@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Whackamatt Allies -vs- dawgoneit Axis WAW
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TripleA Turn Summary: Anzac round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Anzac 1 S.Submarine moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from Sumatra to 110 Sea Zone 1 Infantry moved from Java to 110 Sea Zone 1 Submarine moved from 112 Sea Zone to 110 Sea Zone 1 Carrier moved from 112 Sea Zone to 67 Sea Zone 5 Transports moved from 107 Sea Zone to 112 Sea Zone 8 Infantrys moved from Merauke to 112 Sea Zone 1 Infantry moved from Aroe to 112 Sea Zone 1 Infantry moved from Hollandia to 112 Sea Zone 10 Infantrys and 5 Transports moved from 112 Sea Zone to 111 Sea Zone 10 Infantrys moved from 111 Sea Zone to East And South Borneo Dutch take East And South Borneo from Thai 2 Transports moved from 107 Sea Zone to 67 Sea Zone 3 Elites moved from Broome to 67 Sea Zone 2 Transports moved from 107 Sea Zone to 113 Sea Zone 3 Elites moved from Townsville to 113 Sea Zone 3 Elites moved from 113 Sea Zone to Timor 2 Infantrys moved from 110 Sea Zone to East And South Borneo 1 Marine moved from Canberra to 122 Sea Zone 1 Cruiser and 1 Marine moved from 122 Sea Zone to 67 Sea Zone 1 Transport moved from 122 Sea Zone to 114 Sea Zone 1 Infantry moved from New Georgia to 114 Sea Zone 1 Infantry moved from Bougainville to 114 Sea Zone 3 Elites moved from Port Moresby to West Papua 2 Infantrys moved from 114 Sea Zone to West Papua 1 Battleship, 1 Carrier, 1 Destroyer and 2 L.Fighters moved from 122 Sea Zone to 67 Sea Zone 3 Elites and 1 Marine moved from 67 Sea Zone to Lombok 1 Cruiser moved from 107 Sea Zone to 111 Sea Zone 1 Cruiser moved from 107 Sea Zone to 67 Sea Zone 2 Transports moved from 107 Sea Zone to 113 Sea Zone 1 Transport moved from 107 Sea Zone to 109 Sea Zone 2 Infantrys moved from New Ireland to 109 Sea Zone 2 Infantrys moved from 109 Sea Zone to West Papua 1 Transport moved from 107 Sea Zone to 67 Sea Zone 1 Transport moved from 107 Sea Zone to 67 Sea Zone Purchase Units - Anzac Anzac buy 1 Factory, 1 L.Fighter, 11 Marines and 1 S.Submarine; Remaining resources: 1 PUs; Combat - Anzac Non Combat Move - Anzac Place Units - Anzac 3 Marines placed in Broome 2 Marines placed in Western Australia 3 Marines placed in Townsville 3 Marines placed in Port Moresby 1 Factory placed in West Papua 1 S.Submarine placed in 122 Sea Zone 1 L.Fighter placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Dutch 3 Tanks moved from Suriname to Bolivia 1 Marine moved from Bolivia to N.Chile 1 Transport moved from 100 Sea Zone to 119 Sea Zone 1 Marine and 1 Mech.Inf moved from N.Chile to 119 Sea Zone 1 Marine and 1 Mech.Inf moved from 119 Sea Zone to Galapagos Purchase Units - Dutch Dutch buy 1 Adv.Fighter, 1 Carrier and 1 Destroyer; Remaining resources: 4 PUs; Combat - Dutch Battle in Galapagos Dutch attack with 1 Marine and 1 Mech.Inf Neutral defend with 1 Infantry Dutch roll dice for 1 Marine and 1 Mech.Inf in Galapagos, round 2 : 1/2 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Dutch and 1 Infantry owned by the Neutral lost in Galapagos Dutch loses 0 PUs for violating Galapagoss neutrality. Dutch win, taking Galapagos from Neutral with 1 Marine remaining. Battle score for attacker is -4 Casualties for Dutch: 1 Mech.Inf Casualties for Neutral: 1 Infantry Non Combat Move - Dutch Place Units - Dutch 1 Carrier and 1 Destroyer placed in 32 Sea Zone 1 Adv.Fighter placed in 32 Sea Zone Turn Complete - Dutch Dutch collect 30 PUs; end with 34 PUsCombat Hit Differential Summary :
Neutral : 0.67 Dutch : 0.00 -
TripleA Turn Summary: Finns round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Finns 1 Tank moved from Yaroslavl to Tula Finns take Tula from Russians 1 Tank moved from Tula to Penza Finns take Penza from Russians 1 Tank moved from Yaroslavl to Kuybyshev 1 Tank moved from Vologda to Kuybyshev 2 Tanks moved from Vologda to Perm 2 Tanks moved from Arkhangelsk to Komi 1 Tank moved from Arkhangelsk to Yaroslavl 3 Tanks moved from Vologda to Yaroslavl 1 Adv.Fighter, 1 Infantry and 3 Tanks moved from S.Karelia to Yaroslavl 2 Mech.Infs moved from Leningrad to Yaroslavl 2 Elites moved from Leningrad to S.Karelia 4 Elites and 2 Infantrys moved from Vyborg to S.Karelia 4 Tanks moved from Oulu to S.Karelia 1 Infantry moved from Kotka to Vyborg 6 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Elites, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Finns Battle in Kuybyshev Finns attack with 2 Tanks Russians defend with 1 Infantry Finns roll dice for 2 Tanks in Kuybyshev, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Kuybyshev, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kuybyshev Finns win, taking Kuybyshev from Russians with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Perm Finns attack with 2 Tanks Russians defend with 1 Infantry Finns roll dice for 2 Tanks in Perm, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Perm, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Perm Finns win, taking Perm from Russians with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Komi Finns attack with 2 Tanks Russians defend with 1 Infantry Finns roll dice for 2 Tanks in Komi, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Komi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Finns lost in Komi Finns win, taking Komi from Russians with 1 Tank remaining. Battle score for attacker is -3 Casualties for Finns: 1 Tank Casualties for Russians: 1 Infantry Non Combat Move - Finns Place Units - Finns 4 Infantrys placed in Arkhangelsk Finns undo move 1. 2 Elites and 2 Tanks placed in Arkhangelsk 4 Infantrys placed in Leningrad 6 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
Finns : 2.00 Russians : 0.00 -
TripleA Turn Summary: Romanians round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Romanians 4 Infantrys moved from Vinnytsia to Donetsk 9 Infantrys moved from Bulgaria to Istanbul 2 Infantrys moved from E.Romania to Bulgaria 3 Tanks moved from E.Romania to Istanbul 2 Infantrys moved from E.Romania to Odessa 4 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 3 Adv.Fighters; Remaining resources: 1 PUs; Combat - Romanians Battle in Istanbul Romanians attack with 9 Infantrys and 3 Tanks Neutral defend with 1 Bunker and 2 Infantrys Romanians roll dice for 9 Infantrys and 3 Tanks in Istanbul, round 2 : 4/12 hits, 3.00 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 0/3 hits, 1.17 expected hits 1 Bunker owned by the Neutral and 2 Infantrys owned by the Neutral lost in Istanbul Romanians loses 0 PUs for violating Istanbuls neutrality. Romanians win, taking Istanbul from Neutral with 9 Infantrys and 3 Tanks remaining. Battle score for attacker is 10 Casualties for Neutral: 1 Bunker and 2 Infantrys Non Combat Move - Romanians 1 Tank moved from Minsk to Donetsk Place Units - Romanians 3 Adv.Fighters placed in Bucharest Turn Complete - Romanians Romanians collect 32 PUs; end with 33 PUsCombat Hit Differential Summary :
Romanians : 1.00 Neutral : -1.17 -
TripleA Turn Summary: Thai round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Thai 3 Tanks moved from Punjab to Bombay 13 Tanks moved from Rajputana to Bombay 1 Infantry moved from Sikang to Yunnan 3 Infantrys moved from Burma to S.Thailand 1 Infantry and 2 Tanks moved from W.Tibet to W.Sinkiang 2 Marines moved from Punjab to W.Sinkiang 2 Infantrys and 2 Marines moved from Hyderabad to Delhi Purchase Units - Thai Thai buy 2 Adv.Fighters and 3 Fighters; Remaining resources: 0 PUs; Combat - Thai Battle in Bombay Thai attack with 16 Tanks British defend with 1 AAGun, 2 Bunkers, 1 Factory and 6 Infantrys; French defend with 2 Adv.Fighters, 1 Fighter and 1 Mech.Inf Thai roll dice for 16 Tanks in Bombay, round 2 : 7/16 hits, 8.00 expected hits Units damaged: 2 Bunkers owned by the British British roll dice for 2 Adv.Fighters, 2 Bunkers, 1 Fighter, 6 Infantrys and 1 Mech.Inf in Bombay, round 2 : 4/12 hits, 5.17 expected hits 4 Tanks owned by the Thai and 5 Infantrys owned by the British lost in Bombay Thai roll dice for 12 Tanks in Bombay, round 3 : 8/12 hits, 6.00 expected hits British roll dice for 2 Adv.Fighters, 2 Bunkers, 1 Fighter, 1 Infantry and 1 Mech.Inf in Bombay, round 3 : 3/7 hits, 3.50 expected hits 1 Fighter owned by the French, 2 Bunkers owned by the British, 3 Tanks owned by the Thai, 1 Mech.Inf owned by the French, 2 Adv.Fighters owned by the French and 1 Infantry owned by the British lost in Bombay Thai win, taking Bombay from British with 9 Tanks remaining. Battle score for attacker is 23 Casualties for Thai: 7 Tanks Casualties for British: 2 Bunkers and 6 Infantrys Casualties for French: 2 Adv.Fighters, 1 Fighter and 1 Mech.Inf Battle in W.Sinkiang Thai attack with 1 Infantry, 2 Marines and 2 Tanks Neutral defend with 1 Artillery and 1 Infantry Thai roll dice for 1 Infantry, 2 Marines and 2 Tanks in W.Sinkiang, round 2 : 2/5 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in W.Sinkiang Thai loses 0 PUs for violating W.Sinkiangs neutrality. Thai win, taking W.Sinkiang from Neutral with 2 Marines and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Thai: 1 Infantry Casualties for Neutral: 1 Artillery and 1 Infantry Non Combat Move - Thai Place Units - Thai 1 Adv.Fighter and 3 Fighters placed in Madras 1 Adv.Fighter placed in Malaya Thai undo move 2. Thai undo move 1. 3 Fighters placed in Madras 2 Adv.Fighters placed in Bangkok Thai undo move 1. 2 Fighters placed in Bangkok 1 Fighter placed in Madras Turn Complete - Thai Thai collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
Neutral : 0.33 British : -1.67 Thai : 0.83 -
TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Americans 1 Infantry and 3 Marines moved from Bahia to 32 Sea Zone 2 B.Transports, 1 Infantry and 3 Marines moved from 32 Sea Zone to 13 Sea Zone 1 Infantry and 3 Marines moved from 13 Sea Zone to Washington 1 S.Submarine moved from 32 Sea Zone to 26 Sea Zone 1 Elite moved from South Atlantic USA to 26 Sea Zone 1 Elite and 1 S.Submarine moved from 26 Sea Zone to 13 Sea Zone 1 Elite moved from 13 Sea Zone to Washington 1 Destroyer moved from 32 Sea Zone to 13 Sea Zone 1 Marine moved from Wake to 95 Sea Zone 1 Marine and 2 S.Submarines moved from 95 Sea Zone to 86 Sea Zone 1 Marine moved from Saipan to 86 Sea Zone 2 Cruisers moved from 85 Sea Zone to 86 Sea Zone 2 Marines moved from Saipan to 86 Sea Zone 1 Cruiser moved from 85 Sea Zone to 93 Sea Zone 1 Infantry moved from Mindoro to 93 Sea Zone 1 Cruiser and 1 Infantry moved from 93 Sea Zone to 85 Sea Zone 2 Cruisers and 2 Marines moved from 86 Sea Zone to 85 Sea Zone 2 Marines and 2 S.Submarines moved from 86 Sea Zone to 85 Sea Zone 1 Artillery moved from Hokkaido to Tohoku Americans take Tohoku from Yamamoto 1 Tank moved from Shikoku to Chubu Americans take Chubu from Yamamoto 1 Tank moved from Shikoku to 85 Sea Zone 1 Artillery moved from Hokkaido to 85 Sea Zone 1 Artillery, 1 Infantry, 4 Marines and 1 Tank moved from 85 Sea Zone to Tokyo 1 B.Transport and 1 Destroyer moved from 98 Sea Zone to 97 Sea Zone 1 B.Transport and 1 Destroyer moved from 97 Sea Zone to 88 Sea Zone 1 Infantry and 1 Marine moved from Midway to 88 Sea Zone 1 Infantry and 1 Marine moved from 88 Sea Zone to Wake 2 Infantrys moved from Alaska to 71 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 72 Sea Zone to 76 Sea Zone 2 Infantrys moved from 76 Sea Zone to Kunashir Americans take Kunashir from Yamamoto 2 Infantrys moved from Canarians to 31 Sea Zone 3 Battleships, 2 Destroyers, 2 Infantrys, 5 S.Submarines and 1 Submarine moved from 31 Sea Zone to 30 Sea Zone 2 Infantrys moved from 30 Sea Zone to Azores Combat - Americans Battle in Azores Americans attack with 2 Infantrys Neutral defend with 1 Infantry Americans roll dice for 3 Battleships in Azores, round 2 : 1/3 hits, 2.00 expected hits 1 Infantry owned by the Neutral lost in Azores Americans loses 0 PUs for violating Azoress neutrality. Americans win, taking Azores from Neutral with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in 13 Sea Zone Americans attack with 2 B.Transports, 1 Destroyer and 1 S.Submarine Germans defend with 1 Cruiser and 1 Destroyer Americans roll dice for 1 S.Submarine in 13 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 B.Transports and 1 Destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Cruiser and 1 Destroyer in 13 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 Destroyer owned by the Germans lost in 13 Sea Zone Americans roll dice for 1 S.Submarine in 13 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 Cruiser owned by the Germans lost in 13 Sea Zone Americans win with 2 B.Transports, 1 Destroyer and 1 S.Submarine remaining. Battle score for attacker is 20 Casualties for Germans: 1 Cruiser and 1 Destroyer Battle in Washington Americans attack with 1 Elite, 1 Infantry and 3 Marines Germans defend with 1 AAGun, 1 Factory and 1 Infantry Americans roll dice for 1 Elite, 1 Infantry and 3 Marines in Washington, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 Infantry in Washington, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Washington Americans win, taking Washington from Germans with 1 Elite, 1 Infantry and 3 Marines remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Tokyo Americans attack with 1 Artillery, 1 Infantry, 4 Marines and 1 Tank Hisaichi defend with 8 Adv.Fighters; Yamamoto defend with 1 AAGun, 1 Artillery, 1 Factory and 5 Infantrys Americans roll dice for 6 Battleships and 4 Cruisers in Tokyo, round 2 : 9/10 hits, 6.00 expected hits 1 Artillery owned by the Yamamoto, 5 Infantrys owned by the Yamamoto and 3 Adv.Fighters owned by the Hisaichi lost in Tokyo Americans roll dice for 1 Artillery, 1 Infantry, 4 Marines and 1 Tank in Tokyo, round 2 : 3/7 hits, 3.17 expected hits Yamamoto roll dice for 5 Adv.Fighters in Tokyo, round 2 : 3/5 hits, 3.33 expected hits 1 Marine owned by the Americans, 1 Artillery owned by the Americans, 1 Infantry owned by the Americans and 3 Adv.Fighters owned by the Hisaichi lost in Tokyo Americans roll dice for 3 Marines and 1 Tank in Tokyo, round 3 : 3/4 hits, 2.00 expected hits Yamamoto roll dice for 2 Adv.Fighters in Tokyo, round 3 : 1/2 hits, 1.33 expected hits 1 Marine owned by the Americans and 2 Adv.Fighters owned by the Hisaichi lost in Tokyo Americans captures 53PUs while taking Yamamoto capital Americans win, taking Tokyo from Yamamoto with 2 Marines and 1 Tank remaining. Battle score for attacker is 80 Casualties for Hisaichi: 8 Adv.Fighters Casualties for Yamamoto: 1 Artillery and 5 Infantrys Casualties for Americans: 1 Artillery, 1 Infantry and 2 Marines Non Combat Move - Americans Turn Complete - Americans Americans collect 153 PUs; end with 206 PUsCombat Hit Differential Summary :
Germans : -1.17 Yamamoto : -0.67 Americans : 4.50 -
TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Germans 26 Infantrys moved from Kursk to Yaroslavl 2 HeavyTanks, 4 Infantrys, 5 Mech.Infs and 2 Tanks moved from Kiev to Kursk 4 Bombers moved from Warsaw to Kursk 4 HeavyTanks moved from Rhine to Belgium 1 T.Boat moved from 21 Sea Zone to 20 Sea Zone 1 Fighter moved from 21 Sea Zone to 20 Sea Zone 1 Adv.Fighter moved from 21 Sea Zone to 20 Sea Zone 6 Adv.Fighters moved from Paris to 20 Sea Zone 2 HeavyTanks moved from Paris to Normandy 1 HeavyTank moved from Bavaria to Picardy 2 Elites moved from Bavaria to Rhine 5 Elites moved from Bohemia to Bavaria 10 Elites and 5 Infantrys moved from Berlin to Saxony 3 Infantrys moved from Pomerania to Hamburg 2 Battleships, 1 Carrier, 1 Destroyer, 4 Submarines, 13 T.Boats and 7 Transports moved from 21 Sea Zone to 22 Sea Zone 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone 4 Adv.Fighters moved from 20 Sea Zone to 21 Sea Zone 1 ArmoredCar moved from Kirov to Astrakhan Germans take Astrakhan from Russians 1 ArmoredCar moved from Gorky to Saratov Germans take Saratov from Russians 1 Infantry moved from Latvia to Novgorod Purchase Units - Germans Germans buy 4 Bombers, 3 HeavyTanks, 1 JetFighter, 3 Stukas and 6 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in 21 Sea Zone Germans attack with 4 Adv.Fighters and 1 T.Boat British defend with 1 T.Boat Germans roll dice for 4 Adv.Fighters and 1 T.Boat in 21 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the British lost in 21 Sea Zone Germans win with 4 Adv.Fighters and 1 T.Boat remaining. Battle score for attacker is 6 Casualties for British: 1 T.Boat Battle in 20 Sea Zone Germans attack with 3 Adv.Fighters, 1 Fighter and 1 T.Boat British defend with 1 T.Boat Germans roll dice for 3 Adv.Fighters, 1 Fighter and 1 T.Boat in 20 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits British roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the British lost in 20 Sea Zone Germans win with 3 Adv.Fighters, 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 6 Casualties for British: 1 T.Boat Non Combat Move - Germans 1 Fighter moved from 20 Sea Zone to Brittany 3 Adv.Fighters moved from 20 Sea Zone to Brittany 7 Infantrys moved from Normandy to Brittany 1 Adv.Fighter moved from 21 Sea Zone to Brittany 1 Adv.Fighter moved from 21 Sea Zone to 22 Sea Zone 1 Adv.Fighter moved from 21 Sea Zone to 22 Sea Zone 1 Adv.Fighter moved from 21 Sea Zone to Netherlands Place Units - Germans 3 HeavyTanks placed in Kursk 4 Bombers placed in Warsaw 6 Transports placed in 22 Sea Zone 3 Stukas placed in Normandy 1 JetFighter placed in Paris Turn Complete - Germans Germans collect 118 PUs; end with 118 PUsCombat Hit Differential Summary :
Germans : -1.50 British : -0.33 -
TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Russians 1 Infantry moved from Rostov to Tula Russians take Tula from Finns 12 Infantrys moved from Rostov to Stalingrad Purchase Units - Russians Russians buy 21 Infantrys; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians Place Units - Russians 5 Infantrys placed in Stalingrad 10 Infantrys placed in Moscow 5 Infantrys placed in Sverdlovsk 1 Infantry placed in Georgia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Italians 1 Transport moved from 47 Sea Zone to 46 Sea Zone 1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk Italians take Tobruk from British 1 Transport moved from 47 Sea Zone to 48 Sea Zone 1 Infantry moved from Campania to 48 Sea Zone 1 Infantry moved from Campania to 48 Sea Zone 2 Infantrys and 1 Transport moved from 48 Sea Zone to 51 Sea Zone 2 Infantrys moved from 51 Sea Zone to Mersa Matruh Italians take Mersa Matruh from British 1 Transport moved from 47 Sea Zone to 46 Sea Zone 1 Artillery moved from Rome to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 6 Infantrys moved from S.Tunisia to Ghadames 1 HeavyTank and 2 Tanks moved from Tunis to Ghadames 2 Infantrys moved from Hun to El Agheila 1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk 4 Destroyers moved from 47 Sea Zone to 48 Sea Zone 1 Carrier moved from 47 Sea Zone to 48 Sea Zone 1 Adv.Fighter moved from 47 Sea Zone to 48 Sea Zone 1 Submarine moved from 47 Sea Zone to 48 Sea Zone 2 JetFighters moved from Campania to El Agheila 1 Infantry moved from Hun to El Agheila 3 Artillerys, 1 Elite, 8 HeavyTanks, 12 Mech.Infs and 1 Tank moved from Hun to Kufra 1 Infantry moved from Tunis to S.Tunisia 3 HeavyTanks moved from E.Morocco to S.Tunisia 2 Tanks moved from E.Morocco to S.Tunisia 3 Mech.Infs moved from Rio de Oro to E.Morocco 2 HeavyTanks moved from Rio de Oro to French Sudan 6 Tanks moved from Rio de Oro to French Sudan 2 Infantrys moved from Rio de Oro to Mauritania 1 Artillery, 1 HeavyTank, 2 Infantrys and 1 Tank moved from Madrid to Leon 1 Infantry moved from Rome to Campania Purchase Units - Italians Italians buy 2 Artillerys, 1 Bunker, 2 HeavyTanks, 6 Infantrys, 7 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in Ghadames Italians attack with 1 HeavyTank, 6 Infantrys and 2 Tanks French defend with 1 Infantry Italians roll dice for 1 HeavyTank, 6 Infantrys and 2 Tanks in Ghadames, round 2 : 5/9 hits, 2.67 expected hits British roll dice for 1 Infantry in Ghadames, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Ghadames Italians win, taking Ghadames from British with 1 HeavyTank, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Kufra Italians attack with 3 Artillerys, 1 Elite, 8 HeavyTanks, 12 Mech.Infs and 1 Tank British defend with 1 Bunker; French defend with 1 Elite Italians roll dice for 3 Artillerys, 1 Elite, 8 HeavyTanks, 12 Mech.Infs and 1 Tank in Kufra, round 2 : 15/25 hits, 11.33 expected hits British roll dice for 1 Bunker and 1 Elite in Kufra, round 2 : 1/2 hits, 0.83 expected hits 1 Elite owned by the Italians, 1 Elite owned by the French and 1 Bunker owned by the British lost in Kufra Italians win, taking Kufra from British with 3 Artillerys, 8 HeavyTanks, 12 Mech.Infs and 1 Tank remaining. Battle score for attacker is 6 Casualties for Italians: 1 Elite Casualties for British: 1 Bunker Casualties for French: 1 Elite Battle in El Agheila Italians attack with 3 Infantrys and 2 JetFighters British defend with 1 Infantry; French defend with 1 Infantry Italians roll dice for 3 Infantrys and 2 JetFighters in El Agheila, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 2 Infantrys in El Agheila, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the French and 1 Infantry owned by the British lost in El Agheila Italians win, taking El Agheila from British with 3 Infantrys and 2 JetFighters remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for French: 1 Infantry Non Combat Move - Italians 2 JetFighters moved from El Agheila to Crete Place Units - Italians 2 Artillerys and 2 Infantrys placed in Madrid 4 Mech.Infs placed in Tunis 3 Mech.Infs placed in E.Morocco 1 Bunker, 1 HeavyTank and 1 Tank placed in Rio de Oro Italians undo move 4. 2 HeavyTanks and 1 Tank placed in Hun 1 Bunker and 3 Infantrys placed in Rio de Oro 1 Infantry placed in Madrid Turn Complete - Italians Italians collect 89 PUs; end with 89 PUsCombat Hit Differential Summary :
Italians : 6.17 British : -0.83 -
TripleA Turn Summary: French round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Purchase Units - French French buy 1 Bunker, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - French 1 Elite and 1 Infantry moved from Baluchistan to E.Iran 2 Infantrys moved from Iraq to W.Iran 1 Mech.Inf and 1 Tank moved from Syria to W.Iran Place Units - French 1 Bunker placed in French Equatorial Africa 1 Infantry and 1 Tank placed in Syria Turn Complete - French French collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Move Summary: Yamamoto round 21
TripleA Move Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Yamamoto 1 Infantry moved from Mindanao to Panay 1 Infantry moved from Mindanao to Panay 4 Infantrys moved from Mindanao to Davao 1 Artillery moved from Mindanao to Davao 1 Tank moved from Mindanao to Davao 1 Tank moved from Novosibirsk to Kuybyshev Yamamoto take Ufa from Russians 1 Infantry moved from Novosibirsk to Karaganda -
TripleA Turn Summary: Yamamoto round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Yamamoto 1 Infantry moved from Mindanao to Panay 1 Infantry moved from Mindanao to Panay 4 Infantrys moved from Mindanao to Davao 1 Artillery moved from Mindanao to Davao 1 Tank moved from Mindanao to Davao 1 Tank moved from Novosibirsk to Kuybyshev Yamamoto take Ufa from Russians 1 Infantry moved from Novosibirsk to Karaganda Combat - Yamamoto Non Combat Move - Yamamoto Turn Complete - YamamotoCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Chinese 1 Infantry moved from Baluchistan to Rajputana British take Rajputana from Thai Purchase Units - Chinese Chinese buy 1 Bunker and 3 Infantrys; Remaining resources: 1 PUs; Combat - Chinese Non Combat Move - Chinese Turning on Edit Mode EDIT: Changing ownership of Khobdo from Hisaichi to Chinese EDIT: Turning off Edit Mode 1 Infantry moved from C.Sinkiang to Khobdo 5 Infantrys moved from C.Sinkiang to Urumqi Place Units - Chinese 1 Bunker and 3 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Hisaichi 3 Infantrys moved from Gobi Altai to E.Sinkiang 1 Infantry moved from W.Qinghai to E.Sinkiang 6 ArmoredCars moved from Shensi to E.Qinghai 6 Mech.Infs moved from Sibirsky to Sverdlovsk 6 Infantrys, 1 Marine, 7 Mech.Infs and 5 Tanks moved from Surgut to Sverdlovsk 1 Mech.Inf moved from Tashkent to Sverdlovsk Purchase Units - Hisaichi Hisaichi buy 22 Infantrys, 1 Marine and 10 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in E.Sinkiang Hisaichi attack with 4 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 4 Infantrys in E.Sinkiang, round 2 : 1/4 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in E.Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in E.Sinkiang Hisaichi win, taking E.Sinkiang from Chinese with 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Sverdlovsk Hisaichi attack with 6 Infantrys, 1 Marine, 14 Mech.Infs and 5 Tanks Russians defend with 3 Bunkers, 1 Factory and 21 Infantrys Hisaichi roll dice for 6 Infantrys, 1 Marine, 14 Mech.Infs and 5 Tanks in Sverdlovsk, round 2 : 13/26 hits, 9.83 expected hits Units damaged: 3 Bunkers owned by the Russians Russians roll dice for 3 Bunkers and 21 Infantrys in Sverdlovsk, round 2 : 11/24 hits, 8.50 expected hits 10 Infantrys owned by the Russians, 5 Mech.Infs owned by the Hisaichi and 6 Infantrys owned by the Hisaichi lost in Sverdlovsk Hisaichi roll dice for 1 Marine, 9 Mech.Infs and 5 Tanks in Sverdlovsk, round 3 : 7/15 hits, 6.17 expected hits Russians roll dice for 3 Bunkers and 11 Infantrys in Sverdlovsk, round 3 : 6/14 hits, 5.17 expected hits 7 Infantrys owned by the Russians and 6 Mech.Infs owned by the Hisaichi lost in Sverdlovsk Hisaichi roll dice for 1 Marine, 3 Mech.Infs and 5 Tanks in Sverdlovsk, round 4 : 3/9 hits, 4.17 expected hits Russians roll dice for 3 Bunkers and 4 Infantrys in Sverdlovsk, round 4 : 3/7 hits, 2.83 expected hits 3 Infantrys owned by the Russians and 3 Mech.Infs owned by the Hisaichi lost in Sverdlovsk Hisaichi roll dice for 1 Marine and 5 Tanks in Sverdlovsk, round 5 : 2/6 hits, 3.00 expected hits Russians roll dice for 3 Bunkers and 1 Infantry in Sverdlovsk, round 5 : 2/4 hits, 1.83 expected hits 1 Infantry owned by the Russians, 1 Tank owned by the Hisaichi, 1 Bunker owned by the Russians and 1 Marine owned by the Hisaichi lost in Sverdlovsk Hisaichi roll dice for 4 Tanks in Sverdlovsk, round 6 : 2/4 hits, 2.00 expected hits Russians roll dice for 2 Bunkers in Sverdlovsk, round 6 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi and 2 Bunkers owned by the Russians lost in Sverdlovsk Hisaichi captures 35PUs while taking Russians capital Hisaichi win, taking Sverdlovsk from Russians with 3 Tanks remaining. Battle score for attacker is -50 Casualties for Hisaichi: 6 Infantrys, 1 Marine, 14 Mech.Infs and 2 Tanks Casualties for Russians: 3 Bunkers and 21 Infantrys Non Combat Move - Hisaichi 5 Infantrys moved from Yeniseysk to Krasnoyarsk 8 Infantrys moved from Olyokminsk to Irkutsk Place Units - Hisaichi 4 Infantrys placed in Banjarmasin 6 Infantrys placed in Sibirsky 2 Infantrys placed in Tashkent 8 Tanks placed in Changchun 1 Infantry, 1 Marine and 2 Tanks placed in Liaoning 3 Infantrys placed in Shantung 6 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 102 PUs; end with 137 PUsCombat Hit Differential Summary :
Hisaichi : 2.17 Chinese : 0.67 Russians : 3.67 -
TripleA Turn Summary: British round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - British 3 Artillerys, 1 Elite and 1 Tank moved from Dover to Manchester 3 Infantrys moved from Wales to Manchester 4 Adv.Fighters and 5 Infantrys moved from London to Manchester Purchase Units - British British buy 3 Adv.Fighters, 1 Bunker, 22 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; Non Combat Move - British 1 Infantry moved from Munster to Dublin 1 Artillery and 1 Tank moved from Dublin to Northern Ireland 6 Infantrys moved from Baluchistan to E.Iran Place Units - British 1 T.Boat placed in 21 Sea Zone 3 Adv.Fighters and 1 Bunker placed in Manchester 4 Infantrys placed in Wales 8 Infantrys placed in London 6 Infantrys placed in Cairo 3 Infantrys placed in Italian East Africa 1 Infantry placed in W.Iran Turn Complete - British British collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Anzac round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Anzac Turning on Edit Mode EDIT: Turning off Edit Mode 1 Infantry moved from East And South Borneo to British Borneo British take British Borneo from Hisaichi 1 Infantry moved from East And South Borneo to West Borneo Dutch take West Borneo from Thai EDIT: 1 Cruiser, 1 Destroyer and 1 Transport moved from 112 Sea Zone to 93 Sea Zone 3 Marines moved from Townsville to 113 Sea Zone 3 Elites moved from West Papua to 113 Sea Zone 2 Infantrys moved from West Papua to 113 Sea Zone 3 Elites, 2 Infantrys, 3 Marines and 4 Transports moved from 113 Sea Zone to 110 Sea Zone 3 Elites, 2 Infantrys and 3 Marines moved from 110 Sea Zone to Banjarmasin 10 Infantrys moved from East And South Borneo to Banjarmasin 2 Marines moved from Western Australia to 67 Sea Zone 2 Marines and 1 Transport moved from 67 Sea Zone to 110 Sea Zone 2 Marines moved from 110 Sea Zone to Banjarmasin 2 Marines moved from Port Moresby to 114 Sea Zone 2 Marines and 1 Transport moved from 114 Sea Zone to 112 Sea Zone 2 Marines moved from 112 Sea Zone to Celebes Dutch take Celebes from Thai 1 Infantry moved from New Britain to 109 Sea Zone 1 Infantry moved from West Papua to 109 Sea Zone 2 Infantrys and 1 Transport moved from 109 Sea Zone to 107 Sea Zone 2 Infantrys moved from 107 Sea Zone to Jilolo Dutch take Jilolo from Yamamoto 1 Infantry moved from West Papua to Hollandia 1 Marine moved from Port Moresby to West Papua 3 Marines moved from Broome to 67 Sea Zone 3 Elites moved from Lombok to 67 Sea Zone 1 Marine moved from Lombok to 67 Sea Zone 1 S.Submarine moved from 122 Sea Zone to 67 Sea Zone 1 Elite moved from Timor to 67 Sea Zone 1 Elite moved from Timor to 67 Sea Zone 1 L.Fighter moved from Canberra to Banjarmasin 2 Carriers moved from 67 Sea Zone to 110 Sea Zone 1 Elite and 1 S.Submarine moved from 67 Sea Zone to 110 Sea Zone 1 Elite moved from 110 Sea Zone to Banjarmasin 1 Destroyer moved from 67 Sea Zone to 111 Sea Zone 4 Elites, 2 Marines and 3 Transports moved from 67 Sea Zone to 111 Sea Zone 4 Elites and 2 Marines moved from 111 Sea Zone to Mindanao 1 Cruiser and 1 Marine moved from 67 Sea Zone to 111 Sea Zone 1 Marine moved from 111 Sea Zone to Panay 1 Cruiser and 1 Marine moved from 67 Sea Zone to 111 Sea Zone 1 Marine moved from 111 Sea Zone to Palawan Americans take Palawan from Hisaichi 1 Battleship moved from 67 Sea Zone to 110 Sea Zone 2 L.Fighters moved from 67 Sea Zone to 110 Sea Zone Purchase Units - Anzac Anzac buy 5 Elites, 3 Infantrys and 4 Marines; Remaining resources: 0 PUs; Combat - Anzac Battle in Banjarmasin Anzac attack with 4 Elites, 12 Infantrys, 1 L.Fighter and 5 Marines Hisaichi defend with 1 AAGun, 1 Factory and 14 Infantrys AA fire in Banjarmasin : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Battleship and 1 Cruiser in Banjarmasin, round 2 : 0/2 hits, 1.17 expected hits Anzac roll dice for 4 Elites, 12 Infantrys, 1 L.Fighter and 5 Marines in Banjarmasin, round 2 : 7/22 hits, 6.33 expected hits Hisaichi roll dice for 14 Infantrys in Banjarmasin, round 2 : 2/14 hits, 4.67 expected hits 2 Infantrys owned by the Anzac and 7 Infantrys owned by the Hisaichi lost in Banjarmasin Anzac roll dice for 4 Elites, 10 Infantrys, 1 L.Fighter and 5 Marines in Banjarmasin, round 3 : 6/20 hits, 6.00 expected hits Hisaichi roll dice for 7 Infantrys in Banjarmasin, round 3 : 3/7 hits, 2.33 expected hits 3 Infantrys owned by the Anzac and 6 Infantrys owned by the Hisaichi lost in Banjarmasin Anzac roll dice for 4 Elites, 7 Infantrys, 1 L.Fighter and 5 Marines in Banjarmasin, round 4 : 5/17 hits, 5.50 expected hits Hisaichi roll dice for 1 Infantry in Banjarmasin, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Banjarmasin Anzac win, taking Banjarmasin from Hisaichi with 4 Elites, 7 Infantrys, 1 L.Fighter and 5 Marines remaining. Battle score for attacker is 18 Casualties for Anzac: 5 Infantrys Casualties for Hisaichi: 14 Infantrys Battle in Panay Anzac attack with 1 Marine Yamamoto defend with 2 Infantrys Anzac roll dice for 3 Cruisers in Panay, round 2 : 1/3 hits, 1.50 expected hits 1 Infantry owned by the Yamamoto lost in Panay Anzac roll dice for 1 Marine in Panay, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Panay, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Marine in Panay, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Panay, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Marine in Panay, round 4 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Panay, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Panay Anzac win, taking Panay from Hisaichi with 1 Marine remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Battle in Mindanao Anzac attack with 4 Elites and 2 Marines Hisaichi defend with 1 Adv.Fighter Anzac roll dice for 4 Elites and 2 Marines in Mindanao, round 2 : 3/6 hits, 2.33 expected hits Yamamoto roll dice for 1 Adv.Fighter in Mindanao, round 2 : 1/1 hits, 0.67 expected hits 1 Elite owned by the Anzac and 1 Adv.Fighter owned by the Hisaichi lost in Mindanao Anzac win, taking Mindanao from Yamamoto with 3 Elites and 2 Marines remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Elite Casualties for Hisaichi: 1 Adv.Fighter Non Combat Move - Anzac 1 L.Fighter moved from Banjarmasin to 110 Sea Zone Place Units - Anzac 3 Marines placed in Broome 1 Marine placed in Western Australia 3 Elites placed in Townsville 2 Elites placed in West Papua 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
AA fire in Banjarmasin : : -0.17 Hisaichi : -3.33 Yamamoto : 0.33 Anzac : -1.33 -
TripleA Turn Summary: Dutch round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Dutch 3 Tanks moved from Bolivia to Santiago 1 Infantry and 3 Marines moved from N.Chile to Santiago Purchase Units - Dutch Dutch buy 1 Cruiser, 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport; Remaining resources: 1 PUs; Combat - Dutch Battle in Santiago Dutch attack with 1 Infantry, 3 Marines and 3 Tanks Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks Dutch roll dice for 1 Infantry, 3 Marines and 3 Tanks in Santiago, round 2 : 2/7 hits, 3.17 expected hits Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 1/6 hits, 2.33 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the Dutch lost in Santiago Dutch roll dice for 3 Marines and 3 Tanks in Santiago, round 3 : 1/6 hits, 3.00 expected hits Neutral roll dice for 2 Artillerys and 2 Tanks in Santiago, round 3 : 2/4 hits, 1.67 expected hits 2 Marines owned by the Dutch and 1 Artillery owned by the Neutral lost in Santiago Dutch roll dice for 1 Marine and 3 Tanks in Santiago, round 4 : 1/4 hits, 2.00 expected hits Neutral roll dice for 1 Artillery and 2 Tanks in Santiago, round 4 : 0/3 hits, 1.33 expected hits 1 Artillery owned by the Neutral lost in Santiago Dutch roll dice for 1 Marine and 3 Tanks in Santiago, round 5 : 3/4 hits, 2.00 expected hits Neutral roll dice for 2 Tanks in Santiago, round 5 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Neutral lost in Santiago Dutch loses 0 PUs for violating Santiagos neutrality. Dutch win, taking Santiago from Neutral with 1 Marine and 3 Tanks remaining. Battle score for attacker is 12 Casualties for Dutch: 1 Infantry and 2 Marines Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks Non Combat Move - Dutch Turning on Edit Mode EDIT: Changing ownership of Falkland from Neutral to Dutch EDIT: Turning off Edit Mode 1 Marine moved from Galapagos to 119 Sea Zone 1 Marine and 1 Transport moved from 119 Sea Zone to 39 Sea Zone 1 Marine moved from 39 Sea Zone to Falkland Place Units - Dutch 1 Infantry and 1 Tank placed in Banjarmasin 1 Cruiser and 1 Transport placed in 110 Sea Zone 1 Destroyer placed in 32 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Dutch from 32 Sea Zone: 1 Adv.Fighter EDIT: Adding units owned by Dutch to French Equatorial Africa: 1 Adv.Fighter EDIT: Turning off Edit Mode Turn Complete - Dutch Dutch collect 42 PUs; end with 43 PUsCombat Hit Differential Summary :
Neutral : -3.33 Dutch : -3.17 -
TripleA Turn Summary: Finns round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Finns 1 Tank moved from Kuybyshev to Uzbekistan Finns take Uzbekistan from Russians 1 Tank moved from Kuybyshev to Azerbaijan Finns take Azerbaijan from Russians 1 Tank moved from Penza to Georgia 1 Tank moved from Perm to Kuybyshev 1 Tank moved from Komi to Kuybyshev 1 Tank moved from Perm to Kuybyshev 2 Mech.Infs moved from Yaroslavl to Gorky 2 Mech.Infs moved from Gorky to Penza 2 Mech.Infs moved from Penza to Rostov 1 Infantry and 2 Tanks moved from Yaroslavl to Tula 6 Infantrys moved from Helsinki to Tampere 6 Infantrys moved from Tampere to Oulu 1 Infantry moved from Vyborg to Oulu 2 Infantrys moved from Leningrad to 24 Sea Zone 2 Infantrys and 1 Transport moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from 23 Sea Zone to Denmark 2 Infantrys moved from Leningrad to Latvia 1 Adv.Fighter moved from Yaroslavl to Stockholm 2 Elites and 2 Tanks moved from Arkhangelsk to S.Karelia 4 Tanks moved from S.Karelia to Oulu 2 Tanks moved from Kuybyshev to Chimkent 2 Tanks moved from S.Karelia to Yaroslavl 2 Infantrys moved from S.Karelia to N.Karelia 1 Elite moved from S.Karelia to N.Karelia 5 Elites moved from S.Karelia to N.Karelia Purchase Units - Finns Finns buy 1 Destroyer, 1 JetFighter, 2 Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Finns Battle in Georgia Finns attack with 1 Tank Russians defend with 1 Factory and 1 Infantry Finns roll dice for 1 Tank in Georgia, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Georgia, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Tank in Georgia, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Georgia, round 3 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Tank in Georgia, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Georgia, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Finns lost in Georgia Russians win with no units remaining. Battle score for attacker is -3 Casualties for Finns: 1 Tank Casualties for Russians: 1 Infantry Battle in Rostov Finns attack with 2 Mech.Infs Russians defend with 1 Infantry Finns roll dice for 2 Mech.Infs in Rostov, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Rostov Finns win, taking Rostov from Russians with 2 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Tula Finns attack with 1 Infantry and 2 Tanks Russians defend with 1 Infantry Finns roll dice for 1 Infantry and 2 Tanks in Tula, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Tula Finns win, taking Tula from Russians with 2 Tanks remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns Place Units - Finns 1 Destroyer, 2 Submarines and 1 Transport placed in 6 Sea Zone 1 JetFighter placed in Helsinki Turn Complete - Finns Finns collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
Finns : -0.33 Russians : 0.33 -
TripleA Turn Summary: Romanians round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Romanians 1 Tank moved from Donetsk to Georgia Romanians take Georgia from Russians 1 Elite and 12 Infantrys moved from Donetsk to Rostov 2 Infantrys moved from Odessa to Donetsk 4 Infantrys moved from E.Romania to Bulgaria 2 Infantrys moved from Bulgaria to Istanbul 9 Infantrys and 3 Tanks moved from Istanbul to Bursa 3 Adv.Fighters moved from Bucharest to Bavaria Purchase Units - Romanians Romanians buy 1 Elite, 3 Infantrys, 1 JetFighter and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Romanians Battle in Bursa Romanians attack with 9 Infantrys and 3 Tanks Neutral defend with 1 AAGun, 1 Bunker, 3 Infantrys and 1 Tank Romanians roll dice for 9 Infantrys and 3 Tanks in Bursa, round 2 : 4/12 hits, 3.00 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker, 3 Infantrys and 1 Tank in Bursa, round 2 : 1/5 hits, 2.00 expected hits 3 Infantrys owned by the Neutral and 1 Infantry owned by the Romanians lost in Bursa Romanians roll dice for 8 Infantrys and 3 Tanks in Bursa, round 3 : 3/11 hits, 2.83 expected hits Neutral roll dice for 1 Bunker and 1 Tank in Bursa, round 3 : 2/2 hits, 1.00 expected hits 1 Bunker owned by the Neutral, 1 Tank owned by the Neutral and 2 Infantrys owned by the Romanians lost in Bursa Romanians loses 0 PUs for violating Bursas neutrality. Romanians win, taking Bursa from Neutral with 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 11 Casualties for Romanians: 3 Infantrys Casualties for Neutral: 1 Bunker, 3 Infantrys and 1 Tank Non Combat Move - Romanians Place Units - Romanians 1 JetFighter placed in Bucharest 2 Mech.Infs placed in E.Romania 1 Elite and 3 Infantrys placed in Vinnytsia Turn Complete - Romanians Romanians collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Romanians : 1.17 Neutral : 0.00 -
TripleA Turn Summary: Thai round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Thai 9 Tanks moved from Bombay to Rajputana 2 Infantrys and 2 Marines moved from Delhi to Rajputana 1 Marine moved from W.Sinkiang to Baluchistan Thai take Baluchistan from British 1 Marine moved from W.Sinkiang to Alma Ata Thai take Alma Ata from Russians 2 Tanks moved from W.Sinkiang to Rajputana 1 Infantry moved from Yunnan to N.Thailand 3 Infantrys moved from S.Thailand to Bangkok 1 Fighter moved from Madras to Bangkok Purchase Units - Thai Thai buy 15 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Rajputana Thai attack with 2 Infantrys, 2 Marines and 11 Tanks Chinese defend with 1 Infantry Thai roll dice for 2 Infantrys, 2 Marines and 11 Tanks in Rajputana, round 2 : 8/15 hits, 6.83 expected hits British roll dice for 1 Infantry in Rajputana, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Rajputana Thai win, taking Rajputana from British with 2 Infantrys, 2 Marines and 11 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Thai Place Units - Thai 3 Infantrys and 3 Tanks placed in Malaya 6 Infantrys placed in Bangkok 2 Infantrys placed in Bombay 4 Infantrys placed in Madras Turn Complete - Thai Thai collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
British : -0.33 Thai : 1.17





