@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 1 mech_infantry, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters and 1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Iraq to 98 Sea Zone
1 bomber moved from Iraq to 97 Sea Zone
2 bombers moved from United Kingdom to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
Italy scramble fighter to sz97?
Italy submerge sub in sz97?
U.S. attacking with 3 bombers & 3 subs
Italy defending with 3 destroyers; sub can submerge
No scramble, submerge sub.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 1 mech_infantry, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters and 1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Iraq to 98 Sea Zone
1 bomber moved from Iraq to 97 Sea Zone
2 bombers moved from United Kingdom to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
Combat - Americans
Battle in 97 Sea Zone
Americans attack with 3 bombers and 3 submarines
Italians defend with 3 destroyers and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 3 bombers in 97 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
Italians roll dice for 3 destroyers in 97 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
2 submarines owned by the Americans and 2 destroyers owned by the Italians lost in 97 Sea Zone
Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 bombers in 97 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 6
Casualties for Americans: 3 submarines
Casualties for Italians: 3 destroyers
Battle in 98 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
Americans win, taking 98 Sea Zone from Italians with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in 19 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 tactical_bomber moved from Caroline Islands to Philippines
1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Western United States to Southeast Mexico
1 transport moved from 87 Sea Zone to 89 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
3 bombers moved from 97 Sea Zone to Tobruk
1 bomber moved from 98 Sea Zone to Tobruk
1 fighter moved from 98 Sea Zone to Tobruk
1 fighter moved from 98 Sea Zone to Tobruk
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from French West Africa to French Equatorial Africa
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from New Brunswick Nova Scotia to Eastern United States
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser and 1 destroyer moved from 108 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 108 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Burma to Persia
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Western United States to Central United States
Place Units - Americans
1 mech_infantry placed in Central United States
1 destroyer and 1 submarine placed in 10 Sea Zone
4 submarines placed in 101 Sea Zone
1 fighter placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Italians : 1.17
Americans : -0.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 fighter moved from Hunan to Kiangsi
1 artillery and 1 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 fighter in Kiangsi, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Kweichow
1 infantry moved from Kweichow to Hopei
Place Units - Chinese
3 artilleries placed in Hunan
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese : 1.50
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 1 mech_infantry, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters and 1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Iraq to 98 Sea Zone
1 bomber moved from Iraq to 97 Sea Zone
2 bombers moved from United Kingdom to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
Combat - Americans
Battle in 97 Sea Zone
Americans attack with 3 bombers and 3 submarines
Italians defend with 3 destroyers and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 3 bombers in 97 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
Italians roll dice for 3 destroyers in 97 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
2 submarines owned by the Americans and 2 destroyers owned by the Italians lost in 97 Sea Zone
Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 bombers in 97 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 6
Casualties for Americans: 3 submarines
Casualties for Italians: 3 destroyers
Battle in 98 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
Americans win, taking 98 Sea Zone from Italians with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in 19 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 tactical_bomber moved from Caroline Islands to Philippines
1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Western United States to Southeast Mexico
1 transport moved from 87 Sea Zone to 89 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
3 bombers moved from 97 Sea Zone to Tobruk
1 bomber moved from 98 Sea Zone to Tobruk
1 fighter moved from 98 Sea Zone to Tobruk
1 fighter moved from 98 Sea Zone to Tobruk
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from French West Africa to French Equatorial Africa
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from New Brunswick Nova Scotia to Eastern United States
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser and 1 destroyer moved from 108 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 108 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Burma to Persia
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Western United States to Central United States
Place Units - Americans
1 mech_infantry placed in Central United States
1 destroyer and 1 submarine placed in 10 Sea Zone
4 submarines placed in 101 Sea Zone
1 fighter placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 fighter moved from Hunan to Kiangsi
1 artillery and 1 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 fighter in Kiangsi, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Kweichow
1 infantry moved from Kweichow to Hopei
Place Units - Chinese
3 artilleries placed in Hunan
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Purchase Units - British
British buy 8 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Buryatia to Sakha
UK_Pacific take Sakha from Japanese
1 armour moved from Sakha to Buryatia
2 mech_infantrys moved from Iraq to Northwest Persia
2 fighters moved from India to Northwest Persia
3 fighters moved from Persia to Caucasus
1 artillery moved from Iraq to Northwest Persia
1 tactical_bomber moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Caucasus
Combat - British
Battle in Caucasus
British attack with 4 fighters
Italians defend with 2 mech_infantrys
British roll dice for 4 fighters in Caucasus, round 2 : 1/4 hits, 2.00 expected hits
Italians roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Caucasus
British roll dice for 4 fighters in Caucasus, round 3 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Caucasus
British win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Battle in Northwest Persia
British attack with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour
British roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 2 armour in Northwest Persia, round 2 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the British and 2 armour owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Germans: 2 armour
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Ulaanbaatar from Japanese to British
EDIT: Turning off Edit Mode
2 fighters moved from Northwest Persia to Iraq
2 fighters moved from Caucasus to Iraq
2 fighters moved from Caucasus to Persia
1 tactical_bomber moved from Northwest Persia to Iraq
1 aaGun moved from India to West India
1 battleship and 1 submarine moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Tobruk to Alexandria
2 infantry moved from Libya to Tobruk
2 infantry moved from Shan State to Yunnan
2 infantry moved from 37 Sea Zone to Shan State
1 armour and 1 mech_infantry moved from Central Mongolia to Buryatia
1 armour moved from Yunnan to Shensi
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Tobruk to Egypt
1 mech_infantry moved from India to West India
Place Units - British
3 artilleries placed in Persia
3 artilleries placed in Iraq
1 destroyer placed in 98 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 artillery placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
1 armour and 6 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 26 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Some Units in India change ownership: 1 armour and 6 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.00
Italians : 0.17
British : -1.50
Americans : -0.67
Chinese : 1.50
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Volgograd to Northwest Persia
1 fighter moved from Volgograd to Northwest Persia
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 fighter and 2 mech_infantrys
British defend with 1 artillery and 1 mech_infantry
Italians roll dice for 1 fighter and 2 mech_infantrys in Northwest Persia, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Northwest Persia
Italians roll dice for 1 fighter and 1 mech_infantry in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Northwest Persia
retreated to Northwest Persia
British win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Italians: 2 mech_infantrys
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Northwest Persia to Volgograd
1 fighter moved from Greece to Southern Italy
1 artillery moved from Greece to Bulgaria
2 infantry moved from Greece to Bulgaria
1 artillery and 1 infantry moved from Western Germany to Northern Italy
3 mech_infantrys moved from Bessarabia to Rostov
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,4,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5
Italians collect 17 PUs (3 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.50
British : 0.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber and 2 fighters moved from Kweichow to Kiangsu
Intercept strat bombing raid with 2 Japan fighters Kiangsu?
Bombing with 1 bomber & 2 fighter escorts.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber and 2 fighters moved from Kweichow to Kiangsu
Combat - ANZAC
Air Battle in Kiangsu
ANZAC attacks with 3 units heading to Kiangsu
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits, 0.17 expected hits
Bombing raid in Kiangsu rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kiangsu causes 5 damage total.
Cleaning up after air battles
Non Combat Move - ANZAC
1 bomber and 2 fighters moved from Kiangsu to Kweichow
2 fighters moved from Philippines to Kweichow
2 fighters moved from Queensland to Philippines
3 infantry moved from Shan State to Yunnan
1 transport moved from 37 Sea Zone to 55 Sea Zone
1 aaGun and 1 infantry moved from Northern Territory to 55 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
1 bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
AA fire in Kiangsu : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer, 11 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Volgograd to Northwest Persia
2 tactical_bombers moved from Volgograd to Northwest Persia
1 infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from UK_Pacific
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
6 bombers moved from Novgorod to 125 Sea Zone
2 fighters moved from 113 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Volgograd to Northwest Persia
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 6 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 6 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 6/12 hits, 7.00 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 125 Sea Zone
Germans win with 6 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Northwest Persia
Germans attack with 2 mech_infantrys and 3 tactical_bombers
British defend with 1 artillery
Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Northwest Persia, round 2 : 1/5 hits, 1.83 expected hits
British roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Germans
3 tactical_bombers moved from Northwest Persia to Volgograd
6 bombers, 4 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 infantry moved from Samara to Novosibirsk
1 armour and 2 mech_infantrys moved from Novgorod to Vologda
1 infantry moved from Samara to Novosibirsk
1 armour and 2 mech_infantrys moved from Russia to Novosibirsk
5 aaGuns moved from Russia to Samara
1 armour moved from Ukraine to Volgograd
2 mech_infantrys moved from Ukraine to Volgograd
2 infantry moved from Rostov to Volgograd
1 infantry moved from Samara to Volgograd
2 tactical_bombers moved from Urals to Novosibirsk
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 mech_infantrys placed in Russia
1 artillery and 2 infantry placed in France
Germans undo move 4.
2 artilleries and 1 infantry placed in France
Germans undo move 4.
2 artilleries and 1 infantry placed in France
2 artilleries placed in Western Germany
1 infantry placed in Western Germany
1 artillery and 3 infantry placed in Germany
1 destroyer and 2 transports placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.83
British : -0.33
Russians : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Central Mongolia to Tsagaan Olom
1 infantry moved from Dzavhan to Tsagaan Olom
Turn Complete - Russians
Combat Hit Differential Summary :
I wanted the Ruskies to support the Brits in Eastern Russia. But if they went NE, there were Ger or Jpn infantry supportable by air to kill them. So decided to combine the 2 lonely wanderers and bring them next to the rest of the Russian army. Germany is dispersing its builds. A mini Sea Lion or stationed to retake Norway if its attacked? Or keep me guessing so I build troops in UK.
Test summary from TripleA, engine version: 1.9, time: 8:00:10 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from UK_Pacific
1 infantry moved from Jehol to Chahar
2 infantry moved from Shantung to Anhwe
2 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Anhwe
1 tactical_bomber moved from Shantung to Anhwe
2 fighters moved from Shantung to Chahar
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from 6 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in Chahar
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Chahar, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 3 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 4 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Non Combat Move - Japanese
1 infantry moved from Korea to Amur
1 fighter moved from 19 Sea Zone to Amur
2 bombers moved from Volgograd to Novosibirsk
1 bomber moved from Volgograd to Novosibirsk
1 tactical_bomber moved from Volgograd to Novosibirsk
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
2 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Chahar to Shantung
1 fighter moved from Kiangsi to Kiangsu
1 fighter moved from Kiangsu to Shantung
1 fighter moved from Chahar to Kiangsu
1 tactical_bomber moved from Kiangsi to Shantung
Place Units - Japanese
2 artilleries and 1 infantry placed in Shantung
3 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 2 infantry
EDIT: Adding units owned by Japanese to Jehol: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.17
Chinese : 0.33
Japanese : -4.67
@FMErwinRommel said in Desert Admiral (Axis) vs FMRommel (Allies+16):
I wanted the Ruskies to support the Brits in Eastern Russia. But if they went NE, there were Ger or Jpn infantry supportable by air to kill them. So decided to combine the 2 lonely wanderers and bring them next to the rest of the Russian army. Germany is dispersing its builds. A mini Sea Lion or stationed to retake Norway if its attacked? Or keep me guessing so I build troops in UK.
It’s tight for the Axis powers…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Hunan to Anhwe
1 fighter moved from Kweichow to Kiangsi
1 artillery moved from Hunan to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 fighter in Kiangsi, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kiangsi
retreated to Kiangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Kweichow
1 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 artillery and 5 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese : -1.17
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 3 fighters, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 119 Sea Zone to 125 Sea Zone
4 bombers moved from Tobruk to Northern Italy
6 fighters and 1 submarine moved from 35 Sea Zone to 19 Sea Zone
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 1/4 hits, 0.67 expected hits
1 bomber killed by AA
Bombing raid in Northern Italy rolls: 6,7,3 and causes: 16 damage to unit: factory_major
Bombing raid in Northern Italy causes 16 damage total.
Battle in 19 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters in 19 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 bombers moved from Northern Italy to Tobruk
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to United Kingdom
2 carriers, 1 cruiser, 2 destroyers, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from French Equatorial Africa to Egypt
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
2 mech_infantrys moved from 87 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Central United States to Western United States
1 fighter and 1 tactical_bomber moved from Eastern United States to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 submarine moved from 101 Sea Zone to 123 Sea Zone
2 submarines moved from 101 Sea Zone to 118 Sea Zone
2 submarines moved from 101 Sea Zone to 108 Sea Zone
1 destroyer moved from 108 Sea Zone to 90 Sea Zone
1 destroyer moved from 108 Sea Zone to 90 Sea Zone
6 fighters moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to Midway
1 transport moved from 35 Sea Zone to 44 Sea Zone
Place Units - Americans
4 submarines placed in 101 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Hunan to Anhwe
1 fighter moved from Kweichow to Kiangsi
1 artillery moved from Hunan to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 fighter in Kiangsi, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kiangsi
retreated to Kiangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Kweichow
1 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 artillery and 5 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from West India to Turkmenistan
2 fighters moved from Persia to Turkmenistan
1 artillery, 4 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Iraq to Northwest Persia
1 mech_infantry moved from Kweichow to Chahar
1 fighter and 1 tactical_bomber moved from Kweichow to Chahar
1 armour moved from Hunan to Kiangsi
Combat - British
Battle in Chahar
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
British win, taking Chahar from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
British attack with 1 armour
Japanese defend with 1 infantry
British roll dice for 1 armour in Kiangsi, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the British lost in Kiangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour
Battle in Northwest Persia
British attack with 1 artillery, 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 1 artillery, 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 3/8 hits, 3.50 expected hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Germans: 2 mech_infantrys
Battle in Turkmenistan
British attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 mech_infantry in Turkmenistan, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Turkmenistan
British win, taking Turkmenistan from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters moved from Turkmenistan to Persia
1 tactical_bomber moved from Northwest Persia to Persia
4 fighters moved from Northwest Persia to Iraq
1 aaGun moved from West India to Eastern Persia
1 armour and 6 mech_infantrys moved from India to Eastern Persia
2 infantry moved from Shan State to Yunnan
2 infantry moved from Yunnan to Hunan
2 armour and 1 mech_infantry moved from Buryatia to Dzavhan
1 fighter and 1 tactical_bomber moved from Chahar to Dzavhan
1 armour moved from Shensi to Kansu
1 artillery moved from Alexandria to Tobruk
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 battleship and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
Place Units - British
2 artilleries, 1 fighter and 3 infantry placed in United Kingdom
3 infantry placed in Persia
2 infantry placed in Iraq
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
4 artilleries and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 4 artilleries and 5 infantry
Combat Hit Differential Summary :
Germans : 0.00
British : -1.50
Americans : -0.33
AA fire in Northern Italy : : 0.33
Chinese : -1.17
Japanese : 0.00
Perverse dice again. China attacked 2 terr., 2-1 each. Anhwe, where I had 2 ground troops, I hit & you missed. Kiangsi, where I had 1 ground troop, I missed & you hit. I wouldn’t take the flying tiger as the hit. So UK attacked with a tank & missed & you hit again. That upset the balance I had calculated to defend all the territories. Now I was short a unit & you were up a unit. After long recalculation, I found a spot where the mobile UKP army in Russia could move to with the least exposure & planes could reach: while also protecting Kansu, Kwe & Hunnan, including ANZ units.