll dice for 1 armour and 1 fighter in Turkey, round 6 : 2/2 hits, 1,00 expected hits
Neutral_True roll dice for 1 infantry in Turkey, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Turkey
Italians win, taking Turkey from Neutral_True with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 8 infantry
Casualties for Neutral_True: 8 infantry
Non Combat Move - Italians
1 fighter moved from Turkey to Greece
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Romania to Yugoslavia
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 armour and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 1,67
Neutral_True : 1,67
Spændende. Skal de nu allierede neutrale aktiveres i non-combat move?
@Enigma ja. havde hørt rygter om en halvtom fabrik i persien så den vil jeg tage ned og renovere.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
1 transport moved from 41 Sea Zone to 79 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 artillery moved from South Australia to Queensland
2 mech_infantrys moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Combat Move - French
3 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
1 cruiser moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Finland to Sweden
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 armour moved from Greece to Iraq
Germans take Iraq from British
1 armour moved from Greece to Syria
Germans take Syria from French
1 armour moved from Greece to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 armour moved from Greece to Caucasus
Germans take Caucasus from Russians
2 transports moved from 98 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from Romania to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Ukraine
1 infantry moved from Romania to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Rostov
1 fighter moved from Greece to Ukraine
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from Alexandria to 81 Sea Zone
1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 bomber moved from Alexandria to Egypt
1 fighter moved from 98 Sea Zone to Ukraine
2 bombers moved from Alexandria to Ukraine
1 artillery and 3 infantry moved from Southern France to Spain
3 mech_infantrys moved from Northern Italy to Spain
2 bombers moved from Alexandria to Spain
1 bomber moved from Western Germany to Spain
1 tactical_bomber moved from Western Germany to Spain
1 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Sweden
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Rostov
Battle in Sweden
Germans attack with 1 artillery and 9 infantry
Neutral_True defend with 6 infantry
Germans roll dice for 1 cruiser in Sweden, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 artillery and 9 infantry in Sweden, round 2 : 3/10 hits, 2,00 expected hits
Neutral_True roll dice for 6 infantry in Sweden, round 2 : 3/6 hits, 2,00 expected hits
3 infantry owned by the Germans and 4 infantry owned by the Neutral_True lost in Sweden
Germans roll dice for 1 artillery and 6 infantry in Sweden, round 3 : 1/7 hits, 1,50 expected hits
Neutral_True roll dice for 2 infantry in Sweden, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_True lost in Sweden
Germans roll dice for 1 artillery and 6 infantry in Sweden, round 4 : 1/7 hits, 1,50 expected hits
Neutral_True roll dice for 1 infantry in Sweden, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Neutral_True lost in Sweden
Germans win, taking Rostov from Russians, taking Sweden from Neutral_True with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Neutral_True: 6 infantry
Battle in Ukraine
Germans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
Russians defend with 1 armour, 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Ukraine, round 2 : 2/6 hits, 3,00 expected hits
Russians roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 1/3 hits, 1,17 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery, 2 bombers and 2 fighters in Ukraine, round 3 : 3/5 hits, 2,67 expected hits
Russians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 fighter owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Egypt
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 3/5 hits, 2,17 expected hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Spain
Germans attack with 1 artillery, 3 bombers, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 6 infantry
Germans roll dice for 1 artillery, 3 bombers, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 5/11 hits, 4,00 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits
1 infantry owned by the Germans and 5 infantry owned by the Neutral_True lost in Spain
Germans roll dice for 1 artillery, 3 bombers, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Spain, round 3 : 5/10 hits, 3,83 expected hits
Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Spain
Germans win, taking Spain from Neutral_True with 1 artillery, 3 bombers, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Germans
1 carrier moved from 98 Sea Zone to 100 Sea Zone
2 submarines moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Spain to Southern Italy
2 bombers moved from Spain to Southern France
1 tactical_bomber moved from Spain to France
1 armour moved from Romania to Greece
2 armour moved from Romania to Northern Italy
2 mech_infantrys moved from Germany to Northern Italy
3 aaGuns, 2 artilleries and 15 infantry moved from Poland to Slovakia Hungary
1 artillery and 3 infantry moved from Germany to Slovakia Hungary
2 bombers moved from Ukraine to Turkey
1 fighter moved from Ukraine to 100 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to Alexandria
1 fighter moved from Egypt to 100 Sea Zone
1 bomber and 1 tactical_bomber moved from Egypt to Turkey
1 armour moved from Greece to Turkey
Place Units - Germans
1 artillery and 2 infantry placed in Southern France
1 artillery and 2 infantry placed in Germany
Germans undo move 2.
1 armour, 1 artillery and 2 infantry placed in Western Germany
1 destroyer placed in 113 Sea Zone
1 armour, 1 bomber and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 61 PUs (1 lost to blockades); end with 61 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 3,00
British : -0,67
Neutral_True : -0,33
Russians : -0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 fighter and 2 infantry moved from Tsagaan Olom to Suiyuyan
16 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
2 infantry moved from Belarus to Baltic States
1 artillery moved from Bessarabia to Ukraine
2 mech_infantrys moved from Belarus to Rostov
3 infantry moved from Bessarabia to Romania
1 fighter moved from Bessarabia to Rostov
1 fighter moved from Bessarabia to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 bomber moved from Novgorod to Romania
1 armour and 4 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Belarus to Karelia
2 armour, 4 artilleries, 16 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
1 infantry moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Ukraine
2 artilleries, 8 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Battle in Suiyuyan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Suiyuyan
Russians roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians winRussians win, taking 125 Sea Zone from Neutral with 1 submarine remaining, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 2 armour, 6 artilleries, 24 infantry and 4 mech_infantrys
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 armour, 6 artilleries, 24 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 10/36 hits, 8,67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 armour, 6 artilleries, 23 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Romania
Russians attack with 1 bomber and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 3 infantry in Romania, round 2 : 2/4 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 1 armour, 4 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Karelia, round 2 : 2/6 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Buryatia to Amur
2 aaGuns moved from Belarus to Eastern Poland
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Western Ukraine
1 fighter moved from Rostov to Russia
1 infantry moved from Russia to Bryansk
1 bomber moved from Romania to Vologda
1 fighter moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
1 fighter moved from Suiyuyan to Yenisey
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
Russians undo move 1.
3 infantry placed in Volgograd
1 artillery, 1 infantry and 1 mech_infantry placed in Russia
1 armour and 2 mech_infantrys placed in Novgorod
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : 2,50
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 armour, 1 artillery and 1 mech_infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 artillery moved from Yunnan to Shan State
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Hopei to Shensi
1 armour moved from Hopei to Suiyuyan
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 41 Sea Zone to 79 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to Philippines
1 fighter and 2 tactical_bombers moved from 41 Sea Zone to Shan State
2 bombers, 2 fighters and 1 tactical_bomber moved from Siam to Malaya
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 fighter moved from Jehol to Suiyuyan
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 fighter moved from Kwangsi to Sikang
1 tactical_bomber moved from Anhwe to Suiyuyan
1 fighter moved from Anhwe to Kweichow
Combat - Japanese
Battle in 79 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 79 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1,17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Shan State, round 2 : 3/4 hits, 2,00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Sikang
Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Sikang, round 2 : 3/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 3 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 6/7 hits, 3,67 expected hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from Sikang to Szechwan
1 fighter moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
4 submarines moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 28 Sea Zone to 65 Sea Zone
1 infantry moved from Siberia to Sakha
2 fighters and 1 tactical_bomber moved from Malaya to Yunnan
2 bombers moved from Malaya to Yunnan
2 bombers moved from Yunnan to Kwangtung
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
2 destroyers moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to Yunnan
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry
EDIT: Removing units owned by Japanese from Kiangsi: 1 infantry
EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Hunan: 1 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
EDIT: Turning off Edit Mode
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 carrier and 1 transport placed in 6 Sea Zone
2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -0,67
Chinese : -0,33
UK_Pacific : -0,33
Japanese : 5,33
@Bjergmose mine fly landede forkert retter lige
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 armour, 1 artillery and 1 mech_infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 artillery moved from Yunnan to Shan State
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Hopei to Shensi
1 armour moved from Hopei to Suiyuyan
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 41 Sea Zone to 79 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to Philippines
1 fighter and 2 tactical_bombers moved from 41 Sea Zone to Shan State
2 bombers, 2 fighters and 1 tactical_bomber moved from Siam to Malaya
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 fighter moved from Jehol to Suiyuyan
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 fighter moved from Kwangsi to Sikang
1 tactical_bomber moved from Anhwe to Suiyuyan
1 fighter moved from Anhwe to Kweichow
Combat - Japanese
Battle in 79 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 79 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1,17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Shan State, round 2 : 3/4 hits, 2,00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Sikang
Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Sikang, round 2 : 3/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 3 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 6/7 hits, 3,67 expected hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from Sikang to Szechwan
1 fighter moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
4 submarines moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 28 Sea Zone to 65 Sea Zone
1 infantry moved from Siberia to Sakha
2 fighters and 1 tactical_bomber moved from Malaya to Yunnan
2 bombers moved from Malaya to Yunnan
2 bombers moved from Yunnan to Kwangtung
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
2 destroyers moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to Yunnan
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry
EDIT: Removing units owned by Japanese from Kiangsi: 1 infantry
EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Hunan: 1 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
EDIT: Turning off Edit Mode
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 carrier and 1 transport placed in 6 Sea Zone
2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 fighter and 2 tactical_bombers
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 fighter and 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,67
Chinese : -0,33
UK_Pacific : -0,33
Japanese : 5,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
EDIT: Adding units owned by Americans to Western United States: 1 factory_major
EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
EDIT: Adding units owned by Americans to Central United States: 1 factory_major
EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major
EDIT: Turning off Edit Mode
Americans buy 3 artilleries, 1 bomber, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 101 Sea Zone to 65 Sea Zone
1 bomber moved from Eastern United States to 65 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 battleship moved from 26 Sea Zone to 33 Sea Zone
3 destroyers moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 armour moved from 91 Sea Zone to Spain
1 artillery moved from 91 Sea Zone to Spain
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 65 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 65 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 65 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 65 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 65 Sea Zone, round 4 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 65 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 65 Sea Zone, round 5 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 65 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 65 Sea Zone, round 6 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 65 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 65 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in Spain
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 artillery, 2 infantry and 3 mech_infantrys
Americans roll dice for 1 battleship and 1 cruiser in Spain, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Spain, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery, 2 infantry and 3 mech_infantrys in Spain, round 2 : 3/6 hits, 2,00 expected hits
2 infantry owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Spain
Americans roll dice for 1 armour in Spain, round 3 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Spain, round 3 : 1/3 hits, 1,00 expected hits
1 armour owned by the Americans lost in Spain
Germans win with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Casualties for Germans: 2 infantry and 1 mech_infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Brazil: 3 infantry and 1 mech_infantry
EDIT: Removing units owned by Neutral_Allies from Brazil: 1 infantry
EDIT: Removing units owned by Neutral_Allies from Brazil: 2 infantry
EDIT: Changing ownership of Brazil from Neutral_Allies to Americans
EDIT: Turning off Edit Mode
1 bomber moved from 65 Sea Zone to Fiji
1 fighter moved from 25 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from 26 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to Queensland
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
3 bombers moved from Eastern United States to United Kingdom
1 mech_infantry moved from Eastern United States to 101 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 mech_infantry and 1 transport
EDIT: Turning off Edit Mode
1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone
3 artilleries, 1 bomber and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 1,00
Americans : -2,50
Japanese : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 5 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -0,33
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
1 artillery moved from 91 Sea Zone to Spain
1 armour moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
1 armour moved from 91 Sea Zone to Spain
1 fighter moved from United Kingdom to Spain
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from French Central Africa to Egypt
1 bomber moved from Union of South Africa to Egypt
2 mech_infantrys moved from Persia to Northwest Persia
1 fighter moved from India to Northwest Persia
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 battleship, 1 cruiser and 1 destroyer moved from 71 Sea Zone to 80 Sea Zone
Combat - British
Battle in Spain
British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 2 mech_infantrys
British roll dice for 1 battleship and 1 cruiser in Spain, round 2 : 0/2 hits, 1,17 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Spain, round 2 : 1/5 hits, 1,83 expected hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Spain, round 2 : 0/3 hits, 1,00 expected hits
1 mech_infantry owned by the Germans lost in Spain
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Spain, round 3 : 0/5 hits, 1,83 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Spain, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Spain
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Spain, round 4 : 3/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Spain, round 4 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Spain
British win, taking Spain from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 artillery and 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Iraq
British attack with 2 infantry
Germans defend with 1 armour
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Northwest Persia
British attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 armour
British roll dice for 1 fighter and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Egypt
British attack with 2 bombers, 1 infantry and 1 tactical_bomber
Germans defend with 1 harbour and 2 infantry
British roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 1/4 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Egypt
British roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Egypt, round 3 : 2/4 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the British and 1 infantry owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 infantry
Casualties for British: 1 tactical_bomber
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter; Russians loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter moved from 125 Sea Zone to Scotland
1 fighter moved from Northwest Persia to Persia
1 fighter moved from Spain to 91 Sea Zone
1 aaGun moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from Persia to Afghanistan
British take Afghanistan from Neutral_True
1 bomber moved from Egypt to French Equatorial Africa
1 bomber moved from Egypt to French Equatorial Africa
Place Units - British
1 infantry and 1 mech_infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
2 armour and 1 artillery placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,4,6,6,6
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -2,50
British : -3,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Turkey to Northwest Persia
1 fighter moved from Greece to Northwest Persia
2 artilleries and 3 infantry moved from Southern France to Spain
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 armour and 1 fighter
British defend with 2 mech_infantrys
Italians roll dice for 1 armour and 1 fighter in Northwest Persia, round 2 : 2/2 hits, 1,00 expected hits
British roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
2 mech_infantrys owned by the British and 1 armour owned by the Italians lost in Northwest Persia
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 armour
Casualties for British: 2 mech_infantrys
Battle in Spain
Italians attack with 2 artilleries and 3 infantry
British defend with 1 armour, 1 artillery and 1 infantry
Italians roll dice for 2 artilleries and 3 infantry in Spain, round 2 : 1/5 hits, 1,50 expected hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Spain, round 2 : 0/3 hits, 1,17 expected hits
1 infantry owned by the British lost in Spain
Italians roll dice for 2 artilleries and 3 infantry in Spain, round 3 : 0/5 hits, 1,50 expected hits
British roll dice for 1 armour and 1 artillery in Spain, round 3 : 0/2 hits, 0,83 expected hits
Italians roll dice for 2 artilleries and 3 infantry in Spain, round 4 : 2/5 hits, 1,50 expected hits
British roll dice for 1 armour and 1 artillery in Spain, round 4 : 1/2 hits, 0,83 expected hits
1 artillery owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Spain
Italians win, taking Spain from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour, 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 fighter and 2 tactical_bombers
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 fighter and 2 tactical_bombers
EDIT: Turning off Edit Mode
4 infantry moved from Northern Italy to Southern France
1 aaGun moved from Yugoslavia to Northern Italy
2 aaGuns moved from Northern Italy to Southern France
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Northwest Persia to Greece
Place Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0,50
British : -1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 79 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Purchase Units - ANZAC
ANZAC buy 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
3 infantry placed in Queensland
2 transports placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
3 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from United Kingdom to Scotland
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Caucasus to Persia
Germans take Northwest Persia from British
1 armour moved from Turkey to Persia
1 armour moved from Syria to Egypt
Germans take Trans-Jordan from British
1 bomber and 1 tactical_bomber moved from Turkey to Persia
1 bomber moved from Southern Italy to Persia
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 bomber moved from Southern France to Egypt
2 mech_infantrys moved from Germany to Baltic States
1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 bomber moved from Southern France to Gibraltar
1 tactical_bomber moved from France to Gibraltar
1 bomber moved from Germany to Baltic States
2 fighters moved from 100 Sea Zone to Romania
1 bomber moved from Turkey to 79 Sea Zone
1 bomber moved from Turkey to Persia
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Vyborg to Finland
Combat - Germans
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 0/2 hits, 0,33 expected hits
Bombing raid in Gibraltar rolls: 6,6 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Battle in Romania
Germans attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Romania, round 2 : 2/5 hits, 1,83 expected hits
Russians roll dice for 3 infantry in Romania, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Romania, round 3 : 4/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 submarine
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Persia
Germans attack with 2 armour, 3 bombers and 1 tactical_bomber
British defend with 2 armour, 1 artillery, 1 factory_minor and 1 fighter
Germans roll dice for 2 armour, 3 bombers and 1 tactical_bomber in Persia, round 2 : 4/6 hits, 3,67 expected hits
British roll dice for 2 armour, 1 artillery and 1 fighter in Persia, round 2 : 1/4 hits, 2,00 expected hits
1 armour owned by the Germans, 1 artillery owned by the British, 1 fighter owned by the British and 2 armour owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 1 armour
Casualties for British: 2 armour, 1 artillery and 1 fighter
Battle in Egypt
Germans attack with 2 armour, 1 bomber and 1 tactical_bomber
British defend with 1 harbour and 1 infantry; French defend with 1 infantry
Germans roll dice for 2 armour, 1 bomber and 1 tactical_bomber in Egypt, round 2 : 1/4 hits, 2,33 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0,67 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Egypt
Germans roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Egypt, round 3 : 0/3 hits, 1,83 expected hits
British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Egypt, round 4 : 1/3 hits, 1,83 expected hits
British roll dice for 1 infantry in Egypt, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Egypt
Germans win, taking Egypt from British with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Casualties for French: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Baltic States, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 79 Sea Zone
Germans attack with 1 bomber
British defend with 1 destroyer
Germans roll dice for 1 bomber in 79 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 79 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 bomber moved from 79 Sea Zone to Shan State
3 bombers and 1 tactical_bomber moved from Persia to Turkey
1 carrier and 2 transports moved from 100 Sea Zone to 97 Sea Zone
1 bomber moved from Gibraltar to Southern Italy
1 tactical_bomber moved from Gibraltar to Southern France
1 bomber moved from Baltic States to Western Germany
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 bomber moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from Slovakia Hungary to Poland
2 fighters moved from Romania to Slovakia Hungary
1 armour moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
2 armour moved from Northern Italy to Slovakia Hungary
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
3 aaGuns moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Germany
1 artillery and 1 infantry moved from 114 Sea Zone to Sweden
Place Units - Germans
1 carrier placed in 114 Sea Zone
1 armour and 1 mech_infantry placed in Southern France
1 fighter placed in 114 Sea Zone
2 artilleries and 5 infantry placed in Germany
1 bomber and 3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
Germans collect 50 PUs (5 lost to blockades); end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 1,00
AA fire in Gibraltar : : -0,33
British : -1,67
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 infantry moved from Amur to Korea
11 infantry moved from Amur to Buryatia
1 fighter moved from Yenisey to Buryatia
2 infantry moved from Karelia to Finland
2 infantry moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
1 tactical_bomber moved from Novgorod to Finland
1 bomber moved from Vologda to Poland
1 fighter moved from Novgorod to Romania
1 fighter moved from Russia to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Karelia to Finland
2 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
2 mech_infantrys moved from Rostov to Caucasus
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Battle in Buryatia
Russians attack with 1 fighter and 11 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 11 infantry in Buryatia, round 2 : 2/12 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Romania
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Romania, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 3 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 3 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Finland
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Finland, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Poland, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Buryatia to Yakut S.S.R.
1 tactical_bomber moved from Finland to Novgorod
1 fighter moved from Baltic States to Novgorod
1 bomber moved from Poland to Novgorod
1 fighter moved from Romania to Ukraine
4 mech_infantrys moved from Eastern Poland to Belarus
2 armour moved from Eastern Poland to Belarus
3 artilleries moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Bessarabia
1 aaGun moved from Western Ukraine to Bessarabia
1 armour moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Russia to Novosibirsk
1 artillery moved from Russia to Samara
1 infantry moved from Russia to Samara
3 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Belarus
15 infantry moved from Eastern Poland to Bessarabia
2 aaGuns moved from Amur to Buryatia
Place Units - Russians
1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
Russians undo move 1.
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
1 fighter and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
Russians collect 45 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : -1,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 infantry moved from Amur to Korea
11 infantry moved from Amur to Buryatia
1 fighter moved from Yenisey to Buryatia
2 infantry moved from Karelia to Finland
2 infantry moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
1 tactical_bomber moved from Novgorod to Finland
1 bomber moved from Vologda to Poland
1 fighter moved from Novgorod to Romania
1 fighter moved from Russia to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Karelia to Finland
2 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
2 mech_infantrys moved from Rostov to Caucasus
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Battle in Buryatia
Russians attack with 1 fighter and 11 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 11 infantry in Buryatia, round 2 : 2/12 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Romania
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Romania, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 3 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 3 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Finland
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Finland, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Poland, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Buryatia to Yakut S.S.R.
1 tactical_bomber moved from Finland to Novgorod
1 fighter moved from Baltic States to Novgorod
1 bomber moved from Poland to Novgorod
1 fighter moved from Romania to Ukraine
4 mech_infantrys moved from Eastern Poland to Belarus
2 armour moved from Eastern Poland to Belarus
3 artilleries moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Bessarabia
1 aaGun moved from Western Ukraine to Bessarabia
1 armour moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Russia to Novosibirsk
1 artillery moved from Russia to Samara
1 infantry moved from Russia to Samara
3 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Belarus
15 infantry moved from Eastern Poland to Bessarabia
2 aaGuns moved from Amur to Buryatia
Place Units - Russians
1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
Russians undo move 1.
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
1 fighter and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
Russians collect 45 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Karelia: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Novgorod: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
Russians : -1,33
Japanese : -0,33