@Ragnell804 I am travelling over the weekend. Please expect my turn on Sunday.
Have a good weekend!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 6 infantry; Remaining resources: 4 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
2 artilleries moved from Finland to Norway
1 fighter moved from Karelia to Norway
1 fighter and 1 tactical_bomber moved from Karelia to Eastern Poland
1 artillery and 2 infantry moved from Novgorod to Baltic States
2 armour, 3 artilleries and 17 infantry moved from Belarus to Baltic States
1 artillery and 1 infantry moved from Ukraine to Bessarabia
3 infantry moved from Western Ukraine to Eastern Poland
3 armour, 4 artilleries, 12 infantry and 2 mech_infantrys moved from Western Ukraine to Bessarabia
3 infantry moved from Amur to Manchuria
15 infantry moved from Amur to Korea
Combat - Russians
Battle in Bessarabia
Russians attack with 3 armour, 5 artilleries, 13 infantry and 2 mech_infantrys
Germans defend with 1 armour, 1 artillery and 1 infantry
Russians roll dice for 3 armour, 5 artilleries, 13 infantry and 2 mech_infantrys in Bessarabia, round 2 : 6/23 hits, 6.50 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 3 armour, 5 artilleries, 12 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Battle in Manchuria
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Manchuria, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Norway
Russians attack with 2 artilleries and 1 fighter
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 1 fighter in Norway, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 armour, 4 artilleries and 19 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 2 armour, 4 artilleries and 19 infantry in Baltic States, round 2 : 5/25 hits, 6.17 expected hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Baltic States, round 2 : 1/5 hits, 1.83 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 armour, 4 artilleries and 18 infantry remaining. Battle score for attacker is 16
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Battle in Korea
Russians attack with 15 infantry
Japanese defend with 1 infantry
Russians roll dice for 15 infantry in Korea, round 2 : 2/15 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 14 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 4 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
retreated to Eastern Poland
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 3 infantry
Casualties for Germans: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Norway to Karelia
2 artilleries and 3 infantry moved from Russia to Tambov
2 aaGuns moved from Amur to Korea
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
2 aaGuns moved from Western Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
Place Units - Russians
2 armour and 1 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 1 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,6,5,1,6,6,5,1,4,1,6,2,2,4,5,5,1,1,3,5,2,6
Russians collect 41 PUs (3 lost to blockades); end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -6.33
Japanese : 2.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier and 7 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
4 tactical_bombers moved from Jehol to Korea
8 fighters moved from 6 Sea Zone to Korea
2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
2 artilleries, 1 infantry and 3 transports moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 fighter moved from Japan to Korea
2 artilleries and 6 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Chahar to Jehol
1 transport moved from 43 Sea Zone to 21 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
2 bombers moved from Paulau Island to Philippines
Combat - Japanese
Battle in Guam
Battle in Korea
Japanese attack with 2 artilleries, 9 fighters, 6 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns and 14 infantry
AA fire in Korea : 1/0 hits, 1.00 expected hits
1 tactical_bomber owned by the Japanese lost in Korea
Japanese roll dice for 2 battleships and 1 cruiser in Korea, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 2 artilleries, 9 fighters, 6 infantry and 3 tactical_bombers in Korea, round 2 : 8/20 hits, 8.50 expected hits
Russians roll dice for 2 aaGuns and 14 infantry in Korea, round 2 : 5/14 hits, 4.67 expected hits
5 infantry owned by the Japanese, 8 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 2 artilleries, 9 fighters, 1 infantry and 3 tactical_bombers in Korea, round 3 : 8/15 hits, 7.50 expected hits
Russians roll dice for 6 infantry in Korea, round 3 : 2/6 hits, 2.00 expected hits
1 infantry owned by the Japanese, 6 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Korea
Japanese win, taking Guam from Americans, taking Korea from Russians with 1 artillery, 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 1 artillery, 6 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 14 infantry
Non Combat Move - Japanese
9 fighters moved from Korea to 6 Sea Zone
3 tactical_bombers moved from Korea to Japan
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 armour and 4 infantry placed in Japan
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 40 PUs; end with 42 PUs
Combat Hit Differential Summary :
AA fire in Korea : : 0.00
Russians : 0.33
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 1 cruiser, 2 destroyers and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 cruiser moved from 118 Sea Zone to 110 Sea Zone
1 destroyer moved from 118 Sea Zone to 110 Sea Zone
1 infantry moved from Western United States to Central United States
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 tactical_bombers moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Aleutian Islands to Western United States
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 68 Sea Zone
Place Units - Americans
1 cruiser and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Eastern United States
2 bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Szechwan to Kwangtung
Combat - Chinese
Battle in Kwangtung
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 harbour and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangtung to Kiangsi
1 infantry moved from Hunan to Kiangsi
6 infantry moved from Szechwan to Kweichow
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Hopei to Anhwe
Place Units - Chinese
1 infantry placed in Kwangsi
3 infantry placed in Kiangsi
1 infantry placed in Kiangsi
1 artillery placed in Chahar
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 1 cruiser, 2 destroyers and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 cruiser moved from 118 Sea Zone to 110 Sea Zone
1 destroyer moved from 118 Sea Zone to 110 Sea Zone
1 infantry moved from Western United States to Central United States
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 tactical_bombers moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Aleutian Islands to Western United States
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 68 Sea Zone
Place Units - Americans
1 cruiser and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Eastern United States
2 bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Szechwan to Kwangtung
Combat - Chinese
Battle in Kwangtung
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 harbour and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangtung to Kiangsi
1 infantry moved from Hunan to Kiangsi
6 infantry moved from Szechwan to Kweichow
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Hopei to Anhwe
Place Units - Chinese
1 infantry placed in Kwangsi
3 infantry placed in Kiangsi
1 infantry placed in Kiangsi
1 artillery placed in Chahar
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
Purchase Units - British
British repair damage of 6x harbour; Remaining resources: 24 PUs;
British buy 1 cruiser and 2 mech_infantrys; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from India to Northwest Persia
2 fighters moved from India to Northwest Persia
2 tactical_bombers moved from India to Northwest Persia
2 infantry moved from Eastern Persia to Persia
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 artillery moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 infantry moved from 80 Sea Zone to Persia
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 artillery moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from Shan State to Malaya
Combat - British
Battle in 80 Sea Zone
British attack with 1 battleship and 1 transport
Germans defend with 1 transport
1 transport owned by the Germans lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Normandy Bordeaux
British attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Germans: 1 infantry
1 bomber owned by the British and 1 fighter owned by the British retreated
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 armour
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Casualties for Italians: 1 armour
Battle in Persia
British attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 3 infantry in Persia, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
British roll dice for 1 artillery and 2 infantry in Persia, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Northwest Persia
British attack with 1 bomber, 2 fighters and 2 tactical_bombers
Germans defend with 3 armour
British roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Northwest Persia, round 2 : 5/5 hits, 3.00 expected hits
Germans roll dice for 3 armour in Northwest Persia, round 2 : 2/3 hits, 1.50 expected hits
2 tactical_bombers owned by the British and 3 armour owned by the Germans lost in Northwest Persia
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is -4
Casualties for British: 2 tactical_bombers
Casualties for Germans: 3 armour
Battle in Malaya
British attack with 1 artillery and 2 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Eastern Persia
1 artillery and 7 infantry moved from West India to Eastern Persia
3 mech_infantrys moved from India to Eastern Persia
7 infantry moved from Burma to Shan State
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
Place Units - British
1 cruiser placed in 110 Sea Zone
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 33 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Germans : 1.33
British : 0.67
Chinese : 0.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Holland Belgium
2 armour moved from Northern Italy to Holland Belgium
1 fighter moved from Algeria to Southern Italy
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Bulgaria to Romania
1 armour moved from Romania to Greece
3 armour moved from Southern Italy to Yugoslavia
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy Bordeaux
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 bomber moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 armour, 1 bomber, 1 infantry and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 4/6 hits, 2.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from British with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
1 armour moved from Algeria to Libya
Place Units - Italians
3 armour and 1 mech_infantry placed in Northern Italy
1 factory_minor placed in Greece
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : 1.83
British : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Holland Belgium
2 armour moved from Northern Italy to Holland Belgium
1 fighter moved from Algeria to Southern Italy
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Bulgaria to Romania
1 armour moved from Romania to Greece
3 armour moved from Southern Italy to Yugoslavia
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy Bordeaux
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 bomber moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 armour, 1 bomber, 1 infantry and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 4/6 hits, 2.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from British with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
1 armour moved from Algeria to Libya
Place Units - Italians
3 armour and 1 mech_infantry placed in Northern Italy
1 factory_minor placed in Greece
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to 95 Sea Zone: 2 transports
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 transport
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.83
British : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Holland Belgium
2 armour moved from Northern Italy to Holland Belgium
1 fighter moved from Algeria to Southern Italy
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Bulgaria to Romania
1 armour moved from Romania to Greece
3 armour moved from Southern Italy to Yugoslavia
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy Bordeaux
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 bomber moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 armour, 1 bomber, 1 infantry and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 4/6 hits, 2.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from British with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
1 armour moved from Algeria to Libya
Place Units - Italians
3 armour and 1 mech_infantry placed in Northern Italy
1 factory_minor placed in Greece
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to 95 Sea Zone: 2 transports
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 transport
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to 97 Sea Zone: 2 transports
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 transport
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 transport
Combat Hit Differential Summary :
Italians : 1.83
British : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 56 Sea Zone
1 fighter moved from Sumatra to 56 Sea Zone
1 fighter moved from Sumatra to 56 Sea Zone
1 fighter moved from Sumatra to Western Australia
1 fighter moved from New Zealand to Queensland
Place Units - ANZAC
2 bombers placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 56 Sea Zone
1 fighter moved from Sumatra to 56 Sea Zone
1 fighter moved from Sumatra to 56 Sea Zone
1 fighter moved from Sumatra to Western Australia
1 fighter moved from New Zealand to Queensland
Place Units - ANZAC
2 bombers placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 41 Sea Zone to 56 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour, 1 artillery and 16 infantry moved from Poland to Baltic States
1 armour moved from Slovakia Hungary to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 infantry moved from Slovakia Hungary to Eastern Poland
2 bombers moved from Trans-Jordan to Caucasus
2 fighters moved from 99 Sea Zone to Caucasus
1 armour moved from Ethiopia to Kenya
Germans take Kenya from British
1 armour moved from Kenya to Belgian Congo
1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 battleship moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 battleship moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Baltic States
2 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Belgian Congo
Germans attack with 1 armour and 1 tactical_bomber
British defend with 2 mech_infantrys
Germans roll dice for 1 armour and 1 tactical_bomber in Belgian Congo, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 2 mech_infantrys in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 tactical_bomber owned by the Germans lost in Belgian Congo
Germans roll dice for 1 armour in Belgian Congo, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 1 mech_infantry in Belgian Congo, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Belgian Congo
British win with no units remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour and 1 tactical_bomber
Casualties for British: 2 mech_infantrys
Battle in Baltic States
Germans attack with 3 armour, 2 artilleries, 1 bomber, 5 fighters and 16 infantry
Russians defend with 2 armour, 4 artilleries and 18 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 5 fighters and 16 infantry in Baltic States, round 2 : 5/27 hits, 8.33 expected hits
Russians roll dice for 2 armour, 4 artilleries and 18 infantry in Baltic States, round 2 : 12/24 hits, 8.33 expected hits
5 infantry owned by the Russians and 12 infantry owned by the Germans lost in Baltic States
Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 5 fighters and 4 infantry in Baltic States, round 3 : 7/15 hits, 6.33 expected hits
Russians roll dice for 2 armour, 4 artilleries and 13 infantry in Baltic States, round 3 : 6/19 hits, 6.67 expected hits
7 infantry owned by the Russians, 2 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Baltic States
Germans roll dice for 3 armour, 1 bomber and 5 fighters in Baltic States, round 4 : 5/9 hits, 4.67 expected hits
Russians roll dice for 2 armour, 4 artilleries and 6 infantry in Baltic States, round 4 : 5/12 hits, 4.33 expected hits
5 infantry owned by the Russians, 2 fighters owned by the Germans and 3 armour owned by the Germans lost in Baltic States
Germans roll dice for 1 bomber and 3 fighters in Baltic States, round 5 : 3/4 hits, 2.17 expected hits
Russians roll dice for 2 armour, 4 artilleries and 1 infantry in Baltic States, round 5 : 4/7 hits, 2.67 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Russians, 3 fighters owned by the Germans and 1 bomber owned by the Germans lost in Baltic States
Russians win with 2 armour and 2 artilleries remaining. Battle score for attacker is -74
Casualties for Germans: 3 armour, 2 artilleries, 1 bomber, 5 fighters and 16 infantry
Casualties for Russians: 2 artilleries and 18 infantry
Battle in Caucasus
Germans attack with 2 bombers and 2 fighters
British defend with 2 fighters
Germans roll dice for 2 bombers and 2 fighters in Caucasus, round 2 : 3/4 hits, 2.33 expected hits
Russians roll dice for 2 fighters in Caucasus, round 2 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Germans and 2 fighters owned by the British lost in Caucasus
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 fighters
Casualties for British: 2 fighters
Non Combat Move - Germans
2 bombers moved from Caucasus to Trans-Jordan
2 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Poland
10 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
Place Units - Germans
3 infantry placed in Normandy Bordeaux
10 infantry placed in Western Germany
5 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -0.50
British : 1.00
Russians : 5.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 armour; Remaining resources: 2 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Bessarabia to Eastern Poland
1 fighter moved from Karelia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Romania
3 armour, 4 artilleries, 12 infantry and 2 mech_infantrys moved from Bessarabia to Romania
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 3 armour, 4 artilleries, 1 fighter, 12 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 11 infantry; Italians defend with 2 artilleries and 4 infantry
Russians roll dice for 3 armour, 4 artilleries, 1 fighter, 12 infantry, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 8/23 hits, 7.00 expected hits
Germans roll dice for 3 artilleries and 15 infantry in Romania, round 2 : 7/18 hits, 6.00 expected hits
7 infantry owned by the Russians, 4 infantry owned by the Germans and 4 infantry owned by the Italians lost in Romania
Russians roll dice for 3 armour, 4 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Romania, round 3 : 7/16 hits, 5.83 expected hits
Germans roll dice for 3 artilleries and 7 infantry in Romania, round 3 : 5/10 hits, 3.33 expected hits
5 infantry owned by the Russians and 7 infantry owned by the Germans lost in Romania
Russians roll dice for 3 armour, 4 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Romania, round 4 : 7/11 hits, 4.67 expected hits
Germans roll dice for 3 artilleries in Romania, round 4 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Russians, 1 artillery owned by the Germans and 2 artilleries owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 3 armour, 4 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Russians: 12 infantry and 1 mech_infantry
Casualties for Germans: 1 artillery and 11 infantry
Casualties for Italians: 2 artilleries and 4 infantry
Non Combat Move - Russians
1 artillery and 2 infantry moved from Novgorod to Baltic States
2 aaGuns moved from Belarus to Baltic States
1 fighter moved from Eastern Poland to Baltic States
2 aaGuns moved from Bessarabia to Romania
1 fighter and 1 tactical_bomber moved from Romania to Baltic States
1 artillery and 2 infantry moved from Ukraine to Bessarabia
2 artilleries and 3 infantry moved from Tambov to Bryansk
1 artillery and 1 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
2 armour moved from Volgograd to Ukraine
Place Units - Russians
3 armour placed in Ukraine
3 armour placed in Novgorod
3 armour placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 3.33
Russians : 4.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
9 fighters moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 cruiser moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
3 carriers moved from 6 Sea Zone to 31 Sea Zone
2 battleships and 1 carrier moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from Philippines to Shantung
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
4 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
3 tactical_bombers moved from French Indo China to Kwangsi
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 33 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
3 infantry moved from Jehol to Shantung
3 infantry moved from French Indo China to Kwangsi
Combat - Japanese
Battle in Shantung
Japanese attack with 2 bombers and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 3 infantry in Shantung, round 2 : 4/5 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 3 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry and 3 tactical_bombers in Kwangsi, round 2 : 2/6 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 tactical_bombers moved from Kwangsi to French Indo China
2 bombers moved from Shantung to Japan
1 aaGun moved from Jehol to Shantung
2 artilleries and 6 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
1 armour and 9 infantry placed in Japan
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Japanese : 2.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 bombers, 1 carrier and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 8 Sea Zone to 7 Sea Zone
1 submarine moved from 8 Sea Zone to 16 Sea Zone
2 submarines moved from 8 Sea Zone to 25 Sea Zone
1 cruiser moved from 10 Sea Zone to 31 Sea Zone
2 destroyers moved from 10 Sea Zone to 31 Sea Zone
3 bombers moved from Western United States to 31 Sea Zone
2 artilleries moved from Aleutian Islands to 8 Sea Zone
3 mech_infantrys moved from Aleutian Islands to 8 Sea Zone
1 armour moved from Aleutian Islands to 8 Sea Zone
6 infantry moved from Aleutian Islands to 8 Sea Zone
1 fighter moved from 8 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 8 Sea Zone to 7 Sea Zone
1 fighter moved from 8 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 8 Sea Zone to 16 Sea Zone
1 fighter moved from 8 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 8 Sea Zone to 25 Sea Zone
1 fighter moved from 8 Sea Zone to 25 Sea Zone
1 fighter moved from 8 Sea Zone to 7 Sea Zone
1 fighter moved from 8 Sea Zone to 16 Sea Zone
1 fighter moved from 8 Sea Zone to 31 Sea Zone
1 armour, 2 artilleries, 3 battleships, 5 carriers, 3 cruisers, 4 destroyers, 6 infantry, 3 mech_infantrys and 6 transports moved from 8 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 68 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to French Equatorial Africa
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 3 bombers, 1 cruiser, 2 destroyers and 1 fighter
Japanese defend with 3 carriers
Americans roll dice for 3 bombers, 1 cruiser, 2 destroyers and 1 fighter in 31 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Units damaged: 3 carriers owned by the Japanese
Japanese roll dice for 3 carriers in 31 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 3 bombers, 1 cruiser, 2 destroyers and 1 fighter in 31 Sea Zone, round 3 : 3/7 hits, 3.67 expected hits
Japanese roll dice for 3 carriers in 31 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
1 destroyer owned by the Americans and 3 carriers owned by the Japanese lost in 31 Sea Zone
Americans win with 3 bombers, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 40
Casualties for Americans: 1 destroyer
Casualties for Japanese: 3 carriers
Battle in French Equatorial Africa
Battle in 25 Sea Zone
Americans attack with 2 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 carrier
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 carrier in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in 25 Sea Zone
Americans win, taking French Equatorial Africa from Italians with 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in 16 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 7 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from 7 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
3 bombers moved from 31 Sea Zone to Hawaiian Islands
1 fighter moved from 31 Sea Zone to 26 Sea Zone
6 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
3 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Eastern United States to Western United States
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Central United States to Southeast Mexico
Place Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
4 bombers placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : 0.00
Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 artillery moved from Chahar to Jehol
6 infantry moved from Kiangsi to Kwangsi
1 fighter moved from Kiangsi to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 6 infantry in Kwangsi, round 2 : 2/7 hits, 1.50 expected hits
Japanese roll dice for 3 infantry in Kwangsi, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Kweichow
Place Units - Chinese
2 infantry placed in Kiangsi
1 artillery placed in Anhwe
1 infantry placed in Anhwe
1 infantry placed in Kiangsu
3 infantry placed in Hunan
Chinese undo move 1.
1 infantry placed in Kiangsi
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 bombers, 1 carrier and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 8 Sea Zone to 7 Sea Zone
1 submarine moved from 8 Sea Zone to 16 Sea Zone
2 submarines moved from 8 Sea Zone to 25 Sea Zone
1 cruiser moved from 10 Sea Zone to 31 Sea Zone
2 destroyers moved from 10 Sea Zone to 31 Sea Zone
3 bombers moved from Western United States to 31 Sea Zone
2 artilleries moved from Aleutian Islands to 8 Sea Zone
3 mech_infantrys moved from Aleutian Islands to 8 Sea Zone
1 armour moved from Aleutian Islands to 8 Sea Zone
6 infantry moved from Aleutian Islands to 8 Sea Zone
1 fighter moved from 8 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 8 Sea Zone to 7 Sea Zone
1 fighter moved from 8 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 8 Sea Zone to 16 Sea Zone
1 fighter moved from 8 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 8 Sea Zone to 25 Sea Zone
1 fighter moved from 8 Sea Zone to 25 Sea Zone
1 fighter moved from 8 Sea Zone to 7 Sea Zone
1 fighter moved from 8 Sea Zone to 16 Sea Zone
1 fighter moved from 8 Sea Zone to 31 Sea Zone
1 armour, 2 artilleries, 3 battleships, 5 carriers, 3 cruisers, 4 destroyers, 6 infantry, 3 mech_infantrys and 6 transports moved from 8 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 68 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to French Equatorial Africa
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 3 bombers, 1 cruiser, 2 destroyers and 1 fighter
Japanese defend with 3 carriers
Americans roll dice for 3 bombers, 1 cruiser, 2 destroyers and 1 fighter in 31 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Units damaged: 3 carriers owned by the Japanese
Japanese roll dice for 3 carriers in 31 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 3 bombers, 1 cruiser, 2 destroyers and 1 fighter in 31 Sea Zone, round 3 : 3/7 hits, 3.67 expected hits
Japanese roll dice for 3 carriers in 31 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
1 destroyer owned by the Americans and 3 carriers owned by the Japanese lost in 31 Sea Zone
Americans win with 3 bombers, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 40
Casualties for Americans: 1 destroyer
Casualties for Japanese: 3 carriers
Battle in French Equatorial Africa
Battle in 25 Sea Zone
Americans attack with 2 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 carrier
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 carrier in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in 25 Sea Zone
Americans win, taking French Equatorial Africa from Italians with 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in 16 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 7 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from 7 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
3 bombers moved from 31 Sea Zone to Hawaiian Islands
1 fighter moved from 31 Sea Zone to 26 Sea Zone
6 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
3 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Eastern United States to Western United States
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Central United States to Southeast Mexico
Place Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
4 bombers placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 artillery moved from Chahar to Jehol
6 infantry moved from Kiangsi to Kwangsi
1 fighter moved from Kiangsi to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 6 infantry in Kwangsi, round 2 : 2/7 hits, 1.50 expected hits
Japanese roll dice for 3 infantry in Kwangsi, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Kweichow
Place Units - Chinese
2 infantry placed in Kiangsi
1 artillery placed in Anhwe
1 infantry placed in Anhwe
1 infantry placed in Kiangsu
3 infantry placed in Hunan
Chinese undo move 1.
1 infantry placed in Kiangsi
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
Purchase Units - British
British buy 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 artillery and 2 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Eastern Persia to Northwest Persia
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from Eastern Persia to Trans-Jordan
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
Combat - British
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
British win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
British attack with 1 bomber, 3 fighters and 4 infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 1 armour and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 bomber, 3 fighters and 4 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2.83 expected hits
Germans roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 bomber, 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 2/6 hits, 2.50 expected hits
Germans roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/5 hits, 2.00 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 bomber, 3 fighters and 1 infantry in Normandy Bordeaux, round 4 : 1/5 hits, 2.33 expected hits
Germans roll dice for 2 armour and 1 artillery in Normandy Bordeaux, round 4 : 0/3 hits, 1.33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British roll dice for 1 bomber, 3 fighters and 1 infantry in Normandy Bordeaux, round 5 : 3/5 hits, 2.33 expected hits
Germans roll dice for 2 armour in Normandy Bordeaux, round 5 : 1/2 hits, 1.00 expected hits
1 armour owned by the Germans, 1 fighter owned by the British and 1 armour owned by the Italians lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 fighter and 3 infantry
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Northwest Persia
British attack with 1 artillery, 2 infantry and 3 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 artillery, 2 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 1/6 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 2 bombers
British roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 2 bombers in Trans-Jordan, round 2 : 0/2 hits, 0.33 expected hits
2 bombers owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 2 bombers
Non Combat Move - British
1 bomber moved from Trans-Jordan to Eastern Persia
3 mech_infantrys moved from India to Eastern Persia
6 infantry moved from Eastern Persia to Persia
1 battleship moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Malaya to Shan State
7 infantry moved from Shan State to Siam
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 artillery moved from Scotland to United Kingdom
Place Units - British
1 fighter and 4 infantry placed in United Kingdom
1 mech_infantry placed in Union of South Africa
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 27 PUs; end with 27 PUs
Place Units - UK_Pacific
1 bomber and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 1 bomber and 3 mech_infantrys
Combat Hit Differential Summary :
Germans : -3.33
British : -2.17
Italians : -0.33
Americans : 0.00
Chinese : 0.33
Japanese : -0.67