Setting up.
19L FMErwinRommel (Axis) vs Wizmark (Allies) BM3 no bid
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I could have done it. Using the American bombers as can openers in China is a great idea. Especially in Yunnan and Bal Mod, where China guerillas appear
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@FMErwinRommel just a shame your defenders were spot on with their shooting!
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Yes, costly for you. BTW, I receive 2 notifications for all your posts and chats (excluding save games that come from Triplea).
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TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 3 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Belarus to Russia 3 bombers and 2 fighters moved from Novgorod to Russia 1 destroyer moved from 98 Sea Zone to 76 Sea Zone 2 fighters and 2 tactical_bombers moved from Egypt to 76 Sea Zone 1 armour moved from Ukraine to Caucasus
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Russia intercept bombing raid with 2 fighters?
Ger bombing with 5 bombers & 2 fighters. -
@FMErwinRommel No intercept thanks
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Ha, good and bad extremes. No AA hits on 5 bombers. In sea battle to block UK fleet, I rolled 5-0 but you also rolled 1-1. So my great dice were wasted. In Caucasus, my tank lost to your infantry, so I don’t get 7 P.U. & I lost a 6 P.U. tank Gambled on not including a mech.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 3 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Belarus to Russia 3 bombers and 2 fighters moved from Novgorod to Russia 1 destroyer moved from 98 Sea Zone to 76 Sea Zone 2 fighters and 2 tactical_bombers moved from Egypt to 76 Sea Zone 1 armour moved from Ukraine to Caucasus Combat - Germans Air Battle in Russia Germans attacks with 7 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/5 hits, 0.83 expected hits Bombing raid in Russia rolls: 8,6,7,6,6 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in 76 Sea Zone Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 76 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits British roll dice for 1 destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 76 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 destroyer Casualties for British: 1 destroyer Battle in Caucasus Germans attack with 1 armour British defend with 1 infantry Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Caucasus Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 1 armour Cleaning up after air battles Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from 76 Sea Zone to Egypt 2 fighters moved from Russia to Belarus 1 submarine moved from 110 Sea Zone to 111 Sea Zone 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from Western Germany to Northern Italy 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 1 armour moved from Belarus to Ukraine 1 artillery and 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Romania to Ukraine 6 mech_infantrys moved from Eastern Poland to Belarus 1 submarine moved from 93 Sea Zone to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Germany to Greater Southern Germany 5 bombers moved from Russia to Novgorod Place Units - Germans 2 artilleries and 1 fighter placed in Novgorod 1 artillery and 2 infantry placed in France 1 submarine placed in 112 Sea Zone 1 armour, 2 fighters and 3 infantry placed in Western Germany 1 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.83 Germans : 1.83 British : 0.67 Russians : 0.67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 17 PUs; Russians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 3 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Italians defend with 1 armour and 2 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 1.83 expected hits Italians roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Bryansk Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 0/4 hits, 1.50 expected hits Italians roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 4 : 0/4 hits, 1.50 expected hits Italians roll dice for 1 armour in Bryansk, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 5 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 armour in Bryansk, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Italians: 1 armour and 2 infantry Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1.50 expected hits Italians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Russia 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Smolensk to Russia Place Units - Russians 1 artillery, 1 fighter and 1 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 1.00 Russians : -1.67
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 2 infantry, 7 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 fighter and 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from Philippines to Borneo 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 1 artillery moved from Siam to Shan State 1 fighter and 1 tactical_bomber moved from Hunan to Shan State 1 artillery moved from Kweichow to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 2 fighters and 2 tactical_bombers moved from Hunan to Yunnan 1 armour moved from Hunan to Yunnan Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3.67 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Yunnan, round 3 : 3/6 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery and 2 mech_infantrys Casualties for Chinese: 4 infantry Battle in 46 Sea Zone Japanese attack with 1 fighter and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 17 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shan State Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 3/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Sakha: 1 infantry EDIT: Changing ownership of Sakha from Russians to Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Siberia: 1 infantry EDIT: Turning off Edit Mode 1 fighter moved from 17 Sea Zone to Japan 1 bomber moved from 25 Sea Zone to Japan 1 fighter moved from 46 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone 1 bomber moved from Borneo to Philippines 1 artillery and 1 infantry moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Hunan to French Indo China 1 mech_infantry moved from Kiangsu to Hunan 1 fighter and 1 tactical_bomber moved from Shan State to Hunan 2 fighters and 2 tactical_bombers moved from Yunnan to Hunan 2 tactical_bombers moved from Japan to 35 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to Philippines 1 bomber moved from Japan to Hunan 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung 1 submarine and 1 transport placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
ANZAC : -0.83 Americans : -0.50 Chinese : 1.33 UK_Pacific : 1.00 Japanese : 2.17
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 3 bombers, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to Libya 2 fighters moved from Gibraltar to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Gibraltar to Southern France 1 bomber moved from Eastern United States to 110 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 4 bombers moved from India to Iraq 1 fighter moved from 42 Sea Zone to 43 Sea Zone 2 bombers moved from India to French Indo China
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 3 bombers, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to Libya 2 fighters moved from Gibraltar to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Gibraltar to Southern France 1 bomber moved from Eastern United States to 110 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 4 bombers moved from India to Iraq 1 fighter moved from 42 Sea Zone to 43 Sea Zone 2 bombers moved from India to French Indo China Combat - Americans Strategic bombing raid in Southern France AA fire in Southern France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Southern France causes 0 damage total. Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in French Indo China Americans attack with 2 bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 bombers in French Indo China, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in French Indo China Americans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Iraq Americans attack with 4 bombers Italians defend with 1 armour Americans roll dice for 4 bombers in Iraq, round 2 : 3/4 hits, 2.67 expected hits Italians roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans and 1 armour owned by the Italians lost in Iraq Americans win with 3 bombers remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Italians: 1 armour Battle in 110 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Libya Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Libya, round 2 : 3/6 hits, 1.67 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 43 Sea Zone to 54 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 3 bombers moved from Iraq to West India 2 bombers moved from French Indo China to India 1 bomber moved from 110 Sea Zone to United Kingdom 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 fighter, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to British Guiana 2 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 artillery moved from 91 Sea Zone to Morocco Place Units - Americans 2 bombers placed in Western United States 1 bomber and 1 fighter placed in Eastern United States 1 transport placed in 101 Sea Zone 1 artillery placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.17 Americans : 2.17 AA fire in Southern France : : 0.83 Japanese : -0.50
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TripleA Move Summary: British round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - British 1 destroyer moved from 91 Sea Zone to 111 Sea Zone 1 fighter moved from Gibraltar to 111 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 2 infantry moved from Persia to Iraq British take Iraq from Italians 1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq 1 mech_infantry moved from Burma to French Indo China UK_Pacific take French Indo China from Japanese 1 mech_infantry moved from Burma to Siam UK_Pacific take Siam from Japanese 2 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 3 bombers, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to Libya 2 fighters moved from Gibraltar to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Gibraltar to Southern France 1 bomber moved from Eastern United States to 110 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 4 bombers moved from India to Iraq 1 fighter moved from 42 Sea Zone to 43 Sea Zone 2 bombers moved from India to French Indo China Combat - Americans Strategic bombing raid in Southern France AA fire in Southern France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Southern France causes 0 damage total. Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in French Indo China Americans attack with 2 bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 bombers in French Indo China, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in French Indo China Americans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Iraq Americans attack with 4 bombers Italians defend with 1 armour Americans roll dice for 4 bombers in Iraq, round 2 : 3/4 hits, 2.67 expected hits Italians roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans and 1 armour owned by the Italians lost in Iraq Americans win with 3 bombers remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Italians: 1 armour Battle in 110 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Libya Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Libya, round 2 : 3/6 hits, 1.67 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 43 Sea Zone to 54 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 3 bombers moved from Iraq to West India 2 bombers moved from French Indo China to India 1 bomber moved from 110 Sea Zone to United Kingdom 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 fighter, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to British Guiana 2 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 artillery moved from 91 Sea Zone to Morocco Place Units - Americans 2 bombers placed in Western United States 1 bomber and 1 fighter placed in Eastern United States 1 transport placed in 101 Sea Zone 1 artillery placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 3 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 91 Sea Zone to 111 Sea Zone 1 fighter moved from Gibraltar to 111 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 2 infantry moved from Persia to Iraq British take Iraq from Italians 1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq 1 mech_infantry moved from Burma to French Indo China UK_Pacific take French Indo China from Japanese 1 mech_infantry moved from Burma to Siam UK_Pacific take Siam from Japanese 2 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan Combat - British Battle in Iraq Battle in 111 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 111 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Yunnan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 armour British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - British 1 tactical_bomber moved from Tanganyika Territory to Persia 1 armour moved from Tanganyika Territory to Belgian Congo 1 bomber moved from Tanganyika Territory to Persia 1 battleship, 1 carrier, 2 cruisers and 3 transports moved from 80 Sea Zone to 77 Sea Zone 1 fighter moved from Tanganyika Territory to 77 Sea Zone 1 fighter moved from Persia to 77 Sea Zone 1 transport moved from 77 Sea Zone to 72 Sea Zone 1 fighter moved from 111 Sea Zone to Scotland 2 aaGuns moved from United Kingdom to Scotland 3 infantry moved from United Kingdom to Scotland 2 mech_infantrys moved from India to Eastern Persia 1 fighter and 1 tactical_bomber moved from Yunnan to India 2 infantry moved from India to West India Place Units - British 1 armour, 1 fighter and 1 infantry placed in Persia British undo move 1. 2 armour and 1 fighter placed in Persia 1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.67 Italians : 0.17 British : -1.17 Americans : 2.17 AA fire in Southern France : : 0.83 Japanese : 0.00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 3 artilleries, 4 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 fighter moved from Ukraine to Bryansk 1 bomber moved from Egypt to 72 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Combat - Italians Battle in 72 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 72 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Bryansk Italians attack with 1 artillery and 1 fighter Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 fighter in Bryansk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bryansk Italians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Bryansk to Ukraine 1 bomber moved from 72 Sea Zone to Egypt 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt Place Units - Italians 1 artillery and 1 infantry placed in Ukraine 2 artilleries placed in Egypt 1 submarine placed in 81 Sea Zone 1 submarine placed in 97 Sea Zone 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : 0.17 Russians : 0.67
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As I stated when Ger sank the U.S. fleet but took higher than expected casualties, including most planes; that having to rebuild my air force negated the victory. The axis are stalled and the U.S. has so much cash to spread around wherever it wants. Ger has to defend Europe from potential amphib invasion and support Italy in the Med. So despite greater income than Russia, Ger can’t produce more troops than Russia. On the other hand, the U.S. hasn’t sent fighters to Moscow and UK hasn’t sent more than 1 infantry. The trick is making U.S. builds usable quickly. Bombers seem to work, under current circumstances. If Ger was about to take Moscow, then fighters would have been better.
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Persia to Russia 1 submarine moved from 42 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Persia to Russia 1 submarine moved from 42 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@FMErwinRommel Yes it’s all about the long game as allies…if the German advance can be stalled or distracted and the japs kept from getting too much money, allies should eventually grind the axis down.
I believe somebody worked out the axis will win if they get to 140 ipcs before N.O.s added in.
I was surprised to see the Italians didn’t attack Rostov allowing the German blitz to caucuses.
Allied planes (albeit 1!) starting to move to Russia.
Must deal with that Japanese fleet soon but felt US money was best spent in Europe for a few turns to help the feeble brits. Taranto is going back to my move…saving the uk fleet hasn’t helped and left Italy a free hand in the med -
@FMErwinRommel letting the Italians have Ukraine stops the Germans having a front line factory as well