BOOM AND DOOM!
Whackamatt Allies -vs- dawgoneit Axis WAW
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TripleA Turn Summary: French round 22
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 22 Purchase Units - French French buy 1 Bunker, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Place Units - French 1 Bunker, 1 Infantry and 1 Tank placed in Syria Turn Complete - French French collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 22
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 22 Combat Move - Chinese 1 Infantry moved from Khobdo to Gobi Altai Chinese take Gobi Altai from Hisaichi Purchase Units - Chinese Chinese buy 7 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 6 Infantrys placed in Hsining 1 Infantry placed in Urumqi Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 22
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 22 Combat Move - Hisaichi 6 Infantrys moved from Sibirsky to Evenkia 8 Infantrys moved from Irkutsk to Khobdo Hisaichi take Khobdo from Chinese 5 Infantrys moved from Krasnoyarsk to Khobdo 3 Tanks moved from Sverdlovsk to Krasnoyarsk Purchase Units - Hisaichi Hisaichi buy 1 Infantry and 27 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Non Combat Move - Hisaichi 1 Adv.Fighter moved from Liaoning to Changchun 3 Adv.Fighters moved from Shantung to Changchun Place Units - Hisaichi 8 Tanks placed in Changchun 6 Tanks placed in Hong Kong 3 Tanks placed in Shantung 4 Tanks placed in Liaoning 6 Tanks placed in Sibirsky 1 Infantry placed in Tashkent Hisaichi undo move 5. 1 Tank placed in Tashkent 5 Tanks placed in Sibirsky Turn Complete - Hisaichi Hisaichi collect 92 PUs; end with 92 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: British round 22
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 22 Combat Move - British 7 Adv.Fighters, 3 Artillerys, 1 Elite, 11 Infantrys and 1 Tank moved from Manchester to Dover 8 Infantrys moved from London to Dover 4 Infantrys moved from Wales to Dover Purchase Units - British British buy 4 Artillerys, 2 Bunkers and 26 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Dover British attack with 7 Adv.Fighters, 3 Artillerys, 1 Elite, 23 Infantrys and 1 Tank Germans defend with 2 ArmoredCars, 2 Artillerys, 2 Elites, 5 HeavyTanks and 17 Infantrys British roll dice for 7 Adv.Fighters, 3 Artillerys, 1 Elite, 23 Infantrys and 1 Tank in Dover, round 2 : 12/35 hits, 9.67 expected hits Germans roll dice for 2 ArmoredCars, 2 Artillerys, 2 Elites, 5 HeavyTanks and 17 Infantrys in Dover, round 2 : 11/28 hits, 10.67 expected hits 2 ArmoredCars owned by the Germans, 10 Infantrys owned by the Germans and 11 Infantrys owned by the British lost in Dover British roll dice for 7 Adv.Fighters, 3 Artillerys, 1 Elite, 12 Infantrys and 1 Tank in Dover, round 3 : 10/24 hits, 7.83 expected hits Germans roll dice for 2 Artillerys, 2 Elites, 5 HeavyTanks and 7 Infantrys in Dover, round 3 : 7/16 hits, 7.00 expected hits 2 Elites owned by the Germans, 1 Artillery owned by the Germans, 7 Infantrys owned by the Germans and 7 Infantrys owned by the British lost in Dover British roll dice for 7 Adv.Fighters, 3 Artillerys, 1 Elite, 5 Infantrys and 1 Tank in Dover, round 4 : 4/17 hits, 6.67 expected hits Germans roll dice for 1 Artillery and 5 HeavyTanks in Dover, round 4 : 3/6 hits, 3.67 expected hits 3 HeavyTanks owned by the Germans, 1 Artillery owned by the Germans and 3 Infantrys owned by the British lost in Dover British roll dice for 7 Adv.Fighters, 3 Artillerys, 1 Elite, 2 Infantrys and 1 Tank in Dover, round 5 : 6/14 hits, 6.17 expected hits Germans roll dice for 2 HeavyTanks in Dover, round 5 : 2/2 hits, 1.33 expected hits 2 HeavyTanks owned by the Germans and 2 Infantrys owned by the British lost in Dover British win, taking Dover from Germans with 7 Adv.Fighters, 3 Artillerys, 1 Elite and 1 Tank remaining. Battle score for attacker is 45 Casualties for British: 23 Infantrys Casualties for Germans: 2 ArmoredCars, 2 Artillerys, 2 Elites, 5 HeavyTanks and 17 Infantrys Non Combat Move - British 7 Adv.Fighters moved from Dover to Manchester Place Units - British 1 Bunker and 3 Infantrys placed in W.Iran 1 Bunker and 3 Infantrys placed in Italian East Africa 6 Infantrys placed in Cairo 2 Infantrys placed in Cape Town 4 Artillerys and 4 Infantrys placed in London 4 Infantrys placed in Wales 4 Infantrys placed in Manchester Turn Complete - British British collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
Germans : 0.33 British : 1.67 -
TripleA Turn Summary: Anzac round 22
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 22 Combat Move - Anzac 1 Elite moved from Timor to 112 Sea Zone 1 Infantry moved from Hollandia to 112 Sea Zone 1 Transport moved from 107 Sea Zone to 108 Sea Zone 1 Elite and 1 Marine moved from West Papua to 108 Sea Zone 1 Elite, 1 Marine and 1 Transport moved from 108 Sea Zone to 107 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 112 Sea Zone to 107 Sea Zone 3 Elites and 2 Marines moved from Mindanao to Davao 2 Elites, 1 Infantry and 1 Marine moved from 107 Sea Zone to Davao 1 Marine moved from Panay to 111 Sea Zone 1 Marine moved from Palawan to 111 Sea Zone 2 Marines moved from Celebes to 111 Sea Zone 4 Marines and 2 Transports moved from 111 Sea Zone to 107 Sea Zone 1 Transport moved from 111 Sea Zone to 107 Sea Zone 2 Infantrys moved from Jilolo to 107 Sea Zone 2 Infantrys and 4 Marines moved from 107 Sea Zone to Davao 1 Infantry moved from British Borneo to 111 Sea Zone 1 Cruiser and 1 Infantry moved from 111 Sea Zone to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Davao 2 S.Submarines moved from 110 Sea Zone to 67 Sea Zone 2 Marines moved from Broome to 67 Sea Zone 2 Marines and 2 S.Submarines moved from 67 Sea Zone to 107 Sea Zone 2 Marines moved from 107 Sea Zone to Davao 5 Infantrys and 5 Marines moved from Banjarmasin to 110 Sea Zone 5 Infantrys, 5 Marines and 5 Transports moved from 110 Sea Zone to 107 Sea Zone 5 Infantrys and 5 Marines moved from 107 Sea Zone to Davao 1 Transport moved from 111 Sea Zone to 67 Sea Zone 1 Marine moved from Broome to 67 Sea Zone 1 Marine moved from Western Australia to 67 Sea Zone 2 Marines and 1 Transport moved from 67 Sea Zone to 110 Sea Zone 2 Cruisers moved from 111 Sea Zone to 110 Sea Zone 1 Transport moved from 111 Sea Zone to 113 Sea Zone 2 Elites moved from Townsville to 113 Sea Zone 2 Elites moved from 113 Sea Zone to Timor 1 Transport moved from 111 Sea Zone to 113 Sea Zone 1 Elite moved from Townsville to 113 Sea Zone 1 Elite moved from West Papua to 113 Sea Zone 2 Elites moved from 113 Sea Zone to Timor 3 Infantrys moved from Port Moresby to West Papua 2 Transports moved from 111 Sea Zone to 110 Sea Zone 2 Elites and 2 Infantrys moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from West Borneo to 110 Sea Zone 2 Elites moved from Banjarmasin to 110 Sea Zone 1 Marine moved from 110 Sea Zone to Malaya 4 Elites and 3 Infantrys moved from 110 Sea Zone to West Borneo 1 Destroyer moved from 111 Sea Zone to 93 Sea Zone Purchase Units - Anzac Anzac buy 1 Cruiser, 4 Elites and 6 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Malaya Anzac attack with 1 Marine Thai defend with 1 AAGun, 4 ArmoredCars, 1 Factory, 15 Infantrys and 4 Tanks Anzac roll dice for 1 Battleship and 3 Cruisers in Malaya, round 2 : 1/4 hits, 2.17 expected hits 1 ArmoredCar owned by the Thai lost in Malaya Anzac roll dice for 1 Marine in Malaya, round 2 : 0/1 hits, 0.50 expected hits Thai roll dice for 3 ArmoredCars, 15 Infantrys and 4 Tanks in Malaya, round 2 : 9/22 hits, 7.50 expected hits 1 Marine owned by the Anzac lost in Malaya Thai win with 3 ArmoredCars, 15 Infantrys and 4 Tanks remaining. Battle score for attacker is 0 Casualties for Thai: 1 ArmoredCar Casualties for Anzac: 1 Marine Battle in Davao Anzac attack with 5 Elites, 9 Infantrys and 14 Marines Yamamoto defend with 1 AAGun, 1 Artillery, 1 Factory, 14 Infantrys and 2 Tanks Anzac roll dice for 1 Cruiser in Davao, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Davao Anzac roll dice for 5 Elites, 9 Infantrys and 14 Marines in Davao, round 2 : 11/28 hits, 10.17 expected hits Yamamoto roll dice for 1 Artillery, 13 Infantrys and 2 Tanks in Davao, round 2 : 6/16 hits, 5.67 expected hits 6 Infantrys owned by the Anzac and 11 Infantrys owned by the Yamamoto lost in Davao Anzac roll dice for 5 Elites, 3 Infantrys and 14 Marines in Davao, round 3 : 9/22 hits, 9.17 expected hits Yamamoto roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Davao, round 3 : 2/5 hits, 2.00 expected hits 2 Infantrys owned by the Anzac, 1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 2 Tanks owned by the Yamamoto lost in Davao Anzac win, taking Davao from Yamamoto with 5 Elites, 1 Infantry and 14 Marines remaining. Battle score for attacker is 26 Casualties for Yamamoto: 1 Artillery, 14 Infantrys and 2 Tanks Casualties for Anzac: 8 Infantrys Non Combat Move - Anzac Place Units - Anzac 1 Cruiser placed in 113 Sea Zone 3 Infantrys placed in Port Moresby 2 Elites and 1 Infantry placed in Broome 2 Elites placed in Western Australia 2 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto : 0.33 Anzac : -0.50 Thai : 1.50 -
TripleA Turn Summary: Dutch round 22
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 22 Combat Move - Dutch 1 Marine moved from Falkland to 39 Sea Zone 1 Marine and 1 Transport moved from 39 Sea Zone to 40 Sea Zone 1 Marine moved from 40 Sea Zone to South Africa 3 Tanks moved from Santiago to Argentina 1 Marine moved from Santiago to S.Chile 1 Infantry and 1 Tank moved from Banjarmasin to 110 Sea Zone 1 Cruiser, 1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 93 Sea Zone 1 Infantry and 1 Tank moved from 93 Sea Zone to Samar Americans take Samar from Yamamoto 2 Destroyers moved from 32 Sea Zone to 37 Sea Zone Purchase Units - Dutch Dutch buy 1 Adv.Fighter, 1 Carrier, 1 Elite, 1 Fighter and 1 Transport; Remaining resources: 2 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 1 Adv.Fighter, 1 Carrier and 1 Fighter placed in 32 Sea Zone 1 Transport placed in 125 Sea Zone 1 Elite placed in Santiago Turn Complete - Dutch Dutch collect 42 PUs; end with 44 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 22
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 22 Combat Move - Finns 7 Tanks moved from Yaroslavl to Rostov 1 Tank moved from Kuybyshev to Chimkent 1 Tank moved from Uzbekistan to Chimkent 1 Mech.Inf moved from Rostov to Azerbaijan 1 Tank moved from Azerbaijan to Astrakhan 1 Mech.Inf moved from Rostov to Chimkent 1 Adv.Fighter moved from Stockholm to Netherlands 2 Infantrys moved from Denmark to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 21 Sea Zone 1 Destroyer and 1 Submarine moved from 6 Sea Zone to 5 Sea Zone 7 Infantrys and 4 Tanks moved from Oulu to Lapland 6 Infantrys moved from Tampere to Oulu 6 Elites and 2 Infantrys moved from N.Karelia to Lapland 2 Elites moved from S.Karelia to N.Karelia 1 JetFighter moved from Helsinki to Netherlands 2 Infantrys moved from Latvia to Lithuania 2 Tanks moved from Tula to Rostov 2 Infantrys moved from 21 Sea Zone to Netherlands Purchase Units - Finns Finns buy 1 Elite, 1 Infantry and 4 S.Submarines; Remaining resources: 0 PUs; Non Combat Move - Finns Place Units - Finns 4 S.Submarines placed in 24 Sea Zone 1 Elite and 1 Infantry placed in Helsinki Turn Complete - Finns Finns collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 22
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 22 Combat Move - Romanians 6 Infantrys and 3 Tanks moved from Bursa to Ankara 1 Tank moved from Georgia to Ankara 2 Infantrys moved from Donetsk to Rostov 1 Elite and 3 Infantrys moved from Vinnytsia to Donetsk 2 Mech.Infs moved from E.Romania to Bursa 2 Infantrys moved from Istanbul to Bursa 4 Infantrys moved from Bulgaria to Istanbul 3 Adv.Fighters moved from Bavaria to Bulgaria 1 JetFighter moved from Bucharest to Ankara Purchase Units - Romanians Romanians buy 11 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Ankara Romanians attack with 6 Infantrys, 1 JetFighter and 4 Tanks Neutral defend with 2 Artillerys and 2 Infantrys Romanians roll dice for 6 Infantrys, 1 JetFighter and 4 Tanks in Ankara, round 2 : 4/11 hits, 3.67 expected hits Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 : 3/4 hits, 1.33 expected hits 2 Infantrys owned by the Neutral, 2 Artillerys owned by the Neutral and 3 Infantrys owned by the Romanians lost in Ankara Romanians loses 0 PUs for violating Ankaras neutrality. Romanians win, taking Ankara from Neutral with 3 Infantrys, 1 JetFighter and 4 Tanks remaining. Battle score for attacker is 6 Casualties for Romanians: 3 Infantrys Casualties for Neutral: 2 Artillerys and 2 Infantrys Non Combat Move - Romanians 1 JetFighter moved from Ankara to Bursa Place Units - Romanians 1 Mech.Inf and 2 Tanks placed in Georgia 4 Infantrys placed in Bucharest 4 Infantrys placed in Vinnytsia 3 Infantrys placed in E.Romania Turn Complete - Romanians Romanians collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
Romanians : 0.33 Neutral : 1.67 -
TripleA Turn Summary: Thai round 22
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 22 Combat Move - Thai 1 Marine moved from Alma Ata to Uzbekistan 11 Tanks moved from Rajputana to E.Iran 2 Infantrys and 2 Marines moved from Rajputana to Baluchistan 2 Infantrys moved from Bombay to Rajputana 1 Infantry moved from N.Thailand to S.Thailand Purchase Units - Thai Thai buy 21 Infantrys; Remaining resources: 1 PUs; Combat - Thai Battle in E.Iran Thai attack with 11 Tanks British defend with 6 Infantrys; French defend with 1 Elite and 1 Infantry; Russians defend with 1 Bunker Thai roll dice for 11 Tanks in E.Iran, round 2 : 5/11 hits, 5.50 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker, 1 Elite and 7 Infantrys in E.Iran, round 2 : 4/9 hits, 3.17 expected hits 4 Tanks owned by the Thai, 1 Infantry owned by the French and 3 Infantrys owned by the British lost in E.Iran Thai roll dice for 7 Tanks in E.Iran, round 3 : 6/7 hits, 3.50 expected hits Russians roll dice for 1 Bunker, 1 Elite and 3 Infantrys in E.Iran, round 3 : 1/5 hits, 1.83 expected hits 1 Elite owned by the French, 1 Tank owned by the Thai, 3 Infantrys owned by the British and 1 Bunker owned by the Russians lost in E.Iran Thai win, taking E.Iran from Russians with 6 Tanks remaining. Battle score for attacker is -2 Casualties for Thai: 5 Tanks Casualties for British: 6 Infantrys Casualties for French: 1 Elite and 1 Infantry Casualties for Russians: 1 Bunker Non Combat Move - Thai 1 Marine moved from Baluchistan to E.Iran Place Units - Thai 6 Infantrys placed in Malaya 6 Infantrys placed in Bangkok 5 Infantrys placed in Madras 2 Infantrys placed in Bombay 2 Infantrys placed in Delhi Turn Complete - Thai Thai collect 46 PUs; end with 47 PUsCombat Hit Differential Summary :
Thai : 2.00 Russians : 0.00 -
TripleA Turn Summary: Americans round 22
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 22 Combat Move - Americans 3 L.Fighters moved from 13 Sea Zone to Manchester 1 Adv.Fighter moved from Manchester to 20 Sea Zone 1 Submarine moved from 18 Sea Zone to 20 Sea Zone 2 Elites and 3 Marines moved from Greenland to 8 Sea Zone 2 B.Transports, 1 Destroyer, 2 Elites and 3 Marines moved from 8 Sea Zone to 10 Sea Zone 1 Infantry moved from Iceland to 10 Sea Zone 2 Elites, 1 Infantry and 3 Marines moved from 10 Sea Zone to Scotland 1 Adv.Fighter moved from Canarians to Manchester 1 Elite and 3 Infantrys moved from Bahia to 32 Sea Zone 1 B.Transport, 1 Elite and 3 Infantrys moved from 32 Sea Zone to 36 Sea Zone 1 Elite and 3 Infantrys moved from 36 Sea Zone to Gold Coast British take Gold Coast from Italians 2 Elites and 2 Marines moved from Washington to 13 Sea Zone 1 S.Submarine moved from 9 Sea Zone to 10 Sea Zone 1 B.Transport, 2 Elites and 2 Marines moved from 13 Sea Zone to 8 Sea Zone 1 Battleship moved from 18 Sea Zone to 10 Sea Zone 2 Tanks moved from Mindanao to 93 Sea Zone 1 Marine moved from Mindanao to 93 Sea Zone 1 Infantry moved from Formosa to 93 Sea Zone 1 Tank moved from Chubu to 84 Sea Zone 8 Infantrys moved from Tokyo to 84 Sea Zone 1 Infantry moved from Tohoku to 84 Sea Zone 2 Infantrys moved from Tohoku to 84 Sea Zone 1 Infantry and 1 Marine moved from Iturup to 76 Sea Zone 1 Infantry moved from 84 Sea Zone to Kirin Americans take Kirin from Hisaichi 1 Infantry moved from 84 Sea Zone to Peking Chinese take Peking from Hisaichi 1 Infantry moved from 84 Sea Zone to Shanghai Chinese take Shanghai from Hisaichi 1 B.Transport, 1 Destroyer, 1 Infantry, 1 Marine, 1 S.Submarine, 1 Submarine and 2 Tanks moved from 93 Sea Zone to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Changchun 8 Infantrys, 1 Marine and 3 Tanks moved from 84 Sea Zone to Shantung 2 Artillerys moved from Mindoro to Manila 1 B.Transport, 1 Infantry and 1 Marine moved from 76 Sea Zone to 84 Sea Zone 1 Infantry and 1 Marine moved from 84 Sea Zone to Shantung 1 Destroyer moved from 76 Sea Zone to 84 Sea Zone 1 Destroyer moved from 76 Sea Zone to 84 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 B.Transports, 1 Battleship, 3 Destroyers, 2 Elites, 1 Factory, 25 Infantrys and 2 L.Fighters; Remaining resources: 0 PUs; Combat - Americans Battle in Changchun Americans attack with 1 Infantry Hisaichi defend with 1 AAGun, 4 Adv.Fighters, 1 Artillery, 1 Factory, 8 Infantrys, 4 Mech.Infs and 16 Tanks; Yamamoto defend with 1 Bomber Americans roll dice for 6 Battleships and 7 Cruisers in Changchun, round 2 : 5/13 hits, 7.50 expected hits 1 Bomber owned by the Yamamoto and 4 Infantrys owned by the Hisaichi lost in Changchun Americans roll dice for 1 Infantry in Changchun, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 4 Adv.Fighters, 1 Artillery, 4 Infantrys, 4 Mech.Infs and 16 Tanks in Changchun, round 2 : 9/29 hits, 13.67 expected hits 1 Infantry owned by the Americans lost in Changchun Hisaichi win with 4 Adv.Fighters, 1 Artillery, 4 Infantrys, 4 Mech.Infs and 16 Tanks remaining. Battle score for attacker is 20 Casualties for Hisaichi: 4 Infantrys Casualties for Yamamoto: 1 Bomber Casualties for Americans: 1 Infantry Battle in Shantung Americans attack with 9 Infantrys, 2 Marines and 3 Tanks Hisaichi defend with 1 Artillery, 1 Factory, 4 Infantrys, 1 Marine and 3 Tanks Americans roll dice for 9 Infantrys, 2 Marines and 3 Tanks in Shantung, round 2 : 4/14 hits, 4.00 expected hits Hisaichi roll dice for 1 Artillery, 4 Infantrys, 1 Marine and 3 Tanks in Shantung, round 2 : 4/9 hits, 3.50 expected hits 4 Infantrys owned by the Americans and 4 Infantrys owned by the Hisaichi lost in Shantung Americans roll dice for 5 Infantrys, 2 Marines and 3 Tanks in Shantung, round 3 : 3/10 hits, 3.33 expected hits Hisaichi roll dice for 1 Artillery, 1 Marine and 3 Tanks in Shantung, round 3 : 1/5 hits, 2.17 expected hits 1 Tank owned by the Hisaichi, 1 Infantry owned by the Americans, 1 Artillery owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Shantung Americans roll dice for 4 Infantrys, 2 Marines and 3 Tanks in Shantung, round 4 : 4/9 hits, 3.17 expected hits Hisaichi roll dice for 2 Tanks in Shantung, round 4 : 1/2 hits, 1.00 expected hits 2 Tanks owned by the Hisaichi and 1 Infantry owned by the Americans lost in Shantung Americans win, taking Shantung from Hisaichi with 3 Infantrys, 2 Marines and 3 Tanks remaining. Battle score for attacker is 19 Casualties for Americans: 6 Infantrys Casualties for Hisaichi: 1 Artillery, 4 Infantrys, 1 Marine and 3 Tanks Battle in 20 Sea Zone Americans attack with 1 Adv.Fighter and 1 Submarine Germans defend with 1 T.Boat Americans roll dice for 1 Submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Germans lost in 20 Sea Zone Americans win with 1 Adv.Fighter and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 T.Boat Non Combat Move - Americans 1 Adv.Fighter moved from 20 Sea Zone to Manchester Place Units - Americans 1 Adv.Fighter placed in Canarians Turning on Edit Mode EDIT: Removing units owned by Americans from 13 Sea Zone: 1 B.Carrier EDIT: Adding units owned by Americans to 7 Sea Zone: 1 B.Carrier EDIT: Turning off Edit Mode 2 L.Fighters placed in 7 Sea Zone 1 B.Transport placed in 13 Sea Zone 4 Infantrys placed in Washington 2 Infantrys placed in Salvador 1 Factory placed in Iceland 1 Destroyer placed in 7 Sea Zone 2 Destroyers placed in 32 Sea Zone 1 B.Transport and 1 Battleship placed in 84 Sea Zone 2 Elites placed in Kyushu 1 Infantry placed in Kyushu 2 Infantrys placed in Shikoku 4 Infantrys placed in Chubu Americans undo move 9. 1 B.Transport placed in 84 Sea Zone Americans undo move 7. 1 Battleship placed in 7 Sea Zone 1 Destroyer placed in 13 Sea Zone 3 Infantrys placed in Hokkaido 3 Infantrys placed in Tohoku 6 Infantrys placed in Tokyo Turn Complete - Americans Americans collect 172 PUs; end with 172 PUsCombat Hit Differential Summary :
Hisaichi : -5.33 Americans : -1.50 -
TripleA Manual Gamesave Post: Germans round 23
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - Germans 3 HeavyTanks moved from Kursk to Moscow 4 Bombers moved from Warsaw to Moscow 5 Artillerys, 8 Bombers, 9 HeavyTanks, 43 Infantrys, 10 Mech.Infs and 4 Tanks moved from Yaroslavl to Moscow 5 Adv.Fighters, 1 Fighter, 1 JetFighter and 3 Stukas moved from Brittany to 18 Sea Zone 2 Adv.Fighters moved from 21 Sea Zone to 18 Sea Zone 13 Transports moved from 21 Sea Zone to 22 Sea Zone 10 Elites moved from Hamburg to 22 Sea Zone 5 Infantrys moved from Hamburg to 22 Sea Zone 10 Elites, 5 Infantrys and 13 Transports moved from 22 Sea Zone to 21 Sea Zone 10 Elites and 5 Infantrys moved from 21 Sea Zone to Dover 4 HeavyTanks moved from Picardy to Netherlands 1 Submarine moved from 21 Sea Zone to 20 Sea Zone 1 T.Boat moved from 21 Sea Zone to 20 Sea Zone 5 Elites moved from Rhine to Netherlands 2 Elites moved from Belgium to Netherlands 2 HeavyTanks moved from Normandy to Belgium 1 Bomber moved from Paris to 18 Sea Zone 2 Adv.Fighters moved from Normandy to 18 Sea Zone Purchase Units - Germans Germans buy 3 Adv.Fighters, 1 Bomber, 11 Elites, 7 Infantrys, 2 Stukas and 3 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Moscow Germans attack with 5 Artillerys, 12 Bombers, 12 HeavyTanks, 43 Infantrys, 10 Mech.Infs and 4 Tanks Russians defend with 2 Bunkers, 1 Factory and 49 Infantrys Germans roll dice for 5 Artillerys, 12 Bombers, 12 HeavyTanks, 43 Infantrys, 10 Mech.Infs and 4 Tanks in Moscow, round 2 : 33/86 hits, 32.67 expected hits Units damaged: 2 Bunkers owned by the Russians Russians roll dice for 2 Bunkers and 49 Infantrys in Moscow, round 2 : 16/51 hits, 17.33 expected hits 31 Infantrys owned by the Russians and 16 Infantrys owned by the Germans lost in Moscow Germans roll dice for 5 Artillerys, 12 Bombers, 12 HeavyTanks, 27 Infantrys, 10 Mech.Infs and 4 Tanks in Moscow, round 3 : 28/70 hits, 30.00 expected hits Russians roll dice for 2 Bunkers and 18 Infantrys in Moscow, round 3 : 11/20 hits, 7.00 expected hits 18 Infantrys owned by the Russians, 11 Infantrys owned by the Germans and 2 Bunkers owned by the Russians lost in Moscow Germans captures 18PUs while taking Russians capital Germans win, taking Moscow from Russians with 5 Artillerys, 12 Bombers, 12 HeavyTanks, 16 Infantrys, 10 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 56 Casualties for Germans: 27 Infantrys Casualties for Russians: 2 Bunkers and 49 Infantrys Battle in Dover Germans attack with 10 Elites and 5 Infantrys British defend with 3 Artillerys, 1 Elite and 1 Tank Germans roll dice for 2 Battleships in Dover, round 2 : 0/2 hits, 1.33 expected hits Germans roll dice for 10 Elites and 5 Infantrys in Dover, round 2 : 2/15 hits, 4.17 expected hits British roll dice for 3 Artillerys, 1 Elite and 1 Tank in Dover, round 2 : 2/5 hits, 1.83 expected hits 1 Elite owned by the British, 2 Infantrys owned by the Germans and 1 Artillery owned by the British lost in Dover Germans roll dice for 10 Elites and 3 Infantrys in Dover, round 3 : 8/13 hits, 3.83 expected hits British roll dice for 2 Artillerys and 1 Tank in Dover, round 3 : 1/3 hits, 1.17 expected hits 1 Tank owned by the British, 1 Infantry owned by the Germans and 2 Artillerys owned by the British lost in Dover Germans win, taking Dover from British with 10 Elites and 2 Infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 3 Infantrys Casualties for British: 3 Artillerys, 1 Elite and 1 Tank Battle in 18 Sea Zone Germans attack with 9 Adv.Fighters, 1 Bomber, 1 Fighter, 1 JetFighter and 3 Stukas Americans defend with 2 Battleships, 2 Destroyers and 5 S.Submarines Germans roll dice for 9 Adv.Fighters, 1 Bomber, 1 Fighter, 1 JetFighter and 3 Stukas in 18 Sea Zone, round 2 : 9/15 hits, 7.67 expected hitsCombat Hit Differential Summary :
Germans : 0.33 British : 0.00 Russians : 2.67 -
@dawgoneit ool in sz18
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Everything but the BBs
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@dawgoneit said in Whackamatt Allies -vs- dawgoneit Axis WAW:
@dawgoneit ool in sz18
i thought for sure you would save your subs
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TripleA Turn Summary: Germans round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - Germans 3 HeavyTanks moved from Kursk to Moscow 4 Bombers moved from Warsaw to Moscow 5 Artillerys, 8 Bombers, 9 HeavyTanks, 43 Infantrys, 10 Mech.Infs and 4 Tanks moved from Yaroslavl to Moscow 5 Adv.Fighters, 1 Fighter, 1 JetFighter and 3 Stukas moved from Brittany to 18 Sea Zone 2 Adv.Fighters moved from 21 Sea Zone to 18 Sea Zone 13 Transports moved from 21 Sea Zone to 22 Sea Zone 10 Elites moved from Hamburg to 22 Sea Zone 5 Infantrys moved from Hamburg to 22 Sea Zone 10 Elites, 5 Infantrys and 13 Transports moved from 22 Sea Zone to 21 Sea Zone 10 Elites and 5 Infantrys moved from 21 Sea Zone to Dover 4 HeavyTanks moved from Picardy to Netherlands 1 Submarine moved from 21 Sea Zone to 20 Sea Zone 1 T.Boat moved from 21 Sea Zone to 20 Sea Zone 5 Elites moved from Rhine to Netherlands 2 Elites moved from Belgium to Netherlands 2 HeavyTanks moved from Normandy to Belgium 1 Bomber moved from Paris to 18 Sea Zone 2 Adv.Fighters moved from Normandy to 18 Sea Zone Purchase Units - Germans Germans buy 3 Adv.Fighters, 1 Bomber, 11 Elites, 7 Infantrys, 2 Stukas and 3 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Moscow Germans attack with 5 Artillerys, 12 Bombers, 12 HeavyTanks, 43 Infantrys, 10 Mech.Infs and 4 Tanks Russians defend with 2 Bunkers, 1 Factory and 49 Infantrys Germans roll dice for 5 Artillerys, 12 Bombers, 12 HeavyTanks, 43 Infantrys, 10 Mech.Infs and 4 Tanks in Moscow, round 2 : 33/86 hits, 32.67 expected hits Units damaged: 2 Bunkers owned by the Russians Russians roll dice for 2 Bunkers and 49 Infantrys in Moscow, round 2 : 16/51 hits, 17.33 expected hits 31 Infantrys owned by the Russians and 16 Infantrys owned by the Germans lost in Moscow Germans roll dice for 5 Artillerys, 12 Bombers, 12 HeavyTanks, 27 Infantrys, 10 Mech.Infs and 4 Tanks in Moscow, round 3 : 28/70 hits, 30.00 expected hits Russians roll dice for 2 Bunkers and 18 Infantrys in Moscow, round 3 : 11/20 hits, 7.00 expected hits 18 Infantrys owned by the Russians, 11 Infantrys owned by the Germans and 2 Bunkers owned by the Russians lost in Moscow Germans captures 18PUs while taking Russians capital Germans win, taking Moscow from Russians with 5 Artillerys, 12 Bombers, 12 HeavyTanks, 16 Infantrys, 10 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 56 Casualties for Germans: 27 Infantrys Casualties for Russians: 2 Bunkers and 49 Infantrys Battle in Dover Germans attack with 10 Elites and 5 Infantrys British defend with 3 Artillerys, 1 Elite and 1 Tank Germans roll dice for 2 Battleships in Dover, round 2 : 0/2 hits, 1.33 expected hits Germans roll dice for 10 Elites and 5 Infantrys in Dover, round 2 : 2/15 hits, 4.17 expected hits British roll dice for 3 Artillerys, 1 Elite and 1 Tank in Dover, round 2 : 2/5 hits, 1.83 expected hits 1 Elite owned by the British, 2 Infantrys owned by the Germans and 1 Artillery owned by the British lost in Dover Germans roll dice for 10 Elites and 3 Infantrys in Dover, round 3 : 8/13 hits, 3.83 expected hits British roll dice for 2 Artillerys and 1 Tank in Dover, round 3 : 1/3 hits, 1.17 expected hits 1 Tank owned by the British, 1 Infantry owned by the Germans and 2 Artillerys owned by the British lost in Dover Germans win, taking Dover from British with 10 Elites and 2 Infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 3 Infantrys Casualties for British: 3 Artillerys, 1 Elite and 1 Tank Battle in 18 Sea Zone Germans attack with 9 Adv.Fighters, 1 Bomber, 1 Fighter, 1 JetFighter and 3 Stukas Americans defend with 2 Battleships, 2 Destroyers and 5 S.Submarines Germans roll dice for 9 Adv.Fighters, 1 Bomber, 1 Fighter, 1 JetFighter and 3 Stukas in 18 Sea Zone, round 2 : 9/15 hits, 7.67 expected hits Units damaged: 2 Battleships owned by the Americans Americans roll dice for 2 Battleships and 2 Destroyers in 18 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 2 Destroyers owned by the Americans, 1 Fighter owned by the Germans, 1 Stuka owned by the Germans and 5 S.Submarines owned by the Americans lost in 18 Sea Zone Germans roll dice for 9 Adv.Fighters, 1 Bomber, 1 JetFighter and 2 Stukas in 18 Sea Zone, round 3 : 5/13 hits, 6.83 expected hits Americans roll dice for 2 Battleships in 18 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 Battleships owned by the Americans and 2 Stukas owned by the Germans lost in 18 Sea Zone Germans win with 9 Adv.Fighters, 1 Bomber and 1 JetFighter remaining. Battle score for attacker is 74 Casualties for Germans: 1 Fighter and 3 Stukas Casualties for Americans: 2 Battleships, 2 Destroyers and 5 S.Submarines Battle in 20 Sea Zone Germans attack with 1 Submarine and 1 T.Boat Americans defend with 1 Submarine Germans roll dice for 1 Submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Germans lost in 20 Sea Zone 1 Submarine owned by the Americans Submerged Germans win with 1 Submarine remaining. Battle score for attacker is -6 Casualties for Germans: 1 T.Boat Non Combat Move - Germans 8 Bombers moved from Moscow to Stockholm 4 Bombers moved from Moscow to Yaroslavl 1 ArmoredCar moved from Saratov to Chimkent 1 Infantry moved from Latvia to East Prussia 4 HeavyTanks moved from Brittany to Picardy 9 Adv.Fighters, 1 Bomber and 1 JetFighter moved from 18 Sea Zone to Brittany Place Units - Germans 6 Elites placed in Hamburg 4 Elites placed in Rhine 3 Infantrys placed in Normandy 3 Adv.Fighters, 1 Bomber, 2 Stukas and 2 Tanks placed in Paris 1 Elite, 4 Infantrys and 1 Tank placed in Berlin Turn Complete - Germans Germans collect 132 PUs; end with 150 PUsCombat Hit Differential Summary :
Germans : -1.83 British : 0.00 Americans : 1.33 Russians : 2.67 -
TripleA Turn Summary: Russians round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Turn Complete - Russians Russians collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - Italians 7 Infantrys moved from Rome to Campania 3 Artillerys, 2 HeavyTanks, 1 Infantry and 1 Tank moved from New Valley to Lower Egypt 1 HeavyTank and 2 Tanks moved from Kufra to Lower Egypt 2 Artillerys, 6 Infantrys and 1 JetFighter moved from Mersa Matruh to Lower Egypt 6 HeavyTanks, 4 Mech.Infs and 2 Tanks moved from Hun to Mersa Matruh 4 Mech.Infs moved from Mersa Matruh to Lower Egypt 6 Infantrys moved from Hun to Kufra 6 Mech.Infs moved from Ghadames to Mersa Matruh 1 Infantry moved from Ghadames to Hun 4 Mech.Infs moved from Tunis to El Agheila 2 HeavyTanks and 6 Tanks moved from W.Morocco to French Sudan 4 Mech.Infs moved from E.Morocco to French Sudan 4 Artillerys and 3 Infantrys moved from E.Morocco to W.Morocco 4 Infantrys moved from Rio de Oro to Mauritania 3 Transports moved from 51 Sea Zone to 48 Sea Zone Purchase Units - Italians Italians buy 3 Bombers, 3 HeavyTanks, 2 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Non Combat Move - Italians Place Units - Italians 3 Bombers placed in Hun 3 HeavyTanks placed in Rio de Oro 4 Mech.Infs placed in E.Morocco 2 Infantrys placed in Tunis Turn Complete - Italians Italians collect 90 PUs; end with 90 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - French 2 Tanks moved from Syria to W.Iran Purchase Units - French French buy 1 Bunker, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - French Place Units - French 1 Bunker, 1 Infantry and 1 Tank placed in Syria Turn Complete - French French collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - Chinese 1 Infantry moved from Gobi Altai to Ningsia Chinese take Ningsia from Hisaichi Purchase Units - Chinese Chinese buy 6 Infantrys; Remaining resources: 1 PUs; Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 21 PUs; end with 22 PUsCombat Hit Differential Summary :
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If it pleases the court…I skipped Yam’s turn. Feel free to edit/move any of his units during Hisaichi’s turn.





