TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 4 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
2 fighters moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 artillery moved from Soviet Far East to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Amur
2 infantry moved from Manchuria to Amur
2 artilleries and 8 infantry moved from Korea to Amur
2 fighters moved from 6 Sea Zone to Amur
1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
3 mech_infantrys moved from Kweichow to Szechwan
2 mech_infantrys moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 bomber moved from Philippines to Burma
1 bomber moved from Philippines to Szechwan
1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to Szechwan
Combat - Japanese
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 23 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Amur
Japanese attack with 3 artilleries, 2 fighters and 10 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 artilleries, 2 fighters and 10 infantry in Amur, round 2 : 4/15 hits, 4.17 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 3 artilleries, 2 fighters and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 2/7 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Burma to Yunnan
2 infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Szechwan
1 artillery moved from Hopei to Kweichow
1 infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 aaGun moved from Korea to Amur
2 fighters moved from Amur to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from 22 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Szechwan to Yunnan
1 fighter and 2 tactical_bombers moved from Burma to Yunnan
1 bomber moved from Szechwan to Kweichow
Place Units - Japanese
1 carrier and 4 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : -0.50
Chinese : 0.33
UK_Pacific : 0.67
Russians : -0.33
Japanese : 0.17
Savegame