19L axis-dominion (+4) vs KILL!!! (allies) bm3


  • TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 fighter, 3 infantry, 6 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 armour moved from Yenisey to Olgiy
                  Japanese take Olgiy from Russians
            1 armour moved from Yakut S.S.R. to Dzavhan
                  Japanese take Dzavhan from Russians
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Chahar to Hopei
            1 armour and 1 artillery moved from Tsinghai to Shensi
            1 mech_infantry moved from Kweichow to Shensi
            2 mech_infantrys moved from Szechwan to Shensi
            1 mech_infantry moved from Hunan to Shensi
            1 mech_infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kweichow to Shensi
            1 fighter moved from Caroline Islands to 47 Sea Zone
            4 fighters moved from 42 Sea Zone to Dutch New Guinea
            1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 bomber moved from Volgograd to Hopei
            1 infantry moved from Buyant-Uhaa to Central Mongolia
                  Japanese take Central Mongolia from Russians
            1 armour moved from Dzavhan to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 bomber moved from Caroline Islands to Dutch New Guinea
            1 bomber moved from Manchuria to Hopei
    
        Combat - Japanese
            Battle in New Guinea
            Battle in 47 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 47 Sea Zone
                Japanese win, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Hopei
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 armour, 1 artillery, 1 infantry and 5 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 5 mech_infantrys in Shensi, round 2 : 2/8 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 bomber and 4 fighters
                Americans defend with 1 artillery
                    Japanese roll dice for 1 bomber and 4 fighters in Dutch New Guinea, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Dutch New Guinea
                Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 49 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            13 carriers moved from 35 Sea Zone to 46 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 20 Sea Zone to 46 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 46 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
            1 fighter moved from 47 Sea Zone to 46 Sea Zone
            4 fighters moved from Dutch New Guinea to 46 Sea Zone
            1 battleship, 2 cruisers, 3 destroyers and 10 submarines moved from 35 Sea Zone to 46 Sea Zone
            2 carriers, 1 destroyer and 2 submarines moved from 42 Sea Zone to 46 Sea Zone
            1 transport moved from 42 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from French Indo China to Szechwan
            1 artillery moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Hunan
            1 infantry moved from Jehol to Anhwe
            3 infantry moved from Jehol to Chahar
            3 mech_infantrys moved from Manchuria to Chahar
            1 mech_infantry moved from Yakut S.S.R. to Tsagaan Olom
            2 mech_infantrys moved from Buryatia to Central Mongolia
            1 aaGun moved from Siam to French Indo China
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            1 battleship moved from 19 Sea Zone to 20 Sea Zone
            1 bomber moved from Dutch New Guinea to Philippines
            3 tactical_bombers moved from Caroline Islands to 46 Sea Zone
            1 fighter moved from Caroline Islands to Java
            1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
            2 tactical_bombers moved from Caroline Islands to 46 Sea Zone
            2 tactical_bombers moved from Japan to 46 Sea Zone
            2 tactical_bombers moved from Siam to 46 Sea Zone
            15 fighters moved from Caroline Islands to 46 Sea Zone
            2 fighters moved from Caroline Islands to 46 Sea Zone
            6 fighters moved from Caroline Islands to Philippines
            4 tactical_bombers moved from Siam to Philippines
            1 bomber moved from Hopei to French Indo China
            1 bomber moved from Hopei to Yunnan
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            3 infantry moved from 19 Sea Zone to Jehol
            1 bomber moved from Manchuria to Japan
            1 artillery, 1 infantry and 1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
    
        Place Units - Japanese
            6 submarines placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            3 mech_infantrys placed in Manchuria
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : 0.33
    Japanese : -1.17
    

    Savegame


  • hang on …


  • TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 fighter, 3 infantry, 6 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 armour moved from Yenisey to Olgiy
                  Japanese take Olgiy from Russians
            1 armour moved from Yakut S.S.R. to Dzavhan
                  Japanese take Dzavhan from Russians
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Chahar to Hopei
            1 armour and 1 artillery moved from Tsinghai to Shensi
            1 mech_infantry moved from Kweichow to Shensi
            2 mech_infantrys moved from Szechwan to Shensi
            1 mech_infantry moved from Hunan to Shensi
            1 mech_infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kweichow to Shensi
            1 fighter moved from Caroline Islands to 47 Sea Zone
            4 fighters moved from 42 Sea Zone to Dutch New Guinea
            1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 bomber moved from Volgograd to Hopei
            1 infantry moved from Buyant-Uhaa to Central Mongolia
                  Japanese take Central Mongolia from Russians
            1 armour moved from Dzavhan to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 bomber moved from Caroline Islands to Dutch New Guinea
            1 bomber moved from Manchuria to Hopei
    
        Combat - Japanese
            Battle in New Guinea
            Battle in 47 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 47 Sea Zone
                Japanese win, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Hopei
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 armour, 1 artillery, 1 infantry and 5 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 5 mech_infantrys in Shensi, round 2 : 2/8 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 bomber and 4 fighters
                Americans defend with 1 artillery
                    Japanese roll dice for 1 bomber and 4 fighters in Dutch New Guinea, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Dutch New Guinea
                Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 49 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            13 carriers moved from 35 Sea Zone to 46 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 20 Sea Zone to 46 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 46 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
            1 fighter moved from 47 Sea Zone to 46 Sea Zone
            4 fighters moved from Dutch New Guinea to 46 Sea Zone
            1 battleship, 2 cruisers, 3 destroyers and 10 submarines moved from 35 Sea Zone to 46 Sea Zone
            2 carriers, 1 destroyer and 2 submarines moved from 42 Sea Zone to 46 Sea Zone
            1 transport moved from 42 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from French Indo China to Szechwan
            1 artillery moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Hunan
            1 infantry moved from Jehol to Anhwe
            3 infantry moved from Jehol to Chahar
            3 mech_infantrys moved from Manchuria to Chahar
            1 mech_infantry moved from Yakut S.S.R. to Tsagaan Olom
            2 mech_infantrys moved from Buryatia to Central Mongolia
            1 aaGun moved from Siam to French Indo China
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            1 battleship moved from 19 Sea Zone to 20 Sea Zone
            1 bomber moved from Dutch New Guinea to Philippines
            3 tactical_bombers moved from Caroline Islands to 46 Sea Zone
            1 fighter moved from Caroline Islands to Java
            1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
            2 tactical_bombers moved from Caroline Islands to 46 Sea Zone
            2 tactical_bombers moved from Japan to 46 Sea Zone
            2 tactical_bombers moved from Siam to 46 Sea Zone
            15 fighters moved from Caroline Islands to 46 Sea Zone
            2 fighters moved from Caroline Islands to 46 Sea Zone
            6 fighters moved from Caroline Islands to Philippines
            4 tactical_bombers moved from Siam to Philippines
            1 bomber moved from Hopei to French Indo China
            1 bomber moved from Hopei to Yunnan
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            3 infantry moved from 19 Sea Zone to Jehol
            1 bomber moved from Manchuria to Japan
            1 artillery, 1 infantry and 1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
    
        Place Units - Japanese
            6 submarines placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            3 mech_infantrys placed in Manchuria
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 74 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : 0.33
    Japanese : -1.17
    

    Savegame


  • Karl I have one more important adjustment, plz hold on


  • sorry false alarm, it’s good to go.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 49 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from Queensland to 55 Sea Zone
            9 fighters moved from 54 Sea Zone to New Guinea
            5 fighters moved from 54 Sea Zone to 55 Sea Zone
            7 fighters moved from 54 Sea Zone to 49 Sea Zone
    
        Combat - Americans
            Battle in New Guinea
                Americans attack with 9 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 9 fighters in New Guinea, round 2 : 2/9 hits, 4.50 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                Americans win with 9 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 bomber, 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 5 fighters in 55 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 49 Sea Zone
                Americans attack with 7 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 7 fighters in 49 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 49 Sea Zone
                Americans win with 7 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            7 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 bomber moved from 55 Sea Zone to Queensland
            5 fighters moved from 55 Sea Zone to 54 Sea Zone
            7 fighters moved from 49 Sea Zone to 54 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
            1 bomber moved from Western United States to Queensland
            1 carrier and 2 fighters moved from 94 Sea Zone to 92 Sea Zone
            1 carrier, 1 destroyer and 3 transports moved from 72 Sea Zone to 81 Sea Zone
            4 fighters moved from Iraq to India
            1 armour, 1 artillery, 1 marine and 3 mech_infantrys moved from Iraq to Trans-Jordan
            1 fighter moved from Iraq to 81 Sea Zone
            1 fighter moved from Egypt to 81 Sea Zone
            1 tactical_bomber moved from Iraq to India
            1 carrier and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 110 Sea Zone
            8 fighters moved from New Guinea to 54 Sea Zone
            1 fighter moved from New Guinea to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            2 fighters placed in Eastern United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 bomber and 2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            6 infantry moved from Suiyuyan to Kansu
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 81 Sea Zone: 2 fighters
            EDIT: Adding units owned by Americans to Iraq: 2 fighters
            EDIT: Adding units owned by Americans to Iraq: 1 armour, 1 artillery, 1 marine and 3 mech_infantrys
            EDIT: Removing units owned by Americans from Trans-Jordan: 1 armour, 1 artillery, 1 marine and 3 mech_infantrys
            EDIT: Removing units owned by Americans from India: 4 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Americans to Iraq: 4 fighters and 1 tactical_bomber
            EDIT: Removing units owned by British from 91 Sea Zone: 2 fighters
            EDIT: Adding units owned by British to Iraq: 2 fighters
            EDIT: Removing units owned by Americans from 81 Sea Zone: 1 carrier, 1 destroyer and 3 transports
            EDIT: Adding units owned by Americans to 58 Sea Zone: 1 carrier, 1 cruiser, 1 submarine and 3 transports
            EDIT: Removing units owned by Americans from 58 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 58 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from Persia: 1 infantry
            EDIT: Removing units owned by British from Russia: 1 bomber
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 armour, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Burma: 1 infantry
            EDIT: Turning off Edit Mode
            1 cruiser moved from 94 Sea Zone to 91 Sea Zone
            1 fighter moved from Algeria to Iraq
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Iraq to Persia
                  British take Persia from Germans
            1 destroyer moved from 75 Sea Zone to 41 Sea Zone
                  UK_Pacific take 41 Sea Zone from Japanese
            1 battleship, 1 cruiser and 1 destroyer moved from 72 Sea Zone to 58 Sea Zone
            2 armour, 6 artilleries, 21 infantry and 2 mech_infantrys moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
    
        Combat - British
    
        Non Combat Move - British
            3 aaGuns moved from India to Burma
    
        Place Units - British
            3 fighters placed in Iraq
            1 armour and 1 mech_infantry placed in Egypt
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans : 0.17
    Chinese : 0.33
    Japanese : -0.33
    

    Savegame


  • @axis-dominion

    OK, so you are going to win this game. I can’t retreat from Iraq. If I do, you’ll just steam roll me. Russia expanding just won’t make up the difference.

    I think this game is broken with the Italy can opener. Also the fact the Axis can threaten multiple sectors simultaneously. Basically Germany could threaten 2 areas with 1 force, so I had to have 2x the numbers, which the allies never have.

    Go ahead. You victory awaits.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    BY that I mean play on. With the reroll, you’ll take Iraq no matter what.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    But who knows, maybe I’ll get lucky twice! ahahahahaha

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    All the edits were from my retreating the allis from Iraq only to see that it was futile.


  • wait, how did I magically lose my guy in persia? I didn’t see any dice for that


  • @axis-dominion

    Oh Didn’t I roll that?

    I may have gotten to excited about that.

    I was planning on moving in with 1 inf and and all air. So roll 1 die to see if your man hit.


  • ok I’ll do that now then


  • I missed lol



  • I think you’re scared for no reason haha I’m only showing like 77ish percent, which isn’t enough to qualify for our RR threshold. so I probably won’t go for it, at least not yet mwahaha


  • @axis-dominion

    well, It;s not just that. it’s the fact the allies are not moving forward anywhere. The fact that Germany can pin down 2 forces at once…


  • TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 21 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Volgograd to Rostov
            1 fighter moved from Northwest Persia to Rostov
            1 bomber moved from Caucasus to Rostov
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 fighter moved from Novgorod to Ukraine
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 1 fighter and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 fighter and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 mech_infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Ukraine
                 retreated to Ukraine
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 mech_infantry
            Battle in Rostov
                Italians attack with 1 bomber, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Rostov, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Western Germany
            1 fighter moved from Ukraine to Eastern Poland
            1 fighter moved from Rostov to Northwest Persia
            3 mech_infantrys moved from Caucasus to Northwest Persia
            1 aaGun, 1 artillery and 2 infantry moved from Volgograd to Caucasus
            2 infantry moved from Baltic States to Eastern Poland
            3 marines moved from Northern Italy to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            1 aaGun moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Northern Italy to Western Germany
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,3,1,6,2,1
            Italians collect 4 PUs (11 lost to blockades); end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.67
    Russians : 1.00
    

    Savegame


  • economically, you are wrecking me… your TUV advantage is only increasing… your allies are MASSIVE, I don’t even see how I can achieve a VC anywhere. so you’re despairing too prematurely…


  • @axis-dominion said in 19L axis-dominion (+4) vs KILL!!! (allies) bm3:

    economically, you are wrecking me… your TUV advantage is only increasing… your allies are MASSIVE, I don’t even see how I can achieve a VC anywhere. so you’re despairing too prematurely…

    ha ok

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