19L FMErwinRommel (Axis) vs Wizmark (Allies) BM3 no bid

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 destroyers, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            2 bombers moved from Japan to Iwo Jima
            1 tactical_bomber moved from Japan to 17 Sea Zone
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from Hunan to Yunnan
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
            1 artillery moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 mech_infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 bomber moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 17 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Iwo Jima
                Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 0/4 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                    Japanese roll dice for 2 bombers and 1 mech_infantry in Iwo Jima, round 3 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Yunnan
                Japanese attack with 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 5/10 hits, 4.67 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            1 armour moved from Shensi to Tsinghai
            1 infantry moved from Tsinghai to Shensi
            1 aaGun, 1 armour and 1 mech_infantry moved from Kweichow to Hunan
            3 fighters and 3 tactical_bombers moved from Yunnan to Hunan
            1 bomber moved from Yunnan to Philippines
            1 aaGun moved from Kwangsi to Hunan
            1 artillery moved from Anhwe to Kweichow
            1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 bombers moved from Iwo Jima to Japan
            1 tactical_bomber moved from 17 Sea Zone to Japan
            3 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Kiangsu to Anhwe
            1 armour moved from Kwangtung to Hunan
            1 armour moved from Kwangsi to French Indo China
            2 mech_infantrys moved from Kiangsu to Hunan
    
        Place Units - Japanese
            1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 artillery and 1 infantry placed in Shantung
            1 transport placed in 19 Sea Zone
            2 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : 0.00
    Japanese : -0.83
    

    Savegame

  • '20 '19

    @FMErwinRommel 94 and a strong presence in volgograd. Not far off, although I suspect I’m not going to like the next few rounds! Your Italian strategy has been very effective…thought I would have taken egypt back by now and be reinforcing russia so not looking good in Europe.
    Japan mainly contained, 1 more hit in iwo jima after poor first round rolling for japan would have been nice though!

  • 2025 2024 '23 '22 '21 '20 '19

    In case you didn’t notice, Japan had 2 tt’s, not just 1. Keeping those bombers in Japan came in handy.

  • '20 '19

    @FMErwinRommel Be 1 less again after the US go! Its pretty late here in the UK and the US go needs some serious thought so I will get back to it tomorrow :+1:

  • 2025 2024 '23 '22 '21 '20 '19

    Don’t know what your intention was for U.S. bomber fleet, but it has many choices from India. Despite it’s size, it still isn’t strong enough even with your fleet, to sink the IJN in Phil Sea. Then again, just bottling up the IJN could be a goal.

  • '20 '19

    TripleA Move Summary: Americans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 1 carrier, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 carrier, 1 destroyer and 1 fighter moved from 106 Sea Zone to 91 Sea Zone
            1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            4 bombers moved from India to Yunnan
            4 bombers moved from India to Shan State
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 1 carrier, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 carrier, 1 destroyer and 1 fighter moved from 106 Sea Zone to 91 Sea Zone
            1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            4 bombers moved from India to Yunnan
            4 bombers moved from India to Shan State
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 91 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 destroyers and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 battleship, 1 carrier, 2 destroyers and 2 fighters in 91 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win with 1 battleship, 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Yunnan
                Americans attack with 4 bombers
                Japanese defend with 2 mech_infantrys
                    Americans roll dice for 4 bombers in Yunnan, round 2 : 2/4 hits, 2.67 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
                Americans win with 3 bombers remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 2 mech_infantrys
            Battle in Shan State
                Americans attack with 4 bombers
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 4 bombers in Shan State, round 2 : 4/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State
                Americans win with 3 bombers remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            3 bombers moved from Shan State to India
            3 bombers moved from Yunnan to India
            2 bombers moved from Western United States to Queensland
            2 transports moved from 42 Sea Zone to 54 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Eastern United States to Gibraltar
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 submarine placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 armour, 1 bomber and 1 infantry placed in Eastern United States
            1 carrier and 2 transports placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Americans : 1.00
    Japanese : 1.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - British
            1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 bomber moved from Union of South Africa to Anglo Egyptian Sudan
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 mech_infantry moved from Burma to French Indo China
            1 fighter and 1 tactical_bomber moved from India to French Indo China
            1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Anglo Egyptian Sudan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 1 carrier, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 carrier, 1 destroyer and 1 fighter moved from 106 Sea Zone to 91 Sea Zone
            1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            4 bombers moved from India to Yunnan
            4 bombers moved from India to Shan State
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 91 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 destroyers and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 battleship, 1 carrier, 2 destroyers and 2 fighters in 91 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win with 1 battleship, 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Yunnan
                Americans attack with 4 bombers
                Japanese defend with 2 mech_infantrys
                    Americans roll dice for 4 bombers in Yunnan, round 2 : 2/4 hits, 2.67 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
                Americans win with 3 bombers remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 2 mech_infantrys
            Battle in Shan State
                Americans attack with 4 bombers
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 4 bombers in Shan State, round 2 : 4/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State
                Americans win with 3 bombers remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            3 bombers moved from Shan State to India
            3 bombers moved from Yunnan to India
            2 bombers moved from Western United States to Queensland
            2 transports moved from 42 Sea Zone to 54 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Eastern United States to Gibraltar
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 submarine placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 armour, 1 bomber and 1 infantry placed in Eastern United States
            1 carrier and 2 transports placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 bomber moved from Union of South Africa to Anglo Egyptian Sudan
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 mech_infantry moved from Burma to French Indo China
            1 fighter and 1 tactical_bomber moved from India to French Indo China
            1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Anglo Egyptian Sudan
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Germans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in French Indo China
                British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 armour
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in French Indo China, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in French Indo China
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 armour and 2 mech_infantrys moved from India to Eastern Persia
            1 destroyer moved from 73 Sea Zone to 76 Sea Zone
            1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
            1 mech_infantry moved from Persia to Iraq
            1 fighter moved from Persia to Iraq
            1 mech_infantry moved from Ethiopia to 76 Sea Zone
            1 artillery moved from Italian Somaliland to 76 Sea Zone
            2 infantry moved from Italian Somaliland to 76 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
            1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Tanganyika Territory
            1 bomber moved from Anglo Egyptian Sudan to Tanganyika Territory
            1 armour moved from French Equatorial Africa to Tanganyika Territory
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 fighter and 2 infantry placed in Persia
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,1,4,4,6
            British collect 34 PUs (1 lost to blockades); end with 35 PUs
    
        Place Units - UK_Pacific
            2 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 2 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : 0.67
    Americans : 1.00
    Japanese : 1.50
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Egypt to Iraq
            1 bomber moved from Ukraine to Iraq
            1 artillery and 1 fighter moved from Ukraine to Rostov
            1 armour and 2 infantry moved from Ukraine to Bryansk
            1 armour moved from Trans-Jordan to Syria
                  Italians take Syria from British
            1 armour moved from Syria to Iraq
            5 artilleries and 1 marine moved from Trans-Jordan to Iraq
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 1 armour, 5 artilleries, 1 bomber, 2 fighters and 1 marine
                British defend with 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys
                    Italians roll dice for 1 armour, 5 artilleries, 1 bomber, 2 fighters and 1 marine in Iraq, round 2 : 4/10 hits, 4.00 expected hits
                    British roll dice for 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys in Iraq, round 2 : 4/8 hits, 3.00 expected hits
                    1 mech_infantry owned by the British, 1 marine owned by the Italians, 3 artilleries owned by the Italians and 3 infantry owned by the British lost in Iraq
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 fighters in Iraq, round 3 : 3/6 hits, 2.83 expected hits
                    British roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Iraq, round 3 : 2/4 hits, 1.67 expected hits
                    2 mech_infantrys owned by the British, 1 artillery owned by the British and 2 artilleries owned by the Italians lost in Iraq
                    Italians roll dice for 1 armour, 1 bomber and 2 fighters in Iraq, round 4 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 fighter in Iraq, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Iraq
                Italians win, taking Iraq from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 10
                Casualties for Italians: 5 artilleries and 1 marine
                Casualties for British: 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys
            Battle in Rostov
                Italians attack with 1 artillery and 1 fighter
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 artillery and 1 fighter in Rostov, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 fighter in Rostov, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 fighter in Rostov, round 4 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Bryansk
                Italians attack with 1 armour and 2 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Rostov to Ukraine
            1 bomber and 2 fighters moved from Iraq to Egypt
            1 fighter moved from Libya to Egypt
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            2 infantry moved from Libya to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            1 aaGun moved from Trans-Jordan to Egypt
            1 battleship, 2 cruisers, 2 destroyers and 1 transport moved from 98 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            2 armour and 1 infantry placed in Egypt
            2 artilleries and 1 infantry placed in Ukraine
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,5
            Italians collect 22 PUs (1 lost to blockades); end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : 0.67
    Russians : -1.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: ANZAC round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 fighter moved from 42 Sea Zone to Celebes
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 fighter moved from 42 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    ANZAC roll dice for 1 artillery and 1 fighter in Celebes, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 fighter in Celebes, round 4 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Celebes
                Japanese win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
                1 fighter owned by the ANZAC retreated
    
        Non Combat Move - ANZAC
            1 fighter moved from Celebes to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 cruiser moved from 42 Sea Zone to 45 Sea Zone
            1 artillery moved from New South Wales to Queensland
            1 fighter moved from Sumatra to India
            1 fighter moved from India to Persia
    
        Place Units - ANZAC
            1 carrier and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.83
    Japanese : 0.67
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    France? Can’t move,

  • '20 '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 fighter moved from 42 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    ANZAC roll dice for 1 artillery and 1 fighter in Celebes, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 fighter in Celebes, round 4 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Celebes
                Japanese win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
                1 fighter owned by the ANZAC retreated
    
        Non Combat Move - ANZAC
            1 fighter moved from Celebes to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 cruiser moved from 42 Sea Zone to 45 Sea Zone
            1 artillery moved from New South Wales to Queensland
            1 fighter moved from Sumatra to India
            1 fighter moved from India to Persia
    
        Place Units - ANZAC
            1 carrier and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.83
    Japanese : 0.67
    

    Savegame

  • '20 '19

    @FMErwinRommel There is so little left of them that I forget to do the turn!:grimacing:

  • 2025 2024 '23 '22 '21 '20 '19

    I could have done it. Using the American bombers as can openers in China is a great idea. Especially in Yunnan and Bal Mod, where China guerillas appear

  • '20 '19

    @FMErwinRommel just a shame your defenders were spot on with their shooting!

  • 2025 2024 '23 '22 '21 '20 '19

    Yes, costly for you. BTW, I receive 2 notifications for all your posts and chats (excluding save games that come from Triplea).

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 3 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Belarus to Russia
            3 bombers and 2 fighters moved from Novgorod to Russia
            1 destroyer moved from 98 Sea Zone to 76 Sea Zone
            2 fighters and 2 tactical_bombers moved from Egypt to 76 Sea Zone
            1 armour moved from Ukraine to Caucasus
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    Russia intercept bombing raid with 2 fighters?
    Ger bombing with 5 bombers & 2 fighters.

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